Tag: #Games

  • Step Back in Time: Crafting Magic in Toymaker: Threads of Joy

    Step Back in Time: Crafting Magic in Toymaker: Threads of Joy

    In a gaming landscape often dominated by high-stakes combat and frantic battle royales, there is a growing hunger for “cosy” experiences—games that feel like a warm cup of tea on a rainy afternoon. Enter Toymaker: Threads of Joy, the latest title from the talented team at Uprising Studios.

    Set against the stunning, sun-drenched backdrop of Salamanca, Spain, in the year 1910, this isn’t just a management sim; it’s a love letter to craftsmanship and nostalgia.


    The Art of the Stitch

    At its heart, Threads of Joy tasks you with running a traditional toy shop. However, the “magic” lies in the tactile nature of the gameplay. Unlike many simulators that rely on simple menu clicks, Uprising Studios has implemented a physics-based crafting system that makes every plushie feel personal.

    • Customisation: Choose from period-accurate fabrics like wool, silk, and linen.
    • The Workshop: You’ll physically cut patterns, stuff your creations with cotton or sawdust, and hand-sew the finishing touches.
    • The “Joy” Factor: Each toy can be imbued with specific “emotions” based on the materials and colours used, affecting how the citizens of Salamanca react to them.

    A Living, Breathing Salamanca

    The choice of 1910 Salamanca is inspired. Known as the La Dorada (The Golden City) due to its sandstone architecture, the game captures a specific moment in history where tradition met the dawn of the modern age.

    As you explore the city to find rare buttons or exotic dyes, you’ll encounter a cast of locals whose stories intertwine with your shop. A lonely child might need a brave lion to get through the night, while a grieving elder might find solace in a replica of a long-lost childhood doll.


    Why It Stands Out

    What sets Toymaker: Threads of Joy apart from the “Cosy Game” crowd is its commitment to historical authenticity combined with emotional depth. | Feature | Description | | :— | :— | | Visual Style | A soft, painterly aesthetic that mimics early 20th-century postcards. | | Economy | A gentle management system where reputation matters more than raw profit. | | Soundscape | A soothing soundtrack featuring Spanish guitar and the ambient sounds of a bustling plaza. |

    “We wanted to create a space where players could feel the weight of the needle and the softness of the fabric. It’s about the slow art of making something with your hands.” — Uprising Studios


    The Techmash Verdict

    If you’re looking for a game to help you decompress after a long week, Toymaker: Threads of Joy should be at the top of your wishlist. It’s a beautiful reminder that sometimes, the most “epic” quest is simply making someone smile with a handful of stuffing and a bit of thread.

    Keep an eye on Techmash.co.uk for more updates on Uprising Studios and the best of the indie scene!

    Find out more here – https://s.team/a/2968270

    #ToymakerThreadsofJoy #plushies #Salamanca #UprisingStudios #store #sim #games #gaming #gamers

  • New Cyberpunk Horror: Lolight Games Unveils ‘ESCAPE THE EXOMOON’

    New Cyberpunk Horror: Lolight Games Unveils ‘ESCAPE THE EXOMOON’

    The indie horror scene is about to get a neon-soaked, terrifying upgrade. Lolight Games has officially pulled back the curtain on their latest project, ESCAPE THE EXOMOON, a first-person cyberpunk survival horror title that looks set to test both your reflexes and your morals.

    Set on the desolate, abandoned space colony of Opus, the game puts you in the boots of Ky—the last known survivor of the EXO CORP. facility. If the isolation doesn’t get you, the malfunctioning security tech and the shadows lurking in the ventilation shafts certainly will.


    Survival is a Choice (With Consequences)

    What sets ESCAPE THE EXOMOON apart from your standard jump-scare simulator is the heavy emphasis on narrative depth and cybernetic modification. As Ky, you aren’t a super-soldier; you’re a survivor.

    The gameplay loop is built around three core pillars:

    • Hack: Manipulate the facility’s dying infrastructure to turn security drones and cameras against your pursuers.
    • Hide: Stealth is your best friend. The creatures stalking the halls of Opus are faster and stronger than you.
    • Fight: When all else fails, the V-Volt Electric Pistol provides a last line of defence—but ammo is a luxury you rarely have.

    The Twist: You can upgrade Ky with powerful cybernetic augmentations, but they come at a cost. Overclocking your body leads to “humanity loss,” manifesting as paranoia, dissociation, and apathy, which directly alters how the story unfolds and which choices remain available to you.


    A Voice in the Dark

    The plot kicks off when Ky, on the verge of giving up, receives a transmission from a security drone. A mysterious voice offers a deal: find her in the depths of the facility, and she might just have the key to getting off this rock.

    As you descend from the harsh, frozen surface of the exomoon into the derelict industrial heart of the colony, you’ll uncover the dark secrets that led to EXO CORP.’s collapse. Are you saving a survivor, or unlocking something that should have stayed buried?

    Key Features at a Glance:

    FeatureDetails
    GenreCyberpunk / Survival Horror
    PlatformPC (Steam)
    Core MechanicsHacking, Stealth, Resource Management
    NarrativeChoice-driven with multiple endings
    AtmosphereImmersive first-person exploration

    Wishlist Now

    While we don’t have a firm release date yet, ESCAPE THE EXOMOON is already making waves for its atmospheric art style and the unsettling promise of its “humanity” mechanic.

    If you’re a fan of System Shock vibes or the tense exploration of Alien: Isolation, this is one to keep on your radar. You can head over to Steam right now to add it to your wishlist and stay updated on the latest development logs from Lolight Games.

    Will you escape with your humanity intact, or will the exomoon claim what’s left of your soul?

    Find out more here – https://s.team/a/4574850

    #LolightGames #ESCAPETHEEXOMOON #fps #cyberpunk #horror #PCgames #wishlist #Steam #scifi #games #gaming #gamers

  • Obey the Insect God is available now on PC via Steam

    Obey the Insect God is available now on PC via Steam

    Dust off your CRT monitors and prepare for a fever dream of digitised sprites and 2D carnage. Chunkle Freaky’s Movies Games, the studio led by award-winning filmmaker Charles Davis, has officially released its surreal action-platformer, Obey the Insect God, on PC via Steam.

    If you grew up in the ’90s playing the “forbidden” games your parents warned you about, this one is aimed directly at your nostalgia—and your nightmares.


    A Surreal Descent into the Kalevala

    Inspired by the Kalevala (the famous Finnish national epic), Obey the Insect God isn’t your typical retro-revival. You step into the boots of a lone warrior standing before the lair of the titular deity. Armed with a spear and a desperate need to find a mysterious woman, you must navigate a cursed castle teeming with unforgiving enemies.

    The narrative is as thick and strange as the game’s atmosphere, blending ancient mythology with the aesthetics of a dusty, long-lost arcade cabinet.

    Key Features at a Glance:

    • Digitised Live-Action Sprites: The game utilises a visual style reminiscent of early Mortal Kombat or Lethal Enforcers, using real actors captured via video to create an eerie, “uncanny valley” effect.
    • Skill-Based Combat: Don’t let the old-school look fool you. The combat is modern and brutal, featuring perfect blocks, stuns, and unlockable skills to help you survive.
    • Open Exploration: Most traversal abilities are unlocked from the jump, allowing you to explore over 24 interconnected zones at your own pace.
    • Surrealist Horror: From the enemy designs to the pulsating backgrounds, the game leans heavily into its filmmaker roots to deliver a cinematic, albeit disturbing, experience.

    Why It’s Turning Heads

    The indie scene is crowded with pixel art, but Obey the Insect God stands out by leaning into the “ugly-cool” aesthetic of the 32-bit era’s digitised actors. Early Steam reviews have already praised the game’s combat quality, noting that while the visuals are intentionally jarring and “shabby” in a retro way, the gameplay loop is surprisingly polished.

    “It looks like someone got their best friends together and said ‘Let’s make a game’… but this one breaks the mold. The combat is quality.” — Early Steam Review


    PC System Requirements

    Thinking of entering the lair? You’ll need a decent rig to handle these high-res (for the ’90s) sprites:

    ComponentMinimumRecommended
    OSWindows 10 (64-bit)Windows 11
    Processori7-8700 or higheri7-8700 or higher
    Memory8 GB RAM10/12 GB RAM
    GraphicsGTX 1080RTX 2080
    Storage17 GB (SSD Recommended)17 GB (SSD Recommended)

    Obey the Insect God is available now on Steam, and for a limited time, you can snag it with a 10% launch discount. If you’re looking for something that feels like a “controversial fighting game your mom’s hairdresser’s kid let you play,” this is the one.

    Will you bow down, or will you bring the Insect God to its knees? Let us know in the comments!

    Find out more here – https://s.team/a/4109630

    #TheInsectGod #CharlesDavis #ChunkleFreakysMoviesGames #ObeytheInsectGod #PC #retro #2Dactionplatformer #games #gaming #gamers

  • Hell Byte Studios Unleashes Blood Reaver: A Dark Fantasy Co-Op Shooter Hits Steam Early Access

    Hell Byte Studios Unleashes Blood Reaver: A Dark Fantasy Co-Op Shooter Hits Steam Early Access

    If you’ve been itching for a new way to slaughter demons with your mates, it’s time to lock and load. Hell Byte Studios has officially unleashed its debut title, Blood Reaver, onto Steam Early Access.

    Combining the high-octane tension of classic round-based wave shooters with a grim, gothic atmosphere, Blood Reaver looks to be a love letter to fans of COD Zombies who want a little more “magic” in their mayhem.


    Hell is Overrunning—Bring a Friend (or Three)

    Blood Reaver drops you and up to three friends into a world where an ancient conflict between Earth and Hell has reignited. You play as a “Blood Reaver”—a cursed warrior tasked with holding back the tide of demonic invaders.

    While the gunplay is tight and visceral, it’s the blood-fueled magic that sets this apart from your standard military shooter. You aren’t just scavenging for ammo; you’re harvesting the blood of your enemies to fuel three distinct schools of magic:

    • Blood Magic: For those who like to get up close and personal.
    • Ethereal Arts: Manipulate time and space to control the battlefield.
    • Forbidden Powers: Twist demonic energy back onto the monsters that birthed it.

    Survival of the Fittest (and Luckiest)

    The game follows a classic round-based structure—each wave gets faster, tougher, and more crowded. To survive, you’ll need more than just a quick trigger finger. Hell Byte Studios has introduced several systems to keep the meta-game deep:

    • The Deck of Fates: Between rounds, players draw upgrade cards to bolster their characters’ stats and abilities.
    • The Blood Infuser: A crafting system that allows you to add special properties to your firearms, creating devastating weapon synergies.
    • Hidden Lore: For the explorers out there, each map is packed with environmental storytelling and secrets that piece together the history of the Blood Reaver order.

    “We grew up with round-based survival shooters. Blood Reaver is our love letter to that genre, but with a darker world, smarter systems, and magic that actually feels powerful.” — Jackson Hole, Hell Byte Studios

    The Road Ahead

    Launching at a competitive price of £12.74 / $14.99 (with a launch discount available right now), the Early Access version includes the first map, Final Stand, along with 12 guns and 9 unique abilities.

    Hell Byte Studios has already shared an ambitious roadmap, promising monthly content drops including new weapons, abilities, and of course, more maps to survive. If you’re a fan of Doom, Bloodborne, or classic wave-based survival, this is one to keep on your radar.

    Ready to reave? Head over to the Blood Reaver Steam Page and let us know in the comments if you think you’ve got what it takes to survive the horde.

    Find out more here – https://s.team/a/2906070

    #HellByteStudios #BloodReaver #coop #FPS #SteamEarlyAccess #heavymetal #darkfantasy #roundbasedshooter #games #gaming #gamers

  • Sweet Dreams or Nightmares? Among the Sleep Hits Mobile This June

    Sweet Dreams or Nightmares? Among the Sleep Hits Mobile This June

    Get ready to check under the bed and keep your nightlight close. Krillbite Studio and publisher Snapbreak Games have officially announced that the critically acclaimed psychological horror title, Among the Sleep, is making its way to iOS and Android on June 2nd, 2026.

    Originally released over a decade ago and celebrated for its unique perspective on the horror genre, the game is finally bringing its “Enhanced Edition” polish to the palms of our hands.


    A Childhood Nightmare Reimagined

    If you missed the original hype, Among the Sleep isn’t your typical jump-scare fest. You don’t play as a battle-hardened soldier or a paranormal investigator; instead, you step into the pyjamas of a two-year-old child.

    After being woken up by mysterious sounds in the middle of the night, you embark on a surreal journey through a distorted, dream-like version of your home. Accompanied only by your talking teddy bear, Teddy, you’ll have to navigate environments where the ordinary becomes terrifying.

    Key Mobile Features

    The mobile port isn’t just a simple transition; it brings the Enhanced Edition features to mobile devices, ensuring the atmosphere remains as thick and unsettling as ever.

    • Toddler Perspective: Experience the world from a height of two feet. Interaction involves crawling, stumbling, and pulling yourself up on furniture to reach doorknobs.
    • Atmospheric Horror: The game relies on sound design and lighting rather than combat systems. You are vulnerable, and your only defence is hiding.
    • Enhanced Visuals: Expect the improved textures and lighting from the Enhanced Edition, optimised for high-end mobile displays.
    • Try for Free: The game will follow a “freemium” model, allowing players to experience the first chapter for free before choosing to unlock the full game via a one-time in-app purchase.

    Why It Matters

    Among the Sleep was a pioneer in using horror to explore serious themes like family trauma and alcoholism through a symbolic lens. Its arrival on mobile marks a growing trend of high-quality “indie classics” (like Silt and Lost in Play, also published by Snapbreak) finding a second life on mobile platforms.

    “Among the Sleep is a first-person horror told through the eyes and stumbling little legs of a two-year-old… as intriguing as anything I’ve seen.”Eurogamer

    Pre-Registration is Open

    Can’t wait to dive back into the nightmare? Pre-registration is now live on both the App Store and Google Play. By pre-registering, you’ll be the first to know when the game goes live on June 2nd.

    Are you brave enough to relive your childhood fears on the go? Let us know in the comments if you’ll be picking this one up!

    Find out more here – https://s.team/a/250620

    #KrillbiteStudio #SnapbreakGames #AmongtheSleep #mobilegames #iOS #Android #games #gaming #gamers

  • The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    It’s a massive year for RPG fans. While all eyes have been on the upcoming Gothic 1 Remake (set to drop on June 5, 2026), THQ Nordic has just dropped a bombshell for those who prefer their classics served raw and uncut.

    The original Gothic Trilogy—the series that defined “euro-jank” charm and immersive open-world design—is officially making its way to PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One later this year.

    A Staggered Release for the Classics

    Rather than dropping all three at once, THQ Nordic is giving us a summer-to-winter roadmap of classic RPG goodness. If you’ve been a PC-only fan for two decades or missed out on the Nintendo Switch ports, here is when you can mark your calendars:

    TitleRelease DatePrice
    Gothic ClassicJuly 28, 2026£24.99 / €29.99
    Gothic II Complete ClassicSeptember 29, 2026£24.99 / €29.99
    Gothic 3 ClassicNovember 24, 2026£24.99 / €29.99

    Pro Tip: If you’ve already pre-ordered the Gothic 1 Remake, check your library—you should have immediate access to Gothic Classic as a digital pre-order bonus!


    What to Expect: HD Visuals and Modern Controls

    Let’s be real: the original Gothic games are legendary, but their control schemes were… unique. To make these titles playable on modern hardware, THQ Nordic and Alkimia Interactive have implemented:

    • Native Gamepad Support: No more wrestling with a keyboard-only layout from 2001.
    • Upgraded UI: Tailor-made interfaces for console screens.
    • Performance Boosts: Higher resolution textures and smoother frame rates, while keeping that distinct, gritty “boxy” aesthetic intact.
    • The Full Experience: Gothic II includes the massive Night of the Raven expansion, while Gothic 3 finally brings the sprawling mainland of Myrtana to consoles for the first time ever.

    Why This Matters

    For the uninitiated, the Gothic series is famous for its “tough love” approach. You start as a nobody in a convict colony, and unlike modern RPGs, the world doesn’t care about you. If you walk into the wrong woods at level 1, a Scavenger will end your journey.

    It’s a world where NPCs have daily routines, factions actually matter, and your progression from a weakling to a powerhouse feels earned. It’s the DNA that inspired games like The Witcher and Elex.

    Are you ready to return to the Barrier, or will this be your first time hearing “Welcome to the Colony”? Let us know in the comments!

    Find out more here – https://gothic-game.com

    #Gothic #ReturnToTheColony #THQNordic #horror #npc #rpg #colony #games #gaming #gamers #AlkimiaInteractive

  • S.T.A.L.K.E.R. 2: GSC Unveils Free “Sealed Truth” Update to Celebrate “Cost of Hope” DLC

    S.T.A.L.K.E.R. 2: GSC Unveils Free “Sealed Truth” Update to Celebrate “Cost of Hope” DLC

    The Zone just got a little more crowded—and a lot more dangerous. GSC Game World has officially released a new, smaller-scale content update for S.T.A.L.K.E.R. 2: Heart of Chornobyl. Titled the “Sealed Truth” update, this free narrative drop serves as a celebratory bridge to the recently revealed major expansion, Cost of Hope.

    If you’ve been looking for an excuse to pull your gas mask out of storage, this is it.


    Back Into the Mouth of Madness: The X-18 Mystery

    The “Sealed Truth” update isn’t just a patch; it’s a focused story expansion that sends players back into the claustrophobic depths of the Zone’s history.

    • The Hook: Rumours are swirling at the Slag Heap. Diod, the local technician, has supposedly cracked the seal on the lower levels of the infamous X-18 laboratory.
    • The Mission: As Skif, you’ll strike a high-risk deal with Diod to infiltrate the facility. He isn’t looking for artefacts or PDAs—he’s after something much more personal, and he’s willing to pay handsomely for it.
    • The Risk: Veterans of the series know that X-Labs are never truly “empty.” Expect a journey heavy on atmospheric horror, environmental storytelling, and “high-reward” gear hidden in the dark.

    Bridging the Gap to “Cost of Hope”

    This update is more than a standalone quest; it provides critical context for the upcoming Cost of Hope DLC, which GSC revealed is slated for a Summer 2026 release.

    While Sealed Truth offers a bite-sized narrative experience, Cost of Hope is the “real deal”—a massive expansion that will take players back to the Chornobyl Nuclear Power Plant and the Iron Forest. By playing through the new Sealed Truth content, players will get an early glimpse into the shifting tensions between factions like Duty and Freedom, whose fragile peace is the focal point of the upcoming expansion.


    What’s New in the April 14th Patch?

    Beyond the new questline, GSC has bundled in several community-requested fixes and quality-of-life improvements:

    FeatureDescription
    New QuestlineSpeak to Diod at the Garbage/Slag Heap to begin.
    Mutant BalancingFixed an issue causing overpopulation of “strong” mutant types in long-term campaigns.
    Quest StabilityResolved a bug where the ‘Dark as a Dungeon’ mission would prematurely cancel.
    Loading ScreensAdded fresh, atmospheric art to the loading rotations.
    AvailabilityOut now on PC, Xbox Series X/S, and PS5.

    Pro-Tip: Some players report that the Sealed Truth questline is time-sensitive within the campaign. To start it, you’ll likely need to visit Diod between your encounter with Scar and your trip to the SIRCAA headquarters.

    Final Thoughts

    GSC Game World continues to prove that the Zone is a living, breathing entity. By dropping free narrative content like Sealed Truth, they’re keeping the community engaged while building the hype train for the massive summer expansion.

    Whether you’re in it for the loot or the lore, there’s never been a better time to head back toward the centre of the Zone. Just remember: Keep your bolts handy and your Geiger counter loud.


    Stay tuned to TechMash for more S.T.A.L.K.E.R. 2 updates and our upcoming deep dive into the “Cost of Hope” expansion!

    Find out more here – https://www.stalker2.com/

    #GoodHuntingStalker #CheckPDA #GSC #stalker2 #ps5 #ps5games #PlayStation #games #gaming #gamers

  • Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    In the vast, cold reaches of space, something has gone terribly wrong. Developer Gamer Cloud has officially launched their debut title, 2nd EVE, into Early Access, inviting players to step aboard a colony vessel that was supposed to be humanity’s salvation but has instead become a floating nightmare.

    Set in a future where Earth is on a collision course with a shattered Moon, the last of humanity fled on three massive colony ships bound for Proxima B. You play as Sister Superior Zola, a high-ranking officer and psychiatrist tasked with overseeing the mental health of the crew. But when the vessel—the Argos—attempts a hyperspace jump, reality doesn’t just bend; it breaks.


    A Ship Divided by Madness

    The Argos is no longer the pristine beacon of hope it once was. Lost in the “Abyss” of hyperspace, its corridors are now haunted by:

    • Twisted Crew: Survivors who have mutated into nightmare beings.
    • Rogue Machines: Automated security and maintenance bots that now hunt anything with a heartbeat.
    • Spatial Anomalies: Reality-warping tears that make navigating the ship a puzzle in itself.

    Your mission is simple yet harrowing: survive the descent into madness, protect the thousands of colonists still frozen in cryosleep, and uncover the truth behind what hyperspace did to your ship.

    Tactical Souls-like Combat

    Don’t expect a typical “hack-and-slash” experience. 2nd EVE leans into a tactical, 2.5D side-scrolling style that rewards patience and positioning.

    • No Fixed Classes: In a refreshing move, the game ditches rigid class systems. You can adapt Zola’s abilities on the fly—channelling devastating spells, mastering close-quarters staff combat, or picking off threats with ranged precision.
    • Cooldown-Based Strategy: Combat is governed by cooldowns rather than a traditional stamina bar, forcing you to time your parries, dashes, and heavy attacks with surgical precision.
    • Minimalist Design: The UI is stripped back to keep you immersed in the haunting atmosphere, focusing on the flickering lights and distant echoes of the ship rather than cluttered menus.

    The Early Access Roadmap

    The version available now on Steam and the Epic Games Store features the first three chapters of what is planned to be a ten-chapter epic. Gamer Cloud expects the game to remain in Early Access for roughly 10 to 12 months, using player feedback to balance the tactical combat and expand the narrative.

    “As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players,” says the developer.

    Launch Details

    • Platforms: PC (Steam / Epic Games Store)
    • Price: £12.79 / $14.99 (currently featuring a 10% launch discount)
    • Technical: Verified for Steam Deck with support for nine languages.

    If you’re a fan of atmospheric sci-fi horror and “Souls-lite” tactical combat, the Argos is waiting for you. Just remember: in hyperspace, even faith might not be enough to save your soul.


    For more indie gaming news and the latest tech updates, stay tuned to TechMash.

    Find out more here – https://s.team/a/3516780

    #2ndEve #IndieGame #GameplayTrailer #SoulsLike #GamerCloud #scifi #action #RPG #games #gaming #gamers

  • Strike Gold: Alaska Gold Fever Officially Launches!

    Strike Gold: Alaska Gold Fever Officially Launches!

    The wait is finally over for digital prospectors. Baked Games has officially announced the release of Alaska Gold Fever, their highly anticipated gold rush simulation and survival RPG. Starting April 14, 2026, players can officially trade their desk jobs for a pickaxe and the unforgiving beauty of the Alaskan frontier.


    From Dirt to Dollars: What to Expect

    Unlike traditional mining “clickers,” Alaska Gold Fever is a deep, system-driven sandbox that challenges you to build an economic empire from scratch. You aren’t just digging holes; you’re managing a full production chain.

    • Diverse Mining Operations: Explore 9 unique mines, ranging from small “quick-hit” expeditions to a massive, multi-level mine that takes over 15 hours to fully conquer.
    • The Survival Grind: Alaska is as deadly as it is beautiful. You’ll need to manage body temperature, hunt for food, and upgrade your clothing from basic cloth to insulated gear to survive higher altitudes.
    • Beyond the Mine: True to its “empire-building” promise, you can diversify your income by running a motel for travellers, managing a farm for food and milk, or even hiring workers to automate your largest operations.

    Authenticity in the Wild

    The developers at Baked Games have gone all out on mechanical depth. The gold you find isn’t instantly valuable; you must manually collect ore, filter it, clean it (using historical processes), and smelt it into bars before the bank will give you a single dollar.

    Key Gameplay Features:

    • Dog Sledge Travel: Traverse the map in the most iconic way possible.
    • Historical Amalgamation: A realistic gold-refining process inspired by the actual methods of the era.
    • Dynamic Upgrades: Customise your tools with “Diablo-style” socketed gems and magnet tech to boost your efficiency.
    • Building & Logistics: Build rail systems and use minecarts to optimise your industrial-scale extraction.

    A Community-Driven Launch

    Baked Games has been transparent throughout development, releasing over 100 devlogs and incorporating massive amounts of community feedback. Within 24 hours of launch, the team has already pushed Hotfix #1, addressing performance optimisations and adding new cooking recipes—proving they are committed to polishing the experience for their “pioneer” players.

    “Alaska Gold Fever is not just another digging game. It’s a progression-heavy journey about grit, strategy, and the dream of hitting it big.” — Baked Games Dev Team


    Where to Play

    Alaska Gold Fever is available now on Steam. If you’re looking for a game that blends the industrial satisfaction of Gold Rush: The Game with the survival tension of The Long Dark, it’s time to grab your pan and head north.

    Are you ready to brave the cold for a taste of gold? Let us know your favourite mining strategies in the comments below!

    Find out more here – https://s.team/a/1674200

    #BakedGames #PlayWay #AlaskaGoldFever #Steam #sim #survival #RPG #games #gaming #gamers

  • Redbeak Games launches public playtesting for Roguebound Pirates

    Redbeak Games launches public playtesting for Roguebound Pirates

    Ahoy, landlubbers and salty dogs! If you’ve been itching to trade your office chair for a captain’s quarters, it’s time to sharpen your cutlass. Redbeak Games—the Finnish solo powerhouse behind the Mortal Glory series—has officially dropped the anchor on public playtesting for Roguebound Pirates.

    Starting today, April 14, 2026, you can jump onto Steam and get a first-hand look at what happens when you mix classic naval combat with the glorious chaos of an action roguelike.


    Your Ship is Your Inventory (Literally)

    We’ve all played pirate games, but Roguebound Pirates takes “customisation” to a wonderfully absurd level. Forget simple stat upgrades; in this game, your inventory IS your ship. Borrowing a page from the Tetris-style inventory management book, you’ll be fitting weapons, gadgets, and mythical relics into your ship’s layout. How you organise your gear determines your firepower and survivability. Want to focus on “historical accuracy”? Redbeak Games jokes that it’s a feature—but only if your history books include:

    • Gatling Cannons for rapid-fire devastation.
    • Giant Axes (comically large, of course) for when things get personal.
    • Rocket Boosters because sometimes the wind just isn’t fast enough.

    Key Features to Watch Out For:

    • Deep Synergies: It’s not just about what you carry; it’s about how they work together. Combine weapons to create “game-breaking” builds.
    • Base Building: Every pirate needs a place to stash their loot. You’ll be able to build and expand your own pirate base to grow your influence.
    • High Replayability: With procedural elements, different ship types, and varying objectives, no two runs across the sea will feel the same.

    How to Join the Playtest

    The public playtest is live right now on Steam. Redbeak Games has confirmed that this version offers a few hours of intense action, giving players a solid taste of the core loop before the full release planned for Q4 2026.

    “My goal is to make a fun, easy-to-approach and highly replayable pirate adventure… the game doesn’t take itself too seriously,” says developer AuroDev.

    Why You Should Hop In Early:

    Redbeak Games is a one-person studio, meaning your feedback during this playtest actually carries weight. Whether you’re finding bugs or suggesting a new type of ridiculous harpoon, now is the time to help shape the final voyage.

    Ready to set sail? Head over to the Roguebound Pirates Steam Page and hit the “Request Access” button to start your career as a pirate legend.


    For more indie spotlights and the latest in PC gaming, stay tuned to TechMash.

    Find out more here – https://s.team/a/3327000

    #RedbeakGames #publicplaytesting #RogueboundPirates #Steam #pirates #pcgames #games #gaming #gamers

  • Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    The indie scene is currently buzzing with the rise of Wyldheart, a “rustic fantasy” co-op RPG that is rapidly becoming one of the most anticipated titles of 2026. Developed by Wayfinder Studios—a team comprised of veterans from EA DICE, Mojang, and Embark—the game has just smashed through a major milestone, surpassing 140,000 wishlists on Steam.

    But the momentum doesn’t stop at wishlists. The game’s Kickstarter campaign is currently on fire, having already hit 80% of its funding goal in record time. With the finish line in sight, the studio is eyeing a roadmap that could see the game land in Early Access before the year is out.


    What Is Wyldheart?

    If you haven’t been tracking this one, imagine the chaotic, high-fives-and-accidental-betrayals energy of a tabletop D&D session blended with modern action RPG mechanics. Unlike the massive, 100-hour slogs that dominate the genre, Wyldheart focuses on “bite-sized” campaigns designed to be completed in roughly 10 hours.

    It’s a smart move for the “busy gamer” demographic, allowing friends to actually finish a story together without needing to clear their calendars for six months.

    Key Features Include:

    • Classless Progression: No more “who forgot to roll a healer?” debates. You can mix and match skills across five branches: Adventuring, Survival, Dungeoneering, Weaponry, and Magic.
    • Tactical Chaos: Friendly fire is always on. Whether it’s a misplaced fireball or a swinging mace, you’ll need to coordinate with your 4-player party to avoid “accidental” casualties.
    • Unique Ancestries: Play as the Freefolk, the plant-like Mosslings, or the sturdy Grimhorns.
    • Tabletop Spirit: From voting on dialogue choices to cooking meals at camp, the game prioritises the social experience of adventuring.

    The Road to Early Access

    The surge in Steam wishlists is a massive indicator of market fit. For an indie studio, 140k wishlists is a “golden ticket” that often translates into a top-tier launch on the Steam charts.

    “We are overwhelmed by the support,” says the team at Wayfinder Studios. “The community feedback from our Alpha tests has been instrumental in shaping the world of Caerwyn, and this Kickstarter progress ensures we can deliver the polished Early Access experience players deserve.”

    How to Get Involved

    If you want to get your hands on the game early, there’s still time to back the project. Wayfinder Studios recently announced that they are opening 4,000 Beta Access keys for Kickstarter backers.

    • Beta Start Date: Friday, May 15, 2026.
    • Early Access Goal: Late 2026.
    • Full Release (1.0): Expected in 2027.

    The game is currently confirmed for PC (Steam and Epic Games Store), with console versions being explored for the post-1.0 launch.

    Are you ready to risk a fireball to the back of the head for some loot? Head over to the Wyldheart Steam Page to wishlist it now or check out their Kickstarter to help them cross that final 20%!

    Find out more here – https://wyldheartgame.com/

    #WayfinderStudios #Wyldheart #Kickstarter #coop #rpg #steam #paxeast #crowdfunding #games #gaming #gamers

  • Groovy Gunplay: Why ‘Last Flag’ is the 1970s Chaos We’ve Been Waiting For

    Groovy Gunplay: Why ‘Last Flag’ is the 1970s Chaos We’ve Been Waiting For

    If you’re tired of ultra-serious military sims and the tactical tension of modern shooters, it’s time to trade your plate carrier for a pair of polyester bell-bottoms. Last Flag, the latest 5v5 hero shooter making waves, has officially ditched the gritty realism in favour of something far more infectious: pure, unadulterated fun.

    Set within the high-stakes, neon-soaked world of a fictional 1970s game show, Last Flag feels like what would happen if The Price is Right had a baby with Team Fortress 2, and then let Quentin Tarantino direct the pilot.


    The Premise: Win Big or Go Home

    In Last Flag, you aren’t a soldier; you’re a Contender. Every match is a televised event broadcast from “The Arena,” a rotating selection of maps that look like oversized soundstages. From sunken lounge-style mansions to “futuristic” space stations built out of plywood and silver spray paint, the aesthetic is a masterclass in retro-futurism.

    The goal? Simple. Capture the Flag. But in this world, the “flag” is usually a glittering trophy, a briefcase of cash, or a golden disco ball.

    The Vibe Check

    • The Commentary: A charismatic, slightly unhinged announcer narrates your every move, praising your “sensational style” or mocking your “unfortunate elimination.”
    • The Visuals: Think warm film grain, chromatic aberration, and a colour palette of burnt orange, mustard yellow, and avocado green.
    • The Soundtrack: Forget generic orchestral swells. You’ll be dodging bullets to the sound of slap-bass, funky horns, and high-tempo disco beats.

    Class-Based Chaos with a Retro Twist

    The 5v5 gameplay is tight, snappy, and surprisingly deep. The roster of Contenders is where the 1970s theme really shines. You won’t find generic “Assault” or “Medic” roles here. Instead, you’re picking archetypes like:

    CharacterRoleSignature Move
    The StuntmanFlankerLaunches over walls using a literal motorcycle ramp.
    The Roller-DivaSpeedsterHigh-mobility skates and a devastating “Disco Blind” flash.
    The BodyguardTankDeploys a portable “Velvet Rope” barrier that blocks projectiles.
    The SpecialistSupportHeals teammates with “Hydration Stations” (essentially spiked punch).

    Why It Works: Fun-First Philosophy

    The developers have been vocal about their “Fun-First” mantra. In an era where many shooters feel like a second job, Last Flag prioritises “The Clip.” Everything is designed to create highlight-reel moments.

    “We wanted to build a game where losing feels almost as good as winning because the chaos is so entertaining,” says the lead designer. “If you get taken out by a man in a sequined jumpsuit using a confetti cannon, you can’t really stay mad.”

    Key Features to Watch:

    • Interactive Hazards: Maps are rigged like game show sets. You can trigger trap doors, spinning platforms, and “Sudden Death” events that shower the arena in foam.
    • Customisation: No tactical camo here. You’re unlocking faux-fur coats, oversized sunglasses, and victory taunts that involve elaborate hustle dances.
    • The “Applause” Mechanic: Playing stylishly—not just effectively—earns you favour with the “audience,” unlocking temporary power-ups like faster reload speeds or flashy pyrotechnics.

    The Verdict

    Last Flag is a breath of fresh air in a crowded genre. It’s loud, it’s proud, and it doesn’t take itself seriously for even a second. By leaning into the absurdity of a 70s game show, it manages to capture a sense of joy that many modern shooters have lost in the pursuit of “balance” and “eSports viability.”

    Whether you’re in it for the competitive 5v5 loops or you just want to see how good you look in a leisure suit while holding a grenade launcher, Last Flag is a must-play.

    Ready to claim the trophy? The cameras are rolling.


    Keep your eyes on TechMash.co.uk for our full character breakdown and “The Best Loadouts for Staying Groovy” guide coming next week!

    Find out more here – https://s.team/a/2721340

    #LastFlag #thirdpersonheroshooter #NightStreetGames #DanReynolds #capturetheflag #games #gaming #gamers