Imagine playing a cool video game where the characters are as real looking as in a movie! Well that time may not be too far away as the game developer Activision shows off real time rendering at the Game Developers Conference (GDC) 2013 in San Francisco. The video below shows just how cool characters could look within the game environment. Some might say, too real!
According to the developers, this is how this animated character came into being;
This animated character is being rendered in real-time on current video card hardware, using standard bone animation. The rendering techniques, as well as the animation pipeline are being presented at GDC 2013, “Next Generation Character Rendering” on March 27.
The original high resolution data was acquired from Light Stage Facial Scanning and Performance Capture by USC Institute for Creative Technologies, then converted to a 70 bones rig, while preserving the high frequency detail in diffuse, normal and displacement composite maps.
Source: Cartoon Brew