Something impressive has been building up on Steam — and now it’s got the backing to match. Palaye, the Kyiv-based publishing and communications agency behind the Ukrainian Games Festival and Indie Cup, has officially signed on to publish Sealbreakers from Fire Sparrow Studio — a striking fantasy roguelite beat ’em up where your weapons aren’t forged in steel, but learned in combat.
And here’s the kicker: even before today’s announcement, this fist-fighting adventure had already smashed past 60,000 wishlists on Steam — making it one of the most anticipated Ukrainian indie games in development.
NO WEAPONS. NO SWORDS. JUST PURE FIST-FIGHTING ACTION
Sealbreakers immediately stands out from the crowd: you fight with nothing but your hands. No swords, no guns, no loot drops — just your growing mastery of hand-to-hand combat in a collapsing reality ruled by immortal tyrants known as the Chaos Guardians.
You play as a disgraced warrior-monk of the Faceless Order, stepping through the four Chaos Seals that keep reality from tearing apart. Each realm is warped by its Guardian — from mountain monasteries to neon-soaked corporate megabuildings and radioactive ruins — blending ancient fantasy with twisted modern dystopia.
THE MODULAR COMBAT SYSTEM — EVERY RUN PLAYS DIFFERENTLY
Where most roguelites hand you new guns or spells, Sealbreakers hands you new moves. Here’s how it works:
- Pick your stance — Every run begins by choosing a base fighting style that defines your core rhythm
- Grow your moveset — Clear arenas to unlock jabs, haymakers, kicks, grabs, parries, and special finishers
- Mix and match — Stack techniques and modifiers to craft your perfect brawler:
- The tank — heavy blows that stagger crowds and absorb punishment
- The striker — lightning-fast combos that leave enemies no room to breathe
- The counter-master — parry everything and turn their strength against them
It’s a roguelite where your build is literally your fighting style, not just stats on a page. Perfect parries, cinematic finishers, and crowd-control decisions — that’s what wins rooms here.
WHO’S BEHIND THE FISTS?
Fire Sparrow Studio is a tight-knit three-person Ukrainian team whose members cut their teeth at AAA studios before striking out on their own. Sealbreakers is their debut independent project — a labour of love that’s already struck a chord with tens of thousands of players.
Partnering with them is Palaye, a staple of the Ukrainian games scene since 2016 and organisers of the annual Ukrainian Games Festival on Steam. They’ll be handling publishing, marketing, and PR — helping the game reach a worldwide audience while keeping its distinct creative vision intact. The two teams have been collaborating since the game’s first reveal back in January 2026, with a public playtest already running during this year’s Ukrainian Games Festival.
RELEASE & PLATFORMS
- PC (Steam): Planned for 2027 — wishlist it now!
- Consoles: Versions in development — more details coming
- Languages: Full English and Ukrainian support at launch
THE TECHMASH TAKE
It’s easy to see why 60,000+ players have already wishlisted this one. By stripping away loot systems and weapon drops and building the roguelite progression entirely around how you fight, Sealbreakers taps into something primal: the satisfaction of mastering a skill, discovering devastating combos, and watching your monk evolve from a brawler into an unstoppable force.
Fire Sparrow Studio + Palaye feels like a dream team — raw creative energy paired with seasoned publishing muscle that knows exactly how to connect indie gems with players who care. If you love roguelites that respect your skill as much as your luck, keep this one on your radar. Your next signature combo is waiting.
Find out more here: Sealbreakers
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