Tag: #BandaiNamco

  • Go Beyond! Plus Ultra! Everything You Need to Know About MY HERO ACADEMIA: All’s Justice

    Go Beyond! Plus Ultra! Everything You Need to Know About MY HERO ACADEMIA: All’s Justice

    Get ready to scream “SMASH!” because a new era of My Hero Academia gaming is on the horizon! MY HERO ACADEMIA: All’s Justice is gearing up to be the most ambitious and feature-packed game based on the beloved anime and manga yet. From its gripping story mode to its expansive open-world elements, here’s the rundown on what you need to know about this highly anticipated 3D arena fighter.


    Relive the Final War in Spectacular Detail

    Unlike previous titles, All’s Justice dives headfirst into the climactic moments of the series.

    • Final War Arc Focus: The Story Mode is confirmed to follow the intense, world-shaking battles of the Final War arc from the anime and manga. You’ll get to experience the epic confrontation between One For All and All For One, complete with exclusive, visually stunning in-game cinematics that bring the emotional weight to life.
    • Hero and Villain Perspectives: The narrative will allow you to play through the story from both the Hero and Villain perspectives, offering a comprehensive look at the saga’s conclusion.

    A Refined Battle System for True Quirk Mastery

    At its core, All’s Justice is a super-powered 3D arena fighter, but it introduces key mechanics to deepen the combat.

    • 3v3 Tag-Team Battles: Form teams of up to three characters and utilise seamless tag-team mechanics to string together devastating combos.
    • Rising System: A new “Rising” system lets you unleash the full potential of your characters, providing significant power boosts to turn the tide of a fight.
    • Plus Ultra Combos: Expect flashy, over-the-top ultimate attacks that are a hallmark of the series, allowing you to finish your opponent with a climactic Plus Ultra!

    More Than Just Fighting: Diverse Game Modes

    Perhaps the most exciting addition is the breadth of content outside of the main arena combat, truly letting you be a hero.

    Game ModeWhat to Expect
    Team Up MissionsAn open-world experience where you team up with Class 1-A students, explore the city map, take on side quests, complete training tasks, and interact with citizens. This mode focuses on the “hero work” between the major fights.
    Archives BattleRelive iconic, challenging fights from the entire history of the My Hero Academia series, revisiting classic clashes.
    Hero’s DiaryA mode that focuses on Class 1-A, featuring original, new daily-life missions and scenarios that reveal unseen sides and personal stories of your favorite students.
    Story ModeA mode that focuses on Class 1-A, featuring original, new daily-life missions and scenarios that reveal unseen sides and personal stories of your favourite students.

    The Biggest Roster Yet

    The game boasts an extensive cast, featuring characters in their latest, most powerful forms from the Final War arc.

    • Full Class 1-A: For the first time in a console game, the entire Class 1-A is confirmed to be playable!
    • Iconic Figures: Expect to play as fan-favourites like Izuku Midoriya, Katsuki Bakugo, All Might, Mirko, Tomura Shigaraki, Himiko Toga, and many more.

    Release Date and Platforms

    MY HERO ACADEMIA: All’s Justice is scheduled to launch on February 6, 2026.

    You can prepare to go Plus Ultra on:

    • PlayStation 5
    • Xbox Series X|S
    • PC (via Steam)

    This game is shaping up to be the definitive My Hero Academia video game experience, finally doing justice to the massive scale of the source material. Get ready to leap into the final battles and prove you have what it takes to be a Pro Hero!


    What character are you most excited to use in Team Up Missions? Let us know in the comments below!

    MY HERO ACADEMIA – https://www.bandainamcoent.com

    #MYHEROACADEMIAAllsJustice #games #gaming #gamers #videogames #MYHEROACADEMIA #AllsJustice #MHA #MHAAJ #BandaiNamco #PlayStation #Xbox #pcgames #steam #3Darenafighter

  • Go Beyond! Why MY HERO ACADEMIA: All’s Justice is Set to be the Ultimate Hero Experience

    Go Beyond! Why MY HERO ACADEMIA: All’s Justice is Set to be the Ultimate Hero Experience

    The call to action is here, heroes! If you’re anything like us, you’ve been eagerly awaiting the next major console instalment in the My Hero Academia video game saga. Get ready to shout “Plus Ultra!” because MY HERO ACADEMIA: All’s Justice is gearing up to be the most ambitious and engaging title yet, promising a game that lets you truly be a hero, not just a fighter.

    Set to launch on February 6, 2026, for PlayStation 5, Xbox Series X|S, and PC (Steam), here’s a look at why All’s Justice has the entire fanbase buzzing.

    The Final War: A Climactic Story Mode

    Previous MHA games have given us fun arena battles, but All’s Justice is dedicated to delivering a true-to-form heroic experience. The main story mode is centred around the intense Final War arc, allowing players to dive into the climactic clashes between Heroes and Villains, including the world-shaking showdown between One For All and All For One.

    But it’s more than just fighting! The story unfolds within a unique virtual reality program framework, featuring:

    • Original Story: Developed in conjunction with the anime/manga creators.
    • Exploration & Side Quests: You won’t just be running from one brawl to the next. Reports from previews suggest that exploring the virtual world, doing side quests for citizens, and enjoying ‘the vibe’ of being a hero is a major part of the experience. We’re talking about rescuing lost cats and working through traversal puzzles, proving that the stuff between the brawls matters just as much!

    Refined Battles: Team-Up to Plus Ultra

    The core fighting mechanic is still the super-powered, 3D arena fighter style fans know and love, but it’s been refined to truly showcase each character’s Quirk to its limits.

    • 3v3 Battles with Tagging: Assemble your ultimate three-person team of Heroes or Villains and seamlessly tag them in mid-combo to extend your assault.
    • The Rising System: Unleash your character’s full potential with the new ‘Rising’ mode, giving you a significant power boost mid-fight.
    • Plus Ultra Ultimate Attacks: Of course, those signature, devastating ultimate moves are back, looking flashier and more satisfying than ever.
    • All of Class 1-A: In a massive addition, the roster is said to be gigantic, and for the first time in a console game, all of Class 1-A is implemented!

    Beyond the Main Story: More Ways to Play

    All’s Justice is shaping up to have a fantastic variety of modes to keep you coming back:

    • Team-Up Missions: These seem to be a major highlight, allowing players to tackle co-op missions with other heroes, which ties directly into the ‘hero work’ aspect of the game.
    • Archives Mode: Relive iconic fights from the anime and manga.
    • Hero Diaries: Get a glimpse into what the Class 1-A crew is up to outside of the main storyline.

    Key Details at a Glance

    FeatureDetails
    Genre3D Arena Fighter / Action-Adventure
    Release DateFebruary 6, 2026
    PlatformsPS5, Xbox Series X
    Key Gameplay3v3 Tag Battles, Rising System, Quirk-focused Combat, Free-Roam Hero Missions
    RosterGiant-Sized, including all of Class 1-A!

    MY HERO ACADEMIA: All’s Justice is clearly stepping up to the challenge, not just delivering on the flashy combat, but also on the heart and soul of what it means to be a hero in this incredible world. Get ready to pre-order and prepare for the final, ultimate showdown!

    Are you ready to truly SMASH your way through the Final War? Let us know in the comments who you are most excited to play as!

    MY HERO ACADEMIA – https://shorturl.at/GzRAR

    #MYHEROACADEMIAAllsJustice #MYHEROACADEMIA #games #gaming #gamers #videogames #BandaiNamco #AllsJustice #MHA #MHAAJ #hero #playstation #xbox #battles #combat

  • Unleash the Titans’ Ghost: Diving Deep with the Woundwort Rah II in GBO2!

    Unleash the Titans’ Ghost: Diving Deep with the Woundwort Rah II in GBO2!

    The mobile suit roster in MOBILE SUIT GUNDAM BATTLE OPERATION 2 is a vast, ever-evolving battlefield of iconic designs. But few units have caused as much of a stir and confusion as the suits from the Advance of Zeta (AOZ) line. Now, with the Gundam TR-6 [Woundwort Rah II] joining the fray, we have a new terror at the high cost ranges—a Raid unit that embodies the ruthless efficiency of the Titans.


    The Rah II: A Raid’s Final Form

    The Woundwort Rah II is a high-cost (likely 600-650 cost) Raid unit available for both Ground and Space combat. As an enhanced variant of the already impressive Woundwort, the Rah II boasts even more powerful aerial combat equipment and weapons designed to crush the enemy frontline.

    Its design is a menacing culmination of the TR-6 concept: high mobility combined with devastating firepower, making it less of a typical hit-and-run Raid and more of a Mobile Armour-esque front-line predator.

    Armaments and Role: A Close-Range Specialist

    This suit is built for aggression. The Woundwort Rah II brings a formidable and varied arsenal that emphasises getting into and dominating close-to-mid range engagements:

    • Boosted Rifle: Expect a reliable stun tool with a potential charged shot for piercing damage. A Raid that can reliably initiate stuns is always a threat.
    • Boosted Heat Blade & Boosted Claw: These are your bread and butter. The Boosted Claw in particular is often a wired-style attack in its variants, and its key feature is its ability to negate and break through Manoeuvre Armour. This is a terrifying tool for any frontline Raid, as it shuts down General units relying on MA skills.
    • Spread Beam Cannon: A powerful addition from the KEHAAR unit lineage, enhancing both its mobility (potentially through Transformation) and its sheer firepower.

    The Playstyle: Forget flanking; the Rah II wants to be in your face. Your goal is to bypass the enemy’s General line with your mobility, use the Boosted Claw to instantly stop high-mobility Generals or Supports, and then follow up with a brutal melee combo using your Heat Blade and other close-range attacks. Its high mobility, especially in Mobile Armour (MA) mode, is crucial for closing the distance and evading concentrated fire.


    Know Your Enemy: Rah II’s Vulnerabilities

    No Mobile Suit is without its flaws, and the Rah II is no exception. Its most common Achilles’ heel, shared by many TR-6 variants, is its low Ballistic Resistance.

    • Ballistic Damage is the Bane: Generals or Supports equipped with heavy ballistic weapons (like bazookas, missiles, or high-damage vulcans) can quickly melt the Rah II’s HP, often staggering it out of its aggression.
    • The Dive is Risky: As a melee-focused Raid, committing to a combo is a high-risk, high-reward move. A mistimed approach can leave you vulnerable to instant-stuns and a quick trip back to the hangar bay.

    Key Takeaway: Master the Transformation

    To truly dominate with the Woundwort Rah II, you must master the art of its transformation. Using its MA mode for quick repositioning, closing gaps, and adding extra layers to your melee combos is essential. It’s not just a speed boost; it’s a vital part of its aggressive toolkit.

    The Woundwort Rah II is an absolute powerhouse. It’s a complex, aggressive Raid that rewards players who can skillfully manage its melee priority, wired claw, and high-speed manoeuvres. If you can handle the intensity, you’ll find a mobile suit that can single-handedly shatter the enemy’s formation.


    Have you managed to roll the Woundwort Rah II? What’s your favourite combo or custom part setup for this beast of the Titans? Let us know in the comments!

    MOBILE SUIT GUNDAM BATTLE OPERATION 2 – Woundwort Rah II – http://spr.ly/6059enG9X

    #MOBILESUITGUNDAMBATTLEOPERATION2WoundwortRahII #MOBILESUITGUNDAMBATTLEOPERATION2 #WoundwortRahII #battles #gundam #bandainamco #scifi #videogames #gaming #gamers

  • Labyrinth Redesigned: Shadow Labyrinth Future Patch Update 1.1.0 Announced!

    Labyrinth Redesigned: Shadow Labyrinth Future Patch Update 1.1.0 Announced!

    Addressing the Community: Major Quality-of-Life Updates are Coming

    We’re excited to share the news that Bandai Namco is preparing a major quality-of-life overhaul for the fan-favourite 2D action platformer, Shadow Labyrinth, with the upcoming Future Patch Update 1.1.0! Since its launch, the game has been praised for its unique blend of Pac-Man lore and Metroidvania exploration, but the developers have been listening closely to player feedback regarding some key pain points.

    The development team has explicitly stated that this update is not just a typical bug fix but a dedicated effort to “redesign the play experience” to make the labyrinth a more welcoming and enjoyable challenge for a wider audience. While an exact release date has yet to be announced, here are the core improvements you can look forward to:


    The Three Pillars of Patch 1.1.0

    The developers are focusing on three main areas based directly on the most common player critiques:

    1. Difficulty Selection and Adjustments

    One of the most frequent pieces of feedback has been the game’s high and often punishing difficulty, coupled with a sometimes unforgiving checkpoint system.

    • Difficulty Options: The 1.1.0 patch will introduce a flexible system allowing players to choose their preferred difficulty level. This is great news for those who found the original experience too challenging or those who want an even greater test!
    • Appropriately Placed Checkpoints: To combat the frustration of losing extensive progress, the update will include more appropriately placed checkpoints throughout the labyrinth. This should greatly improve immersion and reduce backtracking fatigue.

    2. Save and Travel Improvements

    The sheer size and complexity of the labyrinth, combined with inconvenient saving and travelling, often led to player exhaustion.

    • Improved Navigation: This update targets the “inconvenience of saving/travelling.” While specific details are light, players can expect a more streamlined and less tedious experience when traversing the massive game world. This is crucial for a Metroidvania where exploration is key.

    3. Mini-PUCK Control Enhancements

    The small, yellow orb companion, Mini-PUCK, plays a vital role, but its control in the MAZE sections has been a source of player frustration.

    • Smoother Gameplay: The patch will bring Mini-PUCK play control enhancements in the MAZE sections, aiming for a more comfortable and responsive feel. This adjustment is designed to improve the moment-to-moment gameplay and overall immersion.

    What This Means for Shadow Labyrinth

    This update represents the development team’s commitment to evolving Shadow Labyrinth into a title that retains its unique vision while significantly lowering the barrier to entry. By addressing core issues like difficulty, travel, and controls, Patch 1.1.0 is set to transform the experience from a niche, often frustrating challenge into a more polished and widely accessible action-platformer.

    Keep an eye on the official channels for the release date—the future of the Labyrinth looks a whole lot brighter!

    Shadow Labyrinth – https://www.bandainamcoent.com/news?game=shadow-labyrinth

    #ShadowLabyrinthFuturePatchUpdate #ShadowLabyrinth #FuturePatchUpdate #ShadowLabyrinthInformationBureau #gameupdate #BandaiNamco #2Dactionplatformer #gamers #gaming #videogames

  • Ink and Fury: Ichibe Hyosube Joins the Fight in BLEACH: Rebirth of Souls

    Ink and Fury: Ichibe Hyosube Joins the Fight in BLEACH: Rebirth of Souls

    The roster of Bandai Namco and Tamsoft’s arena fighter, BLEACH: Rebirth of Souls, is expanding with the arrival of one of the most powerful and enigmatic characters in the Bleach universe: Ichibe Hyosube. As a highly anticipated DLC addition, Ichibe’s inclusion promises to shake up the battlefield with his unique abilities drawn directly from the climactic Thousand-Year Blood War arc.

    Released in March 2025 across Windows PC, PlayStation 4/5, and Xbox Series X|S, BLEACH: Rebirth of Souls has offered fans a high-octane 3D fighting experience. The game is known for its fast-paced combat, faithfully recreating the sword-based abilities (Zanpakuto) and powerful special moves of the iconic characters. Players are encouraged to “Unleash Your Sword” and “Reverse Fate,” emphasising dramatic, often battle-ending, strikes and in-battle transformations.

    The Monk of Squad Zero Enters the Fray

    Ichibe Hyosube is not just any Shinigami; he is the commander of the Soul King’s Royal Guard (Squad Zero) and a figure of immense power, responsible for naming all things related to the Soul Society. His debut in Rebirth of Souls comes as the third major character in the game’s Season Pass, which is focused exclusively on fan-favourites from the Thousand-Year Blood War storyline.

    The character reveal trailer showcased Ichibe in action, highlighting his unique combat style, which centres around his massive, calligraphy-brush-shaped Zanpakuto, Ichimonji. Fans can expect to see his terrifying ability to manipulate the name (and thus the power) of anything he strikes.

    Key techniques highlighted in the reveal include:

    • Ichimonji: His enormous brush-sword, capable of unleashing powerful, ink-based attacks.
    • Kuromeyo: His potent Shikai ability, which allows him to strip an opponent’s power by blackening their name.
    • Senri Tsutensho: The technique where Ichibe calls down a massive, spiritual pressure-infused palm strike—a devastating sight for any foe.

    Availability and Season Pass Details

    For players eager to command the might of Squad Zero’s leader, Ichibe Hyosube is being released in a phased approach:

    • Early Access: Season Pass owners were granted early access to the character starting on October 21st.
    • General Release: The character becomes available for individual purchase by all players one week later, on October 28th.

    The Season Pass offers significant value for dedicated players, granting one week of early access for each new DLC character, plus additional in-game currency (Soul Crystals). Ichibe follows previous highly anticipated DLC characters, such as a new version of Ichigo Kurosaki and a spoiler-heavy version of Retsu Unohana, keeping the focus on the modern anime’s events.

    A Focus on Fan Service and Gameplay

    BLEACH: Rebirth of Souls has been generally well-received for being a “love letter” to the Bleach franchise, featuring full English and Japanese voice-overs and faithfully retelling the main story from the Substitute Soul Reaper Arc up through the Arrancar Arc in its base game. The addition of characters like Ichibe Hyosube through DLC further deepens the roster, allowing players to engage in dream matchups that span the entire breadth of the manga’s history.

    With the release of Ichibe, fans can look forward to not only mastering his unique powers but also an expected accompanying balance patch, as the developers continue to fine-tune the game’s dynamic and strategic combat system. As BLEACH: Rebirth of Souls progresses through its DLC roadmap, the inclusion of such a commanding figure as Ichibe Hyosube ensures the battles in Soul Society remain as visually stunning and fiercely fought as ever.

    BLEACH Rebirth of Souls https://www.bnent.eu/Buy-BleachROS

    #BLEACHRebirthofSoulsIchibeHyosube #BLEACHRebirthofSouls #IchibeHyosube #dlc #BandaiNamco #Tamsoft #arenafighter #games #gaming #gamers

  • CODE VEIN II: A Resurgent Thirst for Blood and Challenge

    CODE VEIN II: A Resurgent Thirst for Blood and Challenge

    The mists of anticipation are gathering, and the air is thick with whispers of a familiar, yet evolved, hunger. While not officially announced, the fervent hope for a CODE VEIN II continues to echo through the desolate streets of the post-apocalyptic world, and the community’s thirst for more blood-fueled action is as strong as any Revenant’s.

    The original CODE VEIN carved out its own unique niche in the action RPG landscape. It masterfully blended the challenging, deliberate combat of a Souls-like game with a distinctly anime-inspired aesthetic, a compelling narrative of survival, and a character customisation system that let players truly embody their inner vampiric warrior.

    So, what would a potential CODE VEIN II bring to the table? Let’s dive into the wish list of features and improvements that could elevate the sequel to legendary status.

    A Deeper Dive into the Lore

    The world of CODE VEIN is rich with tragedy, sacrifice, and the desperate struggle for survival against the horrors of the Thorns of Judgment and the Lost. A sequel could expand on this lore significantly.

    Imagine exploring new, untouched sectors of Vein, uncovering the mysteries of the Great Collapse even further, or perhaps even venturing beyond the Gaol of the Mists. What other factions of Revenants exist? Are there still pockets of uninfected humans, or even new types of horrors born from the collapsing world? The potential for expanding the narrative is immense.

    Evolved Combat and Blood Code Mechanics

    CODE VEIN’s combat was satisfying, but there’s always room for growth. A sequel could introduce:

    • New Weapon Types and Transformations: Imagine blood weapons that dynamically shift forms mid-combat, offering different attack patterns and Gifts.
    • Expanded Blood Code Synergy: Deeper mechanics for combining Gifts from different Blood Codes, allowing for even more intricate and personalised combat styles.
    • Environmental Interactions: More dynamic arenas with elements players can exploit, adding another layer of strategic depth to battles against the Lost.
    • Refined Companion AI and Interactions: While companions were a highlight, further refinement of their AI and more nuanced interactions in combat would be fantastic. Perhaps even companion-specific combo attacks!

    Unveiling New Blood Veils and Gifts

    The iconic Blood Veils were not just armour, but integral to combat, dictating drain attacks and Gift effectiveness. CODE VEIN II could introduce:

    • Transforming Blood Veils: Veils that visually and functionally change based on active Gifts or Blood Codes, offering a fresh aesthetic and tactical options.
    • “Ultimate” Gifts: Powerful, visually spectacular Gifts tied to specific Blood Codes that require charging or specific conditions to unleash, turning the tide of difficult boss battles.

    Even More Customisation Options

    One of CODE VEIN’s most beloved features was its robust character creator. A sequel could push this even further:

    • More intricate accessory placement and layering.
    • New body types and facial features.
    • Dyeable Blood Veils and weapons, allowing for true personalisation of one’s entire ensemble.
    • Personalizable “home base” or Mistle areas, offering a place to relax and show off your unique style.

    Challenging New Adversaries and Epic Bosses

    The Lost were diverse and terrifying, and the boss battles were truly memorable. CODE VEIN II would need to deliver on this front with:

    • More varied Lost types, each requiring unique strategies to overcome.
    • Multi-phase boss battles with dynamic changes in environment and attack patterns.
    • Lore-rich bosses that tie directly into the unfolding narrative, making each encounter feel impactful.

    The Return of the Mistle and Cooperative Play

    The cooperative multiplayer was a fantastic addition, allowing players to brave the horrors of Vein with a friend. This feature would undoubtedly return, hopefully with:

    • Seamless integration into the campaign.
    • Perhaps even dedicated co-op challenges or arenas.

    While an official announcement remains elusive, the potential for CODE VEIN II to build upon the strong foundation of its predecessor is undeniable. The thirst for challenging combat, deep customisation, and a compelling gothic anime aesthetic remains, and we eagerly await the day we can once again unsheathe our Blood Veils and fight for the future of Vein.

    What are your hopes for a CODE VEIN II? Share your thoughts in the comments below!

    CODE VEIN II https://en.bandainamcoent.eu/code-vein/code-vein-2

    #CODEVEINII #CODEVEIN #bandainamco #games #gaming #gamers #coop #PlayStation #Xbox #PC #Steam #gothic #anime #rpg

  • Blood, Time, and Destiny: CODE VEIN II is Here!

    Blood, Time, and Destiny: CODE VEIN II is Here!

    The long wait is finally over! Bandai Namco has unveiled the next chapter in their acclaimed action-RPG series, and CODE VEIN II is set to be a dramatic, time-spanning adventure. Get ready to dive back into a collapsing world where your blood is your weapon, and the fate of humanity rests on rewriting history.

    Announced with a stunning gameplay trailer and a confirmed release date of January 30, 2026, for PlayStation 5, Xbox Series X|S, and PC, the sequel looks like it’s building on the stylish, anime-infused combat and deep character customisation that fans loved in the original, while injecting an ambitious new time-travel mechanic.

    A Tale Across Two Eras

    The biggest shake-up comes in the narrative. In a world spiralling toward collapse due to a new threat called the “Luna Rapacis,” you play as a Revenant Hunter with a unique mission: to journey to the past. Guided by an enigmatic figure named Lavinia, you will traverse two interconnected timelines—the present and 100 years in the past—to alter the destinies of key Revenants and uncover the hidden history behind the world’s downfall.

    This dual-timeline exploration promises a rich, evolving world and a story filled with emotional depth, mystery, and high-stakes adventure.

    Evolved Combat: Sharper, Deeper, and More Versatile

    The signature Soulslike combat, with its fast-paced action and resource management, is back, but it’s been significantly enhanced.

    • New Arsenal: Joining familiar weapons like one-handed swords, halberds, and bayonets are two all-new types: Rune Blades and Dual Swords, offering even more combat style options.
    • The Jail System Returns: The unique blood-draining attacks return through the “The Jail” equipment, now featuring new blood actions like “Reaper” and “Bat” for more versatile ways to gain Ichor and empower your skills (Gifts).
    • Forma Abilities: New, powerful skills, like the devastating “Absolute Execution Sword” show off the new Bequeathed Formae system, hinting at spectacular, over-the-top attacks.

    The Dynamic Partner System

    Your chosen companion is more vital than ever with the new two-part Partner-based mechanics:

    1. Summon: Your partner can materialise to fight directly alongside you in real-time, offering tactical support.
    2. Assimilation: You can channel your partner’s power, directly enhancing your own abilities for explosive, high-damage attacks.

    This system adds a fresh layer of strategy, forcing you to think about not just your own build, but how to best utilise your partner’s distinct power to overcome the fiercest of Horrors.

    A Fresh Start, a Familiar Feel

    While the game is set in a new world and features a new protagonist, the core appeal—a combination of challenging combat, gothic-anime aesthetics, and deep character customisation—remains intact. The developers have promised an experience that feels both familiar to fans of the original and fresh for newcomers, creating what they’ve called a spiritual successor that charts a bold new course for the series.

    With pre-orders now available for various editions (including the Deluxe and Ultimate Editions, which include early access and the announced ‘Mask of Idris’ Expansion DLC), the next chapter in the Revenant saga is almost upon us.

    Mark your calendars for January 30, 2026—the veil is about to be lifted on a dramatic, time-transcending adventure!


    CODE VEIN II is set to release on January 30, 2026, for PS5, Xbox Series X|S, and PC.

    CODE VEIN II https://www.bandainamcoent.com/games/code-vein-ii

    #CODEVEINII #playstation #xbox #pc #games #gaming #gamers #BandaiNamco #action #RPG #combat #strategy #gameplay #bloodcodes

  • Towa and the Guardians of the Sacred Tree: A Generational Roguelite with Heart

    Towa and the Guardians of the Sacred Tree: A Generational Roguelite with Heart

    The roguelite genre has seen a meteoric rise in popularity, and with it, a demand for games that not only challenge players but also tell a compelling story. Towa and the Guardians of the Sacred Tree, the latest release from developer Brownies and publisher Bandai Namco, is a vibrant new contender that seeks to do just that. It’s a game that blends fast-paced, dual-character combat with a deeply personal narrative about time, legacy, and the bonds that tie a community together.

    A Beautiful, Perilous World

    At its core, Towa is an action roguelite with a striking, hand-drawn art style that feels like a living painting. You take on the role of Towa, the ageless, god-like guardian of Shinju Village, whose existence is intertwined with the sacred tree at its heart. When a dark god, Magatsu, threatens to corrupt the land with a malevolent miasma, Towa must enlist the help of eight of her trusted companions to venture into the treacherous, ever-changing lands and push back the darkness.

    Gameplay: A Tale of Two Guardians

    What immediately sets Towa apart from its genre contemporaries is its unique dual-character combat system. In each run, you select two of the eight available guardians to venture forth. One takes on the role of the Tsurugi, the sword-wielder and primary damage dealer, while the other becomes the Kagura, the supportive staff-wielder. You’ll directly control the Tsurugi, executing fluid combos and managing a unique “Quick Draw” mechanic that requires you to swap between two swords as they dull, while the Kagura follows behind, offering spell-based support.

    The combinations of Tsurugi and Kagura are vast, each offering a distinct playstyle. A solemn samurai might be paired with a scholarly magic-user, leading to a focused, tactical approach, while a fiery warrior and a mysterious elder could create a powerful, chaotic duo. This system encourages experimentation and deep synergy, as you discover which pairs and “Graces” (the in-run power-ups) work best together.

    Forging Bonds and Watching Time Pass

    While the combat is the beating heart of the game, the real soul of Towa lies in Shinju Village. Between each run, you return to the village, a hub that evolves and grows with every successful expedition. This isn’t just a place to upgrade your skills and forge new weapons—it’s a dynamic community that changes over generations.

    Towa, being ageless, is a constant witness to the lives of the villagers. You’ll see children grow into adults, take on apprentices, get married, and have children of their own. Conversations with these characters are not just filler; they are mini-stories that add an incredible amount of emotional weight to your journey. You are fighting not just to save a village, but to protect the very people you’ve seen grow, and the legacy they are creating. This clever narrative design turns the repetitive nature of a roguelite into a meaningful, generational saga.

    A Promising New Entry

    Towa and the Guardians of the Sacred Tree is a game that takes a successful formula and imbues it with a heartfelt story and a unique mechanical twist. While some may find the weapon crafting a bit tedious or the overarching plot a bit simple, the compelling character relationships and the innovative dual-character system make this a journey worth taking. If you’re looking for a roguelite that offers not only a satisfying challenge but also a genuinely moving narrative, this is one sacred tree you’ll want to guard.

    Towa and the Guardians of the Sacred Tree is available now on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

    Source https://www.bandainamcoent.com/games/towa-and-the-guardians-of-the-sacred-tree

    #TowaandtheGuardiansoftheSacredTree #Towa #TowaGame #games #gaming #gamers #PC #PlayStation #Xbox #NintendoSwitch #BandaiNamco #roguelite #Brownies

  • Stepping into the Dust: A Deep Dive into Little Nightmares III’s The Necropolis

    Stepping into the Dust: A Deep Dive into Little Nightmares III’s The Necropolis

    The eerie and unsettling world of Little Nightmares is expanding, and with the release of a new demo, fans are getting their first terrifying glimpse into one of the game’s new locales: The Necropolis. As a longtime admirer of this atmospheric horror series, I’ve been eagerly awaiting any news on Little Nightmares III, and the demo has only heightened my anticipation. So, let’s break down what we’ve learned and what horrors await us in this wind-swept city of the dead.

    A New Nightmare, A New Duo

    The first thing to know is that Little Nightmares III introduces us to two new protagonists, Low and Alone. This marks a significant shift from the previous games’ single-character journeys (with a brief AI companion in Little Nightmares II). In a groundbreaking move for the franchise, the game is built around online co-op. You can now face your childhood fears with a friend, each controlling one of the new characters. Don’t have a co-op partner? No problem. The game is fully playable solo, with an AI controlling the other character.

    The unique abilities of Low and Alone are central to the new gameplay. Low, with his crow mask and bow and arrow, handles ranged puzzles and threats. Alone, sporting a green jumpsuit and a wrench, is the master of melee and breaking through barriers. This dynamic duo system looks to be a fantastic evolution of the puzzle-platforming that defines the series, forcing players to work together and utilise both characters’ strengths to survive.

    The Necropolis: A City of Wind and Rust

    The demo gives us a taste of The Necropolis, a desolate desert city powered by the constant gust of wind. This setting is a stark departure from the damp, claustrophobic environments of the Maw or the urban sprawl of the Pale City. The Necropolis is a vast, open-air graveyard of machinery, its windmills and sails turning endlessly in a chilling, mechanical chorus. It’s a city of “eternal energy and certain death,” and while its original inhabitants, the Dwellers, are long gone, new and terrifying residents have taken their place.

    The atmosphere is one of overwhelming decay and loneliness. The muted, monochromatic palette of stone and dust gives the area a uniquely haunting aesthetic. The sound of the wind is a constant presence, a mournful whisper that makes every creak of a door or shift of sand feel like a new threat.

    Confronting a Monstrous Foe

    A key part of the demo is the introduction of a new “Resident,” a foe named Monster Baby. This grotesque, oversized infant is a new kind of horror for the series. Her unpredictable and clumsy movements are just as terrifying as those of a more deliberate stalker. Navigating her “playground” requires a new kind of stealth and strategy, as her sheer size and destructive nature make hide-and-seek a life-or-death game. She’s a perfect example of the unsettling, almost absurd horrors that the Little Nightmares universe is known for.

    What’s Next?

    The Little Nightmares III demo is a brilliant appetiser, leaving us with more questions than answers. What secrets are buried beneath the sands of The Necropolis? How do Low and Alone’s stories connect to the wider lore of The Nowhere? We’ll have to wait until the game’s official release on October 10, 2025, to find out.

    This first look has proven that Supermassive Games is more than capable of continuing the legacy of this beloved franchise. The addition of co-op, the new characters, and the fresh, horrifying setting promise to make Little Nightmares III a memorable and chilling experience. Get ready to face your fears—this time, you don’t have to do it alone.

    Little Nightmares III: The Necropolis https://bnent.eu/PreorderLN3

    #LittleNightmaresIIITheNecropolis #games #gaming #gamers #bandainamco #horror #LittleNightmares #TheNecropolis #Platformgame #PuzzleVideoGame #Survivalhorror #Actionadventuregame #Adventure #supermassivegames

  • A Remake Adventure Awaits: Everything You Need to Know About PAC-MAN WORLD 2 Re-PAC

    A Remake Adventure Awaits: Everything You Need to Know About PAC-MAN WORLD 2 Re-PAC

    Get ready to chomp, butt-bounce, and rev-roll your way through a nostalgic adventure, because a classic is back on the menu! PAC-MAN WORLD 2 Re-PAC is set to bring the beloved 2002 3D platformer back for a new generation of players, and it’s shaping up to be far more than just a simple remaster.

    The Story So Far

    The mischievous Ghost Gang is at it again. They’ve snuck into Pac-Village, swiped the precious Golden Fruit, and in doing so, have unwittingly freed the all-powerful ghost king, Spooky. It’s up to Pac-Man to embark on a quest across the vibrant landscapes of Pac-Land to retrieve the stolen fruit and put a stop to Spooky’s dastardly plans.

    A Modern Makeover

    PAC-MAN WORLD 2 Re-PAC is a full remake of the original, with a complete overhaul of its visuals. From the lush meadows to the treacherous volcanoes and icy peaks, every environment has been rebuilt with modern graphics, enhanced textures, and a higher frame rate. This “glow-up” is evident in comparison trailers, which show just how much work has gone into making this classic look stunning on modern hardware.

    New and Improved Gameplay

    Beyond the visual improvements, the developers at Now Production have packed the game with new features and quality-of-life improvements. The core platforming gameplay remains, but Pac-Man has some new moves in his arsenal, including the “Flip Kick,” “Super Butt-Bounce,” and even “Ice Skating” and “Snorkelling” for specific levels. These new mechanics promise to add fresh layers to the classic action.

    For those who may find the platforming a bit challenging, a new “Fairy Mode” has been introduced. This accessibility option makes the game more beginner-friendly by making certain sections easier and providing a level of invulnerability.

    One of the most exciting new additions is a 2-player couch co-op mode. A second player can join the fun by controlling a “Pac-Drone,” which can help Pac-Man by attacking enemies and collecting items. This is the first time a cooperative mode has been included in the PAC-MAN WORLD series, and it’s a great way to experience the adventure with a friend or family member.

    More Than Just the Main Quest

    The replayability of Re-PAC is also getting a boost. The game will feature a new Time Attack mode for speedrunners to compete on global leaderboards. Players can also unlock new cosmetic customisations for Pac-Man and collect figures by using in-game coins in Gashapon machines. As an extra treat, the game’s arcade mode includes three classic titles: the original PAC-MAN, PAC-ATTACK, and PAC-MANIA.

    Coming Soon to a Console Near You

    PAC-MAN WORLD 2 Re-PAC is slated for release on September 26, 2025, and will be available on a wide range of platforms, including PlayStation 5, PlayStation 4, Nintendo Switch, Nintendo Switch 2, Xbox Series X/S, Xbox One, and PC via Steam. Pre-orders are available now, with a Deluxe Edition that includes a “Sonic the Hedgehog” collaboration pack with new stages, a costume, and figures. Owners of the previous remake, PAC-MAN WORLD Re-PAC, will also be able to unlock a special Toc-Man costume.

    Whether you’re a long-time fan of the original or a newcomer to the PAC-MAN WORLD series, PAC-MAN WORLD 2 Re-PAC looks like the perfect way to jump into a fantastic 3D platforming adventure. The adventure is back on the menu, and it’s never looked better.

    PAC-MAN WORLD https://www.bandainamcoent.com/games/pac-man-world-2-re-pac

    #PACMANWORLD2RePAC #PACMANWORLD2 #RePAC #games #gaming #gamers #classicgames #retrogames #bandainamco #pacland #ghosts #newgames #PlayStation #NintendoSwitch #Xbox #PC #Steam

  • Digimon Story Time Stranger demo available now

    Digimon Story Time Stranger demo available now

    Digimon Story: Time Stranger is an upcoming role-playing video game in the Digimon Story series. It is developed by Media.Vision and published by Bandai Namco Entertainment. It’s the first Digimon Story game since Digimon Story: Cyber Sleuth – Hacker’s Memory was released in 2017.

    Here’s a breakdown of what we know about the game:

    • Release Date: The game is scheduled to release on October 3, 2025 (October 2 in Japan for consoles).
    • Platforms: It will be available on PlayStation 5, Xbox Series X/S, and PC (via Steam).
    • Genre: It’s a monster-taming RPG with a heavy emphasis on story.
    • Story: You play as a secret agent from an organisation called ADAMAS. After an explosion levels a city, you are sent back in time eight years. Your mission is to uncover the mystery behind the world’s collapse, travelling between the human world and the Digital World. The story is noted to be more mature than previous entries and is aimed at older fans.
    • Gameplay: The game features turn-based combat and a robust Digivolution system. You can choose from three partner Digimon at the start: Patamon, Gomamon, or DemiDevimon. The game also includes a “Digifarm” for training and customising your Digimon, and a new “personality” system that affects their stats and skills. The game is said to have over 450 Digimon.

    Source: https://bnent.eu/Preorder-DigimonSTS

    #DigimonStoryTimeStranger #Digimon #StoryTimeStranger #gameplay #games #gaming #gamers #Digivolution #Patamon #Gomamon #DemiDevimon #BandaiNamco

  • Elden Ring Nightreign Deep of Night

    Elden Ring Nightreign Deep of Night

    “Elden Ring: Nightreign” is a standalone, roguelike spin-off of the main game “Elden Ring,” developed by FromSoftware. It was released in late May 2025 and is designed as a co-op experience for up to three players.

    The gameplay loop of “Nightreign” involves teams of players working together over a three-day in-game cycle to prepare for a final boss, known as a “Nightlord.” The game takes place in a procedurally generated version of the Limgrave region from the original game, called “Limveld.”

    “Deep of Night” is a free, high-difficulty update for “Elden Ring: Nightreign” that was released in September 2025. It is a new game mode for experienced players who found the original expeditions too easy.

    Here’s what “Deep of Night” adds to the game:

    • Increased Difficulty: Enemies are stronger across the board, with higher health, damage, and stagger resistance.
    • Mutated Enemies: A new type of “souped-up” enemy with a red glow, which are even more challenging but drop new weapons with enhanced, and sometimes double, effects. These new weapons also come with a negative drawback or debuff.
    • Ranking System: Players progress through “Depths” or ranks based on their performance. Winning a run advances them to a deeper, more challenging Depth, while losing pushes them back to an easier one.
    • Increased Randomness: The mode introduces more randomness, such as not knowing which Nightlord you will face or if “Shifting Earth” events will occur, requiring players to be more adaptable with their builds.
    • New Weapons and Relics: The mode adds new types of weapons with more powerful effects and “Depths Relics” that grant additional effects not found in the base game.
    • Dormant Powers: Some of the new relics come with “dormant powers” that can grant items or affect gameplay in new ways, like increasing the chance to find a specific weapon type.

    The update also includes various balance changes and bug fixes for the base game. The “Deep of Night” mode is meant to provide a significant challenge and increase the replayability for veteran players of “Elden Ring: Nightreign.”

    Elden Ring Nightreign https://en.bandainamcoent.eu/elden-ring/elden-ring

    #EldenRingNightreignDeepofNight #eldenring #bandainamco #horror #games #gaming #gamers #EldenRingNightreign #DeepofNight #gametrailer