In the vast, cold reaches of space, something has gone terribly wrong. Developer Gamer Cloud has officially launched their debut title, 2nd EVE, into Early Access, inviting players to step aboard a colony vessel that was supposed to be humanity’s salvation but has instead become a floating nightmare.
Set in a future where Earth is on a collision course with a shattered Moon, the last of humanity fled on three massive colony ships bound for Proxima B. You play as Sister Superior Zola, a high-ranking officer and psychiatrist tasked with overseeing the mental health of the crew. But when the vessel—the Argos—attempts a hyperspace jump, reality doesn’t just bend; it breaks.
A Ship Divided by Madness
The Argos is no longer the pristine beacon of hope it once was. Lost in the “Abyss” of hyperspace, its corridors are now haunted by:
- Twisted Crew: Survivors who have mutated into nightmare beings.
- Rogue Machines: Automated security and maintenance bots that now hunt anything with a heartbeat.
- Spatial Anomalies: Reality-warping tears that make navigating the ship a puzzle in itself.
Your mission is simple yet harrowing: survive the descent into madness, protect the thousands of colonists still frozen in cryosleep, and uncover the truth behind what hyperspace did to your ship.
Tactical Souls-like Combat
Don’t expect a typical “hack-and-slash” experience. 2nd EVE leans into a tactical, 2.5D side-scrolling style that rewards patience and positioning.
- No Fixed Classes: In a refreshing move, the game ditches rigid class systems. You can adapt Zola’s abilities on the fly—channelling devastating spells, mastering close-quarters staff combat, or picking off threats with ranged precision.
- Cooldown-Based Strategy: Combat is governed by cooldowns rather than a traditional stamina bar, forcing you to time your parries, dashes, and heavy attacks with surgical precision.
- Minimalist Design: The UI is stripped back to keep you immersed in the haunting atmosphere, focusing on the flickering lights and distant echoes of the ship rather than cluttered menus.
The Early Access Roadmap
The version available now on Steam and the Epic Games Store features the first three chapters of what is planned to be a ten-chapter epic. Gamer Cloud expects the game to remain in Early Access for roughly 10 to 12 months, using player feedback to balance the tactical combat and expand the narrative.
“As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players,” says the developer.
Launch Details
- Platforms: PC (Steam / Epic Games Store)
- Price: £12.79 / $14.99 (currently featuring a 10% launch discount)
- Technical: Verified for Steam Deck with support for nine languages.
If you’re a fan of atmospheric sci-fi horror and “Souls-lite” tactical combat, the Argos is waiting for you. Just remember: in hyperspace, even faith might not be enough to save your soul.
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