Tag: #BandaiNamco

  • Ink and Fury: Ichibe Hyosube Joins the Fight in BLEACH: Rebirth of Souls

    Ink and Fury: Ichibe Hyosube Joins the Fight in BLEACH: Rebirth of Souls

    The roster of Bandai Namco and Tamsoft’s arena fighter, BLEACH: Rebirth of Souls, is expanding with the arrival of one of the most powerful and enigmatic characters in the Bleach universe: Ichibe Hyosube. As a highly anticipated DLC addition, Ichibe’s inclusion promises to shake up the battlefield with his unique abilities drawn directly from the climactic Thousand-Year Blood War arc.

    Released in March 2025 across Windows PC, PlayStation 4/5, and Xbox Series X|S, BLEACH: Rebirth of Souls has offered fans a high-octane 3D fighting experience. The game is known for its fast-paced combat, faithfully recreating the sword-based abilities (Zanpakuto) and powerful special moves of the iconic characters. Players are encouraged to “Unleash Your Sword” and “Reverse Fate,” emphasising dramatic, often battle-ending, strikes and in-battle transformations.

    The Monk of Squad Zero Enters the Fray

    Ichibe Hyosube is not just any Shinigami; he is the commander of the Soul King’s Royal Guard (Squad Zero) and a figure of immense power, responsible for naming all things related to the Soul Society. His debut in Rebirth of Souls comes as the third major character in the game’s Season Pass, which is focused exclusively on fan-favourites from the Thousand-Year Blood War storyline.

    The character reveal trailer showcased Ichibe in action, highlighting his unique combat style, which centres around his massive, calligraphy-brush-shaped Zanpakuto, Ichimonji. Fans can expect to see his terrifying ability to manipulate the name (and thus the power) of anything he strikes.

    Key techniques highlighted in the reveal include:

    • Ichimonji: His enormous brush-sword, capable of unleashing powerful, ink-based attacks.
    • Kuromeyo: His potent Shikai ability, which allows him to strip an opponent’s power by blackening their name.
    • Senri Tsutensho: The technique where Ichibe calls down a massive, spiritual pressure-infused palm strike—a devastating sight for any foe.

    Availability and Season Pass Details

    For players eager to command the might of Squad Zero’s leader, Ichibe Hyosube is being released in a phased approach:

    • Early Access: Season Pass owners were granted early access to the character starting on October 21st.
    • General Release: The character becomes available for individual purchase by all players one week later, on October 28th.

    The Season Pass offers significant value for dedicated players, granting one week of early access for each new DLC character, plus additional in-game currency (Soul Crystals). Ichibe follows previous highly anticipated DLC characters, such as a new version of Ichigo Kurosaki and a spoiler-heavy version of Retsu Unohana, keeping the focus on the modern anime’s events.

    A Focus on Fan Service and Gameplay

    BLEACH: Rebirth of Souls has been generally well-received for being a “love letter” to the Bleach franchise, featuring full English and Japanese voice-overs and faithfully retelling the main story from the Substitute Soul Reaper Arc up through the Arrancar Arc in its base game. The addition of characters like Ichibe Hyosube through DLC further deepens the roster, allowing players to engage in dream matchups that span the entire breadth of the manga’s history.

    With the release of Ichibe, fans can look forward to not only mastering his unique powers but also an expected accompanying balance patch, as the developers continue to fine-tune the game’s dynamic and strategic combat system. As BLEACH: Rebirth of Souls progresses through its DLC roadmap, the inclusion of such a commanding figure as Ichibe Hyosube ensures the battles in Soul Society remain as visually stunning and fiercely fought as ever.

    BLEACH Rebirth of Souls https://www.bnent.eu/Buy-BleachROS

    #BLEACHRebirthofSoulsIchibeHyosube #BLEACHRebirthofSouls #IchibeHyosube #dlc #BandaiNamco #Tamsoft #arenafighter #games #gaming #gamers

  • CODE VEIN II: A Resurgent Thirst for Blood and Challenge

    CODE VEIN II: A Resurgent Thirst for Blood and Challenge

    The mists of anticipation are gathering, and the air is thick with whispers of a familiar, yet evolved, hunger. While not officially announced, the fervent hope for a CODE VEIN II continues to echo through the desolate streets of the post-apocalyptic world, and the community’s thirst for more blood-fueled action is as strong as any Revenant’s.

    The original CODE VEIN carved out its own unique niche in the action RPG landscape. It masterfully blended the challenging, deliberate combat of a Souls-like game with a distinctly anime-inspired aesthetic, a compelling narrative of survival, and a character customisation system that let players truly embody their inner vampiric warrior.

    So, what would a potential CODE VEIN II bring to the table? Let’s dive into the wish list of features and improvements that could elevate the sequel to legendary status.

    A Deeper Dive into the Lore

    The world of CODE VEIN is rich with tragedy, sacrifice, and the desperate struggle for survival against the horrors of the Thorns of Judgment and the Lost. A sequel could expand on this lore significantly.

    Imagine exploring new, untouched sectors of Vein, uncovering the mysteries of the Great Collapse even further, or perhaps even venturing beyond the Gaol of the Mists. What other factions of Revenants exist? Are there still pockets of uninfected humans, or even new types of horrors born from the collapsing world? The potential for expanding the narrative is immense.

    Evolved Combat and Blood Code Mechanics

    CODE VEIN’s combat was satisfying, but there’s always room for growth. A sequel could introduce:

    • New Weapon Types and Transformations: Imagine blood weapons that dynamically shift forms mid-combat, offering different attack patterns and Gifts.
    • Expanded Blood Code Synergy: Deeper mechanics for combining Gifts from different Blood Codes, allowing for even more intricate and personalised combat styles.
    • Environmental Interactions: More dynamic arenas with elements players can exploit, adding another layer of strategic depth to battles against the Lost.
    • Refined Companion AI and Interactions: While companions were a highlight, further refinement of their AI and more nuanced interactions in combat would be fantastic. Perhaps even companion-specific combo attacks!

    Unveiling New Blood Veils and Gifts

    The iconic Blood Veils were not just armour, but integral to combat, dictating drain attacks and Gift effectiveness. CODE VEIN II could introduce:

    • Transforming Blood Veils: Veils that visually and functionally change based on active Gifts or Blood Codes, offering a fresh aesthetic and tactical options.
    • “Ultimate” Gifts: Powerful, visually spectacular Gifts tied to specific Blood Codes that require charging or specific conditions to unleash, turning the tide of difficult boss battles.

    Even More Customisation Options

    One of CODE VEIN’s most beloved features was its robust character creator. A sequel could push this even further:

    • More intricate accessory placement and layering.
    • New body types and facial features.
    • Dyeable Blood Veils and weapons, allowing for true personalisation of one’s entire ensemble.
    • Personalizable “home base” or Mistle areas, offering a place to relax and show off your unique style.

    Challenging New Adversaries and Epic Bosses

    The Lost were diverse and terrifying, and the boss battles were truly memorable. CODE VEIN II would need to deliver on this front with:

    • More varied Lost types, each requiring unique strategies to overcome.
    • Multi-phase boss battles with dynamic changes in environment and attack patterns.
    • Lore-rich bosses that tie directly into the unfolding narrative, making each encounter feel impactful.

    The Return of the Mistle and Cooperative Play

    The cooperative multiplayer was a fantastic addition, allowing players to brave the horrors of Vein with a friend. This feature would undoubtedly return, hopefully with:

    • Seamless integration into the campaign.
    • Perhaps even dedicated co-op challenges or arenas.

    While an official announcement remains elusive, the potential for CODE VEIN II to build upon the strong foundation of its predecessor is undeniable. The thirst for challenging combat, deep customisation, and a compelling gothic anime aesthetic remains, and we eagerly await the day we can once again unsheathe our Blood Veils and fight for the future of Vein.

    What are your hopes for a CODE VEIN II? Share your thoughts in the comments below!

    CODE VEIN II https://en.bandainamcoent.eu/code-vein/code-vein-2

    #CODEVEINII #CODEVEIN #bandainamco #games #gaming #gamers #coop #PlayStation #Xbox #PC #Steam #gothic #anime #rpg

  • Blood, Time, and Destiny: CODE VEIN II is Here!

    Blood, Time, and Destiny: CODE VEIN II is Here!

    The long wait is finally over! Bandai Namco has unveiled the next chapter in their acclaimed action-RPG series, and CODE VEIN II is set to be a dramatic, time-spanning adventure. Get ready to dive back into a collapsing world where your blood is your weapon, and the fate of humanity rests on rewriting history.

    Announced with a stunning gameplay trailer and a confirmed release date of January 30, 2026, for PlayStation 5, Xbox Series X|S, and PC, the sequel looks like it’s building on the stylish, anime-infused combat and deep character customisation that fans loved in the original, while injecting an ambitious new time-travel mechanic.

    A Tale Across Two Eras

    The biggest shake-up comes in the narrative. In a world spiralling toward collapse due to a new threat called the “Luna Rapacis,” you play as a Revenant Hunter with a unique mission: to journey to the past. Guided by an enigmatic figure named Lavinia, you will traverse two interconnected timelines—the present and 100 years in the past—to alter the destinies of key Revenants and uncover the hidden history behind the world’s downfall.

    This dual-timeline exploration promises a rich, evolving world and a story filled with emotional depth, mystery, and high-stakes adventure.

    Evolved Combat: Sharper, Deeper, and More Versatile

    The signature Soulslike combat, with its fast-paced action and resource management, is back, but it’s been significantly enhanced.

    • New Arsenal: Joining familiar weapons like one-handed swords, halberds, and bayonets are two all-new types: Rune Blades and Dual Swords, offering even more combat style options.
    • The Jail System Returns: The unique blood-draining attacks return through the “The Jail” equipment, now featuring new blood actions like “Reaper” and “Bat” for more versatile ways to gain Ichor and empower your skills (Gifts).
    • Forma Abilities: New, powerful skills, like the devastating “Absolute Execution Sword” show off the new Bequeathed Formae system, hinting at spectacular, over-the-top attacks.

    The Dynamic Partner System

    Your chosen companion is more vital than ever with the new two-part Partner-based mechanics:

    1. Summon: Your partner can materialise to fight directly alongside you in real-time, offering tactical support.
    2. Assimilation: You can channel your partner’s power, directly enhancing your own abilities for explosive, high-damage attacks.

    This system adds a fresh layer of strategy, forcing you to think about not just your own build, but how to best utilise your partner’s distinct power to overcome the fiercest of Horrors.

    A Fresh Start, a Familiar Feel

    While the game is set in a new world and features a new protagonist, the core appeal—a combination of challenging combat, gothic-anime aesthetics, and deep character customisation—remains intact. The developers have promised an experience that feels both familiar to fans of the original and fresh for newcomers, creating what they’ve called a spiritual successor that charts a bold new course for the series.

    With pre-orders now available for various editions (including the Deluxe and Ultimate Editions, which include early access and the announced ‘Mask of Idris’ Expansion DLC), the next chapter in the Revenant saga is almost upon us.

    Mark your calendars for January 30, 2026—the veil is about to be lifted on a dramatic, time-transcending adventure!


    CODE VEIN II is set to release on January 30, 2026, for PS5, Xbox Series X|S, and PC.

    CODE VEIN II https://www.bandainamcoent.com/games/code-vein-ii

    #CODEVEINII #playstation #xbox #pc #games #gaming #gamers #BandaiNamco #action #RPG #combat #strategy #gameplay #bloodcodes

  • Towa and the Guardians of the Sacred Tree: A Generational Roguelite with Heart

    Towa and the Guardians of the Sacred Tree: A Generational Roguelite with Heart

    The roguelite genre has seen a meteoric rise in popularity, and with it, a demand for games that not only challenge players but also tell a compelling story. Towa and the Guardians of the Sacred Tree, the latest release from developer Brownies and publisher Bandai Namco, is a vibrant new contender that seeks to do just that. It’s a game that blends fast-paced, dual-character combat with a deeply personal narrative about time, legacy, and the bonds that tie a community together.

    A Beautiful, Perilous World

    At its core, Towa is an action roguelite with a striking, hand-drawn art style that feels like a living painting. You take on the role of Towa, the ageless, god-like guardian of Shinju Village, whose existence is intertwined with the sacred tree at its heart. When a dark god, Magatsu, threatens to corrupt the land with a malevolent miasma, Towa must enlist the help of eight of her trusted companions to venture into the treacherous, ever-changing lands and push back the darkness.

    Gameplay: A Tale of Two Guardians

    What immediately sets Towa apart from its genre contemporaries is its unique dual-character combat system. In each run, you select two of the eight available guardians to venture forth. One takes on the role of the Tsurugi, the sword-wielder and primary damage dealer, while the other becomes the Kagura, the supportive staff-wielder. You’ll directly control the Tsurugi, executing fluid combos and managing a unique “Quick Draw” mechanic that requires you to swap between two swords as they dull, while the Kagura follows behind, offering spell-based support.

    The combinations of Tsurugi and Kagura are vast, each offering a distinct playstyle. A solemn samurai might be paired with a scholarly magic-user, leading to a focused, tactical approach, while a fiery warrior and a mysterious elder could create a powerful, chaotic duo. This system encourages experimentation and deep synergy, as you discover which pairs and “Graces” (the in-run power-ups) work best together.

    Forging Bonds and Watching Time Pass

    While the combat is the beating heart of the game, the real soul of Towa lies in Shinju Village. Between each run, you return to the village, a hub that evolves and grows with every successful expedition. This isn’t just a place to upgrade your skills and forge new weapons—it’s a dynamic community that changes over generations.

    Towa, being ageless, is a constant witness to the lives of the villagers. You’ll see children grow into adults, take on apprentices, get married, and have children of their own. Conversations with these characters are not just filler; they are mini-stories that add an incredible amount of emotional weight to your journey. You are fighting not just to save a village, but to protect the very people you’ve seen grow, and the legacy they are creating. This clever narrative design turns the repetitive nature of a roguelite into a meaningful, generational saga.

    A Promising New Entry

    Towa and the Guardians of the Sacred Tree is a game that takes a successful formula and imbues it with a heartfelt story and a unique mechanical twist. While some may find the weapon crafting a bit tedious or the overarching plot a bit simple, the compelling character relationships and the innovative dual-character system make this a journey worth taking. If you’re looking for a roguelite that offers not only a satisfying challenge but also a genuinely moving narrative, this is one sacred tree you’ll want to guard.

    Towa and the Guardians of the Sacred Tree is available now on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

    Source https://www.bandainamcoent.com/games/towa-and-the-guardians-of-the-sacred-tree

    #TowaandtheGuardiansoftheSacredTree #Towa #TowaGame #games #gaming #gamers #PC #PlayStation #Xbox #NintendoSwitch #BandaiNamco #roguelite #Brownies

  • Stepping into the Dust: A Deep Dive into Little Nightmares III’s The Necropolis

    Stepping into the Dust: A Deep Dive into Little Nightmares III’s The Necropolis

    The eerie and unsettling world of Little Nightmares is expanding, and with the release of a new demo, fans are getting their first terrifying glimpse into one of the game’s new locales: The Necropolis. As a longtime admirer of this atmospheric horror series, I’ve been eagerly awaiting any news on Little Nightmares III, and the demo has only heightened my anticipation. So, let’s break down what we’ve learned and what horrors await us in this wind-swept city of the dead.

    A New Nightmare, A New Duo

    The first thing to know is that Little Nightmares III introduces us to two new protagonists, Low and Alone. This marks a significant shift from the previous games’ single-character journeys (with a brief AI companion in Little Nightmares II). In a groundbreaking move for the franchise, the game is built around online co-op. You can now face your childhood fears with a friend, each controlling one of the new characters. Don’t have a co-op partner? No problem. The game is fully playable solo, with an AI controlling the other character.

    The unique abilities of Low and Alone are central to the new gameplay. Low, with his crow mask and bow and arrow, handles ranged puzzles and threats. Alone, sporting a green jumpsuit and a wrench, is the master of melee and breaking through barriers. This dynamic duo system looks to be a fantastic evolution of the puzzle-platforming that defines the series, forcing players to work together and utilise both characters’ strengths to survive.

    The Necropolis: A City of Wind and Rust

    The demo gives us a taste of The Necropolis, a desolate desert city powered by the constant gust of wind. This setting is a stark departure from the damp, claustrophobic environments of the Maw or the urban sprawl of the Pale City. The Necropolis is a vast, open-air graveyard of machinery, its windmills and sails turning endlessly in a chilling, mechanical chorus. It’s a city of “eternal energy and certain death,” and while its original inhabitants, the Dwellers, are long gone, new and terrifying residents have taken their place.

    The atmosphere is one of overwhelming decay and loneliness. The muted, monochromatic palette of stone and dust gives the area a uniquely haunting aesthetic. The sound of the wind is a constant presence, a mournful whisper that makes every creak of a door or shift of sand feel like a new threat.

    Confronting a Monstrous Foe

    A key part of the demo is the introduction of a new “Resident,” a foe named Monster Baby. This grotesque, oversized infant is a new kind of horror for the series. Her unpredictable and clumsy movements are just as terrifying as those of a more deliberate stalker. Navigating her “playground” requires a new kind of stealth and strategy, as her sheer size and destructive nature make hide-and-seek a life-or-death game. She’s a perfect example of the unsettling, almost absurd horrors that the Little Nightmares universe is known for.

    What’s Next?

    The Little Nightmares III demo is a brilliant appetiser, leaving us with more questions than answers. What secrets are buried beneath the sands of The Necropolis? How do Low and Alone’s stories connect to the wider lore of The Nowhere? We’ll have to wait until the game’s official release on October 10, 2025, to find out.

    This first look has proven that Supermassive Games is more than capable of continuing the legacy of this beloved franchise. The addition of co-op, the new characters, and the fresh, horrifying setting promise to make Little Nightmares III a memorable and chilling experience. Get ready to face your fears—this time, you don’t have to do it alone.

    Little Nightmares III: The Necropolis https://bnent.eu/PreorderLN3

    #LittleNightmaresIIITheNecropolis #games #gaming #gamers #bandainamco #horror #LittleNightmares #TheNecropolis #Platformgame #PuzzleVideoGame #Survivalhorror #Actionadventuregame #Adventure #supermassivegames

  • A Remake Adventure Awaits: Everything You Need to Know About PAC-MAN WORLD 2 Re-PAC

    A Remake Adventure Awaits: Everything You Need to Know About PAC-MAN WORLD 2 Re-PAC

    Get ready to chomp, butt-bounce, and rev-roll your way through a nostalgic adventure, because a classic is back on the menu! PAC-MAN WORLD 2 Re-PAC is set to bring the beloved 2002 3D platformer back for a new generation of players, and it’s shaping up to be far more than just a simple remaster.

    The Story So Far

    The mischievous Ghost Gang is at it again. They’ve snuck into Pac-Village, swiped the precious Golden Fruit, and in doing so, have unwittingly freed the all-powerful ghost king, Spooky. It’s up to Pac-Man to embark on a quest across the vibrant landscapes of Pac-Land to retrieve the stolen fruit and put a stop to Spooky’s dastardly plans.

    A Modern Makeover

    PAC-MAN WORLD 2 Re-PAC is a full remake of the original, with a complete overhaul of its visuals. From the lush meadows to the treacherous volcanoes and icy peaks, every environment has been rebuilt with modern graphics, enhanced textures, and a higher frame rate. This “glow-up” is evident in comparison trailers, which show just how much work has gone into making this classic look stunning on modern hardware.

    New and Improved Gameplay

    Beyond the visual improvements, the developers at Now Production have packed the game with new features and quality-of-life improvements. The core platforming gameplay remains, but Pac-Man has some new moves in his arsenal, including the “Flip Kick,” “Super Butt-Bounce,” and even “Ice Skating” and “Snorkelling” for specific levels. These new mechanics promise to add fresh layers to the classic action.

    For those who may find the platforming a bit challenging, a new “Fairy Mode” has been introduced. This accessibility option makes the game more beginner-friendly by making certain sections easier and providing a level of invulnerability.

    One of the most exciting new additions is a 2-player couch co-op mode. A second player can join the fun by controlling a “Pac-Drone,” which can help Pac-Man by attacking enemies and collecting items. This is the first time a cooperative mode has been included in the PAC-MAN WORLD series, and it’s a great way to experience the adventure with a friend or family member.

    More Than Just the Main Quest

    The replayability of Re-PAC is also getting a boost. The game will feature a new Time Attack mode for speedrunners to compete on global leaderboards. Players can also unlock new cosmetic customisations for Pac-Man and collect figures by using in-game coins in Gashapon machines. As an extra treat, the game’s arcade mode includes three classic titles: the original PAC-MAN, PAC-ATTACK, and PAC-MANIA.

    Coming Soon to a Console Near You

    PAC-MAN WORLD 2 Re-PAC is slated for release on September 26, 2025, and will be available on a wide range of platforms, including PlayStation 5, PlayStation 4, Nintendo Switch, Nintendo Switch 2, Xbox Series X/S, Xbox One, and PC via Steam. Pre-orders are available now, with a Deluxe Edition that includes a “Sonic the Hedgehog” collaboration pack with new stages, a costume, and figures. Owners of the previous remake, PAC-MAN WORLD Re-PAC, will also be able to unlock a special Toc-Man costume.

    Whether you’re a long-time fan of the original or a newcomer to the PAC-MAN WORLD series, PAC-MAN WORLD 2 Re-PAC looks like the perfect way to jump into a fantastic 3D platforming adventure. The adventure is back on the menu, and it’s never looked better.

    PAC-MAN WORLD https://www.bandainamcoent.com/games/pac-man-world-2-re-pac

    #PACMANWORLD2RePAC #PACMANWORLD2 #RePAC #games #gaming #gamers #classicgames #retrogames #bandainamco #pacland #ghosts #newgames #PlayStation #NintendoSwitch #Xbox #PC #Steam

  • Digimon Story Time Stranger demo available now

    Digimon Story Time Stranger demo available now

    Digimon Story: Time Stranger is an upcoming role-playing video game in the Digimon Story series. It is developed by Media.Vision and published by Bandai Namco Entertainment. It’s the first Digimon Story game since Digimon Story: Cyber Sleuth – Hacker’s Memory was released in 2017.

    Here’s a breakdown of what we know about the game:

    • Release Date: The game is scheduled to release on October 3, 2025 (October 2 in Japan for consoles).
    • Platforms: It will be available on PlayStation 5, Xbox Series X/S, and PC (via Steam).
    • Genre: It’s a monster-taming RPG with a heavy emphasis on story.
    • Story: You play as a secret agent from an organisation called ADAMAS. After an explosion levels a city, you are sent back in time eight years. Your mission is to uncover the mystery behind the world’s collapse, travelling between the human world and the Digital World. The story is noted to be more mature than previous entries and is aimed at older fans.
    • Gameplay: The game features turn-based combat and a robust Digivolution system. You can choose from three partner Digimon at the start: Patamon, Gomamon, or DemiDevimon. The game also includes a “Digifarm” for training and customising your Digimon, and a new “personality” system that affects their stats and skills. The game is said to have over 450 Digimon.

    Source: https://bnent.eu/Preorder-DigimonSTS

    #DigimonStoryTimeStranger #Digimon #StoryTimeStranger #gameplay #games #gaming #gamers #Digivolution #Patamon #Gomamon #DemiDevimon #BandaiNamco

  • Elden Ring Nightreign Deep of Night

    Elden Ring Nightreign Deep of Night

    “Elden Ring: Nightreign” is a standalone, roguelike spin-off of the main game “Elden Ring,” developed by FromSoftware. It was released in late May 2025 and is designed as a co-op experience for up to three players.

    The gameplay loop of “Nightreign” involves teams of players working together over a three-day in-game cycle to prepare for a final boss, known as a “Nightlord.” The game takes place in a procedurally generated version of the Limgrave region from the original game, called “Limveld.”

    “Deep of Night” is a free, high-difficulty update for “Elden Ring: Nightreign” that was released in September 2025. It is a new game mode for experienced players who found the original expeditions too easy.

    Here’s what “Deep of Night” adds to the game:

    • Increased Difficulty: Enemies are stronger across the board, with higher health, damage, and stagger resistance.
    • Mutated Enemies: A new type of “souped-up” enemy with a red glow, which are even more challenging but drop new weapons with enhanced, and sometimes double, effects. These new weapons also come with a negative drawback or debuff.
    • Ranking System: Players progress through “Depths” or ranks based on their performance. Winning a run advances them to a deeper, more challenging Depth, while losing pushes them back to an easier one.
    • Increased Randomness: The mode introduces more randomness, such as not knowing which Nightlord you will face or if “Shifting Earth” events will occur, requiring players to be more adaptable with their builds.
    • New Weapons and Relics: The mode adds new types of weapons with more powerful effects and “Depths Relics” that grant additional effects not found in the base game.
    • Dormant Powers: Some of the new relics come with “dormant powers” that can grant items or affect gameplay in new ways, like increasing the chance to find a specific weapon type.

    The update also includes various balance changes and bug fixes for the base game. The “Deep of Night” mode is meant to provide a significant challenge and increase the replayability for veteran players of “Elden Ring: Nightreign.”

    Elden Ring Nightreign https://en.bandainamcoent.eu/elden-ring/elden-ring

    #EldenRingNightreignDeepofNight #eldenring #bandainamco #horror #games #gaming #gamers #EldenRingNightreign #DeepofNight #gametrailer

  • Towa and the Guardians of the Sacred Tree

    Towa and the Guardians of the Sacred Tree

    A mystic realm and ancient forces are waiting for you in Towa and the Guardians of the Sacred Tree, where players choose their perfect guardian duo with custom swords and maybe then you are able to save the world. Towa and the Guardians of the Sacred Tree will be launching on the 19th of September on PlayStation, Xbox, Nintendo Switch and PC.

    To find out more about Towa and the Guardians of the Sacred Tree, go to the official game website here https://shorturl.at/XMlkr or go to the games page on Steam here https://shorturl.at/D0KiO

    #TowaandtheGuardiansoftheSacredTree #games #gaming #gamers #newgames #bandainamco #brownies #actiongame #towagame #guardians #sacredtree #Roguelite #TowaandtheGuardians

  • Digimon Story Time Stranger

    Digimon Story Time Stranger

    It is time to get your Digimon back into action, so climb on board and let’s get into this latest adventure. The Digimon Story Time Stranger is ready and waiting (well, it can be pre-ordered) for players and the digital monsters on another epic journey across the magical lands, which Digimon will you choose this time? The Digimon Story Time Stranger adventure will be launching on the 3rd of October for PlayStation, Xbox and PC via Steam.

    To find out more about the Digimon Story Time Stranger game, go to the official game website here https://shorturl.at/NuzVS

    #DigimonStoryTimeStranger #Digimon #TimeStranger #games #gaming #gamers #anime #rpg #monsters #bandainamco #PlayStation #Xbox #Steam #pcgames #digitalmonsters

  • Demo out for Super Robot Wars Y

    Demo out for Super Robot Wars Y

    Mechs, pilots, robots, battles, combat and tactics are what players of the new Super Robot Wars Y can expect and more, after all, this is a role-playing game based on the classic anime, so you know exactly the kind of gaming experience you are going to be getting here. Not sure? Well, rest assured, as there is a new demo game available just waiting to persuade those doubters that this is a great game to be getting into. The Super Robot Wars Y game can be pre-ordered before it launches on the 28th of August on PlayStation, Nintendo Switch and on PC via Steam.

    To find out more about the Super Robot Wars Y game, go to the official game website here https://shorturl.at/hNJXJ

    #SuperRobotWarsY #robots #scifi #games #gaming #gamers #newgames #bandainamco #NintendoSwitch #PlayStation #rpg #combat #pcgames #steam #mecha #tacticalcombat

  • Pacman World 2 re-Pac graphics comparison video

    Pacman World 2 re-Pac graphics comparison video

    Remaking a classic game is no easy task, it has to be at least as good as the original and when it comes to the graphics well they really do need to be better in eavery way. So how does Pacman World 2 re-Pac hold up to original. Well dont asked us check out the video below to see just how great the developers have done with this new Pac-Man game. Pacman World 2 re-Pac will be launching on the 26th of September on Steam for PC, PlayStation, Xbox and Nintendo Switch.

    To find out more about the Pacman World 2 re-Pac game go to the official game website here https://shorturl.at/muFpm

    #PacmanWorld2rePac #Pacman #PacmanWorld #rePac #graphics #games #newgames #gaming #gamers #bandainamco #NintendoSwitch #PlayStation #PC #Steam