Tag: #DeepSilver

  • Praise the Omnissiah: Adeptus Mechanicus Join the Fray in Dawn of War IV

    Praise the Omnissiah: Adeptus Mechanicus Join the Fray in Dawn of War IV

    The gears of war are turning, and they’ve been freshly oiled with sacred unguents. Deep Silver and KING Art Games have just dropped the second of four planned faction deep dives for Warhammer 40,000: Dawn of War IV, and the results are as cold and calculated as you’d expect.

    After kicking things off with the chaotic Orks, the spotlight has shifted to the fan-favourite Cult of the Machine God: the Adeptus Mechanicus.


    Calculated Destruction on the Battlefield

    If you prefer your strategy served with a side of logic and overwhelming firepower, the AdMech are looking like your go-to faction. The new trailer highlights a playstyle defined by precision, technological synergy, and “The Calculus of War.” Unlike the green tide of the Orks, the Adeptus Mechanicus doesn’t win through sheer numbers; they win by out-thinking and out-gunning their opponents with terrifying efficiency. From the data-tethers of the Skitarii to the devastating beams of the Onager Dunecrawlers, every unit serves a specific, lethal purpose.

    Key Highlights from the Deep Dive

    • The Power of Canticles: Players can activate “Canticles of the Omnissiah,” global buffs that temporarily shift the battlefield logic in your favour—boosting accuracy, speed, or defensive protocols.
    • A New Frontline: This marks the first time the Adeptus Mechanicus will be a core, launch-day faction in the Dawn of War franchise.
    • Return to Kronus: The trailer confirms that the AdMech are descending upon the world of Kronus to reclaim lost STC (Standard Template Construct) fragments, putting them on a direct collision course with anyone standing in their way.

    A True RTS Revival

    Under the stewardship of KING Art Games (the masters behind Iron Harvest), Dawn of War IV is clearly leaning back into the “classic” RTS roots that made the original 2004 game a legend. We’re talking base building, resource management, and massive squad-based combat that feels heavy and impactful.

    The visuals are particularly striking; seeing the red-robed Tech-Priests march through the gothic ruins of the 41st Millennium in such high fidelity is a treat for any 40K enthusiast.

    “The Adeptus Mechanicus don’t just fight for victory; they fight for the purity of the Machine. Their arrival brings a level of tactical depth we haven’t seen in the series before.” — Deep Silver Development Update.


    What’s Next?

    With the Orks and Adeptus Mechanicus now fully detailed, two factions remain shrouded in mystery. Speculation is rife that the Space Marines and Necrons will fill the final slots, but for now, the Omnissiah holds our full attention.

    Warhammer 40,000: Dawn of War IV is currently slated for a 2026 release on PC, and if the quality of these faction trailers is anything to go by, it’s going to be a long wait for strategy fans.

    Are you ready to trade your flesh for steel? Watch the full deep dive over at techmash.co.uk and let us know which faction you want to see revealed next!

    Find out more here – https://s.team/a/2272360

    #DeepSilver #KINGArtGames #AdeptusMechanicus #Warhammer #Warhammer40000DawnofWarIV #GamesWorkshop #gamingnews #techmash #videogames #gaming #gamers

  • Return to the Dark: Everything We Know About METRO 2039

    Return to the Dark: Everything We Know About METRO 2039

    The whispers in the tunnels have finally coalesced into a cold, hard reality. Following a world premiere broadcast on April 16, 2026, 4A Games and Deep Silver have officially pulled back the curtain on the next mainline entry in the celebrated post-apocalyptic saga: Metro 2039.

    For fans who have spent years scavenging for details, the announcement brings a mix of nostalgic dread and technical awe. Here is the breakdown of what to expect when we head back into the Moscow depths this winter.


    A New Face in the Fog

    Perhaps the biggest shock of the reveal is that Artyom, the silent protagonist of the first three games, is stepping aside. Players will instead take control of “The Stranger,” a mysterious recluse forced back into the Metro after swearing to never return.

    In a significant departure for the series, The Stranger will be a fully voiced protagonist. This shift aims to deepen the narrative immersion, allowing for a more direct exploration of the character’s internal trauma and moral conflicts as he navigates the political powder keg of the 2039 Metro.

    Back to the Roots (and the Tunnels)

    While Metro Exodus expanded the series into sprawling, semi-open-world environments, Metro 2039 is bringing the claustrophobia back. 4A Games has confirmed a return to the “handcrafted” experience of the original games, focusing heavily on the dark, winding tunnels of the Moscow Metro system.

    • Setting: Post-apocalyptic Moscow, 2039.
    • Atmosphere: A return to psychological horror and survival tension.
    • The Threat: The Metro has fallen under the shadow of a neo-Nazi movement known as the Novoreich, led by a figure familiar to book readers: the legendary Spartan, Hunter.

    Art Imitating a Tragic Reality

    The development of Metro 2039 has been uniquely shaped by real-world events. As a Ukrainian-based studio, 4A Games has been developing the title amidst the ongoing invasion of its home country.

    Creative Director Andriy Shevchenko noted that the story was “completely reshaped” by their experiences. The game will move away from “romanticising” the apocalypse, instead focusing on:

    • The cost of silence and inaction.
    • The grim reality of living under tyranny.
    • The heavy price of seeking freedom.

    Original author Dmitry Glukhovsky, currently living in exile, has returned to collaborate on the script, ensuring the game stays true to the philosophical roots of his novels.


    Technical Prowess: The 4A Engine Evolution

    Visually, Metro 2039 looks set to be a new benchmark for the current generation. Built on an upgraded version of the 4A Engine, the game will feature:

    • Advanced Ray Tracing: Enhancing the interplay of shadow and flickering lamplight that defines the series.
    • Hyper-Realism: A “minimalist UI” approach to keep players focused on the environment rather than menus.
    • Photorealistic Environments: Early gameplay clips suggest a level of detail in the grime and decay that pushes the PS5 and Xbox Series X to their limits.

    “We are not making a theme park out of the post-apocalypse. Metro has always been a tragic view on our actions as humanity.” — Pawel Ulmer, Co-Creative Director.


    Release Window and Platforms

    Prepare your gas masks and check your filters—Metro 2039 is scheduled to launch this Winter (Late 2026).

    PlatformStatus
    PCSteam, Epic Games Store, Xbox App
    PlayStation 5Confirmed
    Xbox Series X/SConfirmed

    With the return of Glukhovsky’s cynical wit and 4A Games’ unmatched ability to craft atmospheric tension, Metro 2039 isn’t just a sequel; it’s a reflection of a world in turmoil.

    Are you ready to head back underground, or have you seen enough of the dark?

    Find out more here – https://epic.gm/metro2039

    #METRO2039 #4AGames #DeepSilver #MoscowMetro #survivors #nuclearapocalypse #games #gaming #gamers

  • Kingdom Come: Deliverance – Next-Gen Update

    Kingdom Come: Deliverance – Next-Gen Update

    Whether you’re a veteran of the Bohemian wilds or a fresh-faced Henry just learning which end of the sword to hold, the news we’ve all been waiting for is finally here.

    Warhorse Studios just “shadow-dropped” the Kingdom Come: Deliverance Next-Gen Update (Patch 1.9.7). Released on February 13, 2026, this update finally brings the 2018 cult classic up to speed with modern hardware. If you’ve been struggling with the 30 FPS cap on consoles, your patience has officially been rewarded.


    What’s in the Update?

    This isn’t just a simple patch; it’s a native overhaul for the PlayStation 5 and Xbox Series X|S. Here is the breakdown of the technical “glow-up” Henry just received:

    1. The 60 FPS Holy Grail

    The most significant change is the jump from 30 FPS to up to 60 FPS. The game now utilises the extra horsepower of current-gen consoles to ensure that combat—which is already famously “weighty”—feels significantly smoother and more responsive.

    2. 4K Visuals & “Ultra” Settings

    Warhorse has essentially ported the PC “Ultra Quality” settings over to consoles.

    • Resolution: Native rendering at 1440p, upscaled to a crisp 4K.
    • HD Textures: High-resolution assets for clothing, foliage, and stone walls.
    • Improved Draw Distance: Reduced pop-in for trees and NPCs when galloping through the countryside.

    3. Quality of Life & New Content

    • Cross-Gen Save Transfer: You can seamlessly move your PS4/Xbox One progress to the new native versions.
    • New Languages: Official Czech and Japanese voice-overs have been added, alongside improved localisation for several other languages.
    • Free Rewards: Linking a Deep Silver account now grants you a unique horse caparison (barding) once you finish the prologue.

    How Much Does It Cost?

    The best part? It’s free. If you already own Kingdom Come: Deliverance on PS4 or Xbox One, you can download the native next-gen version at no extra cost.

    For newcomers, the Royal Edition (which includes all DLCs) has been seeing massive discounts on digital storefronts recently—sometimes as low as $7.99—making it the perfect time to experience the story before jumping into the sequel.


    Why Now?

    This update arrives as Warhorse celebrates a massive milestone: the original game has officially surpassed 10 million copies sold. It also serves as a perfect bridge for fans who have spent the last year playing Kingdom Come: Deliverance II (released in early 2025) and want to revisit Henry’s humble beginnings without the “graphical shock” of 8th-gen tech.

    “Henry’s journey has never looked—or performed—better. It’s the definitive way to experience one of the most immersive RPGs ever made.”

    Are you planning a return to Bohemia, or is this your first time picking up a mace? Let me know your favourite Henry-ism in the comments!

    Find out more here – https://www.deepsilver.com

    #KCD2 #KingdomComeDeliverance #openworld #RPG #story #firstperson #medieval #WarhorseStudios #DeepSilver #SaberInteractive #games #gaming #gamers #videogames

  • WAAAGH! The green tide is officially back

    WAAAGH! The green tide is officially back

    The first faction CGI trailer for Warhammer 40,000: Dawn of War IV has just dropped, and it’s titled “ORKS UNLEASHED.” If you’ve been waiting for a return to the series’ roots, this is the moment.

    What We Know So Far:

    • The Return of Gorgutz: The legendary Warboss Gorgutz ‘Ead ‘Unter is back to lead the Bad Moons in a surprise assault on a Blood Raven vessel.
    • Back to Kronus: The conflict returns to the fan-favourite world of Dark Crusade, set 200 years after the original campaign.
    • Classic RTS Gameplay: Forget the MOBA leanings of the past—King Art Games is bringing back proper base building, resource management, and a 300-unit population cap.
    • Brutal Sync Kills: The trailer showcases an expanded Sync Kill system with over 10,000 unique combat animations. Seeing a Deff Dread body-slam a Dreadnought? Yes, please.

    Game Features:

    • Four Playable Factions: Space Marines (Blood Ravens & Dark Angels), Orks, Necrons, and the debut of the Adeptus Mechanicus.
    • Massive Campaign: 70+ missions written by Black Library legend John French.
    • Fan-Favourites Return: Last Stand mode, Skirmish, and the Army Painter are all confirmed.

    The galaxy is screaming, and the Orks are louder than ever.

    Target Release: 2026 Platform: PC (Steam)

    Find out more here – https://dawnofwar4.com

    #DawnOfWarIV #Warhammer40K #OrksUnleashed #WAAAGH #GamesWorkshop #RTS #GamingNews #DeepSilver #KINGArtGames #games #gaming #gamers #videogames

  • The Imperial Fists Have Landed! Everything We Know About Warhammer 40,000: Dawn of War IV

    The Imperial Fists Have Landed! Everything We Know About Warhammer 40,000: Dawn of War IV

    For years, the grim darkness of the far future has been silent for RTS fans, but the wait is finally over! Warhammer 40,000: Dawn of War IV is officially coming, and it looks set to be the true return to form the community has been crying out for. From its new developer to a focus on classic base-building, here is a breakdown of what you need to know about the next chapter in the iconic strategy series!


    Release Window & New Command

    Mark your calendars! Dawn of War IV is slated for a 2026 release on PC. Perhaps the biggest news is the change of hands for development. Instead of series veterans Relic Entertainment, the game is being crafted by King Art Games, the German studio behind the well-received alternate-history RTS, Iron Harvest.

    This new team has openly stated their intent is to return the series to the glory days of the original Dawn of War and its expansions, focusing on deep strategy and large-scale warfare—a stark contrast to the more MOBA-like elements of the third installment.

    A Return to Kronus and Non-Linear Campaigns

    Veteran fans of Dark Crusade will recognize the setting! Dawn of War IV brings the war back to the beleaguered planet of Kronus, approximately 200 years after the events of that classic expansion.

    One of the most exciting announcements is the sheer scale of the single-player content:

    • Four Playable Faction Campaigns: The game launches with four distinct factions, each receiving its own full, dedicated campaign.
    • 70+ Missions Total: Co-written by Black Library author John French, the campaigns are non-linear, with player choices dictating which missions you tackle. This means a single playthrough won’t see all content, promising huge replayability.
    • Returning Characters: Fan favorites like the Ork Warboss Gorgutz ‘Eadsmasha and the Blood Ravens’ Librarian Jonah Orion are confirmed to be back in the thick of it!

    The Factions: A Debut and a Primarch

    At launch, four distinct factions will be playable, each with a unique playstyle:

    1. Space Marines (Blood Ravens & Dark Angels): The main Imperial faction, now split into two sub-factions. The Blood Ravens are engaged in tactical, stealth-based conflicts, while the newly introduced Dark Angels emphasize large-scale, all-out warfare.
    2. Orks: The green tide returns with their chaotic WAAAGH! energy and brutal melee focus.
    3. Necrons: The skeletal, self-repairing legions are back, likely focused on slow, terrifying resource gain and unit preservation.
    4. Adeptus Mechanicus (Series Debut!): The followers of the Omnissiah make their first playable appearance in the Dawn of War series! Expect highly specialized tech, powerful machinery, and a unique focus on resource hoarding.

    The Biggest Surprise: Lion El’Jonson

    In a move that sends massive ripples through the 40K lore, the Primarch of the Dark Angels, Lion El’Jonson, is not just making a cameo—he will be a playable unit in the campaign’s climactic finale! This is a massive first for a Warhammer 40,000 video game and signals the epic scale King Art is aiming for.

    Classic RTS Mechanics Are Back

    For many, the defining feature of the original Dawn of War was base-building and massive army clashes. King Art is doubling down on this:

    • Base-Building Returns: Expect to be setting up requisition points, power nodes, and defensive structures to manage your economy and grow your fighting force.
    • The Combat Director: An expanded and modernized version of the ‘Sync-Kill’ system from the first game, this aims to make melee combat visually brutal and satisfying, with individual units locking into cinematic duels.
    • Replayability Modes: Alongside the campaigns, fan-favorite modes like Skirmish (against AI), competitive Multiplayer (1v1, 2v2, 3v3), and the beloved co-op survival mode The Last Stand are all confirmed.

    Dawn of War IV is more than just a sequel; it appears to be a conscious effort to restore the series’ legacy, merging the strategic depth of classic RTS titles with the brutal, cinematic flair of the Warhammer 40,000 universe. The return to base-building, a huge multi-faction campaign, and the inclusion of a Primarch has us hyped for 2026.

    For the Emperor!


    What faction are you most excited to command on Kronus? Let me know in the comments below!

    Warhammer 40,000: Dawn of War IV – https://dawnofwar4.com

    #Warhammer40000DawnofWarIV #Warhammer #DawnofWarIV #rts #Kronus #GamesWorkshop #battles #tactics #combat #DeepSilver #KINGArtGames #games #gaming #gamers #videogames

  • At Last, Back to War: Everything We Know About Warhammer 40,000: Dawn of War IV’s “Back to War” Reveal

    At Last, Back to War: Everything We Know About Warhammer 40,000: Dawn of War IV’s “Back to War” Reveal

    The Emperor’s light shines on Real-Time Strategy fans! After years of anticipation, the long-awaited sequel, Warhammer 40,000: Dawn of War IV, has been officially announced, and the new “Back to War” in-engine trailer has the community buzzing like a Hive City under siege.

    Developed by King Art Games (known for Iron Harvest) and published by Deep Silver, Dawn of War IV is promising a monumental return to the series’ roots, specifically channelling the large-scale base-building and grand campaigns that made the original Dawn of War a legendary RTS title.

    Here is your bolter-sized breakdown of the key announcements from the “Back to War” reveal:


    1. A Gritty Return to Kronus

    The new trailer confirms that the action returns to the familiar, blood-soaked grounds of Kronus, the setting of the fan-favourite expansion Dawn of War: Dark Crusade. The story is set many years after the initial conflict, as the Blood Ravens Space Marines and their new allies, the Adeptus Mechanicus, clash with brutal Ork hordes.

    This familiar setting, along with the promise of more traditional RTS mechanics, is a clear signal that the developers are focused on appeasing the long-time fans who desired a return to the series’ origins following the divisive third instalment.

    2. Classic RTS Mechanics are Back!

    The most exciting news for veterans of the series is the confirmation of core mechanics:

    • Base Building Returns: Yes, you read that right. The ability to construct and fortify your base of operations is a central feature again, moving away from the more squad-focused approach of Dawn of War II and III.
    • Massive Scale Combat: Prepare your armies! The new in-engine trailer showcased vast battles, a welcome change promising the kind of grand strategic warfare the 41st millennium deserves.
    • Expanded Sync Kill System: The brutal, cinematic close-combat animations, a hallmark of the original games, are back and promised to be “expanded,” ensuring every glorious melee victory is felt with satisfying, visceral detail.

    3. New and Returning Factions

    The initial launch of Dawn of War IV is confirmed to feature four playable factions, each with its own unique campaign, commanders, and unit roster:

    • Space Marines (Blood Ravens Chapter): The returning heroes, determined to eliminate all threats to the Imperium.
    • Orks: The brutal, green tide is back, ready for a good scrap!
    • Necrons: The ancient, terrifying mechanical legions make a return as a formidable new threat on Kronus.
    • Adeptus Mechanicus: Making their highly anticipated Dawn of War debut, the priests of Mars bring their unique blend of technological dogma and powerful combat constructs to the battlefield.

    4. An Epic Scope

    The single-player experience is shaping up to be massive, with the campaign spanning multiple non-linear arcs written by renowned Black Library author John French.

    • 70+ Campaign Missions: A truly staggering number, suggesting an epic, hours-long experience for each faction.
    • Fan-Favourite Modes: Alongside the campaign, the popular co-op survival mode, The Last Stand and traditional Skirmish modes are confirmed to be making a comeback.
    • Multiplayer Mayhem: Expect 1v1, 2v2, and 3v3 competitive multiplayer battles on a multitude of maps.

    5. When Can We Play?

    Warhammer 40,000: Dawn of War IV is scheduled for release in 2026, exclusively on PC via Steam. While that may feel like a long wait, the sheer scale and promised return to the franchise’s best qualities have made the wait agonizingly exciting.


    The “Back to War” trailer isn’t just a teaser—it’s a declaration. It confirms that the developers are keenly aware of what made the original Dawn of War a classic, and they are committed to delivering the ultimate 40K RTS experience. Get ready to build your bases, marshal your armies, and bathe the planet Kronus in the blood of heretics and xenos once more!

    Whose banner will rise from the flames of Kronus? Let us know which faction you’ll be playing first in the comments below!

    Warhammer https://www.deepsilver.com/gb/games/dawn-of-war-iv

    #WarhammerDawnofWarIVBacktoWar #games #gaming #gamers #Warhammer?DawnofWarIV #Warhammer????BacktoWar #Warhammer #gamesworkshop #DeepSilver #KINGArtGames

  • Metal Eden coming to PC and consoles next month

    Metal Eden coming to PC and consoles next month

    Enter a world of cybernetic warfare in Metal Eden, based on the planet Moebius, where the last remnants of mankind are trapped and in danger of being lost forever. ASKA may be the only hope, but she has been transformed from human to weapon and still she must uncover the secrets of this strange world. Metal Eden will be available on PC, Xbox and PlayStation from the 2nd of September.

    To find out more about Metal Eden, go to the official game website here https://www.metaleden.com/ or go to the games page on Steam here https://shorturl.at/EId51

    #MetalEden #MOEBIUS #ASKA #scifi #fps #games #gaming #gamers #newgames #steam #xbox #playstation #pcgames #hyperunits #ReikonGames #DeepSilver #cyberneticwarfare

  • Metro Awakening VR Game Out Now

    Metro Awakening VR Game Out Now

    The much awaited Metro Awakening is out now for VR players to enjoy for the first time. Based in the Metro universe this game takes players into the tunnels of the Metro where anything can happen. To make things even more scarier there is a spider mode arriving soon. Metro Awakening is now available for the PlayStation VR2, Meta Quest, SteamVR and Viveport.

    To find out more about the Metro Awakening VR game go to the official game website here https://metroawakening.com/ or go to the games page on Steam here https://store.steampowered.com/app/2669410/Metro_Awakening/

    #MetroAwakening #VRGame #MetroUniverse #PlayStationVR2 #MetaQuest #SteamVR #Viveport #Games #Gaming #Gamers #VertigoGames #DeepSilver #VR

  • Back To Hell With Dead Island 2 Ultimate Edition

    Back To Hell With Dead Island 2 Ultimate Edition

    It is time to go back to hell with the Dead Island 2 Ultimate Edition, this is not just for experienced players, new players can join in too and why not this is an exciting game with various weapons packs and other additions to enhance the gameplay and make things just a little bit more interesting. There are new game modes too, such as the neighbourhood watch where a group of survivors defend their frathouse against the zombie terror.

    To find out more about the Dead Island 2 Ultimate Edition go to the official game website here https://deadisland.com/gb/news/ultimate-edition-is-out-now

    #DeadIsland2UltimateEdition #PlayStation #XboxOne #PC #Horror #FirstPersonAction #RPG #SciFi #ApocalypticZombieBloodFest #Zombies #DeadIsland #DeepSilver

  • Saints Row The Bright Future

    Take a trip to Saints Row just to see what has changed with the Bright Future update and you might be pleasantly surprised with the two hundred improvements that have been included making the game more visual, reactive and just great fun. Of course, nobody would really like to live in the Saints Row world, but the game is just brilliant. Find out more here; https://saintsrow.com/news/brightfutureupdate #saintsrow #games #brightfutureupdate #saintsrowgame #deepsilver