Category: Video Games

  • Feel the Need for Speed: Battlefield 6’s Explosive Top Gun Update Flies In This August 18

    Feel the Need for Speed: Battlefield 6’s Explosive Top Gun Update Flies In This August 18

    Get ready to strap in, double-check your flight inverted toggles, and cue the Harold Faltermeyer anthem! The wait is almost over for virtual aviators and ground-pounders alike.

    Phase 2 of Battlefield 6 Season 4 is officially launching on August 18, bringing a legendary crossover with Paramount’s iconic Top Gun franchise. Whether you’ve spent hundreds of hours mastering dogfights or you’re looking to jump into carrier-based warfare for the very first time, this high-octane update is taking combat to all-new heights across the Pacific.

    Here is everything you need to know about how EA and DICE are bringing the ultimate high-speed aerial experience to Battlefield 6.

    Two-Seater Jets Are Back in the Danger Zone

    For the first time in over two decades, fixed-wing two-seater fighter jets make their glorious return to the franchise.

    Pilots can take to the skies alongside a dedicated back-seater in two brand-new jets: the F/A-81F Super Spectre and the F-74A Seacat (inspired by modern military powerhouses like the F/A-18 Super Hornet and F-14 Tomcat). Grab a squadmate to act as your RIO (Radar Intercept Officer) to spot targets, drop countermeasures, and clear enemy airspace together.

    For newcomers worried about taking off, a new Aeroplane Control Assist toggle will help greenhorn pilots get comfortable manoeuvring in dogfights without nose-diving straight into the ocean.

    Legendary Battlefields: Wake Island Reborn

    It wouldn’t be a classic Pacific-theatre update without one of the most iconic maps in gaming history.

    Wake Island is back, completely rebuilt and reimagined around Battlefield 6’s modern Sandbox. With massive aircraft carriers anchoring each side of the horseshoe-shaped island, the battle expands across land, air, and sea. Expect chaotic beachfront amphibious assaults, high-altitude dogfights, and bunker-to-bunker infantry shootouts.

    Additionally, the battle royale mode REDSEC gains a new High Value Zone at Fort Lyndon: the USS Grant, a crashed carrier packed with high-tier loot.

    New Game Modes: Carrier Strike & Fighter Sweep

    The Top Gun update isn’t just about extra hardware; it redefines how you play:

    • Carrier Strike: The ultimate test of combined-arms warfare. Fight across the Pacific to capture objective sectors, deploy naval and air assets, and punch a hole through the enemy fleet to infiltrate and destroy their aircraft carrier from the inside out.
    • Gauntlet – Fighter Sweep: Pure aerial chaos. Squads take to the sky to hunt down enemy jets, execute tactical manoeuvres, and destroy enemy supply stockpiles to climb the leaderboard.

    Voice Work from Top Gun: Maverick Royalty

    This collaboration isn’t just cosmetic—it brings iconic star power right into your headset. Fully voiced Operator skins and cosmetics for three Top Gun: Maverick fan favourites will drop during the event:

    • Lt. Bradley “Rooster” Bradshaw (voiced by Miles Teller)
    • Lt. Robert “Bob” Floyd (voiced by Lewis Pullman)
    • Adm. Solomon “Warlock” Bates (voiced by Charles Parnell)

    New Firepower & Quality-of-Life Gear

    If you prefer boots on the ground, the update brings fresh gear to play with. You can unlock the Interdictor, Battlefield 6’s longest-range sniper rifle yet, through the event Battle Pass to pick off target pilots at long range.

    EA is also introducing an optional ADS Dispersion Crosshair to give players clear visual feedback on how sustained fire and movement affect recoil and accuracy—perfect for dialling in your burst control during intense firefights.

    Ready for Takeoff?

    With two-seat jet dogfights, the return of Wake Island, and heavy carrier combat, the Top Gun update looks set to deliver some of the biggest cinematic sandbox moments in Battlefield 6 history.

    Clear your schedule for August 18, grab your favourite wingman, and get ready to dominate the Pacific skies!

    Find out more here

    #Battlefield6 #TopGun #GamingNews #Battlefield #TopGunMaverick #FPS #TechMash #PCGaming #PS5 #XboxSeriesX

  • Day-Walker, Night-Stalker: Everything You Need to Know About The Blood of Dawnwalker

    Day-Walker, Night-Stalker: Everything You Need to Know About The Blood of Dawnwalker

    If you’ve been keeping a close eye on the RPG horizon, chances are The Blood of Dawnwalker has popped onto your radar. Developed by Rebel Wolves—a studio founded by former The Witcher 3 director Konrad Tomaszkiewicz—and published by Bandai Namco, this Unreal Engine 5 dark fantasy RPG promises to blend rich storytelling with gritty medieval lore.

    Set against the grim backdrop of 14th-century Europe as war and the Black Death devastate the land, vampires and nightmare creatures have emerged from the shadows to seize power. You step into the boots of Coen, a young man turned into a “Dawnwalker”—a hybrid being caught between light and darkness.

    So, what kind of game is The Blood of Dawnwalker, and what makes its mechanics so compelling? Here is everything you need to know!

    1. Dual Gameplay Loops: Human by Day, Monster by Night

    One of the game’s core mechanics is Coen’s dual nature. Because you tread the line between mortality and the undead, your abilities dynamically transform depending on the sun and moon:

    • By Day (Human Form): Focus on traditional combat skills. Wield swords, master martial techniques, and cast powerful elemental or defensive magic to battle human foes and rival factions.
    • By Night (Vampire Form): Embrace supernatural powers. Unleash razor-sharp claws, defy gravity, utilise dark blood magic, and execute visceral vampiric attacks to overwhelm enemies.

    This shift isn’t just cosmetic; each time of day offers distinct approach strategies, hidden mysteries, and unique ways to tackle challenges across the world.

    2. A Ticking Clock: The 30-Day Narrative System

    Inspired by classic pen-and-paper tabletop RPGs, The Blood of Dawnwalker introduces a unique time-management mechanic that makes every choice feel weighty:

    • 30 Days to Save Your Family: You have a fixed time window of 30 days and nights to complete your overarching quest to save Coen’s family (or burn everything down in a quest for vengeance).
    • Segmented Time: Each day and night is split into eight time segments. Taking on plot-advancing main quests, levelling up, or major actions consumes specific time segments.
    • No Real-Time Ticking Timer: Exploring the open world, taking on side quests, and discovering ruins do not advance the time. Time only moves when you commit to plot-heavy tasks.
    • Tough Choices: There are more plot quests than total available time segments, meaning you cannot do everything in a single playthrough. Deciding who to help, who to abandon, or how to prepare will directly shape the narrative and world around you.

    3. Non-Linear Sandbox Storytelling & Reputation

    Unlike traditional linear RPGs, The Blood of Dawnwalker gives players maximum narrative agency:

    • Multiple Paths & Outcomes: Rush straight to your objective unprepared, take time to build alliances, or turn your back on humanity altogether—the choice is yours.
    • Dual-Scale Reputation System: Your actions affect two reputation scales that track your standing with various factions and antagonists, altering how NPCs interact with you and how the world responds to your presence.
    • Post-Main Quest Play: Completing the main narrative doesn’t necessarily end your journey—you can continue exploring the open world and clearing side quests afterwards.

    4. A Hand-Crafted Open World Built in Unreal Engine 5

    The Blood of Dawnwalker features a sprawling, immersive open world set across 14th-century Southeast Europe:

    • Rich Environments: Roam through dense forests, treacherous swamps, snow-capped mountaintops, and bustling medieval settlements.
    • Hidden Secrets: Uncover ancient ruins and forgotten lore tucked away in forgotten corners of the map.
    • Next-Gen Visuals: Built from the ground up in Unreal Engine 5, the game delivers breathtaking lighting, atmosphere, and detailed character models.

    Quick Overview & Platforms

    • Genre: Open-World Dark Fantasy Action RPG
    • Developer / Publisher: Rebel Wolves / Bandai Namco Entertainment
    • Engine: Unreal Engine 5
    • Target Playtime: Approx. 50–70 hours
    • Platforms: PC, PlayStation 5, Xbox Series X|S

    Final Thoughts

    By combining the dark, atmospheric storytelling of classic dark fantasy with innovative time-management mechanics and dual daytime/nighttime playstyles, The Blood of Dawnwalker is shaping up to be a dream title for hardcore RPG enthusiasts. Whether you choose to hold onto your humanity or embrace the curse of the night, your decisions will echo across a world in decay.

    Has The Blood of Dawnwalker made it onto your wishlist yet? Let us know in the comments below!

    Find out more here

    #TheBloodOfDawnwalker #Dawnwalker #RebelWolves #RPG #GamingNews #DarkFantasy #PCGaming #PS5 #XboxSeriesX #TechMash Gaming

  • Build, Automate, Defend: Sci-Fi Strategy Game ‘Rogue Drone’ Officially Launches on Steam!

    Build, Automate, Defend: Sci-Fi Strategy Game ‘Rogue Drone’ Officially Launches on Steam!

    Sci-fi strategy fans, rejoice! Independent developer KBGS has officially launched their highly anticipated title, Rogue Drone, today on Steam—and it brings a fresh, deeply engaging mix of genres that strategy enthusiasts won’t want to miss.

    If you love the satisfaction of optimising complex systems, building impenetrable bases, and watching automated machinery do the heavy lifting, Rogue Drone is designed right for you.

    What is Rogue Drone?

    Rogue Drone is a sci-fi strategy game built around long-term optimisation and tactical survival. Rather than sticking to just one genre, KBGS has seamlessly blended four addicting gameplay pillars:

    1. Active Resource Mining: Dive into resource gathering to fuel your expansion and power your operation.
    2. Base Building: Construct, manage, and scale up your futuristic facilities to support your defensive and production needs.
    3. Automation: Set up intricate automated networks and logistics systems so your base keeps running like a well-oiled machine while you focus on bigger threats.
    4. Tower Defence: Design lethal defensive choke points and unleash heavy weaponry to fend off incoming hostile waves.

    Together, these mechanics create a deeply rewarding loop where every tweak to your base layout or automation chain directly impacts your survival against unrelenting foes.

    Tailored for the Ultimate Optimiser

    What sets Rogue Drone apart is its commitment to long-term optimisation. Whether you’re fine-tuning your resource pipelines, expanding your grid, or tweaking your defence towers to tackle tougher enemy waves, the game offers incredible depth for players who love problem-solving, tinkering, and efficiency.

    Launch Discount Available Now!

    Ready to take command? Rogue Drone is available right now on Steam.

    To celebrate today’s release, KBGS is offering a 10% launch discount for a limited time—making it the perfect moment to pick up the game, jump in, and start building your ultimate autonomous outpost.

    Head over to Steam, grab your copy, and see how long your automated fortress can survive!

    Find out more here

    #RogueDrone #IndieGame #SciFiGames #StrategyGames #TowerDefense #BaseBuilding #Automation #SteamGames #IndieDev #GamingNews #PCGaming

  • Step Into the Dreamlands: Solo Developer Anas Sammak Releases Free Demo for Cosmic Horror ‘INURE’

    Step Into the Dreamlands: Solo Developer Anas Sammak Releases Free Demo for Cosmic Horror ‘INURE’

    If you are a fan of immersive cosmic horror, atmospheric indie gaming, and classic survival mechanics, there’s an exciting new title on your radar. Solo indie developer Anas Sammak has officially released a free playable demo on Steam for INURE, a chilling first-person cosmic survival horror game created independently over the course of more than two years in Damascus, Syria.

    Crafted with passion amidst the technical and practical challenges of solo game development, INURE offers a deeply atmospheric experience where beauty and dread exist side-by-side.

    What Is INURE?

    In INURE, you step into the shoes of Detective Marc Whitecloud, who is investigating the mysterious, unexplained disappearance of 28 people. When a sudden lead pulls him into the Dreamlands—a hostile, surreal dimension where the fundamental laws of reality no longer apply—Marc finds himself trapped in a fight for survival against forces beyond human understanding.

    The newly released free demo gives players roughly an hour of gameplay to test their nerves, explore unsettling environments, and get a taste of what Sammak has spent over two years crafting.

    Key Features to Expect in INURE

    INURE blends classic survival horror tension with modern, immersive mechanics:

    • Tactile Physics-Driven World: Experience a tangible environment where you can physically lift, drag, inspect, and manipulate objects. Players can ease doors open gently, clear physical obstacles, or use surrounding objects to create distance from threats.
    • Tight Inventory & Resource Management: True to the survival horror genre, space in your inventory is severely limited. You’ll need to carefully manage supplies, ration healing items, and craft consumables on the fly.
    • Scarcity & Strategic Combat: Weapons and ammunition are available, but firepower won’t always save you. Ammunition is extremely scarce, forcing you to pick your battles wisely or find creative ways to avoid danger entirely.
    • Surreal Cosmic Horror: Set in a haunting, handcrafted world, INURE balances breathtaking visual design with deeply wrong, unsettling horrors.

    A Passionate Solo Endeavour

    Developing an ambitious 3D survival horror game as a solo creator is no easy feat—let alone doing so from Damascus over two years. Speaking on the project, Anas Sammak shared his vision for the game:

    “My goal is to make the strongest game I possibly can, one that combines horror, action, and exploration within a fun and atmospheric journey.”

    With a planned 2 to 3-hour focused full campaign, INURE is shaping up to be a tight, memorable indie horror experience.

    How to Play the Demo

    The free demo for INURE is available right now on Steam for Windows PC. If you love games like Resident Evil, Silent Hill, or Lovecraftian cosmic horror, this is definitely one to try and add to your Steam Wishlist!

    Have you checked out the INURE demo yet? Let us know your thoughts in the comments below!

    Find out more here

    #INURE #IndieHorror #GamingNews #SurvialHorror #IndieDev #GameDev #SteamDemo #CosmicHorror #TechMash

  • Descend Into Darkness: ‘Resonance: A Plague Tale Legacy’ Reveals Chilling New Trailer Ahead of August Launch

    Descend Into Darkness: ‘Resonance: A Plague Tale Legacy’ Reveals Chilling New Trailer Ahead of August Launch

    Asobo Studio and Focus Entertainment give fans a haunting peek into Minotaur Island and the origins of the Macula.

    Gaming fans, brace yourselves! Focus Entertainment and Asobo Studio have just dropped a gripping new story trailer for Resonance: A Plague Tale Legacy, giving us an exhilarating look at what lies beneath the surface of the upcoming prequel.

    Set to release on August 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, this next entry in the critically acclaimed franchise promises a darker, action-packed dive into the origins of the Macula.

    Check out everything you need to know about the latest trailer reveal and what awaits players later this month!

    A Heist Gone Wrong and a Mysterious Island

    While previous titles centred on Amicia and Hugo, Resonance: A Plague Tale Legacy takes us back 15 years before the events of A Plague Tale: Requiem. Players step into the boots of a young Sophia—the fan-favourite sea captain and smuggler.

    After what was supposed to be the heist of a lifetime in Venice goes catastrophically wrong, Sophia and her trusted companion Leni are forced on the run. Their journey leads them to the eerie shores of Minotaur Island, a land shrouded in ancient Minoan ruins, forgotten civilisations, and deadly myths.

    As Sophia searches for answers about her past, she becomes entangled in the deep-rooted origins of the Prima Macula—while being relentlessly hunted by a dark, unyielding presence that lurks in the shadows.

    More Action, Lethal Combat, and Mind-Bending Puzzles

    Resonance marks an exciting evolution for the series. While keeping the dread and atmosphere that fans love, Asobo Studio is swapping pure stealth for a much more hands-on, action-oriented approach:

    • Fierce Melee Combat: Sophia is a formidable warrior. Expect dynamic close-quarters action utilising chain sword attacks, dagger strikes, well-timed parries, and lethal finishing moves.
    • Dual-Timeline Mechanics: Experience a unique narrative mechanic shifting between Sophia’s medieval timeline and ancient Minoan times, where actions in the past actively echo into the present.
    • Light as a Weapon & Tool: Navigating pitch-black depths remains crucial. Players will manipulate light sources and use a stolen Minoan sphere to solve intricate environmental puzzles engineered by Daedalus.
    • A Relentless Threat: Stealth isn’t completely gone. You’ll still need to hide, outsmart, and survive against an unkillable mythical presence stalking your every move.

    Behind-the-Scenes Content & What’s Next

    To keep the hype train rolling ahead of launch, Focus Entertainment has also been rolling out short featurette videos across their social channels covering key gameplay elements:

    • The Scenery: A tour of the contrasting environments, from Venice to Minotaur Island.
    • Look for the Light: Exploring how light mechanics keep you alive in the pitch dark.
    • Know Your Opponents & Fierce and Lethal: Showcasing Sophia’s deadly arsenal and the enemy factions you’ll encounter.

    Release Date & Availability

    Resonance: A Plague Tale Legacy officially releases on August 27, 2026.

    • Platforms: PlayStation 5, Xbox Series X|S, PC (Steam, Epic Games Store)
    • Developer: Asobo Studio
    • Publisher: Focus Entertainment

    Will you survive the trial of Minotaur Island and unravel the legacy of the Macula? Mark your calendars—the darkness awaits!

    Find out more here

    #APlagueTale #ResonanceAPlagueTaleLegacy #AsoboStudio #FocusEntertainment #PS5 #XboxSeriesX #PCGaming #GamingNews #TechMash

  • Merge, Blast, and Climb: “KESU-JI” Brings Action-Packed Puzzle Fun to Steam and Switch!

    Merge, Blast, and Climb: “KESU-JI” Brings Action-Packed Puzzle Fun to Steam and Switch!

    Puzzle fans and casual gamers, mark your calendars! peakvox, an original game development label by O-TWO Inc., has officially announced its latest project: KESU-JI, a brand-new, exhilarating merge-action experience.

    Blending satisfying merge mechanics with elements of puzzle, action, and arcade shooting, KESU-JI is set to launch on Steam on Friday, August 28, 2026, followed by a Nintendo Switch release in Autumn 2026.

    What is KESU-JI?

    At its core, KESU-JI takes the universally satisfying mechanic of merging matching blocks and spins it into six completely distinct gameplay modes. Set against a chill visual aesthetic accompanied by relaxing sound design, the game lets players relax at their own pace while offering deep high-score chasing for those with a competitive edge.

    Whether you prefer traditional puzzle strategy, fast-paced arcade action, or drone combat, KESU-JI packs something for every playstyle:

    • Mode Gravity: Centre-focused physics! Keep merging blocks around a gravitational core to stay within the designated safe zone.
    • Mode Shooter: Fast-paced action where blocks close in from 360 degrees. Match identical numbers to clear space and rack up points!
    • Mode MewMew: A race against the clock—stack your blocks as high as possible before time runs out to earn massive multipliers.
    • Mode 65536: The ultimate merge challenge! Merge numbers continuously to double their values and reach the elusive 65536 tile.
    • Mode Climbing: A gruelling time-attack mode where you must merge efficiently to scale a mountain peak under pressure.
    • Mode Drone: Action-shooting fusion! Pilot a drone, defend the DNA core, blast incoming enemies, and gain EXP to upgrade your abilities.

    Unlock Rewards & Rule the Global Leaderboards

    KESU-JI offers smooth controls, in-game power-ups (like Smashes, Nudges, and Bombs), and global competition:

    • Online Leaderboards: Track your performance across individual modes or aim for the top of the overall cumulative ranking.
    • Total Score Rewards: Every game you play adds to your overall score. Accrue points to unlock gameplay perks, cosmetic skins, and new music tracks to customise your experience.

    Release Info & Pricing

    • Steam Release: Friday, August 28, 2026 (with a planned 10% launch discount)
    • Nintendo Switch Release: Autumn 2026
    • Price: $4.99
    • Players: 1 Player (Global Online Leaderboard support)
    • Developer/Publisher: peakvox / O-TWO Inc.

    You can check out the official trailer and add KESU-JI to your Steam wishlist ahead of its launch later this month!

    Find out more here

    #KESUJI #peakvox #OTWO #IndieGames #Steam #NintendoSwitch #PuzzleGames #MergeGame #GamingNews #TechMash

  • Hack the Airwaves! Warframe’s Free ‘Amir’s Shockwave’ Nightwave Mix and 1999 Additions Live Now

    Hack the Airwaves! Warframe’s Free ‘Amir’s Shockwave’ Nightwave Mix and 1999 Additions Live Now

    Tenno, crank the volume and check your radio scanners—a major signal glitch just hijacked the airwaves! Digital Extremes has officially dropped Nightwave Mix: Amir’s Shockwave, bringing a wild, 1999-themed takeover to Warframe’s free rewards track across all platforms.

    Whether you’re looking to gear up with limited-time cosmetics, dive into a brand-new tabletop-inspired text adventure, or jam out to fresh beats from 1999’s favourite boyband, there’s plenty of high-voltage content waiting for you today.

    Electrify Your Fashion with Free Rewards Track Gear

    Taking over the airwaves this season is none other than Amir Beckett (Volt of The Hex), voiced by Kevin Afghani (Super Mario Bros. Wonder). As with previous Nightwave rotations, Amir’s Shockwave offers a completely free rewards track accessible right from your Orbiter’s Navigation console or radio scanner.

    By taking on Daily, Weekly, and Permanent Weekly objectives, you’ll earn progress toward limited-time loot, including:

    • Kaneshell Atomicycle Regalia (for Operator and Drifter)
    • Globakk Syandana backpiece
    • Exclusive 1999-themed cosmetics, gear, and utility items

    Note: These rewards will rotate out when the next Nightwave season arrives, so grab them while the broadcast is still live!

    Roll for Initiative: Permanent Feature Additions

    It’s not just a temporary signal—this update also introduces exciting permanent features to the Origin System!

    Fables & Frontiers: Running Late Mini-Narrative Adventure

    Step away from the bullet-jumping and enter the mind of Fablemaster Amir. Available permanently at your Orbiter’s POM-2 terminal, Fables & Frontiers: Running Late is a six-day tabletop RPG-inspired text adventure filled with custom character sheets, magic dice, and wild narrative turns.

    How to Unlock:

    1. Complete The Hex Quest (and its finale).
    2. Reach Rank 5 (Pizza Party) with The Hex Syndicate.
    3. Achieve a “Close” (Rank 5) Chemistry level with Amir in the KIM system.
    4. Visit Amir’s new game room, The Dominion of Höllvandeim, on the 2nd floor of the Höllvania Central Mall hub to create your character sheet!

    New Tunes & Fresh TennoGen Drops

    If you’ve been dying for more music from Warframe: 1999, the devs have delivered:

    • New On-lyne Track: The highly-requested hit “Running Late” by pop sensation On-lyne is finally here to turn your Orbiter into a full-blown concert!
    • Streaming Release: Alongside “Running Late,” two new Fables & Frontiers tracks have officially landed on Spotify, Apple Music, YouTube Music, Amazon Music, Bandcamp, and other major streaming platforms.

    Fresh Fashion Frame Additions

    • Baruuk Shaoshi Skin: Give the reluctant warrior a stunning makeover with the new Shaoshi Collection, available in the Warframe Market.
    • Community TennoGen: Six new player-designed cosmetics have arrived, including the Kullervo Ascophilia Skin (by Erneix), Harrow Profitas Skin (by Malaya, Jadie, & Noxxr), Haemadys Operator Mask (by Vhynnz), and Oraxia Agamva Helmet (by Led2012).

    Log In and Play Today!

    Nightwave Mix: Amir’s Shockwave is live right now for free across all platforms (PC, PlayStation, Xbox, Nintendo Switch, and Mobile). Hop in, complete your Nightwave challenges, roll the dice with The Hex, and tune into the hottest track in 1999!

    Find out more here

    #Warframe #Warframe1999 #AmirsShockwave #Nightwave #GamingNews #TechMash #TennoGen #GamingCommunity #FreeToPlay

  • Don’t Go into the Woods: Santa Barbara Games Announces ‘Voidwood’, a New Co-Op Survival Horror Game

    Don’t Go into the Woods: Santa Barbara Games Announces ‘Voidwood’, a New Co-Op Survival Horror Game

    If your friend group’s favourite weekend activity is screaming in terror together on Discord, add this one to your Steam wishlist immediately.

    Santa Barbara Games has officially announced Voidwood, a 1–4 player co-op survival horror game slated to launch on Steam in 2027.

    Set in an eerie, ancient forest that looks deceptively inviting by sunup, Voidwood promises a thrilling mix of atmospheric exploration, strategic crafting, and heart-pounding nocturnal survival.

    What is Voidwood?

    At first glance, the world of Voidwood welcomes you with lush canopies, tranquil streams, and hidden ruins. But don’t let the scenic views fool you—this forest carries a sinister curse.

    The core gameplay centres around a tense, day-and-night cycle:

    • By Day (Explore & Prepare): You and up to three friends must venture out into the wild. Use the sunlight to gather vital resources, build a fortified base, craft traps, and unravel the lore behind the forest’s curse.
    • By Night (Survive the Hunt): As soon as darkness falls, the atmosphere shifts drastically. The cursed woods transform into lethal hunting grounds filled with terrifying creatures. Your group’s survival depends on how well you fortified your shelter during the day and how well you work together in the dark.

    Perfect for Fans of Co-Op Horror

    Combining the addictive resource-management of survival titles like Sons of the Forest and Valheim with the terrifying co-op tension of games like Phasmophobia and Lethal Company, Voidwood aims to test both your survival instincts and your friendships.

    Will you stick together to hold the line, or leave your buddy behind as bait when the woods come alive?

    Release Date & Platforms

    Voidwood is being developed for PC via Steam, with a target release window in 2027.

    Keep your flashlight batteries charged and stay tuned to TechMash for more updates as development unfolds!

    Find out more here

    #Voidwood #SantaBarbaraGames #CoOpGaming #HorrorGames #SurvivalHorror #Steam #GamingNews #IndieGames #TechMash

  • Warhammer 40,000: Dawn of War IV Pushed to December — But Commander Edition Gets Early Access!

    Warhammer 40,000: Dawn of War IV Pushed to December — But Commander Edition Gets Early Access!

    RTS fans and Grimdark generals will need to hold their drop pods just a little bit longer. Developer KING Art Games and publisher Deep Silver have officially announced that Warhammer 40,000: Dawn of War IV has moved its launch date to December 3, 2026.

    However, there’s good news for die-hard strategists: players who pick up the Commander Edition will get to jump into the fray three days early, starting November 30, 2026.

    Why the Delay?

    According to Creative Director Jan Theysen, the extra time is being used to fine-tune the game and deliver the high-quality experience fans have been waiting for.

    “As we approached the final stages of development, we saw an opportunity to further enhance Dawn of War IV and deliver the quality of experience we’ve always envisioned. The additional time will allow us to continue optimising performance, resolving bugs, and applying further polish to ensure players have the best possible experience from day one.” > — Jan Theysen, Creative Director at KING Art Games

    Rather than rushing out the door, the team is actively incorporating feedback from recent community playtests, ensuring that performance optimisation, bug squashing, and balance tuning are top priorities before release.

    What Can Players Expect at Launch?

    Developed by KING Art Games (the talent behind Iron Harvest), Dawn of War IV is pitched as a true return to the classic RTS roots that made the original 2004 title a legendary hit.

    Here is what you can look forward to when the war begins:

    • Four Playable Factions: Command the Space Marines, Adeptus Mechanicus, Necrons, or Orks, each featuring distinct playstyles, base-building, and upgrade trees.
    • Return to Kronus: Set 200 years after Dark Crusade, the narrative-driven single-player and co-op campaigns follow Space Marines Cyrus and Jonah as they attempt to rebuild their chapter.
    • Fan-Favorite Modes Return: Alongside competitive multiplayer (1v1, 2v2, 3v3) and Skirmish modes, the hugely popular co-op Last Stand mode makes its official comeback.
    • Modernised Combat Systems: Expect cover systems, base building, tactical stratagems (like orbital bombardments), and the return of an expanded Sync Kill system to bring close-quarters combat to life.

    What’s Next? Updated Year One Roadmap

    KING Art Games has also released an updated Year One Roadmap aligning with the revised launch schedule. Post-launch support will include free updates featuring the return of Crusade Mode, new maps, additional Commanders, and a full Mission Editor. Two major story expansions and a fifth playable faction are also planned for Year One.

    In the coming months leading up to December, players can expect more Battlefield Reports, gameplay showcases, and developer deep dives. Both the Standard and Commander Editions of Warhammer 40,000: Dawn of War IV are currently available for pre-order on Steam with a 10% discount.

    Are you planning to jump onto Kronus on Day One, or will you be grabbing the Commander Edition for early access? Let us know in the comments below!

    Find out more here

    #DawnOfWar4 #Warhammer40k #KINGArtGames #RTS #GamingNews #TechMash #PCGaming #Warhammer #DawnOfWar

  • Grab Your Sunscreen: ‘Lazy River’ Reveals Heat-Packing Desert Biome and New Features!

    Grab Your Sunscreen: ‘Lazy River’ Reveals Heat-Packing Desert Biome and New Features!

    If you thought a relaxing day at the waterpark couldn’t get any more chaotic, think again. Lazy River, the wacky co-op waterpark zombie survival FPS from independent developer Mike Boxleiter (co-creator of the hit social deduction board game Secret Hitler and mobile classic Solipskier), is cranking up the heat!

    First showcased during Day of the Devs at Summer Games Fest 2026, Lazy River has just dropped a fresh trailer revealing a brand-new Desert Biome alongside a beach wagon’s worth of insane new features.

    What is Lazy River?

    For those who missed its initial debut, Lazy River takes place aboard Water Station One—proudly billed as the galaxy’s most unregulated waterpark. The premise is as hilarious as it is absurd: someone peed in the pool, mixing human urine with murky extraterrestrial space water and turning the park’s guests into bloodthirsty, water-vulnerable zombies.

    To survive and reach the park exit, you and up to three friends must scavenge parts, build a custom escape vessel, and blast through hordes of infected patrons and rogue security robots.

    Barefoot in the Dunes: The New Desert Biome

    The latest trailer gives us a deep dive into the Desert Biome, proving that even when the water runs low, the action doesn’t dry up!

    Here is everything packed into today’s update:

    • From Floating to Offroading: You aren’t tied to the water anymore! The Desert Biome swaps lush rivers for dusty dunes, introducing tyres and air fan engines so you can take your makeshift rafts off-road. Just watch out for prickly, innertube-popping cacti!
    • Sand-Swimming Zombies: Think you’re safe on dry land? Think again. Infected patrons can now swim through shifting sediment like terrifying land-sharks. Keep your eyes peeled for movement beneath the sand.
    • 5 New Water Guns (14 Total Arsenal): Five brand-new soaking weapons join the fight, bringing the full arsenal up to 14 distinct water guns—ranging from classic hand-pumped blasters to heavy-duty battery-powered pressure washers. Waterlog the zombies until they burst!
    • Upgraded Floating (and Offroading) Fortresses: Turn a simple dinghy into an absolute unit. You can now build with zombie-proof reinforced walls, turrets, tethered sails, rudders, bathtubs (for filling water balloons on the fly!), and even grills to cook meals on the go.
    • Real Water & Weight Physics: Don’t get too greedy with your upgrades! Lazy River features a full physics simulation, meaning weight distribution and buoyancy matter. Overload one side of your raft with turrets, and you just might capsize.

    When Can You Play?

    If you’re attending PAX West 2026 in Seattle from September 4–7, you’re in luck! A hands-on playable demo featuring the new Desert Biome will be debuting at the PAX Rising booth.

    For everyone else, Lazy River is officially set to hit Steam Early Access in 2027. You can head over to Steam right now to add it to your wishlist and start planning your ultimate zany waterpark escape raft.

    What’s your dream waterpark survival build? Let us know in the comments below!

    Find out more here

    #LazyRiver #IndieGames #GamingNews #CoOpGames #ZombieFPS #DayOfTheDevs #SummerGamesFest #PAXWest #TechMash #PCGaming #SteamEarlyAccess

  • Set Sail for Frosty Frontiers: Pirate101 Launches ‘The Trail Goes Cold’ Update Today!

    Set Sail for Frosty Frontiers: Pirate101 Launches ‘The Trail Goes Cold’ Update Today!

    Ahoy, swashbucklers! If you’ve been itching to chart a course into uncharted waters, KingsIsle Entertainment has delivered the ultimate reason to weigh anchor. Pirate101, the beloved family-friendly pirate MMORPG, has officially launched its newest major content update on PC: The Trail Goes Cold.

    This exciting update officially resumes the game’s main storyline, plunging players into the icy depths of Polaris—a frigid, mystery-laden world with deep-rooted lore and history across the Spiral.

    What’s Happening in ‘The Trail Goes Cold’?

    The high-seas adventure heats up (or rather, cools down!) as the high-stakes Race to El Dorado takes a dramatic turn. Following the reveal of a dangerous new contender, pirates must seek aid from trusted allies and former adversaries alike to track down Oksana across the far reaches of the Spiral.

    Your frosty journey kicks off by speaking with One-Eyed Jack in Flotsam before setting sail for Polaris.

    Polaris isn’t just any destination; it’s a world steeped in history. Once a dominant empire led by Emperor Napoleguin, Polaris plunged the Spiral into war—an era of chaos that inadvertently gave rise to the first generation of Pirates.

    What to Expect in Polaris

    Whether you’re exploring bustling city streets or braving the harsh arctic wilderness, The Trail Goes Cold brings plenty of fresh content for captain and crew:

    • Explore the Capital & Wilderness: Visit local vendors, kick back in the local tavern, and venture out into the frozen outskirts—where local rumours warn of a terrifying abominable beast lurking in the snow.
    • A New Storyline Companion: Recruit Oleg, a steadfast Privateer companion and “True Revolutionary,” who stands ready to bring muscle and strategy to your crew against the perils of Polaris.
    • Return of Fan-Favorite Mechanics: Classic gameplay mechanics make a welcome comeback, including Stormgate travel, ship docking, the Team Up Kiosk, and the Transportaler.
    • New Social & Tactical Features: Explore the Midnight Moon Taverne and Cellar, encounter lively ambient NPCs, gather loot with Group Plunder Chests, and battle across unique new battleboard props.

    Ready to Navigate the Frozen Skies?

    Whether you’re a seasoned pirate captain returning to claim your glory or a brand-new player looking for accessible tactical MMO combat, The Trail Goes Cold offers the perfect opportunity to dive into the Spiral.

    Pirate101 is free-to-play and available now on PC via the official Pirate101 website. Gather your crew, adjust your sails, and set a course for Polaris today!

    Find out more here

    #Pirate101 #TheTrailGoesCold #KingsIsle #MMORPG #PCGaming #GamingNews #Polaris #TechMash #FreeToPlay

  • Classic Roguelike Meets Modern Horde Shooter: Delve Survivors Announced by iDiOSLAB and NGJ

    Classic Roguelike Meets Modern Horde Shooter: Delve Survivors Announced by iDiOSLAB and NGJ

    If you’re a fan of grid-based dungeon crawlers but also love the frantic, screen-wiping dopamine hit of survivor-style games, your next obsession has officially been revealed.

    Indie developer iDiOSLAB and publisher NGJ have formally announced Delve Survivors—an ambitious new title that bridges the gap between classic turn-based roguelikes and the thrilling, fast-paced action of modern horde-survival games.

    With a planned PC release estimated for Q4 2026 and console releases scheduled for Q1 2027, Delve Survivors is shaping up to be a standout title for retro enthusiasts and action RPG fans alike.

    What is Delve Survivors?

    At its core, Delve Survivors takes the tactical, turn-based grid movement of genre pioneers like Rogue, Angband, and Tales of Maj’Eyal, and injects it with the high-octane build-crafting of games like Vampire Survivors and Death Must Die.

    It’s an East-meets-West collision designed to deliver intense, 15- to 30-minute runs packed with strategy, massive enemy swarms, and tons of rare loot.

    Key Features to Get Excited About

    • You Control the Pace: Unlike standard action-heavy survivor games where time never stops, Delve Survivors uses grid movement where every action you take advances time. Want to play fast and frantic? Sprint through the grid. Prefer to slow things down and calculate your next step? Take your time.
    • Turn-Based Passive Combat: Attacks trigger automatically when you bump into or position near enemies, while active skills cool down turn by turn. Master positional strategy, trigger AoE attacks, inflict status effects, and summon allies as you navigate through enemy mobs.
    • Deep ARPG-Style Looting: Loot resets aren’t limited to in-run perks. Collect equipment across familiar rarity tiers—from Magic to Legendary and Unique. Gear directly alters your stats, grants randomised enchantments, and opens up game-breaking build synergies.
    • Play Your Way (3 Game Modes): * Casual: A forgiving RPG experience where you keep your loot and world progression even after death.
      • Casual Rogue (Rogue-Lite): Start back at the first dungeon upon death, but retain your hard-earned gear.
      • Hardcore: The true classic rogue experience. Permadeath means losing your run, your gear, and your progress.
    • Town Hub & Endgame: Between runs, return to the Town Hub to upgrade gear, boost class stats, exchange items across characters, and gear up for deeper runs—including a rumoured 100-floor mega-dungeon awaiting the bravest adventurers.

    Release Window

    • PC (Steam / macOS): Planned for Q4 2026 (Estimated launch: November 2026)
    • Consoles (PlayStation, Nintendo Switch / Switch 2): Planned for Q1 2027

    Whether you’re an old-school dungeon-crawling veteran who appreciates precise turn-based planning or a casual player looking for quick, loot-filled survival runs, Delve Survivors is definitely one to add to your wishlist!

    Find out more here

    #DelveSurvivors #iDiOSLAB #NGJ #IndieGames #Roguelike #GamingNews #TechMash #PCGaming #ConsoleGaming #DungeonCrawler