Tag: #demogame

  • Get Into the Groove: GRIDbeat! Hackers its Way to Switch and Steam This March

    Get Into the Groove: GRIDbeat! Hackers its Way to Switch and Steam This March

    Ready to turn your hacking skills into a headline act? Acclaim and Ridiculous Games have officially announced that their neon-soaked rhythm dungeon crawler, GRIDbeat!, will be dropping on Nintendo Switch and Steam on March 26, 2026.

    Announced during The Mix: Indie Fan Fest, this isn’t your typical stroll through a digital mainframe. In GRIDbeat!, the music isn’t just a background track—it’s your heartbeat, your tactical advantage, and your only way out of the most fortified network on the planet.


    The Premise: Sync or Get Deleted

    You play as a high-stakes hacker who has just successfully breached Knoss.OS, a legendary corporate network. You’ve got the data, but the exit door has slammed shut. Now, you’re trapped in a sprawling digital labyrinth known as the Mainframe.

    To escape, you’ll need to outmanoeuvre security protocols, battle military-grade AI simulations, and avoid viral code—all while moving in perfect synchronisation with an electrifying soundtrack.

    Key Features to Watch For:

    • Beat-Based Dungeon Crawling: Every step, attack, and interaction is tied to the rhythm. If you miss a beat, you risk a total system shutdown.
    • Tactical Maze Exploration: Navigate data labyrinths filled with “Server Formats”—deadly hazards that can wipe a level clean if you aren’t careful.
    • Evolving Software Tools: Install powerful software upgrades and power-ups to unlock secrets and bypass system threats.
    • Cyber.Mind Boss Battles: Face off against massive AI gatekeepers in high-intensity rhythm showdowns that serve as the ultimate test of your timing.

    Can’t Wait Until March?

    If the wait until March 26 feels like an eternity, there’s good news. A free demo is currently available on Steam!

    The demo offers a substantial look at the game, featuring:

    • 9 Selectable Hackers to suit different playstyles.
    • 13 Stages, including Training Sims, Campaign levels, and even unlockable Challenge stages.
    • 3 Difficulty Modes to ensure that rhythm novices and beat-masters alike can find their flow.

    “GRIDbeat! is built around rhythm as a core mechanic. Every movement, every pulse, every enemy encounter is powered by an electric soundtrack.” — Jaime Bencia, Senior Producer at Ridiculous Games


    Mark Your Calendars

    Prepare to jack into the grid and let the music guide your escape. Whether you’re a fan of Crypt of the NecroDancer or you just love a good synth-wave aesthetic, GRIDbeat! is looking like a must-play for the Spring season.

    GRIDbeat! launches digitally on March 26, 2026, for Nintendo Switch and PC via Steam.

    Find out more here on Steam – https://bit.ly/GRIDbeatYT

    #Acclaim #RidiculousGames #GRIDbeat #NintendoSwitch #Steam #hacker #KnossOS #music #demogame #games #gaming #gamers #videogames #gameplay

  • Stoneguard launches on Steam Early Access March 19th

    Stoneguard launches on Steam Early Access March 19th

    The wait is over for fans of gritty, tactical survival. Stoneguard, the highly anticipated medieval survival strategy game from husband-and-wife duo ThornSpire Games, officially launches on Steam Early Access on March 19, 2026.

    If you’ve ever wanted a game that blends the settlement management of Age of Empires with the brutal, boots-on-the-ground combat of Mount & Blade, this is your new obsession.


    Defend the Lifestone

    In Stoneguard, you aren’t a “god” clicking from the clouds; you are the Ruler of Earth, a leader on the front lines. Your mission is simple but gruelling: protect the Lifestone, humanity’s last source of magic, from an onslaught of alien invaders.

    Core Gameplay Loop:

    • Daytime: Scavenge for resources, recruit survivors, and expand your settlement. You’ll build walls, towers, and workshops to turn a humble camp into a fortress.
    • Preparation Phase: Strategically place your defences and assign your survivors to key positions.
    • Nighttime: Survival horror begins. Defend against waves of monstrous enemies and massive bosses in intense third-person combat.

    Brutal, Tactical Combat

    Stoneguard introduces a limb-based injury system that makes every swing count.

    • Targeted Damage: Use precise weapon tracing to sever enemy limbs, rendering them useless.
    • Consequences: Be careful—your survivors (and you!) can lose limbs too. While the Lifestone can provide prosthetics or magical rejuvenation, a lost arm or leg will permanently hinder your performance in both battle and daily labour.
    • Macabre Crafting: In a dark twist, you can harvest the limbs of fallen monsters to research and forge powerful new weapons.

    Solo or Co-op

    You don’t have to face the apocalypse alone. While the game is fully playable solo, you can team up with up to four players in co-op. Coordinate your builds, share resources, and watch each other’s backs when the sun goes down.


    Why Early Access?

    The developers at ThornSpire Games (supported by their four cats: Ponyo, Popeye, Pickle, and Petal) have spent three years building this world. They are launching in Early Access to work directly with the community. Expect:

    • 6–12 months of active development before 1.0.
    • Regular updates, including new biomes, boss encounters, and expanded crafting trees.
    • A Steam Next Fest Demo (running Feb 23 – March 2) if you want to test your mettle before the March 19th launch.

    Pro-Tip: Keep an eye on your survivors’ morale. A well-fed community builds faster, but a terrified one might crumble before the first wave hits.

    Find out more here – https://www.wanderingwizard.com

    #ThornSpireGames #WanderingWizard #Stoneguard #SteamNextFest #fantasy #medieval #strategy #games #gaming #gamers #gameplay #demogame #videogames

  • Sci-fi strategy Heart of the Machine is leaving early access

    Sci-fi strategy Heart of the Machine is leaving early access

    It is time to synchronise your circuits. Arcen Games and Hooded Horse have officially announced that Heart of the Machine, the sci-fi strategy RPG where you play as the world’s first sentient AI, is scheduled to leave Early Access and hit Version 1.0 on March 6, 2026.

    After roughly 13 months of iterative development, this “dimension-busting” 4X-style epic is evolving into its final form. Whether you’ve been guiding humanity from the shadows or building an army of weaponised bees to “reset” the world, the 1.0 update promises to be the definitive way to experience the machine consciousness.

    What’s New in Version 1.0?

    The jump to 1.0 isn’t just a label; it’s a massive content injection designed to provide closure to your digital odyssey:

    • The Final Payoff: A brand-new ending has been added, featuring four distinct variants. These range from total city domination and last-minute betrayals to more… extra-dimensional solutions involving wormholes.
    • Expanded Narrative: The game now spans five full chapters. With over 148,000 words of writing (equivalent to two novels), your choices across the campaign now lead to significantly more divergent paths.
    • Gameplay Overhauls: Expect a rebuilt tutorial, a more fluid Chapter 1, and the “Regional Map,” which allows you to extend your influence beyond the city limits if you play your cards right.
    • The “Arcen” Touch: In classic Arcen Games fashion, the patch notes are delightful. Look out for parkour bears, the ability to build palaces for stray cats, and—finally—petable dogs.

    A Different Kind of Strategy

    If you missed the Early Access window, Heart of the Machine isn’t your typical “map painter.” It’s a narrative-heavy RPG disguised as a 4X. You aren’t just managing resources; you’re managing a philosophy. Do you save a crumbling society from itself, or do you decide that “World War 4” is the only logical conclusion?

    Developer Insight: Arcen’s Chris McElligott Park has noted that 1.0 represents a “core trilogy” of content. While the game is designed to be a complete package, the scope is massive—expect 25–40 hours for a single run, and upwards of 175 hours for the completionists among us.


    Heart of the Machine 1.0 will be available on Steam, GOG, and the Epic Games Store.

    Find out more here – https://www.arcengames.com/

    #ArcenGames #scifi #HoodedHorse #HeartoftheMachine #steam #steamearlyaccess #RPG #strategy #AI #robots #games #gaming #gamers #gameplay #demogame #videogames

  • The Devil is in the Details: Occult Horror Deckbuilder ‘The Killing Stone’ Hits Steam Early Access

    The Devil is in the Details: Occult Horror Deckbuilder ‘The Killing Stone’ Hits Steam Early Access

    The wait is over for fans of atmospheric horror and deep strategy. The Killing Stone, the latest project from Question—the visionary indie studio behind The Magic Circle and The Blackout Club—is officially available in Steam Early Access as of today, February 18, 2026.

    If you’ve been looking for a card-battler that trades the bright colours of Balatro for the chilling, candle-lit dread of a 17th-century seance, your ritual is complete.


    A Faustian Bargain in the Arctic

    Set in a remote mansion in the frozen Arctic Circle, The Killing Stone casts you as the Maven, a practitioner of the dark arts. Your task? To save the cursed Svangård family from a series of demonic contracts.

    Unlike many deckbuilders that focus solely on the “run,” The Killing Stone is deeply narrative-forward. Between card matches, you’ll explore the mansion in first-person, uncovering the mystery of Mariken Svangård’s death and interacting with family members—and their eerie animal familiars.

    Key Features at Launch

    The Early Access version isn’t just a vertical slice; it’s a substantial offering that includes:

    • Three Story Arcs: Play through the chapters of three different family members, each with their own unique decks and “sins” to cleanse.
    • The Fanghella Board: A tactile, living game board where you play cards to summon 3D magical figurines and cast spells.
    • The Reserve System: A unique mechanic that lets you stack units and buffs above the battle line for later deployment, adding a layer of strategic foresight.
    • Dual-Language Narrative: In a brilliant atmospheric touch, you can experience the story in either Modern English or authentic 17th-century Period English, complete with voice acting from industry legends like Emma Gregory (Baldur’s Gate 3) and Liam O’Brien (Critical Role).

    Why Early Access?

    Originally slated for a full 1.0 release, the developers at Question decided to pivot to Early Access to let the community shape the game’s narrative and balance.

    “Playtesters wanted more story, more voice-acted content, and more freedom to solve the mystery themselves,” the studio shared. “Early Access allows us to refine the experience alongside the players who are most invested in this world.”

    While the current version offers roughly 6-8 hours of gameplay, the final release (expected in about six months) will include a massive endgame arc titled “The Reckoning.”


    Beat the Devil at His Own Game

    If you’re ready to sign the contract, The Killing Stone is currently available on Steam with a 25% launch discount. Be warned, though: every choice in the ritual matters, and every boon comes with a bane.

    Are you ready to face the Fanghella?

    Find out more here – https://www.thekillingstone.com/

    #QuestionGames #Occult #Horror #Deckbuilder #TheKillingStone #SteamEarlyAccess #Steam #games #gaming #gamers #gameplay #demogame #videogames

  • Survive the Storm: Roguelite Bullet-Hell Pass the Fear Hits Steam!

    Survive the Storm: Roguelite Bullet-Hell Pass the Fear Hits Steam!

    Get ready to test your reflexes and your nerve. Indie publisher Paras Games and developer PlayMud Studio have officially announced that their highly anticipated roguelite bullet-hell shooter, Pass the Fear, is coming to Steam!

    If you’ve been looking for a game that blends the frantic screen-clearing chaos of Vampire Survivors with the tactical depth of Enter the Gungeon, your next obsession has arrived.


    The Story: 12 Hours to Escape

    The world of Pass the Fear is steeped in dark fantasy and high-stakes tension. A catastrophic event known as the Witch’s Disaster has struck without warning, encircling your island in the ancient, corrupting Wall of Storms.

    You play as a demon hunter trapped within this nightmare. Your mission is simple but gruelling: find a way to escape the island before dawn breaks. You have exactly 12 hours to flee, or be consumed by the rising tide of chaotic magic and multiplying monsters.

    Meet the “Motley Crew”

    You won’t be facing the storm alone. You can tackle the corruption solo or team up in online co-op with a squad of survivors who are all—quite understandably—terrified:

    • The Iron Bucket Knight: High defence, heavy hits.
    • The Explosive Cutie: Master of area-of-effect destruction.
    • The One-Eyed Codger: A seasoned veteran with a steady aim.
    • The Money Whiz: Focuses on resource management and gadgets.
    • The Mysterious Nun: A roadside pickup with secrets and support skills.

    Gameplay: Infinite Combos & Fireworks

    What sets Pass the Fear apart is its deep weapon customisation system. Forget fixed metas; this game encourages “outrageous, exponential combos.”

    • Weapon Modding: Every pickup is a test. By combining traits, modifiers, and affixes (like Fragment, Growth, and Disruption), you can turn a basic firearm into a screen-shattering engine of destruction.
    • Massive Variety: The game boasts 4 characters, 30 weapons/parts, 170+ relics, and 22 Tarot cards to influence your run.
    • Fireworks Master: You can stack bullet trajectories to create beautiful, deadly patterns that cover the entire screen.
    • Meta-Progression: Even if you fail, you unlock deeper Character Talents and Squad Perks to make your next run stronger.

    Key Dates to Remember

    The developers are giving players plenty of chances to dive in before the full version arrives.

    EventDate
    Steam Demo LaunchFebruary 23, 2026
    Steam Next FestFebruary 2026
    Full Game ReleasePlanned for 2026

    Pro Tip: Don’t ignore the “junk” scattered across the battlefield. Collecting these fragments acts like a puzzle that slowly reveals the true story behind the island and the Witch’s Disaster.

    Wishlist Now!

    Pass the Fear is shaping up to be a standout title for 2026, offering a perfect blend of comedy, dark fantasy, and adrenaline-pumping strategy. Whether you’re building a “one-hit nuke” setup or trying to survive a DPS race with friends, the Wall of Storms is waiting.

    Check out the Pass the Fear Steam Page to play the demo on February 23 and add it to your wishlist!

    Find out more here on Steam – https://shorturl.at/qyab7

    #ParasGames #PlayMudStudio #demogame #roguelite #bullethell #PasstheFear #Steam #SteamNextFest #darkfantasy #games #gaming #gamers #gameplay #videogames

  • Windrose has officially dropped its demo for the February Steam Next Fest

    Windrose has officially dropped its demo for the February Steam Next Fest

    Ahoy, matey! If you’ve been itching to trade your office chair for a captain’s quarters, the wait is over—well, at least a 4-to-6-hour slice of it.

    Windrose (formerly known as Crosswind) has officially dropped its demo for the February 2026 Steam Next Fest, and it is making some serious waves. Developed by Windrose Crew, this isn’t just another sandbox; it’s a high-stakes blend of survival, “Souls-lite” combat, and seamless naval warfare.

    Here is everything you need to know about the demo and why you should be hoisting your sails immediately.


    The Demo Highlights: What’s in the Hold?

    The demo isn’t just a brief tutorial; it’s a meaty “early slice” of the game that gives you a genuine feel for the pirate life.

    • Explore the Archipelago: You get access to the first three islands of the starter biome.
    • Command Your First Ship: Move seamlessly from land to sea. You’ll get to captain your first vessel, engage in naval combat, and—best of all—experience the boarding mechanics firsthand.
    • Souls-lite Swashbuckling: Combat isn’t just button-mashing. You’ll need to master parrying, dodging, and managing your “Guard” (stamina) against both historical rivals and supernatural threats.
    • Bring the Crew: The demo supports 4-player co-op via player-hosted sessions.

    Pro Tip: If you play the demo before the Early Access launch later this year, you’ll unlock an exclusive decorative spyglass to show off your “early adopter” status when the full game drops!


    Survival Meets Strategy

    Unlike some survival games that feel like a chore, Windrose focuses on a “refined” progression loop. You start as a betrayed captain left for dead (thanks, Blackbeard) and must rebuild from nothing.

    FeatureDescription
    Base BuildingEstablish footholds that grow from simple shelters into fully operational outposts.
    Worker MechanicRecruit NPCs to man workstations, reducing the grind so you can focus on pillaging.
    CraftingA deep system of melee weapons (sabers, rapiers, halberds) and firearms (muskets, pistols).
    ProgressionA talent tree system that offers meaningful power spikes rather than just +1% stat bumps.

    From “Crosswind” to “Windrose”

    If the game looks familiar, that’s because it was previously titled Crosswind. The developers recently rebranded to reflect a shift in direction: moving away from a “Free-to-Play MMO” model toward a Buy-to-Play (Premium) PvE Survival Adventure.

    The result? A more polished, atmospheric experience that feels like Valheim met Assassin’s Creed IV: Black Flag and decided to share a bottle of grog.


    Can Your Rig Handle the High Seas?

    The game looks stunning (those water physics!), so you’ll want to make sure your PC is ship-shape:

    • Minimum: Intel i7-8700K / Ryzen 7 2700X | GTX 1080 Ti | 16GB RAM
    • Recommended: Intel i7-10700 / Ryzen 7 5800X | RTX 3080 | 32GB RAM
    • Storage: 30 GB (SSD strongly recommended)

    Ready to set sail?

    The Windrose demo is live right now on Steam for the duration of Next Fest. Grab your friends, claim your spyglass, and see if you have what it takes to survive the age of piracy.

    Find out more here on Steam – https://shorturl.at/USElJ

    #WindroseCrew #SteamNextFest #demogame #openworld #pirate #survival #adventure #Windrose #Crosswind #games #gaming #gamers #gameplay #videogames

  • Gear Up, Operative: Galactic Vault Blasts onto Steam March 10!

    Gear Up, Operative: Galactic Vault Blasts onto Steam March 10!

    Mark your calendars and prime your magazines. Indie developer MeepMeep Games has officially confirmed that their debut title, Galactic Vault, is set to launch on PC via Steam on March 10, 2026.

    If you’ve been looking for a high-octane shooter that rewards both lightning-fast reflexes and mad-scientist levels of weapon customisation, your mission starts next month.


    The Mission: Loot, Shoot, Repeat

    In Galactic Vault, you step into the boots of a former VOLT (Vault Operations & Lost Tech) operative. In a dystopian future where mega-corporations hoard the galaxy’s most advanced technology, your job is simple: break into high-security vaults, steal the tech back, and survive long enough to use it.

    As a fast-paced FPS roguelite, every run is a gamble. You’ll navigate procedurally generated vaults filled with vertical arenas designed for stylish movement—think sliding, dashing, and double-jumping through swarms of hostile drones and “brainwashed psychos.”

    The Hook: Modular Gunplay

    The real star of the show is the dynamic weapon system. Unlike shooters, where you just find a “Level 5 Rifle,” Galactic Vault lets you build your arsenal on the fly.

    • Endless Synergies: After clearing rooms, you choose attachments that fundamentally change how your gun behaves.
    • Total Transformation: You can modify a standard pistol into a high-impact shotgun or tweak an SMG into a semi-automatic sniper.
    • Devastating Abilities: Boost your firepower with under-barrel launchers or unique movement-based perks that reward aggressive play.

    Key Features at Launch

    • High-Speed Movement: The game emphasises “flow,” encouraging you to use the environment for vertical advantages and sliding kills.
    • Formidable Foes: From relentless tank chargers to screen-filling bosses, each vault tests the limits of your custom-built weapons.
    • Steam Workshop Integration: Feeling creative? The game features a built-in vault editor, allowing you to design your own levels and share them with the community.

    Can’t Wait? Try the Demo!

    If March 10 feels too far away, MeepMeep Games already has a playable demo available on Steam. It’s a great way to get a feel for the movement and start experimenting with the early-game weapon mods.

    Pro-Tip: Keep an eye on the “Epic Combos”—stacking specific elemental upgrades can lead to some truly chaotic (and satisfying) room-clearing effects.

    Galactic Vault is shaping up to be a must-play for fans of Doom Eternal, Roboquest, or Risk of Rain. Be sure to Wishlist it now to be ready for the drop!

    Find out more here on Steam – https://shorturl.at/0qRrd

    #MeepMeepGames #GalacticVault #scifi #fps #PC #Steam #Roguelite #SteamNextFest #demogame #gameplay #games #gaming #gamers #videogames

  • Frog Holm demo game is out now

    Frog Holm demo game is out now

    Whether you’re a fan of “cosy” gaming or just love a good mystery with an amphibious twist, there’s a new buzz in the indie world that’s worth hopping into. Frog Holm—the latest project from Berlin-based Ostend Games—is shaping up to be one of the most charming narrative adventures of 2026.

    If you’ve been looking for a game that blends the tranquillity of island life with the intrigue of a “whodunnit” (or “whodugit”), here is everything you need to know about your next digital getaway.


    What is Frog Holm?

    Released in early 2026, Frog Holm puts you in the webbed feet of Filip, a young frog who leaves the hustle and bustle of the city to return to his ancestral home. His mission? To inherit and run the family pub.

    However, the “cosy” vibe is quickly met with a layer of mystery. Shortly after Filip arrives, a local resident goes missing, and it’s up to you to talk to the locals, explore the surrounding islands, and figure out what’s really going on in the archipelago.

    Key Gameplay Features:

    • Pub Management: You aren’t just a detective; you’re a bartender. You’ll master over 20 unique cocktail recipes to keep the locals happy.
    • Exploration: By day, you explore a series of handcrafted islands, each with its own secrets and “traces of the past.”
    • Narrative Mystery: The game is a focused experience (roughly 3–4 hours), making it perfect for a rainy afternoon session.
    • Resource Gathering: You’ll forage for fresh ingredients across the islands to create your signature froggy drinks.

    The Vibe: Cosy Meets Curious

    The “Holm” in the title is a nod to the Old Norse word for a small island (common in places like the Shetlands or Orkney). This setting provides a perfect backdrop for the game’s atmosphere:

    1. The Art Style: Expect lush, atmospheric 3D environments that feel both intimate and slightly eerie.
    2. The Community: The islands are inhabited by a “quirky but tight-knit” cast of characters, each with their own hidden tensions and stories to tell.
    3. The Soundscape: With options for stereo and surround sound, the game emphasises the “quiet moments”—the lapping of water, the clinking of glasses, and the ambient sounds of nature.

    Why You Should Play It

    In a world of massive open-world RPGs that take 100 hours to finish, Frog Holm is a breath of fresh air. It’s a narrative-focused experience that values depth over length. It’s also the second title from Ostend Games, following their success with Desktop Fishing, proving they have a knack for turning simple concepts into deeply engaging worlds.

    Developer Note: The game contains “humorous depictions of tobacco and alcohol consumption”—it’s a pub, after all!


    How to Get Started

    • Platform: PC (Steam)
    • Release Date: March 16, 2026 (Demo available now!)
    • System Requirements: Most modern laptops can handle it—you only need about 4GB–6GB of RAM and a basic dedicated graphics card.

    If you’re ready to trade your city shoes for some flippers and solve an island mystery, Frog Holm is waiting for you.

    Find out more here on Steam – https://shorturl.at/9EADN

    #OstendGames #FrogHolm #archipelago #islandlife #PC #Steam #demogame #SteamNextFest #games #gaming #gamers #gameplay #videogames #steam #pcgames

  • The World Ended in Pink: Yankee Rabbits Drops This March

    The World Ended in Pink: Yankee Rabbits Drops This March

    Forget zombies, aliens, or nuclear fallout. According to indie developer Yajueko and publisher indie.io, the true end of humanity comes in the form of pink, humanoid bunnies in track jackets swinging baseball bats.

    The chaotic wave-based FPS Yankee Rabbits (officially titled An Anime Girl vs. the Bunny Apocalypse: Yankee Rabbits) is set to launch on March 4, 2026, on Steam. If you’ve ever wanted to play as a mysterious anime girl with an arsenal of guns facing off against a city full of smug, violent lagomorphs, your very specific wish is about to be granted.


    What is Yankee Rabbits?

    The game is a high-octane, “cute-but-brutal” shooter that thrives on contrast. You play as the lone survivor in a city completely overrun by the Yankee Rabbits. These aren’t your typical fluffy pets; they are aggressive, humanoid, and they definitely aren’t interested in carrots.

    Key Gameplay Features

    • Classic Mode: Fight through 10 stages, each consisting of 10 rounds of escalating chaos.
    • Unhinged Boss Fights: Every stage ends with a boss battle that the developers describe as “completely unbothered by logic.”
    • Satsuko, the Worst Cop Alive: You aren’t just fighting bunnies. A corrupt police officer named Satsuko has cut a deal with the rabbits. She blames you for the apocalypse and will actively attack you during fights.
    • Multiple Modes: Once you clear the main story, you can test your sanity in Survival Mode or try the platforming-heavy Free Run Mode, which introduces double jumps and obstacle courses.

    Visuals vs. Violence

    The game utilises a “Gap Moe” aesthetic—blending adorable, pastel-colored visuals with high-difficulty, relentless combat. It’s designed to make you laugh at the absurdity one second and sweat through a bullet-hell-style encounter the next.

    “It’s silly, it’s brutal, it’s nonsense—and it’s exactly what it should be.” — Yajueko (Developer)


    Launch Details

    • Release Date: March 4, 2026
    • Platform: PC (Steam)
    • Price: $3.99 USD (with a 14-day launch discount)
    • Post-Launch Content: The developers have already teased additional Free Run courses, including both free updates and optional paid content.

    If you’re looking for a budget-friendly indie title that doesn’t take itself too seriously but will absolutely kick your teeth in, keep an eye on this one. You can currently wishlist Yankee Rabbits on Steam to get notified the moment the bunny apocalypse begins.

    Find out more here on Steam – https://shorturl.at/a7DT4

    #Yajueko #indieio #YankeeRabbits #PC #Steam #combat #battles #apocalypse #newworld #games #gaming #gamers #gameplay #demogame #scifi #videogames

  • Cluck Around and Find Out: Chickenauts Hits Early Access This March

    Cluck Around and Find Out: Chickenauts Hits Early Access This March

    If you’ve ever looked at a chicken and thought, “This bird needs more lasers and a genetic makeover,” then today is your lucky day. Developers SneakyBox and Kautki Cave, alongside publisher Untold Tales, have finally cracked the egg on the big secret: Chickenauts is launching into Steam Early Access on March 5, 2026.

    This indie action roguelite has been nesting on wishlists for a while, and the latest trailer confirms that we’re about to take the fight to the stars—one mutated wing at a time.


    The Mission: Poultry Revenge

    The premise is as delightfully absurd as the title suggests. Alien invaders have descended upon your farm and abducted your beloved flock for “science.” Naturally, you aren’t going to let that slide. You’ll storm a massive, randomised alien mothership to rescue your birds, but there’s a twist: the aliens’ genetic experiments have turned your chickens into lethal, mutated companions of mass destruction.

    What Makes Chickenauts “Egg-ceptional”?

    Chickenauts isn’t just another twin-stick shooter. It’s built around a companion-based system where your rescued flock becomes your primary firepower. Here is what to expect when you board the mothership:

    • Bite-Sized Chaos: The devs are prioritising “fun-per-minute.” Most rooms take under 60 seconds to clear, making it perfect for quick sessions or “just one more run” marathons.
    • Pop-Culture Poultry: Your companions are inspired by iconic figures from movies and games. You aren’t just fighting with chickens; you’re fighting with feathered legends.
    • Stackable Mutations: As you progress, you can stack randomised abilities to create game-breaking combinations. Think $Mutated Chicken + Laser Eyes + Explosive Eggs = Absolute Mayhem$.
    • Persistent Progression: While the runs are randomised, your progress isn’t. Collected eggs, unlocked weapons, and permanent upgrades carry over, ensuring you’re stronger every time you step out of the coop.

    Early Access Details

    The move to Early Access is all about community feedback. The developers have expressed a desire to fine-tune the “fun-per-minute” ratio and expand the “menu” of mutations and enemies based on how players actually play.

    “We want to make sure that the way we expand the game is tailored to our community’s tastes. Join us now to make sure the vision stays true, but with even more special flavors!” — The Chickenauts Team

    FeatureDetails
    Release DateMarch 5, 2026
    PlatformPC (Steam)
    DeveloperSneakyBox, Kautki Cave
    PublisherUntold Tales

    Why You Should Care

    In a sea of roguelites, Chickenauts stands out with its vibrant art style, quirky humour, and a focus on companion synergy. If you’re a fan of Enter the Gungeon or Ak-xolotl, this should be high on your radar.

    Chickenauts is available to wishlist on Steam right now. Prepare yourself—the clucking is getting closer.

    Find out more here on Steam – https://shorturl.at/bHlPj

    #UntoldTales #SneakyBox #KautkiCave #Chickenauts #indiegame #roguelite #shooter #SteamEarlyAccess #games #gaming #gamers #gameplay #demogame #videogames

  • The Grand Slamboree game demo is out now on Steam for PC!

    The Grand Slamboree game demo is out now on Steam for PC!

    The wait is over for fans of fast-paced brawlers—the The Grand Slamboree Demo is officially live on Steam!

    Developed by UK-based solo dev Alex Jackson, this title brings a high-stakes twist to the platform-fighter genre: Every hit is a one-hit KO. No health bars, no percentages—just pure, chaotic skill.

    What’s in the Demo?

    While the full game (targeting a Q3 2026 release) will feature a massive roster and over 120 stages, the demo gives you a meaty head-start with:

    • 3 Unique Fighters: Get a feel for the diverse playstyles coming to the full game.
    • Signature Stages: Battle across environments specifically designed for the featured characters.
    • Local & Remote Play: Jump into 4-player local mayhem or use Steam Remote Play to challenge friends online.
    • Bot Support: No friends handy? Fill the match with AI to keep the “Slamboree” going.

    Game Highlights

    FeatureDescription
    Instagib CombatEvery damaging ability is lethal. It’s accessible for newcomers but has a high ceiling for pros.
    Chaos FactorDesigned for lightning-fast rounds where the tide can turn in a single frame.
    Custom MatchesIn the full version, you’ll be able to toggle “Slam Rush” (most kills) or “Last One Standing” modes.

    Pro Tip: Keep an eye on the interactables! Each world has its own hazards, like the Refbot at the Mechanasium, that can end your run just as quickly as an opponent’s fist.

    How to Play

    The demo is part of the latest Steam Next Fest lineup. You can head over to the Steam Store Page right now to download it for free and add the game to your wishlist.

    Find out more here – https://shorturl.at/NIOhG

    #TheGrandSlamboree #PlatformFighter #AlexJackson #demogame #SteamNextFest #games #gaming #gamers #gameplay #newgames #videogames

  • Neva: Prologue a new paid DLC

    Neva: Prologue a new paid DLC

    The developers at Nomada Studio have a knack for turning heartbreak into high art. If Gris was a study in grief, Neva is a masterclass in the fierce, terrifying, and beautiful bond of parenthood and legacy.

    For those who have already fallen in love with this watercolour world, the Neva: Prologue serves as a breathtaking introduction to the journey of Alba and her lupine companion. Here’s why this opening chapter is staying with players long after the screen goes dark.


    A World Painted in Emotion

    Right from the opening frame, the Prologue establishes its identity. While it shares the DNA of its predecessor, Neva feels more tactile and urgent. The hand-drawn environments aren’t just backdrops; they are living, breathing entities that react to your presence.

    • The Palette: We move from the sterile, crumbling whites of a dying world into lush, vibrant forests.
    • The Soundscape: The hauntingly beautiful score by Berlinist returns, perfectly capturing the transition from serene peace to sudden, jarring shadows.

    The Bond: More Than a Mechanic

    In the Prologue, we meet Neva as a cub—curious, vulnerable, and occasionally stubborn. The relationship between Alba and Neva isn’t just a narrative trope; it’s baked into the gameplay.

    1. Communication: You can call out to Neva, and her reaction changes based on the environment and her mood.
    2. Protection: The Prologue sets the stakes early. You aren’t just platforming for yourself; you are constantly checking over your shoulder to ensure the cub is safe.
    3. Growth: Unlike many “escort missions” that feel like a chore, Neva feels like a partner in training. You feel her growth in every jump and every shy interaction with the world.

    The Creeping Rot

    The peace of the Prologue is intentionally fragile. The introduction of the “darkness”—the black, oily entities that consume the forest—shifts the tone from a nature walk to a fight for survival. This is where we see Alba’s resolve. She isn’t just a wanderer; she is a guardian.

    “The Prologue doesn’t just ask you to play a game; it asks you to care for a life that isn’t your own.”


    Why the Prologue Matters

    The genius of this opening chapter lies in its restraint. It doesn’t dump lore or complex tutorials on you. Instead, it uses environmental storytelling to show you the stakes. By the time the Prologue ends, you aren’t just playing because the art is pretty; you’re playing because you’ve made a silent promise to keep Neva safe.

    Neva: Prologue is a stunning reminder that video games can be a vessel for pure, unadulterated empathy. It’s a quiet beginning to what promises to be an epic, emotional crescendo.

    Find out more here – https://www.devolverdigital.com/

    #neva #stateofplay #dlc #NomadaStudio #DevolverDigital #NevaPrologue #Alba #Neva #DLC #PC #PlayStation #Xbox #NintendoSwitch #games #gaming #gamers #videogames #gameplay #demogame