Tag: #ComingSoon

  • Order from Chaos — Cluttermancer: Tidy Up the Nightmare Alley Unleashes Demo & Launch Date

    Order from Chaos — Cluttermancer: Tidy Up the Nightmare Alley Unleashes Demo & Launch Date

    Every shelf has a rule. Every item has a place. And this alley has been waiting for someone who knows how to sort.

    Co-developers Ivy Juice and SethMadDev — the creative duo behind the warmly received My Little Cafe Nightmare — have confirmed that Cluttermancer: Tidy Up the Nightmare Alley will drop its free Steam demo on October 17 at 6 PM CEST, right on the eve of Steam Next Fest (October 19–26). Even better: the full Early Access release lands just days later on October 30, 2026, bringing order to a magical, crooked street that’s never known it.

    The Alley That Lost Its Way

    You step into the shoes of the Cluttermancer — part cleaner, part sorter, the only person in the realm who sees the logic beneath the mess. The Nightmare Alley is a bustling, cobblestone-lined lane crammed with five distinct magical shops, each one overflowing with 6,666 enchanted items that have somehow ended up everywhere except where they belong.

    Wands hum in potion racks. Ancient tomes whisper from broom closets. Gravestones lean against bakery counters. And yes — your stolen cafe cups from My Little Cafe Nightmare have turned up too, pilfered and scattered across a dozen shelves. Every shop has its own sorting rules, its own quirks, and its own brand of beautiful, bewildering chaos.

    Sort. Arrange. Restore.

    This isn’t just cleaning — it’s magical order-keeping:

    • Five Unique Shops — a wand emporium, a potion apothecary, a forbidden library, a curiosities bazaar, and a very odd cafe. Each demands different logic; what works in one will fail in the next
    • 6,666 Items to Tame — categorise, shelve, and arrange thousands of enchanted objects. Some glow when placed correctly; others hum, or even float, revealing hidden compartments and bonus rewards
    • A Story Unfolds — as you restore order, the alley begins to tell its secrets. Why is everything misplaced? Who — or what — keeps unravelling the shelves? And can you truly tidy a place that feeds on clutter?
    • Cosy, Calming Atmosphere — gentle lighting, warm sounds, and a relaxing soundtrack make this less a chore and more a meditative escape. Perfect for unwinding at the end of a busy day

    From Cafe to Alley — A Shared Universe Grows

    Cluttermancer is set in the same whimsical world as My Little Cafe Nightmare, the hit debut that has sold over 15,000 copies to date. This time, the partnership is deeper: Ivy Juice and SethMadDev are co-developing the game together, pooling their strengths to build something bigger, richer, and packed with secrets.

    “We loved building My Little Cafe Nightmare, but Cluttermancer is the project we’ve wanted to make all along — a place where every misplaced item feels like a tiny mystery, and every organised shelf feels like a victory.” — Ivy Juice & SethMadDev

    Mark Your Calendars — Everything You Need to Know

    MilestoneDate
    Free Demo LaunchesOctober 17, 6 PM CEST
    Steam Next FestOctober 19–26, 2026
    Early Access ReleaseOctober 30, 2026
    • Demo available via the Steam store page — wishlist now to be notified the moment it goes live
    • Full Early Access release includes all five shops, the complete base campaign, and ongoing updates based on player feedback
    • Windows only at launch; system requirements are light — perfect for running alongside your favourite podcast or playlist

    The Shelves Are Waiting — Will You Bring Order?

    The Nightmare Alley hasn’t been truly tidy in living memory. But it’s been waiting for you. For anyone who’s ever stared at a messy room and thought “I can fix this,” for anyone who finds peace in perfect alignment, and for anyone who wants to know where all those stolen coffee cups went — your moment has arrived.

    Download the demo on October 17, dive in during Steam Next Fest, and join the full launch on October 30. The alley is waiting. Grab your duster — and your wand.

    More Info: Cluttermancer Tidy Up The Nightmare Alley


    #Cluttermancer #TidyUpTheNightmareAlley #IvyJuice #Techmash #SethMadDev #SteamNextFest #CozyGaming #IndieGame #Simulation #Organising #ComingSoon

  • Bid, Flip, Fortune — Max Bid Unveiled: Your Underground Empire Awaits!

    Bid, Flip, Fortune — Max Bid Unveiled: Your Underground Empire Awaits!

    Ever wondered what treasures lie sealed inside those mystery containers? Solo developer OkoruDev has lifted the lid on Max Bid — a slick, shadowy incremental game where you run a clandestine bidding device, outcut rivals, and turn unknown cargo into serious profit. The Steam page and reveal trailer are live right now, with full release targeted for Q1 2027.

    The Hustle — Bid, Open, Sell, Repeat

    Max Bid drops you into a grimy, retro-styled underground network where every transaction carries a thrill of risk and reward:

    • Bid Smart — Use your clunky, trusted device to place bids on sealed containers. Outmanoeuvre rival buyers before the timer ticks down
    • Uncover the Loot — Crack open your winnings and see what tumbled inside. It could be scrap to dump, broken gear needing repair, or rare goods worth a fortune
    • Fix & Flip — Patch up damaged items to boost their value, sell everything off, and watch the credits roll in
    • Upgrade & Automate — Pump profits back into your rig: boost luck, speed up auctions, and eventually automate the whole operation so it runs while you sleep
    • Crack the Treasure Containers — Special sealed safes appear occasionally. Nail the three-symbol code and you could hit the jackpot

    Built for Satisfaction — One Dev’s Vision

    Crafted entirely by solo creator OkoruDev, Max Bid leans into the addictive “just one more run” pull of the best incremental games, wrapped in a moody dark-retro 2.5D aesthetic. It’s designed to be easy to pick up, endlessly tweakable, and dangerously hard to step away from. With 20+ distinct containers to unlock and bid on, there’s always a bigger prize just one successful auction away.

    How to Follow the Action

    • Steam Page — Live now: wishlist today to catch the launch first
    • Announce Trailer — Available to watch right now
    • Full Release — Planned for Q1 2027 on PC

    The market never sleeps. The containers are waiting. Will you play it safe — or go for Max Bid?

    Find out more here


    #MaxBid #OkoruDev #IndieDev #IncrementalGame #BlackMarket #Simulation #Steam #ComingSoon #TechMash

  • From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    From Passion Project to Paris Games Week: The Rise of Secrets of the Burrow

    In the fast-paced world of indie development, “moving fast” usually means cutting corners. But for the three-person UK team at FOXBOY Productions, the last six months have been a masterclass in focused, high-octane ambition.

    Without a massive studio infrastructure or a publisher’s safety net, the team has just unveiled a fully playable vertical slice of their debut title, Secrets of the Burrow: Vixoria’s Quest. This 3D platformer isn’t just a nostalgic nod to the golden age of the genre—it’s a bold attempt to rewrite its mechanical DNA.


    Two Heroes, One Seamless Adventure

    At the heart of Vixoria’s Quest is the relationship between the rebellious Princess Vixoria and the begrudgingly loyal Sir Foxalot. While many games treat secondary characters as mere “AI luggage,” FOXBOY has implemented a seamless character-switching system that keeps both heroes relevant at all times.

    Key Traversal Features:

    • Cooperative AI Parkour: When you aren’t controlling one character, they don’t just stand around. The AI follows through complex parkour sequences with fluid, acrobatic intelligence.
    • Distinct Skillsets: Vixoria leads the way with agile, puzzle-solving finesse, while Foxalot brings the heavy-hitting utility needed to survive the fallen Kingdom of Sylvandell.
    • The “Disney” Aesthetic: Visually, the game feels like a 1990s animated classic brought to life in Unreal Engine 5.6, featuring painterly environments that range from waterfall basins to crystalline labyrinths.

    The RPM System: Combat with Momentum

    The standout feature of the vertical slice—and perhaps the game’s “X-factor”—is the RPM Combat System. FOXBOY is pitching this as a “signature” mechanic, unlike anything currently seen in 3D platforming.

    “Combat in Secrets of the Burrow revolves around the innovative RPM system, where maintaining momentum is everything.”

    Inspired by the tension of bullet-hell design, the RPM system requires players to dodge waves of projectiles and build kinetic energy through movement. As Sir Foxalot, you unleash a whirlwind spinning attack. The goal? Build your “RPM” to a fever pitch. If you collide with an obstacle or mistime a move, you lose that momentum. It’s a rhythmic, high-stakes loop of evasion and release that rewards mastery without alienating newcomers.


    The Road to 2027

    The journey from a three-person concept to a standout showcase at Paris Games Week is no small feat. Led by Creative Director Kevin Asla, Programmer Elliot Atkins-Turkish, and Animator Alex Thapar, the team has managed to condense years of “big studio” polish into a six-month development sprint.

    With a target release window of 2027 for PC and consoles, Secrets of the Burrow: Vixoria’s Quest is already proving that a clear vision and a bit of “woodland mischief” can go a long way.

    Want to see it in action? You can already find playtest walkthroughs appearing online, or head over to Steam to add this whimsical adventure to your wishlist.


    For the latest indie spotlights and deep dives into the UK dev scene, stay tuned to TechMash.

    Find out more here – https://s.team/a/3729660

    #SecretsOfTheBurrow #FOXBOYProductions #IndieGame #ActionAdventure #3DPlatformer #CuteGame #UnrealEngine5 #IndieDev #PlatformerGame #PuzzlePlatformer #GameTrailer #ComingSoon

  • The Final Frontier of Flavor: Why You Need to be a Space Chef

    The Final Frontier of Flavor: Why You Need to be a Space Chef

    Tired of the same old farming and life-sim routines? Ready to trade your watering can for a net gun and your farmhouse for a customised space trailer? Then prepare your palate for Space Chef, the cosmic culinary adventure that’s about to blast off and redefine the cooking genre.

    Developed by Blue Goo Games and published by Kwalee, this title is more than just a kitchen simulator; it’s a three-course meal of an adventure, blending restaurant management, a light survival RPG, and a life sim into one wonderfully zany package.


    Hunt, Cook, Deliver: The Core Loop

    The premise is simple yet utterly compelling: you’re an aspiring chef in the Horseshoe Nebula, armed with just a humble space trailer and your Grandma’s cherished cookbook. Your goal? To become the greatest chef in the galaxy and thwart the rise of the evil Galactic Burger chain.

    The gameplay centres on a satisfying loop: Hunt, Cook, and Deliver.

    Phase 1: The Hunt (Survival RPG)

    Forget foraging for mundane carrots. Your first task is to venture out into the great unknown to gather ingredients that are often “surprisingly wriggly.”

    • Explore Alien Worlds: You’ll travel to at least five distinct planets, each with its own bizarre ecosystem. Imagine tracking down ingredients on the scorching desert world of Helios, or navigating the crystalline forests of Crystalia. These alien worlds are teeming with over 180 different creatures and exotic plants.
    • Action and Survival: Not everything is friendly. You’ll need to use your trusty net or a well-placed explosive to collect everything from a delicious-but-aggressive “Snapper” plant to a wriggling “Beefle.” You’ll also collect junk and rare resources to craft upgrades for your gear and spaceship.

    Phase 2: The Cook (Restaurant Management)

    Once you’ve survived the foraging trip, it’s time to get cooking in your personalized space-trailer!

    • Cosmic Creations: With over 100 alien ingredients, you can craft more than 140 delectable dishes. From simple “Beefle Skewers” to the legendary “Octoegg Surprise,” you’ll master a variety of kitchen equipment and, of course, discover your grandmother’s secret, interstellar recipes.
    • Customise Your Diner: Your space-trailer is your restaurant, and you can customise it completely. With over 150 furnishings and decorations, you have the freedom to design the galactic gourmet eatery of your dreams. You can even set your own menu, opening times, and choose your service style, including vegetarian and vegan options.

    Phase 3: The Deliver (Life Sim & Adventure)

    It’s not enough to cook great food—you have to get it to your hungry customers!

    • Navigating the Nebula: Hop on your space scooter and deliver your culinary creations, all while avoiding space hazards and fending off hungry space pirates looking to plunder your “bite-sized booty.”
    • Meeting the Locals: The Horseshoe Nebula is full of eccentric characters, from Zoe the scrap dealer to the “definitely-not-alien” barman Zlurka. Satisfy their unique cravings, take on side quests, and you might even find yourself on the path to romance! Your growing reputation and stellar ambience will draw customers to your sit-in restaurant, or you can keep the delivery service flexible for when adventure calls.

    A Delicious Genre Mash-Up

    What sets Space Chef apart is its ambition. It takes the familiar time-management and crafting mechanics of a cosy life-sim and injects them with a vibrant, 2D open-world action-adventure.

    Whether you’re exploring the jungle planet of Verdania at night to find a specific, rare fungus or frantically serving a queue of intergalactic patrons during the dinner rush, the game promises a diverse and engaging experience. Plus, with local couch co-op, you and up to three friends can share the stress and hilarity of running a stellar food empire together.

    Launching Soon!

    Mark your calendars! Space Chef is scheduled to launch on October 28, 2025, for PC (Steam), Nintendo Switch, PlayStation 5, and Xbox Series X|S.

    If your appetite is whetted, be sure to check out the developer, Blue Goo Games, and wishlist the game now. The galaxy’s hungry, chef—it’s time to fire up the grill and show them what cosmic cuisine is all about!

    Space Chef https://bit.ly/spacechefgame

    #SpaceChef #IndieGame #CookingGame #LifeSim #RPGGaming #ComingSoon #BlueGooGames #indiegames #cooking #games #gaming #gamers