Tag: #CathedralGame

  • SHADOWS OF THE PAST — CATHEDRAL: CROW’S CURSE STEPS INTO THE SPOTLIGHT AT ENDIX EXPO

    SHADOWS OF THE PAST — CATHEDRAL: CROW’S CURSE STEPS INTO THE SPOTLIGHT AT ENDIX EXPO

    The world of Cathedral is opening its doors once more. Swedish indie studio Decemberborn Interactive is showcasing the gameplay trailer for Cathedral: Crow’s Curse, the eagerly anticipated prequel to their beloved 2019 open-world adventure, at ENDIX Expo — and the team is there in person to meet fans.

    WHERE AND WHEN — FIND THEM AT BOOTH #16

    ENDIX Expo, the free multiplayer gaming convention running 6–8 November, is the stage for the new reveal:

    • Booth #16 — 3rd Floor — catch the exclusive gameplay trailer on display throughout the event
    • Meet the developers: Saturday 7 November & Sunday 8 November, 8–9 PM GMT — the Decemberborn Interactive team will be on hand to chat, answer questions, and share more about the project

    A PREQUEL SHROUDED IN DARKNESS

    Cathedral: Crow’s Curse returns to the same rich, mysterious universe as the original — but turns back the clock to tell a darker, grittier story. Players step into the role of Crow, a Shade Sentinel first introduced as an NPC in Cathedral, now the protagonist of his own journey:

    • Uncover the hidden history of the Shade Sentinel order
    • Explore cursed forests, ancient ruins, and unexplored regions of the world
    • Piece together the events that set the stage for the original game
    • Experience a tone that leans deeper into shadow, secrecy, and forgotten truths

    REFINED COMBAT, RICHER EXPLORATION

    Building on the foundation that won the original a devoted cult following, Crow’s Curse evolves the formula:

    • Precision-focused combat — parry, dodge, and strike with carefully timed attacks; brute force won’t always be the answer
    • Stealth mechanics — slip past patrols, strike from the shadows, and choose when to fight and when to vanish
    • Seamless interconnected world — redesigned for smoother navigation, with handcrafted pixel art that has grown richer and more detailed
    • Side quests & deeper lore — beyond the main story, help those who wander the dark and uncover secrets the original tale never revealed
    • Expanded audio — a shift toward more orchestral music alongside the series’ signature atmospheric sound

    COMING 2027 — DEMO AVAILABLE NOW

    The full game is slated for release in 2027, heading to PC via Steam and GOG, with plans for Nintendo Switch and PlayStation 4. A playable demo is already live on Steam, available in English, French, Italian, German, Spanish, and Swedish — giving fans an early taste of Crow’s journey right now.

    Decemberborn Interactive, based in Helsingborg, Sweden, has taken extra time to refine the experience — and with fresh eyes on gameplay at ENDIX, the wait is feeling very worthwhile.

    Find out more here: Cathedral Crows Curse


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