Category: Strategy

  • Gooey a stretchy lab-grown hero out on Steam now

    Gooey a stretchy lab-grown hero out on Steam now

    Gooey is a precision physics-based platformer that has quickly gained attention for its tactile, elastic gameplay. Developed by Turbo Pixel Studios (the team behind Reflex Arena), the game challenges players to navigate a series of high-stakes laboratory environments using a protagonist made entirely of experimental green slime.


    The Premise: Science Gone Wrong

    In Gooey, players take control of a sentient, lab-grown organism that has just gained consciousness. The goal is simple: escape the research facility. However, the laboratory is a gauntlet of “agility courses” filled with electric barriers, bottomless pits, and complex pipe networks designed to keep the experiment contained.

    Gameplay Mechanics: Stretch and Sling

    Unlike traditional platformers, where movement is restricted to jumping and running, Gooey focuses on elasticity.

    • Slinging & Grappling: Gooey uses its sticky, stretchy limbs to latch onto surfaces and slingshot itself across gaps.
    • Physics-Driven Movement: The game utilises “Verlet physics,” allowing Gooey’s body to jiggle, stretch, and compress realistically as it interacts with the environment.
    • Fluid Interactions: Players must master sliding through high-speed tubes and bouncing off conveyor belts to maintain momentum.
    • Collectables: Completionists can hunt for the hidden “L,” “A,” and “B” letters scattered throughout each level to unlock extra “lab cred.”

    Key Features

    • 50+ Agility Courses: The base game features over 50 hand-crafted levels that scale from simple tutorials to “devious” speedrunning challenges.
    • Built-in Level Editor: Taking a page from Super Mario Maker, Gooey includes a robust level editor with Steam Workshop support, allowing the community to create and share their own gauntlets.
    • Distinct Visual Style: The game uses a custom engine featuring PBR (Physically Based Rendering) lighting, giving the “goo” a glossy, reactive look that contrasts with the clean, clinical lab backgrounds.

    Availability

    • Platforms: PC (Windows), Mac, and Nintendo Switch.
    • Price: Typically retails for $11.99 USD, though it launched with a 10% introductory discount on Steam.

    Fun Fact: The developers revealed that the concept for Gooey actually began as a prototype nearly 20 years ago before being rebuilt from the ground up for its 2026 release.

    Find out more here on Steam – https://shorturl.at/ItU80

    #Gooey #platformgame #lab #science #hero #games #gaming #gamers #TurboPixelStudios #videogames

  • Wishlist VTuber’s Game : Ctrl+Alt+Del Now

    Wishlist VTuber’s Game : Ctrl+Alt+Del Now

    VTuber’s Game: Ctrl+Alt+Del is an upcoming indie title that blends the high-stakes world of virtual streaming with a dark, revenge-driven narrative. Developed by 2YAMA, the game is a unique “desktop-operated adventure” that combines falling-puzzle mechanics with tower defence strategy.


    The Plot: A Quest for Digital Revenge

    The story follows a protagonist who has lost their “favourite” VTuber—Maria Tenno—to a mysterious killer who has now stolen her identity. To catch the culprit, you must enter the world of VTubing yourself.

    By climbing the ranks of the elite VTuber production company SUIT, you aim to reach the same level as the imposter. Your ultimate goal is to invite the “fake” Maria Tenno to an offline collaboration and exact your revenge. The game features 13 top-ranked members of SUIT, one of whom is the killer.

    Gameplay Mechanics: Stream & Stack

    The core gameplay is described as a “Stream & Stack” experience. Unlike traditional visual novels, you interact with the game through a simulated desktop interface:

    • Stream Battles: During livestreams, you must manage a chaotic flow of viewer comments. While fans provide support, “haters” appear as enemies trying to shut down your stream.
    • Dice & Talk Decks: You defend your stream using Dice (representing stream skills) and Talk Decks (your strategic “trump cards”) to intercept attacks and keep the broadcast alive.
    • Social Simulation: Between streams, you can chat with other members of the group, send stamps, and arrange collaborations. These interactions provide crucial clues to the killer’s identity.
    • Branching Narrative: With over 16 different endings, the story changes based on how you grow as a streamer, the “clips” generated from your highlights, and the relationships you build with your peers.

    Find out more here on Steam – https://shorturl.at/yQ18K

    #VTubersGameCtrl+Alt+Del #UI #battlefield #crowdfunding #steamwishlist #2YAMA #games #gaming #gamers #videogames

  • The Gold River Project on Steam Early Access Now

    The Gold River Project on Steam Early Access Now

    Released into Steam Early Access on January 23, 2026, The Gold River Project is an open-world survival adventure that blends the serenity of a Pacific Northwest camping trip with the tension of a high-stakes psychological experiment. Developed by Fairview Games and co-published by Sightline Games, the title has quickly caught the attention of the survival community for its atmospheric world-building and unique approach to seasonal progression.


    The Premise: A Vacation Gone Wrong

    The game begins with a simple hook: you and up to four friends are chartered via floatplane into a remote nature reserve for a week of hiking and kayaking. However, when your guide fails to return, the realisation sets in—you aren’t just stranded; you’re being studied.

    The forest is divided by massive, mysterious “Walls,” and players soon discover they are unwilling participants in a gruelling experiment. To escape, you must uncover the secrets of the “Lab” and deal with the “Settlers”—factions of previous campers who either chose to stay or were broken by the environment.

    Key Gameplay Features

    The Gold River Project distinguishes itself from typical “craft-and-slash” survival games by focusing on atmosphere and player-driven pacing:

    • Dynamic Seasonal Progression: Unlike games where seasons change on a fixed timer, here the environment shifts only when players interact with the world’s infrastructure. Disabling “Substations” lowers the Wall and triggers the transition from the abundance of Summer to the rainy decay of Fall, and finally the brutal, frozen quiet of Winter.
    • Survival Mechanics: Players must manage core vitals, including hunger, hydration, fatigue, and body temperature. The game rewards exploration with “badges” that represent learned survival skills.
    • Non-Linear Solutions: There is rarely one way out. Players can choose to solve environmental puzzles to disable the Walls, use stealth to bypass security patrols, or engage in direct confrontation with hostile factions.
    • Co-op Focus: While fully playable solo, the game is designed for a 4-player cooperative experience, allowing teams to split tasks like scavenging abandoned mines, building a base, or researching new technology.

    Technical Specs and Early Reception

    Built in Unreal Engine 5, the game is noted for its “stunning” visuals, particularly its dense foliage and lighting. However, as an Early Access title, it does come with demanding system requirements:

    • Minimum RAM: 32 GB
    • GPU: NVIDIA RTX 3060 / AMD RX 6800 XT or better
    • Storage: 60 GB

    Early reviews are currently Mixed, with many players praising the immersive atmosphere and the unique “Wall” mystery, while others note the “jank” and performance optimisation issues typical of a day-one Early Access launch.


    Quick Tip: If you’re just starting out, don’t rush to disable the first Substation. Use the eternal Summer to stockpile food and build a sturdy base; once the season shifts to Fall, resources become significantly scarcer.

    Find out more here – https://fairviewgames.com/

    #TheGoldRiverProject #SteamEarlyAccess #survivalgame #explorationgame #adventuregame #openworldgame #steam #games #gaming #gamers #videogames

  • Utopia: Birth of the Heroes playtest out now

    Utopia: Birth of the Heroes playtest out now

    In January 2026, Mana Core Game Studios officially pulled back the curtain on its debut title, Utopia: Birth of the Heroes. This dark, medieval fantasy visual novel is making waves for its ambitious narrative structure and focus on the heavy moral weight of leadership and idealism.


    The Core Premise: A War of Ideals

    Set in a realm fractured by relentless war and arcane magic, the story follows three distinct protagonists: Diomedes Morgan, Frederick Marcus, and Eskil Ilhamy. Unlike many fantasy titles that focus on a simple “Good vs. Evil” struggle, Utopia centres on the concept of the “Perfect Society.”

    Each protagonist is driven by a unique vision of what a utopia looks like. As their stories intertwine, players are forced to navigate:

    • Political Tensions: Managing the fragile alliances of war-torn kingdoms.
    • Arcane Mysteries: Exploring a world where magic is both a tool for creation and a weapon of destruction.
    • Sacrifice: Deciding what—and who—must be given up to achieve a “perfect” world.

    Key Gameplay Features

    While the game follows the visual novel format, it emphasises player agency and high replayability through several key pillars:

    • Branching Perspectives: Players experience the narrative through three different lenses, seeing how one character’s “heroic” decision might be another’s tragedy.
    • Consequence-Driven Choices: Decisions ripple across the world, affecting not just personal relationships but the literal survival of entire nations.
    • Immersive Atmosphere: The game features an evocative musical score by Peter Reid Jones, designed to heighten the emotional stakes of the political and moral dilemmas.
    • Mature Storytelling: Mana Core has leaned into “dark and arcane” themes, featuring mature depictions of war, loss, and the bloody reality of medieval conflict.

    Development and Release

    Utopia: Birth of the Heroes is the debut project from Dante and Daniel Arjona, brothers and co-founders of the Monterrey-based Mana Core Game Studios.

    “We wanted to build a world where you can agree or disagree with the characters but still feel like you are part of their world,” says Dante Arjona. “Every choice feels personal because it mirrors something bigger than just the character.”

    How to Play Now

    While the full game is slated for a 2026 release on Steam, players don’t have to wait to see the world of Beia for themselves:

    • Steam Playtest: A playtest is currently live, offering immediate access to Chapters 0 through 2.
    • Steam Next Fest: An expanded demo is scheduled to debut during the February 2026 Steam Next Fest.

    Find out more here – https://manacoregs.com/utopia/

    #UtopiaBirthoftheHeroes #FantasyVisualNovel #Steam #Playtest #Utopia #ManaCoreGameStudios #pc #games #gaming #gamers #videogames

  • The 18th Attic Horror Game Is Out Now on Steam

    The 18th Attic Horror Game Is Out Now on Steam

    The 18th Attic is an indie psychological horror game developed by Steelkrill Studio. Drawing heavy inspiration from the Fatal Frame series and the recent “anomaly-hunting” subgenre (like The Exit 8), it blends unsettling paranormal investigation with a surprisingly wholesome survival mechanic.


    The Premise: Trapped in the Loop

    In The 18th Attic, players take on the role of a man trapped in a mysterious, shifting loop within a dusty, cluttered attic. To break free, you must piece together the fragments of a tragic past—specifically a romance with a woman named Emily—by documenting the paranormal anomalies that haunt the space.

    Core Gameplay Mechanics

    The game relies on observation and precision rather than traditional combat:

    • The Polaroid Camera: Your primary tool. You must photograph anomalies—objects that move, appear, or disappear—to “identify” them and safely progress to the next loop.
    • Sanity Management: As you witness supernatural events, your sanity meter drains, leading to hallucinations and visual distortions.
    • The Cat Companion: Perhaps the game’s most unique feature is your customizable pet cat. Petting the cat is the only way to restore your sanity. Additionally, the cat acts as an early warning system, reacting to entities before they become visible to you.

    Game Modes

    The 18th Attic offers two distinct ways to experience its hauntings:

    1. Story Mode: A narrative-focused experience that allows players to soak in the atmosphere and uncover the protagonist’s history at a steadier pace.
    2. Chase Mode: A high-intensity version where a hostile presence actively stalks you through the attic, sanity drains faster, and exclusive anomalies appear.

    Technical Details

    FeatureDetails
    DeveloperSteelkrill Studio
    PlatformsPC (Steam, GOG, Epic Games Store)
    Release DateJanuary 23, 2026
    GenrePsychological Horror / Anomaly Hunting
    PlaytimeApprox. 90–120 minutes

    Insight: While the game has been praised for its atmosphere and the “cat mechanic,” players should note that photography can be finicky. You must be precise with your framing to ensure the game registers an anomaly correctly.

    Find out more here – https://steelkrill.com

    #The18thAttic #horror #cat #haunting #ghosts #scary #SteelkrillStudio #steam #games #gaming #gamers #videogames

  • Dread Neighbor Psychological Horror Demo Now Available

    Dread Neighbor Psychological Horror Demo Now Available

    In the wake of the success of Dread Flats, independent developer Ghostcase has returned to the spotlight with the release of the Dread Neighbor demo. Launched on Steam on January 22, 2026, this psychological horror experience has already garnered “Very Positive” feedback from players for its suffocating atmosphere and grounded approach to urban terror.


    The Premise: The High Price of Low Rent

    In Dread Neighbor, players step into the shoes of a young woman working in the city. To save money, she moves into a quiet, suspiciously cheap apartment building. What begins as a mundane routine—commuting, taking out the trash, and feeding her cat—quickly shifts into a nightmare of surveillance and paranoia.

    The demo highlights the game’s core theme: “the malice of being watched.” It focuses on the psychological weight of isolation, where the safety of your own home is eroded by the sensation of eyes peering through cracks in the walls, gaps in the wardrobe, and the shadows beneath the bed.

    Key Features of the Demo

    • Progressive Loop Structure: Borrowing and refining the “loop” mechanic seen in titles like P.T., the game uses repeating scenes that change subtly over time. A door left slightly ajar or a stain on the ceiling becomes a herald of something far worse.
    • Modern Urban Fear: Concept design is led by the renowned creator Dajisi, known for capturing “modern Chinese-style horror.” The setting—dimly lit hallways and cramped, damp apartments—feels uncomfortably realistic.
    • Atmosphere Over Action: The demo prioritises environmental storytelling. There is no traditional combat; instead, the player must observe and interpret shifting details to survive the rising tension.
    • Visual and Technical Leap: Compared to Ghostcase’s previous work, Dread Neighbor features significantly improved 3D fidelity, leveraging advanced lighting and shadow systems to make every corner of the apartment feel “alive.”

    Reception and Release

    Early reviews for the demo praise its “slow-burn” pacing and its ability to turn ordinary domestic tasks into sources of dread. It currently holds a 91% positive rating on Steam, with many calling it a frontrunner for the scariest indie title of 2026.

    Find out more here on Steam – https://shorturl.at/JJsD1

    #DreadNeighbor #horror #steam #Psychological #steam #ghostcase #demogame #games #gaming #gamers #videogames

  • The Neon Nostalgia of Inky, Blinky, and Bob

    The Neon Nostalgia of Inky, Blinky, and Bob

    If you grew up during the golden age of arcade gaming—or have a penchant for modern “retro-style” indies—you’ve likely encountered the colourful, frantic world of Inky, Blinky, and Bob. While the names pay homage to the classic Pac-Man ghosts, this title carves out its own identity as a fast-paced, addictive maze-runner that tests both reflexes and logic.


    What is the Game?

    At its core, Inky, Blinky, and Bob is a top-down arcade puzzler. Players must navigate a series of increasingly complex neon labyrinths. Unlike traditional games where you simply avoid enemies, this game introduces a unique “tag-team” mechanic or colour-coded logic that forces players to think two steps ahead.

    Key Gameplay Mechanics

    The game thrives on its “simple to learn, difficult to master” philosophy:

    • The Ghost Logic: Each character (Inky, Blinky, and Bob) has a specific movement pattern or elemental ability.
    • Colour Matching: Players often need to switch between characters or “absorb” certain colours to pass through barriers.
    • The Timer: It isn’t just about reaching the exit; it’s about doing it before your energy bar depletes, turning every level into a high-stakes sprint.

    Why It Stands Out

    In a sea of hyper-realistic 3D titles, Inky, Blinky, and Bob succeed by leaning into minimalism.

    FeatureWhy Players Love It
    VisualsVibrant, high-contrast neon aesthetics that pop off the screen.
    SoundtrackPulsating synth-wave tracks that sync with the game’s speed.
    ReplayabilityProcedural level generation ensures no two runs feel identical.

    Pro Tip: Don’t get cornered by Blinky! In most versions of the game, Blinky follows the “shortest path” algorithm, making him the most predictable—but also the most relentless—pursuer.


    The Verdict

    Whether you’re playing a mobile port or a browser-based version, Inky, Blinky, and Bob is a masterclass in distilled fun. It’s a love letter to the 1980s that feels perfectly at home in the 2020s.

    Would you like me to look up specific strategies for the higher levels or find out which platforms currently host the best version of the game?

    Find out more here – https://eldelic.com

    #InkyBlinkyBob #SurrealHorror #Comedy #ActionGame #eldelic #steam #games #gaming #gamers #videogames

  • Wild West Legacy Ultimate Edition Launching In March

    Wild West Legacy Ultimate Edition Launching In March

    Saddle up for the ultimate frontier experience. Wild West Legacy Ultimate Edition is galloping onto the PlayStation 5, bringing a deep blend of open-world survival, city-building, and role-playing to Sony’s latest hardware.

    Set for release on March 13, 2026 (with some regions seeing a March 10 launch), this definitive version is designed to be the most immersive way to experience the gritty, fictitious American Midwest.


    Conquer the Frontier

    In Wild West Legacy, you aren’t just a gunslinger; you’re a survivor. After a brutal attack leaves you for dead, you must rebuild your life from the dust up. The game shifts the focus from typical “outlaw” action to the broader struggle of the era:

    • Survive: Battle blistering heat, freezing nights, and local wildlife.
    • Build: Start with a simple shack and expand into a thriving ranch or a bustling town.
    • Manage: Recruit settlers, assign jobs, and manage vital resources like food and water to ensure your community prospers.

    PS5 & PS5 Pro Enhancements

    The Ultimate Edition is optimised to leverage the power of the PlayStation 5, offering a “visually stunning” version of the frontier.

    • First-Person Perspective: A dedicated optional first-person mode allows you to experience the detail of your hand-crafted settlements and the intensity of a shootout up close.
    • PS5 Pro Optimised: Players on the Pro model can expect enhanced performance, refined lighting, and higher fidelity textures to capture the stark beauty of the prairie.
    • Haptic Feedback: Feel the kick of your revolver and the rhythm of your horse’s gallop through the DualSense wireless controller.

    What’s in the Ultimate Edition?

    This physical and digital release is packed with a massive amount of bonus content for fans of the genre.

    Find out more here – https://funboxmedia.co.uk/wild-west-legacy-ultimate-edition/

    #WildWestLegacyUltimateEdition #PlayStation #westerngame #wildwest #funboxmedia #games #gaming #gamers #videogames

  • Murder Graphic Novel Ashes Launching on Steam in April

    Murder Graphic Novel Ashes Launching on Steam in April

    Developed by Melbourne-based studio Plot Twist, the game is slated for a Steam Early Access release in April 2026.


    The Story: A Thriller in Regional Victoria

    Set against the eerie, isolated backdrop of country Victoria, Australia, the game follows Azar Warren, a 16-year-old skater. After witnessing a gruesome murder in the city, Azar flees to the rural compound of her estranged grandfather, Stan, hoping for safety.

    However, the “refuge” quickly turns into a psychological trap. As Azar observes her grandfather’s increasingly erratic and suspicious behaviour, she begins to fear that the secrets hidden within the compound are just as dangerous as the killers chasing her from the city.

    Key Gameplay Features

    The game stands out for its unique “playable comic book” presentation and tactile interaction:

    • Interactive Graphic Novel: The story is told through dynamic, hand-drawn panels. Unlike a traditional visual novel, the artwork is interactive, pulling the player into the “gritty depiction” of the Australian landscape.
    • Tactile Puzzles: Players must help Azar survive by solving environmental mini-games, such as:
      • Reassembling torn-up photos to find clues.
      • Cracking codes on mysterious lockboxes.
      • Practising with a rifle at a homemade shooting range.
    • Branching Narrative: The game explores heavy themes of trust, intergenerational trauma, and survival, with player choices influencing Azar’s path toward justice—or further danger.

    Development Origins

    The concept for Ashes was born during the COVID-19 lockdowns in Melbourne. Creator Cléa Frost, who has a background in film and TV production (working on hits like The Newsreader and Surviving Summer), used the period to experiment with branching narratives. Supported by Screen Australia, the project evolved from a sci-fi epic into this intimate, human-scale mystery.


    Comparison: “Ashes” vs. “House of Ashes”

    It is worth noting that this game is distinct from the 2021 title The Dark Pictures Anthology: House of Ashes. While both involve survival and mystery:

    • Ashes (2026): A hand-drawn, 2D interactive graphic novel set in rural Australia focusing on a teen witness.
    • House of Ashes (2021): A 3D cinematic horror game set in Iraq involving soldiers and supernatural creatures.

    Find out more here – https://www.ashesnovel.com.au/

    #Ashes #ashesnovel #horror #murder #graphicnovel #PlotTwist #IndiEXP #games #gaming #gamers #videogames

  • New Gameplay Trailer For Resonant Q

    New Gameplay Trailer For Resonant Q

    Resonant Q is an upcoming third-person cosmic horror survival action game that has recently garnered attention for its unique “energy-as-life” mechanics and dark sci-fi world-building. Developed by Japan Productions—a studio comprised of veterans from Square Enix, SEGA, and the Silent Hill franchise—the game is slated for a 2026 release on PC via Steam and the Epic Games Store.


    The Setting: A Dying Orbital Ring

    Set in a future where Earth has been decimated, players take on the role of Volts, seasoned warriors who must ascend a collapsing Orbital Ring (often referred to as the “Ringworld”). The environment is a haunting blend of industrial megastructures, bioluminescent wetlands, and ruins of alien civilisations.

    The narrative is crafted by Steve Parker, a veteran writer known for his work in the Warhammer 40,000 universe, ensuring a story rich in “hard” sci-fi and unsettling cosmic horror.

    Core Gameplay: Energy is Everything

    Unlike traditional shooters, where health and ammo are separate concerns, Resonant Q centres on a Single Energy System. This system governs:

    • Life Support: Your oxygen supply depends on your remaining energy.
    • Combat: Firing weapons and using abilities drains the pool.
    • Exploration: Tools like scanners and detection systems require power to reveal enemies stalking you in the dark.

    This creates a high-stakes risk-reward loop. Players must venture from their base—a slum settlement at the foot of a space elevator—to scavenge resources and “Anomalies” on the Ring, then extract before their suit’s energy expires.

    Key Features

    • 1–3 Player Co-op: Play solo or with friends. In co-op, the tension increases as you must decide whether to share your dwindling energy with a teammate or save it for your own extraction.
    • Base Evolution: The “Slums” serve as a persistent hub where players can upgrade vendors, craft gear, and prepare for the next “RUN” up the elevator.
    • Hero Customisation: Players choose from different “Volts,” each with bespoke skill trees and playstyles.
    • Atmospheric Horror: The game transitions between high-octane action and slow, tense survival horror depending on the environment and the “anomalies” you encounter.

    Current Status

    As of January 2026, Japan Productions has recently released a gameplay trailer showcasing the game’s responsive gunplay and decaying environments. While a specific release date has not been set, it remains one of the more anticipated indie titles for the year, supported in part by an Epic MegaGrant.

    Find out more here – https://resonantq.com/

    #resonantq #scifi #horror #survival #action #steam #JapanProductions #games #gaming #gamers #videogames

  • Order of Kings Beta Test Set for Feb 5th

    Order of Kings Beta Test Set for Feb 5th

    The war drums are sounding! Developer DEQU Games has officially announced that its highly anticipated RTS/4X hybrid, Order of Kings, will launch its Closed Beta Test on February 5, 2026.

    This test marks the first time players can get their hands on a game that promises to blend the grand scale of 4X strategy with the intense, micro-management of real-time strategy (RTS).


    What to Expect in the Feb 5 Beta

    The February 5th launch isn’t just a technical check; it’s a deep dive into the game’s core systems. Unlike many mobile strategy games that rely on automated battle reports, Order of Kings focuses on True Real-Time Combat.

    1. RTS-Style Battlefield Control

    Players can command thousands of units on screen simultaneously. You aren’t just watching a simulation; you are actively kiting with cavalry, suppressing with archers, and flanking with infantry.

    2. Tactical 3D Terrain & Physics

    The beta introduces a 3D topographic system where the ground actually matters.

    • High Ground: Provides defensive advantages and increased range.
    • Forests: Can be used to conceal troops for ambushes.
    • Unit Collision: Units have “physical volume,” meaning you can use heavy infantry to body-block narrow passes or protect your backline.

    3. The Strategist System

    One of the most unique reveals for this test is the Strategist System. Players can assign specific legendary commanders (like Lu Bu or Yu Ji) to specialised slots to trigger active skills—such as speed bursts or healing—during the heat of battle.


    How to Join the Test

    The test will be available on Android and PC (Steam). Here is how you can secure your spot:

    • Pre-registration: Sign up on the official website https://ook.dequgames.com/en/ or via Google Play
    • First-Come, First-Served: Official access is granted upon creating a character once the servers go live on Feb 5. If the first batch of slots fills up, the developers have stated they may release more based on server stability.
    • Data Policy: Notably, the developers have indicated that neither data nor billing will be wiped after this test, meaning your progress carries over.

    Fair Play Commitment

    DEQU Games has emphasised a “Fair Competition” model for this beta. There are no VIP stat boosts or “pay-to-skip” mechanics for city building—all constructions and upgrades are designed to be completed quickly so players can focus on the strategy of war rather than waiting for timers.

    #RTS4X #FusionGame #OrderofKings #BetaTest #Gameplay #Trailer #games #gaming #gamers #videogames

  • Prison Boss Prohibition gets new Grind and Shine DLC

    Prison Boss Prohibition gets new Grind and Shine DLC

    Yesterday, VR studio TREBUCHET officially released the “Grind & Shine” DLC (often referred to by fans by its industrial “Rise & Grind” theme) for Prison Boss Prohibition, the high-stakes sequel to the cult hit Prison Boss VR.

    The expansion, which launched January 22, 2026, on Meta Quest and SteamVR, pivots from the brewery and tailoring of previous updates toward the gritty world of industrial blacksmithing.

    New Turf: The Town of Scrambleton

    Players are transported away from the familiar streets of New Yolk City to Scrambleton, a smog-filled 1930s rail-town. The setting introduces a new level of environmental immersion, featuring passing trains and boarded-up warehouses that serve as the backdrop for your latest illegal operations.

    Forging a Fortune with “The Eggsploiters”

    The DLC introduces a powerful new faction: The Eggsploiters. These ruthless gold-mine tycoons and businessmen serve as your new patrons, demanding high-end goods that require a mastery of metalwork. To meet their needs, players will utilise a brand-new suite of tools, including:

    • The Anvil & Hammers: For shaping raw materials.
    • The Forge Oven: For melting down precious metals.
    • The Grindstone & Ring Moulds: For polishing and finishing luxury items.

    The crafting catalogue has expanded significantly, allowing players to create gold bars, gemstones, rings, watches, and even “dodgy” tools like wrenches and razors to sell on the black market.

    Bribes and “Blue-Coats”

    Accompanying the DLC is a free base-game update that adds a layer of strategy to police encounters. Players can now throw cash at police officers (values ranging from $8 to $13) to bribe them into turning back. However, the mechanic carries a risk; if you miss the throw or get caught while your money respawns on the counter, the law will crack down even harder.

    The update also introduces a variety of new male and female police character models and several “quality of life” fixes, such as improved multiplayer voice syncing and smoother tool physics.


    Price & Availability: The Grind & Shine DLC is available now for $4.99. It is also included for owners of the Season Pass, which launched in December for $7.99.

    Find out more here – https://prisonboss.fun/

    #PrisonBossProhibition #DLC #RiseandGrind #TREBUCHET #Creature #vrgames #PrisonBossVR #games #gaming #gamers #videogames