Tag: #DarkFantasy

  • Reborn in Blood — The Blood of Dawnwalker 1.1 Drops With Respec, Fresh Difficulty & 1,100+ Fixes

    Reborn in Blood — The Blood of Dawnwalker 1.1 Drops With Respec, Fresh Difficulty & 1,100+ Fixes

    Vale Sangora just got a massive overhaul — and your mistakes are now fixable.

    Rebel Wolves, in partnership with Bandai Namco Entertainment Inc., has unleashed the first major post-launch update for The Blood of Dawnwalker, the acclaimed dark fantasy open-world action RPG. Update 1.1 is live right now across PC, PlayStation 5, and Xbox Series X|S, packing game-changing features, quality-of-life upgrades, and over 1,100 improvements and fixes.


    The Big One — Draught of Mind Rebirth

    For many players, this was the single most requested feature since launch: a proper way to start over. The new Draught of Mind Rebirth is a potent potion that fully resets all your skill points across the three core trees — Swordmastery, Witchcraft, and Vampirism — letting you reclaim every invested point and build an entirely different Coen without starting a brand-new playthrough.

    No more committing to a vampire build you don’t enjoy, no more regretting every swing of your sword — experiment freely, mix disciplines, and adapt to whatever Vale Sangora throws at you. It’s a transformative addition that fundamentally changes how you approach progression.


    Play Your Way — Difficulty & Accessibility Overhaul

    The difficulty system has been completely reworked to welcome every kind of player:

    Before 1.1After 1.1What It Means
    Story ModeForgiving ModeRelaxed combat, focus on narrative — unchanged
    —New Story ModeEven gentler, with additional combat assists for players who want pure exploration & story
    Balanced ? NightmareBalanced ? NightmareRemains fully intact for those seeking challenge

    Accessibility gets a boost too:

    • Expanded subtitle options — larger font sizes and the ability to show subtitles for every line of dialogue, so no whisper goes unread
    • Controller deadzone customisation — fine-tune stick responsiveness to your preference

    Polished, Powerful, Perfected

    Beyond the headline features, the update tightens and refines nearly every system in the game:

    Combat & Movement

    • Smoother camera behaviour and adjusted animations during combat
    • More reliable enemy locking, targeting, and disengagement
    • Sharper responsiveness for Shadowstep and Planeshift — your signature traversal abilities now react instantly
    • Frame Generation tech upgraded with dedicated settings for fine-grained control

    Quality of Life

    • Animal petting — yes, really. You can now give stray dogs and cats across Vale Sangora some well-deserved affection
    • Merchant Buyback — accidentally sold your favourite sword? Reclaim it instantly
    • Day/night equipment presets can now be updated simultaneously
    • Item upgrade costs rebalanced across all tiers
    • Equipped items stay hidden when browsing shops — less clutter, clearer choices
    • Localisation and text polish across all supported languages

    And yes — over 1,100 fixes, tweaks, and polish passes mean nearly every reported niggle, crash, visual glitch, or quest hiccup has been addressed.


    From the Team

    Built by veterans of The Witcher 3: Wild Hunt, Rebel Wolves launched The Blood of Dawnwalker to critical acclaim in late summer 2026, earning praise for its atmospheric vampire-fantasy world, moral complexity, and innovative day/night cycle mechanics. This update is the studio’s first major step in honouring player feedback and shaping Vale Sangora into the definitive experience they envisioned.

    “Every single change in 1.1 comes from listening — from the respec option players have been asking for since day one, to the small quality-of-life touches that make exploring and fighting feel just that bit better,” the Rebel Wolves team shared. “This is only the beginning.”


    Update 1.1 — At a Glance

    • Draught of Mind Rebirth ? Full skill respec, available now
    • New Story Mode ? Easier, more accessible combat
    • 1,100+ improvements ? Combat, camera, UI, performance, quests
    • Platforms ? PC, PS5, Xbox Series X|S — all live today
    • Price ? Free for all owners

    Whether you’re returning to rewrite your fate or stepping into Vale Sangora for the very first time, there’s never been a better moment to walk between light and dark.

    More Info: The Blood Of Dawnwalker


    #TheBloodOfDawnwalker #DawnwalkerUpdate1_1 #RebelWolves #BandaiNamco #DarkFantasy #OpenWorldRPG #VampireGame #PCGaming #PS5 #XboxSeriesX #Techmash

  • Rituals, Not Decks — Evocation Reimagines Card Battling With Node-Connecting Magic

    Rituals, Not Decks — Evocation Reimagines Card Battling With Node-Connecting Magic

    Forget everything you know about card games. Evocation, the striking new title from solo developer vodkakaa and published by GCORES PUBLISHING, is rewriting the rulebook — literally. This isn’t about drawing a hand and playing it. This is about weaving patterns, channelling energy, and performing rituals — and it’s heading to Steam in December 2026.

    The Ritual Is Your Playfield

    The core idea is breathtakingly different: your cards aren’t stacked in a deck — they’re distributed across six nodes arranged in a magical circle. To play a card, you don’t just click it — you connect nodes in specific patterns to complete rituals and unleash their power. Lines become spells. Circles become summons. The shape you draw decides what magic you weave.

    “Completing these ancient rituals generates energy, allowing you to command abyssal demons capable of turning the tide of battle.”

    It’s a visual and tactical layer no other card game offers: the layout matters as much as the cards themselves, and mastering the flow of connections is just as vital as building your collection.

    Two Paths — One Purpose

    Evocation serves every kind of card player with two fully featured modes:

    Single-Player Roguelike — The Pilgrimage

    • 3 unique starting paths and distinct card pools to master
    • Over 300 cards and 40+ enemies across a journey through a dark, fallen world — the Holy City lies in ruins, faith is outlawed, and you walk the road of purification alone
    • Deep equipment system: craft, swap, and trade gear freely — no locked relics, no dead ends
    • Every run reshapes your strategy. Every choice changes what you find.

    PvP — Pure Skill, No Pay-to-Win

    • No in-app purchases, no loot boxes, no pay-to-win — competitive play built entirely on mastery and deck craft
    • Climb, duel, test your rituals against real opponents
    • A level playing field where the best strategist wins, not the biggest wallet

    Made by One, Backed by Many

    Evocation is the vision of solo dev vodkakaa, now partnered with GCORES PUBLISHING to bring this labour of love to the world. The game blends a haunting dark-fantasy aesthetic with mechanics that feel both ancient and entirely new — where the board is a spell circle and every move is a ceremony.

    Coming This December — Wishlist Now

    Evocation arrives on Steam December 2026, supporting Windows and macOS. The internal playtest is underway — follow the game, wishlist today, and be ready when the rituals awaken.

    Draw your lines. Summon your power. Evoke what lies beneath.

    More Info: Evocation


    #Evocation #vodkakaa #GCORESPUBLISHING #CardGame #IndieDev #Roguelike #PvP #DeckBuilder #Steam #PCGaming #DarkFantasy #Techmash

  • Shadows Reborn — Darkness: Prince of Shadows Drops Long-Awaited Update & Reveal Trailer

    Shadows Reborn — Darkness: Prince of Shadows Drops Long-Awaited Update & Reveal Trailer

    The wait is finally over. Italian independent studio ActionGames.c.l.r has officially unleashed the major update fans have been waiting for, alongside a brand-new trailer that lays bare the sweeping visual and gameplay overhauls coming to Darkness: Prince of Shadows.

    A Project Remade From Shadow to Light

    For followers of the dark fantasy adventure, this is far more than a patch — it’s a full-scale reimagining. The newly released trailer serves as proof: every corner of the game has been touched, from how it looks to how it plays. ActionGames.c.l.r has poured extensive work into refining the experience, smoothing rough edges, sharpening presentation, and restructuring core systems to deliver the polished, immersive journey the concept always deserved.

    Visuals That Weep & Worlds That Breathe

    The most immediate impact comes in the visuals. The trailer showcases dramatically improved lighting, richer environments, and a darker, more atmospheric tone that leans hard into the game’s namesake. Whether you’re traversing crumbling ancient ruins, navigating mist-shrouded forests, or facing down demonic hordes, every scene now carries weight and atmosphere — shadows feel dangerous, light feels precious, and the world itself feels alive with peril.

    Character models, animations, and effects have all been upgraded too, lending fluidity and impact to every strike, dodge, and spell cast. This isn’t just a fresh coat of paint — it’s the difference between seeing a game and stepping into one.

    Gameplay Reimagined — Every Choice Matters

    Beneath the aesthetic glow lies an equally significant restructuring of how the game actually plays. ActionGames.c.l.r has reworked core gameplay systems to feel tighter, more responsive, and more strategically layered. Combat flows better, puzzles have been refined for clarity and satisfaction, and progression has been reshaped to keep you meaningfully engaged as you grow in power.

    Central to the adventure remains the struggle against corruption: every choice you make shapes your path, your abilities, and your standing. Fall too far, and the very darkness you fight may consume you instead. It’s a high-stakes balancing act where power comes with a cost — and redemption is never guaranteed.

    What Lies Ahead

    The update is live now, bringing all these enhancements to existing and new players alike. You can find Darkness: Prince of Shadows on Steam, where the refreshed experience is ready to play and the new trailer is live to watch.

    For ActionGames.c.l.r — a studio built on passion and independent vision — this milestone represents more than just progress. It’s the moment their ambitious vision finally matches the dream. The shadows have never looked this good — and neither has the hope that can defeat them.

    Step into the dark. Choose your path wisely.

    More Info: Darkness Prince Of Shadows


    #DarknessPrinceOfShadows #ActionGamesclr #IndieDev #ItalianGameDev #FantasyGaming #GameUpdate #NewTrailer #SteamGames #PCGaming #DarkFantasy #ActionRPG #Techmash

  • Two as One — Silk & Sorrow Descends Into a World of Discarded Dreams

    Two as One — Silk & Sorrow Descends Into a World of Discarded Dreams

    Beneath our feet lies everything we threw away — and everything we forgot. Snowberry Games, a two-person indie studio based in Antwerp, Belgium, has unveiled their haunting debut: Silk & Sorrow, a hand-drawn dark fantasy adventure built from the ground up exclusively for two players.

    Welcome to the Chrysalis

    You and a partner step into the shoes of Silk and Sorrow — two children who stumble into the Chrysalis: a vast, hidden realm beneath our world made not of stone and soil, but of what humanity cast aside. Broken things, faded memories, abandoned emotions, and even forgotten lives have settled here, knitting together a landscape that is beautiful, eerie, and deeply dangerous.

    Together, you must explore, survive, and find a way to bring light back to a realm slowly being swallowed by darkness.

    One Light, Two Fates

    What makes Silk & Sorrow truly unique is how it turns trust into your most vital tool:

    • A single light source — your companion Glint, a tiny glowing grub — can only be held by one player at a time. One of you will always work in the shadows
    • Communication is survival — call out what you see, coordinate your moves, and have each other’s backs when one is blind to what lurks nearby
    • Built for two — available as both couch co-op and online co-op, designed so neither player can progress alone
    • Hand-drawn soul — every creature, backdrop, and animation is crafted frame by frame, giving the Chrysalis a living, breathing storybook beauty

    Feed Glint fireflies to strengthen its glow and unlock new abilities, but never forget: the light is shared — and so is the danger.

    What Lies Ahead

    Silk & Sorrow is slated to arrive on Steam in 2027, with a Chapter 1 demo planned for December 2026 so you and a friend can experience the first descent before launch.

    This is more than an adventure — it’s a promise: you don’t have to face the dark alone. Wishlist now, find your partner, and prepare to bring light where it’s needed most.

    More Info: Silk And Sorrow


    #SilkAndSorrow #SnowberryGames #CoOpGaming #Techmash #HandDrawnArt #DarkFantasy #IndieDev #BelgianGames #TwoPlayerAdventure #SteamComingSoon

  • Temptation & Treachery — Myths from the Maw Emerges From the Abyss

    Temptation & Treachery — Myths from the Maw Emerges From the Abyss

    Power always demands a price — and in the Maw, that price is your soul. Independent studio Half Human Games, creators of Dwerve, has lifted the lid on their haunting new project: Myths from the Maw, a dark fantasy roguelike tactical RPG where every bargain, sacrifice, and temptation risks corrupting your mercenaries beyond recognition.

    The reveal trailer has just dropped, and the Kickstarter pre-launch page is open now — ready to welcome you into the depths.

    Descend Into the Starfallen Fortress

    The Maw is no ordinary dungeon — it’s a colossal fortress that fell from the heavens, brimming with alien gods, eldritch terrors, and rival warbands all hungry for power. You lead a band of mercenaries on perilous expeditions into its depths, facing not just swords and sorcery, but something far more insidious: corruption.

    Alien gods offer you strength — but you must pay in blood. Sacrifice your own vitality at their altars to claim Bloodmarks, blessings themed around the seven deadly sins that supercharge your abilities. Combine them into devastating synergies, fill your Bloodthirst Meter to unleash an unholy frenzy, and tear through your foes… but watch your step.

    When Power Turns to Ruin

    Here’s the twist: sin changes your people. Every sacrifice, every greedy grab, every moment of pride adds to their corruption. As it builds, your mercenaries begin to act out — hoarding loot, disobeying orders, making choices that benefit themselves over the group. Let it go too far, and they won’t just fail you — they’ll abandon you entirely, joining the Cult of the Maw and returning as enemies in future runs.

    It’s a cycle of power and peril inspired by Dante’s Inferno — where the strongest temptations carry the highest costs.

    Tactics That Test More Than Skill

    Combat itself is as unforgiving as the moral choices:

    • The Battle Clock — every action consumes time; strike now or position for a deadlier blow later
    • Hazardous environments — knock enemies into saws, tentacles, and volatile explosives
    • Conditions stack — burn, bleed, poison, and blind turn even a strong foe into a fleeting threat
    • No two runs the same — procedural maps, evolving corruption, and branching stories keep every descent fresh

    Wishlist Now, Back Soon

    Myths from the Maw is heading to Steam and is available to wishlist immediately. The full Kickstarter campaign launches in early 2027 — follow the pre-launch page today so you don’t miss a moment of the journey.

    Will you lead your band through the darkness… or will the Maw claim them all?

    More Info: Myths From The Maw


    #MythsFromTheMaw #HalfHumanGames #TacticalRPG #DarkFantasy #Roguelike #IndieDev #Kickstarter #SinAndCorruption #SteamGames #Techmash

  • Blight, Blade & Burden — The Relic: First Guardian Descends Upon Switch 2 October 9!

    Blight, Blade & Burden — The Relic: First Guardian Descends Upon Switch 2 October 9!

    A shadow stretches across the land, and only one soul stands between hope and oblivion. Developer and publisher Project Cloud Games and Perp Games are proud to announce that The Relic: First Guardian, their atmospheric dark fantasy action-RPG, arrives exclusively on Nintendo Switch 2 this October 9th — and you are the champion the realm has been waiting for.

    A Kingdom Cloaked in Shadow

    The once-vibrant kingdom of Aethra lies fading under the creeping spread of the Blight — a corrupting force that twists the land, warps its creatures, and gnaws at the very memory of civilisation. Ancient guardians have fallen. The sacred Relic that once bound darkness at bay has fractured. Now, as the last chosen bearer of its light, you must venture into the blighted wilds, reunite its shards, and restore hope before the world is lost entirely.

    This isn’t a tale of invincible heroes marching to easy victory — it is a journey through a realm in grief, where every patch of reclaimed land feels like a triumph, and every ally saved is a precious light in the gathering dark.

    Forged in Combat, Tempered by Choice

    The Relic: First Guardian delivers a deeply hands-on action experience designed to feel sharp, responsive, and rewarding:

    • Weighty, tactical combat — strike, dodge, parry, and unleash relic powers against corrupted beasts, twisted knights, and towering abominations
    • Grow your guardian — master distinct weapon classes, unlock powerful abilities, and tailor your build to match your playstyle
    • A world in flux — heal the land as you progress; regions transform, new paths open, and hope returns where once there was only ruin
    • Rich, unfolding lore — uncover the tragedy of Aethra through environmental storytelling, fallen journals, and conversations with those who still endure
    • Optimised for Switch 2 — crisp visuals, fluid performance, and intuitive controls built from the ground up for Nintendo’s next-generation system

    Rise as the First Guardian

    The game earns its name for a reason: you are the first of a new line. How you carry the burden — who you trust, who you save, and how you wield the Relic — will define the legacy left to those who come after. Your choices echo through the story, shaping the world and the ending you receive.

    “The Relic does not make you a hero. What you do with it does.”

    Launching October 9, 2026 — available digitally via Nintendo eShop, with a physical edition also arriving at participating retailers. Pre-orders are live now, including a limited Guardian’s Pack with exclusive armour sets, in-game consumables, and a digital artbook preview.

    Quick Details

    • Title: The Relic: First Guardian
    • Platform: Nintendo Switch 2
    • Release Date: October 9, 2026
    • Genre: Dark Fantasy Action RPG
    • Players: Single-player

    The Blight waits for no one. Sharpen your blade, steel your heart, and step into the light — Aethra needs you.

    Find out more about The Relic First Guardian


    #TheRelicFirstGuardian #NintendoSwitch2 #DarkFantasy #ARPG #ActionRPG #IndieGame #NewRelease #October2026 #SaveTheWorld #GamingNews #Techmash

  • Plague, Progress, and Packs — I Am Plague Revealed & Open Playtest Begins!

    Plague, Progress, and Packs — I Am Plague Revealed & Open Playtest Begins!

    You’re not the hero — you’re the swarm. Publisher Digital Vortex (creators of DREADMOOR and Tiny Eden) and developer Greedy Games have officially unveiled I Am Plague, a dark incremental roguelite where you lead a growing mischief of rats up through a sprawling, deadly underground fortress. The open playtest is live right now — running October 5 through 19 — free on Steam.

    Rise as the Rat King

    For centuries, your colony has lived hidden beneath humanity’s grand capital. Now you surge upward — thousands of rats with a single hivemind — fighting through 200+ dungeon floors toward the surface. Soldiers, priests, alchemists, and worse stand in your path. You don’t just survive — you devour.

    Combat unfolds automatically, so every run is defined by your choices:

    • Pick mutations — one from three offered each floor — stacking effects into devastating synergies
    • Harvest flesh and bones from fallen foes to fuel your colony’s permanent growth
    • Equip Visages — enemy skulls that grant distinct classes and radically change your swarm’s playstyle
    • Explore branching paths, shops, and text events across the fortress

    Death Makes You Stronger

    Fall, and you return to the lair — but never empty-handed. Offer what you’ve gathered to the Tree of Flesh and Tree of Bones to boost base stats, unlock rare mutations, and open new possibilities for every run that follows. Progress is forever — the swarm only grows deadlier.

    Play Now — Through October 19

    The open playtest is available free right now on Steam. Dive in, experiment with builds, help shape the game — and show humanity exactly what a plague of rats can become. Full release is planned for 2027.

    Don’t wait too long — the playtest scurries away on October 19.

    Find out more on Steam


    #IAmPlague #GreedyGames #DigitalVortex #Roguelite #IncrementalGame #SteamPlaytest #IndieGame #RatKing #AutoCombat #DarkFantasy #Techmash

  • Dusk, Deck, Destiny — Cards After Midnight Unleashes a Cursed Roguelike Adventure!

    Dusk, Deck, Destiny — Cards After Midnight Unleashes a Cursed Roguelike Adventure!

    The clock is ticking — and midnight brings a terrifying change. Publisher JanduSoft has teamed up with Córdoba-based indie studio Boomfire Games (creators of Furwind, Cards of the Dead, and The Creepy Syndrome) to bring Cards After Midnight to every platform — a dark roguelike card adventure where time itself is your deadliest enemy.

    Daylight Fades — The Curse Awakens

    Cards After Midnight isn’t just about building a powerful deck — it’s about surviving the relentless march of time. Your character, your cards, and your very nature shift as the hours pass:

    • By Day — You’re a hunted survivor, armed and desperate, preparing for what the night will bring. Plan your strategy, fortify your deck, and make every card count before the sun sets
    • At Midnight — The curse takes hold. You transform, and your cards — and your fate — change entirely. The villagers hunt you, and you must rely on savage new powers to survive until dawn

    Every run is a race against the clock. Your deck evolves, your choices reshape the story, and one wrong move can seal your fate forever.

    Proven Talent — A Partnership Born of Passion

    Boomfire Games, based in Córdoba, Spain, has built a reputation for stylish, atmospheric indie experiences — and Cards After Midnight looks to be their most ambitious yet. Together with JanduSoft, they’re bringing this gothic tale of transformation and survival to PC and all major consoles in Q1 2027.

    A free demo is already available on Steam — step into the first chapter and face the curse for yourself.

    Wishlist Now — The Night Is Coming

    Keep your eyes on the Steam store page and follow JanduSoft for the latest updates. When the clock strikes twelve, will you be ready?

    Cards After Midnight — Survive the day. Endure the night. Break the curse.

    Find out more here


    #CardsAfterMidnight #JanduSoft #BoomfireGames #Roguelike #Deckbuilder #IndieGame #DarkFantasy #Werewolf #techmash #WishlistNow

  • Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    The wait is over — your destiny expands! Developer Project Cloud Games and publisher Perp Games are proud to announce that The Relic: First Guardian has landed on Xbox Series X|S, following its successful launch on PlayStation 5 and PC back on July 31st. And this isn’t just a port — it arrives with a host of improvements shaped by player feedback.

    Step into the dark fantasy realm of Arsilthus as the heroic First Guardian — and save a world consumed by corruption and void.


    What Is The Relic: First Guardian?

    Once a prosperous kingdom, Arsilthus fell into ruin when the sacred Great Relic was shattered, tearing open a void that swallowed the land. You are the last hope: the First Guardian, tasked with recovering the relic’s scattered fragments, closing the rift, and restoring light to a dying world.

    • Soulslike action-RPG combat — challenging, weighty, and deeply rewarding
    • Vast interconnected world — explore fallen kingdoms, cursed forests, and ash-choked ruins
    • Grow your Guardian — unlock skills, customise your build, and forge your playstyle
    • Rich, mysterious lore — uncover the secrets of Arsilthus as you fight to save it
    • Meaningful progression — every fragment recovered reshapes the world around you

    Xbox Edition — Better Than Ever

    Since the initial PS5/PC launch, the team has rolled out continuous updates — and the Xbox version launches with all those improvements built right in:

    ImprovementDetails
    Movement & Combat — Smoother, more responsive controls and animations
    Visuals — Enhanced shadows, draw distance, and detail levels across all modes
    Performance — Optimised frame rates and stability on both Xbox Series X and S
    Bug Fixes & Polish — General quality-of-life and balance tweaks
    Xbox Extras — Quick Resume support + Xbox Play Anywhere (share progress between console and PC)
    Bonus Content — Includes The Night of the Unextinguished Flame expansion at no extra cost

    Platform & Pricing

    PlatformReleasePrice
    PlayStation 531 July 2026£29.99
    PC (Steam)31 July 2026£29.99
    Xbox Series X|S25 September 2026 — OUT NOW£29.99
    Nintendo Switch 29 October 2026£29.99

    The price dropped permanently to £29.99 across all platforms from 26 August — no special sale, just the new standard.


    Your Quest Begins

    “The Relic is broken. The void is spreading. You are the First Guardian — and you are not too late.”

    Every fragment you recover brings Arsilthus closer to restoration — but every step draws you deeper into the mystery of why the Relic fell in the first place. The darkness hides more than monsters…


    Ready to Defend Arsilthus?

    Grab The Relic: First Guardian today on Xbox Series X|S, PlayStation 5, or Steam. The journey awaits — and the world needs you.

    Find out more here


    #TheRelicFirstGuardian #Arsilthus #ProjectCloudGames #PerpGames #XboxSeriesX #Soulslike #ActionRPG #DarkFantasy #XboxPlayAnywhere #GamingNews #techmash

  • Light in the Dark — Nightpyre Ignites with Free Steam Demo!

    Light in the Dark — Nightpyre Ignites with Free Steam Demo!

    Independent studio Silveil invites you to surrender your light and embrace the shadows: their atmospheric dark fantasy narrative roguelite Nightpyre has officially launched a free demo on Steam. Step into the fading world of Candlelight, where every spark comes at a cost.

    The Sacrifice Begins — Who Is the Sacrificed?

    You are the Sacrificed — a hero fated to give away their own inner light to shatter an ancient curse that has swallowed the land. In Candlelight, light is life — and to restore hope to a world that has forgotten it, you must burn bright, even as you fade.

    “Every flame that you kindle, every shadow you banish, is paid for with a piece of yourself.”

    Magic That Demands Focus — Spellcasting Reimagined

    No mana bars, no button mashing. To wield magic, you sacrifice movement and draw rune patterns in real time — combining element runes with shape runes to craft spells uniquely yours.

    • Fire & Electricity available in the demo — 12 elements planned for full release
    • Correct patterns unleash devastating effects; mistimed ones leave you vulnerable
    • A world rebuilt with every fall — procedural layouts, unique biomes, and branching story paths ensure no two journeys are the same

    Leave Your Mark — Literally

    Your triumphs don’t vanish when you do. Every lit beacon and conquered foe transforms your progress into a shining star in Candlelight’s sky — visible to all players. The greater your deeds, the brighter your star burns, forever immortalised above the world you fought to save.

    What the Demo Offers

    • Explore the outskirts of Durnia, a war-ravaged biome where light has long since fled
    • Customise your Sacrificed and shape your playstyle
    • Face corrupted foes and a climactic boss encounter
    • Pen your own verses and uncover fragments of Candlelight’s lost history
    • Fully compatible with Steam Deck as well as PC

    Play the Nightpyre Demo now — free on Steam:

    Wishlist Nightpyre to follow development and be the first to know when the full game rises!

    Find out more here


    #Nightpyre #Silveil #SteamDemo #Roguelite #DarkFantasy #IndieGame #NarrativeGame #Magic #IndieDev #FreeDemo #GamingNews #TechMash

  • Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Raise the Dead — Necrolord Rises in Conquest Dark’s Massive New Update!

    Death is no longer the end. Eldritch Sword Games and publisher Mad Mushroom have unleashed a major update for Conquest Dark, the brutal sword-and-sorcery survivors-like that stormed into Early Access back in April 2025 — and the star of the show is none other than the Necrolord, a brand-new class that commands the dead to fight in your name.

    A haunting new trailer has also dropped, showcasing the class’s undead might — and it looks every bit as menacing as you’d hope.

    About Conquest Dark

    Launched into Steam Early Access on April 30, 2025, Conquest Dark plunged players into a grim, unforgiving world where humanity teeters on the brink of annihilation. Choose your class, face hordes of twisted foes, grow exponentially in power, and survive escalating waves of infernal pressure — all wrapped in a dark fantasy aesthetic that oozes atmosphere.

    “Over a dozen levels, five starting classes, deep build customisation, and global progression that makes every run stronger — this is survivors-like action with teeth.”

    Who Is the Necrolord?

    This isn’t just another spellcaster — the Necrolord is a master of life and death, raising armies of skeletal thralls, corrupting the living, and turning fallen foes into fresh fuel for your unholy crusade:

    • Summon Undead Legions — fill the screen with skeletons, wraiths, and abominations that fight and die for you
    • Life from Death — heal and empower yourself as your minions strike down enemies
    • Dark Rituals — sacrifice health for devastating bursts of necrotic power
    • Builds Around Corruption — stack curses, poison, and decay to melt through bosses and hordes alike

    More Than Just a New Class

    This update isn’t stopping at the Necrolord — it brings sweeping changes across the board:

    • New Runeword System — slot runes into abilities to unlock over 100 million possible combinations with unique global bonuses
    • Fresh Artefacts & Uniques — gear designed to support Necrolord and existing classes alike
    • Balance & Polish — refinements to difficulty curves, ability visibility, and bug fixes across the board

    Watch the Trailer Now

    The brand-new trailer lays out the Necrolord’s grim arsenal — see it in action right here on Techmash. Hint: expect lots of bones, plenty of curses, and zero mercy.

    Key Details

    • Platform — Steam (PC)
    • Status — In Early Access; full release expected ~April 2026
    • Price — Available now; update is FREE to all owners
    • Developer — Eldritch Sword Games
    • Publisher — Mad Mushroom

    Ready to Command?

    Whether you’re returning to the darkness or stepping into Conquest Dark for the first time, the Necrolord offers a completely fresh way to dominate the hordes. Your army waits — will you lead them to victory, or join them in death?

    Find out more here


    #ConquestDark #Necrolord #SurvivorsLike #IndieDev #EldritchSwordGames #MadMushroom #EarlyAccess #DarkFantasy #PCGaming #GamingNews #Techmash

  • Unleash the Dark: The Blood of Dawnwalker Launches Today!

    Unleash the Dark: The Blood of Dawnwalker Launches Today!

    Dark fantasy fans, the wait is officially over. The Blood of Dawnwalker—the debut open-world action RPG from Rebel Wolves, a studio founded by key creative talent behind The Witcher 3: Wild Hunt—has officially arrived.

    Whether you are ready to jump into the blood-soaked, 14th-century European wilderness on PC or gearing up for a midnight console dive, here is everything you need to know about today’s launch.

    Available Now on Steam—Console Release Unlocks Tonight!

    If you play on PC, you can dive straight into the shadows right now. The Blood of Dawnwalker is live on Steam!

    For console players, your turn is just hours away:

    • PlayStation 5 & Xbox Series X|S: Launches tonight starting at 9:00 PM PST (Midnight EDT).

    Pre-loads are active on all platforms, so if you have pre-ordered, make sure your download is queued up to start playing the moment the countdown hits zero.

    What is The Blood of Dawnwalker?

    Set during a grim, alternate 14th-century Europe ravaged by plague and dark folklore, The Blood of Dawnwalker puts you in the boots of Coen, a half-human, half-vampire hybrid known as a Dawnwalker.

    Desperate to save his family, Coen must navigate a faction-torn open world where every decision carries severe weight. As a Dawnwalker, you will harness brutal swordplay, blood magic, and vampiric abilities—balancing your human side with the monster lurking within.

    Key Features:

    • Crafted Open-World Design: Built by veterans of The Witcher 3, the game emphasises hand-crafted narrative quests, meaningful side stories, and zero bloated filler content.
    • Brutal Combat System: Seamlessly switch between sword skills, ranged combat, and supernatural abilities.
    • Next-Gen Performance: Runs with a targeted 60 FPS Mode on PS5 and Xbox Series X|S for fluid combat.
    • Single-Player Focus: No live-service elements, no microtransactions, and no forced online connectivity—just a pure, story-driven single-player experience.

    Editions & Pricing

    • Standard Edition ($69.99 / £59.99): Base Game + Pre-Order Bonus (Sangoran Wayfarer’s Armour Set).
    • Digital Eclipse Edition ($79.99 / £69.99): Base Game, Pre-Order Armour Set, Digital World Compendium, Digital Soundtrack, and Digital Comic Book.

    Grab your sword, embrace the curse, and step into the night.

    Find out more here

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