Tag: #ExtractionShooter

  • The Undead Rise in Kamona: Arena Breakout: Infinite Season 7 ‘Utopia’ Arrives September 16!

    The Undead Rise in Kamona: Arena Breakout: Infinite Season 7 ‘Utopia’ Arrives September 16!

    Get ready to check your gear, stock up on ammo, and watch your back. Developer Morefun Studios has officially announced that Arena Breakout: Infinite Season 7: Utopia will drop on September 16th, 2026.

    The upcoming update brings a massive overhaul to the tactical extraction shooter, introducing a bone-chilling biohazard threat, new survival-focused mechanics, fresh armaments, and long-awaited combat balance adjustments that the community has been begging for.

    A Biohazard Nightmare: Two Brand-New Zombie Modes

    Season 7 is completely reshaping Kamona’s high-stakes extraction loop by introducing undead threats into the mix. Whether you prefer cutthroat tactical PvPvE or co-op wave survival, Utopia has you covered with two distinct zombie modes:

    1. Infected Zone (PvPvE)

    The iconic extraction formula meets full-blown outbreak survival. Players will drop into biohazard-infested versions of Farm, Valley, and Airport, which feature six distinct types of zombies. You won’t just be hunting (or running from) rival Operators—you’ll need to navigate undead hordes while extracting high-value loot.

    • Two Difficulty Levels: Valley hosts the standard Infected Zone difficulty (equivalent to Lockdown), while Farm and Airport scale up to Heavy Infected Zone (Forbidden tier).
    • In-Zone Merchants: Meet specialised merchants inside the danger zone to sell miscellaneous scavenged goods on the fly for rare intel and high-value loot.
    • Emergency Missions & Containers: Complete exclusive timed objectives and hunt for unique containers during your runs.
    • Zombie Research Progression: Earn points during raids to unlock permanent abilities via an all-new out-of-match progression tree.

    2. Zombie Endless (PvE)

    If you want to blow off steam without worrying about getting sniped by an enemy Operator from 300 meters away, Zombie Endless is a pure PvE mode unlocking at Level 8. Set in the Airport map, players select their role, gear up, and fight to survive against increasingly aggressive zombie waves while buying on-the-spot weapon upgrades and skill boosts from mid-battle merchants.

    Community-Requested Combat Balance & Adjustments

    Beyond the biohazard chaos, Morefun Studios is tackling community feedback head-on. Season 7 delivers extensive combat rebalancing designed to refine firefights, including:

    • Reworked Weapon Dynamics: Effective weapon range and attachment performance are receiving major tuning.
    • Refined Mechanics: Headshot damage parameters and gear restrictions have been updated for fairer, more tactical combat.
    • Enhanced Post-Raid Feedback: Operators can now enjoy updated dog tag inspection animations, deeper end-game breakdown stats (detailing precise damage dealt vs. received in the final 30 seconds of a raid), and easier ways to share match highlights with friends.

    Mark Your Calendars

    With a blend of dark undead horror, brand-new weapon additions, dynamic in-zone merchant trading, and sweeping balance updates, Season 7: Utopia is shaping up to be one of the most game-changing updates in Arena Breakout: Infinite history.

    Gear up and prepare your squad—the biohazard outbreak goes live on September 16th, 2026.

    Find out more here

    #ArenaBreakoutInfinite #ABI #Season7Utopia #MorefunStudios #ExtractionShooter #GamingNews #PCGaming #FPSGames #ZombieSurvival #TechMash

  • Outsmart the Undead: GFX47 Reveals Tactical Zombie Thriller ‘Respect the Horde’

    Outsmart the Undead: GFX47 Reveals Tactical Zombie Thriller ‘Respect the Horde’

    If you’ve spent any time with tactical planning gems like No Plan B or the visual AI-programming arena of Gladiabots, you already know that French solo developer GFX47 (Sébastien Dubois) doesn’t make run-of-the-mill strategy games. Known for rewarding sharp minds and meticulous preparation, the former Ubisoft and Amplitude Studios developer (Dungeon of the Endless) has officially announced his next project: Respect the Horde.

    Coming to PC via Steam, Respect the Horde blends the high-stakes thrill of top-down extraction shooters with the spatial ingenuity of tower defence—and it promises to put your greedy tactical brain to the ultimate test.

    Work the Horde, Don’t Just Fight It

    The core premise of Respect the Horde is simple: you are ridiculously outnumbered. Trying to go toe-to-toe against hundreds of flesh-eating undead head-on is a guaranteed death sentence. Instead of relying solely on firepower, you have to outsmart them.

    Players will need to manipulate zombie paths on the fly:

    • Shape the map: Place barriers and obstacles to direct the flow of the swarm.
    • Create chokepoints: Funnel waves into tight bottlenecks.
    • Set deadly traps: Synergise environmental hazards and defensive kit to wipe out huge groups with minimal ammo.
    • Plan an escape route: Because when a plan falls apart, you’ll need a way out fast.

    Extraction Meets “Push-Your-Luck” Roguelite Mechanics

    The defining twist of Respect the Horde lies in its delicate balance of risk versus reward. Once you complete your main objective in a zone, you can choose to extract and carry your hard-earned resources back to base safely.

    Or, you can stay for one more wave.

    Pushing deeper yields greater rewards, better gear, and higher experience gain. However, every extra minute increases the danger level. The longer you stay, the more unpredictable and overwhelming the horde becomes. Overconfidence is your biggest enemy, and the game challenges you to know when to walk away before your carefully laid traps collapse into total chaos.

    Consequences That Follow You Home

    Respect the Horde features permanent progression to keep every run meaningful:

    • Reclaim the Island: Strategic mission selection allows you to clear out infected regions territory by territory.
    • Base & Character Building: Upgrade your base, level up survivors, and unlock new abilities and gear.
    • Permadeath with a Twist: Fall in the field, and your lost survivor won’t just disappear—they will join the horde as an undead threat until you hunt them down and finish the job in a future run.

    Wishlist Now on Steam

    With its unique blend of strategic bottlenecking, rogue-lite progression, and tense extraction gameplay, Respect the Horde is shaping up to be a must-watch title for tactics fans and zombie survival enthusiasts alike.

    You can check out the announcement trailer and add Respect the Horde to your Steam Wishlist today.

    Find out more here

    #RespectTheHorde #GFX47 #IndieGame #Steam #GamingNews #TowerDefense #ExtractionShooter #PCGaming #IndieDev #techmash

  • Keep the Rails Alive: ‘NightRunner’ Fuses Horde Survival and PvE Extraction for 2027

    Keep the Rails Alive: ‘NightRunner’ Fuses Horde Survival and PvE Extraction for 2027

    If you love the high-stakes thrill of PvE extraction shooters like Escape from Tarkov and the relentless adrenaline of wave-based survival classics like Killing Floor or Call of Duty: Zombies (think Tranzit), developer 314 Arts has cooked up something tailor-made for your squad.

    DEFEND. SCAVENGE. EXTRACT.

    That is the core loop of NightRunner, an intense 1-4 player co-op extraction experience set in the brutal aftermath of an apocalyptic solar event. Officially slated for a 2027 release on PC, this upcoming title is blending heavy combat, tactical tower defence, and high-risk scavenging runs into a unique, high-octane package.

    Here is everything you need to know about the next evolution of horde survival and why you’ll want to get on board early.

    A Mobile Base in a Post-Apocalyptic Wasteland

    In NightRunner, civilisation has collapsed, the sun is a deadly hazard, and the land is infested with ferocious mutants. To survive, you and up to three teammates take on dangerous jobs as NightRunners.

    Your primary lifeline? A heavily customizable train wagon that serves as your mobile base of operations.

    Unlike traditional extraction games where you simply run to a static LZ, NightRunner forces you to keep the rails alive. To secure the loot you scavenge in the dead-zone zones, your train must reach its destination in one piece. That means as you travel through hostile territory, your team will have to constantly manage on-the-fly repairs, set up defences, and fend off deadly mutant ambushes mid-transit.

    Define Your Playstyle: Four Distinct Runner Kits

    Team composition matters. Before dropping into a mission, players choose from four specialised Runner Kits, each heavily shaping how you engage in combat, gather loot, and keep your squad alive:

    • Combat & Assault: Focuses on firepower and crowd control to suppress massive hordes.
    • Scavenging: Maximises resource gathering, locating high-tier loot, and salvaging crucial train components.
    • Support: Keeps squadmates healthy, repairs the wagon during intense firefights, and buffers team capabilities.
    • Tactical / Defence: Sets up defences and controls choke points to lock down areas when horde waves peak.

    Beyond immediate loadouts, NightRunner features a deep progression loop. By earning permanent Runner-Tech unlocks, you can upgrade your gear, abilities, and wagon defences to take on increasingly ruthless high-tier jobs.

    Four Game Modes to Test Your Squad

    Whether you’re looking for tactical extraction gameplay or endless wave-slaying, NightRunner offers four modes at launch:

    1. Train Jobs (Signature Mode): The quintessential experience. Scavenge for supplies, fight through lethal mutant zones, manage your wagon, and reach the end of the tracks to extract safely with your gear.
    2. Transition Jobs: Board a heavily armed naval vessel to cross mutant-infested waters. With no mid-trip scavenging stops or easy reinforcements, survival depends on smart resource conservation.
    3. Dungeons: Dive into tight, linear, high-stakes dungeons packed with deadly mutant encounters, terrifying boss fights, and the most valuable loot in the game.
    4. Endless: Channel classic survival nostalgia by facing off against ever-increasing waves of mutants. Adapt your loadout, upgrade on the fly, and chase the highest score on the global leaderboards.

    Playtest Coming Soon to Steam

    While the full release is slated for PC in 2027, gamers won’t have to wait years to get their hands on early gameplay.

    Developer 314 Arts has announced that the first public playtest launches this September on Steam. Head over to the Steam store page today to add NightRunner to your wishlist and sign up for playtest access.

    Find out more here

    #NightRunner #GamingNews #CoOpGames #ExtractionShooter #HordeSurvival #PCGaming #SteamGames #IndieGame #314Arts #GamingCommunity

  • Empire Fallen, Guns Loaded: Sci-Fi Extraction Shooter ‘Omen’ Hits Steam This August!

    Empire Fallen, Guns Loaded: Sci-Fi Extraction Shooter ‘Omen’ Hits Steam This August!

    Get your battle gear ready, gamers—there’s a thrilling new entry entering the extraction shooter arena!

    Indie game developer Codex Interactive has officially announced that their debut title, Omen, will be making its grand launch on Steam on August 11th, 2026. If you love high-stakes sci-fi combat, tactical looting, and intense wave defence, this is one indie release you’ll definitely want on your radar.

    What is Omen?

    Omen is an action-packed top-down sci-fi extraction shooter set in the chaotic aftermath of a collapsed galactic empire. The galaxy is in ruin, lawlessness reigns supreme, and survival depends entirely on your tactical skill, resourcefulness, and firepower.

    Players step onto the war-torn battlefields of lost worlds, where every run is a high-risk, high-reward gamble. Your main objective? Infiltrate, loot, defend, and extract.

    Key Features to Look Out For:

    • Top-Down Extraction Gameplay: Scavenge valuable tech, ancient artefacts, and vital resources from ruined futuristic landscapes—but make sure you actually survive long enough to bring your loot home.
    • Dynamic Wave Defence: You won’t just be looting and running. Players will need to shore up defensive fronts and build up fortifications to hold off relentless waves of hostile forces.
    • Deadly Factions: The galaxy is brimming with danger. Prepare to face off against opportunistic space pirates, ruthless traitors looking for an easy score, and savage cultists worshipping the remnants of the fallen empire.
    • High-Stakes Combat: Every choice matters. Build your loadout, set up your defences, and know when to push forward—or when to cut your losses and evacuate.

    The Debut of Codex Interactive

    Debut titles from passion-driven indie studios often bring fresh, innovative twists to established genres, and Omen looks to deliver a unique blend of extraction mechanics with top-down defensive strategy.

    Will you rise from the ashes of the empire, or become just another victim of the galaxy’s darkest corners?

    Omen launches on Steam on August 11th, 2026. Head over to Steam to add it to your wishlist and prepare for deployment!

    Find out more here

    #OmenGame #CodexInteractive #IndieDev #SciFiGames #ExtractionShooter #SteamGames #PCGaming #TechMash #GamingNews #IndieGame

  • Get Ready to Raid: Sweet Surrender Creators Announce DRIFTERS: Blackout Crew for Meta Quest and SteamVR

    Get Ready to Raid: Sweet Surrender Creators Announce DRIFTERS: Blackout Crew for Meta Quest and SteamVR

    The extraction shooter craze is officially hitting deep space in virtual reality. Munich-based independent studio Salmi Games—the brilliant minds behind the hit VR roguelite Sweet Surrender—has officially pulled back the curtain on their next major project: DRIFTERS: Blackout Crew.

    Revealed during the Summer VR Games Showcase, this upcoming title is a 4-player, PvE co-op VR extraction shooter built from the ground up for tactile, high-stakes immersive gameplay. It is officially headed to Meta Quest and SteamVR.

    Check out everything we know about your next favourite VR obsession below.

    The Premise: Raid, Steal, and Survive

    In DRIFTERS: Blackout Crew, you and your squad play as a desperate crew stranded in the dark corners of deep space. Running on emergency backup power, your survival depends entirely on what you can scavenge and steal.

    Your mission? Drop into heavily guarded, ancient alien temples to scavenge rare resources, fight off relentless robotic defence systems, and extract vital energy to keep your dying mothership alive.

    High-Stakes Risk vs. Reward

    True to the extraction genre, the core hook of DRIFTERS revolves around classic push-your-luck decision-making. Do you and your crew risk pushing deeper into the facility for rarer, high-tier loot? Or do you call it a day and extract early before the automated security systems completely overwhelm you? One wrong move, and you lose everything.

    Built for Immersion: Tactile VR Gunplay & Jetpacks

    Salmi Games isn’t just making a standard shooter; they are tailoring every single mechanic to the unique strengths of VR.

    • Physical Interactions: Expect incredibly tactile weapon handling, manual reloading, and physical looting that makes every firefight feel chaotic and immediate.
    • Dynamic Movement: Players will be equipped with jetpacks, adding verticality to the combat and allowing them to boost across environments to flank enemies or escape danger.
    • Sci-Fi Visuals: The game features a distinct, highly stylised sci-fi aesthetic. It’s hand-crafted to run smoothly on standalone VR headsets like the Meta Quest while offering extra visual headroom to truly shine on high-end Desktop PC VR setups.

    “With Sweet Surrender, we spent years refining responsive VR combat alongside our community,” says Yacine Salmi, founder of Salmi Games. “With DRIFTERS, we are taking that experience into a bigger co-op game built around teamwork, physical VR gunplay, and extraction decisions players have to make together under pressure.”

    Crafting and Progression

    The loop doesn’t end when you make it back to the ship. Successful extractions feed directly into a long-term progression system. Back on your mothership, you’ll use your hard-earned loot to:

    • Craft powerful new weapon parts and gear.
    • Upgrade your suits and toolkits for the next drop.
    • Unlock cosmetics to make your drifter stand out.
    • Build out and improve your home base.

    Join the Crew: Community-Driven Development

    Salmi Games has a stellar track record of supporting their titles post-launch with massive, community-shaped updates (as seen with Sweet Surrender). They plan to bring that same collaborative approach to DRIFTERS.

    The team has already announced plans for private playtests, inviting players to give feedback early in the cycle to help shape development before the official release.

    While a solid release date hasn’t been locked in just yet, you can head over to Steam and the Meta Store right now to add DRIFTERS: Blackout Crew to your wishlist. You can also jump into the official Salmi Games Discord to sign up for upcoming playtest opportunities.

    What do you think, TechMashers? Are you ready to grab your squad, strap on your jetpack, and raid some alien temples? Let us know in the comments below!

    Find out more here

    #VRGaming #MetaQuest #SteamVR #DriftersBlackoutCrew #SalmiGames #ExtractionShooter #CoOpGaming #TechMash #GamingNews

  • Massive Mechs in a Dieselpunk Desert: SAND: Raiders of Sophie Drops Into Steam Early Access Today!

    Massive Mechs in a Dieselpunk Desert: SAND: Raiders of Sophie Drops Into Steam Early Access Today!

    The wait is officially over for fans of alternate history, giant walking war machines, and high-stakes extraction shooters. Publisher tinyBuild, alongside indie co-developers Hologryph and TowerHaus have officially launched their highly anticipated multiplayer FPS, SAND: Raiders of Sophie, into Steam Early Access today!

    If you are looking for a fresh take on the extraction genre that swaps out brutal learning curves for high-powered, customizable mech combat, this is a wasteland you’ll want to explore.

    Check out the official launch trailer on Steam and read on for everything you need to know about dominating the dunes.

    Welcome to Planet Sophie: An Alternate 1910

    Set in an alternate-history version of 1910, SAND: Raiders of Sophie transports players to a fallen, post-apocalyptic colony planet. Once a resource-rich jewel promised to space-faring pioneers of the Austro-Hungarian Empire, a mysterious ecological catastrophe has evaporated Sophie’s vast oceans.

    What remains is a sprawling, procedurally generated desert world filled with sunken ruins, abandoned cities, shipwrecks, and supernatural dangers. To survive the heat and rival scavengers, humanity relies on Tramplers—titanic, modular mechanical moving fortresses.

    Key Features: Forge, Fight, and Extract

    • Build Your Moving Fortress: The heart of SAND is the Trampler Editor. Players can design and customise their massive walking mechs from scratch to suit their exact playstyle. Whether you want a small, agile scout ship, a colossal walking tank armed to the teeth with mounted turrets and flak cannons, or a heavily armoured mobile base to store your treasure, the modular building system leaves it up to your creativity.
    • PvPvE Extraction Action: Deploy solo or squad up with friends to scour the desert for hidden riches, weapons, and priceless artefacts. But stay sharp—you aren’t alone. You will need to fend off rival players looking to board your ship, as well as the Upiors, mysterious and deadly supernatural entities haunting the ruins.
    • No More Offline Raids: Survival fans can finally breathe a sigh of relief. Unlike traditional survival games, where you risk losing everything while logged off, your Trampler extracts safely with you at the end of every session. Your hard-earned loot is yours to keep.
    • Choose Your Risk Level: * Voyage Mode: A lower-stress, open environment perfect for exploring, farming resources, and testing out experimental Trampler blueprints with friends at your own pace.
      • Storm Dive Mode: The ultimate high-stakes competitive mode. Face escalating dangers and an encroaching sandstorm that forces rival crews together for intense PvP combat, all for the chance to extract with top-tier legendary loot.

    Grab a Limited-Time Launch Discount

    To celebrate today’s Early Access launch, tinyBuild is offering a special 21% introductory discount for the first two weeks! You can jump into the cockpit right now on Steam for just $19.74 / £15.74 / 15,74€.

    The development teams at Hologryph and TowerHaus have emphasised that this is just the beginning of the journey, with plans to work hand-in-hand with the community to shape the roadmap all the way to the version 1.0 release.

    Are you going solo or gathering a crew to pilot your first Trampler? Let us know your ultimate mech build ideas in the comments below!

    Find out more here

    #SAND #RaidersOfSophie #tinyBuild #Hologryph #TowerHaus #IndieGames #PCGaming #SteamEarlyAccess #Dieselpunk #MechFPS #ExtractionShooter #GamingNews #TechMash

  • Craft on the Fly, Extract, Repeat: Expendabots Unveiled at Future Games Show!

    Craft on the Fly, Extract, Repeat: Expendabots Unveiled at Future Games Show!

    The Future Games Show: Summer Showcase just dropped a major bombshell for co-op horror fans. Independent developer Collision Games and acclaimed publisher Blue Brain Games (the masterminds behind The House of Da Vinci series) have officially pulled back the curtain on Expendabots—a frantic, 4-player co-op horror extraction game that promises to test your nerves and your teamwork.

    If you love high-stakes extraction loops, clunky robotic protagonists, and atmospheric dread, this is one title you need on your radar.

    Welcome to the Custody Zone

    In an alternate universe, the Custody Zone is a forbidden archipelago sealed off from civilisation. It’s a beautifully handcrafted, procedurally generated nightmare filled with abandoned facilities, unstable machinery, and technology that defies explanation.

    To salvage what’s left, the mega-corporation Nullshore Consortium sends in the Expendabots—disposable, clunky robotic units engineered to dive into the dark, scavenge for valuable relics, and get the heck out before the island is lost entirely.

    But you aren’t alone out there. The Zone’s ancient defence systems are still highly active, and the terrifying entities patrolling the halls react to both sight and sound.

    Check out the core features revealed at the showcase:

    • Frantic 1-4 Player Co-op: Team up with friends or go it alone on PC and Mac via Steam.
    • On-the-Fly 3D Printing: Each Expendabot carries a portable 3D printer on its back. Scavenge raw materials mid-run to fabricate vital survival gear, emergency power cells, or decoys to lure threats away.
    • Deadly Proximity Chat: Communication is key, but be careful—the enemy NPCs can hear you screaming over the proximity mic.
    • Heart-Pounding Respawn System: In Expendabots, you are replaceable, but the mission isn’t. If a teammate falls, you can physically harvest their “heart” and carry it to a massive 3D printer to spawn them into a shiny new chassis.
    • Procedural Peril: Featuring 5 distinct dungeon types, no two expeditions into the Custody Zone will ever lay out the same.

    High Stakes, No Refunds

    What sets Expendabots apart is its distinct blend of charmingly clunky robotic design with genuinely tense, atmospheric horror. The progression system revolves around upgrading your robotic limbs, unlocking new abilities and mechanics to survive deeper dives into the facilities.

    It’s all about the risk vs reward: do you stay a few minutes longer to loot one last room, or do you extract with your squad before the island collapses?

    Wishlist Now!

    Following its stellar world premiere, Expendabots is officially available to wishlist on Steam. If you are ready to assemble your squad of scrap-metal heroes, head over to their official page, check out the debut trailer, and prepare for a wild, chaotic extraction experience.

    What do you think of the Expendabots reveal? Let us know if your squad will be diving into the Custody Zone in the comments below!

    Find out more here

    #Expendabots #CollisionGames #BlueBrainGames #FutureGamesShow #CoOpGames #HorrorGames #ExtractionShooter #IndieGames #GamingNews #TechMash

  • Survival is Better with Friends: ZERO Sievert 2 Announced!

    Survival is Better with Friends: ZERO Sievert 2 Announced!

    The wasteland of Zakov just got a whole lot more crowded—and potentially more survivable. Today, publisher Modern Wolf officially pulled back the curtain on ZERO Sievert 2, the highly anticipated sequel to the cult-hit indie extraction shooter.

    While the original ZERO Sievert won hearts with its brutal, solitary atmosphere and “one more run” gameplay loop, the sequel is leaning into the community’s most-requested feature: Online Co-op.


    A New Developer, A New Vision

    The original game was famously the solo project of Luca Carbonera (CABO Studio). For the sequel, Carbonera has partnered with Underdog, a new London-based studio comprised of industry veterans from Splash Damage (famed for Gears Tactics and Dirty Bomb).

    This partnership aims to combine the hardcore extraction DNA of the first game with professional multiplayer expertise. As Carbonera put it, “Underdog understands what made the first game work, and they have the multiplayer experience to take it somewhere I could not have taken it alone.”

    What’s New in ZERO Sievert 2?

    The sequel isn’t just the first game with a “join” button; it’s a significant evolution of the Zakov experience.

    • 4-Player Co-op: Squad up with up to three friends. Experience shared loot, tactical flanking, and the collective panic of a botched extraction.
    • Evolved Visuals: The game has shifted to a polished 2.5D art style. While it retains the top-down perspective, the added depth and detail bring the grim environments to life like never before.
    • Relics and Anomalies: A new “Relics” system introduces powerful objects found near anomalies. These grant passive bonuses and active abilities but come with a risk: push them too far, and they might trigger a Catastrophic Failure.
    • Mastery Systems: Players can now progress through Weapon Mastery (improving efficiency with specific gun classes) and Map Mastery (becoming more attuned to the dangers of specific zones).

    The Road to Early Access

    Modern Wolf and Underdog have confirmed that ZERO Sievert 2 will launch into Steam Early Access first.

    The initial launch is expected to feature two fully playable locations representing the game’s first act, complete with NPCs, main quests, and a variety of side content. The developers are targeting an approximately 8-month Early Access period, with major content drops planned every two months.

    Note for fans of the original: Don’t worry about the first game! Modern Wolf has clarified that ZERO Sievert 1 will continue to receive support and updates even as development on the sequel ramps up.


    Wishlist Now

    ZERO Sievert 2 is currently available to wishlist on Steam and the Epic Games Store. Whether you’re a veteran Hunter or a newcomer looking for a less “toxic” alternative to PvP-heavy extraction shooters, Zakov is calling.

    Are you ready to head back into the Zone? Let us know if you’ll be playing solo or bringing a squad in the comments below!


    For more indie gaming news and hardware updates, stay tuned to TechMash.co.uk.

    Find out more here – https://s.team/a/4210060

    #ModernWolf #ZEROSievert2 #Underdog #CABOStudio #scifi #rpg #extractionshooter #ZEROSievert #pvp #videogames #gamers #gaming

  • ARC Raiders Flashpoint Gets An Update

    ARC Raiders Flashpoint Gets An Update

    The skies over Speranza just got a lot more crowded. Embark Studios has officially dropped the Flashpoint Update for ARC Raiders, and it’s the third major content expansion in what has been a blistering 2026 roadmap.

    Following January’s Headwinds and February’s Shrouded Sky, Flashpoint is here to tighten the screws on veteran Raiders while introducing some much-needed quality-of-life tweaks. If you haven’t ventured topside since the game’s launch late last year, now is the time to check your ammo and re-sync your sensors.

    Here is the breakdown of everything hitting the wasteland in the Flashpoint update.


    1. New Aerial Menace: The Vaporiser

    Just when you thought it was safe to sprint across the open Dam Battlegrounds, the Vaporiser has arrived. This is a new aerial ARC unit that travels in groups. Unlike the predictable flight paths of the smaller Fireflies, the Vaporiser is erratic and lethal, utilising a sustained laser beam attack that can melt through armour if you’re caught out of position.

    Pro Tip: Look for the new Energy weapons added in this update—they seem specifically tuned to strip the Vaporizer’s shielding.

    2. Shredders on the Loose

    The tank-like Shredders, which were previously contained within the Stella Montis underground, have broken out. You can now encounter these mechanical beasts across all maps, including the Spaceport and Buried City. This change significantly raises the stakes of “standard” runs, as a Shredder encounter can quickly turn a quiet loot trip into a fight for survival.

    3. High-Risk Map Condition: Close Scrutiny

    Flashpoint introduces a new map condition called Close Scrutiny. When this event is active, it spawns the ARC Assessor—a heavily guarded unit carrying high-tier progression components.

    The twist? Regular map loot is significantly reduced during this event. This effectively turns the map into a massive PvP magnet, funnelling every squad toward the Assessor. It’s a bold move by Embark to lean into the “Extraction” tension, forcing players to decide if the risk of a firefight is worth the reward.


    4. Expanding the Arsenal

    To counter the escalating ARC presence, Tian Wen has opened up two new toys for us to play with:

    • Canto SMG: A unique sub-machine gun that utilises Medium ammo—a first for its class, offering more stopping power than your standard light-calibre SMGs.
    • Dolabra Energy Shotgun: This is the star of the show. It features a variable focus, allowing you to switch between a wide defensive burst and a tight, concentrated beam of electricity.
    • Surge Coil: A new placeable deployable that shocks nearby enemies. It’s essentially a repeating “Jolt Mine,” perfect for holding down extraction points while you wait for the mule.

    5. Better Living in Speranza (QoL)

    Embark has finally listened to the community regarding the friction in the base camp.

    • Streamlined Crafting: You can now recycle, refine, and purchase missing materials directly from the crafting menu. No more jumping through three different screens just to see if you have enough scrap for a scope.
    • Supercharging Scrappy: You can now feed specific food items (like Apricots or Mushrooms) to Scrappy the rooster. This influences what types of loot he prioritises gathering for you while you’re away.
    • Loadout Priority: A major backend change—players who bring in their own gear (rather than going “naked”) are now prioritised for fresh server instances, rewarding those who are willing to risk their high-tier equipment.

    The Verdict

    The Flashpoint update feels like a “bridge” to the massive Riven Tides expansion coming in April, but it’s a beefy bridge nonetheless. The addition of the Vaporiser and the wandering Shredders makes the world feel more alive—and much more dangerous.

    Raiders, what are your thoughts on the new Vaporiser? Is it a fair fight, or are the skies getting too cluttered? Let us know in the comments!

    Find out more here – https://epic.gm/arc-raiders

    #ARCRaiders #multiplayer #extractionshooter #EmbarkStudios #UnrealEngine5 #games #gaming #gamers #scifi #combat

  • The Storm Has Arrived: Shrouded Sky is Live in ARC Raiders

    The Storm Has Arrived: Shrouded Sky is Live in ARC Raiders

    Raiders, batten down the hatches. The latest major update for ARC Raiders, titled Shrouded Sky, is officially live as of February 24, 2026. This isn’t just a minor patch; it’s a total atmospheric shift that brings the most volatile environmental conditions we’ve seen in the Rust Belt yet.

    If you haven’t dropped in since the update hit, here is everything you need to know about surviving the storm and the new threats lurking within it.


    The Main Event: Hurricane Map Condition

    Forget everything you know about navigating the surface. The Hurricane is now a permanent rotating map condition across Blue Gate, Buried City, Spaceport, and the Dam Battlegrounds.

    • Tactical Turbulence: The wind isn’t just a visual effect. Running with a tailwind gives you a significant speed boost, while fighting a headwind will drain your stamina and slow you to a crawl. Even your thrown items (grenades, flares) are now subject to wind trajectory.
    • Static Interference: The debris kicked up by the storm is lethal to tech. Your shields will steadily drain and glitch out if you leave them equipped for too long in the gale.
    • Low Visibility: Sound is swallowed by the wind and sightlines are cut short, making it easier to sneak up on squads—but even easier for the ARC to sneak up on you.

    New ARC Threats: Fireflies and Comets

    As if the weather wasn’t enough, two new ARC machines have been deployed to make your life difficult:

    1. The Firefly: An armoured flying machine that acts as a deadlier cousin to the Hornet. It emits a devastating jet of flame that can engulf a Raider in seconds.
    2. The Comet: Think of it as a “Pop” on steroids. This spherical machine honks (yes, honks) as it locks onto you, relentlessly chasing you down before detonating with a massive seismic boom.

    Seasonal Project & Progression

    • The Weather Monitoring System: A new five-stage Seasonal Player Project is available until March 31. You’ll need to brave the hurricanes to scavenge components for a monitoring system. Completion nets you 250 Raider Tokens and the exclusive Anemometer Backpack Charm.
    • The Surgeon Raider Deck: A new free progression track is now available. It includes the surgeon-inspired outfit, new cosmetic toggles, and—highly requested by the community—facial hair customisation options.

    Meta Shift: Weapon Balancing

    Embark Studios has also shaken up the gunplay. Popular “low-tier” weapons that were overperforming in PvP have seen some nerfs, while legendary weapons got some much-needed love:

    • The Stitcher & Kettle: Both received damage and headshot multiplier reductions to bring their Time-to-Kill (TTK) in line with other gear.
    • The Jupiter & Aphelion: These legendary rifles received buffs to their handling and reload speeds, making them much more viable for high-stakes encounters.

    What’s Next: Expedition 2

    The Second Expedition window opens today, February 25! Embark has listened to feedback regarding the grind: the required stash value for maximum rewards has been lowered to 3 million Coins (down from 5 million). Plus, if you missed out on skill points during the first Expedition, a new catch-up system allows you to earn those missed points now.

    Pro-Tip: Keep an eye out for the new interactive pianos scattered around residential areas. Sometimes you just need to play a tune while the world ends around you.

    Find out more here – https://epic.gm/arc-raiders

    #ARCRaiders #dystopia #extractionshooter #EmbarkStudios #scifi #PlayStation #PC #Xbox #UnrealEngine #games #gaming #gamers #gameplay #videogames

  • Marathon project update Runner Shells

    Marathon project update Runner Shells

    Deep in the Traxis IV archives, we’re catching glimpses of the next generation of Cybernetic Volunteers.

    In Bungie’s upcoming Marathon, you aren’t just a soldier—you’re a Runner. And your Shell is everything. It’s your life support, your customizable rig, and your only hope of surviving the zones.

    Whether you’re leaning into that sleek, high-vis industrial look or something a bit more battle-worn, these Shells are designed to stand out (or blend in) while you’re hunting for artefacts and dodging rival crews.

    What we’re loving so far:

    • The Aesthetic: Bold colours, clean lines, and that unmistakable Bungie sci-fi grit.
    • The Stakes: In this extraction shooter, your Shell is your vessel. Lose the extraction, lose the loot.
    • The Mystery: Who built them? And what happens when the synthetic meets the unknown?

    The ghosts of the MIDA are waiting. It’s time to find your build, sync your consciousness, and prepare for the drop.

    Find out more here – https://www.marathonthegame.com/

    Are you going for a high-speed scout build or a heavy-duty tank Shell? Let’s talk loadouts in the comments!

    #games #gaming #gamers #videogames #MarathonGame #Bungie #RunnerShells #SciFiGaming #ExtractionShooter #GamingCommunity

  • In TR-49, the biggest threat isn’t the monsters—it’s the greed

    In TR-49, the biggest threat isn’t the monsters—it’s the greed

    There’s something about the corridors of TR-49 that keeps us coming back, even after losing everything on a bad run. From the sound design to the unforgiving combat, it’s a masterclass in tension.

    Quick, punchy, and uses mystery to drive engagement.

    The Sector is offline. The clock is ticking.

    Think you have what it takes to survive the depths of TR-49? It’s not just about the gear you carry—it’s about the choices you make when the lights go out.

    • Loot.
    • Extract.
    • Repeat.

    How many runs have you actually survived today? Drop your best extraction streaks below!

    Find out more here – https://inkle.co/tr-49

    #TR49 #inkleStudios #IndieDev #SurvivalHorror #ExtractionShooter