Tag: #ExtractionShooter

  • Survival is Better with Friends: ZERO Sievert 2 Announced!

    Survival is Better with Friends: ZERO Sievert 2 Announced!

    The wasteland of Zakov just got a whole lot more crowded—and potentially more survivable. Today, publisher Modern Wolf officially pulled back the curtain on ZERO Sievert 2, the highly anticipated sequel to the cult-hit indie extraction shooter.

    While the original ZERO Sievert won hearts with its brutal, solitary atmosphere and “one more run” gameplay loop, the sequel is leaning into the community’s most-requested feature: Online Co-op.


    A New Developer, A New Vision

    The original game was famously the solo project of Luca Carbonera (CABO Studio). For the sequel, Carbonera has partnered with Underdog, a new London-based studio comprised of industry veterans from Splash Damage (famed for Gears Tactics and Dirty Bomb).

    This partnership aims to combine the hardcore extraction DNA of the first game with professional multiplayer expertise. As Carbonera put it, “Underdog understands what made the first game work, and they have the multiplayer experience to take it somewhere I could not have taken it alone.”

    What’s New in ZERO Sievert 2?

    The sequel isn’t just the first game with a “join” button; it’s a significant evolution of the Zakov experience.

    • 4-Player Co-op: Squad up with up to three friends. Experience shared loot, tactical flanking, and the collective panic of a botched extraction.
    • Evolved Visuals: The game has shifted to a polished 2.5D art style. While it retains the top-down perspective, the added depth and detail bring the grim environments to life like never before.
    • Relics and Anomalies: A new “Relics” system introduces powerful objects found near anomalies. These grant passive bonuses and active abilities but come with a risk: push them too far, and they might trigger a Catastrophic Failure.
    • Mastery Systems: Players can now progress through Weapon Mastery (improving efficiency with specific gun classes) and Map Mastery (becoming more attuned to the dangers of specific zones).

    The Road to Early Access

    Modern Wolf and Underdog have confirmed that ZERO Sievert 2 will launch into Steam Early Access first.

    The initial launch is expected to feature two fully playable locations representing the game’s first act, complete with NPCs, main quests, and a variety of side content. The developers are targeting an approximately 8-month Early Access period, with major content drops planned every two months.

    Note for fans of the original: Don’t worry about the first game! Modern Wolf has clarified that ZERO Sievert 1 will continue to receive support and updates even as development on the sequel ramps up.


    Wishlist Now

    ZERO Sievert 2 is currently available to wishlist on Steam and the Epic Games Store. Whether you’re a veteran Hunter or a newcomer looking for a less “toxic” alternative to PvP-heavy extraction shooters, Zakov is calling.

    Are you ready to head back into the Zone? Let us know if you’ll be playing solo or bringing a squad in the comments below!


    For more indie gaming news and hardware updates, stay tuned to TechMash.co.uk.

    Find out more here – https://s.team/a/4210060

    #ModernWolf #ZEROSievert2 #Underdog #CABOStudio #scifi #rpg #extractionshooter #ZEROSievert #pvp #videogames #gamers #gaming

  • ARC Raiders Flashpoint Gets An Update

    ARC Raiders Flashpoint Gets An Update

    The skies over Speranza just got a lot more crowded. Embark Studios has officially dropped the Flashpoint Update for ARC Raiders, and it’s the third major content expansion in what has been a blistering 2026 roadmap.

    Following January’s Headwinds and February’s Shrouded Sky, Flashpoint is here to tighten the screws on veteran Raiders while introducing some much-needed quality-of-life tweaks. If you haven’t ventured topside since the game’s launch late last year, now is the time to check your ammo and re-sync your sensors.

    Here is the breakdown of everything hitting the wasteland in the Flashpoint update.


    1. New Aerial Menace: The Vaporiser

    Just when you thought it was safe to sprint across the open Dam Battlegrounds, the Vaporiser has arrived. This is a new aerial ARC unit that travels in groups. Unlike the predictable flight paths of the smaller Fireflies, the Vaporiser is erratic and lethal, utilising a sustained laser beam attack that can melt through armour if you’re caught out of position.

    Pro Tip: Look for the new Energy weapons added in this update—they seem specifically tuned to strip the Vaporizer’s shielding.

    2. Shredders on the Loose

    The tank-like Shredders, which were previously contained within the Stella Montis underground, have broken out. You can now encounter these mechanical beasts across all maps, including the Spaceport and Buried City. This change significantly raises the stakes of “standard” runs, as a Shredder encounter can quickly turn a quiet loot trip into a fight for survival.

    3. High-Risk Map Condition: Close Scrutiny

    Flashpoint introduces a new map condition called Close Scrutiny. When this event is active, it spawns the ARC Assessor—a heavily guarded unit carrying high-tier progression components.

    The twist? Regular map loot is significantly reduced during this event. This effectively turns the map into a massive PvP magnet, funnelling every squad toward the Assessor. It’s a bold move by Embark to lean into the “Extraction” tension, forcing players to decide if the risk of a firefight is worth the reward.


    4. Expanding the Arsenal

    To counter the escalating ARC presence, Tian Wen has opened up two new toys for us to play with:

    • Canto SMG: A unique sub-machine gun that utilises Medium ammo—a first for its class, offering more stopping power than your standard light-calibre SMGs.
    • Dolabra Energy Shotgun: This is the star of the show. It features a variable focus, allowing you to switch between a wide defensive burst and a tight, concentrated beam of electricity.
    • Surge Coil: A new placeable deployable that shocks nearby enemies. It’s essentially a repeating “Jolt Mine,” perfect for holding down extraction points while you wait for the mule.

    5. Better Living in Speranza (QoL)

    Embark has finally listened to the community regarding the friction in the base camp.

    • Streamlined Crafting: You can now recycle, refine, and purchase missing materials directly from the crafting menu. No more jumping through three different screens just to see if you have enough scrap for a scope.
    • Supercharging Scrappy: You can now feed specific food items (like Apricots or Mushrooms) to Scrappy the rooster. This influences what types of loot he prioritises gathering for you while you’re away.
    • Loadout Priority: A major backend change—players who bring in their own gear (rather than going “naked”) are now prioritised for fresh server instances, rewarding those who are willing to risk their high-tier equipment.

    The Verdict

    The Flashpoint update feels like a “bridge” to the massive Riven Tides expansion coming in April, but it’s a beefy bridge nonetheless. The addition of the Vaporiser and the wandering Shredders makes the world feel more alive—and much more dangerous.

    Raiders, what are your thoughts on the new Vaporiser? Is it a fair fight, or are the skies getting too cluttered? Let us know in the comments!

    Find out more here – https://epic.gm/arc-raiders

    #ARCRaiders #multiplayer #extractionshooter #EmbarkStudios #UnrealEngine5 #games #gaming #gamers #scifi #combat

  • The Storm Has Arrived: Shrouded Sky is Live in ARC Raiders

    The Storm Has Arrived: Shrouded Sky is Live in ARC Raiders

    Raiders, batten down the hatches. The latest major update for ARC Raiders, titled Shrouded Sky, is officially live as of February 24, 2026. This isn’t just a minor patch; it’s a total atmospheric shift that brings the most volatile environmental conditions we’ve seen in the Rust Belt yet.

    If you haven’t dropped in since the update hit, here is everything you need to know about surviving the storm and the new threats lurking within it.


    The Main Event: Hurricane Map Condition

    Forget everything you know about navigating the surface. The Hurricane is now a permanent rotating map condition across Blue Gate, Buried City, Spaceport, and the Dam Battlegrounds.

    • Tactical Turbulence: The wind isn’t just a visual effect. Running with a tailwind gives you a significant speed boost, while fighting a headwind will drain your stamina and slow you to a crawl. Even your thrown items (grenades, flares) are now subject to wind trajectory.
    • Static Interference: The debris kicked up by the storm is lethal to tech. Your shields will steadily drain and glitch out if you leave them equipped for too long in the gale.
    • Low Visibility: Sound is swallowed by the wind and sightlines are cut short, making it easier to sneak up on squads—but even easier for the ARC to sneak up on you.

    New ARC Threats: Fireflies and Comets

    As if the weather wasn’t enough, two new ARC machines have been deployed to make your life difficult:

    1. The Firefly: An armoured flying machine that acts as a deadlier cousin to the Hornet. It emits a devastating jet of flame that can engulf a Raider in seconds.
    2. The Comet: Think of it as a “Pop” on steroids. This spherical machine honks (yes, honks) as it locks onto you, relentlessly chasing you down before detonating with a massive seismic boom.

    Seasonal Project & Progression

    • The Weather Monitoring System: A new five-stage Seasonal Player Project is available until March 31. You’ll need to brave the hurricanes to scavenge components for a monitoring system. Completion nets you 250 Raider Tokens and the exclusive Anemometer Backpack Charm.
    • The Surgeon Raider Deck: A new free progression track is now available. It includes the surgeon-inspired outfit, new cosmetic toggles, and—highly requested by the community—facial hair customisation options.

    Meta Shift: Weapon Balancing

    Embark Studios has also shaken up the gunplay. Popular “low-tier” weapons that were overperforming in PvP have seen some nerfs, while legendary weapons got some much-needed love:

    • The Stitcher & Kettle: Both received damage and headshot multiplier reductions to bring their Time-to-Kill (TTK) in line with other gear.
    • The Jupiter & Aphelion: These legendary rifles received buffs to their handling and reload speeds, making them much more viable for high-stakes encounters.

    What’s Next: Expedition 2

    The Second Expedition window opens today, February 25! Embark has listened to feedback regarding the grind: the required stash value for maximum rewards has been lowered to 3 million Coins (down from 5 million). Plus, if you missed out on skill points during the first Expedition, a new catch-up system allows you to earn those missed points now.

    Pro-Tip: Keep an eye out for the new interactive pianos scattered around residential areas. Sometimes you just need to play a tune while the world ends around you.

    Find out more here – https://epic.gm/arc-raiders

    #ARCRaiders #dystopia #extractionshooter #EmbarkStudios #scifi #PlayStation #PC #Xbox #UnrealEngine #games #gaming #gamers #gameplay #videogames

  • Marathon project update Runner Shells

    Marathon project update Runner Shells

    Deep in the Traxis IV archives, we’re catching glimpses of the next generation of Cybernetic Volunteers.

    In Bungie’s upcoming Marathon, you aren’t just a soldier—you’re a Runner. And your Shell is everything. It’s your life support, your customizable rig, and your only hope of surviving the zones.

    Whether you’re leaning into that sleek, high-vis industrial look or something a bit more battle-worn, these Shells are designed to stand out (or blend in) while you’re hunting for artefacts and dodging rival crews.

    What we’re loving so far:

    • The Aesthetic: Bold colours, clean lines, and that unmistakable Bungie sci-fi grit.
    • The Stakes: In this extraction shooter, your Shell is your vessel. Lose the extraction, lose the loot.
    • The Mystery: Who built them? And what happens when the synthetic meets the unknown?

    The ghosts of the MIDA are waiting. It’s time to find your build, sync your consciousness, and prepare for the drop.

    Find out more here – https://www.marathonthegame.com/

    Are you going for a high-speed scout build or a heavy-duty tank Shell? Let’s talk loadouts in the comments!

    #games #gaming #gamers #videogames #MarathonGame #Bungie #RunnerShells #SciFiGaming #ExtractionShooter #GamingCommunity

  • In TR-49, the biggest threat isn’t the monsters—it’s the greed

    In TR-49, the biggest threat isn’t the monsters—it’s the greed

    There’s something about the corridors of TR-49 that keeps us coming back, even after losing everything on a bad run. From the sound design to the unforgiving combat, it’s a masterclass in tension.

    Quick, punchy, and uses mystery to drive engagement.

    The Sector is offline. The clock is ticking.

    Think you have what it takes to survive the depths of TR-49? It’s not just about the gear you carry—it’s about the choices you make when the lights go out.

    • Loot.
    • Extract.
    • Repeat.

    How many runs have you actually survived today? Drop your best extraction streaks below!

    Find out more here – https://inkle.co/tr-49

    #TR49 #inkleStudios #IndieDev #SurvivalHorror #ExtractionShooter

  • Duct Tape and Doom: Why You Need to Try Requisition VR: Hunt & Extract!

    Duct Tape and Doom: Why You Need to Try Requisition VR: Hunt & Extract!

    Ever looked at a circular saw and thought, “That would be better with a sword taped to it?” If so, Requisition VR: Hunt & Extract is the VR game you’ve been waiting for. This isn’t your average zombie shooter; it’s a heart-pounding PvPvE extraction adventure where your creativity—and a roll of duct tape—are your greatest weapons.


    Crafting Chaos: The Star of the Show

    The biggest draw of Requisition VR is its brilliant, physics-based crafting system. Forget fixed blueprints; here, nearly any two objects can be combined with duct tape to create unique, and often ridiculously powerful, zombie-slaying tools.

    • Weapon Fusion: Tape a kitchen knife to a baseball bat for extra reach, or go full mad scientist by combining a circular saw and a katana to create a whirling blender of death.
    • Practical Upgrades: Need to see in the dark while you shoot? Slap a flashlight onto your pistol. The possibilities are vast, encouraging players to think outside the box and turn household junk into ultimate survival gear.
    • Physics-Based Fun: Everything you create is governed by the game’s physics, making combat feel wonderfully unpredictable and visceral.

    High Stakes, High Reward: The Extraction Gameplay

    Requisition VR plunges you into a vast, post-apocalyptic world where you’re an unwilling contestant in a deadly reality show. The main event is the Extraction Mode:

    • PvPvE Tension: You’ll be scavenging for resources, fighting hordes of various zombie types (including those tough armoured ones and spike-covered foes), and battling other hostile players.
    • The Hunt and Extract: Your objective is simple but terrifying: deploy onto the map, gather valuable loot, and make it out alive. Fail to extract, and you lose everything.
    • Base Building & Upgrades: Successfully extract your haul, and you can use those resources to upgrade your base, enhance your arsenal, and prepare for your next high-stakes run. This cycle of risk and reward keeps you coming back for more.

    More Than Just the Undead

    The world of Requisition VR is designed to keep you on your toes:

    • Dynamic Environments: Procedural elements like changing barricades and trap placements mean no two raids are exactly alike. You’ll need to adapt your strategy on the fly.
    • Diverse Enemies: You’ll face specialised zombies with distinct weaknesses and resistances. Knowing which duct-taped monstrosity to use against which zombie is key to survival.
    • Co-op & Horde Mode: If the extraction tension is too much, you can also jump into a lighter Horde Mode with a friend, an arcade-style shooting gallery that’s perfect for just blowing off steam and testing out your latest crazy weapon creation.

    The Bottom Line

    Requisition VR: Hunt & Extract offers a fresh, intense, and deeply creative twist on the VR survival genre. If you love the tension of extraction shooters like Escape from Tarkov and the inventive sandbox feel of games like Dead Rising, all wrapped up in a visceral VR package, then this game is a must-play. Grab your headset, find some duct tape, and get ready to create some absolute carnage.


    Are you ready to build your ultimate zombie-killing weapon?

    Requisition VR on Meta Quest – https://shorturl.at/UeDc0

    #RequisitionVRHuntandExtract #vrgames #virtualreality #RequisitionVR #HuntandExtract #zombies #PvPvE #games #gaming #gamers #videogames #ExtractionShooter #Steam #Spheroom

  • Deceive Inc A Different Extraction Shooter

    The world’s greatest spies and agents are on a mission and you will be able to join them soon in Deceive Inc. Your mission is to extract the target safely but there is competition and you must adopt a disguise and use the latest tech to avoid failure, no trick is too low in this game. Find out more on Deceive Inc here; https://store.epicgames.com/en-US/p/deceive-inc #DeceiveInc #ExtractionShooter #Spies #Agents #Shooter #Strategy