Tag: #FirstPerson

  • YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    YOUR CHOICES, YOUR LEGACY — UNBROKEN: THE AWAKENING HITS FULL 1.0 RELEASE ON STEAM

    No rails. No hand-holding. Every choice changes the world.

    After nearly 18 months shaped by player feedback, community suggestions, and relentless solo development, Unbroken: The Awakening has risen from Early Access to its complete 1.0 form. Mike Neu — the one-person studio behind the project — has delivered a sprawling, reactive world where your actions don’t just progress the story — they rewrite it.

    This is not a game where you follow a path someone else laid down. You are sent to hunt a traitor in the fractured realm of Crests Edge and the dense, dangerous Township of Westfall. Whether you complete the mission, change sides, or walk away entirely — that is entirely yours to decide.

    What’s new in 1.0 — bigger, deeper, finished

    The full release expands the scope of the Early Access build in every direction:

    • Nine distinct endings — your decisions, alliances, and loyalties determine how the story concludes
    • New regions and secrets — expanded zones, hidden passages, and areas previously sealed off
    • Refined combat & progression — rebalanced abilities, perks, and weapons; faster, deadlier, more tactical encounters
    • Fully realised narrative — every faction, NPC, and rival has a complete arc; the world evolves in real time as you act
    • Grindhouse-meets-psychedelic atmosphere — retro-tinged first-person visuals, surreal imagery, and an immersive original score
    • Controller support & quality-of-life — improved UI, faster loading, and smoother performance across all systems

    How you play — freedom is your only weapon

    FeatureDetail
    GenreFirst-person action-RPG — fast, lethal, exploratory
    CombatBullet time, melee, ranged — aggressive but tactical
    StructureNon-linear; multiple paths to every objective
    ReactivityNPCs remember. Factions shift. Doors close — or open — based on your choices
    ReplayabilityNine endings + variable world states = radically different journeys
    DeveloperMike Neu — solo dev, creator of Neckbreak — built this entire game alone
    Playtime~10–15 hours for first run; deeper paths take longer

    From Early Access to 1.0 — a journey shared

    Mike Neu didn’t just build this game — he built it with the players. Every update, tweak, and addition over the past year has been shaped by community feedback, discussions, and reports. The result is a final version that feels polished, complete, and true to the vision while answering exactly what players asked for.

    “Rather than guiding players along a predetermined route, Unbroken encourages experimentation, observation and exploration. Its interconnected world offers multiple paths, secrets and opportunities, with a progressing timeline that responds to the player’s actions.” — Mike Neu, MGP Studios

    Ready to forge your path?

    The 1.0 launch is live right now on Steam. The discounted release price is available for a limited time — after which it will rise to £7.99 / $9.99.

    Search “Unbroken: The Awakening” on Steam — experience the complete adventure today.


    #UnbrokenTheAwakening #MGPStudios #MikeNeu #SoloDev #ActionRPG #FirstPerson #IndieGame #SteamRelease #EarlyAccess #ChoiceMatters #PCGaming #TechMash

  • Veggie Vengeance — Cropageddon Blooms Into Early Access September 24th

    Veggie Vengeance — Cropageddon Blooms Into Early Access September 24th

    The garden has gone horribly, deliciously wrong. Solo developer and publisher Alexander Pavicevic is gearing up to unleash Cropageddon — a ferocious first-person action roguelite where your produce has turned predator — onto Steam Early Access this September 24, 2026.

    When Crops Attack — Fight the Harvest

    An ancient curse has bloomed across the land, twisting fruits and vegetables into ferocious foes. Your mission? Hack, slash, and blast your way through hordes of them in fast, fluid first-person combat inspired by the legendary Dark Messiah of Might and Magic.

    Every encounter is visceral and creative:

    • Dual Fighting Styles — Switch between Melee Stance for bone-crunching close combat and Mage Stance to unleash devastating magical destruction
    • Physics-Fuelled Carnage — Kick enemies onto spikes, hurl barrels into crowds, and use the environment itself to tear through cursed crops
    • Permanent Unlocks, Fresh Runs — Gather Mojo between arenas to permanently unlock weapons, spells, and abilities. Each run starts new — but your toolkit only grows
    • Shifting Power — Temporary boons remix your abilities level by level, keeping every playthrough feeling unpredictable

    Four Weapons, Endless Mayhem

    Early Access launches with a sharp, satisfying arsenal to master:

    • One-Handed Sword — Fast, close-quarters slasher that slices staggered foes
    • Two-Handed Axe — Wide-reaching, slower but devastating against groups
    • Two-Handed Hammer — Knocks enemies flying — perfect for environmental kills
    • Two-Handed Mace — Ruptures staggered targets for massive damage

    Handcrafted arenas, rotating objectives, and spell combinations ensure no two harvests are ever the same.

    From One Dev to You

    Crafted entirely by Alexander Pavicevic, Cropageddon is an indie labour of love built from direct community feedback — including refined melee responsiveness and brand-new weapons added in response to playtest input.

    Cropageddon launches September 24, 2026 on Steam Early Access — wishlist today to join the fight day one. The veggies are restless, the curse is spreading, and it’s time to weed out the threat.

    Find out more here


    #Cropageddon #AlexanderPavicevic #IndieDev #ActionRoguelite #FirstPerson #SteamEarlyAccess #IndieGame #Swordplay #TechMash

  • Kingdom Come: Deliverance – Next-Gen Update

    Kingdom Come: Deliverance – Next-Gen Update

    Whether you’re a veteran of the Bohemian wilds or a fresh-faced Henry just learning which end of the sword to hold, the news we’ve all been waiting for is finally here.

    Warhorse Studios just “shadow-dropped” the Kingdom Come: Deliverance Next-Gen Update (Patch 1.9.7). Released on February 13, 2026, this update finally brings the 2018 cult classic up to speed with modern hardware. If you’ve been struggling with the 30 FPS cap on consoles, your patience has officially been rewarded.


    What’s in the Update?

    This isn’t just a simple patch; it’s a native overhaul for the PlayStation 5 and Xbox Series X|S. Here is the breakdown of the technical “glow-up” Henry just received:

    1. The 60 FPS Holy Grail

    The most significant change is the jump from 30 FPS to up to 60 FPS. The game now utilises the extra horsepower of current-gen consoles to ensure that combat—which is already famously “weighty”—feels significantly smoother and more responsive.

    2. 4K Visuals & “Ultra” Settings

    Warhorse has essentially ported the PC “Ultra Quality” settings over to consoles.

    • Resolution: Native rendering at 1440p, upscaled to a crisp 4K.
    • HD Textures: High-resolution assets for clothing, foliage, and stone walls.
    • Improved Draw Distance: Reduced pop-in for trees and NPCs when galloping through the countryside.

    3. Quality of Life & New Content

    • Cross-Gen Save Transfer: You can seamlessly move your PS4/Xbox One progress to the new native versions.
    • New Languages: Official Czech and Japanese voice-overs have been added, alongside improved localisation for several other languages.
    • Free Rewards: Linking a Deep Silver account now grants you a unique horse caparison (barding) once you finish the prologue.

    How Much Does It Cost?

    The best part? It’s free. If you already own Kingdom Come: Deliverance on PS4 or Xbox One, you can download the native next-gen version at no extra cost.

    For newcomers, the Royal Edition (which includes all DLCs) has been seeing massive discounts on digital storefronts recently—sometimes as low as $7.99—making it the perfect time to experience the story before jumping into the sequel.


    Why Now?

    This update arrives as Warhorse celebrates a massive milestone: the original game has officially surpassed 10 million copies sold. It also serves as a perfect bridge for fans who have spent the last year playing Kingdom Come: Deliverance II (released in early 2025) and want to revisit Henry’s humble beginnings without the “graphical shock” of 8th-gen tech.

    “Henry’s journey has never looked—or performed—better. It’s the definitive way to experience one of the most immersive RPGs ever made.”

    Are you planning a return to Bohemia, or is this your first time picking up a mace? Let me know your favourite Henry-ism in the comments!

    Find out more here – https://www.deepsilver.com

    #KCD2 #KingdomComeDeliverance #openworld #RPG #story #firstperson #medieval #WarhorseStudios #DeepSilver #SaberInteractive #games #gaming #gamers #videogames