Tag: #PS5

  • Beat the Devil at His Own Game — The Killing Stone Hits 1.0 Oct 21, Expands to Consoles & Epic Games Store

    Beat the Devil at His Own Game — The Killing Stone Hits 1.0 Oct 21, Expands to Consoles & Epic Games Store

    The wait is nearly over — and the Devil’s days are numbered. Independent studio Question, the acclaimed creators behind The Blackout Club and The Magic Circle, have announced that their atmospheric occult horror deckbuilder The Killing Stone will officially leave Early Access and launch as version 1.0 on October 21, arriving simultaneously on Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S.

    From Early Access to the Full Reckoning

    First released in Early Access back in February, The Killing Stone has grown and evolved alongside its passionate community of players. The team at Question spent these months refining every aspect of the experience — balancing card decks, expanding optional questlines, smoothing out the bargaining mechanics, and layering in even more narrative depth based on direct player feedback.

    The big news with 1.0? Chapter Four: The Reckoning — the climactic, concluding chapter that ties together every choice, bargain, and deck you’ve built across the first three acts. Now you’ll face the ultimate test: taking everything you’ve learned and crafted to outwit the Devil himself and lift the ancient curse haunting the Svangård family.

    A Bargain You Won’t Want to Miss

    The Killing Stone casts you as a Maven — a master of the dark arts — negotiating with demons for the souls of a cursed 17th-century clan. It blends rich, first-person exploration of a remote Arctic mansion with tense, tactical card battles on a living ceremonial board. Key highlights include:

    • A novel Reserve System that lets you stack units and spells for strategic deployment
    • Dual-language storytelling — play in period-perfect 17th-century English or modern prose
    • Star-studded voice talent including Emma Gregory (Baldur’s Gate 3) and Liam O’Brien (Critical Role)
    • Multiple endings shaped by your choices — no two playthroughs unfold the same way
    • Hand-painted visuals and haunting soundscapes that wrap you in the era’s eerie beauty

    Everywhere You Want to Play

    October 21 marks the full release across the board:

    • Steam — 1.0 launch, concluding the Early Access journey
    • Epic Games Store — brand-new PC arrival
    • PlayStation 5 & Xbox Series X|S — native console editions launching alongside the PC 1.0 release

    Priced at $19.99, the full release also includes all the polish, balance, and extra content shaped by months of community input. As narrative director Jordan Thomas puts it: “Our intrepid Early Access community asked for more devious cards, a richer story, and choices that truly matter — and we’ve worked to make their dark wishes come true.”

    The Reckoning draws near. Will you cleanse the Svangård name… or lose your soul in the bargain? Wishlist now so you don’t miss the showdown.

    More Info: The Killing Stone


    #TheKillingStone #QuestionGames #Deckbuilder #OccultHorror #Steam #EpicGamesStore #PS5 #XboxSeriesX #IndieGame #CardBattler #Techmash

  • Strike the Chord — Alpha Nomos Hits the Beat in Full Launch

    Strike the Chord — Alpha Nomos Hits the Beat in Full Launch

    The rhythm never stops. Independent studio RibCage Games has officially unleashed Alpha Nomos, their pulse-pounding rhythm-action roguelite, across Steam, PlayStation 5, and Xbox Series X|S — with a 10% launch discount live now on Steam for the first seven days.


    What Is Alpha Nomos?

    Music isn’t just the soundtrack — it’s the law. In a world warped by melody and overrun by corrupted puppets, you play as Cello, a lone warrior fighting to restore harmony. Every swing, dodge, and ability must land on the beat to unleash maximum impact. Miss the rhythm, and you leave yourself wide open.

    “The music is the law of the world. Strike in time, and the world bends to your will.” — RibCage Games

    This isn’t just a rhythm game — it’s a hack-and-slash roguelite where timing is your sharpest weapon.


    Combat — Feel the Beat, Be the Beat

    MechanicWhat It Means
    Beat-Tied CombatAttacks, dodges, and special abilities gain power when timed perfectly to the music
    Chain CombosString perfect beats together to unleash devastating finishers
    Adjustable Timing WindowsTailor the rhythm tolerance to your skill level — welcoming for newcomers, tight for veterans
    Procedural RunsNo two playthroughs are identical — rooms, foes, and rewards shift every time you fall
    Melodic ProgressionChoose new abilities and boons between battles — build a style that sings

    The World — Puppets, Decay & Harmony

    Cello journeys through a once-beautiful realm now twisted into dissonance — where corrupted puppets dance to a broken tune. Each run takes you deeper into this fractured world, facing:

    • Twisted Puppet Foes — Each enemy type attacks with distinct rhythmic patterns to learn and counter
    • Melodic Zones — Biomes shaped by musical genres, each with its own signature soundtrack and visual flair
    • Permanent Upgrades — Even in defeat, carry progress forward to grow stronger for the next performance

    Launch Details — Grab the Beat

    DetailInformation
    Developer / PublisherRibCage Games
    Release Date12 October 2026 (out now)
    PlatformsPC (Steam), PlayStation 5, Xbox Series X|S
    Launch Offer10% off on Steam — first 7 days only
    Price£16.99 / $19.99 (before discount)
    DemoFree playable version available on Steam
    StyleThird-person rhythm-action hack-and-slash roguelite

    Why It Stands Out

    Alpha Nomos bridges the gap between rhythm games and action roguelites — two worlds that rarely collide this smoothly. It captures the kinetic energy of Hi-Fi RUSH with the replayable, rewarding structure of a modern roguelite — where every run is a fresh chance to master the tempo.

    Most importantly, it respects all skill levels: generous timing options mean music-game newcomers can still enjoy the ride, while beat-chasing purists can narrow the window for maximum challenge.

    “Pick up your instrument. The show must go on.”


    More Info:

    https://s.team/a/2529960

    #AlphaNomos #RibCageGames #RhythmGame #Roguelite #ActionGame #SteamDeals #PS5 #XboxSeriesXS #IndieDev #MusicGaming #Techmash

  • Blink, Shift, Survive — Time To Wake Up Launches as Belgian Debut Thriller

    Blink, Shift, Survive — Time To Wake Up Launches as Belgian Debut Thriller

    Step into a dream where your eyes are your only way out. Belgian independent studio Eye Blink Twice has officially launched their very first commercial title: Time To Wake Up, an atmospheric psychological thriller built around one deceptively simple mechanic — the act of blinking. Available right now on Steam and PlayStation 5, with Xbox Series X/S and Nintendo Switch joining later this year.


    What Is Time To Wake Up?

    You play as Alan Malone, trapped in a shifting, surreal dreamscape woven from fractured school-day memories. Guided by a mysterious voice that knows your eyes better than you do, you must navigate an endless, warped maze of classrooms, libraries, playgrounds, and corridors — all while confronting the shadows of your past.

    “One night, you find yourself stuck in a dream. You hear a voice, fond of your eyes. Together, you set out on a trip down memory lane.” — Eye Blink Twice

    This isn’t a typical horror game of jump scares and cheap shocks. Instead, it leans into atmosphere, unease, and psychological weight — a journey through spaces that feel familiar yet fundamentally wrong, where every hallway can twist and rewrite itself the moment you close your eyes.


    The Core Mechanic — Blink and the World Changes

    Your most powerful ability is also your most natural: blinking. Close your eyes, and reality reshapes itself:

    EffectWhat Happens
    Reset & ShiftMoving objects freeze, rewind, or reposition
    FloodDry rooms fill with water; new paths rise to the surface
    FlipGravity twists — floors become ceilings, up becomes down
    RevealHidden messages, doorways, and clues appear only in one state

    Solving puzzles means learning to see both versions of every space — before the blink and after. It turns a basic human reflex into a tool of perception, timing, and discovery.


    Environments — Familiar Places, Unsettling Twists

    The world of Time To Wake Up draws directly from everyday school life — then warps it into something dreamlike and disquieting:

    • Dim-lit, endless libraries
    • Corridors that loop and stretch
    • Playgrounds that rearrange themselves
    • Bathrooms with impossible geometry
    • Walls covered in cryptic quotes and half-remembered fragments

    Every area carries a distinct, heavy atmosphere — intimate, claustrophobic, and quietly haunting.


    Themes — Memory, Trauma, and Moving On

    Beneath the shifting surfaces lies a story about unprocessed trauma and the difficulty of facing what we’ve buried. The game does not shy away from heavy subjects — described as containing strong language and themes of unresolved trauma — but frames them with care, through the language of metaphor and environment rather than graphic violence.

    It’s a game about looking at what you’ve been avoiding — and finding the courage to open your eyes.


    Platforms, Pricing & Details

    DetailInformation
    DeveloperEye Blink Twice (Belgium)
    PublishersEye Blink Twice, Serafini Productions, Gamersky Games
    Released NowSteam (PC) & PlayStation 5 — 12 Oct 2026
    Coming Later 2026Xbox Series X/S · Nintendo Switch
    Price (PS5)$14.99
    Storage13 GB required
    LanguagesEnglish (full audio + subs), Simplified/Traditional Chinese, Japanese, Korean, Dutch
    AccessibilityAdjustable text, camera comfort mode, full controller support, QTE-free play option
    DemoAvailable on Steam — note: saves do not transfer to full game

    PC Specs:

    • Minimum: Windows 10, Intel i5-9600K / Ryzen 5, GTX 1060, 8 GB RAM
    • Recommended: Windows 11, Intel i7-9750H / Ryzen 7, GTX 2060, 8 GB RAM

    Why It Stands Out

    For a debut studio project, Time To Wake Up is remarkably confident. It takes a single, elegant idea — that blinking can rewrite the world — and builds an entire experience around it, without overcomplicating or diluting the core mechanic. It also proves that indie teams can deliver polished, thoughtful experiences that tackle emotional themes with sensitivity.

    Eye Blink Twice has arrived — and they’re asking you not just to watch, but to blink, look again, and wake up.

    “Your eyes are the key out of this maze of memories.”


    More Info:

    https://s.team/a/2509870

    #TimeToWakeUp #EyeBlinkTwice #IndieGame #Techmash #PsychologicalThriller #AdventureGame #Steam #PS5 #BelgianDev #GamingDebut #PuzzleGame

  • Pop-Punk, Hand-Drawn & Unmistakable — Kobayashi Dives Deep Into Stupid Never Dies’ Iconic Look

    Pop-Punk, Hand-Drawn & Unmistakable — Kobayashi Dives Deep Into Stupid Never Dies’ Iconic Look

    With exactly one week to go until launch, GPTRACK50 and publisher Aniplex have pulled back the curtain on the bold, eye-popping visual identity powering Stupid Never Dies. In a brand-new entry in their DEEP BITE behind-the-scenes video series, legendary producer Hiroyuki Kobayashi takes viewers through the striking art direction that sets this pop-punk action RPG apart from everything else on the horizon.

    The game blazes onto PC and PlayStation 5 next Tuesday — 21 October 2026.


    What Is It That You’re Seeing?

    Stupid Never Dies doesn’t look like any other RPG out there — and that was exactly the point. As Kobayashi explains, the team set out to build a world that feels simultaneously hand-crafted and futuristic, gritty and neon-bright:

    “We wanted visuals that feel like someone reached straight off the page and pulled them into 3D — sketchy, alive, full of personality.” — Hiroyuki Kobayashi, Producer & President GPTRACK50

    The signature pillars of the style:

    ElementThe Vision
    Sketch-style 3DModels retain the texture and linework of hand-drawn concept art — no sterile photorealism here
    OvertechnologyClassic monsters reimagined with futuristic, cyberpunk-infused twists — vampires with glowing circuits, golems pulsing with neon energy
    Era-blending environmentsReal-world urban locations collide with aesthetics from across history, creating dreamlike, surreal districts that shift as you explore
    Pop-punk paletteElectric pinks, acid greens, and vivid blues crash against deep shadows — a deliberate rejection of the drab browns and greys typical of zombie and horror games
    Davy’s POV UIEven the interface is framed through protagonist Davy’s eyes — camera angles, overlays, and effects all reinforce his perspective

    From Dark Survival to Living Art

    For Kobayashi — best known for decades of work on Resident Evil — this game represents a conscious departure from the grim, realistic horror he helped define:

    “I’ve painted a lot of very realistic zombies in my time. I wanted to try something new — something that looks like art fighting.”

    He cites Spider-Man: Into the Spider-Verse and Arcane as key inspirations — animation that doesn’t hide its artistic process, that lets brushstrokes and texture show through. The result is a game where every swing, bite, and transformation looks like it was ripped straight from a comic book or a hyper-stylised music video.

    That music-video energy is no accident. The presentation is designed to lock into the game’s soundtrack — high-tempo, pop-punk-infused beats that sync with combat impact, camera shakes, and particle bursts. When Davy devours an enemy with his Style Eat ability, the visual payoff hits as hard as the audio.


    The Full DEEP BITE Series — Catch Up Before Launch

    This is the fourth instalment in the developer’s video diary series, each peeling back a different layer:

    EpisodeFocus
    #1Combat systems & the Style Eat mechanic
    #2Blazing Fast Growth — progression at breakneck speed
    #3Music & how the soundtrack drives the experience
    #4 Visual style — out now

    Launch Details — Mark the Calendar

    PlatformRelease Date
    PC (Steam)21 Oct 2026
    PlayStation 521 Oct 2026

    Pre-orders are live now, including bonuses and deluxe edition options. Davy’s journey — the weakest zombie in the monster world, devouring foes to steal their forms and save the one he loves — launches in just seven days.


    Why This Style Matters

    It’s more than just looking cool. In Stupid Never Dies, the visual language tells the story. Davy is the ultimate underdog — small, scruffy, overlooked — and the world around him is vivid, chaotic, and larger than life. Every transformation shifts his silhouette, his colour scheme, and how he moves — so you don’t just feel the change, you see it.

    From scrawny zombie to werewolf, harpy, lich, and beyond — eleven distinct forms, each with their own visual identity — the art doesn’t just decorate the game; it is the game’s soul.

    “It’s an underdog story. And that deserves to look spectacular.” — Hiroyuki Kobayashi


    More Info:

    https://stupidneverdies.sega.com

    #StupidNeverDies #GPTRACK50 #HiroyukiKobayashi #Aniplex #ActionRPG #PopPunk #PS5 #PCGaming #GamingArt #NewGame #Techmash

  • Blades, Bonaparte & Blood — Valor Mortis Launches October 13 With Star-Studded Cast!

    Blades, Bonaparte & Blood — Valor Mortis Launches October 13 With Star-Studded Cast!

    Lyrical Games has officially dropped the launch trailer for Valor Mortis, the blistering first-person Soulslike from Ghostrunner creators One More Level, arriving worldwide Tuesday 13 October 2026 — 5:00 PM UTC across PS5, Xbox Series X|S, PC via Steam, and launching day one on Xbox Game Pass.

    The game pairs breakneck, skill-driven combat with a supernatural reimagining of the Napoleonic Wars — and its voice cast is nothing short of spectacular: Vincent Cassel commands as Emperor Napoleon Bonaparte, while Jennifer English takes the role of resistance leader The Shrike. Both have featured in brand-new behind-the-scenes interviews alongside the trailer reveal.


    What Is Valor Mortis?

    You are William Dowsett, a resurrected soldier of the Grande Armée thrust into a war twisted by dark magic. Across an occupied and corrupted Eastern Europe, you fight not just flesh and blood — but nightmare amalgamations and supernatural horrors. From the team that redefined first-person speed with Ghostrunner comes a Soulslike built for the same visceral perspective: every dodge, parry, strike and spell lands right in your face.

    Transmutations are your edge — eldritch powers channelled through your left hand that tear through enemies, manipulate the environment, and turn the tide of battle. Combat rewards stamina management, sharp timing, and aggressive adaptability — die, learn, rise again.


    A Cast of Award-Winning Heavyweights

    ActorRoleDistinction
    Vincent CasselNapoleon BonaparteCésar Award-winning actor
    Jennifer EnglishThe ShrikeBAFTA Award-winning voice actress
    James AlexanderWilliam DowsettProtagonist / Resurrected Legionnaire

    Cassel described his personal connection to the historical figure in his interview, noting Napoleon as “a cousin of the family” through his own ancestry, while English delved into bringing fierce rebel leader The Shrike to life. Both feature in dedicated behind-the-scenes featurettes released alongside the trailer.


    Launch Details

    DetailInfo
    Release DateTuesday 13 October 2026 — 5:00 PM UTC
    PlatformsPS5, Xbox Series X
    Standard Price$39.99 / €39.99 / 149.99 z?
    Deluxe Edition$59.99 / €59.99 / 199.99 z? — includes Major Story DLC (2027) + cosmetic packs
    SteamBundle discounts available
    New Game+Confirmed — coming Q4 2026

    Why It Matters

    One More Level earned its reputation making movement feel like power; Ghostrunner was lightning in first-person form. Now they turn that same intensity toward the punishing, rewarding Soulslike formula — and the result looks fierce, fast, and uniquely fresh. Add a period setting twisted into dark fantasy, a cinematic cast, and a price point that underscores confidence, and Valor Mortis is shaping up to be one of the boldest new releases of the month.

    New Game+ arrives before the year is out, and multiple free updates are planned to keep the fight going long after launch.

    History is rewritten. Empires fall. Will you stand?

    More Info – Valor Mortis


    #ValorMortis #OneMoreLevel #LyricalGames #Soulslike #VincentCassel #JenniferEnglish #XboxGamePass #Steam #PS5 #GamingNews #TechMash

  • Loops, Leaps & Lost Time — Echo Weaver Weaves Its Way Onto All Platforms!

    Loops, Leaps & Lost Time — Echo Weaver Weaves Its Way Onto All Platforms!

    Time is your currency, secrets are your upgrades, and the timeline is unravelling. Developer Moonlight Kids, alongside publisher Akupara Games are thrilled to announce that Echo Weaver — the breathtaking time-loop metroidvania — is available right now across PlayStation 5, Xbox Series X/S, Nintendo Switch 2, Xbox Game Pass, and PC via Steam, Epic Games Store, GOG, and Microsoft Store.

    The launch trailer has debuted today, following the Weaver — the last of their kind — as they race, leap, and flow through a world where reality itself threatens to rewind at any moment.

    A World Unspun — The Gilded Ruin Awaits

    Once a paradise, the Gilded Ruin now hangs in fragile fragments, held together only by fraying threads of time. You are the final Weaver, bound to a mysterious, reality-bending glaive, and tasked with piecing together not just what happened — but why. Who — or what — is the Congregation? And how did a shining utopia collapse into broken echoes?

    This isn’t a story of grinding stronger to smash through walls. This is a journey of understanding: what you learn matters more than what you loot.

    Knowledge Is Power — The “Metroidbrainia” Revolution

    Echo Weaver reimagines the metroidvania blueprint, and developer Moonlight Kids calls it a “metroidbrainia” — and here’s why:

    • No gear, no level-ups, no stat boosts — your only upgrades are the secrets you uncover and the truths you grasp
    • Learn the ability, master the moment — the game doesn’t gate you behind unlocks. If you figure out how to do something, you can do it. Discover a technique early? Use it early
    • Choreography over reaction — success isn’t about lightning-fast reflexes alone. It’s about rhythm, memorisation, and finding the perfect flow through shifting hazards. Master the pattern, and you’ll glide through danger as if you’re dancing

    Time Is The Resource — Spend It Wisely

    The loop itself is your lifeline — and it’s finite:

    • Gather echoes to extend your remaining time
    • Spend time to heal, trade with denizens, or unlock hidden paths and sealed chambers
    • Rewind & retry — when the clock runs out, you return to the start, but everything you’ve learned stays with you. The map knowledge, the shortcuts, the enemy tells — you are the permanent progress

    Each loop brings you closer to perfection. Memorise the ruin’s pulse. Anticipate its twists. Make every run tighter, swifter, more complete.

    Launch Details

    TitleEcho Weaver
    DeveloperMoonlight Kids
    PublisherAkupara Games
    ReleaseOut Now — October 8, 2026
    PlatformsPS5, Xbox Series X/S, Nintendo Switch 2, PC (Steam/Epic/GOG/MS Store)
    Day OneIncluded with Xbox Game Pass
    Style2D Hand-drawn Metroidvania / Time-Loop Exploration
    RatingE10+ / PEGI 7

    The Loop Begins

    The timeline is fraying, the Congregation’s shadow lengthens, and you are the last thread holding it all together. Every cycle brings clarity. Every secret reshapes the path.

    Run. Learn. Master. Repeat until the world is whole.

    More Info – Echo Weaver


    #EchoWeaver #MoonlightKids #AkuparaGames #Metroidvania #TimeLoop #IndieGame #XboxGamePass #NintendoSwitch2 #PS5 #PCGaming #LaunchDay #Techmash

  • Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    What does the next chapter of one of MMO gaming’s most beloved universes look like? XLGAMES has offered an illuminating new answer, releasing a brand-new developer video via the official ArcheAge Chronicles YouTube channel — pulling back the curtain on design philosophy, world-building, and the bold vision driving their upcoming open-world action MMORPG.

    A New Era Dawns in Auroria

    Uploaded to the official @ArcheAgeChronicles channel, the latest feature video — titled “The Direction the Devs Are Taking” — walks viewers through the core thinking shaping the game. Far from a straightforward sequel or remake, ArcheAge Chronicles is described as a discovery-driven online action RPG, set in the vibrant, re-emerging continent of Auroria, 50 years after the events of the original ArcheAge.

    The developer team explains that they aren’t just building another MMO — they’re reimagining what an ArcheAge experience can be. The focus has shifted toward tighter, more dynamic combat, exploration as its own reward, and a world designed to be wandered rather than simply followed from quest marker to quest marker.

    What Makes Chronicles Stand Apart

    XLGAMES has been clear from the start: this isn’t ArcheAge 2 in the traditional sense. Key differences shaping the experience include:

    • Auroria reborn — settlements rise from ruins as players return to a continent waking from long slumber
    • Action-forward combat — built from the ground up for responsive, impactful encounters, blending action-RPG flow with shared-world adventure
    • Guided by curiosity, not icons — the team cites The Legend of Zelda: Breath of the Wild, The Witcher 3, and Elden Ring as inspiration for exploration that rewards observation and daring
    • Shared but streamlined — a social, connected experience without the massive overlapping systems that can overwhelm new players
    • Self-published by XLGAMES — bringing the studio directly into communication with players throughout Early Access and beyond

    Momentum Building Toward Launch

    The fresh video lands amid growing excitement around the project:

    • A recent network test ran September 13, 2026, offering select players their first taste of Auroria, with early feedback highlighting visuals and combat feel as standout strengths
    • Additional gameplay clips — including PvP encounters, trade runs, and scenic tours — have steadily appeared on the channel, racking up tens of thousands of views and stoking community anticipation
    • Early Access on Steam is targeted for late 2026, with the game also heading to PS5 and Xbox Series X|S

    Watch & Wishlist Now

    The new developer video is live right now on the ArcheAge Chronicles YouTube channel — giving fans the clearest look yet at the mindset behind the game. You can also wishlist ArcheAge Chronicles on Steam and follow the channel for future deep dives into combat, classes, exploration, and everything Auroria has in store.

    “Auroria isn’t just a place to visit — it’s a world waiting to be rediscovered.”

    The next chapter begins soon. Will you answer the call?

    Find out more ArcheAge Chronicles


    #ArcheAgeChronicles #ArcheAge #XLGAMES #KakaoGames #MMORPG #ActionRPG #OpenWorld #Auroria #PCGaming #Steam #PS5 #XboxSeriesX #GamingNews #MMO #Techmash

  • Stars, Speed, and Synchronised Launch — Star Wars: Galactic Racer Lands on Amazon Luna & Worldwide!

    Stars, Speed, and Synchronised Launch — Star Wars: Galactic Racer Lands on Amazon Luna & Worldwide!

    Engines roar across the galaxy. Star Wars: Galactic Racer™ has launched worldwide today — and blazes onto Amazon Luna alongside every other platform, delivering high-stakes racing through some of the most iconic planets in the Star Wars™ universe.

    Race the Underground Circuits of the Galaxy

    Developed by Fuse Games — a studio founded by racing game veterans behind Burnout and Need for Speed — and published by Secret Mode in collaboration with Lucasfilm Games, this isn’t your standard sanctioned competition. You’re diving into the galaxy’s secret, unsanctioned repulsorcraft racing scene, where speed, skill, and a little luck determine who takes the prize.

    Features include:

    • Race across legendary worlds — speed through courses on Jakku, Ando Prime, Crait, Lantana and more
    • Pilot unique repulsorcraft — from sleek speeders to powerful podracers, each with distinct handling
    • Cross-platform multiplayer — up to 12 players online across all platforms; podracer lobbies hold up to 8 pilots
    • Single-player campaign — rise through the ranks, forge alliances, and outrun rivals in a story-driven career
    • Mystery Encounters — mid-race twists that can double your credits… or sabotage your speeder
    • Available on PS5, Xbox Series X|S, Steam, Epic Games Store, and Amazon Luna

    Prime Members — Play at No Extra Cost on Luna

    Amazon Luna players get day-one access alongside everyone else. Best of all: Prime members can play the full single-player campaign on Luna at no additional charge — no console needed, no lengthy download required, just instant streaming across supported devices.

    Choose Your Edition

    • Standard Edition — base game, £49.99 / $59.99
    • Deluxe Edition — exclusive craft, early unlocks, bonus soundtrack and more, £64.99 / $79.99
    • Both available digitally and physically on supported platforms

    The Starting Line Is Open

    The galaxy’s fastest race has begun. Whether you’re streaming on Luna, racing on console, or hitting the track on PC — grab the controls, push your repulsorcraft to the limit, and prove you’re the fastest in the galaxy.

    May the Force — and the aerodynamics — be with you.

    Star Wars Galactic Racer


    #StarWarsGalacticRacer #LucasfilmGames #FuseGames #SecretMode #AmazonLuna #PrimeGaming #RacingGame #Crossplay #PS5 #Xbox #PCGaming #Techmash

  • Rings, Realms, and Physical Reissues — The Lord of the Rings: War in the North Returns via Limited Run Games!

    Rings, Realms, and Physical Reissues — The Lord of the Rings: War in the North Returns via Limited Run Games!

    The call goes out across Middle-earth — and this time, it arrives in your hands. Premium physical publisher Limited Run Games has officially announced that The Lord of the Rings: War in the North™ – Legacy Edition is receiving a physical release across PlayStation 5, Nintendo Switch 2, and Xbox, available in both Standard and Deluxe editions.

    A Forgotten Fellowship, Restored

    Originally released in 2011 from Snowblind Studios, this action-RPG takes you beyond the main story of the One Ring to the untold battles of Northern Middle-earth. As Sauron’s gaze fixes on Mordor, a darker threat rises in the frozen wastes — and it falls to your trio of heroes to stand against it. The Legacy Edition, updated and published by Aspyr, brings the classic roaring back to modern platforms with quality-of-life upgrades:

    • Up to 3-player online co-op or 2-player local split-screen
    • 60 FPS gameplay across supported platforms
    • Character hot-swapping, refined targeting, and fresh autosave functionality
    • Enhanced UI and gyro control support
    • Full visual and performance polish

    Two Editions — One Epic Quest

    Standard Edition

    • Physical game copy for your chosen platform
    • Premium full-colour packaging
    • Complete Legacy Edition content on-disc / on-cart

    Deluxe Edition

    • Everything in Standard, plus:
    • Exclusive numbered collector’s box
    • Hardcover artbook featuring concept art from the original game and Legacy Edition
    • Soundtrack collection
    • Limited-run collectable cards and commemorative extras
    • Strictly limited production — once gone, no further batches

    Claim Your Place in the North

    Pre-orders open soon via Limited Run Games’ official store. These physical editions are produced in limited quantities and historically sell out quickly — mark your calendars and don’t let this fellowship depart without you.

    Whether you’re returning to defend the North or stepping into this untold chapter for the very first time — the road is open. Middle-earth is waiting.

    Find out more on Limited Run Games


    #LordOfTheRings #WarInTheNorth #LegacyEdition #LimitedRunGames #PhysicalRelease #PS5 #NintendoSwitch2 #Xbox #ActionRPG #CoOp #MiddleEarth #Techmash

  • Wings, Wireframes, and Worldwide Release — Atomic Owl Takes Physical Flight on PS5!

    Wings, Wireframes, and Worldwide Release — Atomic Owl Takes Physical Flight on PS5!

    Spread your wings — the wait is over. Eastasiasoft has announced that Atomic Owl, the slick side-scrolling action platformer, is landing on PlayStation 5 as a physical Asian English release, available in both Standard and Deluxe editions. Pre-orders open today via the official eastasiasoft store and all authorised retail partners.

    Standard Edition — Ready to Play Right Out of the Box

    The base physical release includes:

    • Full game on PS5 disc with English language support
    • Premium full-colour packaging
    • All standard edition content — perfect for collectors and players who want the game in hand

    Deluxe Edition — Ultimate Collector’s Package

    For true fans, the limited Deluxe Edition adds:

    • Exclusive numbered collector’s box
    • Full-colour printed artbook showcasing concept art and character designs
    • Official soundtrack CD featuring the game’s high-energy score
    • Collectable extras including stickers and art cards
    • Limited availability — once they’re gone, they’re gone

    Fast, Fluid, and Feather-Weight Action

    Atomic Owl serves up tight, responsive side-scrolling platforming where speed, precision, and reflexes are your greatest assets. Dash, dive, and soar through vibrant levels packed with secrets, challenges, and pulse-pounding boss encounters. Whether you’re chasing speedrun records or hunting every hidden collectable, it’s a polished adventure built to keep you coming back.

    Pre-Orders Open Today

    Don’t delay — these physical editions are strictly produced in limited quantities and typically sell out quickly. Secure your copy now through the official eastasiasoft web store or your preferred online retail partner.

    Whether you go Standard or go all-in with Deluxe — Atomic Owl is ready to land in your collection.

    Find out more on Eastasiasoft


    #AtomicOwl #eastasiasoft #PhysicalRelease #PS5 #PlayStation5 #Platformer #ActionGame #CollectorEdition #LimitedRun #AsianEnglishRelease #Techmash

  • Disco, Doom, and the Deep Black — RetroSpace Blasts Onto All Platforms!

    Disco, Doom, and the Deep Black — RetroSpace Blasts Onto All Platforms!

    Glitter meets the void — and things are about to get weird. Developer The Wild Gentlemen and publisher Kwalee have launched RetroSpace, the immersive disco-punk space horror adventure, out right now on PC, PlayStation 5, and Xbox Series X|S.

    The Station Ate the Stars

    Step aboard the Aurora 5 — a gleaming retro-futuristic space station swallowed whole by a sentient black hole. Corridors twist, timelines fracture, and the crew has been replaced by something far less welcoming. You’re just a humble janitor woken from stasis with nothing but a wrench, a mysterious black hole, and a station that keeps jumping between eras. Your mission: survive, uncover the truth, and maybe — just maybe — keep humanity from vanishing entirely.

    Disco-Punk Horror — Style With Substance

    RetroSpace blends immersive-sim freedom with bold 1970s flair — think chrome, neon, and questionable sideburns — layered over genuine cosmic dread. Play however you choose:

    • Sneaky Chap — hack, sneak, and manipulate the station’s systems to turn security against your foes
    • Mutant Action Hero — wield powerful Mutamods: grow tentacles, boost your strength, and twist reality — but be warned, every mutation carries unpredictable side effects

    Death Isn’t the End — But It Leaves Scars

    Fall, and the station clones you back to life. Yet each return isn’t perfect — recover your gear from your previous body, face lingering consequences, and watch the station shift as the black hole warps time around you. Nothing stays the same for long.

    Launch Pricing — Get It While It’s Bright

    RetroSpace is available now at £16.99 / $19.99 / €19.99, with a special first-week launch discount live right now across all platforms.

    The music is playing, the void is calling — will you dance with the dark?

    Find out more here


    #RetroSpace #DiscoPunk #SpaceHorror #ImmersiveSim #techmash #TheWildGentlemen #Kwalee #PCGaming #PS5 #XboxSeriesX

  • Bolts, Blood, and a Third Year — Warhammer 40,000: Space Marine 2 Unleashes Anniversary Update II!

    Bolts, Blood, and a Third Year — Warhammer 40,000: Space Marine 2 Unleashes Anniversary Update II!

    Two years of unbroken service — and the campaign is far from over. Focus Entertainment and Saber Interactive have officially launched Anniversary Update II for Warhammer 40,000: Space Marine 2, marking the start of the game’s third full year of post-launch support. Available right now across PlayStation 5, Xbox Series X|S, and PC, this massive free drop brings fresh ways to fight, new systems to master, and the first wave of Season Pass 3 content.

    Chaos Takes the Field — New Siege Mode

    For the first time ever, step into battle as Chaos Space Marines in the all-new Chaos Siege Mode. Fight alongside heretics, cultists, and even a Helbrute against Tyranid swarms and loyalist defenders across two brand-new sectors on the world of Avarax. Corrupt the battlefield — or die trying.

    The Crucible — Glory Through Trial

    Prove your devotion beyond measure with the Crucible System, a fresh progression mechanic that lets you voluntarily take on Penances — challenging modifiers and debuffs — for greater rewards. The harder you make the fight, the more glorious your triumph.

    Refined, Reworked, Ready

    The Tactical class gets a sweeping overhaul — including the long-awaited Power Sword — while a devastating one-handed Thunder Hammer joins the arsenal, faster than its two-handed counterpart and capable of unleashing cracking area-of-effect blows. Balance passes, weapon tweaks, and quality-of-life improvements round out the update.

    Season Pass 3 Begins

    Season Pass 3 holders receive two exclusive cosmetic DLCs immediately — including the Space Wolves Wolf Guard Battle Leader armour set, draped in furs and fury, plus additional gear and adornments to distinguish your Astartes on the front lines.

    A Promise Kept

    This update — also known as Patch 15 — signals the start of Year 3, with Saber and Focus committing to ongoing support, new features, and fresh content through the coming months. The Imperium endures — and so do you.

    The Emperor calls — will you answer?

    Find out more here


    #Warhammer40k #SpaceMarine2 #FocusEntertainment #SaberInteractive #AnniversaryUpdate #SeasonPass3 #PCGaming #PS5 #XboxSeriesX #techmash