Tag: #CodebrewSoftware

  • Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Sublight Prepares to Warp Into Steam Early Access with Complete Development Roadmap Revealed

    Get ready, space captains—Codebrew Software has officially set a launch date for its highly anticipated space bullet heaven roguelike, Sublight. Arriving on Steam Early Access on September 15th, this action-packed indie title combines the chaotic, dopamine-fueled survival of bullet heaven games with the tactical depth and scale of space-sim combat.

    Ahead of next week’s release, the developer has unveiled a full, multi-year content roadmap outlining everything players can expect as the game evolves.

    A Stellar Start: Over 26 Million Kills and Counting

    Sublight has already made a massive impression on players. Following its recent demo updates over the past six weeks, captains have racked up an incredible 26 million kills across more than 10,800 runs.

    Unlike typical bullet heaven games where you play as an agile character on foot, Sublight puts you in command of massive stellar warships. Combat relies heavily on positioning, physics, and managing weapon firing arcs across your vessel while fighting off relentless alien swarms and rogue rebel fleets.

    When the game enters Early Access on September 15th, players will get immediate access to a robust feature set, including:

    • 6 Fully Finished Levels and multiple unique boss fights.
    • 2 Enemy Factions to test your armada against.
    • 9 Playable Ships featuring distinct alternative loadouts.
    • 16+ Weapon Types (from shredding autocannons to piercing railguns) and dozens of passive upgrades.
    • Weekly Rotating Level Modifiers to keep every run unpredictable.

    What’s Next? The Full Early Access Roadmap Revealed

    Codebrew Software isn’t slowing down after launch day. To give fans a clear vision of the journey ahead, the full content roadmap detailing planned updates through late 2027 has been released:

    • Q4 2026: Introduction of a third enemy faction, brand-new playable ships and weapons, expanded build choices, and key balance passes.
    • Q1 2027: Specialised boss-drop weapons, high-stakes enemy flagship hunt missions, and fresh mission archetypes.
    • Q2 2027: A major Refreshed Campaign overhaul featuring an XCOM-style galactic threat map, connected narrative missions, expanded factions, and deep research trees.
    • Q3 2027: Community-Driven Content, allowing players to vote on upcoming ships, weapons, and builds via Discord polls, alongside official mod support and Steam Achievements.

    Prepare to Take the Helm

    Developed by independent UK studio Codebrew Software, Sublight emphasises strong community feedback, with daily developer engagement on Discord and active updates based on player suggestions.

    With its combination of deep warship customisation, satisfying wave-clearing gameplay, and a transparent multi-year post-launch plan, Sublight is shaping up to be one of the autumn’s most exciting indie space titles.

    Sublight launches into Steam Early Access on September 15th. You can try out the free demo and add the game to your Steam Wishlist today.

    Find out more here

    #Sublight #CodebrewSoftware #IndieGames #BulletHeaven #Roguelike #SteamEarlyAccess #PCGaming #GamingNews #SciFiGaming #SpaceSim #techmash