Category: Gaming

  • Tear Your Soul Apart: Digital Pre-Orders Open for Clive Barker’s Hellraiser: Revival

    Tear Your Soul Apart: Digital Pre-Orders Open for Clive Barker’s Hellraiser: Revival

    The screams are getting louder! Saber Interactive and Boss Team Games have officially revealed that all digital versions of the highly anticipated survival-horror action title, Clive Barker’s Hellraiser: Revival, are now available for pre-order at hellraisergame.com.

    Horror fans and gamers alike can finally prepare to unlock the gates of Hell ahead of the game’s official release on October 8, 2026.

    A New Realm of Suffering Awaits

    Written in direct collaboration with franchise mastermind Clive Barker himself, Hellraiser: Revival drops players into the visceral, first-person perspective of Aidan Lynch. After a nightmarish encounter with the mysterious Genesis Configuration puzzle box, Aidan’s girlfriend Sunny is dragged away into the Labyrinth by the iconic Cenobites.

    To save her, players will have to venture into an otherworldly hellscape, wielding both traditional weaponry—ranging from baseball bats to machetes—and the dark, telekinetic powers of the puzzle box itself. Legendary actor Doug Bradley reprises his immortal role as Pinhead, leading a terrifying roster of Cenobites including Chatterer, Butterball, and Deepthroat.

    Pre-Order Bonuses & Editions Detailed

    Saber Interactive and Boss Team Games have laid out a tempting spread of rewards for those brave enough to pledge early.

    Pre-Order Bonuses (Standard & Deluxe)

    Players who pre-order any digital edition will receive exclusive in-game cosmetic gear at launch:

    • “Labyrinth” Pistol Skin
    • “Martyr” Sawblade Skin

    Standard Edition ($39.99)

    Includes the full base game, bringing the classic ’80s survival horror ambience to life using the power of Unreal Engine 5.

    Digital Deluxe Edition ($49.99)

    For true disciples of pain and pleasure, the Digital Deluxe Edition comes stacked with extra downloadable content and digital extras:

    • “The Nailer” Melee Weapon
    • “Cenobite” Shotgun Skin
    • “Punisher” Baseball Bat Skin
    • “Leviathan” Weapon Charm
    • ’80s Horror Movie Filter (giving your playthrough a retro cinematic VHS look)
    • Digital Art Book
    • Digital Game Soundtrack
    • “Bleeding Hearts” Exclusive Digital Novella

    For physical collectors, Boss Team Games is also offering limited Collector’s Editions via hellraiser.bossteamgames.com, which feature physical replicas of the Genesis Configuration puzzle box, statues, SteelBooks, and art prints signed by Clive Barker himself. All Collector’s Edition purchases include all Deluxe and pre-order digital bonus content.

    Platforms & Release Date

    Clive Barker’s Hellraiser: Revival launches globally on October 8, 2026. It will be available for PlayStation 5, Xbox Series X|S, PC (via Steam), and the newly confirmed Nintendo Switch 2.

    Do you have the desire to open the box? Head over to hellraisergame.com to lock in your pre-order today!

    Find out more here

    #HellraiserRevival #CliveBarker #Pinhead #SaberInteractive #BossTeamGames #GamingNews #HorrorGames #SurvivalHorror #PS5 #XboxSeriesX #PCGaming #NintendoSwitch2 #TechMash

  • Total Realism Overhaul: Bodycam v0.8 ‘Locked and Loaded’ Rebuilds the Hyper-Realistic Shooter From the Ground Up

    Total Realism Overhaul: Bodycam v0.8 ‘Locked and Loaded’ Rebuilds the Hyper-Realistic Shooter From the Ground Up

    Independent developer Reissad Studio has officially released the first instalment of a four-part devlog series detailing v0.8 “Locked and Loaded,” the massive upcoming major update for their hyper-realistic first-person shooter, Bodycam. Scheduled to launch on September 2, 2026, on Steam, this update represents a monumental turning point for the title, completely rebuilding core mechanics from the ground up to elevate photorealism, immersion, and tactical depth to unprecedented heights.

    The debut devlog focuses heavily on sweeping overhauls to animations, loadout systems, and user experience (UX), giving players a look at how the game will make operators feel far more human, grounded, and physically present in high-stress combat zones.

    Next-Gen Contextual & Procedural Animations

    To make player avatars move and react with authentic human physics, Reissad Studio is introducing complex contextual and procedural animation systems. Weapon handling, reload motions, and physical stance adjustments will no longer rely on static preset animations. Instead, they will dynamically adapt in real-time based on an operator’s:

    • Stress levels and adrenaline
    • Current stance and proximity to cover or combat
    • Ammunition type and weapon condition

    Key additions like realistic bodycam camera adjustments, organic hand-position variations, and visceral, instinctive flinching responses during nearby explosions add a profound layer of tactical grit to every firefight.

    Structured Loadout System & In-Game Progression

    Up until now, gearing up in Bodycam was relatively minimal. Update v0.8 replaces this with a deeply structured Loadout system. Gamers will now be able to fully customise their operational kits across several slots:

    • Primary & Secondary Firearms
    • Melee Tools
    • Explosives & Lethals
    • Tactical Gadgets

    Equipment and items will be unlockable through player progression and RP (Reissad Points), giving long-time fans a clear, rewarding progression path.

    High-Tech Tactical Toys: FPV Drones, RC Cars, and Mid-Match Tablets

    Tactical flexibility is getting a serious boost in Locked and Loaded. Players will gain access to physics-based FPV drones and explosive RC cars, allowing squads to scout tight corridors or deliver lethal surprises from around corners.

    Furthermore, traditional pause and UI menus are being swapped out in favour of an immersive in-game tablet system. Rather than freezing the screen or opening abstract menus, operators will physically pull out a digital tablet mid-match to adjust gear, check map data, or reconfigure settings—forcing players to stay aware of their surroundings, as taking your eyes off the room leaves you completely vulnerable to enemy attack.

    What’s Coming Next? Three More Devlogs En Route

    As Studio Director Luca Dassier noted:

    “The ‘Locked and Loaded’ update is much more than just adding new content; it’s about shaping the future of Bodycam. Our relentless goal remains absolute realism and immersion, never seen or felt quite like this.”

    This first devlog is only the beginning. Reissad Studio will roll out three additional devlog videos leading up to the September 2, 2026 launch, covering:

    1. Sound Design Overhauls (Audio propagation, occlusion, dynamic soundscapes)
    2. The New “Trenches” Map
    3. Massive Quality of Life (QoL) & System Improvements

    With its foundation completely overhauled, Bodycam v0.8 is positioning itself as one of the most ambitious updates in tactical FPS history.

    Find out more here

    #Bodycam #ReissadStudio #LockedAndLoaded #PCGaming #Steam #FPS #UnrealEngine5 #TacticalShooter #GamingNews #TechMash

  • Sky-Gazing Without Staying Outside: Train Your Brain with DevilishGames’ New Cosy Simulator ‘Cloudgazer’

    Sky-Gazing Without Staying Outside: Train Your Brain with DevilishGames’ New Cosy Simulator ‘Cloudgazer’

    Have you ever looked up at the sky and thought, “That’s obviously a dinosaur”?

    Congratulations, you already know how to play.

    Indie developer DevilishGames is inviting players to step away from high-stakes action and take a deep breath with their upcoming cosy sky-gazing simulator, Cloudgazer: A Game About Watching Clouds. Set to launch on September 3, 2026, across Steam, iOS, and Android, this digital oasis invites gamers to train their pareidolia—the psychological phenomenon where human minds see recognisable shapes or faces in random patterns—while unwinding from the fast pace of daily life.

    Zero Pressure, Infinite Skies

    Modern gaming is often filled with tight timers, unforgiving boss fights, and relentless action. Cloudgazer strips all of that away in favour of absolute calm.

    There is no rush, no enemies, and no explosions. Instead, your only goal is to sit back, let your imagination take the wheel, and spot hidden figures drifting across a dynamic sky. Whether it’s an everyday object, a mythical beast, or a cloud that insists on looking remarkably like a cat, the game encourages players to slow down and observe.

    Key features included at launch:

    • Hundreds of Hidden Shapes: Spot animals, mythical creatures, objects, and surprising secrets nestled within the clouds.
    • Realistic Dynamic Simulations: Powered by natural cloud generation, ensuring no two skies ever look completely identical.
    • Full Day-Night Cycle: Relax through golden hour sunrises, vibrant sunsets, and serene, starry nightscapes.
    • Play Anywhere At Your Pace: Tailored for both desktop relaxation on PC and pocket-sized tranquillity on mobile platforms.

    Why Virtual Sky-Gazing?

    The developers at DevilishGames readily admit that watching the actual sky is hard to beat—joking that real-world graphics are “amazing, and most of the time, they work pretty well.” However, real life doesn’t always cooperate. Cloudless skies, dark rainy days, urban environments facing brick walls, or simply wanting to unwind on the couch after dark can leave you without a view. Cloudgazer bridges that gap, offering a serene, personal sky whenever you need a mental reset.

    If you’re looking to flex your visual imagination and swap high-octane gaming for a bit of mindfulness, Cloudgazer: A Game About Watching Clouds will be ready to download on PC via Steam, iPhone, and Android devices starting September 3.

    Find out more here

    #Cloudgazer #DevilishGames #CozyGames #IndieGames #SteamGames #MobileGaming #Pareidolia #RelaxingGames #CozyGaming #IndieDev

  • Heavy Metal Meets Alien Swarms: Starni Games Reveals ‘STEEL CORE’

    Heavy Metal Meets Alien Swarms: Starni Games Reveals ‘STEEL CORE’

    Strategy fans, get your blueprints and mech-building tools ready. Developer Starni Games—the team behind the acclaimed Strategic Mind series—alongside publisher Palaye, has officially revealed STEEL CORE, a thrilling new tactical turn-based strategy game that blends deep mech customisation, base defence, and escalating roguelite survival.

    If you’ve ever wanted to pilot custom-built war machines while holding off terrifying waves of alien bugs on volatile alien planets, STEEL CORE is putting itself right at the top of your PC wishlist.

    The Setup: Capitalism, Xenofortresses, and Bug Extermination

    In STEEL CORE, you step into the boots of a mercenary squad leader contracted by Galactic Mining Industries. Your job? Protect valuable Xenoridium mining claims across hostile extraterrestrial worlds.

    The catch: the local xenofauna wants you dead, and the corporate suits at GMI definitely didn’t fund the defence budget properly. You’ll have to balance tight budgets, limited power grids, and brutal combat scenarios to keep the drills running and get paid.

    Key Gameplay Features

    1. Deep Mech Customisation (Piece-by-Piece Construction)

    Forget simple pre-set loadouts. In STEEL CORE, every mech is built from scratch—swapping chassis, arms, legs, shoulder mounts, internal cartridges, and micro-modules.

    • Four Weapon Slots: Bolt up to four weapons onto a single machine. Want a dual-flamethrower build to burn alien swarms at close range? A long-range sniper with Gauss cannons? Or a jetpack-equipped flanker that drops behind enemy lines? You build it, you see it, you play it.
    • Rarity & Stat Rolls: Parts come in different rarity grades with randomised stat rolls, meaning no two squads play identically.

    2. The Daily Loop: Build by Day, Fight by Night

    Missions run on an unforgiving schedule:

    • Build by Day: Allocate limited budget and resources. Construct walls, gates, and watchtowers for your mechs to fire from. Set up automated turrets, research upgrades, and manage your power grid to keep the mining rigs running.
    • Deploy at Dusk: Review enemy intelligence to see which direction the swarm is coming from and position your squad on a tactical grid.
    • Fight Through the Night: Engage in deep, grid-based turn-based combat. Work line-of-sight, arc grenades over obstacles, deploy toxic smoke, and use terrain to bottle-neck the alien horde until dawn.

    3. Escalating Roguelite Campaign

    Your contract will take you across diverse biome environments—from frozen ice basins and toxic acid pools to active lava lakes and overgrown alien jungles.

    • Resource Economics: Dead bugs yield Fibonite—a strange material that fuels the swarm’s evolution, which you can harvest to upgrade your own mechs and tech.
    • Persistent Research: While research carries over between deployments, each new planet brings deadlier enemy variants, unpredictable environmental hazards, and massive apex predators.

    Release Window & Platforms

    STEEL CORE is scheduled to launch on PC in Q1 2027. Strategy fans can head over to Steam right now to check out the announcement trailer and add the game to their wishlist.

    Find out more here

    #SteelCore #StarniGames #Palaye #IndieGames #PCGaming #MechGames #TacticalRPG #TurnBasedStrategy #StrategyGames #Gamers #GamingNews #Steamwishlist

  • Rewrite Reality or Resist the Regime: Orwellian Simulator Ministry of Truth: False Memory Is Out Now!

    Rewrite Reality or Resist the Regime: Orwellian Simulator Ministry of Truth: False Memory Is Out Now!

    Ever wondered what it’s like to hold absolute power over facts, history, and the truth itself? Ukrainian indie developer False Memory Dept. and publisher Two Cakes Studio have officially launched their deeply immersive, story-driven dystopian simulator: Ministry of Truth: False Memory.

    Drawing rich, unsettling inspiration from George Orwell’s masterpiece 1984, this gripping title throws players into the shoes of a bureaucratic official working inside the Party’s propaganda machine. Under the watchful eye of “The Great Father,” every pen stroke, redacted document, and altered memory you craft will ripple through society—ultimately shaping the fate of the state and your own morality.

    Obey the State or Burn the System Down?

    In Ministry of Truth: False Memory, you aren’t just reading propaganda—you are actively creating it. As an official of the Ministry, your duty is to suppress dangerous doubts, alter historical records, govern crowd emotions, and serve the Party’s endless thirst for total control.

    Key mechanics and gameplay highlights include:

    • The Daily Rituals: Participate in propaganda campaigns, including the chilling “Five Minutes Rage”—a daily ritual where citizens funnel their fear and frustration into collective fury against enemies of the Party.
    • Over 20 Mini-Games: From redacting sensitive files to manipulating headlines and controlling citizen sentiment, the game blends interactive narrative mechanics with over two dozen unique gameplay challenges.
    • 10+ Animated Comic Sequences: The story unfolds visually through stylised, darkly detailed animated comics that bring the heavy narrative atmosphere to life.
    • 6 Unique Endings: Every decision matters. Will you remain a submissive cog in the totalitarian machine, or will you risk your life to covertly resist the regime from within?

    Optimised for Handhelds & Global Audiences

    Whether you prefer playing at a desktop setup or taking your propaganda sessions on the go, Ministry of Truth: False Memory offers full controller and Steam Deck support right out of the box.

    To deliver a fully immersive storytelling experience, the game features complete voice acting in both Ukrainian and English, alongside text localisation in 22 languages, making its universal themes of censorship and power accessible to gamers worldwide.

    Born out of the Global Game Jam 2025 and recognised as a top finalist in the Ctrl+Alt+Disinfo game competition, this debut project from False Memory Dept. delivers a tight, high-impact narrative experience designed to leave players questioning the nature of power, information, and personal agency.

    Price and Availability

    Ministry of Truth: False Memory is available now on PC via Steam for $6.99 (with a special limited-time introductory discount at launch). A Supporter Pack—featuring the official soundtrack, exclusive wallpapers, digital comics, and a full developer diary—is also available for fans wanting to dive deeper into the making of the game.

    Find out more here

    #MinistryOfTruth #FalseMemory #IndieGames #SteamDeck #PCGaming #TwoCakesStudio #FalseMemoryDept #Orwellian #GamingNews #IndieDev

  • Midnight Terror Begins: Ukrainian Solo-Dev Action-Horror TIC-TAC: Twelve o’clock Launches Today on Steam!

    Midnight Terror Begins: Ukrainian Solo-Dev Action-Horror TIC-TAC: Twelve o’clock Launches Today on Steam!

    Get ready to turn back the clock—and pray you make it to midnight alive. The wait is officially over for one of this year’s most unsettling indie action-horror releases. Developed solo by talented Ukrainian developer ARMAG and published by Two Cakes Studio, TIC-TAC: Twelve o’clock has officially launched on Steam!

    If you played the viral Steam Next Fest demo, you already know the chill that awaits. TIC-TAC: Twelve o’clock builds heavily on the momentum of its popular teaser, plunging players headfirst into the terrifying mystery surrounding Bluebird High School—an abandoned educational facility abruptly shut down after a string of students vanished into thin air without a trace.

    What Lies Behind the Locked Doors of Bluebird High?

    Set in a suffocating atmosphere where time itself feels like a ticking bomb, TIC-TAC: Twelve o’clock combines tense exploration, heart-pounding action, and deep psychological horror.

    As you step into the dark corridors of Bluebird High School, you aren’t just investigating a cold case; you are trying to survive the lingering horrors that caused the school’s tragic downfall. Players will need to piece together forgotten clues, solve intricate environmental puzzles, and defend themselves against the shadowy anomalies lurking in every classroom.

    Key Features:

    • Solo-Developer Craftsmanship: Built with immense passion and attention to detail by Ukrainian developer ARMAG, delivering a distinct, atmospheric art style and sound design.
    • Gripping Narrative: Unravel the disturbing truth behind the disappearances at Bluebird High School. Why did the students vanish? What happens when the clock strikes twelve?
    • Action Meets Survival Horror: Manage your resources wisely. Dynamic encounters force you to decide between standing your ground in tense combat or fleeing into the shadows.
    • Refined Gameplay: Expanding on player feedback from the acclaimed demo, the full release features expanded lore, terrifying new entities, and deeper mechanic polish.

    Time is Running Out—Grab It on Steam Now!

    Whether you’re a die-hard survival horror veteran or a fan of rich, narrative-driven mysteries, TIC-TAC: Twelve o’clock promises a hair-raising journey that will keep you on the edge of your seat.

    Will you uncover the truth of Bluebird High, or will you become just another missing student?

    TIC-TAC: Twelve o’clock is available to buy and download on Steam right now. Check out the launch trailer, turn off the lights, plug in your headphones, and see if you can survive past midnight.

    Find out more here

    #TicTacTwelveOClock #TicTacGame #IndieHorror #SteamGames #PCGaming #TwoCakesStudio #ARMAG #HorrorGames #GamingNews #Gamer #SurvivalHorror #BluebirdHighSchool #GamingCommunity

  • Pave Paradise, Put Up a Parking Lot: ‘Car Park Capital’ Hits Steam This October

    Pave Paradise, Put Up a Parking Lot: ‘Car Park Capital’ Hits Steam This October

    City builders often challenge players to craft eco-friendly utopias, optimise public transit, and build walkable, green spaces. Publisher MicroProse and developer Hilkojj Interactive are taking a wildly different—and hilariously cynical—approach.

    MicroProse has officially announced that Car Park Capital, the tongue-in-cheek strategy and management simulation about converting functional, idyllic towns into car-dependent automotive paradises, is set to launch in Early Access on October 9, 2026, via Steam.

    What is Car Park Capital?

    In Car Park Capital, you are hired as a corporate agent for “Big Auto.” Your sole directive is to unleash the “Freedom of Car Dependency” on unsuspecting, peaceful communities.

    Instead of laying down bike lanes or planting community gardens, your objective is to buy up pristine land, demolish homes, drill for oil, and cover every square inch of green space with endless oceans of concrete and multi-story parking garages.

    Featuring a charming isometric pixel art style reminiscent of classic 1990s tycoon games, Car Park Capital blends nostalgic management gameplay with biting modern satire.

    Key Features & Gameplay Mechanics

    While the premise is absurd, the simulation mechanics underneath are deep, engaging, and serious:

    • Pave the Way to Profit: Buy land, flatten neighbourhoods, and design sprawling parking infrastructure—from massive flat lots to complex 3D multi-level parking structures.
    • Propaganda & Brainwashing: Citizens won’t naturally want to give up walkable towns. You’ll need to deploy aggressive pro-car propaganda using billboards, statues, megaphones, and car vending machines to turn everyday pedestrians into hardcore auto-enthusiasts.
    • Supply Chains & Gas Stations: Drill for oil, manage refineries, and supply cheap gasoline to ensure your citizens stay hooked on driving. You can even build drive-thru restaurants, ATMs, and coffee shops to ensure nobody ever has to set foot on a sidewalk again.
    • Handle Anti-Car Protesters: “Walkism” and urbanist ideologies pose a direct threat to your bottom line. When anti-petrol protesters block your drive-thrus, you’ll need to resort to drastic measures—including deploying riot police trucks—to keep traffic flowing.
    • Track Your Empire with the Stat-O-Matic: Monitor citizen thoughts, parking fees, fuel costs, and profit margins with granular in-game analytical tools.
    • Diverse Scenarios & Mod Support: Transform settings ranging from Atomic-era American suburbs to the Pyramids of Giza in Egypt and beach resorts in Florida. Plus, built-in Lua modding support allows players to customise scripts and content right out of the box.

    Release Date & How to Play

    Gamers can dive into the chaos when Car Park Capital launches on Steam Early Access on October 9, 2026.

    Whether you’re a fan of retro management classics like Theme Hospital and RollerCoaster Tycoon or just looking for a clever twist on the city-builder genre, this is one title to keep on your radar. Head over to Steam now to add Car Park Capital to your wishlist!

    Find out more here

    #CarParkCapital #MicroProse #IndieGames #PCGaming #GamingNews #TycoonGames #SteamRelease #SimGames #TechMash

  • Build, Automate, and Conquer: Warfactory Launches Limited-Time Playtest on Steam

    Build, Automate, and Conquer: Warfactory Launches Limited-Time Playtest on Steam

    Calling all real-time strategy tactics enthusiasts and base-building masterminds! A thrilling new contender has entered the strategy arena. Developer Terykon Games and publisher Palaye have officially kicked off an open playtest for their highly anticipated automation RTS title, Warfactory.

    If you love the intricate supply-chain management of automation games mixed with the adrenaline-pumping unit command of classic RTS titles, this is a playtest you won’t want to miss.

    What is Warfactory?

    Warfactory bridges two deeply satisfying gaming genres: automation-driven base management and fast-paced RTS combat. Rather than manually micromanaging every single troop or worker, players build automated production lines, conveyor networks, and factories to continuously construct, equip, and field massive armies.

    Key features to expect during the playtest:

    • Automated Logistics: Design complex assembly lines that process raw resources directly into combat-ready war machines and weapons.
    • Massive-Scale Battles: Command large-scale armies built from the fruits of your efficient manufacturing networks.
    • Strategic Expansion: Secure crucial resource nodes across dynamic maps while fending off opposing forces and protecting your factory infrastructure.

    How to Join the Playtest

    The open playtest is live right now on Steam and will run through August 24.

    Getting in on the action is straightforward:

    1. Head over to the Warfactory page on Steam.
    2. Scroll down to the playtest banner and click “Request Access.”
    3. Once granted, download the build and start constructing your industrial war machine!

    Because this playtest is part of the Ukrainian Games Festival 2026, it’s also a fantastic opportunity to support talent from Ukraine’s thriving game development community while providing valuable feedback to help shape the game’s final release.

    Don’t wait—fire up Steam, optimise your conveyor belts, and lead your automated legions to victory before the playtest ends on August 24!

    Find out more here

    #Warfactory #TerykonGames #Palaye #RTS #AutomationGames #IndieGames #SteamPlaytest #UkrainianGamesFestival #PCGaming #GamingNews #TechMash

  • Into the Abyss: ‘Entropy’ Delivers PS1-Style Tactical Grimness from the Creators of ‘Dread Delusion’

    Into the Abyss: ‘Entropy’ Delivers PS1-Style Tactical Grimness from the Creators of ‘Dread Delusion’

    Indie studio Lovely Hellplace (the creative minds behind the critically acclaimed open-world RPG Dread Delusion) and publisher DreadXP have unleashed their next dark, atmospheric project upon the gaming world: Entropy.

    Now available on PC via Steam Early Access for $11.99, Entropy trades the open-world exploration of King’s Field and Morrowind for a sinister, low-poly tactical RPG heavily inspired by classic console JRPGs of the PSX era.

    If you are a fan of old-school mechanics, retro aesthetics, and bleak, world-ending fantasy, here is everything you need to know about this brutal new adventure.

    A World Ending Not with a Bang, But a Whimper

    Unlike standard post-apocalyptic tales that feature grand cataclysms or nuclear fallouts, the world of Entropy is dying slowly. There was no single world-ending event—only the relentless, cruel march of time and an inexplicable, global infertility.

    Settlements in the barren moor of Draenog are squalid, medieval, and ruled by cruel tyrants. Outside these feeble safe havens, accursed creatures roam the desolate lands.

    Your journey doesn’t start with a legendary prophecy. You begin as part of a theatre troupe in the town of Draenog, performing a play when demons suddenly breach the city gates. Armed only with a wooden prop sword, you must gather your troupe, survive the immediate slaughter, and lead a desperate expedition into the depths of hell to halt the demonic incursion.

    Key Gameplay Features

    • Tactical Turn-Based Combat: Engage in tactical battles inspired by classic 90s JRPGs. Strategy is everything when fighting off demonic hordes.
    • Limb-Targeting & Dismemberment System: Tactical combat in Entropy lets you target enemy limbs directly. Severing limbs weakens foes and disables their deadlier attacks—though as the developers note, you can still run for your life if you have two legs and no arms!
    • Manage a Party of 6: Control up to six characters in battle. Assemble a diverse squad, level up stats, and unlock powerful perks.
    • Expendable Mercenaries: In a world where life is cheap, mercenaries are ready for hire. When party members inevitably fall in combat, hire fresh meat to fill the gaps in your ranks.
    • Nostalgic Low-Poly Visuals: Featuring a retro, 32-bit PS1 aesthetic, the low-poly graphics deliver a rich, eerie atmosphere that evokes classic late-90s RPG nostalgia.

    Early Access Roadmap

    Entropy launches into Steam Early Access with Act 1: The Gloaming Isles fully playable—representing roughly a quarter of the full experience. Act 1 features two main towns, three deep dungeons, and numerous side locations, quests, characters, armours, and spells.

    Developer Lovely Hellplace plans for the game to remain in Early Access for approximately one year, releasing major updates corresponding to Acts 2 and 3 as the game develops toward a full 1.0 release.

    How to Play

    Entropy is out now in Early Access on PC. You can jump in today, lead your troupe, and test your tactical grit against the end of the world.

    • Platform: PC (Steam)
    • Price: $11.99 (Steam Early Access)
    • Developer: Lovely Hellplace
    • Publisher: DreadXP

    Find out more here

    #Entropy #DreadDelusion #IndieGames #GamingNews #RPG #Steam #DreadXP #LowPoly #RetroGaming #TechMash

  • Space Janitors, Discopunk, and Black Holes: ‘RetroSpace’ Blasts Onto PC and Consoles This October!

    Space Janitors, Discopunk, and Black Holes: ‘RetroSpace’ Blasts Onto PC and Consoles This October!

    Get your bell-bottoms, plasma cutters, and ’70s moustaches ready! UK publisher Kwalee and developer The Wild Gentlemen (the creative minds behind Chicken Police) have officially dropped a massive announcement: their highly anticipated immersive sim RetroSpace is officially launching on October 1, 2026.

    The retro-futuristic horror title is coming to PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, bringing a heavy dose of disco-punk mayhem to current-gen platforms.

    What is RetroSpace?

    Described as a love letter to classic immersive sims like System Shock and Deus Ex, RetroSpace drops players into the boots of a 3D-printed clone janitor aboard Aurora 5—a sprawling space station that has unfortunately been swallowed by a sentient black hole.

    With reality warping, time jumping back and forth, and bizarre plant-animal hybrid mutants roaming the corridors, you might just be humanity’s last (and most unlikely) hope for survival.

    Key Features to Expect:

    • Stealth vs. Full-Blown Action: True to the immersive sim genre, there is no single “right” way to play. Hack security turrets, lurk in the shadows, craft distractions, or go guns-blazing using burning alien body parts as improvised weapons.
    • Wild “Mutamods™”: Upgrade your janitor with powers like tentacle arms, mind control, or shadow-melding skills. Just watch out—mutations come with unpredictable and irreversible physical and mental side effects.
    • Metroidvania Space Station Design: Explore the interconnected halls of Aurora 5, uncover shortcuts, and retreat back to a (mostly) peaceful central HUB when the cosmic horror gets too overwhelming.
    • Death, Rebirth, and Clones: Dying isn’t the end. Aurora 5 will simply print a fresh clone of you. However, new clones can suffer from “degenerations,” and you’ll have to track down your previous corpse to retrieve your lost equipment.
    • Groovy ’70s Aesthetics: A low-poly visual design combined with 1960s/70s retro-futurism, discopunk tunes, dark satirical humour, and plenty of iconic facial hair.

    When Can You Play?

    Mark your calendars for October 1, 2026. Whether you prefer sneaking through the dark on PC, tackling mutants on PS5 or Xbox Series X|S, or taking the disco-punk horror on the go with the Nintendo Switch 2, RetroSpace is shaping up to be one of this autumn’s most unique releases.

    A free playable demo is currently available on Steam for PC gamers eager to take an early tour of Aurora 5!

    Find out more here

    #RetroSpace #Kwalee #TheWildGentlemen #GamingNews #ImmersiveSim #IndieGames #PS5 #XboxSeriesX #NintendoSwitch2 #Steam #Discopunk #SciFiHorror #TechMash

  • Take to the Skies: Paradox Arc and Blue Isle Studios Team Up for ‘Guardians of the Wild Sky’

    Take to the Skies: Paradox Arc and Blue Isle Studios Team Up for ‘Guardians of the Wild Sky’

    If you’ve ever dreamed of captaining your own customizable airship, exploring endless floating islands, and taming magical creatures, your next gaming obsession has officially arrived on the horizon.

    Paradox Arc, the dedicated publishing label of Paradox Interactive, has officially announced a new publishing partnership with Blue Isle Studios (the creators behind Slender: The Arrival, Valley, and Citadel: Forged with Fire) to bring their highly anticipated title, Guardians of the Wild Sky, to gamers worldwide.

    Set to launch in Steam Early Access next year, Guardians of the Wild Sky combines survival-crafting, base-building, and creature collection into an ambitious, high-flying open-world adventure.

    What is Guardians of the Wild Sky?

    At its core, Guardians of the Wild Sky invites players to leave the ground behind and embark on an epic journey across a massive ocean of clouds filled with thousands of floating islands and unique biomes.

    Whether you choose to brave the skies solo offline or team up with up to four friends in co-op multiplayer, the game promises a rich sandbox experience packed with exploration, danger, and endless creativity.

    Key features players can look forward to include:

    • Tame & Bond with Guardians: The world is teeming with magical, elemental creatures known as Guardians. More than just pets, these companions possess unique abilities and traits to help you in combat, survival, base management, and navigating the skyscape. Deep breeding systems even allow you to combine traits and genetics to tailor your companions to your playstyle.
    • Captain Your Own Airship: Take the helm of customizable sky-vessels to travel through dynamic biomes, brave evolving weather systems, and explore uncharted territories across hundreds of kilometres of cloud sea.
    • Limitless Sky-Building: Build everything from cosy homesteads and sprawling sky-villages to massive, mobile floating castles and heavily armed warships.
    • Thrilling Combat & Dungeons: Face off against shadowy foes known as Cultists, explore treacherous caves, and challenge massive Titan beasts in ancient dungeons to earn legendary loot.
    • Day-One Mod Support: Crafting, building, and player freedom are front and centre, with built-in mod support coming right out of the gate.

    A High-Flying Steam Next Fest Favourite

    If the premise sounds familiar, it’s because Guardians of the Wild Sky has already made massive waves. The game’s demo was one of the standouts during Steam Next Fest, helping propel the title to over 450,000 wishlists.

    With Paradox Arc’s publishing muscle behind Blue Isle Studios, this partnership aims to give the independent developer the resources and long-term support needed to expand the game’s vision ahead of its Early Access debut.

    “We’ve spent years building Guardians of the Wild Sky into the game we’ve always wanted it to be, and partnering with Paradox gives us the opportunity to take that vision even further,” said Alex Tintor, Co-Founder at Blue Isle Studios. “They understand how to work closely with the community, share our ambition for where it can go, and bring the experience and resources to help us deliver something truly exceptional.”

    Ready for Takeoff?

    With its blend of airship exploration, cosy sky-building, and creature-taming depth, Guardians of the Wild Sky is shaping up to be one of the most exciting survival-crafting titles on the horizon.

    Gamers can already head over to Steam to add Guardians of the Wild Sky to their wishlist and stay tuned for further updates leading into next year’s Early Access launch.

    Find out more here

    #GuardiansOfTheWildSky #ParadoxArc #BlueIsleStudios #ParadoxInteractive #SurvivalCrafting #CreatureCollector #IndieGames #PCGaming #SteamGames #GamingNews

  • Grab Your Crew and Set Sail: Last Pirates: Die Together Brings Hilarious Extraction Horror to Steam!

    Grab Your Crew and Set Sail: Last Pirates: Die Together Brings Hilarious Extraction Horror to Steam!

    If you thought extraction shooters were strictly about tactical gear and intense firefights, think again. Indie developer RetroStyle Games is turning the genre on its head with a hilarious, physics-fueled twist: Last Pirates: Die Together.

    Now available in Early Access on Steam, this 1-to-4 player co-op horror comedy challenges you and your squad to venture into cursed, monster-infested pirate coves to retrieve precious treasure for your demanding captain. The catch? You’ll be doing it with ridiculously long, stretchy physics-based arms, proximity voice chat, and mechanics that make accidental sabotage almost guaranteed.

    Search for Booty—Without Losing Yours!

    In Last Pirates: Die Together, the core gameplay loop is as chaotic as it is addictive. You step into the boots of a ragtag crew dropped into dark, trap-laden islands. Your primary objective is simple: gather as much loot as you can carry, dodge bloodthirsty creatures—ranging from giant hooked pirates to terrifying voice-mimicking monsters—and make it back to your ship before your entire team gets wiped out.

    What sets this game apart from standard co-op horror titles is its heavy emphasis on dark humour and slapstick physics.

    • Elongated Elastic Arms: Forget standard inventories. You’ll be using wildly stretchy limbs to reach, grab, drag, and haul massive pieces of treasure across treacherous terrain—which is much easier said than done when ragdoll physics take over.
    • Literally Protect Your Booty: In a cheeky twist on classic revival mechanics, losing your health means losing your “booty.” Teammates will have to help you retrieve it (or replace it!) to bring you back into the action.
    • Proximity Voice Chat: Coordinate tactical moves with your friends, or listen in utter panic as their distant screams fade out when a monster strikes from the shadows.
    • Upgrades & Customisation: Between runs, use your hard-earned gold to buy cosmetics, equip weapons to fight back, or unlock ridiculous upgrades like expanding your hand size to carry extra coins or lengthening your arms to grab distant loot.

    Whether you’re playing carefully as a team or accidentally hurling your crewmates off a cliff while trying to haul a heavy chest, no two runs feel the same.

    Early Access Pricing and Launch Discount

    Following a massively successful public demo that racked up hundreds of thousands of players, Last Pirates: Die Together has officially entered Steam Early Access.

    You can pick up the game right now on Steam for just $7.99 (regional pricing may vary). Even better, to celebrate the game’s launch, you can grab a 20% launch discount for the first two weeks!

    Gather your crew, warm up your vocal cords for plenty of screaming and laughing, and set sail today—just make sure at least one of you makes it back alive to tell the tale!

    Find out more here

    #LastPiratesDieTogether #LastPirates #CoOpGames #HorrorGaming #SteamRelease #IndieGames #GamingNews #PCGaming