The Wild West is getting dragged straight to hell, and you’re going to need a lot more than just quick reflexes to survive it.
Publisher 4Divinity and developer Eschatology Entertainment have officially announced Guns of Eschaton, an upcoming mystical Western first-person shooter that proudly introduces itself as the world’s first “Soulslike FPS.”
For gamers who crave atmosphere, this announcement comes with an incredibly bittersweet weight. Guns of Eschaton is set within the final original universe envisioned by the legendary, late art director Viktor Antonov—the visual genius behind the dystopian concrete of Half-Life 2’s City 17 and the plague-ridden, whaling-punk streets of Dishonored.
Check out the eerie, adrenaline-pumping announcement trailer below to catch a glimpse of this dark new frontier.
Welcome to “The Burning”
Set in a decaying, 19th-century America, Guns of Eschaton takes players on a brutal survival journey across a nation plagued by demons, false saints, and occult horrors. This isn’t the romanticised Wild West of Hollywood; it’s a haunted frontier of ruined settlements, mythic roads, and impossible machines caught in a spiritual apocalypse known as “The Burning.”
You step into the boots of a fragile, outmatched gunslinger named Colt, trying to make the treacherous journey across a dying country.
“Go West, gunslinger—go West and die with the country.”
Tactical Gunplay: Every Bullet Counts
If you think you can sprint through this wasteland treating it like Doom or Call of Duty, you are dead on arrival. Eschatology Entertainment has made it clear that you will have to learn how to shoot all over again:
- Deliberate Combat: Every single gun has its own distinct character, limitations, and weight. If you fail to master a weapon’s specific quirks, it might just kill you faster than the monsters will.
- The Cherokee Codex: Lore is literally a weapon in this game. Players must use a hand-drawn codex to study enemy anatomy, rituals, and weaknesses via an advanced “Sequence Points” system.
- Deep Buildcrafting: You can forge your own tactical playstyle by choosing between passive and active abilities, specialised ammunition types, armour, talismans, and the mystical powers of three distinct sacramental paths.
- Soulsborne Mechanics: Survival requires mastering perfectly timed parries, tactical dashes, and resource management.
Forge a Posse (or Hunt Others)
You don’t have to brave the end of the world entirely alone. Guns of Eschaton features full solo play alongside online co-op with shared progression, meaning you and your friends can tackle the campaign together without losing your hard-earned build progress.
And for the true gluttons for punishment? A PvP mode is also in the works, allowing you to invade other players’ games and make their road to salvation significantly more difficult.
A Legendary Creative Legacy
Antonov’s unmistakable architectural and environmental fingerprints are visible all over the trailer. Even amidst the dusty prairies of the Old South, giant, borderline-brutalist structures loom ominously in the distance, seamlessly blending frontier Americana with a grimdark, industrial apocalypse.
Guns of Eschaton is currently slated for release on PlayStation 5, Xbox Series X|S, and PC (via Steam). A definitive release date has yet to be announced, but you can already head over to Steam to add it to your wishlist.
What do you think of a Soulslike FPS? Can any studio live up to Viktor Antonov’s legendary world-building? Let us know your thoughts in the comments below!
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