Category: Games

  • Clock In, Lock Down: Area 51 Horror Simulator ‘Security 51’ Hits Steam This July!

    Clock In, Lock Down: Area 51 Horror Simulator ‘Security 51’ Hits Steam This July!

    If you’ve ever looked at a creepy surveillance camera feed and thought, “I could absolutely survive that,” it’s time to put your money where your mouth is. Indie publisher Alawar has just announced that Security 51, its highly anticipated atmospheric horror security guard simulator, is officially launching on Steam on July 27th.

    Blending the tense, bureaucratic scrutiny of Papers, Please with the existential dread of the SCP Foundation, this title promises to turn a night shift into a fight for survival.

    Check out what we know so far about your next indie horror obsession.

    The Premise: Welcome to the Night Shift from Hell

    In Security 51, you aren’t a space marine or a super-soldier. You are a security officer stationed deep within the classified sectors of Area 51. Your job description seems simple enough on paper: monitor monitors, check IDs, enforce protocols, and keep the facility secure.

    The catch? You’re sharing the facility with anomalies, classified entities, and a crushing sense of paranoia.

    Key Features to Watch Out For:

    • Paperwork Meets Panic: Much like Papers, Please, you’ll need a sharp eye for detail. Verifying credentials and following strict government protocols is your only shield against things that shouldn’t exist. One wrong clearance, and it’s game over.
    • Atmospheric Surveillance: You’ll be managing security feeds, power grids, and containment doors. The game masterfully builds tension through what you can’t see clearly on those grainy CRT monitors.
    • SCP-Inspired Paranoia: If you love lore-heavy, sci-fi horror and psychological tension, the anomalies inside Security 51 will keep you on the edge of your seat.

    Why We’re Hyped

    Alawar has a knack for publishing gripping, dark, and highly addictive indie games (like the Beholder series). Bringing that signature tension to a first-person security simulator set in the world’s most famous conspiracy hotspot feels like a perfect match. It looks like the ideal game for players who prefer psychological dread and tactical resource management over cheap jump scares.

    Mark Your Calendars

    Security 51 launches on Steam on July 27th. Be sure to head over to Steam to add it to your wishlist now so you don’t miss lockdown protocol on day one.

    Are you ready to sign the NDA and start your shift? Let us know in the comments below if you’ll be playing this one in the dark!

    Find out more here

    #Security51 #Alawar #IndieGames #HorrorGames #SteamGames #PCGaming #PapersPlease #SCP #GamingNews #TechMash

  • Unleash the Steel: BREAK ARTS III Receives Massive Ver. 2.0 Overhaul – Renewed Battle System, New Plugins, and Complete UI Revamp!

    Unleash the Steel: BREAK ARTS III Receives Massive Ver. 2.0 Overhaul – Renewed Battle System, New Plugins, and Complete UI Revamp!

    If you thought your custom mech builds in BREAK ARTS III had peaked, think again. Solo developer MercuryStudio and publisher PLAYISM have officially dropped Ver. 2.0, a massive, game-changing creative update that completely redefines the competitive mech-customisation experience.

    Whether you are a seasoned pilot or a newcomer looking to build the robot of your dreams, this update breaks down previous limitations and cranks the tactical depth up to eleven.

    Here is everything you need to know about the massive upgrade now live on Steam.

    Unshackled Creativity: Fewer Weight Restrictions

    The signature “bottomless rabbit hole” of BREAK ARTS III just got a lot deeper.

    • Relaxed Mechanics: The maximum weight limits per leg have been removed, and drive speed restrictions have been significantly relaxed. Speed is now organically calculated by the total weight of your machine.
    • New Design Modes: Casual Design Mode has evolved into Designer Mode and Realistic Mode. In Designer Mode, thruster orientation no longer negatively impacts your thrust direction. This means you can design purely for aesthetics without sacrificing your performance on the track or battlefield!

    A Smarter, Faster Battle System

    Combat has received a comprehensive tuning to make resource management smoother and fights far more intuitive:

    • The Gauge-Based Shield System: Dedicated shield modules are gone. Instead, your shield is now a constantly regenerating gauge based on your mech’s total structure. Damage is negated while the shield is up, but once it breaks, you’ll need to rely on quick manoeuvres while it recovers.
    • Aggressive Upgrades: Kicking mechanics have been remapped to a snappier double-tap, complete with enhanced hit detection for airborne targets. Weapon parameters and projectile behaviours have also been completely rebalanced.

    Redesigned UI & Enhanced Tactical Awareness

    No more messy HUDs or scattered info. The in-match user interface has been completely built from the ground up for cleaner readability during high-speed clashes:

    • Integrated Minimap: Environmental data, surround sensors, and lock-on directions have been combined into one streamlined minimap.
    • Enemy Telemetry: The new lock-on markers now clearly display your opponent’s match ranking, ability usage, health, and energy levels, giving you the split-second data you need to adjust your strategy mid-fight.

    New Challenges: Plugins and the Extra Grand Prix (EXGP)

    Ready to test your newly optimised builds? Ver. 2.0 introduces brand-new modules and customisation plugins to fine-tune your performance. To match your upgraded arsenal, a new difficulty tier—the Extra Grand Prix (EXGP)—has been unlocked alongside fully rebalanced enemy AI behaviour.

    If that wasn’t enough, the game’s official soundtrack on Steam has also received a brand-new bonus track to keep your adrenaline pumping.

    TechMash Verdict: With the maximum design boundaries shattered and a much cleaner interface, BREAK ARTS III Ver. 2.0 turns an already fantastic mech builder into an absolute must-play.

    BREAK ARTS III Ver. 2.0 is available now on PC via Steam. Even better? It’s currently enjoying a 20% discount as part of the Steam Summer Sale!

    Find out more here

    #BreakArtsIII #MechGames #SciFiGaming #IndieGames #SteamSummerSale #PLAYISM #MercuryStudio #PCGaming #TechMash

  • Build the Underworld: ‘Hundred Nights: DIFU’ Officially Enters Alpha!

    Build the Underworld: ‘Hundred Nights: DIFU’ Officially Enters Alpha!

    If you’ve ever looked at traditional city-builders and thought, “This is great, but it needs more ancient mythology and a distinct lack of living citizens,” then PixelsCove Games has some fantastic news for you.

    The indie studio has officially announced that Hundred Nights: DIFU has entered its alpha stage of development.

    To celebrate the milestone, they’ve dropped a brand-new gameplay trailer, giving tycoon and simulation fans an early sneak peek at what it takes to manage the afterlife. Check out the trailer below to see the latest alpha gameplay in action!

    Welcome to the Eastern Underworld

    Unlike your standard city management sims, where you worry about traffic flow and zoning laws for suburban houses, Hundred Nights: DIFU plunges players directly into the depths of the ancient Eastern hell underworld.

    As the architect of the afterlife, your job is to construct, manage, and expand a bustling supernatural metropolis. You’ll be balancing the influx of souls, organising the realm, and dealing with the unique challenges that come with ruling the netherworld.

    What to Expect in the Alpha

    The move to alpha is a massive milestone for PixelsCove Games. The fresh gameplay trailer showcases the game’s distinct art style, blending eerie, atmospheric landscapes with intricate management mechanics.

    From what we can see so far, PC players can look forward to:

    • Unique Realm Building: Construct specialised underworld structures rooted in traditional Eastern mythology.
    • Soul Management: Oversee the cycle of the afterlife and keep the underworld running efficiently.
    • Atmospheric Indie Charm: A dark, fascinating aesthetic that sets it apart from the brighter city-builders on the market.

    Hundred Nights: DIFU is currently in development for PC. Stay tuned to TechMash for more updates, release dates, and hands-on impressions as development progresses!

    What do you think of the trailer? Are you ready to manage the underworld, or will you be staying firmly in the land of the living? Let us know in the comments below!

    Find out more here

    #HundredNightsDIFU #PixelsCoveGames #IndieDev #CityBuilder #PCGaming #GamingNews #IndieGames #SimulationGames #UnderworldSim

  • Gray Zone Warfare Hits Overhaul Mode: Patch 0.4.5.0 Unleashes Reworked PvP, Squad Sharing, and DLSS 4.5!

    Gray Zone Warfare Hits Overhaul Mode: Patch 0.4.5.0 Unleashes Reworked PvP, Squad Sharing, and DLSS 4.5!

    Tactical shooter fans, gear up. MADFINGER Games has officially deployed Patch 0.4.5.0 for Gray Zone Warfare, delivering a massive evolution to the game’s core PvEvP ‘Warfare‘ mode. Hot on the heels of crossing an impressive 1.5 million copies sold milestone, this update responds directly to community feedback while injecting heavy-hitting visual tech into the fray.

    Whether you’re hunting rival PMCs in Lamang or trying to optimise your frame rates, this patch changes the landscape entirely. Here is everything you need to know about what’s dropping in Lamang today.

    Warfare Mode Evolved: A New Breed of PvP

    MADFINGER Games is fundamentally reshaping how PvP engagements unfold. According to Creative Director Marek Rabas, the goal is to make every encounter organic, less predictable, and fraught with real consequence.

    • Expanded & Masked Conflict Zones: Conflict Zones have been stretched from 300 to 400 meters. More importantly, they now centre dynamically around the defending PMC rather than spawning dead-centre between combatants. This stops attacking players from accidentally giving away their approximate entry vector, keeping stealth a viable tactic.
    • High-Stakes Respawn Logic: If you get wiped out inside an active Conflict Zone, your tactical errors will cost you. You will now respawn back at your faction’s main Base Camp rather than the nearest Combat Outpost. This rewards the surviving squad with precious time to secure the area and extract with your hard-earned loot. (Don’t worry entirely—the first player downed in an engagement gets one legacy respawn at a nearby outpost to attempt a gear recovery).
    • Outpost Lockdowns: Once a faction successfully captures a Combat Outpost in Warfare mode, opposing factions face a 30-minute cooldown before they can try to recapture it. This gives the controlling team a chance to establish a defensive hold and forces deliberate, tactical macro-movements across the map.

    Squad Goals: Task Sharing is Finally Here

    One of the most heavily requested quality-of-life updates has officially arrived: Squad Task Sharing. You no longer have to painstakingly sync up objectives individually. Squad members can now actively progress and complete mission goals together, drastically smoothing out team-based progression.

    Next-Gen Visuals with NVIDIA DLSS 4.5

    If you are running an NVIDIA GeForce RTX setup, your gameplay is about to get a whole lot smoother. Patch 0.4.5.0 integrates NVIDIA DLSS 4.5, utilising 2nd-gen transformer models to clean up noisy Unreal Engine 5 artefacts and shimmering foliage.

    RTX 50-Series Bonus: For players rocking the absolute latest hardware, DLSS 4.5 unlocks Dynamic Frame Generation and advanced 6x Frame Generation settings, driving performance through the roof without sacrificing the game’s brutal, photorealistic atmosphere.

    Summer Sales & Twitch Drops

    To celebrate the game’s booming player base—surpassing 1.5 million players—MADFINGER Games is giving back to the community:

    • Steam Summer Sale: From now until July 9, Gray Zone Warfare (including all special editions) is sitting at a hefty 33% off.
    • Twitch Drops: Running from June 25 through July 15, players can link their accounts and watch participating GZW streamers to score exclusive Vietnam-era soldier sets, fresh weapon camos, and high-end consumables.

    What’s Next?

    MADFINGER Games has also confirmed they will be attending Gamescom 2026 in Cologne, Germany, where they plan to showcase a first look at Update 0.5 alongside a completely revamped long-term roadmap.

    Lock and load, operators—Lamang just got a lot more dangerous.

    Find out more here

    #GrayZoneWarfare #GZW #MADFINGERGames #PCGaming #GamingNews #DLSS45 #NVIDIA #FPS #TacticalShooter #SteamSummerSale #TwitchDrops #TechMash

  • Fore! Your Life: Why Zombie Battle Golf is the Co-op Chaos You Need Today

    Fore! Your Life: Why Zombie Battle Golf is the Co-op Chaos You Need Today

    Golf is usually a quiet, dignified sport. You wear polo shirts, speak in hushed tones, and politely applaud a good putt.

    Left Fore Dead: Zombie Battle Golf just ripped up that rulebook, doused it in lighter fluid, and set it on fire.

    Launched today on Steam by developer MapleTaco, this isn’t your traditional day on the links. It’s a chaotic, hilarious blend of arcade golf and arcade survival where the greens are crawling with the undead, and your biggest threat might actually be the person sitting next to you on the couch.

    The Pitch: Drive, Chip, and Destroy

    The premise is brilliantly simple: grab up to three of your bravest (or most chaotic) friends, line up your shots, and try to finish a round across a series of utterly outrageous courses.

    The catch? Everything is actively trying to ruin your scorecard.

    • The Undead: Zombies are roaming the fairways, ready to disrupt your swing.
    • The Courses: These aren’t your local country club setups. Expect wild hazards, ridiculous terrain, and layouts designed to punish mistakes.
    • Your “Friends”: With four-player multiplayer, expect sabotage to be par for the course. A perfectly aimed shot can easily be ruined by a well-timed nudge or a terrible decision from your teammates.

    The Verdict: It’s the ultimate “friendship-testing” party game. If you’ve ever wanted to whack a golf ball into a zombie’s face while simultaneously ruining your best mate’s birdie streak, this is your moment.

    Out Now on Steam

    Whether you’re looking for a fresh Friday night party game or a casual co-op game to lose a few hours in, Left Fore Dead delivers arcade-style fun with a brilliantly dark comedic twist.

    It is officially out now on Steam. Grab your clubs, gather your crew, and watch out for the water hazards… and the flesh-eaters.

    Find out more here

    #LeftForeDead #ZombieBattleGolf #MapleTaco #SteamGames #CoOpGaming #PCGaming #IndieGames #GamingNews #TechMash

  • Set Sail with Vampirates: Rock Pocket Games Announces ‘Outsail the Sun’ on Steam

    Set Sail with Vampirates: Rock Pocket Games Announces ‘Outsail the Sun’ on Steam

    The bullet-heaven genre is about to get a serious injection of gothic flair and high-seas plunder. Independent game developer Rock Pocket Games—the brilliant minds behind Moons of Madness and Shiftlings—has officially announced its upcoming action roguelite horde survivor, Outsail the Sun, coming to Steam.

    If you’ve been looking for a fresh, dark spin on the wave-survival genre, it’s time to prepare your crew. You aren’t just surviving the horde; you’re managing a ship of literal “vampirates.”

    The Ultimate High-Seas Bullet Heaven

    In Outsail the Sun, players take the helm of a demonic pirate ship. Unlike typical arena-based horde survivors, where you control a single character on foot, this game introduces a ship-based combat system that blends manual aiming with automated crew mechanics.

    As the captain, you have direct, manual control over your vessel’s mighty front cannon. Meanwhile, the ship’s side cannons are operated by your loyal crew. To survive the relentless onslaught of mythical sea creatures and opposing fleets, you will need to build an overpowered crew of fresh-fanged swabs, creating devastating combat synergies to rule the waves.

    Key Gameplay Features

    • Avoid the Sun, Thrive in the Dark: You are a crew of vampires, which means the sun is your ultimate enemy. The daylight is an ever-present threat looming on the horizon, and no amount of sunblock can save you. You must stay one step ahead of the dawn, balancing your lust for blood and plunder with the race against sunrise.
    • Build Your Crew: Turn captured sailors into your newest vampire crewmates, or sacrifice existing ones to keep the peace. Keeping your crew and your demonic ship well-fed is a delicate, strategic balancing act essential for long-term survival.
    • Unique Horde Survival: Experience a ship-based bullet heaven that seamlessly merges manual control with auto-battle elements. A massive roster of gunners and support sailors allows for incredible build diversity.
    • Treasure Hunting & Exploration: Chart your course using mysterious treasure maps. Seek out priceless treasures and risk it all on perilous side quests across the dark oceans.

    Join the Playtest

    Rock Pocket Games has a stellar track record of using its technical prowess with the Unreal Engine to deliver highly polished, atmospheric experiences. The developer is already opening up Outsail the Sun for a playtest on Steam, giving players an early chance to help shape the balance of this high-stakes oceanic survivor.

    Head over to the official Steam store page to wishlist the game and sign up for the playtest to achieve immortality under the moonlight.

    What do you think of the “Vampirate” twist on the horde survivor genre? Let us know in the comments below!

    Find out more here

    #OutsailTheSun #RockPocketGames #IndieGames #SteamGames #HordeSurvivor #ActionRoguelite #Vampirates #GamingNews #BulletHeaven #PCGaming

  • Don’t Look Down: Free ‘The Nest’ Update Shadowdrops for Horror Climbing Roguelite White Knuckle

    Don’t Look Down: Free ‘The Nest’ Update Shadowdrops for Horror Climbing Roguelite White Knuckle

    If you suffer from a fear of heights—or a fear of things that go bump in the dark while you’re dangling 10,000 meters in the air—look away now. For the rest of the thrill-seeking stegophiles (that’s wall-climbing enthusiasts to you and me), it’s time to chalk up your hands.

    In a surprise move today, developer Dark Machine Games and indie horror heavyweights DreadXP shadowdropped The Nest Update, a massive, completely free content expansion for their first-person roguelite speed-climber, White Knuckle.

    To celebrate the surprise launch, a stellar new gameplay trailer has dropped, showcasing the deeply expanded (and deeply terrifying) nightmare awaiting players on Steam. Check out the trailer and get ready to sweat through your controller.

    What is White Knuckle?

    For the uninitiated, White Knuckle is a high-octane, lo-fi blend of Mirror’s Edge precision and intense physiological horror. Players are tasked with ascending through the gut-wrenching, industrial decay of SUB-STRUCTURE 17.

    Every move requires deliberate stamina management. You use momentum-based mechanics to swing hand-over-hand, hammer pitons into crumbling concrete, and manage a limited inventory—all while a malicious, angry sludge oozes up from the abyss below. If your grip fails or you carry too much weight, eternity awaits you at the bottom.

    Welcome to ‘The Nest’: What’s New?

    The Nest Update marks the arrival of the campaign’s fifth major region (out of seven planned for the game’s full 1.0 release). Described as a subterranean “alien jungle,” this update shifts the game’s horror into overdrive by introducing unpredictable environments and dangerous wildlife.

    Here is a breakdown of what you can expect when you load up the game today:

    • Dynamic Environments: The Nest features shifting layout mechanics. After surviving the starting zone, your path will randomly morph between the Infested Labs or the Hot Zone, before funnelling you into the terrifying Feeding Trough.
    • The Endless Mode: Think you’re a master climber? Beating The Nest region unlocks an entirely new Endless Mode to truly test your reflexes and endurance against global leaderboards.
    • Terrifying New Denizens: It’s not just the height you have to worry about anymore. The jungle is crawling with creepy new threats, including Spider Swarmers, packs of Grub Ants, and shambling, zombie-like Barnacle Zombies.
    • New Tools of the Trade: To help combat the horde, the update introduces The Handgun (a much-needed bit of firepower), new Signal Orchids to hang on to, and powerful new artefacts like The Rapier and The Barnacle Hook.

    Note to Climbers: White Knuckle is currently in Steam Early Access with a full 1.0 release slated for 2027. If you haven’t picked it up yet, the developers have warned that the game will see a price increase following the upcoming Steam sales, making today the perfect time to grab it at a discount!

    Watch the New Trailer

    The newly released trailer perfectly highlights the frantic balance between tight platforming and absolute panic. Watch as the developer expands White Knuckle in a wild, creature-filled direction that elevates the tension to a whole new level:

    White Knuckle: The Nest Update is live right now on Steam. Grab your gear, watch your stamina, and whatever you do… don’t look down.

    Find out more here

    #Gaming #IndieGames #HorrorGames #WhiteKnuckle #DreadXP #DarkMachineGames #SteamEarlyAccess #PCGaming #Roguelite #Shadowdrop

  • Pack Loot and Craft Chaos: The Artifactory Lands on Nintendo Switch!

    Pack Loot and Craft Chaos: The Artifactory Lands on Nintendo Switch!

    Indie game fans and couch co-op lovers, assemble! Budapest-based independent developer Berries Studios has officially launched its debut title, The Artifactory, on the Nintendo Switch eShop.

    Following a highly successful Steam release earlier this year (boasting a glowing 94% positive rating), this delightfully unhinged party game is finally bringing its frantic, magical factory-building mayhem to Nintendo’s hybrid console. Whether you’re playing at home on the big screen or taking the chaos on the go, it’s time to fire up the conveyor belts.

    Check out the gameplay breakdown below to see what’s in store:

    What is The Artifactory?

    Imagine a world where fantasy crafting meets extreme factory mismanagement. In The Artifactory, you and up to three friends are tasked with running a whimsical, fast-paced lootbox factory. Your objective sounds simple enough: coordinate your actions, move resources along twisting conveyor belts, craft magical items, and successfully pack them into loot boxes before time runs out.

    However, keeping this enchanted workplace running smoothly is next to impossible. You aren’t just following strict recipes; you are actively fighting against a factory that wants to sabotage you.

    Key Features

    • Chaotic Couch Co-op: Local multiplayer mayhem for 1 to 4 players. Divide up tasks, yell out instructions, and try your absolute best not to accidentally bonk your teammate on the head with a rogue item.
    • Magical Crafting & Alchemy: Move beyond the basic instructions. Players can experiment with raw materials to discover entirely new item combinations, brewing rare potions, forging powerful weapons, and enchanting legendary gear.
    • The Factory Fights Back: Every level introduces unique, punishing hazards. You’ll need to master production lines while dealing with jammed conveyor belts that dump goods into lava, broken generators, moving platforms, haunted workstations, and pesky ghosts.
    • Accessible Yet Challenging: Designed with local social play in mind, The Artifactory is incredibly easy to pick up and learn, making it a perfect addition to family game nights, while still offering plenty of depth for seasoned co-op players.

    “We’re a small, independent team building games that feel best on a couch, with a controller in each hand and three friends laughing next to you. The Artifactory is our love letter to local co-op: messy, magical, and a little bit unhinged.”The Berries Studios Team

    Available Now!

    If you’ve been searching for the next great party game to scratch that Overcooked or Moving Out itch, The Artifactory is a must-download. Grab your Joy-Cons, round up your gaming crew, and prepare for some beautifully controlled chaos.

    The Artifactory is available to purchase today on the Nintendo Switch eShop for £17.59 / $19.99.

    Find out more here

    #TheArtifactory #NintendoSwitch #IndieDev #BerriesStudios #CouchCoOp #SwitchGaming #IndieGames #GamingNews #CoOpGames #TechMash

  • Rebuilding Earth: The Last Caretaker Receives Massive ‘Update 5: New Horizons’

    Rebuilding Earth: The Last Caretaker Receives Massive ‘Update 5: New Horizons’

    Fans of dystopian survival and deep crafting mechanics, it’s time to fire up your engines. Helsinki-based developer Channel37 has officially deployed Update 5: New Horizons, the latest major Early Access content drop for their atmospheric hit, The Last Caretaker.

    Available right now on both Steam and the Epic Games Store, this massive update shifts the game’s focus from mere lonely survival toward the active restoration of Earth. If you’ve been waiting for your actions on this flooded planet to truly mean something, this is the milestone patch you’ve been waiting for.

    Check out the official breakdown of what’s waiting for you beneath the waves and across the stars.

    1. Project Eden: Watch the World Heal

    Up until now, your primary directive as the last active robotic Caretaker has been an isolated loop: salvage resources, nurture human embryo seeds in the Lazarus Complex, and launch them into orbit. With New Horizons, Project Eden begins. For the first time, your orbital committee’s progress results in physical, visible changes on Earth. As humanity’s future progresses in space, the Eden mega-structure will literally begin to rise from the sea.

    2. The Committees Awaken

    Those humans you’ve spent hours launching into the cosmos are no longer just success metrics on a terminal monitor. The Council of Humanity and Orbiting Committees have officially awakened. Players can now interact with space committees via terminal networks, unlocking entirely new development paths, technology rewards, and long-term restoration goals that filter back down to the surface.

    3. Deep-Sea Encounters: Project Jonah & Theta-9

    • Project Jonah: Dive into a beautiful and mysterious new questline featuring a massive whale encounter. This addition introduces dedicated summoning locations, deep lore drops, and exclusive rewards.
    • Theta-9: Ready for a challenge? Players can now infiltrate Theta-9, a heavily sealed, flooded research facility constructed to study the mysterious Roth’s Anomaly. Expect eerie environments, corporate secrets, and high-tier loot.

    4. Uncover ‘Cultural Memories’

    Rebuilding a civilisation requires more than just manufacturing bodies; it requires preserving culture. Update 5 introduces Cultural Memories, scattered remnants of the world that came before. Using your Photodrone, you can hunt down and analyse ancient cave paintings, holographic memories, statue spires, and historical samples to piece together what caused Earth’s great deluge.

    5. An Upgraded Arsenal of Tools & Tech

    Channel37 has introduced a devastatingly fun lineup of new hardware to help optimise your salvage operations:

    • The Rhino Dismantler: A roaring, petrol-powered dismantling beast designed for faster, louder, and messier material recovery.
    • TideRipper™ Hand Jets: Need to navigate flooded corridors quickly? These hand jets completely overhaul underwater mobility.
    • PECO Grid Scan 2000: An essential utility upgrade allowing you to visually trace power lines, wire networks, and complex machine links.
    • Recovery Grinder & Rocket Payload Fabrication: Advanced loops for recycling and preparing your next rocket payload.
    • Data Recovery Deck: Now featuring actual MOD music playback to keep you company across the quiet ocean.

    Technical Tuning and New Threats

    It’s not an ocean paradise without a few hazards. Be on the lookout for new smarter-behaving threats, including Ram Sharks, Laser Sharks, and ArchAngels.

    To balance the scale, the update introduces comprehensive under-the-hood overhauls. Players will experience a major memory optimisation pass, better CPU/GPU performance, enhanced underwater visibility through glass, HDR support, a brand-new wave and weather system, and full Italian and Spanish localisation.

    The Verdict: Channel37 continues to prove why they are one of the most transparent and dedicated teams in Early Access gaming. New Horizons successfully bridges the gap between mechanical base-building and impactful storytelling.

    The Last Caretaker is out now in Early Access on PC. Head over to Steam or Epic Games Store to grab the update or check out the free playable demo.

    Find out more here

    #TheLastCaretaker #Channel37 #NewHorizonsUpdate #SurvivalGames #IndieDev #SteamGames #EpicGamesStore #PCGaming #GamingNews #SciFiGaming

  • Feline Resistance: KIYO – Bunny Tyranny Brings Neon Stealth Action to Steam

    Feline Resistance: KIYO – Bunny Tyranny Brings Neon Stealth Action to Steam

    The fluffiest regimes are often the most ruthless. Indie developers PixelRats and publisher CobraTekku Games have officially dropped their highly anticipated stealth-adventure, KIYO – Bunny Tyranny, on PC via Steam.

    If you have ever wanted to lead a one-cat revolution against an army of smartphone-addicted, totalitarian rabbits, your oddly specific dream has finally come true.

    Welcome to Rabbithole City: The Fluffy Dystopia

    At first glance, Rabbithole City looks like a neon-lit cyberpunk paradise—a modern, Japanese-inspired megacity where animals live in absolute luxury. But look a little closer, and you’ll find a strict, tech-driven dictatorship run by the authoritarian BunnyCorp.

    Under the guise of technological progress and endless digital pleasure, the ruling rabbits have forced the city’s predatory citizens to abandon their natural instincts. Carnivores are heavily policed, monitored, and oppressed by a regime that values screen time over freedom.

    The Premise: You are recruited by a mysterious, giant Owl who has had enough of the rabbit regime. He grants you control over the body of Kiyo, a fierce feline ex-predator, and tasks you with infiltrating BunnyCorp’s high-tech facilities to expose their deepest secrets and shatter the bunny tyranny once and for all.

    Key Features of the Revolution

    • Tactical Stealth & Platforming: Tighten your bowstring. You will need to make clever decisions about when to stay hidden in dynamic shadows and when to strike. Use ninja rope acrobatics, distractions (like carrots!), and well-placed arrows to outsmart the rabbit police.
    • A Satirical, Cyberpunk Narrative: The game blends a gripping rebellion story with humorous, sharp commentary on modern smartphone addiction and real-world societal control.
    • Stunning Neon Pixel Art: Explore a beautifully handcrafted, semi-open overworld heavily inspired by vibrant East Asian cities, complete with immersive noir lighting.
    • Synthwave Beats: Sneak to the rhythm of a pulsing, original synthwave soundtrack that perfectly matches the game’s retro-futuristic aesthetic.
    • Native Compatibility: Alongside Windows, the game features native Linux support, making it perfectly optimised for on-the-go revolution on the Steam Deck.

    Watch the Launch Trailer

    Check out the official gameplay trailer to see Kiyo’s agility and bow skills in action:

    Grab Your Copy Today!

    Whether you prefer a pure, ghost-like stealth run or a chaotic, high-stakes ambush approach, KIYO – Bunny Tyranny offers plenty of tactical variety for indie action fans.

    The game is out now on Steam (and is also available on the Nintendo eShop for Nintendo Switch). Head over to the Steam store today to grab the game, test your stealth skills, and help Kiyo reclaim the city from its long-eared overlords!

    Have you played the demo yet? Let us know your thoughts on Rabbithole City in the comments below!

    Find out more here

    #IndieGames #GamingNews #KIYOBunnyTyranny #SteamGames #PCGaming #StealthGames #Cyberpunk #PixelArt #IndieDev #CobraTekkuGames #PixelRats #TechMash

  • No Safe Log-Offs in the Dark: EVE Frontier’s Cruel Sandbox Evolves with ‘Cycle 6: Sanctuary’

    No Safe Log-Offs in the Dark: EVE Frontier’s Cruel Sandbox Evolves with ‘Cycle 6: Sanctuary’

    The grueling, beautiful reality of EVE Frontier just got a lot more hostile—and a whole lot deeper.

    Fenris Creations has officially deployed Cycle 6: Sanctuary, the latest major milestone for its in-development, hardcore space survival MMO. Available right now as part of the Founder Access roadmap, this massive update reshapes the core experience from a rough clay alpha into a fully realized space-survival sandbox.

    Whether you are a seasoned Rider or looking to test the waters during the newly announced 5-day Free Trial, a total server wipe means everyone is waking up on a completely level playing field.

    Here is everything you need to know about how Cycle 6: Sanctuary is laying down the permanent bedrock for the future of the Frontier.

    Survival Loop 1.0: There Is No Safe Haven

    If you thought you could simply dock at an NPC station and walk away from your keyboard in absolute safety, think again. Sanctuary officially locks the doors to those cozy, infinite-safety stations. Furthermore, there is no more safe log-off—your ship remains floating in the cold expanse of space even when you are offline.

    Instead, survival requires you to build, maintain, and defend your own shelters (Refuges) and Field Storage nodes. You begin with nothing inside the ruins of a mysterious megastructure known as a Creche. Guided by an unknown entity, your immediate goal is to scavenge shattered ruins, construct your first crude tools, and carve out a place of actual safety before the universe claims you.

    Modular Ships: Evolution From a Single “Root”

    Say goodbye to rigid, level-based ship catalogs. Cycle 6 fundamentally rewrites how you interact with your vessel by introducing true modular ship construction.

    Players now start with the bare-bones Root of a ship. From there, you physically print, refine, and attach individual modules directly aboard your vessel to dictate its purpose:

    • Engineering & Propulsion: Customize power generators, capacitor sizes, and fuel bays for long-haul journeys.
    • Command & Weapons: Fit passive gravity scanners, directional scanning rigs, or small cutting lasers.
    • Mobile Manufacturing: You can build configurations packed with mini-printers and material processors, effectively transforming your ship into a self-sufficient mobile factory roaming the dark.

    Space Fights Back: Stellar Heat & Environmental Hazards

    Space is no longer a passive, pretty backdrop for laser fights—it is actively trying to kill you. Sanctuary introduces dynamic cosmic physics grounded in hard science.

    Nearby stars radiate intense Stellar Heat that bakes your hull. To survive in open space, you will have to actively manage line-of-sight occlusion, darting behind asteroids, debris field structures, and ancient space wrecks to avoid overheating. Neglect your gauges, and you’ll find yourself needing expensive Homeostatic Inoculations to fix permanent structural and character damage.

    The Feral Threat Just Got Smarter (and Weirder)

    The hostile rogue drone swarms, known as Ferals, have received massive behavioral upgrades. They now fiercely contest resource-rich sectors, actively hunt nearby vessels, and project a devastating Feralization status effect that corrupts the link between a Rider and their mechanical Shell.

    Even worse? They have a lifecycle now. Keep an eye out for bizarre Leeches that latch onto your ship to drain your hard-earned resources. Once full, they flee to spin a chrysalis, eventually hatching into Wreck Stalkers—deadly mini-bosses that offer high-tier rewards for anyone brave enough to hunt them down.

    Awakening Dormant Gates & Fuel Economies

    Sanctuary also moves the macro-universe closer to a true player-driven society:

    • Dormant Gates: Scattered across starter systems lie ancient, broken highway networks. Players must pool resources together to repair and reactivate these massive structures, permanently bridging isolated sectors of the galaxy to open up new logistics and competitive frontlines.
    • The Fuel Loop: A brand new fuel-driven economy forces players to trade the in-game currency (LUX) for test versions of the ecosystem’s utility token to purchase Mining Lenses. Extracting crude matter from cosmic rifts and refining it into fuel is now mandatory to power your ships, bases, and industrial grids.

    New to the Frontier? Fenris Creations has completely rebuilt the new player experience from scratch. A dynamic, context-aware tutorial now surfaces objectives only when they become relevant to what you are actively looking at or scanning—saving you from a wall of text while keeping the raw sense of exploration alive.

    How to Play Right Now

    If you don’t own Founder Access yet, you can still jump in today. Fenris Creations is offering a 5-day Free Trial for all new accounts and existing account holders who haven’t bought into the early development phases yet. Simply head over to the official site, create an account, boot up the launcher, and start customizing your first Rider.

    Just remember: watch the stars, keep your lasers hot, and never assume you are safe in the dark.

    Find out more here

    #EVEFrontier #FenrisCreations #SpaceSurvival #MMORPG #PCGaming #SciFiGaming #SandboxMMO #GamingNews #Cycle6Sanctuary #HardcoreGaming #IndieDev

  • All Aboard! Belgian Indie Studio ZAMARKAND Reveals ‘Bon Voyage’ – A Steam-Powered Idle Adventure

    All Aboard! Belgian Indie Studio ZAMARKAND Reveals ‘Bon Voyage’ – A Steam-Powered Idle Adventure

    The indie game scene is about to get a serious injection of 19th-century charm. ZAMARKAND, a fresh-faced indie studio hailing from Belgium, has just officially pulled back the curtain on their debut title, Bon Voyage.

    To celebrate the announcement, the team dropped a gorgeous cinematic reveal trailer that sets the perfect tone for what’s to come.

    Check out the trailer and get your first glimpse of the journey below:

    Conduct Your Own Steam Train Through History

    Bon Voyage invites players to step into the cabin of a majestic steam locomotive during the height of the 19th century. Your route? A beautifully stylised, historic Belgium.

    As an idle game, Bon Voyage focuses on satisfying progression, strategy, and atmospheric relaxation. Players will:

    • Manage and Upgrade: Keep your steam train running smoothly, optimising routes and upgrading your locomotive components.
    • Explore Historic Belgium: Travel through beautifully rendered 19th-century landscapes, delivering cargo and uncovering the charm of a bygone era.
    • Relaxed Progression: Whether you are actively managing your tracks or letting your train roll across the countryside in the background, progress never stops.

    Now Wishlistable on Steam

    For a debut project, ZAMARKAND is already showing a keen eye for atmosphere and aesthetic. The blend of cosy idle mechanics with the rich, industrial aesthetic of 19th-century rail transport makes Bon Voyage an indie title worth keeping on your radar.

    The game is officially headed to PC via Steam, and you can head over to their store page right now to add it to your wishlist.

    What do you think of the reveal trailer? Are you ready to captain your own Belgian steam train? Let us know in the comments below!

    Find out more here

    #GamingNews #IndieDev #BonVoyage #ZAMARKAND #IdleGame #SteamGames #PCGaming #BelgianGames #CozyGames #TrainSim