Tag: #PC

  • Seeing is Deceiving: P Studio Unveils the Terrifying First Trailer for ‘VEIL’

    Seeing is Deceiving: P Studio Unveils the Terrifying First Trailer for ‘VEIL’

    Horror fans, it’s time to check your locks and dim the lights. P Studio has officially pulled back the curtain on their latest project, VEIL, and if the debut trailer is anything to go by, we’re in for a sleepless winter.

    Coming to PC via Steam, VEIL looks to be a masterclass in atmospheric dread, pivoting away from cheap jump scares in favour of deep, psychological discomfort.


    What is VEIL?

    VEIL is a first-person psychological horror experience that leans heavily into the “unreliable narrator” trope. Players are thrust into a shifting, non-linear environment where the architecture of the world seems to react to the protagonist’s deteriorating mental state.

    Key Highlights from the Trailer

    The trailer, which debuted earlier today, gives us a glimpse into the game’s haunting aesthetic:

    • Photorealistic Environments: Utilising the latest rendering tech, the claustrophobic hallways and decaying interiors look disturbingly “real.”
    • The “Veil” Mechanic: The footage hints at a primary gameplay hook where players must peer through a literal or metaphorical “veil” to see the world as it truly is—though you might not like what’s looking back.
    • Sound Design: The audio landscape is filled with binaural whispers and industrial groans that suggest the environment is just as much a character as the player.

    A New Standard for Indie Horror?

    P Studio has been quiet since their last cult-hit project, but VEIL feels like a significant step up in production value. While the “spooky house” genre is crowded on Steam, VEIL differentiates itself with a visual style that feels clinical, cold, and uniquely British in its bleakness.

    “We wanted to create something that lingers,” says the lead developer in a brief press release. “Horror isn’t just about what’s in the room with you; it’s about the fear that you aren’t actually alone in your own head.”


    Platform and Release

    While a firm release date hasn’t been nailed down yet, VEIL is currently available to Wishlist on Steam. For PC players, this means we can expect the usual suite of high-end features: uncapped frame rates, 4K support, and hopefully, some terrifying ray-traced shadows.

    Check out the trailer below and let us know: are you brave enough to lift the veil?

    Stay tuned to TechMash for more updates on VEIL and the latest in PC gaming.


    What’s the one horror game trope that still actually manages to creep you out?

    Find out more here – https://s.team/a/4587980

    #PStudio #VEIL #psychological #horror #PC #Steam #pcgames #gamers #gaming #videogames #gametrailer #demogames

  • Welcome to Hethereau: Neverness to Everness (NTE) Launches Today!

    Welcome to Hethereau: Neverness to Everness (NTE) Launches Today!

    The wait is finally over. After months of high-octane trailers and absolute hype on social media, Neverness to Everness (NTE) has officially hit the streets. Developed by Hotta Studio (the team behind Tower of Fantasy), this supernatural urban open-world RPG is now live and ready to consume your free time on PC, PS5, iOS, and Android.

    If you’ve been looking for a game that blends the sleek urban vibes of GTA with the supernatural flair of Persona and the high-speed thrill of Forza, Hethereau is calling your name.


    What is Neverness to Everness?

    Set in the sprawling, neon-soaked metropolis of Hethereau, NTE casts you as an “Appraiser”—an unlicensed Anomaly Hunter. In this world, the supernatural isn’t a secret; it’s a daily nuisance. One minute you’re grabbing a coffee, and the next, a vending machine might start defying the laws of physics.

    Key Features at Launch:

    • Unreal Engine 5 Power: The city is seamless, stunning, and highly interactive.
    • Esper Abilities: Combat is fast-paced and action-driven, utilising unique character synergies.
    • Urban Lifestyle: Beyond the ghost-busting, you can buy houses, manage businesses, and customise high-end cars.
    • The Porsche Partnership: Yes, you read that right. NTE has an official collaboration with Porsche, allowing you to tear through the city in precision-engineered icons.

    Day One Rewards: Don’t Leave Without Your Gear

    Hotta Studio is celebrating its 35 million pre-registrations by showering players with loot. If you log in today, here is what’s waiting in your mailbox:

    Reward TypeWhat You Get
    CharactersHaniel (A-Class Character)
    Currency30,000 Beetle Coins
    Summons20 Free Pulls & 20 Elite Hunter Guides
    Cosmetics“Officer Whisker” Glider Livery

    Pro Tip: By completing the “City Tycoon” event, you can also snag Chiz (S-Class Character) and her exclusive Arc. Between launch gifts and gameplay milestones, you can rack up over 470 pulls in Version 1.0!


    Redeem These Codes Immediately

    To give you a head start on your first banner pulls, use these active codes (expiring May 13th):

    • NTENOWTOENJOY: 100 Annulith + 4,000 Beetle Coins
    • NTE0429: 100 Annulith + 12,000 Beetle Coins
    • NTEGIFT: 50 Annulith + Colourless Dye

    How to redeem: Open the in-game Menu -> Click the triple dots (…) icon -> Select ‘Redeem Code’.


    Final Verdict

    Whether you’re here for the supernatural mysteries, the deep vehicle customisation, or the star-studded soundtrack (featuring tracks from Persona 5 Royal!), Neverness to Everness feels like the breath of fresh air the open-world genre needed.

    The city of Hethereau is open, the anomalies are acting up, and your car is waiting. We’ll see you on the streets!

    Are you planning to main Haniel, or are you saving your pulls for a future S-Class banner? Let us know in the comments!

    Find out more here – https://nte.onelink.me/RX86/ntesnsyt

    #NTE #NevernesstoEverness #openworld #RPG #HottaStudio #metropolis #Hethereau #supernatural #odyssey #PC #PlayStation #iOS #Android

  • Hack the Planet: FINJI and Michael Brough Team Up for 868-BACK This May

    Hack the Planet: FINJI and Michael Brough Team Up for 868-BACK This May

    The indie gaming world just got a little more tactical—and a lot more glitchy. FINJI, the powerhouse publisher behind beloved hits like Tunic, Chicory: A Colorful Tale, and Night in the Woods, has officially joined forces with legendary developer Michael Brough (creator of the cult-classic 868-HACK).

    Together, they’ve announced that the highly anticipated strategy roguelike 868-BACK will be jacking into your PC on May 28th, 2026.


    A New Era of “Broughlikes”

    Michael Brough has long been a “designer’s designer,” known for creating “Broughlikes”—games that condense deep tactical complexity into tight, grid-based spaces. 868-BACK serves as a spiritual successor to his 2013 hit 868-HACK, taking the core DNA of computer-hacking strategy and evolving it for a modern audience.

    In 868-BACK, you aren’t just a hacker; you’re a digital saboteur. Your mission? Navigate through the servers of the world’s greediest MegaCorps to dismantle capitalism one byte at a time.

    What to Expect:

    • The 36-Server Gauntlet: Survive a gruelling campaign across 36 servers, split over a “three-week” in-game period.
    • Deep Strategy: Use “progs” (illicit software programs) to manipulate your environment, but be careful—every piece of data you steal increases the risk of being purged by the system.
    • Multiple Endings: Your choices and your hacking prowess will determine the fate of the digital world.
    • Synth-Infused Atmosphere: The game features a brand-new soundtrack by YakFox (Tara Macalister), blending electronic beats with organic violin and haunting vocals.

    Where to Buy

    FINJI is ensuring that no matter where you prefer to curate your library, you’ll be able to find a copy. On May 28th, the game will be available on:

    • Steam
    • GOG
    • itch.io
    • Humble Store

    Pro Tip: Can’t wait until late May? There is currently a free demo available on Steam that lets you dive into the first few servers and get a feel for the game’s unique “trainwreck of complexity.”


    Why This Collaboration Matters

    FINJI has an incredible track record for picking winners that push the boundaries of storytelling and art. By partnering with Michael Brough, they are bringing one of indie gaming’s most unique voices to a wider platform.

    Whether you’re a veteran of the original 868-HACK or a newcomer who just loves a good grid-based challenge, 868-BACK is shaping up to be one of the most cerebral releases of the year.

    Quick SpecsDetails
    Release DateMay 28, 2026
    DeveloperMichael Brough
    PublisherFINJI
    PlatformsPC (Steam, GOG, itch.io, Humble)

    Ready to dismantle the system? Wishlist 868-BACK today!

    Find out more here – https://s.team/a/3304110

    #FINJI #MichaelBrough #868BACK #hacking #strategy #roguelike #PC #Steam #hacked #videogames #gaming #gamers

  • Bounty Brawl: Most Wanted launches May 28th on Steam

    Bounty Brawl: Most Wanted launches May 28th on Steam

    Ready your lasso and keep your trigger finger twitchy, because the most dangerous outlaws in the galaxy are about to have a very bad day.

    Developer Nanuq and publisher Infini Fun have officially announced that Bounty Brawl: Most Wanted, the high-octane co-op action roguelite, is set to launch on Steam for PC on Thursday, May 28.


    Friendships End at the Finish Line

    In the world of Bounty Brawl, you aren’t just a lawman—you’re a cash-hungry mercenary operating out of Hunter Haven. While the game supports up to four players in local or online co-op, don’t get too comfortable with your teammates.

    The game’s most unique hook? The Final Showdown. Once you and your crew successfully take down a massive intergalactic boss, the alliance immediately dissolves. The survivors must turn their weapons on each other in a frantic free-for-all to decide who walks away with the entire bounty. It’s a literal “get rich or die trying” scenario where greed is just as important as skill.

    Fast Combat and Lasso Mastery

    Bounty Brawl distinguishes itself with its core mechanics:

    • The Lasso: Far more than a cosmetic tool, your lasso is your lifeline. Use it to zip across gaps, trigger environmental traps, or execute brutal finishers on staggered targets.
    • Diverse Roster: Choose from eight unique outlaws, including characters like Kyle, the robotic cowboy wielding a heavy revolver, or Xane, who favors up-close-and-personal lethality with her claws.
    • Brevity Meets Depth: Each run is designed as a quick, three-stage affair. This “snackable” roguelite format means you can squeeze in a hunt during a lunch break, though the deep permanent upgrades back at base will keep you coming back for “just one more run.”

    Why It’s on Our Radar

    At TechMash, we love a roguelite that respects the player’s time. Director Nat Rangsarannon noted that the team wanted to solve the “hindrance” of long-time commitments usually required by the genre. By blending the frantic energy of a twin-stick shooter with the social (and anti-social) dynamics of a competitive brawler, Bounty Brawl looks to be a staple for game nights.

    Release Details: > * Release Date: Thursday, May 28, 2026

    • Platform: Steam (PC)
    • Features: Online & Local Co-op (1-4 players), Global Matchmaking, Private Lobbies.

    Will you be splitting the loot or taking it all for yourself? Be sure to wishlist Bounty Brawl: Most Wanted on Steam ahead of its May 28 debut.

    Find out more here – https://s.team/a/3097510

    #BountyBrawlMostWanted #Nanuq #InfiniFun #fugitives #Steam #PC #coop #action #roguelite #shooter #videogames #gamers #gaming

  • Theatre of War: Rearmed Announced – The Definitive Tactical Collection Hits PC

    Theatre of War: Rearmed Announced – The Definitive Tactical Collection Hits PC

    Strategy fans, it is time to return to the frontlines. Fulqrum Publishing has officially pulled the curtain back on Theatre of War: Rearmed, a comprehensive overhaul that brings the legendary real-time tactical series together into one definitive, modernised package.

    For those who remember the series for its uncompromising realism and punishing tactical depth, this isn’t just a simple “Gold Edition” re-release. Rearmed represents a massive technical undertaking, unifying the entire franchise on a single, upgraded engine to ensure the series remains playable and visually sharp on today’s hardware.

    One Engine to Rule the Battlefield

    The standout feature of Rearmed is the unification of the series. Previously, jumping between the original Theatre of War and its sequels meant dealing with shifting interfaces and ageing tech. Rearmed brings every title onto the latest version of its original engine, offering a shared technical foundation.

    What’s included in the package:

    • Theatre of War (including LEHR and Liberation Belarus)
    • Theatre of War 2: Africa 1943 (including Centauro)
    • Theatre of War 2: Kursk 1943 (including Battle for Caen)
    • Theatre of War 3: Korea

    By moving the earlier titles up to the level of the later ones, Fulqrum is delivering a consistent experience across all theatres of combat—from the hedgerows of Europe to the deserts of North Africa and the hills of Korea.


    Modern Upgrades for a Classic General

    The “Rearmed” moniker isn’t just for show. The game has undergone a 64-bit upgrade, providing major boosts to performance and stability. Visuals have been refreshed with updated shaders, lighting, and effects, while the UI has been completely redesigned to support high-resolution displays.

    Beyond the coat of paint, the core mechanics have been refined:

    • Realistic Systems: Detailed ballistics, armour penetration, and damage simulation remain the heart of the game.
    • Improved AI: Infantry, vehicles, and aircraft now behave more predictably and effectively.
    • Expanded Gameplay: New mechanics for engineering, towing, and vehicle repairs add layers of strategy to every engagement.
    • Total Control: Refined camera behaviour and controls tailored for modern systems.

    Content Galore and Modding Support

    With over 100 missions across multiple campaigns and a dynamic strategic mode, there is enough content here to keep even the most seasoned armchair general busy for months. If you finish those, the inclusion of a mission generator, full map editor, and Steam Workshop support means the community will likely keep the reinforcements coming.

    For the competitive types, the multiplayer component has been preserved and expanded, supporting maps for up to 8 players in both cooperative and competitive modes.


    Join the Playtest

    Ready to get your boots on the ground? You won’t have to wait long. A public playtest for Theatre of War: Rearmed is scheduled to begin on May 7, 2026, coinciding with Steam’s World War 2 Sale.

    The playtest will offer a healthy slice of the action, including 11 missions from across three campaigns, two standalone scenarios, and nine tutorial missions to help you get to grips with the updated systems.

    You can head over to the Theatre of War: Rearmed Steam page now to request access and be among the first to experience this tactical rebirth.

    Find out more here – https://s.team/a/2097940

    #FulqrumPublishing #TheatreofWarRearmed #PC #TheatreofWar #combat #military #videogames #gaming #gamers

  • WAAAGH! Warhammer 40,000: Speed Freeks Brings Ork Mayhem to PS5 and Xbox This May

    WAAAGH! Warhammer 40,000: Speed Freeks Brings Ork Mayhem to PS5 and Xbox This May

    Get your Gork (or Mork) on, because the “Speedwaaagh” is finally making the jump to consoles. Wired Productions and developer Caged Element have officially announced that Warhammer 40,000: Speed Freeks will launch on PlayStation 5 and Xbox Series X|S on May 21st, 2026.

    After building up a dedicated following on PC, the high-octane combat racer is ready to let console players join the scrap-metal madness. If you’ve been waiting to krump your friends from the comfort of your sofa, the wait is almost over.


    High-Orktane Chaos

    For the uninitiated, Speed Freeks isn’t your typical racer. It’s a class-based, multiplayer combat game that captures the sheer, unadulterated insanity of the Ork culture. You’ll be piloting everything from dakka-heavy buggies and tanks to the agile (and very explodey) Deffkoptas.

    Key Features Coming to Console:

    • Full Cross-Play Support: No Ork gets left behind. Whether you’re on PS5, Xbox, or PC, you can “Race Togetha’ and Fight Togetha’” across all platforms.
    • Explosive Game Modes: From the 16-player Deff Rally—an 8v8 sprint to the finish—to Kill Konvoy, where teams must protect their massive Stompa while sabotaging the enemy’s.
    • Creation Workshop: The console version includes the robust level editor, allowing you to build, share, and play custom maps with over 400 assets.
    • Deep Customisation: With over 400 cosmetic options and paints, you can make sure your rig looks “proper green” (because green is best, obviously).

    Physical Collectors, Take Note!

    While the digital WAAAGH! Beginning on May 21st, those who prefer their games on a shelf have something to look forward to. Wired Productions, in partnership with PM Studios, has confirmed an exclusive physical retail edition for PlayStation 5, set to hit stores on July 16th, 2026.

    “It’s loud. It’s fast. It’s full Orky chaos. Full cross-play means everyone’s thrown into the same warzone… Drive like a maniac. Shoot everything.” — Wired Productions


    Why You Should Care

    Caged Element (the team behind the cult-hit GRIP: Combat Racing) knows how to handle speed. By blending that expertise with the grimdark absurdity of Warhammer 40,000, they’ve created a combat racer that feels distinct from everything else on the market. It’s fast, it’s kunnin’, and most importantly, it’s brutal.

    Warhammer 40,000: Speed Freeks arrives digitally on May 21st. Sharpen your choppas and prime your engines—it’s going to be a bumpy ride.

    Stay tuned to TechMash for more updates on the latest in gaming and tech!

    Find out more here – https://s.team/a/2078450

    #WiredProductions #CagedElement #Warhammer40000SpeedFreeks #GamesWorkshop #Warhammer #PC #PlayStation #Xbox #gamers #videogames #gaming

  • Nature Strikes Back: The Grove Faction Revealed for Heroes of Might and Magic: Olden Era

    Nature Strikes Back: The Grove Faction Revealed for Heroes of Might and Magic: Olden Era

    The wait is finally over. As Heroes of Might and Magic: Olden Era officially enters Steam Early Access today (April 30, 2026), developer Unfrozen has pulled back the curtain on one of its most anticipated factions: The Grove.

    For fans of the classic Rampart or Sylvan towns, the Grove feels like a homecoming—but with a distinctly Jadamean twist. If you thought this was just another “elves in the woods” faction, think again.


    Lore: The Power of the Mycelium

    Set on the continent of Jadame (a nod to Might and Magic VIII), the Grove is more than just a collection of trees. They are bound by the Mycelium, an ancient, interconnected spiritual web that links every living thing in the forest. This isn’t just flavour text; it translates directly into their unique gameplay mechanics.

    Faction Mechanics: Unity and Logistics

    The Grove is designed for players who enjoy a “late-game powerhouse” playstyle. While their units can be expensive, the investment pays off through unparalleled strategic mobility:

    • Mycelium Roots: This unique faction building is a total game-changer. It allows your heroes to travel instantly between any Grove cities you control. It’s the ultimate defensive and offensive tool for controlling large maps.
    • The Law System: Like other factions, the Grove utilises the new Law system—a research tree fueled by passive influence. For the Grove, this focuses heavily on unit growth buffs and elemental synergy, allowing you to outscale opponents who fail to pressure you early.

    The Unit Roster: Spirits of the Wood

    The Grove’s lineup is a mix of traditional forest dwellers and elemental spirits. While the full list of upgrades is now live, the core identity is built around durability and magical support:

    TierUnitRoleNotable Feature
    Tier 1Hoplets / SpritesEarly InfantryFast, low-cost fodder to protect your ranged units.
    Mid-TiersDruids & TreantsSupport / TankDruids provide essential spellcasting, while Treants act as the “immovable object” of the battlefield.
    High-TiersForest SpiritsHeavy HittersThese units leverage the Mycelium to deliver devastating elemental damage.

    Pro Tip: In the current Early Access build, the Grove’s units follow a thematic “aging leaf” color palette—starting green and turning shades of autumn brown and red as they upgrade.


    A New Visual Direction

    There has been plenty of chatter on the r/OldenEra subreddits about the Grove’s aesthetics. Moving away from the “fairy-tale” brightness of Heroes II, the Grove in Olden Era adopts a more grounded, slightly alien look. The native biome features striking white and red trees, reflecting the harsher, dragon-ruled reality of Jadame.

    Early Access is Live!

    With Jon Van Caneghem (the father of the series) back as a creative advisor, Olden Era is shaping up to be the true successor to Heroes III that we’ve wanted for twenty years.

    The Grove is just one of six launch factions, alongside the Temple, Necropolis, Hive, Dungeon, and the mysterious Schism.

    Heroes of Might and Magic: Olden Era is available now on Windows PC via Steam.


    Are you planning to lead the forces of nature today, or are you sticking with the undead legions of the Necropolis? Let us know in the comments below!

    Find out more here – https://s.team/a/3105440

    #HeroesofMightandMagicOldenEra #Unfrozen #HoodedHorse #Ubisoft #GroveFaction #PC #HeroesofMightandMagic #videogames #gaming #gamers

  • Operation Auvergne: Commandos: Origins Deploys ‘No Man Left Behind’ DLC Today

    Operation Auvergne: Commandos: Origins Deploys ‘No Man Left Behind’ DLC Today

    Tactical stealth fans, it’s time to sharpen your combat knives and check your signal jammers. Kalypso Media and its in-house developer, Claymore Game Studios, have officially deployed No Man Left Behind, the second major DLC for Commandos: Origins.

    Available starting today, April 28, 2026, this expansion takes us deep into the rugged mountains of occupied France to answer one of the campaign’s biggest lingering questions: What actually happened to the Green Beret?


    The “Missing Link” Revealed

    If you’ve played the main campaign, you know the Green Beret, Jack O’Hara, starts the story in a bit of a predicament. No Man Left Behind acts as a narrative bridge, detailing the failed operation in the Auvergne region that led to his capture.

    The DLC features four brand-new missions that transition from a solo infiltration with O’Hara to a high-stakes rescue operation. When the Green Beret goes dark, it’s up to the rest of the elite squad—Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, and Rene “the Spy” Duchamp—to infiltrate heavily fortified German facilities and bring their leader home.

    New Tactical Threats: The Radio Operator

    Claymore Game Studios isn’t just giving us new scenery; they’re changing the tactical math. This DLC introduces a punishing new enemy type: The Radio Operator.

    Unlike standard guards who might just blow a whistle, the Radio Operator can trigger a global alarm, calling in overwhelming reinforcements that can end a mission in seconds. Players will need to:

    • Prioritise Targets: Neutralise operators before they can reach their equipment.
    • Sever Communications: Find and disable signal enhancers hidden throughout the map to prevent enemy squads from coordinating.

    Massive Maps and Hidden Superweapons

    The missions are set across a vast, picturesque map of the Auvergne region. You’ll be navigating everything from dense, nighttime forests to industrial construction sites. Beyond the rescue mission, the squad must uncover intelligence regarding a deadly German superweapon prototype—ensuring that even if O’Hara is safe, the Reich’s secret projects are not.


    Pricing and Availability

    Commandos: Origins – No Man Left Behind is available now for £12.99 / €14.99 / $14.99 across the following platforms:

    • PC (Steam, Epic Games Store, Kalypso Store)
    • Xbox Series X|S / Xbox One
    • PlayStation 4 / PlayStation 5

    TechMash Tip: PC players should act fast to grab launch discounts. There is currently a 14% discount on the Kalypso Store and 10% off on Steam for the first two weeks of release.

    Whether you’re a series veteran or a newcomer to the revival, No Man Left Behind looks to provide that signature “one wrong move and it’s over” tension that made the original games legendary.

    Are you ready to head back behind enemy lines? Let us know your favourite squad combination in the comments below!

    Find out more here – https://s.team/a/4172650

    #KalypsoMedia #ClaymoreGameStudios #NoManLeftBehind #DLC #CommandosOrigins #Steam #Xbox #PC #PlayStation #videogames #gaming #gamers

  • Blades of Fire Version 2.0: MercurySteam and 505 Games Reveal Transmutation in New Spotlight

    Blades of Fire Version 2.0: MercurySteam and 505 Games Reveal Transmutation in New Spotlight

    The journey of Aran and Adso is about to get a major upgrade. Developer MercurySteam and publisher 505 Games have officially released the second episode of their weekly feature series for Blades of Fire – Version 2.0, ahead of its highly anticipated launch on Steam PC this May 14.

    Following its initial release on consoles and the Epic Games Store last year, the dark-fantasy action-adventure is heading to Steam with a massive overhaul that promises to refine the “methodical and lethal” combat fans have come to love.


    Master the Forge: Introducing Transmutation

    The second episode of the spotlight series dives deep into a brand-new mechanic: Transmutation.

    In a world where Queen Nerea’s curse turns steel into stone, managing your resources is the difference between life and death. The Transmutation system allows players to convert materials directly at the forge, offering a layer of flexibility never seen in the base game.

    • Convert & Craft: Players can now transmute any discovered material into another.
    • Tiered Rewards: Materials are categorised into tiers. You can bundle lower-tier resources to create high-level materials or break down rare items to bolster your stock of basic supplies.
    • Inventory Balance: This system ensures that no resource goes to waste, allowing you to specifically target the “Divine Metal” needed for your next weapon upgrade.

    What Else is Coming in Version 2.0?

    The Steam launch isn’t just a port; it’s a definitive edition. Version 2.0 will be a free update for existing players on PS5, Xbox Series X|S, and Epic Games, bringing a wealth of technical and gameplay improvements:

    • New “Titanium” Difficulty: A brutal challenge for those who have mastered the game’s stamina-based combat.
    • New Game Plus (NG+): Take your legend further with exclusive weapon parts and skins.
    • Technical Edge: The update implements NVIDIA DLSS 4 support and has been fully optimised for Steam Deck.
    • Gory Details: Expect “expanded death and mutilation variations” and smoother animation transitions for a more visceral experience.
    • Boss Revival: A new mode allowing you to replay epic encounters to earn unique rewards.

    Pro Tip: If you can’t wait until May 14, a free demo is available now on Steam. Your progress will carry over to the full game!


    The Road to May 14

    With the Steam release just around the corner, 505 Games will continue to drop weekly videos highlighting the “Version 2.0” improvements. Whether you’re a returning blacksmith or a newcomer ready to face the Queen’s abominations, Blades of Fire is shaping up to be one of the most significant action-adventure updates of 2026.

    Blades of Fire – Version 2.0 launches on Steam May 14, 2026. Stay tuned to TechMash for more updates as we approach the forge!

    Find out more here – https://s.team/a/2091020

    #MercurySteam #505Games #BladesofFire #Steam #PC #forge #Transmutation #videogames #gaming #gamers

  • HYPERFIGHT 2 launches a demo on Steam

    HYPERFIGHT 2 launches a demo on Steam

    Studio Joh has officially unleashed the demo for HYPERFIGHT 2 on PC via Steam, and it’s looking like a heavyweight contender for indie fighting game of the year. Along with the playable slice of action, a brand-new trailer has dropped to showcase the sequel’s frantic, high-stakes combat.

    If you’re worried about losing your progress, don’t be—Studio Joh has confirmed that saves will transfer to the full game upon release.


    What’s New in the Arena?

    For those who missed the cult-classic original, HYPERFIGHT is known for its “risk it all” philosophy. The sequel evolves the formula, moving away from the one-hit-kill mechanics of the first game to introduce a deeper, neutral-heavy system.

    Key Features in the Demo:

    • Three Playable Characters: Get a feel for the diverse roster, including the newly revealed zoner, Yo-Yona.
    • Tug-of-War Meter System: Forget health bars. You win by gaining 5 points; you lose points when hit and spend them to unleash devastating Special and Hyper moves.
    • Rollback Netcode: Essential for any serious fighter—the demo includes online versus with smooth-as-butter rollback and menu-based lobbies.
    • New Mechanics: The sequel adds combos and Ring Outs, adding a layer of spatial awareness to the fast-paced 2D scrapping.

    Roadmap to Release

    The demo isn’t a blink-and-you ‘ll-miss-it event. It will remain live on Steam through the upcoming June Next Fest, giving players plenty of time to sharpen their skills before the full launch.

    Note: The full release is planned for Summer 2026, shortly after the conclusion of June Next Fest.

    Watch the New Trailer

    Check out the high-energy trailer below to see the new art style, fluid animations, and the “easy to learn, hard to master” gameplay in action:


    How to Play

    You can download the demo right now on the HYPERFIGHT 2 Steam Page. Whether you’re a veteran of the first game or a newcomer looking for a fresh take on the genre, there’s never been a better time to step into the ring.

    Are you ready to put your meter on the line? Let us know which character you’re maining in the comments!

    Find out more here – https://s.team/a/4593460

    #studiojoh #HYPERFIGHT2 #PC #Steam #gametrailer #demogame #JuneNextFest #scifi #videogames #gamers #gaming

  • DON’T NOD Takes Us to the Edge of the Solar System with Aphelion – Out Now!

    DON’T NOD Takes Us to the Edge of the Solar System with Aphelion – Out Now!

    The masters of narrative storytelling at DON’T NOD (the team behind Life is Strange and Jusant) have officially launched their latest venture into the stars. Aphelion is available today on PC (Steam), Xbox Series X|S, and PlayStation 5.

    If you’ve been looking for a sci-fi experience that prioritises atmosphere and emotion over mindless shooting, this collaboration with the European Space Agency (ESA) might be your next obsession.


    Survival at the Edge of Reason

    Set in the 2060s, Aphelion follows astronauts Ariane and Thomas on the Hope-01 mission. Their goal? To survey Persephone, a mysterious ninth planet at the edge of our solar system that could be humanity’s last hope for survival.

    Things, as they usually do in deep space, go sideways. After a catastrophic crash landing, the duo is separated on a frozen, shifting world. You’ll need to navigate a landscape that is as beautiful as it is lethal, all while being stalked by a terrifying, unknown lifeform known as the Nemesis.

    Dual-Perspective Gameplay

    The game offers a unique “dual-perspective” mechanic that keeps the pacing fresh:

    • Ariane: Focuses on high-stakes parkour, traversal, and momentum-driven movement across treacherous ice cliffs and chasms.
    • Thomas: Injured in the crash, his segments are more grounded, focusing on survival, investigation, and using his wits to solve environmental puzzles.

    Realism Meets Sci-Fi Horror

    What sets Aphelion apart is its grounded approach. By working with the ESA, DON’T NOD has crafted a realistic depiction of near-future space exploration. However, don’t let the “science” label fool you—there is a distinct Alien vibe here. The stealth sequences against the Nemesis are designed to be genuinely tense, forcing you to use your environment and limited tools (like your pathfinder and oxygen tank) to stay alive.

    “Aphelion is an emotional tale about love, resilience, and hope. It embodies our passion for powerful, cinematic experiences.” — Oskar Guilbert, CEO of DON’T NOD.


    Launch Details & Special Editions

    If you’re jumping in today, here is what you need to know:

    • Platforms: PC (Steam), Xbox Series X|S (Xbox Play Anywhere), and PS5.
    • Game Pass: Subscribers can play it Day One on Xbox and PC.
    • Day One Discount: Digital versions on Steam and Xbox (and PS+ members on PS5) are currently 10% off for the launch window.
    • The Pioneer Edition: For the collectors, a physical PlayStation 5 “Pioneer Edition” is coming July 2nd, featuring exclusive ESA-themed stickers and cosmetic packs.

    The reviews are already trickling in, and while it’s a departure from the studio’s usual choice-based dramas, the haunting beauty of Persephone is something every sci-fi fan should experience at least once.

    Are you ready to face the unknown? Head over to Steam or your console store to grab your copy now!

    Find out more here – https://s.team/a/1966410

    #DONTNOD #Aphelion #PC #Steam #Xbox #PlayStation #scifi #esa #space #videogames #gaming #gamers

  • Giddy Up! Supernatural Co-op FPS ‘Far Far West’ Hits Steam Early Access Today

    Giddy Up! Supernatural Co-op FPS ‘Far Far West’ Hits Steam Early Access Today

    The frontier is getting a whole lot weirder today. After amassing a staggering 700,000+ wishlists and generating serious buzz during the Triple-i Initiative showcase, Far Far West officially launches into Steam Early Access today, April 29, 2026.

    Developed by the talented team at Evil Raptor—the minds behind the cult-hit Pumpkin Jack and the recent action-platformer Akimbot—and published by Fireshine Games (Core Keeper, Denshattack!), this title is looking to be the next big obsession for co-op fans.


    Robots, Revolvers, and Rituals

    Forget everything you know about the historical Wild West. In Far Far West, you and up to three friends step into the metallic boots of bounty-hunting robots tasked with cleaning up a supernatural frontier.

    The gameplay is a high-octane blend of first-person gunplay and elemental spell-casting. Imagine Helldivers 2 moving at twice the speed, swapped with a vibrant, Saturday-morning cartoon aesthetic. You aren’t just fanning a hammer; you’re dashing through the air, dropping acid puddles, and summoning lightning bolts to manage hordes of skeletal outlaws and monstrous creatures.

    What to Expect in Early Access

    The core loop is built for replayability and “just one more run” energy:

    • The Contract System: Pick up bounties from the local Sheriff and head into procedurally generated maps, including haunted mines and storm-ravaged deserts.
    • The Boss Gauntlet: Unlike traditional extraction shooters, every mission culminates in a unique boss fight that must be overcome before you can “get in, get paid, and get out.”
    • Deep Customisation: Beyond your firearms, you can level up spells and even customise your mechanical horse to better navigate the dangerous terrain.
    • Technical Polish: Despite being an Early Access launch from an eight-person team, early reports suggest the game is remarkably stable, boasting fast load times and steady frame rates.

    “We wanted to take the DNA of the 3D platformers we love and inject it into a modern co-op shooter,” says the team at Evil Raptor. “It’s chaotic, it’s colorful, and it’s meant to be played with friends.”


    The Verdict: Should You Saddle Up?

    With a starting price that reflects its Early Access status, Far Far West offers a fresh, expressive take on the co-op shooter genre. While some early players have noted that the gold-based progression system can be a bit of a “grind” in these initial stages, the sheer fun of the combat and the charm of the world make it an easy recommendation for anyone looking for their next squad-based adventure.

    Far Far West is available now on PC via Steam Early Access.


    Are you planning on diving into the Far Far West today, or are you waiting to see how the roadmap develops over the coming months?

    Find out more here – https://s.team/a/3124540

    #FarFarWest #EvilRaptor #FireshineGames #PC #EarlyAccess #cowboy #FPS #Steam #videogames #gaming #gamers

  • Building Through the Ages: Memoriapolis – Banners & Wonders Launches on Steam

    Building Through the Ages: Memoriapolis – Banners & Wonders Launches on Steam

    History isn’t just written in books; it’s built in stone, wood, and iron. Today, 5PM Studio officially released MEMORIAPOLIS – BANNERS & WONDERS on PC via Steam, marking a massive turning point for the ambitious historical city-builder.

    This isn’t just a standard patch. After a year of intensive development and a successful open beta, 5PM Studio has effectively rebuilt the game from the ground up to deliver the definitive “Banners & Wonders” experience.


    A City That Lives and Breathes

    In Memoriapolis, you don’t just manage a grid; you guide a civilisation across 2,500 years of history. From the dawn of Antiquity to the smog-filled horizons of the Industrial Revolution, your city evolves organically.

    The Banners & Wonders release brings a wealth of new depth to the table:

    • Organic Growth: Watch as districts expand and sprawl naturally, reflecting the architectural shifts of each passing era.
    • The Power of Factions: Navigate the complex political landscape of your city. Balance the needs of rival factions, negotiate through the new Council system, and pass laws that will shape your legacy.
    • Grand Wonders: For the first time, players can reach a true endgame by constructing iconic landmarks like the Eiffel Tower, Neuschwanstein Castle, or the Statue of Liberty.
    • Total Overhaul: Responding to community feedback, 5PM Studio has removed restrictive “cycle limits” and “closed districts,” giving players more freedom to grow their empire at their own pace.

    What’s New in the Banners & Wonders Update?

    If you played the early versions of Memoriapolis, you’ll find a transformed game today. Key features included in the launch are:

    FeatureDescription
    Dynastic HouseA new central hub for your city’s governance and identity.
    Dynamic TradeA reworked trade outpost system providing passive bonuses based on cultural routes.
    New VisualsEnhanced terrain rendering, improved road systems, and new weather effects (snow, rain, and storms).
    Steam Achievements40 brand-new achievements to track your historical milestones.
    Freedom to BuildThe ability to demolish districts and build outside “safe zones” starting in Antiquity.

    A Labour of Love and Community

    The journey to today’s launch has been one of transparency. After the initial full release fell short of player expectations, founder Jean-Baptiste Reynes and the team at 5PM Studio made the bold decision to “go dark” and rework core systems based on player feedback.

    “Rather than continuing with incremental updates, we chose to take the time to rebuild the game at its core,” says Reynes. “Banners & Wonders is the result of that process—and we’re proud to finally bring players back.”

    Launch Offer

    To celebrate the return, MEMORIAPOLIS – BANNERS & WONDERS is currently available on Steam with a 30% launch discount for the next two weeks.

    Best of all? All existing owners receive this massive update for free. Whether you’re a returning architect or a brand-new founder, there has never been a better time to start your dynasty.

    Are you ready to build a city that stands the test of time? Let us know which Wonder you’ll be building first in the comments below!

    Find out more here – https://s.team/a/2228280

    #5PMStudio #MEMORIAPOLISBANNERSandWONDERS #PC #Steam #strategic #citybuilder #videogames #gamers #gaming

  • Tiny Cars, Huge Impact: The RC Frenzy Playlist

    Tiny Cars, Huge Impact: The RC Frenzy Playlist

    While The Crew has always been about sprawling vistas and high-octane hypercars, the RC Frenzy playlist flips the script. Instead of looking through the windshield of a multi-million dollar supercar, you’ll be piloting miniature beasts that turn the world into a giant obstacle course.

    The update introduces the PHAZR RC brand, a fictional manufacturer dedicated to these high-speed miniatures. This isn’t just a cosmetic change; the RC cars feature unique physics, allowing for nippy handling and physics-defying stunts that standard cars simply can’t pull off.

    Key RC Vehicles Arriving May 6th:

    • PHAZR RC Trickshot (2026): Exclusive to Year 3 Pass owners.
    • PHAZR RC General (2026): A rugged off-roader available via the Year 3 Pass.
    • PHAZR RC Rust Bucket (2026): Unlockable as a reward for completing the new playlist.
    • PHAZR RC Coyote (2026): Another reward vehicle for those who master the RC Frenzy events.

    Year 3 Pass: More Than Just Miniatures

    The RC cars are the headliners for May, but the Year 3 Pass is a massive 20-vehicle delivery system that has been dropping heat since November 2025. If you haven’t jumped in yet, the pass offers early access to a curated selection of the world’s most prestigious (and sometimes smallest) rides.

    VehicleAvailability
    Ferrari 12CilindriYear 3 Pass Exclusive
    Zenvo Aurora AgilYear 3 Pass Exclusive
    PHAZR RC TrickshotMay 6th Drop
    Audi Sport quattro S1 Pikes PeakComing June 2026

    Owners of the Year 3 Pass get these vehicles 7 days earlier than those purchasing them with in-game currency (Bucks or Crew Credits). Additionally, pass holders get the RC Frenzy Playlist bundled in, whereas others may need to purchase it as a standalone DLC.


    Why This Matters for Motorfest

    This update highlights Ubisoft Ivory Tower’s commitment to keeping the “Motorfest” vibe alive by leaning into the “festival” aspect of car culture. By introducing different scales—literally—the game continues to distance itself from traditional sims and embraces the “anything goes” arcade fun that fans have loved since The Crew 2.

    The RC cars aren’t just limited to their own playlist, either. You’ll be able to take these tiny terrors into Free Drive, allowing you to explore the Hawaiian islands from a “bug’s eye view,” making every curb feel like a mountain and every puddle like a lake.

    TechMash Tip: If you’re a long-time fan, don’t forget that owning the Year 1 or Year 2 Pass grants you the 2011 Cadillac Ciel Concept as a loyalty bonus when you upgrade to the Year 3 Pass!

    The Crew Motorfest Season 9 and the RC Frenzy update go live on May 6th across PlayStation, Xbox, and PC. Are you ready to think small to win big? Let us know in the comments if you’ll be picking up the PHAZR RC Trickshot on day one!

    Find out more here – https://www.ubisoft.com/en-gb/game/the-crew/motorfest

    #TheCrewMotorfest #Ubisoft #TheCrew #RCCars #Motorsport #cars #PlayStation #PC #Xbox #videogames #gamers #gaming