Category: Games

  • TO THE PEAK — HERDLING STAMPEDES ONTO NINTENDO SWITCH 2 AS A FREE UPGRADE

    TO THE PEAK — HERDLING STAMPEDES ONTO NINTENDO SWITCH 2 AS A FREE UPGRADE

    The mountains are calling — and they’ve never looked better. Okomotive, the Swiss studio behind the beloved FAR series, and publisher Panic (Firewatch, Big Walk), have today released Herdling on Nintendo Switch 2, bringing higher resolution, smoother frame rates, and all the heartfelt adventure — completely free for existing Switch owners.

    A JOURNEY OF BONDS AND PEAKS

    In Herdling, you play as young Via, a girl entrusted with guiding a gentle herd of mysterious, long-necked creatures known as Calicorns up a winding mountain path. It’s not a race — it’s a pilgrimage. Together you’ll:

    • Traverse breathtaking alpine landscapes — from sunlit meadows and ancient forests to misty cliffs and storm-battered ridges
    • Solve gentle environmental puzzles — clear blocked paths, find safe crossings, and help your herd navigate tricky terrain
    • Build trust with each Calicorn — they have distinct personalities and needs. Attend to them, and they’ll follow you anywhere
    • Face unexpected threats — avalanches, storms, and shadowy presences test your resolve and your bond as a group
    • Uncover the mountain’s mystery — what waits at the summit? Why must you take them there? The answers unfold as you climb

    It’s a quiet, emotional experience — less about challenge and more about connection. Every step forward is shared progress, every obstacle a chance to look out for one another.

    SWITCH 2 ENHANCEMENTS — FREE FOR EXISTING OWNERS

    If you already own Herdling on Nintendo Switch, the Switch 2 version is yours at no extra cost. The upgrade brings:

    ImprovementWhat It Means
    Higher ResolutionCrisper, more detailed scenery — from distant peaks to individual blades of grass
    Smoother Frame RateFluid movement even during busy scenes or sweeping camera pans
    No Extra ChargeEvery Switch 1 owner gets the enhanced edition automatically — no repurchasing required

    NEW PLAYERS — 50% OFF FOR A LIMITED TIME

    Haven’t joined the herd yet? Now’s the perfect moment:

    • Pick up Herdling on Nintendo Switch at 50% off for a limited time
    • Once purchased, you’ll automatically receive the free Switch 2 upgrade when you play on the new console
    • Available now — offer ends soon, so don’t wait to begin your ascent

    THE TECHMASH TAKE

    Okomotive games have always been special — FAR: Lone Sails and FAR: Changing Tides proved they understand how to blend atmosphere, silence, and emotional storytelling like few others. Herdling carries that same magic but wraps it in warmth and companionship. There’s something deeply moving about watching your little group stick together through every hardship.

    Free upgrades are a rarity these days — doubly so when they bring meaningful visual and performance improvements. Whether you’re returning to the mountain or taking your first steps toward the peak, Via and her Calicorns are waiting. The view from the top is worth every climb.

    Find out more here: Herdling


    #Herdling #Okomotive #Panic #NintendoSwitch2 #FreeUpgrade #IndieGame #AdventureGame #Calicorns #MountainJourney #HeartfeltGaming #TechMash

  • UP AND AWAY — BALL x PIT RISES WITH MASSIVE RISEN BALLBYLON EXPANSION

    UP AND AWAY — BALL x PIT RISES WITH MASSIVE RISEN BALLBYLON EXPANSION

    The pit was just the beginning. Kenny Sun and Friends and publisher Devolver Digital have unleashed Risen Ballbylon, the biggest, most transformative expansion yet for the 2-million-copy breakout hit BALL x PIT. And this time, you’re not digging deeper — you’re climbing higher. Available right now across PC, Xbox, PlayStation 5, Nintendo Switch 1 & 2, and mobile devices for just $6.99.

    FROM THE DEPTHS TO THE SKIES

    You know the rhythm: drop your ball, smash blocks, battle weird enemies, descend into the dark. But once you’ve conquered the final floor of the base game, the lift doesn’t go down anymore — it goes up.

    “You’re used to the lift descending into the depths of the pit, but now it’s going up.”

    High above the abyss floats Risen Ballbylon — the remains of a once-majestic city, its people twisted and changed by the meteor that first opened the pit below. Each level is a layer of this sky-reaching metropolis, ascending toward the source of everything that fell. It’s a complete reversal of everything you mastered — and it’s glorious.

    WHAT’S IN THE EXPANSION? — THE FULL BREAKDOWN

    This isn’t a handful of new levels. It’s a whole new game built on top of the one you already love:

    4 NEW BATTLEFIELDS

    Four distinct sky-high zones, each with its own visual identity, hazards, and enemy types. From crumbling spires to floating districts, every ascent feels fresh.

    8 NEW CHARACTERS

    Meet a whole cast of playable figures who completely change how you play:

    • The Sentinel — Aim in any direction, even backwards. No more waiting for the bounce to come around
    • The Stonewaller — Solid defence, predictable angles, unyielding force
    • The Right Hand Man — Precision strikes and calculated bounces
    • The Scoundrel — Every ball bounces at exactly 45 degrees. Strange, devastating in the right hands
    • Plus four more — each with unique quirks that rewrite the rules of the bounce

    24 NEW BALLS

    From the hulking Beast and city-smashing Kaiju to the ill-fated Misfortune and spiky Hedgehog, each ball changes your trajectory, damage pattern, and playstyle.

    45 NEW PASSIVES & A NEW RESOURCE

    Stack ridiculous new synergies with 45 brand-new upgrades. Plus, a brand-new Crystal resource adds fresh strategic depth to your economy and build planning.

    20 NEW BUILDINGS, 40+ NEW ENEMIES, NEW BOSSES

    Rebuild the sky city between runs, battle warped former citizens across 40+ fresh foes, and face terrifying new bosses that test every skill you’ve learned.

    ONE THING TO KNOW FIRST

    Risen Ballbylon is post-game content only. You’ll need to have beaten the base campaign to unlock the lift upwards. Think of it as the true final chapter — the climb that reveals exactly what that meteor really did.

    PRICING & PLATFORMS

    DetailInfo
    Price$6.99 — available now
    PCSteam, GOG, Epic Games Store
    ConsolesPlayStation 5, Xbox Series X|S, Nintendo Switch 1 & 2
    MobileiOS & Android
    RequirementComplete base game to access

    THE TECHMASH TAKE

    BALL x PIT was already a masterpiece of “just one more run” design — simple to pick up, impossible to put down. Risen Ballbylon doesn’t just add more content — it flips the premise on its head. Where the original was about descending into unknown darkness, this expansion is about climbing into a broken world that sits in the sky above everything you destroyed.

    The new characters alone justify the price tag. The Sentinel’s free aiming completely rewrites how you approach room layouts, while The Scoundrel’s fixed 45° bounces turn every encounter into a geometry puzzle. Throw in new balls that behave wildly differently and buildings that permanently alter your strategic options, and this feels less like an expansion and more like a worthy sequel.

    If you’ve got hundreds of bounces under your belt — it’s time to rise above. Risen Ballbylon awaits.

    Find out more here: Ball x Pit Risen Ballbylon


    #BallxPit #RisenBallbylon #KennySun #DevolverDigital #Roguelite #IndieGame #BrickBreaker #PCGaming #ConsoleGaming #MobileGaming #GameExpansion #BounceToTheSky #TechMash

  • WANDS AT THE READY — WIZDOM ACADEMY GRADUATES FROM EARLY ACCESS, HITS 1.0 NOVEMBER 16

    WANDS AT THE READY — WIZDOM ACADEMY GRADUATES FROM EARLY ACCESS, HITS 1.0 NOVEMBER 16

    The bells are ringing and the gates are open wide — Kipwak Studio and co-developer Lake On Fire have confirmed that their charming magical school management sim Wizdom Academy will officially leave Steam Early Access and launch its full Version 1.0 on November 16, 2026. After over a year of community-driven development, the complete wizarding education experience is nearly ready.

    BECOME THE HEADMASTER OF YOUR DREAM WIZARDING SCHOOL

    Wizdom Academy casts you in the role of Headmaster — architect, administrator, and guardian of a magical academy you build entirely from scratch. Room by room, floor by floor, tower by tower, you design the campus that will shape the next generation of sorcerers. But there’s far more to running a school than just putting up walls:

    • Design your campus — Classrooms, dormitories, libraries, potion labs, duelling halls — every space placed exactly where you want it, across multiple towers and levels
    • Recruit staff & students — Hire skilled professors and welcome young witches and wizards from across the realm. Each student is unique
    • Watch them grow — Pupils develop over 100 distinct traits and unlock more than 50 different Destinies as they learn, live, and eventually graduate
    • Manage the magic — Keep your academy running by balancing budgets, supplies, and your most precious resource: Mana
    • Answer to the Directorium — The magical governing body inspects your work and sets objectives — meet their expectations, or face the consequences
    • EXPLORE BEYOND YOUR WALLS — Send professors on expeditions to nearby villages, ancient ruins, and rival academies. Investigate the mysterious Mana Drought that’s gripping the land and threatening magic itself

    WHAT’S NEW IN 1.0?

    The full release builds on every update, community request, and polish pass since the game first arrived in Early Access back in April 2025. Key additions include:

    THE HEADMASTER’S TOWER

    A towering new structure that grants customisable floor-wide bonuses — letting you specialise different wings of your academy toward research, prestige, mana production, or student happiness

    FULL STUDENT JOURNEY SYSTEM

    Pupils now return for multiple years of study, develop complex personalities, and follow meaningful life paths that determine what kind of magic-wielders — and people — they become

    EXPEDITIONS & WORLD INTERACTIONS

    Step beyond the castle walls. Negotiate with villages, compete or cooperate with other academies, and piece together the mystery of the vanishing mana that endangers your entire world

    POLISH, PERFORMANCE & BALANCE

    Countless quality-of-life improvements, visual upgrades, and gameplay refinements shaped directly by player feedback throughout Early Access

    RELEASE DETAILS

    DetailInfo
    TitleWizdom Academy
    DevelopersKipwak Studio (Switzerland) & Lake On Fire (Réunion Island)
    Early Access DebutApril 2025
    1.0 Launch DateNovember 16, 2026 — out now in just a few days!
    PlatformPC — Steam
    PriceStandard pricing with launch discount available — check Steam store page
    WishlistLive now on Steam — add it to your list today!

    THE TECHMASH TAKE

    There’s something endlessly satisfying about management games where you actually care about the little people living in your creation. Wizdom Academy doesn’t just give you numbers to watch — it gives you students with personalities, potential, and stories that unfold over years of schooling. When a gifted wizard you nurtured finally walks across the graduation platform, it genuinely feels like an achievement.

    Add in the mystery of the mana drought and the ability to send expeditions into the wider world, and you’ve got a game that’s as much about story as it is about spreadsheets. If you’ve been waiting for the full experience — November 16 is your enrolment date. Your academy awaits, Headmaster.

    Find out more here: Wizdom Academy


    #WizdomAcademy #KipwakStudio #LakeOnFire #ManagementSim #IndieGame #WizardSchool #CityBuilder #MagicAcademy #SteamRelease #EarlyAccessGraduate #SimulationGame #TechMash

  • TO INFINITY AND YOUR LIVING ROOM — CHARLIE BRAVO SOS LAUNCHES EARLY 2027, TURNS YOUR HOME INTO A COSMIC MISSION CONTROL

    TO INFINITY AND YOUR LIVING ROOM — CHARLIE BRAVO SOS LAUNCHES EARLY 2027, TURNS YOUR HOME INTO A COSMIC MISSION CONTROL

    Your living room just became a launchpad. Damp Gnat — the award-winning UK indie studio behind beloved titles like Icycle and Wonderputt — has revealed their next adventure: Charlie Bravo SOS, a heartwarming mixed-reality puzzle adventure where your loyal rescue dog Charlie blasts off across the cosmos, and you guide him home. Coming in early 2027 to Meta Quest 3 and Meta Quest 3S, with a star-studded cast straight from the West End and Bridgerton.

    THE MISSION: SEND CHARGE INTO THE UNKNOWN — FROM YOUR SOFA

    The premise is as charming as it is clever: a distress call echoes across the galaxy, and you have just the right hero for the job — your faithful search-and-rescue dog, Charlie. From the comfort of your living room, you deploy him on missions that literally spill out beyond your walls thanks to mixed reality:

    SOS! A distress call has arrived. Send your loyal search-and-rescue dog Charlie into the unknown from the comfort of your living room.

    Track his journey on a holographic map that materialises on your table. Guide him through bizarre, twisted worlds. Rescue stranded characters. Remote-control powerful machinery to clear his path. Inspect the curious artefacts he retrieves. And when he returns — scratch that good boy behind the ears. He’s earned it.

    STARRING BRIDGERTON AND WEST END TALENT

    Charlie Bravo SOS features voice performances from cast members of global hit Bridgerton and acclaimed West End stage talent — bringing warmth, wit, and genuine emotion to every character Charlie encounters across the stars. It’s a production that matches its innovative technology with cinematic storytelling quality.

    HOW IT PLAYS — PUZZLES THAT BREAK THE FOURTH WALL

    This isn’t just VR — it’s mixed reality designed around your actual space:

    • Holo-Map Navigation — See Charlie’s mission path projected onto your desk or floor
    • Worlds Beyond Walls — Levels extend out of your headset view and through your real-world room boundaries
    • Remote Gadgets — Operate machinery and solve environmental puzzles while Charlie explores on the other side
    • Treasures & Rewards — Charlie brings back curious objects; examine them in 3D space, then reward him with pets and praise
    • Accessible Adventure — Designed for players of all ages, with intuitive interactions that anyone can pick up

    FROM ICYCLE TO THE STARS — DAMP GNAT’S NEXT CHAPTER

    Game director Reece Millidge, a BAFTA Breakthrough Brit, has built a reputation for creating beautifully tactile, thoughtfully designed games that surprise and delight. Partnering with Singapore’s WAY Studio on this project, Millidge and team are pushing mixed reality beyond tech demos — turning your home into a portal to the stars.

    RELEASE DETAILS

    DetailInfo
    TitleCharlie Bravo SOS
    DeveloperDamp Gnat (UK)
    Co-DevelopmentWAY Studio (Singapore)
    PlatformsMeta Quest 3, Meta Quest 3S
    Release WindowEarly 2027
    WishlistMeta Store page live now — search for Charlie Bravo SOS
    PlaytestsXR/media playtest access available on request

    THE TECHMASH TAKE

    Mixed reality often feels like a solution searching for a game — but Charlie Bravo SOS feels like the perfect match. It uses your living room not as a gimmick, but as part of the story: you really are the mission controller on the ground, sending your brave companion out into the void and welcoming him back home. Add in a voice cast of this calibre, and this could be the Quest 3/3S’s most charming exclusive yet.

    Keep your eyes on the stars — and your headset charged. Charlie’s counting on you.

    Find out more here: Charlie Bravo SOS


    #CharlieBravoSOS #DampGnat #MixedReality #MetaQuest3 #MetaQuest3S #VRGaming #IndieDev #BridgertonCast #PuzzleAdventure #UKGames #TechMash #GoodBoyCharlie

  • CROWN AND COMPLETION — NOBLE FATES LEAVES EARLY ACCESS AFTER NEARLY FIVE YEARS, HITS 1.0 TODAY

    CROWN AND COMPLETION — NOBLE FATES LEAVES EARLY ACCESS AFTER NEARLY FIVE YEARS, HITS 1.0 TODAY

    The wait is over. Developer Xobermon and publisher Living World have officially announced that Noble Fates has graduated from Steam Early Access and launched its full Version 1.0 today, November 12, 2026 — concluding nearly five years of collaborative development with its community since first arriving on December 14, 2021.

    A LIVING KINGDOM SIMULATOR

    Noble Fates isn’t your typical city builder. It’s a living fantasy kingdom sim where you don’t just place buildings — you nurture a society. Every citizen in your realm has their own memories, opinions, beliefs, and relationships. They remember how you treat them. They remember betrayals. They remember kindness. And they act accordingly.

    “The world is the storyteller.”

    Start with a handful of settlers — Dwarves, Elves, Orcs, Halflings, or Humans — and grow from a humble encampment into a sprawling kingdom. But the world around you lives too:

    • Shape your culture — Choose your kingdom’s ethics. Be a peaceful elven sanctuary, a cannibal raider sect, a human supremacist clan, or anything in between. Your beliefs determine who befriends you — and who declares war
    • Citizens with character — Your subjects aren’t drones. Feed them well, give them homes, and they’ll love you. Neglect them or wrong them, and they’ll desert, rebel, or even join your enemies — and they’ll tell you exactly why
    • Diplomacy or domination — Negotiate treaties, trade resources, or march your armies. Or invite a rival ruler to a feast — and decide whether they leave the hall alive
    • DYNASTY MATTERS — When your ruler dies, the crown passes. Opinions shift. Old grudges resurface. A kingdom built over decades can fracture in a single generation
    • THE BREACH & MAGIC SYSTEM — Demonic portals tear open across the land. Train a Mage, wield powerful spells in third-person, and face the terrifying Demon Dragon to seal the rift

    WHAT’S NEW IN 1.0?

    The full release packs a magical update alongside a polished, complete campaign experience:

    NEW — THE MAGE SYSTEM

    • Recruit visitors trained in the arcane and send others to learn
    • Magic stat system with spells that grow in power: Heal, Poison, Haste, Slow, Conjure Food/Water, Summon Gear, and more
    • Craftable staffs and wizard hats — looted from defeated demons
    • Take direct third-person control of your Mage in battle

    THE DEMON DRAGON

    • A colossal new boss encounter — attacks from the sky, lands to rest, and shrugs off blows with thick, scaled skin
    • Defeat it to seal the Breach and divide the spoils among your people

    POLISH & FOUNDATION

    • Full campaign now playable from start to finish
    • 30+ hours of research and progression
    • Countless quality-of-life improvements and crash fixes
    • Steam Workshop modding framework ready for expansion

    RELEASE DETAILS

    DetailInfo
    TitleNoble Fates
    DeveloperXobermon, LLC
    PublisherLiving World
    Early Access DebutDecember 14, 2021
    1.0 LaunchNovember 12, 2026 — out now!
    PlatformPC — Steam
    Price$24.99 — may increase post-launch
    ReviewsVery Positive — 83% from 1,400+ players
    LanguagesEnglish, French, German, Spanish, Russian, Simplified Chinese, Japanese, Korean, Portuguese-Brazil

    THE TECHMASH TAKE

    Few games commit to “living world” simulation as deeply as Noble Fates. Most sims treat citizens like cogs in a machine — Noble Fates treats them like people. People who hold grudges, fall in love, defect to rivals, and carry the weight of history across generations. It’s a game where the most compelling stories aren’t scripted — they just happen, born from the deep, interconnected simulation running beneath the surface.

    After nearly five years in Early Access, the community has shaped every corner of this kingdom. If you’ve been waiting for the full picture — now is the time. Build your realm. Choose your legacy. Just remember: your people are watching. And they never forget.

    Find out more here: Noble Fates


    #NobleFates #Xobermon #LivingWorld #KingdomSim #CityBuilder #IndieGame #FantasyStrategy #SimulationGame #SteamRelease #EarlyAccessGraduate #StoryDriven #TechMash

  • DETENTION OR DOMINATION? — WORST CLASS EVER BLASTS PAST 1M DEMO DOWNLOADS AND LAUNCHES ON STEAM

    DETENTION OR DOMINATION? — WORST CLASS EVER BLASTS PAST 1M DEMO DOWNLOADS AND LAUNCHES ON STEAM

    Class is in session — and the students are revolting! Publisher 2P Games and developer Funcore Games have today announced that Worst Class Ever, the asymmetric classroom party game that completely dominated October’s Steam Next Fest, is officially out now on Steam. And it’s arriving with a healthy launch discount for anyone ready to cause a little controlled chaos.

    FROM NEXT FEST SENSATION TO FULL RELEASE

    It’s not every indie game that claims the #1 spot during Steam Next Fest — but Worst Class Ever didn’t just compete, it blew the curve. Over 1 million players downloaded the demo during the festival, making it the most played title by player count across the entire event. Peak concurrent players hit nearly 27,000, proving that the idea of sneaking snacks and pulling pranks right under a teacher’s nose strikes a massive chord with players everywhere.

    HOW IT PLAYS — TEACHER VS. STUDENTS

    It’s the ultimate game of sneaky deception and sharp-eyed detection:

    1 TEACHER vs. UP TO 7 STUDENTS

    The Students must blend in with dozens of NPC classmates while secretly completing prank objectives — gobbling snacks, passing notes, playing on phones, and causing gentle chaos — all without drawing attention. Mimic the NPCs perfectly, and you vanish into the crowd. Slip up, and it’s detention.

    The Teacher? Their job is simple: watch everything, spot the weird behaviour, and catch every troublemaker. Scan the classroom, spot someone eating when they shouldn’t be, and send them to the front — but be careful, because the students have tricks up their sleeves.

    WHAT’S IN YOUR LOCKER?

    • Students get gadgets like smoke bombs, drones, and stealth spray to confuse and escape
    • Teachers unlock CCTV, megaphones, and detention tools to track and catch culprits
    • 10+ unique classrooms — Daytime Classroom, Evening Study Room, Computer Lab, and more — each with different layouts, hiding spots, and strategies
    • Customise your match — Adjust player counts, item availability, round times, and even allow multiple teachers for extra chaos. Supports online, LAN, and Steam Workshop for custom content

    PRICING & LAUNCH DEAL

    DetailInfo
    Release DateOut now — 10 November 2026
    PlatformPC — Steam
    Standard Price$6.99 / €6.79
    Launch Discount35% OFF for the first 14 days
    Players2–8 players online/LAN — minimum 1 teacher, max 7 students

    THE TECHMASH TAKE

    Worst Class Ever nails exactly what a great party game should be: instantly understandable, endlessly replayable, and capable of turning a quiet evening into shouting matches of laughter. It’s basically a social deduction game where you don’t just lie — you have to act like a boring NPC while secretly munching crisps right in front of the teacher’s face. The gadgets add just enough chaos to keep matches fresh without breaking the core premise, and with up to seven students blending into a crowd, no two rounds ever feel the same.

    At that price point — especially with the 35% launch discount — it’s a no-brainer for your next game night. Just remember: if you’re the teacher, trust no one. Not even the kid in the front row who looks like they’re taking notes. They’re probably passing notes.

    Find out more here: Worst Class Ever


    #WorstClassEver #2PGames #FuncoreGames #PartyGame #IndieGame #SteamNextFest #SteamRelease #Asymmetric #Multiplayer #ClassroomChaos #GameNight #TechMash

  • STONE, SOUL, AND SWORD — GRIME II COMES TO NINTENDO SWITCH & SWITCH 2 NOVEMBER 26

    STONE, SOUL, AND SWORD — GRIME II COMES TO NINTENDO SWITCH & SWITCH 2 NOVEMBER 26

    The beautifully haunting metroidvania sequel is heading to Nintendo’s family of consoles. UK publisher Kwalee and independent studio Clover Bite have confirmed that Grime II will launch digitally on Nintendo Switch and Nintendo Switch 2 across the UK and worldwide on November 26, 2026, bringing its surreal, stone-born world to handheld and docked players alike.

    And that’s not all — the announcement arrives alongside a major free content update for all platforms, meaning every version of the game just got bigger.


    THE WORLD THAT STONE BUILT — WHAT IS GRIME II?

    For those new to the series, Grime burst onto the scene in 2021 — a dark, atmospheric metroidvania where you play as the “Formless,” a being born from a mysterious mask who absorbs enemies to grow stronger. Its defining mechanic? Destroy foes, absorb their essence, and use their own attacks against them. It was haunting, clever, and deeply memorable — earning widespread critical praise and a fiercely loyal fanbase.

    Grime II expands that vision into something even stranger and more ambitious:

    • A vast, interconnected world of bizarre, organic architecture — think towering pillars, cavernous cathedrals, and bioluminescent depths
    • Evolved combat where timing, absorption, and form-shifting remain at the core
    • New abilities, traversal options, and hidden paths that reward thorough exploration
    • A story that delves deeper into the mysteries of the Mask, the Void, and the fate of the world itself

    “A FINAL CODA” — FREE UPDATE ARRIVES ON ALL PLATFORMS

    Whether you’re playing on Nintendo consoles, PC, PlayStation 5, or Xbox Series X|S, a substantial free update lands alongside the Switch release — and it’s a big one:

    A Final Coda — Story Conclusion

    • An entirely new area unlocked after beating the main campaign
    • Resolves the lingering story thread left hanging since the original Grime
    • Features punishing platforming sections designed to test every skill you’ve mastered

    Boss Rematch System

    • Revisit and refight any defeated boss whenever you wish
    • Perfect your strategies, try different builds, or just enjoy those spectacular encounters again

    All of this — including the new story chapter — is included at no extra cost on Switch, Switch 2, PC, PS5, and Xbox Series X|S.

    RELEASE DETAILS

    DetailInfo
    TitleGrime II
    DevelopersClover Bite
    PublisherKwalee
    Switch ReleaseNovember 26, 2026
    PlatformsNintendo Switch, Nintendo Switch 2 — full feature parity
    PriceAvailable now for pre-order via Nintendo eShop
    Free Update“A Final Coda” — live across all platforms Nov 26

    A brand-new trailer showcasing the game’s eerie landscapes and fluid combat is also live now — giving Switch players their first proper look at what awaits beneath the stone.

    THE TECHMASH TAKE

    Grime was one of those quiet gems that everyone who played it swore by — and Grime II has already proven itself a worthy follow-up on other platforms. Bringing it to both Switch and Switch 2 simultaneously is a smart move too: play it handheld on the go, or docked on your TV with crisp performance.

    With a full story epilogue and boss replay mode thrown in for free on every platform, this is the perfect time to dive in — whether you’re returning to see how it all ends, or stepping into this mesmerising world for the very first time. The mask awaits — will you absorb the world, or let it crumble around you?

    Find out more here: Grime II


    #GrimeII #CloverBite #Kwalee #Metroidvania #NintendoSwitch #NintendoSwitch2 #IndieGame #Soulslike #Platformer #AFinalCoda #FreeUpdate #GamingNews #TechMash

  • “YOU SHALL DIE WHILE CURSING YOUR OWN HUMAN WEAKNESS!” — LAOCORN GAUDEAMUS ARRIVES IN FATAL FURY: CITY OF THE WOLVES NOVEMBER 19

    “YOU SHALL DIE WHILE CURSING YOUR OWN HUMAN WEAKNESS!” — LAOCORN GAUDEAMUS ARRIVES IN FATAL FURY: CITY OF THE WOLVES NOVEMBER 19

    Three decades in the making — the legendary antagonist from Fatal Fury: The Motion Picture is finally stepping into the ring. SNK Corporation has officially announced that Laocorn Gaudeamus will join FATAL FURY: City of the Wolves as the sixth DLC fighter in Season Pass 3, landing on November 19, 2026. And he’s not just here to fight — he’s bringing his own story with him.

    WHO IS LAOCORN GAUDEAMUS?

    Laocorn was the primary antagonist in the iconic 1994 animated feature Fatal Fury: The Motion Picture. A direct descendant of the ancient warrior Gaudeamus and twin brother of Sulia, he is driven by a singular, all-consuming obsession: to gather the legendary Armor of Mars and transcend humanity itself, ascending to godhood.

    “You shall die while cursing your own human weakness!” — Laocorn Gaudeamus

    With his loyal Triumvirate — Jamin, Hauer, and Panni — at his side, he relentlessly hunts the armour’s scattered pieces. When he discovers the final fragment is the prize at stake in South Town’s King of Fighters tournament, he enters the fray personally. But will absolute power bring the divinity he craves… or something far beyond his control?

    He makes history here — for the first time ever, Laocorn is playable in a video game, stepping from the silver screen into the fighting game arena.

    MORE THAN A FIGHTER — FULL STORY MODES

    Laocorn arrives with complete character integration:

    • Arcade Mode — his own dedicated arcade ladder with unique dialogue and rival encounters
    • Episodes of South Town (EOST) — a full story chapter exploring how the movie’s antagonist fits into the modern City of the Wolves timeline

    Voice actors: Branden Loera (English) and Shin-ichiro Miki (Japanese)

    WHAT TO EXPECT IN BATTLE

    Laocorn brings overwhelming, explosive power to the roster — a character built around dominating space and crushing opponents with relentless offensive pressure. His playstyle reflects his portrayal on screen: a warrior touched by ancient power, capable of unleashing devastating bursts of energy that punish hesitation and shatter defences. Whether you love high-damage rushdown or commanding the pace of battle, Laocorn offers a menacing new option for Season Pass 3 owners.

    RELEASE DETAILS

    DetailInfo
    Release DateNovember 19, 2026
    AvailabilityIncluded with Season Pass 3
    PlatformsPS5, PS4, Xbox Series X|S, Nintendo Switch 2, Steam, Epic Games Store
    DLC #Sixth fighter in Season Pass 3 lineup

    THE TECHMASH TAKE

    Bringing Laocorn into City of the Wolves is one of those “dream come true” moments for long-time SNK fans. Fatal Fury: The Motion Picture remains a beloved classic — Masami Obari’s 1994 film defined how many people saw these characters for decades. To see its central antagonist reimagined, fully voiced, and with his own story modes in a modern Fatal Fury game? That’s respect for the legacy that goes beyond a simple nostalgia pick.

    He fits perfectly, too — a character whose ambition and power border on the godlike, standing alongside Terry, Rock, and the rest of South Town’s finest. Will his overwhelming dominance be your undoing, or your opponents’? November 19 will decide.

    Find out more here: Fatal Fury City Of The Wolves


    #FatalFury #CityOfTheWolves #LaocornGaudeamus #SNK #FatalFuryCotW #FightingGames #DLC #SeasonPass3 #FatalFuryTheMotionPicture #SNKCorporation #TechMash

  • MINE, BUILD, DOMINATE — MAIN SEQUENCE LAUNCHES TODAY: YOUR INTERSTELLAR FACTORY EMPIRE AWAITS

    MINE, BUILD, DOMINATE — MAIN SEQUENCE LAUNCHES TODAY: YOUR INTERSTELLAR FACTORY EMPIRE AWAITS

    The stars are calling — and your industrial empire starts with one small ship. Main Sequence, the highly anticipated first-person space-sim factory builder from Tumbling Dumpling Studio and publisher Mythwright, blasts into Steam Early Access today, 12 November 2026. It’s time to leave your mark on the galaxy — one conveyor belt, one refinery, one star system at a time.

    FROM ASTEROIDS TO INTERSTELLAR INDUSTRY

    You begin alone at the edge of known space, aboard a humble mining ship adrift in a resource-rich asteroid belt. There’s no grand empire waiting for you — just raw rock and the quiet hum of your engines. Your mission is simple in concept, vast in scope:

    Mine resources ? refine materials ? build factories ? automate production ? expand across star systems ? defend your legacy

    What starts as manual mining quickly evolves into sprawling space stations connected by automated supply routes. Design every module of your ships and stations — inside and out — then save your blueprints and share them with the galaxy.

    FACTORY BUILDING — BUT WITH A COSMIC TWIST

    Main Sequence blends the satisfying flow of games like Factorio and Satisfactory with immersive first-person exploration and deep-space logistics:

    • Build anywhere — Construct stations in orbit, on asteroid surfaces, or drifting in deep space
    • Full automation — Conveyor belts, refineries, and automated supply fleets keep your economy humming while you explore
    • Design your fleet — Every ship is custom-built. Cargo capacity, reactors, engines, weaponry — you decide module by module
    • CO-OP CAMPAIGN — Team up online or over LAN, each player captaining their own vessel. Divide roles: one manages logistics, another explores, a third patrols the trade routes. The bigger your crew, the grander your ambitions
    • DEFEND YOUR OPERATIONS — Your industrial growth hasn’t gone unnoticed. An ancient alien defence network has woken up — and it’s targeting your expansion. Build weapons, patrol fleets, and defensive platforms to protect what’s yours
    • EXPLORE PROCEDURAL STAR SYSTEMS — Black holes, neutron stars, derelict stations, and rare resources await in every new sector

    WHAT’S IN THE EARLY ACCESS VERSION?

    DetailInfo
    ReleaseNovember 12, 2026 — Steam Early Access
    PlaytimeRoughly 40+ hours of content at launch — with deep, replayable systems
    Early Access Plan1–2 years, with full release when feature-complete; player feedback will shape every update
    PriceLaunch discount available; 1.0 price will rise on full release
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    DemoStill available on Steam — try before you lift off!

    The roadmap ahead promises new factions, expanded ship and station modules, richer production chains, and deeper mysteries across the galaxy — all shaped by the community growing alongside the game.

    THE TECHMASH TAKE

    Factory simulators meet space exploration — it’s a dream combination that feels obvious yet surprisingly rare. Main Sequence nails the core appeal: that hypnotic rhythm of watching a well-oiled production line do its work, then strapping on your thrusters and soaring out to claim the next system. The first-person perspective makes every station feel like a place you actually inhabit, not just a blueprint on a screen.

    Co-op changes everything too — running a shared logistics network across multiple star systems with friends opens up possibilities that simply aren’t there solo. Whether you’re a solo industrialist or part of a four-strong orbital corporation, there’s a universe here waiting for you to build it up — and protect it.

    Main Sequence is available right now on Steam. Grab your pickaxe, fire up your thrusters — the void is calling, and it’s time to get to work.

    Find out more here: Main Sequence


    #MainSequence #SpaceSim #FactoryBuilder #IndieGame #EarlyAccess #Mythwright #TumblingDumplingStudio #SpaceExploration #BaseBuilding #Automation #CoopGaming #SteamRelease #TechMash

  • FISTS OF FATE — PALAYE STEPS IN TO PUBLISH SEALBREAKERS: THE ROGUELITE BRAWLER WHERE EVERY PUNCH BUILDS A UNIQUE WARRIOR

    FISTS OF FATE — PALAYE STEPS IN TO PUBLISH SEALBREAKERS: THE ROGUELITE BRAWLER WHERE EVERY PUNCH BUILDS A UNIQUE WARRIOR

    Something impressive has been building up on Steam — and now it’s got the backing to match. Palaye, the Kyiv-based publishing and communications agency behind the Ukrainian Games Festival and Indie Cup, has officially signed on to publish Sealbreakers from Fire Sparrow Studio — a striking fantasy roguelite beat ’em up where your weapons aren’t forged in steel, but learned in combat.

    And here’s the kicker: even before today’s announcement, this fist-fighting adventure had already smashed past 60,000 wishlists on Steam — making it one of the most anticipated Ukrainian indie games in development.


    NO WEAPONS. NO SWORDS. JUST PURE FIST-FIGHTING ACTION

    Sealbreakers immediately stands out from the crowd: you fight with nothing but your hands. No swords, no guns, no loot drops — just your growing mastery of hand-to-hand combat in a collapsing reality ruled by immortal tyrants known as the Chaos Guardians.

    You play as a disgraced warrior-monk of the Faceless Order, stepping through the four Chaos Seals that keep reality from tearing apart. Each realm is warped by its Guardian — from mountain monasteries to neon-soaked corporate megabuildings and radioactive ruins — blending ancient fantasy with twisted modern dystopia.

    THE MODULAR COMBAT SYSTEM — EVERY RUN PLAYS DIFFERENTLY

    Where most roguelites hand you new guns or spells, Sealbreakers hands you new moves. Here’s how it works:

    • Pick your stance — Every run begins by choosing a base fighting style that defines your core rhythm
    • Grow your moveset — Clear arenas to unlock jabs, haymakers, kicks, grabs, parries, and special finishers
    • Mix and match — Stack techniques and modifiers to craft your perfect brawler:
      • The tank — heavy blows that stagger crowds and absorb punishment
      • The striker — lightning-fast combos that leave enemies no room to breathe
      • The counter-master — parry everything and turn their strength against them

    It’s a roguelite where your build is literally your fighting style, not just stats on a page. Perfect parries, cinematic finishers, and crowd-control decisions — that’s what wins rooms here.

    WHO’S BEHIND THE FISTS?

    Fire Sparrow Studio is a tight-knit three-person Ukrainian team whose members cut their teeth at AAA studios before striking out on their own. Sealbreakers is their debut independent project — a labour of love that’s already struck a chord with tens of thousands of players.

    Partnering with them is Palaye, a staple of the Ukrainian games scene since 2016 and organisers of the annual Ukrainian Games Festival on Steam. They’ll be handling publishing, marketing, and PR — helping the game reach a worldwide audience while keeping its distinct creative vision intact. The two teams have been collaborating since the game’s first reveal back in January 2026, with a public playtest already running during this year’s Ukrainian Games Festival.

    RELEASE & PLATFORMS

    • PC (Steam): Planned for 2027 — wishlist it now!
    • Consoles: Versions in development — more details coming
    • Languages: Full English and Ukrainian support at launch

    THE TECHMASH TAKE

    It’s easy to see why 60,000+ players have already wishlisted this one. By stripping away loot systems and weapon drops and building the roguelite progression entirely around how you fight, Sealbreakers taps into something primal: the satisfaction of mastering a skill, discovering devastating combos, and watching your monk evolve from a brawler into an unstoppable force.

    Fire Sparrow Studio + Palaye feels like a dream team — raw creative energy paired with seasoned publishing muscle that knows exactly how to connect indie gems with players who care. If you love roguelites that respect your skill as much as your luck, keep this one on your radar. Your next signature combo is waiting.

    Find out more here: Sealbreakers


    #Sealbreakers #FireSparrowStudio #Palaye #Roguelite #BeatEmUp #IndieGame #UkrainianGames #MartialArts #ActionGame #SteamWishlist #GamingNews #TechMash #HandToHand

  • EAGLE’S SHADOW SOARS IN — WAR THUNDER’S MASSIVE UPDATE REBUILDS BATTLES FROM THE GROUND UP

    EAGLE’S SHADOW SOARS IN — WAR THUNDER’S MASSIVE UPDATE REBUILDS BATTLES FROM THE GROUND UP

    Gaijin Entertainment has today unleashed Eagle’s Shadow — the latest major content update for the blockbuster online military action game War Thunder — and it’s not just new vehicles landing on the battlefield. This one brings sweeping visual overhauls, smarter combat mechanics, and a jet that’s ready to dominate the skies.

    GRAPHICS ENGINE REVAMP — BATTLES NEVER LOOKED THIS REAL

    Eagle’s Shadow marks one of the most significant visual upgrades in War Thunder’s history. The game’s Dagor graphics engine has been extensively refined, delivering completely reworked visual effects across the board:

    • Muzzle flashes are now fully recreated from real-world reference — brighter, sharper, and distinct for every calibre, from machine guns to battleship cannons. Shots kick up dust and disturb the air exactly as they should
    • Smoke, fire, and impact effects linger and drift naturally with the wind, no more instant vanishing. Shell strikes kick up thick dust clouds that settle realistically over time
    • Weather systems have been overhauled for greater realism, bringing atmospheric depth that changes how you plan your attacks
    • Naval effects see gun blasts interact dynamically with water — sending ripples and foam bursting out from each firing ship

    The result? Every engagement feels heavier, more immersive, and visually spectacular — without losing that crisp competitive clarity players rely on.

    TWO LEGENDARY MAPS, REBORN — SAME BATTLEGROUND, NEW SIGHTS

    Two fan-favourite Ground Battles locations have received extensive visual makeovers while keeping their exact gameplay layouts intact:

    • Sun City — brighter, sharper, and more detailed, but every corner, alley, and vantage point remains exactly where you remember them
    • American Desert — the arid wastes have never looked more atmospheric, with richer textures, improved lighting, and finer terrain detail

    It’s the tactical map knowledge you’ve built over hundreds of hours — just now it looks like you’re actually there.

    CUSTOM BR MECHANIC — TUNE YOUR AIRCRAFT, TAILOR YOUR FIGHT

    Perhaps the most interesting new gameplay addition is a brand-new system that lets players adjust the Battle Rating of certain aircraft simply by selecting different weapon configurations.

    Prefer air-to-air dominance over ground strike capability? Equip lighter armaments and your jet sits at a lower BR. Pack every missile and bomb in the hangar, and the game will place you in more challenging matchups. It’s a clever layer of strategy — your loadout choices now directly influence who — and what — you’ll be facing in the skies.

    THE NEW ARSENAL — F-15EX AND FRIENDS ARRIVE

    Dozens of new vehicles storm into battle with Eagle’s Shadow — here are the headline arrivals:

    VehicleTypeNationHighlights
    F-15EX Eagle II Jet FighterUSAThe update’s namesake — formidable payload, powerful engines, air superiority incarnate
    H-39 Battleship Capital ShipGermanyThe largest researchable vessel in War Thunder at ~277m long, with eight 406mm main guns. A never-completed successor to the legendary Bismarck
    Fulmar Mk.II Naval FighterUKA rugged Fleet Air Arm classic with an impressive 8,000-round ammunition loadout
    BT-3F Amphibious IFVRussia / IndonesiaDeveloped specifically for the Indonesian Marine Corps — a sleek, water-capable infantry carrier ready to storm beaches
    Leopard 2A8 Main Battle TankGermanyTop-tier modern MBT equipped with the Trophy Active Protection System to intercept incoming threats
    Stingray II Light TankUSAPremium pack addition — fast, flexible, and packing a punch

    QUALITY-OF-LIFE & TWEAKS

    The update also packs in plenty of polish across the board:

    • New damageable modules for ground vehicles — lose your stabiliser, thermal sight, or rangefinder and you’ll need to manage repairs mid-fight
    • Refined controls for CCRP precision bombing
    • Login streak freeze — so you don’t lose your daily rewards streak if life gets in the way
    • Unique RWR/LWS/MAW warning sounds for different aircraft and vehicles

    FINAL THOUGHTS

    Eagle’s Shadow feels like more than just another content drop. Between the graphics overhaul, the custom BR system that genuinely changes how you fly, and a vehicle lineup that ranges from nimble WW2 fighters to a colossal super-battleship, Gaijin has given both veterans and newer commanders plenty to sink their teeth into. The best part? Sun City and American Desert getting visual love means returning players get a fresh view without having to relearn every ambush spot.

    Eagle’s Shadow is live right now — boots on the ground, pilots to your cockpits, commanders to your bridges. It’s time to fly into the fight.

    Find out more here: War Thunder Eagles Shadow


    #WarThunder #EaglesShadow #GaijinEntertainment #F15EX #MilitaryGaming #TankGame #AirCombat #NavalCombat #PCGaming #GameUpdate #TechMash

  • LIE, CHEAT, AND CHUCKLE — FAKIN’ IT XL TURNS PARTY DECEPTION UP TO EIGHT!

    LIE, CHEAT, AND CHUCKLE — FAKIN’ IT XL TURNS PARTY DECEPTION UP TO EIGHT!

    Your no-foolin’ friends at Jackbox Games have returned — and they’re bringing your favourite game of friendly fibs back bigger and better than ever. Say hello to Fakin’ It XL, a standalone, beefed-up release of one of the most beloved party games in the Jackbox catalogue — packed with fresh content, brand-new modes, and thoughtful quality-of-life upgrades that make the chaos even more accessible whether you’re huddled on the same sofa or video-calling from across the globe.

    How It Works — The Game of Bluff and Banter

    If you’ve never played Fakin’ It, the premise is devilishly simple. Everyone gets the same question or prompt — except one player. That poor soul is the Faker, and they have absolutely no clue what everyone else is answering. Their mission? Blend in, fake it, and convince you they know exactly what’s going on. Your mission? Grill each other, spot the odd one out, and catch the liar before they slip away.

    It’s three rounds of interrogation, deflection, and delightfully chaotic accusations — and if the Faker survives without getting caught, they walk away with the glory (and the points). Pure, unscripted social gold.

    What’s New in the XL Edition?

    This isn’t just a re-release — it’s a full-blown upgrade. Here’s what’s on the table:

    Two Brand-New Question Types

    • Emojional Damage — Players must answer using only an emoji. Everyone knows the prompt except the Faker, who only gets a vague category. Watching someone try to justify why the perfect gift for your boss is a? Priceless.
    • Thumb Luck — Quick-fire thumbs up/down on three opinions in a row. The Faker doesn’t even know what they’re agreeing or disagreeing with — then has to defend their choice. Chaos guaranteed.

    XL-Sized Parties — Up to 8 Players!

    Where the original capped out at six, Fakin’ It XL now supports up to eight players at once. More people means more suspects, more wild theories, and way more laughter when someone gets called out.

    Remote Play — No One Gets Left Behind

    New dedicated modes optimise the game for both in-person and online play. Your avatar can now take actions for you, meaning the game works flawlessly over video calls just as well as in your living room. One person buys it — everyone plays along on phones, tablets, or any web-connected device.

    Where to Grab It & How Much?

    Fakin’ It XL is available right now across:

    • PC — Steam
    • PlayStation 4 & 5
    • Xbox Series X|S
    • Nintendo Switch 1 & 2

    Price? Just $8.99 — that’s around £7.99 — for endless game nights. No extra controllers needed — your phone is the controller.

    The TechMash Take

    Fakin’ It was already a legend in party-game circles — equal parts icebreaker and friendship-tester — but the XL polish makes it essential. The new question types shake up familiar rhythms just enough to keep veterans on their toes, while the expanded player count and refined remote play mean no one has to sit out, no matter where they live.

    Whether you’re hosting a house party, running a virtual quiz night, or just want to test how well your mates can keep a straight face — Fakin’ It XL delivers the goods. Just remember: trust no one. Especially not the person pointing at everyone else.

    Find out more here: FakinIt XL


    #FakinItXL #JackboxGames #PartyGame #IndieGame #Multiplayer #GamingNews #TechMash #GameNight #DeceptionGame #PlayTogether