Tag: #FightingGame

  • Verses the new kind of team-based competitive sport

    Verses the new kind of team-based competitive sport

    Yesterday, Seattle-based indie studio Superfuture Syndicate (SFS) pulled back the curtain on their debut title, and it’s safe to say they aren’t playing it safe.

    Meet Verses, a “hyper-kinetic aerial joust” that aims to mash together the white-knuckle speed of high-stakes racing with the technical precision of a fighting game. Led by industry veteran Samantha Kalman (whose resume includes heavy hitters like Apex Legends and Astroneer), SFS is positioning Verses as the next great competitive team sport.

    Here is everything we know about this neon-soaked, high-flying brawler.


    What Exactly is “Aerial Jousting”?

    Forget horses and lances. In Verses, players take to the skies in what the developers describe as a cross-genre hybrid.

    Imagine the momentum and tight cornering of a futuristic racer like F-Zero, but instead of just crossing a finish line, you are using that velocity to slam into opponents. It’s a team-based sport (supporting 1–4 players) that re-imagines medieval jousting for a high-tech spectator audience.

    Key Gameplay Pillars:

    • High-Speed Racing Mechanics: Movement is paramount. You’ll need to master flight paths and acceleration to gain the upper hand.
    • Fighting Game DNA: It’s not just about bumping into people; expect depth in how you engage, parry, and strike your opponents at 300 mph.
    • Team Synergy: Designed for competitive play, the game focuses on how small teams can coordinate their “jousts” to dominate the arena.

    The Minds Behind the Syndicate

    Superfuture Syndicate was founded in 2025 with a mission to “build a better world of play.” The team is small but mighty, featuring:

    • Samantha Kalman (CEO/Game Director): Known for the cult-hit musical puzzler Sentris and work on Astroneer.
    • Izaak Moody (Art Director): Bringing a distinct, vibrant aesthetic to the “superfuture” world.
    • Anthony Carboni: Hosting the “Superfuture Zone” podcast, which will document the game’s development every two weeks.

    “Verses is the right kind of risk for us to take because it’s already fun, but it doesn’t neatly fit in any established genre.” — Samantha Kalman


    How to Play Right Now

    While Verses is officially in pre-alpha, SFS is taking a highly transparent, community-driven approach to development. You don’t have to wait for a 2027 release date to see if the hype is real.

    PathBenefit
    SteamYou can wishlist the game now to track its progress toward a full release.
    PatreonJoining the Superfuture Syndicate Patreon grants immediate playtest access to the pre-alpha builds.
    PodcastSubscribe to Superfuture Zone for behind-the-scenes stories on how the game is being built.

    Why You Should Care

    The “indie-strial” complex is currently flooded with cosy sims and Soulslikes. Verses feels like a breath of fresh, high-altitude air. It’s rare to see a studio attempt a genuine “new genre,” and with the pedigree of the SFS team, the mechanical polish is likely to be top-tier even in these early stages.

    Whether you’re a fighting game enthusiast looking for more mobility or a racing fan who wants to punch their friends, Verses is a title you need to keep on your radar.

    Find out more here – https://superfuturegames.com

    #SuperfutureSyndicate #Verses #highspeedracing #scifi #fightinggame #sport #SFS #gameplay #Steam #wishlist #games #gaming #gamers #videogames

  • The Metal Menace Multiplied: Diving Deep into Risk of Rain 2’s Alloyed Collective

    The Metal Menace Multiplied: Diving Deep into Risk of Rain 2’s Alloyed Collective

    Risk of Rain 2. Just the name conjures images of frantic, bullet-hell chaos, overflowing item stacks, and the ever-present dread of the difficulty slider creeping relentlessly upwards. But for those who’ve plumbed the depths of Petrichor V, a new terror has emerged, one that takes the game’s core premise of escalating threats and gives it a gleaming, metallic sheen: the Alloyed Collective.

    If you thought dealing with a single Alloy Vulture or an Alloy Worship Unit was tough, imagine an entire ecosystem of them, working in terrifying concert. That’s the terrifying beauty (and brutal difficulty) of the Alloyed Collective. This isn’t just a simple reskin; it’s a fundamental shift in how you approach runs, demanding a level of strategic thinking and adaptation that even seasoned survivors might find challenging.

    What is the Alloyed Collective?

    At its heart, the Alloyed Collective introduces a new, formidable enemy faction composed entirely of “Alloy” variants of existing monsters. We’re not just talking about elites; these are distinct, more powerful versions with unique attack patterns, resistances, and often, devastating synergies. Think of it as a parallel universe where Petrichor V was conquered by a highly advanced, metallic lifeform, and every creature has been assimilated.

    Instead of the usual smorgasbord of Lemurians, Golems, and Wisps, you’ll be facing down:

    • Alloy Vultures: Faster, more aggressive, and often appearing in swarms. Their metallic bodies seem to deflect more damage, turning them into truly irritating aerial threats.
    • Alloy Golems: Bulkier, harder-hitting, and with modified attacks that can stun or burn. Their metallic hide feels impenetrable without significant armor penetration.
    • Alloy Wisps: These aren’t just glowy; they’re charged with crackling energy, exploding with greater force and leaving behind dangerous AoE effects.
    • Alloy Worship Unit: The already formidable boss becomes a true titan, often accompanied by a retinue of smaller Alloy units, turning its arena into a metallic mosh pit of death.
    • And many, many more… Every enemy type seems to have an Alloy counterpart, each designed to push your build and your reflexes to their absolute limits.

    Why is it Such a Game-Changer?

    The Alloyed Collective isn’t just about stronger enemies; it’s about the interactions between them.

    1. Synergy of Pain: Imagine a group of Alloy Vultures dive-bombing you while an Alloy Golem charges its ground slam, and Alloy Wisps pepper the area with explosive projectiles. Their combined efforts create incredibly dangerous zones and force you to prioritize targets in ways you never had to before.
    2. Increased Durability: Almost every Alloy enemy feels significantly tankier than its organic counterpart. This means early game clear speed is drastically reduced, and you’ll rely heavily on items that grant armor penetration or sustained damage. Glass cannon builds become even more precarious.
    3. New Tactical Considerations: Forget grouping enemies for easy AoE clears. Alloy enemies often have resistances or behaviors that punish this. You might need to isolate certain threats or focus fire on high-priority targets before they can unleash their devastating abilities.
    4. Item Scarcity & Prioritization: Every item choice becomes critical. Do you go for damage to break through their defenses? Survivability to withstand their onslaught? Mobility to outmaneuver their coordinated attacks? The pressure is always on.
    5. Boss Fights are Amplified: If you thought fighting the Titanic Golem was tough, imagine battling an “Alloy Overlord” Golem with modified attacks and a squad of mini-Alloy units backing it up. Boss arenas transform into high-stakes endurance tests.Image of

    Strategies for Survival

    So, how do you even begin to tackle this metallic menace?

    • Prioritize Armor Penetration: Items like “Shattering Justice” (if you can find it!) or the trusty “Soldier’s Syringe” combined with critical strike chance are invaluable. Focus Crystal can also be a surprising boon for melee survivors.
    • Mobility is King (Even More So): Being able to dodge incoming barrages and reposition quickly is paramount. Wax Quail, Hopoo Feather, and Energy Drink become even more essential. Don’t stand still!
    • Learn New Attack Patterns: The Alloy variants aren’t just stronger; they often have subtly different tells and timings for their abilities. Pay attention and adapt your dodges and attacks accordingly.
    • Crowd Control is Your Friend: Stuns, freezes, and debuffs that slow enemies down are incredibly effective at managing the overwhelming numbers and allowing you to focus on high-threat targets. “Runald’s Band” and “Kjaro’s Band” suddenly feel incredibly powerful.
    • Survivors Who Excel: Characters with high inherent mobility, reliable crowd control, or excellent single-target damage tend to fare better. Loader’s punch-through capabilities, Huntress’s mobility and AoE, and MUL-T’s versatility can be strong contenders.
    • Know When to Cut Your Losses: Sometimes, the Alloyed Collective just spawns an impossible combination of enemies. Don’t be afraid to recognize when a fight is unwinnable and try to escape to a safer area, or even restart if the early game is too brutal.

    The Alloyed Collective breathes new life (and death) into Risk of Rain 2. It’s a challenging, often frustrating, but ultimately incredibly rewarding experience for those who crave a higher tier of difficulty. It forces you to rethink your strategies, adapt on the fly, and truly master the game’s mechanics.

    Have you dared to face the Alloyed Collective? What are your go-to strategies and most terrifying encounters? Share your experiences in the comments below!

    Risk of Rain 2: Alloyed Collective – https://riskofrain.2k.com/

    #RiskofRain2AlloyedCollective #RiskofRain2 #AlloyedCollective #roguelite #thirdpersonshooter #HopooGames #GearboxPublishing #FightingGame #DungeonCrawl #games #gaming #gamers #videogames

  • Back from the Dead: Our Verdict on Dying Light: The Beast

    Back from the Dead: Our Verdict on Dying Light: The Beast

    It’s finally here. After years of speculation, leaks, and a surprising pivot from DLC to standalone game, Dying Light: The Beast has clawed its way onto our screens. And let me tell you, it’s a hell of a ride. For long-time fans of the series, this is the homecoming we’ve been waiting for. For newcomers, it’s a brutal, fast-paced introduction to the world of Dying Light.

    Techland made a bold choice in bringing back Kyle Crane, the hero of the original Dying Light. After the ambiguous and emotional ending of The Following DLC, many of us thought we’d seen the last of him. The Beast picks up 13 years after his transformation, with Crane having been captured and experimented on by a mysterious villain known as the Baron. The result? A new hero that is half-man, half-monster, with a Jekyll and Hyde-like duality that defines the core gameplay.

    A New Kind of Beast

    The biggest change, and the most satisfying one, is the “Beast Mode.” This isn’t just a gimmick; it’s a strategic, visceral mechanic that truly sets this game apart. As Crane takes damage or deals it out, his “Beast” meter fills. Once full, you can unleash his primal side, tearing through zombies with your bare hands, throwing environmental objects, and performing incredible leaps. This isn’t a power fantasy you can spam, though. It’s a last-ditch effort, a desperate burst of fury to get you out of a tight spot. It adds a whole new layer of tension to combat, especially when you’re cornered by a horde and the meter is tantalizingly close to full.

    The combat itself is as brutal and satisfying as ever. Every swing of a weapon, every blow, feels impactful and weighty. The physics system has been completely overhauled, and you’ll see zombies react realistically to your attacks—limbs flying, heads rolling, and bodies rag-dolling in a gloriously gory fashion. The game also reintroduces vehicles, a fan-favourite from the first game’s DLC, allowing you to plough through hordes in a 4×4, adding a new dimension to traversal in the open world of Castor Woods.

    The Return of Terror

    The day/night cycle, a hallmark of the series, is back and more terrifying than ever. During the day, you’ll be parkouring across rooftops and exploring the new rural setting of Castor Woods. This Swiss Alps-inspired location is a breathtaking contrast to the urban settings of the previous games, with sprawling forests, industrial parks, and tourist towns. But once the sun sets, the game becomes a true survival horror experience.

    The Volatiles, the series’s signature nighttime predators, are faster, more intelligent, and more relentless than before. Nighttime traversal is no longer just about survival; it’s about pure, unadulterated fear. You’ll find yourself crouching through bushes, using your survivor sense to ping for enemies, and holding your breath as a Volatile stalks just meters away. The stakes are higher, and every chase feels like a desperate fight for your life.

    A Tighter, More Focused Experience

    Techland has been very open about its decision to make The Beast a more compact experience. And it works. This isn’t a sprawling open world with a branching narrative and a million side quests. It’s a focused, linear story about revenge. The narrative is darker and more personal, and it truly leans into the horror aspect of the zombie apocalypse. The return of Roger Craig Smith as a haunted, revenge-driven Kyle Crane is a welcome surprise, and his performance is one of the best in the series.

    Dying Light: The Beast is a testament to Techland’s dedication to their fans and their franchise. It’s a game that listens to what the community loved about the original and builds upon it, while also taking bold risks. It delivers on its promise of a more brutal, more personal, and more terrifying Dying Light experience. So go on, unleash the beast—you won’t regret it.

    Dying Light: The Beast https://epic.gm/dl-the-beast

    #DyingLightTheBeast #DyingLight #TheBeast #dlc #games #gaming #gamers #gameupdate #Techland #Shooter #Rpg #Platformgame #Fightinggame #Actionadventuregame #Adventure

  • Trailer for Hell is Us

    Trailer for Hell is Us

    There is no map in Hell is Us, just get your weapons and trust your senses. That is all there is to it. Are you ready? This is one of those games that brings a fresh new look and feel to this genre as you are guided by the characters and world around you. Hell is Us is available now on PC via Steam.

    To find out more about Hell is Us, go to the official game website here https://hell-is-us.com/ or go to the games page on Steam here https://shorturl.at/sBuOf

    #HellisUs #Actionadventuregame #horror #scifi #PuzzleVideoGame #Fightinggame #Adventure #RogueFactor #Nacon #PlayStation #Xbox

  • Overwatch 2 with NERF gear Gameplay

    Overwatch 2 with NERF gear Gameplay

    Normally, NERF wouldn’t get much of a mention here, but we are talking about the Overwatch 2 game and so why not throw some NERF guns into the mix? Sounds pretty exciting, doesn’t it? So from today, there are lots of NERF upgrades available as well as a cool limited-time game mode called NERF or Nothin’ and why not! This is the time to NERF up your game and make sure that you do not get NERF’d.

    To find more about Overwatch 2, head on over to the official website here https://overwatch.blizzard.com/en-gb/ or go to the games page on Steam here https://shorturl.at/xvI2c

    #Overwatch #Overwatch2 #NERF #Gameplay #games #gaming #gamers #gametrailer #gameupdate #nerfguns #gamecosmetics #fps #fightinggame #PlayStation #NintendoSwitch #pc #Xbox

  • Brawlhalla the Ascended Wu Shang trailer

    Brawlhalla the Ascended Wu Shang trailer

    Who doesn’t love a nice bit of Brawlhalla now and then? So here is another reason to check out the game as the Ascended Wu Shang is here with mythic skin, trail effect, KO effect, animated sidekick and Emoji S in fact, there is everything you need for that perfect zen feeling and to bring balance to the fights ahead.

    To find out more about Brawlhalla, go to the game’s official website here https://www.brawlhalla.com/ or go to the games page on Steam here https://shorturl.at/fQp5K

    #Brawlhalla #Ascended #WuShang #GameTrailer #games #gaming #gamers #freetoplaygames #battles #Fightinggame #Onlinegame #Platformgame #Indiegame #Ubisoft #BlueMammothGames

  • Where Winds Meet the General Wang Qing Trailer

    Where Winds Meet the General Wang Qing Trailer

    This is an epic open world action and adventure role-playing game, set in 10th Century China, which is a turbulent time with warlords and factions all moving to gain more land, people and status. In the Where Winds Meet game, players take on the role of a skilled swordsman who is on a mission to find the forgotten truths and mysteries of his identity. Where Winds Meet is coming soon.

    To find out more about the Where Winds Meet, go to the official game website here https://www.wherewindsmeetgame.com/ or go to the games page on Steam here https://shorturl.at/SdXYc

    #WhereWindsMeet #games #gaming #gamers #NetEase #EverstoneStudio #NetEaseGames #Openworld #ShooterVideoGame #Fightinggame #Nonlineargameplay #Adventure

  • TEKKEN 8 Panda Reveal and Gameplay

    TEKKEN 8 Panda Reveal and Gameplay

    The fight lives on in TEKKEN 8 the grudges are real and it is not just a matter of honour that is at stake here, it is a battle to the end where there will be only one winner. There are plenty of old scores to settle here and believe it or not there is a Panda too, check that one out in the gameplay trailer video above. Its all going to be happening when the game is released on the 25th of this month, are you ready to take on Tekken 8?

    Find out more about the TEKKEN 8 game here; https://en.bandainamcoent.eu/tekken/tekken-8

    #TEKKEN8 #Panda #Game #BandaiNamcoEnt #Tekken #TekkenGame #GameUpdate #ArcadeGames #Battles #FightingGame #NewGame #Gameplay

  • My Hero Ultra Rumble Season Two

    My Hero Ultra Rumble Season Two

    Out now is My Hero Ultra Rumble for season two of this epic battle fighting game where you need more than just fighting skills you need powers too. Coming to the game is the Flame Hero Endeavor who is able to use his hell flame powers to great effect against the competition no matter how big and powerful they are.

    My Hero Ultra Rumble Season Two is available for the PlayStation, Xbox, Steam and the Nintendo Switch so get ready for this fantastic battle rumble with competitors who are just waiting to take you down, it is just another day in the world of My Hero Ultra Rumble can you handle this?

    Find out more about the My Hero Ultra Rumble Season Two game here; playmyheroultrarumble.com

    #MyHeroUltraRumbleSeasonTwo #MyHeroUltraRumble #FlameHeroEndeavor #Hellflame #BandaiNamcoUS #FightingGame #NewGames #PlayStation #Xbox #Steam #NintendoSwitch

  • TEKKEN 8 with Bryan Fury

    Ex-cop Bryan Fury enters the Tekken 8 challenge, more than a man he is now a powerful and somewhat psychotic cyborg who is bound to bring in some interesting moves, but does he have what it takes to be a winner?

    Tekken 8 is a classic fighting game from Bandai Namco that has evolved over the years to become more than just a game, are you ready to become part of Tekken 8?

    Find out more on Bryan Fury and Tekken 8 here; https://en.bandainamcoent.eu/tekken/tekken-8

    #Tekken8 #BryanFury #Cyborg #BandaiNamco #FightingGame #Games

  • TEKKEN 8 Watch Marshall Law In Action

    There are plenty of cool action heroes in Tekken 8 but who is the best? Many would say that it’s down to the gamer’s own skills, but it is also down to the character’s own abilities so let’s a look at what makes Marshall Law so special. Find out more on Tekken 8 and Marshall Law here; https://en.bandainamcoent.eu/tekken/tekken-8 #Tekken8 #MarshallLaw #Game #Bandai #FightingGame #Tekken