The gears of war are ever-turning in Granvir, and the developers at Airborne Games and GIGATANK 3000 have dropped a new major update: Update 2.1.0: Pre-Mission Testing. This latest patch introduces a highly-requested feature for all you mech-building enthusiasts and squashes a significant list of bugs to ensure your next campaign runs smoother than a freshly oiled joint.
Here’s a breakdown of the key features and fixes you need to know about!
New Feature Spotlight: The Testing Grounds
Perhaps the most exciting addition in this update is the Testing Grounds. We’ve all been there: you scavenge a new part, spend a hefty chunk of credits on a new cannon, install it on your Granvir, and then… you’re stuck waiting for the next deployment to see if your build is a masterpiece or a mechanical mess.
No more!
The new Testing Grounds are accessible from any rest area and provide a dedicated space for you to:
- Test-Fire Weapons: Try out your entire arsenal without consuming or expending precious ammunition.
- Configure Controls: Fine-tune your control scheme and movement without the pressure of an enemy ambush.
- Tweak Your Build: See how your new armour, legs, or armaments handle in a zero-risk environment before launching into a mission.
This is a massive quality-of-life improvement that will allow for far more experimentation and strategic pre-mission planning.
Multiplayer Enhancements
For those who pilot their mechs with friends, Update 2.1.0 brings a very welcome change to co-op campaign loading:
- Expanded Co-Op Campaigns: Multiplayer campaigns can now be loaded with more players than the original save had. New players will automatically be provided with the starting parts and items of their selected pilot class. This is perfect for when a new friend joins your squad mid-run!
The update also includes a fix to a frustrating multiplayer issue:
- Pilot Change Desync Fixed: A key fix addresses a desync issue that occurred when players changed pilots right before the host launched a mission, ensuring smoother launches for everyone.
Quality-of-Life Improvements
The core gameplay loop gets a little tighter with a couple of handy UI updates:
- Smarter Comparison Tooltips: When viewing and comparing parts, the tooltips will now filter comparisons based on the part type (e.g., weapon vs. armour), making it much easier to decide on an upgrade.
- Manufacturing Tooltips: You can now see comparison tooltips when choosing manufacturing options, providing better information for your crafting decisions.
A Barrage of Bug Fixes
As with any major update, numerous bugs have been addressed across the board, improving stability and fixing several frustrating desync and game-breaking issues:
- Campaign Save Fixes: Critical fixes for issues like credits becoming desynchronized for non-host players, and a “game-breaking state” that could sometimes occur when loading Campaign 3 saves.
- Ammunition and Inventory: Bugs related to certain beam cannons consuming ammo unnecessarily and being able to consume or sell items out of a locked inventory have been resolved.
- Cosmetic Fixes: Issues with being unable to paint certain parts (like the SD02 Snowshoe legs) by region have also been patched up.
Jump Back Into the Fray!
With the addition of the Testing Grounds, building the perfect Granvir has never been more accessible or efficient. The combination of new features and significant stability fixes, especially for co-op, makes this the perfect time to fire up your rig, test out that experimental loadout, and jump back into the fight against the Millennium Company invasion!
Happy piloting, commanders!
Granvir https://gigatank3000.com/
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