Tag: #actionadventure

  • Hands-On the Apocalypse: Tides of Annihilation Confirms First Playable Event This Summer!

    Hands-On the Apocalypse: Tides of Annihilation Confirms First Playable Event This Summer!

    UK gamers and action-adventure junkies, it’s time to clear your summer schedules. Eclipse Glow Games has officially dropped a massive announcement: their highly anticipated single-player epic, Tides of Annihilation, is hosting its first-ever hands-on event this summer.

    Since its jaw-dropping reveal at Sony’s State of Play, this Unreal Engine 5 title has been sitting firmly at the top of our “most wanted” lists. Now, we finally get to see if the gameplay matches the mind-blowing visuals.

    Arthurian Legend Meets a Fractured London

    For the uninitiated, Tides of Annihilation isn’t just your run-of-the-mill hack-and-slash. The game puts you in the boots of Gwendolyn, the lone survivor of an otherworldly invasion that has completely torn London apart.

    What makes it truly unique is how it blends a ruined, contemporary UK setting with deep Arthurian lore. Here is what we are dying to experience first-hand:

    • Spectral Squad Goals: You won’t be fighting alone. The combat system allows you to summon and command a band of over ten legendary knights—each inspired by King Arthur’s inner circle—to execute brutal cooperative attacks.
    • Colossal Boss Battles: Giant, mountain-sized “Colossal Knights” roam the ruins of Greater London. These aren’t just background setpieces; they are fully explorable, vertical combat levels that you have to scale and conquer.
    • Next-Gen Polish: Built on Unreal Engine 5 with heavy NVIDIA tech backing (including path tracing and super resolution), this game looks set to push our rigs and current-gen consoles to the absolute limit.

    Why This Summer Event is a Big Deal

    Eclipse Glow Games has been incredibly meticulous with this project, even collaborating with scholars and visiting historic London landmarks to ensure the city’s eerie, fractured aesthetic feels authentic.

    Hosting a hands-on event this summer is a massive show of confidence from the dev team. It means the core mechanics, the unique East Asian ink-wash art style, and those complex knight-summoning combat loops are ready for public scrutiny. Whether this event takes place at a major convention or a standalone showcase right here in the UK, TechMash will be on the ground trying to get our controllers on it.

    Stay tuned to TechMash.co.uk as we track exact dates, locations, and ticket details for the showcase.

    Are you ready to rebuild London alongside spectral knights? Let us know in the comments below!

    Source – https://global.playtoa.com/

    #GamingNews #TidesOfAnnihilation #EclipseGlowGames #UKGaming #ActionAdventure

  • From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    In the fast-paced world of indie development, “moving fast” usually means cutting corners. But for the three-person UK team at FOXBOY Productions, the last six months have been a masterclass in focused, high-octane ambition.

    Without a massive studio infrastructure or a publisher’s safety net, the team has just unveiled a fully playable vertical slice of their debut title, Secrets of the Burrow: Vixoria’s Quest. This 3D platformer isn’t just a nostalgic nod to the golden age of the genre—it’s a bold attempt to rewrite its mechanical DNA.


    Two Heroes, One Seamless Adventure

    At the heart of Vixoria’s Quest is the relationship between the rebellious Princess Vixoria and the begrudgingly loyal Sir Foxalot. While many games treat secondary characters as mere “AI luggage,” FOXBOY has implemented a seamless character-switching system that keeps both heroes relevant at all times.

    Key Traversal Features:

    • Cooperative AI Parkour: When you aren’t controlling one character, they don’t just stand around. The AI follows through complex parkour sequences with fluid, acrobatic intelligence.
    • Distinct Skillsets: Vixoria leads the way with agile, puzzle-solving finesse, while Foxalot brings the heavy-hitting utility needed to survive the fallen Kingdom of Sylvandell.
    • The “Disney” Aesthetic: Visually, the game feels like a 1990s animated classic brought to life in Unreal Engine 5.6, featuring painterly environments that range from waterfall basins to crystalline labyrinths.

    The RPM System: Combat with Momentum

    The standout feature of the vertical slice—and perhaps the game’s “X-factor”—is the RPM Combat System. FOXBOY is pitching this as a “signature” mechanic, unlike anything currently seen in 3D platforming.

    “Combat in Secrets of the Burrow revolves around the innovative RPM system, where maintaining momentum is everything.”

    Inspired by the tension of bullet-hell design, the RPM system requires players to dodge waves of projectiles and build kinetic energy through movement. As Sir Foxalot, you unleash a whirlwind spinning attack. The goal? Build your “RPM” to a fever pitch. If you collide with an obstacle or mistime a move, you lose that momentum. It’s a rhythmic, high-stakes loop of evasion and release that rewards mastery without alienating newcomers.


    The Road to 2027

    The journey from a three-person concept to a standout showcase at Paris Games Week is no small feat. Led by Creative Director Kevin Asla, Programmer Elliot Atkins-Turkish, and Animator Alex Thapar, the team has managed to condense years of “big studio” polish into a six-month development sprint.

    With a target release window of 2027 for PC and consoles, Secrets of the Burrow: Vixoria’s Quest is already proving that a clear vision and a bit of “woodland mischief” can go a long way.

    Want to see it in action? You can already find playtest walkthroughs appearing online, or head over to Steam to add this whimsical adventure to your wishlist.


    For the latest indie spotlights and deep dives into the UK dev scene, stay tuned to TechMash.

    Find out more here – https://s.team/a/3729660

    #SecretsOfTheBurrow #FOXBOYProductions #IndieGame #ActionAdventure #3DPlatformer #CuteGame #UnrealEngine5 #IndieDev #PlatformerGame #PuzzlePlatformer #GameTrailer #ComingSoon

  • Heroic Beginnings: Slavic Action-Adventure Bylina Launches on Steam

    Heroic Beginnings: Slavic Action-Adventure Bylina Launches on Steam

    Move over, generic high fantasy. There’s a new bogatyr in town, and he’s bringing the rich, gritty, and often bizarre world of Slavic mythology with him. Studio Far Far Games and publisher Digital Vortex Entertainment have officially unleashed Bylina onto Steam, inviting players to trade their standard broadswords for the soul-bound steel of an underdog hero.

    While PC players can dive into the “Thrice-Nine Kingdom” right now, console fans won’t be left in the dark for long. Versions for PlayStation 5 and Xbox Series X/S are confirmed to arrive later in 2026.


    Against the Odds: The Story of Kestrel

    In most RPGs, you start as a “chosen one.” In Bylina, you start as Kestrel—a young man born into a lineage of legendary knights (bogatyrs) but without a single drop of their supernatural power.

    Underestimated and unblessed, Kestrel’s journey takes a dark turn when he perishes, only to be revived by a mysterious spirit that now shares his body. This duality isn’t just a plot point; it’s the core of the game’s combat and progression as you journey to defeat the legendary Koschei the Deathless.

    Key Features at a Glance

    • Isometric Action-Adventure: A classic perspective refined with modern, skill-based combat that rewards timing and positioning.
    • Deep Slavic Lore: Forget the usual tropes. Encounter mythical creatures like the Leshy, Firebirds, and iconic boss figures rooted in Eastern European oral traditions.
    • A “Living” World: Explore the Faraway Kingdom, shifting between grounded medieval settlements and surreal, unpredictable realms where the laws of nature bend.
    • Launch Bonus: Early adopters who purchase the game on Steam within the first 30 days will receive the exclusive Shroomie Power Armour as a free gift.

    Why You Should Care

    Bylina stands out by leaning into the “dark humour” and cultural specificity that made The Witcher series so beloved. It doesn’t take itself too seriously—you can “dance with mushrooms” or “pet pigs”—but the combat is unapologetically tough. It’s a game about earning your legend through grit rather than birthright.

    “Bylina is an epic action-adventure rooted in Slavic folklore, with a heavy focus on skill-based combat… challenging Koschei the Deathless to save your immortal soul.” — Digital Vortex Entertainment

    Where to Play

    • Steam (PC): Available Now (Launched April 20, 2026).
    • Consoles (PS5, Xbox Series X/S): Coming Late 2026.

    If you’re looking for an adventure that trades the standard “save the world” narrative for a desperate, humorous, and culturally rich quest for a soul, Bylina is one to watch.

    Are you ready to become a bogatyr, or will Koschei claim another soul? Let us know your first impressions in the comments!

    Find out more here – https://s.team/a/2461440

    #StudioFarFarGames #DigitalVortexEntertainment #Bylina #actionadventure #Slavicfolklore #Steam #PlayStation #Xbox #videogames #gamers #gaming

  • Lost in Translation: Why I Mother Will Re-Define “Storytelling”

    Lost in Translation: Why I Mother Will Re-Define “Storytelling”

    Forget the massive open-world maps, the complex skill trees, and the hours of spoken dialogue you’re used to. This October, a game is launching that asks you to let go of everything you know about video game communication: I Mother.

    Developed by solo studio Hell Yeah!, I Mother is a prehistoric action-adventure that is utterly unique. Set in a time before words, it strands you in the wilderness as a solitary Neanderthal woman, far from her tribe, with only one guide: symbols.

    The Language of the Ancients

    The core of I Mother is its commitment to a no-language experience. There are no subtitles, no quest logs, and no tutorials in the modern sense. All interactions, objectives, and world-building are conveyed through a system of prehistoric symbols.

    These aren’t made-up glyphs. They are inspired by the real-world research of paleoanthropologist Genevieve von Petzinger, who studied the earliest forms of graphic communication. In I Mother, these symbols become a living, breathing language that you, the player, must learn to interpret.

    The game respects your intelligence, asking you to look beyond rote mechanics and truly engage with your intuition and observation. A symbol’s meaning emerges through context and association. What does that spiral mean when you see it near a water source? What about the handprint that appears when you hide from a predator? The more you play, the more you and your character will decipher this lost language, making the world feel truly ancient and mysterious.

    Navigation by Instinct, Not GPS

    If you’re already feeling lost without a map, that’s by design.

    I Mother throws out the traditional heads-up display. To find your way, you’ll rely solely on your primal senses and memory. Your character’s perception of her environment—what she can sense or recall—acts as your navigation system, mimicking real mind-mapping techniques.

    Every moment becomes a part of the lived experience. Hunting for food, finding shelter, or fleeing into the unknown are driven purely by instinct. There are no systems to master, only moments to inhabit.

    And when you finally rest? Even then, the journey continues.

    Dreams as a Dialogue

    When night falls, the game doesn’t stop. Your character’s dreams are an extension of her emotional journey. These are not cutscenes; they are playable, surreal visions that reflect the day’s struggles, transforming memories and fears into symbolic imagery.

    They offer no spoken answers, only visual metaphors that deepen your understanding of the world and the Neanderthal woman’s predicament. They speak in meaning, not words, giving you fragments of knowledge to carry forward into the harsh light of a new day.

    A Powerful Atmosphere

    Completing this raw, primal world is a dark ambient soundtrack by Paleowolf, blending tribal drums, ancient instruments, and ritualistic vocals. It’s an auditory experience that perfectly captures the silent intensity and emotional power of early human existence.

    I Mother is more than just a game; it’s an emotional journey set during the genesis of human culture. It’s a story of triumph over adversity, exploring themes that connect us directly to our deepest evolutionary roots.

    Wishlist I Mother on Steam today and prepare to rediscover communication when it launches on October 22nd.


    What do you find most intriguing about a game that uses no spoken or written language? Let us know in the comments!

    I Mother https://hellyeah.jp

    #IMother #steam #pcgames #prehistoric #actionadventure #HellYeah #Neanderthal #tribes #survival #symbols #AdamBuczek

  • Sky The Scraper is out now on Steam

    Sky The Scraper is out now on Steam

    Skyscrapers, buildings, cleaners and all of the hazards that you could of in this scenario are what players can expect from Sky The Scraper. This is the story of a young man making his way in the world doing a job that can be fulfilling at times and dangerous at other times. Players take on the role of the building cleaner as he goes about the daily grind. Sky The Scraper is out now on Steam for PC.

    To find out more about the Sky The Scraper game, go to the games page on Steam here https://shorturl.at/Fh1IG

    #SkyTheScraper #hyperreal #newgames #games #gaming #gamers #buildiings #RyoKobuchi #Steam #PCGames #BuildingCleanup #ActionAdventure #cleaning #hacks #job

  • Bygone Dreams gameplay video

    Bygone Dreams gameplay video

    Sometimes dreams can become nightmares and this is true in the Bygone Dreams game. Players will enter this dream like adventure based on Slavic mythology and medieval Bosnian folklore. Explore this landscape, seek out the guardians and take on some serious bosses in order to bring balance back to the land. Bygone Dreams has a gameplay prologue available and can be on your wishlist on Steam now.

    To find out more about the Bygone Dreams game, go to the official game website here https://shorturl.at/CfGs0 or go to the games page on Steam here https://shorturl.at/uThUt

    #BygoneDreams #fantasy #actionadventure #RPG #games #gaming #PrimeTimeStudios #gameplay #gametrailer #dream #survival #guardians #gods #mystery #heroes #bosses #folklore

  • Pinball Spire on Steam this October

    Pinball Spire on Steam this October

    Are you a pinball wizard or just someone who remembers what it was like in those old games arcades, either way, the good news is that a new game Pinball Spire will be appearing on Steam next month, once released you will be able to play pinball like it was in the past with all of the sounds and lights that used to accompany these fantastic games machines were. Bringing pinball back is a great idea and hopefully, this is going to be one of those games that fills the void that has been missing for some time.

    To find out more about the Pinball Spire game head to the official website here https://apparitiongames.com/ or for your wishlist go to the games page on Steam here https://store.steampowered.com/app/2601940/Pinball_Spire/

    #Pinball #PinballSpire #indiegames #pinball #pcgaming #actionadventure #gamearcades #retrogames #games #gaming #gamers #ApparitionGames #indieio