Tag: #demogame

  • Step Into the Shadows! Ereban: Shadow Legacy PS5 Demo Out Now!

    Step Into the Shadows! Ereban: Shadow Legacy PS5 Demo Out Now!

    The long-awaited jump from PC to console has begun. Baby Robot Games and publisher SelectaPlay have officially unleashed a digital demo for Ereban: Shadow Legacy on the PlayStation 5, giving console players their first hands-on look at this stylish sci-fi stealth adventure.

    If you’ve been craving a pure stealth experience that channels the spirit of classics like Splinter Cell or Aragami, but with a high-tech, supernatural twist, it’s time to clear some space on your SSD.


    What is Ereban: Shadow Legacy?

    In Ereban, you step into the boots of Ayana, the last descendant of a forgotten race with the mystical ability to merge with the shadows. The world is a “morally grey” sci-fi universe dominated by Helios, a cryptic energy megacorporation that may hold the key to your past—and the destruction of your people.

    Key Features at a Glance:

    • Shadow Merge: This isn’t just “crouching in a corner.” You literally dive into the shadows, becoming a fluid orb that can climb vertical walls, pass through grates, and reach vantage points that would be impossible for a normal human.
    • Play Your Way: The game respects your agency. Want to be a “ghost” who never touches a soul? Go for it. Prefer to be a “deadly shadow” who eliminates every Helios bot in sight? The choice—and the resulting legacy—is yours.
    • High-Tech Gadgets: Beyond your powers, you’ll craft and upgrade gadgets like sonar visors and mines to outsmart the high-tech security of your enemies.

    What’s in the PS5 Demo?

    The demo drops you directly into the opening prologue. It’s the perfect vertical slice to get a feel for Ayana’s movement and the “Shadow Merge” mechanic. You’ll navigate ancient ruins and industrial complexes, testing your ability to stay out of the light while dodging the watchful eyes (and spotlights) of the Helios SYM robots.

    Pro Tip: Keep an eye on the environment. Ereban uses “negative space” brilliantly. A moving windmill or a passing crane isn’t just scenery—it’s a moving path of shadow you can ride to safety.


    Physical Editions and Full Release

    While the demo is live now, the full digital and physical launch is slated for later in 2026 for both PlayStation 5 and Xbox Series X|S.

    For the collectors out there, SelectaPlay has confirmed a Physical Limited Collector’s Edition for PS5, which includes:

    • A physical copy of the game.
    • The original soundtrack.
    • A keychain of Ayana’s iconic mask.
    • Exclusive art postcards and an iron-on patch.

    Ready to vanish?

    The Ereban: Shadow Legacy demo is available for free right now on the PlayStation Store. Whether you’re a stealth veteran or a newcomer to the genre, its “Easy to learn, hard to master” philosophy makes it a must-try.

    Find out more here – https://store.playstation.com/en-gb/product/EP6325-PPSA35204_00-0558348847073180/

    #StepIntotheShadows #ErebanShadowLegacy #PlayStation #DemoGame #scifi #stealth #adventure #Xbox #SelectaPlay #BabyRobotGames #games #gamers #gamings #videogames

  • Pluto: Where Magic is Volatile and Retirement is Mandatory

    Pluto: Where Magic is Volatile and Retirement is Mandatory

    Ever felt like your 9-to-5 was killing you? For Pluto, a crotchety wizard with a dwindling mana pool and a sentient, sarcastic staff, that’s literally the case. Welcome to Pluto, the roguelike deckbuilder that asks the age-old question: “How many fireballs can I throw before the universe files a formal complaint?”

    In a genre crowded with stoic knights and grim fantasy, Pluto leans into the absurdity of being an ageing academic with the power to rewrite reality—and the back pain that comes with it.


    The Hook: Magic is a Zero-Sum Game

    In most deckbuilders, you’re building toward becoming a god. In Pluto, you start as a “has-been” and spend each run trying to survive your own chaotic genius. The game swaps out the typical “honour” system for The Entropy Meter.

    • Cast a spell? Your power goes up, but so does the chance your sleeves catch fire.
    • Play a “Memory” card? You regain mana but might forget which floor of the dungeon you’re on, shuffling your intent icons.
    • The Comedy of Errors: Dying isn’t just a “Game Over”—it’s usually a punchline involving a polymorph spell gone wrong and a very confused sheep.

    Gameplay: Strategic Chaos

    The core loop involves navigating the “Astral Retirement Home,” a shifting labyrinth of cosmic horrors and bureaucratic nightmares.

    FeatureHow it WorksWhy it’s Funny
    Deck DecayCards get “wrinkled” and lose power the more you use them.Your best “Meteor Swarm” eventually becomes a “Lukewarm Pebble.”
    The Grumble MechanicA unique resource generated by taking damage.You can spend “Grumble” to insult enemies, lowering their morale.
    Sentient LootYour gear has opinions on your performance.Your hat might mock you for missing a lethal blow.

    Why You’ll Keep Coming Back

    The dark comedy isn’t just flavour text; it’s woven into the strategy. You aren’t just managing health and energy; you’re managing Dignity. Lose too much, and Pluto might just give up and go take a nap, ending the run.

    The art style—think “Gothic Saturday Morning Cartoon”—perfectly captures the vibe of a man who is far too tired to be saving the world, yet far too stubborn to let anyone else do it.


    “I didn’t spend twelve years at the Arcane Institute to be eaten by a slime with an identity crisis.” > — Pluto, moments before being eaten by a slime.


    Pluto manages to hit that sweet spot between “tough-as-nails strategy” and “laugh-out-loud absurdity.” It’s a love letter to anyone who loves Slay the Spire but wishes the protagonist complained about their knees more often.

    Find out more here on Steam – https://shorturl.at/0J7Sr

    #Pluto #SiegeWizardInteractive #roguelike #deckbuilder #wizard #dungeons #PC #Steam #indieio #demogame #gameupdate #SteamNextFest #games #gaming #gamers #videogames

  • Incantation survival horror launches on consoles April 8th

    Incantation survival horror launches on consoles April 8th

    Mark Your Calendars: April 8, 2026

    Publisher eastasiasoft and developer Softstar Entertainment have officially confirmed that Incantation will launch digitally on April 8, 2026.

    Originally slated for a March release, the slight delay ensures the “Chen Family Village” is as polished and terrifying as possible for its console debut. The game will be available on:

    • PlayStation 5
    • Xbox Series X|S
    • Nintendo Switch
    • Microsoft Store (Windows)

    Try Before You Buy (If You Dare)

    If you can’t wait until April, a free playable demo is currently available on Xbox Series X|S as part of the Indie Selects Demo Fest. PlayStation fans won’t have to wait much longer; a PS5 demo is scheduled to drop on April 1st. (And no, that’s not an April Fool’s joke—though the Mother-Buddha might have other plans for you).


    From the Big Screen to the Small Controller

    For the uninitiated, Incantation is a first-person horror adventure adapted from the 2022 Netflix sensation of the same name. While it shares the movie’s terrifying lore, the game offers an independent storyline that expands on the mysteries of the “Chen Family Village.”

    Key Gameplay Features:

    • A Mother’s Search: You play as Jia Jun Lee, a mother desperately searching for her lost daughter in a remote, cult-infested mountain village.
    • Stealth & Survival: This isn’t an action game. You’ll need to hide, hold your breath, and use fragile clues to navigate the environment without alerting the malevolent forces lurking in the shadows.
    • Cultural Horror: The game leans heavily into Taiwanese folklore, religious taboos, and the specific “found footage” aesthetic that made the film a global phenomenon.
    • Next-Gen Enhancements: For those moving to the Nintendo Switch 2, the game will feature enhanced resolution and framerates.

    Physical Editions & Pricing

    For the collectors out there, Playasia is handling the physical release. Physical editions for PS5 and Nintendo Switch will begin shipping on the same day as the digital launch (April 8).

    EditionPlatformPriceIncludes
    Digital StandardAll$24.99Base Game (10% launch discount available)
    Physical StandardPS5 / Switch$29.99Physical Disc/Cartridge
    Limited EditionSwitch Only$39.99Game, Manual, Acrylic Standees, Joy-Con Stickers, Mini Case, Lucky Charm, and Numbered Certificate

    Pro Tip: If you’re a fan of the movie, keep your eyes peeled for “Easter Eggs” hidden throughout the game chapters that bridge the gap between the film and the interactive experience.

    Are you brave enough to offer your name to the Mother-Buddha?

    Find out more here – https://www.eastasiasoft.com

    #eastasiasoft #Incantation #survival #horror #NintendoSwitch #PlayStation #Xbox #demogame #games #gaming #gamers #videogames

  • Gear Up, Pilot: The ACE Strategy: Mecha Nova Demo is Live!

    Gear Up, Pilot: The ACE Strategy: Mecha Nova Demo is Live!

    The wait is over! Emina Studio has officially dropped the public demo for ACE Strategy: Mecha Nova today, February 6, 2026. If you’ve been looking for a game that blends the tactical depth of a grid-based battler with the high-stakes progression of a roguelike deckbuilder, this is your wake-up call.

    Unlike your standard “play a card, deal some damage” deckbuilders, Mecha Nova adds a vital layer of spatial strategy that changes everything.


    Why You Should Pilot This Demo:

    • Tactical 3×3 Grid: It’s not just about what you play, but where you stand. You control up to 9 units—including your main ACE Mecha, powerful allies, and drones.
    • Directional Combat: Position matters. You’ll deal massive bonus damage by flanking or attacking enemies from the rear, but be careful—they can do the same to you.
    • Drone Overlays: A unique mechanic that lets you stack identical drones in the same slot to save space while exponentially multiplying your firepower.
    • Deep Customisation: Build your “Dominant Build” using permanent Chip Cards to enhance your chassis and consumable battle items for clutch turn-arounds.

    Steam Next Fest & Beyond

    This demo launch serves as the ultimate training ground before the game takes centre stage at Steam Next Fest on February 23. It’s localised in 9 languages, so pilots from across the globe can jump into the cockpit right now.

    “Your mech is the carrier of strength. Your cards are the reach of that strength.”


    Ready to claim tactical superiority? The demo is available for free on Steam. Download it, find your favourite pilot-mech synergy, and start climbing the procedurally generated campaign!

    Find out more here on Steam – https://shorturl.at/JPbho

    #MechaDeckBuildingGame #ACEStrategy #MechaNova #DemoGame #Roguelike

    #EminaStudio #tacticalmechacombat #SteamNextFest #games #gaming #gamers #videogames

  • Pre-order John Carpenter’s Toxic Commando now

    Pre-order John Carpenter’s Toxic Commando now

    If you’ve been itching for a co-op shooter that feels like a 1980s fever dream, the John Carpenter’s Toxic Commando demo is exactly the shot of adrenaline you need.

    Saber Interactive isn’t just leaning into the “over-the-top action” trope; they’re driving a spike-covered truck right through it. Here’s the breakdown of what makes this demo a gore-soaked delight:

    The Vibe: Pure 80s Horror-Action

    Imagine if Big Trouble in Little China had a baby with World War Z. The demo highlights Carpenter’s signature influence—think pulsing synth soundtracks, neon-drenched environments, and a healthy dose of “don’t take yourself too seriously” humour.

    The Gameplay: Mass Carnage

    The Swarm Tech: Using the Swarm Engine (the same tech behind World War Z), the demo throws hundreds of “Sludge” mutants at you simultaneously. It’s chaotic, but incredibly satisfying to thin the herd.

    The “Commando” Classes: You get a taste of different roles—from the heavy hitter to the medic—each with abilities that feel distinct but necessary for survival.

    Vehicle Mayhem: This isn’t just a “boots on the ground” shooter. The demo features vehicle-based combat that feels heavy, crunchy, and surprisingly polished.

    Find out more here – https://community.focus-entmt.com/focus-entertainment/toxic-commando

    #JohnCarpenter #ToxicCommando #preorder #demogame #zombies

    #SaberInteractive #FocusEntertainment #fps #shooter #adventure #games #gaming #gamers #videogames

  • GRIMPS Demo: Fluff, Fire, and… a Sarcastic Pigeon?

    GRIMPS Demo: Fluff, Fire, and… a Sarcastic Pigeon?

    The city has fallen, the streets are covered in stuffing, and your only hope is a talkative pigeon with an attitude. The GRIMPS demo is officially live on Steam!

    If you’ve ever wanted to rip a teddy bear limb from limb (virtually, of course), now is your chance. This isn’t your typical military shooter—it’s a high-intensity, “plush-infested” arena where the enemies explode into buttons and fabric.

    What’s inside the Demo:

    Absurd Weaponry: Take the Hamster Shotgun for a spin (yes, it fires crushing nuts) or slice through the fluff with the Swordfish Blade.

    Tactical Pigeon: Meet your arrogant feathered sidekick. He’s not just for comic relief; he brings fire and ice abilities to the battlefield.

    Burst System Combat: Experience the “secret joy” of the Grimps Fighter—tearing stitches and letting the stuffing fly in tactile, visual madness.

    Boss Fight: Face off against a fiery plush monstrosity to close out the experience.

    Developer: WATT Studio

    Full Release: Scheduled for Q2 2026

    Play it now: Available for free on Steam

    Quick Tip: Don’t let the “cute” aesthetics fool you. These plushies bite back. Keep your movement fluid and use your pigeon’s abilities to control the arena crowd!

    Find out more here – https://wattstudio.art/

    #GRIMPS #PlushMonsters #HamsterShotgun #DemoGame #Shooter

    #WATTStudio #steam #puzzles #pigeon #games #gaming #gamers #videogames

  • New demo offers first look at the Survivors Guild

    New demo offers first look at the Survivors Guild

    It’s time to see if you have what it takes to survive the collapse. The Survivors Guild demo is officially live, offering a gritty first look at its unique blend of tactical strategy and base management.

    Here’s why you should keep this one on your radar:

    High-Stakes Strategy – Every decision carries weight. Whether you’re scavenging for scrap or engaging in turn-based combat, the game emphasises resource scarcity and meaningful consequences. You aren’t just playing a hero; you’re managing a community on the brink.

    Build, Adapt, Survive – The demo showcases the core loop of:

    Exploration: Venturing into procedural environments where the loot is good, but the risks are higher.

    Guild Management: Upgrading your home base and keeping your survivors’ morale (and stomachs) full.

    Tactical Depth: Using the environment to your advantage in tight, grid-based encounters.

    Atmospheric Vibe – The art style perfectly captures that “beautifully bleak” post-apocalyptic aesthetic. It’s moody, immersive, and manages to feel fresh in a crowded genre.

    The Verdict: If you’re a fan of Darkest Dungeon or XCOM, this demo is a mandatory play. It’s polished, challenging, and leaves you wanting just one more turn.

    Check out the demo now on Steam and start rebuilding society from the ashes.

    Find out more here on Steam – https://s.team/a/3736070

    #SurvivorsGuild #demogame #survivors #onlinecoop #JRPG

    #Quickstraw #steam #monsters #survival #battlefield #games #gaming #gamers #videogames

  • RELOADIAN has officially dropped its demo on Steam!

    RELOADIAN has officially dropped its demo on Steam!

    What’s in the Demo?

    Get a taste of the chaotic, synthetic reality where you’ll need to climb higher than the rest to earn a finite life. The demo features:

    • Starfall Mission: Deploy into the Starfall Sector and prove your grit.
    • 3 Boss Encounters: Face off against deadly bosses with unique patterns to unlock new areas.
    • Creative Build Experimentation: Mix and match legendary weapons and modifiers to find your perfect synergy.

    Key Features

    • Roguevania Action: Every run resets the world, offering fresh challenges and new areas to explore.
    • PvPvE Combat: Fight together in 3-player co-op or clash with rivals to secure the best loot first.
    • Full Crossplay: Whether you’re on PC or console, you can join friends or challenge strangers seamlessly.
    • Flashy Combat: Experience fluid movement and flashy abilities designed for pure adrenaline.

    “You were promised eternal life. Now you’d do anything for the thrill of death.”

    The full game is slated for a Q2 2026 release, but you can jump into the Starfall Sector right now for free.

    Find out more here on Steam – https://shorturl.at/OpNPb

    #RELOADIAN #DemoGame #Steam #roguevania #battle

    #Bucketplay #newgames #scifi #combat #games #gaming #gamers #videogames

  • Protect the Pit new Demo

    Protect the Pit new Demo

    If you’ve been looking for a tower defence game that swaps generic knights for gritty, subterranean chaos, the Protect the Pit demo is officially calling your name.

    It’s a refreshing take on the genre that focuses as much on resource management as it does on tactical placement. Here’s the lowdown on why you should give it a download.


    The Premise

    In Protect the Pit, you aren’t just building towers; you’re defending a central excavation site—The Pit—from relentless waves of underground horrors. It’s dark, it’s atmospheric, and it feels like a mix between Dungeon Keeper and modern rogue-lite builders.

    Key Features in the Demo

    • Verticality Matters: Unlike flat-map defenders, the terrain here is your best friend (or your worst enemy).
    • Dynamic Pathing: The enemies aren’t mindless drones; they’ll find the weakest link in your perimeter if you aren’t careful.
    • The Upgrade Loop: The demo gives a solid taste of the tech tree, allowing you to specialise in high-damage ballistics or elemental crowd control.

    Why It’s Worth Your Time

    The demo does a great job of balancing the “chill” vibes of a builder with the frantic “oh no” moments when a swarm breaks through. It’s polished, the sound design is incredibly crunchy, and the learning curve is gentle enough to get you hooked in about ten minutes.

    Pro Tip: Don’t cluster all your heavy hitters at the entrance. In the current demo build, splash damage is king—spread your AOE towers to maximise the “choke points.”

    Find out more here on Steam – https://shorturl.at/tfrrN

    #ProtectthePit #steam #demogame #towerdefence #monsters

    #TomDaly #IndieDev #incrementalclicker #maze #trees #games #gaming #gamers #videogames

  • MOLE psychological horror demo game available

    MOLE psychological horror demo game available

    If you’re looking for a game that makes you question your own peripheral vision, MOLE is a masterclass in “less is more.”

    While many horror titles rely on loud jump scares and gore, MOLE digs deep into liminal space and the crushing weight of isolation. It’s a psychological slow-burn that understands that what you don’t see is usually much scarier than what you do.

    Why it Sticks With You:

    • Atmospheric Dread: The sound design is oppressive. Every metallic clink and distant shuffle feels intentional, turning a simple environment into a living, breathing threat.
    • Minimalist Storytelling: It doesn’t hold your hand. You’re forced to piece together the narrative through environmental cues, leaving just enough to the imagination to keep you uneasy.
    • The “Uncanny” Factor: It plays with familiar settings and twists them just enough to trigger that “something is wrong here” instinct.

    The Verdict: It’s a short, sharp shock to the system. Perfect for a late-night session when you’re already feeling a bit jumpy. Just… maybe don’t look too closely at the shadows in the corner of your room afterwards.

    Find out more here – https://www.off-black-creations.com/

    #Mole #psychological #horror #colossaldrillingmachine #descent

    #OffBlackCreations #OroInteractive #steam #demogame #games #gaming #gamers #videogames

  • TownsFolk demo is available to play now

    TownsFolk demo is available to play now

    The TownsFolk demo, recently released on Steam by Swedish indie developer Short Circuit Studio, offers a bite-sized but brutal look at a world where pixel-perfect charm meets unforgiving survival strategy.

    Positioned as a blend of resource management and roguelite progression, the demo gives players a first taste of what it takes to guide a group of settlers through an uncharted, hexagonal frontier.


    Core Gameplay: Survival by the Tiles

    At its heart, TownsFolk is a settlement builder that demands efficiency. You begin with a handful of settlers and a fog-covered map. As you clear tiles, you reveal resources, hidden treasures, and lurking dangers.

    The demo introduces the fundamental “tribute” system: you aren’t just building for yourself—you are building for the King. Every few cycles, the Crown demands a specific tribute (Gold, Food, or Production). Fail to meet the quota, and your settlement’s story ends prematurely.

    Key Resources to Manage:

    • Food: Keeps your settlers from starving.
    • Gold: Essential for expansion and satisfying the King.
    • Faith: Used to seek blessings and ward off natural disasters.
    • Production: The literal building blocks of your outpost.

    What’s in the Demo?

    The demo is surprisingly generous, designed to showcase both the strategic depth and the variety of gameplay modes planned for the 2026 full release:

    • The Tutorial: A guided “How to Play” mission that walks you through the basics of building and tile adjacency bonuses.
    • Conquest Mode: A taste of the game’s broader strategic layer, where you capture regions to progress.
    • Puzzle Missions: Short, high-stakes scenarios that force you to solve resource bottlenecks with limited moves.
    • Roguelite Campaign: The opening portion of the main campaign, featuring procedurally generated maps that ensure no two “runs” feel the same.

    Aesthetic and Atmosphere

    The game’s handcrafted pixel art serves as a soft counterpoint to its high-stakes gameplay. While the visuals are cosy and nostalgic, the atmosphere is thickened by an evocative soundtrack and “dynamic events”—like sudden tornadoes or animal attacks—that can turn a thriving village into a ghost town in a single turn.

    Pro Tip from Early Players: Build a Church early. Atmospheric blessings are one of the few ways to mitigate the devastating “disaster” events like tornadoes that the demo occasionally throws your way.


    The Verdict

    The TownsFolk demo succeeds because it respects the player’s time while challenging their brain. It’s “minimalist strategy” in the best way: easy to pick up, but with layers of tile-based synergies that will keep veteran 4X fans tinkering.

    With the full game slated for 2026 on PC and Mobile, this demo is a must-play for anyone who enjoys the “just one more turn” loop of games like Against the Storm or Landnama.

    Find out more here – https://www.shortcircuitstudio.com/

    #TownsFolk #survival #strategy #steam #Roguelite

    #ShortCircuitStudio #SnapbreakGames #demogame #games #gaming #gamers #videogames

  • CODE VEIN II Armageddon Returns

    CODE VEIN II Armageddon Returns

    The long-awaited sequel to the 2019 anime-inspired Soulslike, CODE VEIN II, has officially arrived. Developed by Bandai Namco Studios, the title is launching on January 30, 2026, for PlayStation 5, Xbox Series X|S, and PC, with early access already open for those who purchased the Deluxe or Ultimate editions.


    A World Divided by Time

    While the first game focused on the claustrophobic ruins of Vein, CODE VEIN II expands the scope significantly by introducing time travel. Players step into the shoes of a Revenant Hunter who, after a fatal mission, is revived by a mysterious girl named Lou MagMell.

    Together, they journey 100 years into the past to prevent the “Resurgence”—a cataclysmic event triggered by a corrupting force known as the Luna Rapacis that turns Revenants into mindless “Horrors.” This dual-era narrative means your actions in the past can ripple forward to change the layout and events of the present world.

    Evolved Combat & Mechanics

    The sequel retains the signature “Blood Code” system but introduces several major overhauls:

    • New Weapon Types: In addition to returning favourites, the game introduces Dual Blades, bringing the total weapon count to seven distinct classes.
    • The Link Point System: Partners are more than just AI backup. A new “Link Point” gauge acts as a shared shield between you and your ally. Maintaining this bond grants Link Traits (powerful temporary buffs), while taking too much damage can break the bond and leave you vulnerable.
    • Restorative Offering: A high-stakes mechanic where partners can sacrifice their own health to revive the player. However, this triggers a cooldown that leaves your partner incapacitated, forcing you to survive solo for a duration.

    Visuals and Performance

    Built on Unreal Engine 5, the game boasts a striking upgrade in lighting and environmental detail. While early reviews have praised the improved world design (moving away from the linear “corridor” feel of the original), some critics have noted that the higher fidelity comes with a cost—performance hitches have been reported on both PC and consoles during high-intensity boss fights.

    Find out more here – https://en.bandainamcoent.eu/code-vein/code-vein-2

    #CodeVein #CodeVeinII #Armageddon #demogame #newgame

    #bandainamcoent #unrealengine #pc #consoles #games #gaming #gamers #videogames