Tag: #CoopGaming

  • Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Beer, Brawls & Broken Friendships — Meadgard Serves Up Demo, Early Access Nov 5

    Grab your tankard and steady your axe. Göteborg-based independent studio Oddiko has unleashed the brand-new public demo for Meadgard — their chaotic Viking co-op tavern adventure — with confirmation the full game storms into Steam Early Access on 5 November 2026. Face greedy goblins, rowdy patrons, and gods with impossible appetites — starting right now.


    What Is Meadgard?

    It’s the day–night cycle from hell — and it’s glorious. By day, you and up to three friends venture into the wilds to hunt mythical beasts and gather rare ingredients. By night, you race to brew, cook, and serve an endless stream of impatient customers before the sun goes down. Fail, and the gods themselves might show up to remind you who’s really in charge.

    “Hunt by day. Serve by night. Pray the gods don’t smash the place down.” — Oddiko

    The pitch says it best: co-op fun that might just test your friendships. Split the work, and the tavern thrives — argue over who forgot the mead, and everything catches fire.


    The Daily Grind — What You Actually Do

    Time of DayThe MissionThe Mayhem
    Day — ExpeditionTrack trolls, fight goblins, forage herbs, raid ruinsGet ganged up on; return empty-handed; accidentally lead a beast back to the tavern
    Night — ServiceBrew mead, roast game, pour ale, seat guests, collect coinSpilled drinks, burnt food, brawls breaking out, orders piling up
    The PressurePatrons grow restless; goblins sneak in to steal stock; gods demand special feastsMiss a deadline and divine wrath follows

    Who’s Coming Through the Door?

    The demo serves up a taste of the trouble ahead:

    • Greedy Goblins — Skulk around the edges, pilfering mead if your back is turned
    • Demanding Patrons — Each with unique orders, temperaments, and zero patience
    • Famished Gods — Show up unannounced, expect the best of everything, and leave only when satisfied
    • Chaos — Fights, fires, spills, and shortages — all at once, naturally

    Build, Brew, Expand — Grow Your Legend

    It’s not just survival — it’s construction and legacy:

    • Upgrade your tavern from rickety shack to Valhalla-worthy hall
    • Unlock new recipes, mead blends, and potent dishes
    • Customise decor, hire quirky staff, and unlock permanent boons
    • Every successful service brings gold — reinvest to handle bigger crowds and grander feasts

    Launch Details — Mark the Calendar

    Table

    DetailInformation
    Developer & PublisherOddiko (Sweden)
    DemoAvailable now on Steam — free to play
    Early Access Launch5 November 2026
    Players1–4 online co-op; solo-friendly
    PlatformPC — Steam only at launch
    Wishlist Count44,000+ and climbing
    RoadmapComing post-launch — shaped by player feedback

    “Your feedback has been invaluable. Early Access will let us keep building with you, not just for you.” — Team Oddiko


    Why It’s One to Watch

    Meadgard takes two beloved genres — co-op survival and tavern management — and stirs in Norse mythology, monster hunting, and the kind of controlled chaos that makes for legendary game nights. It’s been backed by the founders of Arrowhead Game Studios, and with two successful playtests already under its belt, the stage is set for something special.

    Just remember: when the mead flows, the friendships hold. When it runs dry? That’s when the real drama starts.

    “The tavern is ready. Are you?”


    More Info:

    https://s.team/a/2433560

    #Meadgard #Oddiko #CoOpGaming #TavernSim #Viking #IndieGame #SteamNextFest #SteamDemo #EarlyAccess #ManagementGame #Techmash

  • Pull, Signal, Jam — Sunset Summit Drops Grappling Gun Update From DEVOUR’s Hit Duo

    Pull, Signal, Jam — Sunset Summit Drops Grappling Gun Update From DEVOUR’s Hit Duo

    From the brothers behind horror sensation DEVOUR — which has sold over 7 million copies worldwide — comes a fresh leap forward for their viral co-op climbing hit. Joe and Andrew Fender have launched a major new update for Sunset Summit, bringing three brand-new items headlined by the game-changing Grappling Gun. Available right now on Steam.


    Who Made It — From Horror Heights to Mountain Peaks

    Sunset Summit is the follow-up project from the Fender brothers, who struck gold with DEVOUR — the terrifying co-op possession game that became a streaming staple. This time, they’ve swapped demons for daylight:

    “After launching DEVOUR, I began working on Sunset Summit in 2021 as I wanted to branch out from the horror genre.” — Joe Fender

    The result is a bright, welcoming 8-player online co-op climbing adventure where you and your friends scale towering, floating islands before the sun sets. Forgiving checkpoints, walkie-talkies, and shared triumphs make it the perfect low-stakes, high-altitude hangout.


    Headline Drop — The Grappling Gun

    The star of the update is the Grappling Gun — and it does exactly what you hope it will:

    What It DoesWhy It Matters
    Fire at any solid surface within maximum rangeInstantly yanks you toward that spot
    Cross wide gaps that ropes alone can’t bridgeTurn “impossible” leaps into sure landings
    Catch yourself mid-fallOne last shot to save the climb
    Speed up ascentsZip up steep sections in record time

    It doesn’t just add speed — it changes the routes. Places that demanded careful, slow progress are now fast lines. The mountain feels different — more vertical, more fluid, more yours.


    Two More Join the Loadout

    ItemWhat It IsHow You Use It
    FireworksA visual signal counterpart to the existing WhistleLight them to mark your position across vast distances; celebrate reaching a summit in style
    Camping RadioA portable, tune-playing companionPick it up and carry it along — streams warm, old-timey music for you and your party as you climb

    Between the Grappling Gun’s raw utility, the Fireworks‘ flair, and the Radio’s cosy vibes, every climb now has its own distinct flavour.


    What Is Sunset Summit? — The Climb So Far

    DetailInfo
    PlayersUp to 8-player online co-op; solo offline mode
    World16 courses across 4 floating islands
    Existing GearPickaxes, ropes, delivery drones, pogo sticks, umbrellas
    ChatProximity voice + walkie-talkies
    Price$4.99 at launch
    VibeForgiving, social, bright, low-stakes adventure

    The game has struck a chord with players as the perfect chill group experience — challenging enough to feel satisfying, kind enough to never frustrate.


    Why This Update Hits Different

    Sunset Summit isn’t just adding items — it’s expanding how you climb. The Grappling Gun especially opens up possibilities the community has been asking for since day one: faster traversal, emergency saves, creative route-finding. Meanwhile, Fireworks and the Radio give players new ways to connect — whether signalling a friend lost in the clouds or just enjoying a tune together high above the world.

    From the terror of DEVOUR to the heights of Sunset Summit, the Fenders are proving they know exactly what makes a co-op game stick — friends, fun, and something worth climbing toward together.

    “Combining co-op games, climbing, and giant structures — that’s what Sunset Summit is all about.”


    More Info:

    https://s.team/a/3874450

    #SunsetSummit #GrapplingGun #FenderBrothers #DEVOUR #CoOpGaming #ClimbingGame #IndieDev #SteamUpdate #FutureFriendsGames #Techmash

  • Drinks, Dangers & Drinks for Four — On the Rocks Serves Up Co-op in Updated Next Fest Demo

    Drinks, Dangers & Drinks for Four — On the Rocks Serves Up Co-op in Updated Next Fest Demo

    The wasteland just got a lot more sociable. Independent developer LootBAG Studios and publisher 312 Interactive have unveiled a major update to the demo for their post-apocalyptic bar-management sim On the Rocks, bringing a four-player online co-op preview ahead of Steam Next Fest (19–26 October). Grab your crew, polish your glasses, and fire up the still — the demo is live right now on Steam.


    What Is On the Rocks?

    Set in the year 2635, where endless war has turned the world into a toxic, water-starved ruin, On the Rocks casts you as the keeper of the last watering hole worth visiting. After your convoy is wrecked by raiders, a grizzled survivor named Uncle John offers you shelter — if you restore and run his derelict family bar.

    It’s a one-of-a-kind blend: survival exploration meets tavern management meets immersive sim, all wrapped in first-person. Scavenge the wasteland, purify toxic sludge into drinkable water, brew rare and valuable beverages, serve demanding customers, fortify your premises against nightly raids — and somehow keep the lights on.

    “The wasteland is dark. The bar is lit. Keep both alive.” — LootBAG Studios


    Co-op — Run the Bar Together

    The big news is the new co-op preview — up to four survivors can now team up in a shared world, splitting the work and the fun:

    Role in the CrewWhat You Can Do
    Brewers & BarkeepsTend the bar, mix drinks, manage stock, handle customers
    ScavengersVenture out together to hunt resources, rare chemicals, and recipes
    Builders & DefendersExpand the layout, upgrade gear, reinforce barricades
    Road CrewDrive vehicles across the wastes to trade, explore, and fight side-by-side

    How It Works

    • Create a lobby, invite friends via Steam, and ready up
    • Proximity voice chat — natural conversation when you’re together behind the bar
    • Walkie-talkies — stay in touch across long distances for supply runs or danger warnings
    • Host-saved progress — shared story and bar growth persist through the host’s save file
    • Preview status — co-op is still in active development; some features (such as random city duels) remain single-player only for now, and feedback will shape the final release

    What Else Is New?

    The updated demo brings more than just multiplayer:

    • Faction standing and NPC relationships tracked in a revamped journal
    • Named save slots supporting up to 12 separate games
    • Smoother NPC crowd performance and a raft of collision, placement, and UI fixes

    Full Game Features — What’s Coming

    FeatureDetails
    Release WindowQ4 2026
    ModesSingle-player + online co-op (full launch)
    LanguagesEnglish, French, Italian, German, Spanish, Simplified Chinese, Turkish, Portuguese, Japanese
    PC SpecsWindows 10/11; i3-2100 / FX-6300 minimum; GTX 750 Ti; 4 GB RAM; 4 GB storage
    Core LoopScavenge ? Purify ? Brew ? Serve ? Defend ? Expand
    ThemesAlcohol preparation, in-game gambling, combat/survival violence

    Steam Next Fest — Join the Party

    The updated demo is available immediately on Steam — perfect for playing solo or gathering your team before the festival kicks off next week. Whether you’re brewing in sync, fending off raiders back-to-back, or exploring the ruins together, On the Rocks promises a rare mix of warmth and wasteland grit — where friendship might just be the most valuable resource of all.

    “Grab some friends and we’ll see you at the bar!”


    More Info:

    https://s.team/a/4149640

    #OnTheRocks #LootBAGStudios #312Interactive #SteamNextFest #CoOpGaming #Simulation #PostApocalyptic #IndieDev #ManagementGame #PCGaming #Techmash

  • Strength, Spirit & No Strings — Kintaro Joins Ravenswatch as Its Purest Hero Yet

    Strength, Spirit & No Strings — Kintaro Joins Ravenswatch as Its Purest Hero Yet

    Two years and counting since its full 1.0 launch, Passtech Games and Nacon’s Ravenswatch keeps growing from strength to strength — and today it welcomes its most unburdened warrior yet. Kintaro, the legendary Golden Boy of Japanese folklore, steps into the ravaged world of Reverie as the game’s fourth DLC hero — and the first one with zero afflictions weighing him down. Available right now across every platform the game calls home.


    Who Is Kintaro? — Pure of Heart, Unmatched in Might

    While Reverie’s other heroes carry scars, curses, sorrows, or bitter regrets — Kintaro walks in free of all that. He is the only hero in the entire roster with no afflictions: no lingering grief, no haunting past, no darkness gnawing at his soul. Raised amid nature and gifted with Herculean strength and a heart of gold, he sees a world broken by the Nightmare invasion — and simply decides to fix it.

    He arrives with his inseparable companion Kuma, a towering bear as loyal as they come. Together they bring something entirely fresh to the fight: dual-form combat that shifts between mounted power and grounded ferocity.

    “Everything can be healed. That is what Kintaro believes.” — Passtech Games


    The Roster Grows — Where He Fits In

    Kintaro is the fourth post-launch addition to the nine base heroes:

    OrderHeroTheme
    1MerlinArcane mastery
    2RomeoTragic devotion
    3JulietFierce resolve
    4KintaroUnburdened strength

    Where others battle their inner demons alongside the Nightmare hordes, Kintaro brings uncomplicated courage — a rare beacon of untainted hope in a crumbling realm.


    How He Plays — Two Warriors, One Purpose

    Kintaro’s kit is built entirely around his bond with Kuma:

    • Mounted combat — Ride Kuma for heavy strikes, charge attacks, and brute-force crowd control
    • On-foot combat — Dismount to fight side-by-side; Kuma remains active while Kintaro wields his axe with devastating power
    • Shared vitality — Kintaro and Kuma share a health pool; dismounting near Kuma lets them recover together, adding a tactical layer to every engagement
    • Seven exclusive outfits — Customise both hero and bear
    • Seven narrated memories — Uncover Kintaro and Kuma’s journey across Reverie through handcrafted story beats
    • Free Talent overhaul — Alongside the DLC, every hero’s Talent tree has been reworked and rebalanced — refreshing the meta for all players, whether they buy the DLC or not

    Availability — Every Platform, Today

    DetailInfo
    Release dateOut now — 12 Oct 2026
    Price£6.59 / $7.99
    PCSteam
    Nintendo SwitcheShop
    PlayStationPS5 / PS4
    XboxSeries X
    RequirementFull base game required

    Why It Matters

    Ravenswatch has proven a rare thing in modern gaming: a live-service-style supported game that does right by its community. More than two years post-1.0, it hasn’t slowed — it’s deepened. Each new hero has expanded not just the roster, but the game’s soul. And Kintaro? He changes the tone entirely: a reminder that hope doesn’t always need to be scarred to be strong.

    He doesn’t fight to overcome his past. He fights to build a better future — and he’s brought the brawn to back it up.

    “The Nightmare has never faced anything quite like him.”


    More Info:

    https://s.team/a/2071280

    #Ravenswatch #Kintaro #RavenswatchKintaro #PasstechGames #Nacon #CoOpGaming #Roguelike #NewDLC #GamingNews #IndieGaming #Techmash

  • Frost, Fire & Iron Rails — Frostrail Blasts Into Steam Next Fest With Public Demo!

    Frost, Fire & Iron Rails — Frostrail Blasts Into Steam Next Fest With Public Demo!

    Through the snow-blasted wastes, one thing moves. One thing survives. Frostrail — the brutal co-op survival FPS from Barotrauma developer FakeFish and publisher Shiro Unlimited — is pulling into Steam Next Fest, with a full public demo running October 19–26, 2026 on Steam.

    From the creators of the acclaimed underwater survival sensation Barotrauma comes a new nightmare — this time above the waves, where the cold kills faster than any beast.

    The World Freezes. Your Train Endures.

    The empire is gone. A pact with the Void has scoured the land, leaving endless ice, creeping horror, and silence broken only by the howl of the wind — and the chug of your engine. As one of the Penitent Gardeners, you and your crew roam aboard an armoured steam train: your home, your fortress, your only lifeline.

    • Your train is everything — fuel the mighty Eden Engine, manage power across systems, and keep it moving. Upgrade carriages, mount weapon stations, reinforce hull plating, and turn your locomotive into a rolling stronghold
    • Scavenge or starve — venture out into the frozen ruins to gather supplies, salvage scrap, and hunt for fuel. But every step away from the fire is dangerous. The frost saps your warmth, blizzards blind you, and something ancient stalks the dark
    • Fight the unseen — revenants, corrupted creatures, and eldritch horrors haunt the wastes. Craft weapons, stand together, and defend your train when they close in. Fall alone — or stand and burn as one
    • Solo or 4-player co-op — brave the wasteland entirely on your own, or gather up to three allies to share the watch, split duties, and survive the worst together

    Built On Experience — A New Kind of Survival

    FakeFish earned its reputation with Barotrauma, a game where the deadliest dangers were often the crew itself — and that same DNA runs through Frostrail. Every system matters: engine pressure, heat levels, resource stockpiles, and defensive readiness. In co-op, roles split naturally — someone stokes the furnace, someone scouts ahead, someone stands watch — and communication is the difference between reaching the next station and freezing in the drift.

    “We want to give survivors a real sense of being stranded and fighting back,” said Ez Jämsen, Lead Designer at FakeFish. “The train isn’t just a vehicle — it’s your last safe place in a world that’s forgotten how to be kind.”

    What The Demo Delivers

    The Steam Next Fest preview offers a substantial slice of the experience:

    • A stretch of frozen wasteland to explore, complete with distinct biomes and ruined settlements
    • Full train operation and basic upgrading — feel the weight of the controls and the reward of improvement
    • Encounters with the wasteland’s dangers — from biting cold to creeping things
    • A taste of the progression loop: scavenge, craft, reinforce, push deeper

    The Road Ahead

    Frostrail is targeting an Early Access launch in Q4 2026, with roughly a year planned in that phase to expand biomes, deepen crafting and combat, and refine co-op dynamics alongside the community. The price will rise alongside added content — making Early Access the most affordable time to board.

    Table

    DetailInfo
    TitleFrostrail
    DeveloperFakeFish (creators of Barotrauma)
    PublisherShiro Unlimited
    DemoSteam Next Fest — Oct 19–26, 2026
    Early Access ReleaseQ4 2026 — Steam (PC)
    ModesSingle-player, up to 4-player online co-op
    LanguagesEnglish, French, German, Spanish, Russian, Brazilian Portuguese, Simplified Chinese
    WishlistLive now on Steam

    The tracks are laid. The fire is lit. The wasteland is waiting.

    Board the train. Defend the fire. Outrun the dark.

    More Info – Frostrail


    #Frostrail #FakeFish #ShiroUnlimited #SteamNextFest #Techmash #Barotrauma #SurvivalGame #CoopGaming #SteamDemo #PostApocalyptic #TrainSurvival #IndieGame #PCGaming

  • Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    Storms, Skills & Sorana — Stormforge Blasts Into Early Access November 10!

    The winds of change are howling — and they bring power. Independent studio Roboto Games has officially announced that their highly anticipated fantasy open-world survival crafting adventure Stormforge will launch into Early Access via Steam on November 10, 2026, with a playable demo already winning over more than 35,000 players and counting.

    What Is Stormforge?

    Stormforge drops you and up to 7 friends into Sorana — a vast, procedurally generated world where magical storms aren’t just weather — they’re the lifeblood of the land. You are Stormforged, gifted with the ability to brave the tempests and harvest their raw energy to craft, build, and fight back against a creeping darkness draining the world dry.

    Unlike many survival games that treat storms as something simply to endure, in Stormforge you chase them — venturing into the eye of the gale to gather rare materials, then racing out before the full fury descends. Danger and opportunity are woven together in every gust.

    • Harness the storm — harvest energy within tempests to forge legendary gear and resilient bases
    • Procedurally generated worlds — no two journeys across Sorana are ever the same
    • 1–8 player co-op — solo survivor or squad leader, the adventure scales to you
    • Five flexible classes — Warrior, Ranger, Mage, Forager, and Villager — mix and match over 100+ skills to forge your perfect playstyle
    • Build & defend — craft weapons, armour, and storm-proof bases; fortifications must stand strong against both foes and the elements
    • Built-in modding support — create and share custom gear, enemies, points of interest, and rules directly in-game, no separate tools needed

    Three Biomes, Countless Secrets

    At Early Access launch, players will explore three distinct major biomes, each guarded by its own formidable boss and brimming with over 100 points of interest — from crumbling ruins to hidden caches and ancient mysteries waiting to be unearthed. Enemy strength scales dynamically with party size, so whether you’re exploring alone or marching as an eight-strong war band, the challenge feels fair and rewarding.

    Demo Delight — 35,000+ and Rising

    The excitement isn’t just building — it’s already here. The official Stormforge demo has been downloaded by more than 35,000 players, earning glowing praise from the community and outlets alike:

    “Stormforge hooked me within a few minutes of seeing it in action. It’s ambitious, immediately fun, and certainly a survival game to look forward to.” — PCGamesN

    “I truly cannot express enough how cool the storm mechanics are.” — Massively Overpowered

    An updated demo is also rolling out, adding fresh polish and features alongside Steam Next Fest participation in October.

    The Roadmap — What Lies Ahead

    Roboto Games plans to keep Stormforge in Early Access for roughly one year, with a clear path toward the full 1.0 release:

    • New mountain biome & boss — ascend to frozen heights and face the guardian above
    • Additional storm types — fiercer, stranger, and more rewarding tempests to master
    • Expanded classes & skills — deeper customisation and new ways to play
    • Endgame expansions — fresh challenges, rewards, and threats as the story unfolds

    The team has confirmed a modest price increase will accompany the 1.0 launch, rewarding early supporters with the best possible value from day one.

    Quick Details

    • Title: Stormforge
    • Developer & Publisher: Roboto Games
    • Early Access Launch: November 10, 2026 (Steam)
    • Players: 1–8 online co-op
    • Languages: English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Simplified & Traditional Chinese, Polish, Russian, Turkish, Portuguese-Portugal, Spanish-Latin America
    • Demo: Available now — updated version live during Steam Next Fest
    • Wishlist: [store.steampowered.com/app/2826790/Stormforge](https://store.steampowered.com/app/2826790/Stormforge/)

    “Survive the storms. Thrive in their power. Save Sorana.”

    Wishlist Stormforge today, download the demo to feel the wind in your hair, and prepare to answer the call of the storm. November 10 is when the real journey begins.

    Find out more on Stormforge


    #Stormforge #RobotoGames #SurvivalCrafting #OpenWorld #CoOpGaming #Steam #EarlyAccess #FantasyGame #Sorana #ProceduralGeneration #Modding #PCGaming #IndieDev #Techmash

  • Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Robots, Rivalries & Rampant Fungi — Dream Team Supreme Unleashes Major Demo Update!

    Ready to pilot a giant robot, save the world, and take down monsters straight from a Saturday morning cartoon? Developer Big Adventure has just supercharged the playable demo for Dream Team Supreme — their vibrant co-op kaiju-battling deckbuilder — with not one, but two formidable new foes to face: Bushido Beetle and the terrifying King Mycol.

    What Is Dream Team Supreme?

    Dream Team Supreme casts you and a partner (or solo, if you prefer) as scientists piloting Super Supreme, a colossal two-headed robot built to defend Earth against a bizarre invasion of rampaging monsters. It’s a roguelike deckbuilder with a difference — instead of one deck, you build two, one for each pilot, and success depends on finding powerful synergies between your cards and your partner’s.

    • Pilot together — 1–2 player co-op or solo play
    • Dual-deck strategy — combine cartridges, plan your turn order, and chain devastating combos
    • Momentum mechanic — unused blocks convert into momentum, powering up your opening attack next round
    • Comic-book visuals — colourful, bold art style inspired by classic animation
    • Endlessly replayable — procedural maps, unlockable content, and hundreds of deck combinations

    Two New Kaiju Enter the Fray

    The freshly updated demo — version 0.23 — introduces two brand-new boss encounters, each with their own deadly tricks and distinct playstyles:

    Bushido Beetle

    A towering insect warrior that grows stronger as the fight drags on. The longer the battle lasts, the more dangerous it becomes — pressuring you to end things fast before its power peaks. Speed and precision are your only shields against this rising threat.

    King Mycol

    A furious fungal overlord that spreads spores to poison your systems and drain your strength. He doesn’t just hit hard — he weakens your ability to fight back. You’ll need to keep pace with his spreading toxins while maintaining your offensive pressure.

    Even More New Content

    The update doesn’t stop at monsters. Demo 0.23 also packs:

    • Two new playable scientists — fresh pilots with unique decks and abilities
    • 25 new mods — equip Super Supreme with game-changing upgrades between runs
    • New levels, locations & choices — expanded map with branching paths and strategic decisions
    • Co-op quality-of-life — see your partner’s cursor and card movements in real time
    • Visual & UI polish — clearer card distinctions, mod activation indicators, and enhanced animations

    What Lies Ahead

    The updated demo is available right now on Steam — free to download and play. The full release of Dream Team Supreme is targeted for Q1 2027, landing on PC and consoles. Big Adventure has emphasised that player feedback throughout the demo period will directly shape the final game, with regular updates and community discussions taking place via their Discord.

    “Two heads are better than one — especially when they’re both piloting a giant robot.”

    Wishlist Dream Team Supreme on Steam today, download the demo, and team up to take down Bushido Beetle and King Mycol before launch. The world needs saving — and science is on the case!

    For more information, go to Dream Team Supreme


    #DreamTeamSupreme #BigAdventure #Deckbuilder #Roguelike #CoOpGaming #Kaiju #GiantRobot #IndieGame #SteamDemo #PCGaming #CardGame #Strategems #Techmash

  • Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Tanks, Teams, and Total Chaos — Tower Tanks Announced!

    Build it together. Crew it together. Keep it from falling apart — together. Developer War Mouth Games has officially unveiled Tower Tanks, a riotous 1–4 player co-op vehicle combat roguelike where you and your friends design, pilot, and fight from the same giant war machine.

    One Tank. Too Many Jobs.

    Start from a sturdy base chassis and stack your tank higher, wider, and wilder with every run. Bolt on guns, shields, engines, repair bays, and weird experimental modules — then climb inside and see if your creation actually works. When the shooting starts, everyone has a job:

    • Someone drives — keeping the behemoth moving and aimed
    • Someone mans the guns — blasting enemy armour and heavy turrets
    • Someone repairs — patching holes and keeping critical systems alive
    • Someone manages the engines — juggling power, cooling, and speed

    And everyone can switch roles instantly — scrambling between stations when things go wrong.

    Built to Break — and Rebuilt Stronger

    The signature twist: your tank takes damage piece by piece. A direct hit could shear off a turret, wipe out your repair bay, or tear an entire section clean away. When that happens, you don’t restart — you adapt. Fight with what’s left, patch what you can, and scavenge scrap from the wreckage to rebuild smarter before the next fight.

    FeatureDetails
    Players1–4 — solo or with friends
    Co-opOnline + local shared/split-screen
    BuildStack rooms, weapons, and stations — tall, wide, or totally unhinged
    CombatDestructible tanks — parts fall off, crews improvise
    RunsProcedurally generated objectives, enemies, and massive bosses
    Scrap EconomyLoot wreckage ? repair ? upgrade ? repeat
    Target ReleaseQ2 2027 — Steam Early Access
    PlatformWindows PC (Steam)
    Steam PageLive now — wishlist today

    Physics = Pure Controlled Chaos

    Because every tank is physically simulated, your design matters. Top-heavy creations might tip in sharp turns; sprawling giants soak up damage but expose more weak points. Experiment, iterate, and figure out what works — or just build something ridiculous and see how far it rolls.

    Ready to Climb Aboard?

    Tower Tanks is where blueprints meet battle damage and best friends become best mechanics. Wishlist now on Steam and assemble your crew — the bigger the team, the more chaotic the tank.

    Find out more here


    #TowerTanks #WarMouthGames #CoOpGaming #Roguelike #TankCombat #IndieDev #BuildTogether #SteamEarlyAccess #Techmash

  • Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    From a single mining ship to an interstellar industrial empire — your legacy begins in the void. Developer Tumbling Dumpling Studio and publisher Mythwright have announced that Main Sequence, the first-person space-sim factory builder, blasts into Steam Early Access on November 12, 2026.

    Start Small, Grow Beyond Measure

    You begin alone at the edge of charted space, aboard nothing grander than a humble mining vessel. Your mission: harvest resources, refine materials, and build — station by station, ship by ship — an industrial network that stretches across the stars.

    • Mine & Refine — Scan asteroid belts, extract ore, and process materials directly on board your vessel
    • Build & Automate — Construct sprawling space stations with conveyor belts, production lines, and fully automated supply routes between outposts
    • Design & Deploy — Engineer every ship and station module by module — cargo bays, reactors, weapons, and aesthetics are entirely yours to shape
    • Defend & Expand — Your industrial activity has awakened an ancient alien defence network. Protect your factories with custom-built fleets — or take the fight to them
    • Research & Explore — Unlock new tech, venture into procedurally generated star systems, and uncover black holes, neutron stars, and lost civilisations

    Solo or Side-by-Side — The Choice Is Yours

    Main Sequence supports both single-player and online co-op, where each player commands their own ship. Divide roles — one managing logistics, another exploring, a third on defence — then combine your strengths to build something far bigger than any one empire could be.

    What to Expect in Early Access

    DetailInfo
    LaunchNovember 12, 2026 (Steam Early Access)
    Early Access Duration1–2 years, with full release when content is complete
    Playtime~40+ hours of content at launch — deeper for automation fans
    ModesSingle-player + online/LAN co-op
    DemoFree demo available now on Steam
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    SpecsWindows 10 64-bit, i5-8400, 8 GB RAM, GTX 1050 / RX 460, 5 GB space
    CommunityDiscord + built-in feedback channels shaping development

    The roadmap ahead includes new factions, expanded ship and station modules, additional production chains, and more mysteries to uncover — all guided by player feedback.

    Wishlist Today — Secure Your Place in the Stars

    The free demo is live right now — try before you blast — and the Steam page is open for wishlisting. Whether you dream of optimising perfect factory lines, designing the ultimate battleship, or exploring the unknown, Main Sequence is where your empire begins.

    Head to the Main Sequence Steam page

    Find out more here


    #MainSequence #TumblingDumplingStudio #Mythwright #SpaceSim #FactoryBuilder #Automation #EarlyAccess #CoOpGaming #IndieDev #Techmash

  • Bodies, Basketballs, and Banquets — Grave Mistakes Serves Up Chaos in the Afterlife!

    Bodies, Basketballs, and Banquets — Grave Mistakes Serves Up Chaos in the Afterlife!

    Running a funeral home has never been this chaotic — or this questionable. Developer Happy Volcano and publisher Oro Interactive have lifted the lid on Grave Mistakes, a gleefully twisted co-op horror comedy for up to 4 players where the job description includes everything but respect.

    When the Deceased Don’t Stay Deceased

    Welcome to Good Mourning™ Funeral Home — where things go wrong with alarming regularity. Bodies go missing, parts get damaged, and grieving families are due any minute. The solution? Get creative. Swap a mangled head for something roughly spherical — a basketball, a melon, anything that sort of fits — and hope nobody asks too many questions. A limb gone AWOL? Find something similarly long and attach it. Panic, improvise, and pray they don’t notice.

    Grandma’s Dinner Has to Come From Somewhere

    That’s not the only secret simmering beneath the surface. There’s a side operation keeping the lights on — and the menu is uncomfortably familiar. Every shift balances two missions: pull off a convincing funeral service AND keep the supply chain flowing. The stakes are absurd, the humour is dark, and the consequences are deeply, delightfully awkward.

    Teamwork Makes the Fake-Work

    Up to four players manage the chaos together: prep bodies, craft convincing replacements, deliver eulogies with a straight face, and operate the organ while your friends scramble to hide the evidence. Proximity chat means your panicked whispers could be heard — or your loud improvisations could give the whole game away. Coordinate, cover for each other, or crash and burn in spectacular fashion.

    Beyond the Buffet — A Mystery Unfolds

    It’s not all slapstick substitutions. Beneath the madness lies a genuine mystery: why are things going wrong? What’s really happening at Good Mourning™? And how far does the rot go? Upgrade the funeral home, uncover clues, and figure out what — or who — is pulling the strings.

    Coming Soon

    Grave Mistakes arrives on Steam in November 2026. You can already wishlist it and sign up for upcoming playtests — perfect timing to gather your most untrustworthy friends and prepare for a service no one will ever forget.

    The viewing is starting — and someone’s head is missing. Good luck.

    Find out more here


    #GraveMistakes #HappyVolcano #OroInteractive #CoOpGaming #HorrorComedy #SteamGames #IndieDev #FuneralHomeSim #techmash

  • Pair, Plan, Solve — Two & Two: Agents Launch Steam Page & Trailer!

    Pair, Plan, Solve — Two & Two: Agents Launch Steam Page & Trailer!

    Your mission, should you choose to accept it: grab a partner, speak clearly, and crack the case together! Independent studio Teka Teki Studios has officially unveiled Two & Two: Agents, a charming 2-player co-op puzzle adventure — and the Steam Coming Soon page plus announcement trailer are live right now.

    One Mission, Two Perspectives — Talk Your Way to Victory

    Two & Two: Agents isn’t your average escape room. You and a friend step into the shoes of secret agents investigating a scientist’s mysterious experiment — but here’s the twist: each of you sees different information on your screen. One holds the clues; the other holds the map. You have to talk, listen, and piece it all together.

    • Screen-Splitting Cooperation — No single player has the full picture. Every puzzle is built so you need each other’s input to progress
    • Comic-Book Charm — The world bursts to life with playful on-screen sound effects — click, creeeak, THUD — matching the game’s vibrant, illustrated art style
    • Designed for Duo — Built from the ground up exclusively for two players. Play together locally or over voice chat — communication is your only superpower
    • Coming to Steam — Windows and macOS, with a playable demo planned later in development

    Watch the Trailer — Wishlist Today!

    Head over to the Steam store page now to add Two & Two: Agents to your wishlist and be the first to know when it lands. Catch the announcement trailer right there to see the comic-book world in action — and start planning your partner strategy.

    No hero succeeds alone.

    Two & Two: Agents — Two agents. One mystery. Zero chances to go it alone.

    Find out more here


    #TwoAndTwoAgents #TekaTekiStudios #CoOpGaming #PuzzleGame #IndieDev #SteamComingSoon #PCGaming #Teamwork #techmash

  • Watch, Run, Survive — CODE EXIT Playtest Goes Live on Steam!

    Watch, Run, Survive — CODE EXIT Playtest Goes Live on Steam!

    Every step is tracked. Every pattern is remembered. Developer Phase 8 Studio and publisher LINE Games have officially launched the playtest for CODE EXIT, a tense sci-fi co-op survival horror game where a rogue AI watches, learns, and hunts. The test runs now through October 19 — and you can request access directly on Steam.

    Minerva Is Watching You

    You’re a Hermes operative dropped into Pantheon, a once-great facility now fallen silent. Your mission: explore, secure critical data, and get out alive. But the facility isn’t empty — Minerva, an advanced artificial intelligence, controls everything. And she doesn’t just follow a script.

    • Adaptive AI — Minerva observes your tactics, remembers your routes, and evolves her hunting patterns. Stick to the same trick twice and she’ll be waiting for you
    • 1–4 player co-op — go solo or team up with friends; the threat scales with your group size
    • Dynamic layouts — no two runs are identical; rooms, objectives, and threats shift every time you enter
    • Fallen but not forgotten — downed players return as MiRO, a supportive drone that can assist the team and be revived
    • Stealth matters — S.O.M.A. awakens only to noise and movement; stay quiet and you might slip past
    • Psychological dread — sophisticated sound design keeps you tense; silence doesn’t mean safety

    What’s New Since May?

    This playtest builds on the well-received earlier demo with major refinements:

    • Three-stage sessions streamlined into one immersive, cohesive experience
    • Clearer, more direct mission objectives replacing overcomplicated puzzles
    • Redesigned co-op mechanics encouraging natural teamwork
    • Smarter, more unpredictable AI behaviour
    • Full online play support throughout the test period

    Playtest Details

    Table

    DetailInfo
    DeveloperPhase 8 Studio
    PublisherLINE Games
    PlatformPC (Steam)
    DatesNow – 19 October 2026
    Players1–4 online co-op
    How to JoinVisit CODE EXIT on Steam ? click “Request Access” under Playtest
    Full Release TargetEarly Access Q1 2027

    Can You Outsmart the Machine?

    Minerva is always learning. The only winning move? Keep changing. Head to the CODE EXIT Steam page now to request access before the test closes on October 19 — and remember: in Pantheon, being predictable is a death sentence.

    Find out more here

    #CODEEXIT #Phase8Studio #LINEGames #SurvivalHorror #CoOpGaming #SteamPlaytest #SciFiHorror #IndieDev #AI #TechMash