Tag: #CMImmersive

  • Into the Radius 2 for PCVR will exit Early Access on April 23rd

    Into the Radius 2 for PCVR will exit Early Access on April 23rd

    Prepare your gear and double-check your magazines, Stalkers. The long-awaited moment is finally within sight.

    CM Games (CM Immersive) has officially pulled back the curtain on the Into the Radius 2 PCVR 1.0 release. After a rigorous Early Access period that saw the introduction of co-op and refined survival mechanics, the Pechorsk Anomaly is about to get a whole lot deeper.

    The Big Date: When is 1.0 Arriving?

    Mark your calendars: Into the Radius 2 will exit Early Access and launch its 1.0 version on April 23, 2026.

    This milestone marks the transition from a sandbox-heavy preview to a complete, “finishable” experience. According to the developers, the 1.0 update will allow players to play through a fully-fledged storyline from start to finish, providing the narrative closure fans of the original have been craving.


    Watch the Release Date Teaser

    Accompanying the announcement is a chilling new teaser that highlights the surreal, decaying beauty of the Zone. While brief, the footage hints at higher stakes, more aggressive entity behaviour, and the return of some fan-favourite items that were missing in the early builds.

    Watch the Into the Radius 2 Release Date Teaser


    What’s New in the 1.0 Update?

    The jump to 1.0 isn’t just about a “Finished” tag; it’s bringing a massive haul of content and systems that change how you survive:

    • A Fully-Fledged Story: A complete narrative arc featuring voiceovers and lore expanded through the Committee.
    • The Arsenal Expands: New weapons and the return of grenades, melee weapons, and—most importantly—the playable guitar.
    • Modular Customisation: A new gun paint system and more modular attachments to make your loadout truly yours.
    • New Gear: Players can finally equip night vision goggles and use flare rockets to light up those pitch-black nights.
    • Reworked Systems: A brand-new travel and discovery system between locations, replacing the placeholder UI.
    • The Final Location: A small, unique final area specifically designed for the story’s climax.

    The “Progress Wipe” Warning

    Before you head back in, take note: The 1.0 release will include a full progress wipe. Because the mission structure, progression, and world map are being fundamentally altered to accommodate the new story, everyone will be starting fresh on April 23.

    Looking Ahead: Post-Launch Plans

    While 1.0 is a “complete” game, CM Games has confirmed development won’t stop there. Future updates are expected to include:

    • 4-Player Co-op (up from the current 2-player limit).
    • Meta Quest Support (details on the standalone version are expected later in 2026).
    • Localisation for multiple languages.

    Whether you’re a veteran explorer or a newcomer waiting for the “full” experience, the Radius is calling. See you in the Zone, Explorer.


    Stay tuned to TechMash for our full review of Into the Radius 2 – 1.0 later this month!

    Find out more here – https://www.cm-immersive.com/itr2

    #intotheradius #vr #survivalshooter #earlyaccess #steam #CMImmersive #scifi #vrgames #cmgames #games #gaming #gamers