Paraglacial & THQ Nordic deliver major feature update — better loot, sharper combat, controller support, and more languages
Every relic hunter knows the pain: you sneak past sharp-eyed archers, crack open a chest you fought hard to reach… and find a single, sad sprig of Dogbane. Those days are officially over. Paraglacial and publisher THQ Nordic have just released a substantial new update for Fatekeeper, the atmospheric first-person action RPG currently carving a name for itself in Steam Early Access. And yes — loot is the first thing they’ve fixed.
What’s Changing? Version 0.1.4 Breakdown
This isn’t just a few bug fixes — it’s a comprehensive overhaul touching exploration, combat, accessibility, and feel:
Loot That Actually Matters
- Chest contents reworked across the board — containers now hold meaningful rewards instead of filler
- New items added — clubs, magical amulets, and equipment upgrades to expand your build options
- Alchemy Belt introduced — potions and ingredients no longer clog your main inventory slots, freeing up space for proper treasure
- No more opening legendary caches to find nothing but herbs and regret
Combat That Flows Better
- Archers tamed — their once-supernatural accuracy has been rebalanced, and they now react more noticeably when disrupted
- Spells amplified — Firespark range extended; Tremor and Elemental Fortress hit harder and stagger enemies more reliably
- Traps improved — Fire Trap and Frost Trap are now genuinely viable tactical choices
- Movement speed +15% — traverse the world faster and feel more responsive in combat
- Weapon & camera polish — reduced sway, tighter attack camera motion, clearer hit feedback
Play Your Way
- Full controller support — gamepad-ready from day one, with refined input curves
- Localisation expanded — German, French, Russian, Ukrainian, and Simplified Chinese join English; more coming
- Boss health bars — optional toggle for those who want to track the fight
- Engine & graphics updated — Unreal Engine refresh plus ongoing optimisation for lower-spec systems
And One Familiar Face Returns
The talking rat guide — a character who divided opinion in the Early Access debut — is back, with tweaks to tone and dialogue based on player feedback.
Why This Matters
Fatekeeper launched in Early Access to immediate success, surpassing 500,000 copies sold and earning Very Positive reviews. But the team at Paraglacial — a 13-person studio based in Garmisch-Partenkirchen, Germany — didn’t rest on those numbers. They listened, and this update is the direct result:
“Every relic hunter knows the feeling: you fight your way past a pack of sharp-eyed archers, uncover a well-hidden treasure stash, open the lid… and find a single, rather pathetic Dogbane inside. Those days are over.”
The full game is expected to take roughly 18 months from Early Access launch, growing from around 2 hours of current content to a 15+ hour adventure. Future updates will expand the map, add story chapters, and introduce new mechanics alongside continued polish and quality-of-life improvements.
Ready to Hunt?
Fatekeeper is available now on Steam in Early Access. The 0.1.4 update is live immediately — no extra purchase required. Grab it, crack open a chest, and see what real treasure looks like.
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