Tag: #PS5

  • Return to the Zone: S.T.A.L.K.E.R. 2 – Heart of Chornobyl Unleashes Massive Update 2.0 This August 20!

    Return to the Zone: S.T.A.L.K.E.R. 2 – Heart of Chornobyl Unleashes Massive Update 2.0 This August 20!

    Get ready to check your Geiger counters and strap on your gear, Stalkers! GSC Game World has officially announced that Update 2.0 “Back to the Zone” for S.T.A.L.K.E.R. 2: Heart of Chornobyl will launch on August 20.

    Packed with major engine upgrades, visual overhauls, long-awaited tactical gear, and overhaul mechanics, this free massive update transforms how the Exclusion Zone looks, feels, and reacts to your presence. Whether you’re a hardened veteran of the Chornobyl perimeter or a newcomer waiting for the right time to jump in, Update 2.0 is designed to make the survival experience more atmospheric and immersive than ever before.

    Here is everything you need to know about the huge drop coming to PC and consoles.

    1. Engine Upgrade & Complete Visual Evolution

    Underneath the hood, S.T.A.L.K.E.R. 2 is making the leap to Unreal Engine 5.5.4. This technical leap delivers significant performance improvements, smoother frame times, and better streaming across the seamless open world.

    Visually, the game is getting a total overhaul:

    • Dynamic Lighting & Shadows: Underground locations, abandoned complexes, and open landscapes now feature far more realistic reflections and natural lighting.
    • Redesigned Landscapes & Vegetation: Foliage and terrain have been reworked to give the Zone an organic, overgrown aesthetic.
    • Gameplay-Driven Fog: Fog is no longer just a pretty weather effect. Dense fog now actively reduces both vision and hearing for you and enemy stalkers or mutants, opening up strategic stealth opportunities.

    2. Strategic Scouting: Three Types of Binoculars

    A long-requested feature from the S.T.A.L.K.E.R. community is finally here! Update 2.0 introduces three distinct types of binoculars.

    Whether you scavenge them in remote military outposts or buy them from local traders, these scouting tools feature unique tech and functions to help you scan the horizon, mark targets, assess anomaly fields, and plan your approach long before firing a shot.

    3. Expanded Arsenal & Tactical Scopes

    Surviving the hazards of Chornobyl requires serious firepower, and Update 2.0 expands your military options with four brand-new weapons:

    • Arev (Assault Rifle)
    • GP3A (Designated Marksman Rifle)
    • SKP (Designated Marksman Rifle)
    • Fora-230 (Submachine Gun)

    A rare, unique variant of one of these weapons is also hidden somewhere deep within the Zone for scavengers to uncover. Additionally, the update adds new optics—such as a x3 scope for Western rifles and a red dot sight for Eastern models—along with expanded offset aiming support.

    4. Smarter A-Life & Enhanced Mutant AI

    The Zone feels more living and unpredictable than ever:

    • Contested Points of Interest: Bandits, rival stalker factions, and mutants will now naturally fight over key areas like campfires, bus stops, and abandoned ruins.
    • Under-the-Hood Bug Fixes: Say goodbye to frustrating wall-clipping shots and sudden, unnatural AI overpopulation.
    • Varied Mutant Visuals: Familiar threats like Bloodsuckers and Fleshes now feature distinct visual variations depending on the habitat you find them in.

    5. Tailor-Made Survival with “Custom Rules”

    Not everyone wants the exact same survival experience. Update 2.0 introduces Custom Rules, allowing you to fine-tune individual difficulty parameters. Adjust combat aggressiveness, economy dynamics, anomaly lethality, or environmental hazards to craft your ideal nightmare. If you want a brutal challenge, the Master difficulty and toggleable Expedition mode are still there to test your limits.

    6. New PDA Statistics & Modding Tools

    Want to know how many rounds you’ve fired or how many Bloodsuckers you’ve put down? A dedicated Statistics page is joining your PDA layout.

    For the modding community, GSC Game World is updating the official Zone Kit with full narrative scripting, audio integration, and localisation tools—allowing creators to build fully-voiced, custom story mods from scratch!

    Launching Alongside “Cost of Hope” DLC

    August 20 is shaping up to be a legendary day for the franchise. Launching on the very same day is the game’s first major paid expansion, Cost of Hope, which dives deep into the legendary, escalating conflict between the Duty and Freedom factions.

    If you own S.T.A.L.K.E.R. 2: Heart of Chornobyl, Update 2.0 will be 100% free to download. Pack your ammunition, double-check your anomaly detectors, and prepare to go back to the Zone!

    What feature are you most excited to try out in Update 2.0? Let us know in the comments below!

    Find out more here

    #STALKER2 #HeartOfChornobyl #GamingNews #GSCGameWorld #Update20 #BackToTheZone #UnrealEngine5 #PCGaming #Xbox #PS5 #TechMash

  • Suit Up! Patlabor: The Case Files Officially Drops on PS5 and PC This September

    Suit Up! Patlabor: The Case Files Officially Drops on PS5 and PC This September

    Mecha anime fans, assemble! Good Smile Company Inc. has officially locked in the worldwide launch date for its highly anticipated 3D mecha action title, Patlabor: The Case Files. The game will officially suit up and drop on PlayStation 5 and PC (via Steam and the Epic Games Store) on September 17, 2026.

    Whether you’re a long-time veteran of the classic 1980s Mobile Police Patlabor franchise or a newcomer eager to pilot high-powered tactical mechs, this upcoming release is shaping up to be one of the most exciting anime adaptations of the year.

    Here is everything you need to know about the upcoming release!

    Step Into the Cockpit of SVS2 (And Their Adversaries)

    Developed by Chime Corporation using Unreal Engine 5, Patlabor: The Case Files lets players relive iconic moments from across the anime series and theatrical films.

    The game’s core campaign is split to give players a complete, multi-perspective view of the conflict:

    • Main Missions: Take on the role of the Tokyo Metropolitan Police Department’s iconic Special Vehicle Section 2 (SVS2). Recreate high-stakes urban operations across iconic eras, including the original TV series, OVA, and feature films.
    • Another Side Missions: Turn the tables and play from the perspective of the opposition! Command rival units and rogue mechs to experience critical battles from the adversary’s point of view.

    Over 20 Playable Labors & Simulator Mode

    The game features more than 20 playable Labors (industrial mechs adapted for police work and rogue operations). Players will get the chance to master fan-favourite mechs, including:

    • AV-98 Ingram
    • Type-J9 Griffon
    • AV-X0 Type Zero
    • Type-7B Brocken …and many more!

    For players looking to refine their skills before hitting the streets, the game also includes a dedicated Simulator Mode. Here, you can engage in target shooting exercises and practice direct Labor-vs-Labor combat to hone your tactical edge.

    Legendary Original Creators Return

    What makes Patlabor: The Case Files extra special is the heavy involvement of members from Headgear, the legendary creative group behind the original franchise:

    • Yutaka Izubuchi supervising mechanical design.
    • Kazunori Ito handling scenario supervision.
    • Akemi Takada overseeing character designs.
    • Kenji Kawai providing an epic 30-track original score, featuring a brand-new opening theme titled “The Case Files”.

    Global Release & Pre-Orders Open

    Good Smile Company has confirmed a simultaneous worldwide release featuring Japanese audio with full subtitle and text support in English, Japanese, Simplified Chinese, Traditional Chinese, and Korean.

    Digital pre-orders and wishlists are already live on the PlayStation Store, Steam, and Epic Games Store. Collector enthusiasts can also look out for a physical Special Edition for PS5, which bundles a soundtrack CD and an exclusive MODEROID plastic model kit of the Griffon.

    Are you ready to pilot the Ingram and defend Tokyo from rogue Labor crimes? Mark your calendars for September 17, 2026!

    Find out more here

    #Patlabor #PatlaborTheCaseFiles #GoodSmileCompany #PS5 #PCGaming #GamingNews #MechaGames #AnimeGaming #TechMash

  • Fire on Water: Skull and Bones Teases High Stakes in Year 3 Season 2 ‘Crimson Waters’

    Fire on Water: Skull and Bones Teases High Stakes in Year 3 Season 2 ‘Crimson Waters’

    Ubisoft has officially dropped the story trailer for Skull and Bones Year 3 Season 2: Crimson Waters, and if the haunting words of strategic soothsayer Li Tian Ning are anything to go by, captains are about to navigate some of the deadliest waters the Indian Ocean has ever seen.

    Check out the full trailer drop and breakdown below to see what’s coming in the latest season!

    Watch the Year 3 Season 2: Crimson Waters Story Trailer Now

    Ready to witness the prophecy unfold? Watch the official Skull and Bones: Crimson Waters story trailer right now and prepare your ship for the oncoming storm:

    What is Lucian Hunting?

    The new Crimson Waters Story Trailer thrusts players right into the heart of a brewing catastrophe. Tactical strategist and renegade pirate leader Li Tian Ning knows firsthand what is at stake. Her ominous vision of “fire on water, fleets swallowed whole” paints a chilling picture of the disaster looming on the horizon.

    At the centre of this storm is the relentless Lucian. Li Tian Ning knows exactly what Lucian is hunting—and more importantly, the catastrophic consequences if he succeeds. As ancient rivalries, dark pursuits, and supernatural threats collide across the open seas, captains must brace themselves for high-octane naval battles, volatile seasonal events, and new tactical build possibilities.

    Will you stand alongside legendary pirate lords, or will your fleet end up at the bottom of the ocean?

    Key Highlights of Season 2: Crimson Waters

    • High-Stakes Lore & Narrative: Dive deeper into the murky motives of the ocean’s most feared captains and unearth the power Lucian seeks.
    • Brutal Naval Warfare: Navigate treacherous waters engulfed in flames, brandish upgraded weaponry, and test your mettle against new boss encounters.
    • Expanded Customisation & Builds: Equip your ship with fresh gear, specialised armaments, and tactical upgrades designed to handle chaos on the high seas.

    What are your predictions for Crimson Waters? Are you ready to face what Lucian is bringing to the seas? Let us know in the comments below!

    Find out more here

    #SkullAndBones #Ubisoft #GamingNews #CrimsonWaters #PCGaming #PS5 #XboxSeriesX #NavalCombat #GamerCommunity

  • Welcome to the Jungle: ‘Hell Let Loose: Vietnam’ Is Available Now!

    Welcome to the Jungle: ‘Hell Let Loose: Vietnam’ Is Available Now!

    Tactical shooter fans, get your gear ready. Team17 and Expression Games have officially dropped Hell Let Loose: Vietnam, bringing the brutal, high-stakes combat of the franchise straight into the dense jungles and winding rivers of Southeast Asia.

    If you loved the hardcore 50v50 action of the original World War II title, prepare yourself—the battlefield has evolved, and the jungle is a whole new beast.

    Massive 50v50 Warfare Takes to the Canopy

    At its core, Hell Let Loose: Vietnam stays true to what made the series a cult favourite: uncompromising realism, team-dependent strategy, and massive 50v50 combined-arms warfare.

    Across 6 huge launch maps inspired by real-world locations, two 50-player teams (the US Armed Forces and the North Vietnamese Army) square off to capture sectors in tense, tug-of-war battles. With 17 specialised roles spread across infantry, recon, armour, mortar squads, and brand-new specialist units, victory relies heavily on squad communication, chain-of-command orders, and tactical coordination.

    Air Support, Tunnel Networks, and River Patrols

    Hell Let Loose: Vietnam isn’t just a simple reskin—it introduces major mechanical shifts tailored to the iconic conflict:

    • Helicopters in the Sky: US forces gain access to fully operational helicopters. Pilots can swoop in to deliver vital air support, drop supply crates behind enemy lines, or drop squadmates right into the hot zone.
    • NVA Tunnel Networks: To counter heavy US firepower, North Vietnamese forces can construct intricate, stealthy tunnel networks. These tunnels allow squads to flank the enemy unnoticed, set deadly ambushes, and vanish back into the shadows.
    • Riverine Combat: Complex river networks slice through the jungle terrain, introducing heavily armed patrol boats for fast-paced river assault and transport.
    • Enhanced Movement & Mechanics: Players can now swim, climb, fast-crawl, and even drag wounded comrades out of the line of fire to heal them safely behind cover.

    A True Hardcore Experience

    Whether you’re navigating mist-shrouded mountain gorges, clearing out dense bamboo thickets, or listening closely for the thud of incoming mortar fire, Hell Let Loose: Vietnam offers an unparalleled sense of immersion powered by Unreal Engine 5. There are no lone-wolf heroes here—only soldiers working together to hold the line.

    How to Play

    Hell Let Loose: Vietnam is available now on PC (Steam, Epic Games Store, Microsoft Store), PlayStation 5, and Xbox Series X|S.

    Are you ready to unleash hell in the jungle? Grab your squad, boot up your comms, and jump into the fight today!

    Find out more here

    #HellLetLooseVietnam #HellLetLoose #FPSGames #GamingNews #TacticalShooter #TechMash #PCGaming #PS5 #XboxSeriesX #GamingCommunity

  • Master the Galaxy: Everything You Need to Know About Star Wars: Zero Company Gameplay

    Master the Galaxy: Everything You Need to Know About Star Wars: Zero Company Gameplay

    The Clone Wars era is getting a massive tactical shake-up with Star Wars: Zero Company, the highly anticipated turn-based strategy game from Bit Reactor and Respawn Entertainment (published by EA).

    Whether you are an XCOM veteran or a Star Wars fan dipping your toes into grid-based tactical combat for the first time, Zero Company drops you into the boots of Hawks—a former Republic officer leading a crew of ragtag mercenaries, misfits, and specialists against a terrifying new galactic threat known as the Infinite Coil.

    Before you assemble your squad and jump into the fray, here is your ultimate breakdown of everything you need to know about combat, strategy, customisation, and base operations!

    1. Character Creation & Deep Customisation

    Unlike traditional tactical games with voiceless commanders, you take active control of Hawks, a fully voiced protagonist who takes centre stage in cinematic cutscenes and field operations.

    • Protagonist Customisation: You can customise Hawks’ appearance, gender, voice, and combat specialisation right from the start.
    • Squad Diversity: Build a roster from a mix of hand-crafted story characters (including Mandalorian commandos, Umbaran soldiers, and clone troopers) and custom-generated mercenaries.
    • Build Your Own Astromech: You can even design custom astromech droids focused on explosive firepower, hacking, and squad support.
    • Class-Free Weapon Kits: Weapons and loadouts aren’t locked to hard classes. Mix and match weapon kits, utility gear, and special abilities to build the exact team composition that suits your playstyle.

    2. Fast-Paced Tactical Combat

    Combat is top-down, turn-based, and built to reward clever positioning and synergy.

    • Action Points (AP): Each unit gets 3 Action Points per turn to move, attack, interact with the environment, or set up Overwatch cones to catch enemies moving on their turn.
    • Advantage Points System: Landing successful attacks earns shared Advantage Points. These can be spent on high-impact abilities, such as launching rocket rounds or unleashing heavy blaster barrages to disorient entire squads.
    • Synergy & Squad Bonds: Fighting together builds bonds between team members. High-bond pairings unlock powerful cooperative manoeuvres, like Call for Backup, where a teammate automatically follows up your attack with a strike of their own.
    • Cinematic Exploration: Between firefights, explore mission zones from a third-person perspective to scout ahead, gather intel, and set up your ambush before initiative is rolled.

    3. High Stakes: Injuries, Permadeath & Threat Management

    Zero Company doesn’t pull its punches—every decision on the battlefield carries weight.

    • Permadeath: Operators can be downed and revived in combat, but falling three times in a single battle means they are gone for good.
    • Procedural Placements: While maps are handcrafted across iconic worlds like Lothal and Dantooine, enemy layouts and elite squads are procedurally generated, keeping every deployment fresh.
    • Sabotage & Escalation: Progression works both ways. Between cycles, you can launch targeted sabotage ops to deny permanent upgrades to your enemies before they can bring them to the field.

    4. Base Operations: Managing “The Den”

    When you aren’t dodging blaster fire, you’ll manage your headquarters, known as The Den.

    • Operations & Intel: Run text-based non-combat Operations to gather credits, influence, and salvage without risking full combat deployments.
    • Squad Dynamics: Talk with squad members at base to resolve conflicts, manage morale, and learn their backstories. Unhappy crew members won’t desert you, but their dissatisfaction triggers unique narrative events and dialogue.
    • Tech & Upgrades: Upgrade your team’s arsenal, expand your Medbay to speed up injury recovery, and research new tactical options.

    Final Thoughts

    Star Wars: Zero Company blends cinematic storytelling, deep tactical depth, and rich squad customisation into one of the most exciting strategy games of the year. Mark your calendars—the galaxy needs its squad commander!

    Find out more here

    #StarWars #ZeroCompany #StarWarsZeroCompany #GamingNews #TechMash #PCGaming #PS5 #XboxSeriesX #TurnBasedStrategy #RespawnEntertainment #BitReactor #SciFiGaming

  • Feel the Need for Speed: Battlefield 6’s Explosive Top Gun Update Flies In This August 18

    Feel the Need for Speed: Battlefield 6’s Explosive Top Gun Update Flies In This August 18

    Get ready to strap in, double-check your flight inverted toggles, and cue the Harold Faltermeyer anthem! The wait is almost over for virtual aviators and ground-pounders alike.

    Phase 2 of Battlefield 6 Season 4 is officially launching on August 18, bringing a legendary crossover with Paramount’s iconic Top Gun franchise. Whether you’ve spent hundreds of hours mastering dogfights or you’re looking to jump into carrier-based warfare for the very first time, this high-octane update is taking combat to all-new heights across the Pacific.

    Here is everything you need to know about how EA and DICE are bringing the ultimate high-speed aerial experience to Battlefield 6.

    Two-Seater Jets Are Back in the Danger Zone

    For the first time in over two decades, fixed-wing two-seater fighter jets make their glorious return to the franchise.

    Pilots can take to the skies alongside a dedicated back-seater in two brand-new jets: the F/A-81F Super Spectre and the F-74A Seacat (inspired by modern military powerhouses like the F/A-18 Super Hornet and F-14 Tomcat). Grab a squadmate to act as your RIO (Radar Intercept Officer) to spot targets, drop countermeasures, and clear enemy airspace together.

    For newcomers worried about taking off, a new Aeroplane Control Assist toggle will help greenhorn pilots get comfortable manoeuvring in dogfights without nose-diving straight into the ocean.

    Legendary Battlefields: Wake Island Reborn

    It wouldn’t be a classic Pacific-theatre update without one of the most iconic maps in gaming history.

    Wake Island is back, completely rebuilt and reimagined around Battlefield 6’s modern Sandbox. With massive aircraft carriers anchoring each side of the horseshoe-shaped island, the battle expands across land, air, and sea. Expect chaotic beachfront amphibious assaults, high-altitude dogfights, and bunker-to-bunker infantry shootouts.

    Additionally, the battle royale mode REDSEC gains a new High Value Zone at Fort Lyndon: the USS Grant, a crashed carrier packed with high-tier loot.

    New Game Modes: Carrier Strike & Fighter Sweep

    The Top Gun update isn’t just about extra hardware; it redefines how you play:

    • Carrier Strike: The ultimate test of combined-arms warfare. Fight across the Pacific to capture objective sectors, deploy naval and air assets, and punch a hole through the enemy fleet to infiltrate and destroy their aircraft carrier from the inside out.
    • Gauntlet – Fighter Sweep: Pure aerial chaos. Squads take to the sky to hunt down enemy jets, execute tactical manoeuvres, and destroy enemy supply stockpiles to climb the leaderboard.

    Voice Work from Top Gun: Maverick Royalty

    This collaboration isn’t just cosmetic—it brings iconic star power right into your headset. Fully voiced Operator skins and cosmetics for three Top Gun: Maverick fan favourites will drop during the event:

    • Lt. Bradley “Rooster” Bradshaw (voiced by Miles Teller)
    • Lt. Robert “Bob” Floyd (voiced by Lewis Pullman)
    • Adm. Solomon “Warlock” Bates (voiced by Charles Parnell)

    New Firepower & Quality-of-Life Gear

    If you prefer boots on the ground, the update brings fresh gear to play with. You can unlock the Interdictor, Battlefield 6’s longest-range sniper rifle yet, through the event Battle Pass to pick off target pilots at long range.

    EA is also introducing an optional ADS Dispersion Crosshair to give players clear visual feedback on how sustained fire and movement affect recoil and accuracy—perfect for dialling in your burst control during intense firefights.

    Ready for Takeoff?

    With two-seat jet dogfights, the return of Wake Island, and heavy carrier combat, the Top Gun update looks set to deliver some of the biggest cinematic sandbox moments in Battlefield 6 history.

    Clear your schedule for August 18, grab your favourite wingman, and get ready to dominate the Pacific skies!

    Find out more here

    #Battlefield6 #TopGun #GamingNews #Battlefield #TopGunMaverick #FPS #TechMash #PCGaming #PS5 #XboxSeriesX

  • Day-Walker, Night-Stalker: Everything You Need to Know About The Blood of Dawnwalker

    Day-Walker, Night-Stalker: Everything You Need to Know About The Blood of Dawnwalker

    If you’ve been keeping a close eye on the RPG horizon, chances are The Blood of Dawnwalker has popped onto your radar. Developed by Rebel Wolves—a studio founded by former The Witcher 3 director Konrad Tomaszkiewicz—and published by Bandai Namco, this Unreal Engine 5 dark fantasy RPG promises to blend rich storytelling with gritty medieval lore.

    Set against the grim backdrop of 14th-century Europe as war and the Black Death devastate the land, vampires and nightmare creatures have emerged from the shadows to seize power. You step into the boots of Coen, a young man turned into a “Dawnwalker”—a hybrid being caught between light and darkness.

    So, what kind of game is The Blood of Dawnwalker, and what makes its mechanics so compelling? Here is everything you need to know!

    1. Dual Gameplay Loops: Human by Day, Monster by Night

    One of the game’s core mechanics is Coen’s dual nature. Because you tread the line between mortality and the undead, your abilities dynamically transform depending on the sun and moon:

    • By Day (Human Form): Focus on traditional combat skills. Wield swords, master martial techniques, and cast powerful elemental or defensive magic to battle human foes and rival factions.
    • By Night (Vampire Form): Embrace supernatural powers. Unleash razor-sharp claws, defy gravity, utilise dark blood magic, and execute visceral vampiric attacks to overwhelm enemies.

    This shift isn’t just cosmetic; each time of day offers distinct approach strategies, hidden mysteries, and unique ways to tackle challenges across the world.

    2. A Ticking Clock: The 30-Day Narrative System

    Inspired by classic pen-and-paper tabletop RPGs, The Blood of Dawnwalker introduces a unique time-management mechanic that makes every choice feel weighty:

    • 30 Days to Save Your Family: You have a fixed time window of 30 days and nights to complete your overarching quest to save Coen’s family (or burn everything down in a quest for vengeance).
    • Segmented Time: Each day and night is split into eight time segments. Taking on plot-advancing main quests, levelling up, or major actions consumes specific time segments.
    • No Real-Time Ticking Timer: Exploring the open world, taking on side quests, and discovering ruins do not advance the time. Time only moves when you commit to plot-heavy tasks.
    • Tough Choices: There are more plot quests than total available time segments, meaning you cannot do everything in a single playthrough. Deciding who to help, who to abandon, or how to prepare will directly shape the narrative and world around you.

    3. Non-Linear Sandbox Storytelling & Reputation

    Unlike traditional linear RPGs, The Blood of Dawnwalker gives players maximum narrative agency:

    • Multiple Paths & Outcomes: Rush straight to your objective unprepared, take time to build alliances, or turn your back on humanity altogether—the choice is yours.
    • Dual-Scale Reputation System: Your actions affect two reputation scales that track your standing with various factions and antagonists, altering how NPCs interact with you and how the world responds to your presence.
    • Post-Main Quest Play: Completing the main narrative doesn’t necessarily end your journey—you can continue exploring the open world and clearing side quests afterwards.

    4. A Hand-Crafted Open World Built in Unreal Engine 5

    The Blood of Dawnwalker features a sprawling, immersive open world set across 14th-century Southeast Europe:

    • Rich Environments: Roam through dense forests, treacherous swamps, snow-capped mountaintops, and bustling medieval settlements.
    • Hidden Secrets: Uncover ancient ruins and forgotten lore tucked away in forgotten corners of the map.
    • Next-Gen Visuals: Built from the ground up in Unreal Engine 5, the game delivers breathtaking lighting, atmosphere, and detailed character models.

    Quick Overview & Platforms

    • Genre: Open-World Dark Fantasy Action RPG
    • Developer / Publisher: Rebel Wolves / Bandai Namco Entertainment
    • Engine: Unreal Engine 5
    • Target Playtime: Approx. 50–70 hours
    • Platforms: PC, PlayStation 5, Xbox Series X|S

    Final Thoughts

    By combining the dark, atmospheric storytelling of classic dark fantasy with innovative time-management mechanics and dual daytime/nighttime playstyles, The Blood of Dawnwalker is shaping up to be a dream title for hardcore RPG enthusiasts. Whether you choose to hold onto your humanity or embrace the curse of the night, your decisions will echo across a world in decay.

    Has The Blood of Dawnwalker made it onto your wishlist yet? Let us know in the comments below!

    Find out more here

    #TheBloodOfDawnwalker #Dawnwalker #RebelWolves #RPG #GamingNews #DarkFantasy #PCGaming #PS5 #XboxSeriesX #TechMash Gaming

  • Descend Into Darkness: ‘Resonance: A Plague Tale Legacy’ Reveals Chilling New Trailer Ahead of August Launch

    Descend Into Darkness: ‘Resonance: A Plague Tale Legacy’ Reveals Chilling New Trailer Ahead of August Launch

    Asobo Studio and Focus Entertainment give fans a haunting peek into Minotaur Island and the origins of the Macula.

    Gaming fans, brace yourselves! Focus Entertainment and Asobo Studio have just dropped a gripping new story trailer for Resonance: A Plague Tale Legacy, giving us an exhilarating look at what lies beneath the surface of the upcoming prequel.

    Set to release on August 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, this next entry in the critically acclaimed franchise promises a darker, action-packed dive into the origins of the Macula.

    Check out everything you need to know about the latest trailer reveal and what awaits players later this month!

    A Heist Gone Wrong and a Mysterious Island

    While previous titles centred on Amicia and Hugo, Resonance: A Plague Tale Legacy takes us back 15 years before the events of A Plague Tale: Requiem. Players step into the boots of a young Sophia—the fan-favourite sea captain and smuggler.

    After what was supposed to be the heist of a lifetime in Venice goes catastrophically wrong, Sophia and her trusted companion Leni are forced on the run. Their journey leads them to the eerie shores of Minotaur Island, a land shrouded in ancient Minoan ruins, forgotten civilisations, and deadly myths.

    As Sophia searches for answers about her past, she becomes entangled in the deep-rooted origins of the Prima Macula—while being relentlessly hunted by a dark, unyielding presence that lurks in the shadows.

    More Action, Lethal Combat, and Mind-Bending Puzzles

    Resonance marks an exciting evolution for the series. While keeping the dread and atmosphere that fans love, Asobo Studio is swapping pure stealth for a much more hands-on, action-oriented approach:

    • Fierce Melee Combat: Sophia is a formidable warrior. Expect dynamic close-quarters action utilising chain sword attacks, dagger strikes, well-timed parries, and lethal finishing moves.
    • Dual-Timeline Mechanics: Experience a unique narrative mechanic shifting between Sophia’s medieval timeline and ancient Minoan times, where actions in the past actively echo into the present.
    • Light as a Weapon & Tool: Navigating pitch-black depths remains crucial. Players will manipulate light sources and use a stolen Minoan sphere to solve intricate environmental puzzles engineered by Daedalus.
    • A Relentless Threat: Stealth isn’t completely gone. You’ll still need to hide, outsmart, and survive against an unkillable mythical presence stalking your every move.

    Behind-the-Scenes Content & What’s Next

    To keep the hype train rolling ahead of launch, Focus Entertainment has also been rolling out short featurette videos across their social channels covering key gameplay elements:

    • The Scenery: A tour of the contrasting environments, from Venice to Minotaur Island.
    • Look for the Light: Exploring how light mechanics keep you alive in the pitch dark.
    • Know Your Opponents & Fierce and Lethal: Showcasing Sophia’s deadly arsenal and the enemy factions you’ll encounter.

    Release Date & Availability

    Resonance: A Plague Tale Legacy officially releases on August 27, 2026.

    • Platforms: PlayStation 5, Xbox Series X|S, PC (Steam, Epic Games Store)
    • Developer: Asobo Studio
    • Publisher: Focus Entertainment

    Will you survive the trial of Minotaur Island and unravel the legacy of the Macula? Mark your calendars—the darkness awaits!

    Find out more here

    #APlagueTale #ResonanceAPlagueTaleLegacy #AsoboStudio #FocusEntertainment #PS5 #XboxSeriesX #PCGaming #GamingNews #TechMash

  • AFL Meets Pure Arcade Chaos: Pro Jank Footy Launches Today on PC & Consoles!

    AFL Meets Pure Arcade Chaos: Pro Jank Footy Launches Today on PC & Consoles!

    If you thought you knew Australian Rules Football, think again. The rules are officially out the window, and the pitch is about to get delightfully unhinged.

    Co-developers Powerbomb Games and Tinker Town, alongside publisher Umbrella Gaming, have officially unleashed Pro Jank Footy today! This over-the-top, arcade comedy-sports roguelike is available right now on PC (via Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch.

    Whether you’re a lifelong Footy diehard or someone who couldn’t explain a behind if your life depended on it, Pro Jank Footy is designed to deliver absolute retro-infused mayhem.

    What on Earth is Pro Jank Footy?

    Imagine channel-surfing back to the glory days of 90s retro sports titles like NBA Jam or NHL ’94, then pumping it full of modern roguelite deck-building mechanics and distinct Australian comedy. That’s the wild recipe powering Pro Jank Footy.

    On the surface, two 18-player teams square off in high-tempo, pixel-art AFL action. But as soon as someone scores a goal, the sport completely goes off-rails.

    Every goal forces the opposition to choose from a deck of over 150 absurd, game-changing power-ups. Score a goal? Don’t get too comfy—your opponent might decide to:

    • Double their team size to swamp the field
    • Fire all the umpires into sun-drenched obscurity
    • Turn all the players on the ground into literal footballs
    • Spawn goalposts randomly all over the oval
    • Or even play as a giant, terrifying seagull

    No two matches ever play out the same way, making every season run an unpredictable sprint through comedy and sporting anarchy.

    Loaded with Comedy Heavyweights

    The game doesn’t just play like a hilarious fever dream—it sounds and feels like one, too.

    The humour and creative direction stem from David Ashby (co-creator of cult classic hits like Danger 5 and Italian Spiderman), while in-game commentary is delivered by none other than Broden Kelly of the iconic Australian comedy group Aunty Donna. From bizarre match hazards to laugh-out-loud commentary, the game proudly embraces oddball Aussie culture at every turn.

    Key Features to Expect:

    • Roguelite Footy Mechanics: Build a deck of bizarre abilities and tackle a dynamic Season Mode, or play pure retro match-ups in “Normal Footy” mode.
    • Couch & Online Multiplayer: Best experienced with friends! Settle rivalries on the couch via local split-screen/co-op or jump online for face-offs.
    • Iconic Teams & Stadiums: Play across 11 unique teams and 4 wildly varied arenas filled with hazards, surprises, and quirks.
    • Retro Aesthetics: Pixel-perfect retro graphics paired with fluid, buttery-smooth modern controls.

    Grab Your Boots—It’s Time to Play!

    Whether you’re jumping in solo to conquer the dynamic single-player Season Mode or looking for the ultimate party game to ruin friendships on couch co-op night, Pro Jank Footy is ready to deliver.

    Pro Jank Footy is available NOW on PC (Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch.

    Find out more here

    #ProJankFooty #IndieGames #GamingNews #AussieRules #ArcadeGaming #Steam #PS5 #Xbox #Switch #PowerbombGames #UmbrellaGaming #TechMash

  • Action Figures Unleashed! Bit Bot Announces Retro 2D Brawler ‘Knock Off: The Battle for Imagination’

    Action Figures Unleashed! Bit Bot Announces Retro 2D Brawler ‘Knock Off: The Battle for Imagination’

    Get ready to transport yourself back to Saturday mornings, living room rug battles, and the golden era of action figures. Publisher Bit Bot has officially announced its partnership with developer Mecanimal to publish Knock Off: The Battle for Imagination—a hard-hitting 2D toy-box fighting game that brings childhood playtimes vividly to life.

    Slated to arrive on PlayStation 5, Xbox Series X|S, and PC via Steam in 2027, Knock Off captures the pure chaos and nostalgia of ’80s and ’90s toy aisles, packing it into a modern, crisp fighting game experience.

    Action Figures Come to Life

    Remember smashing your favourite plastic heroes, custom-built villains, and off-brand action figures across carpeted floors? Knock Off: The Battle for Imagination taps directly into that fountain of retro nostalgia.

    Set within a vibrant toy-box universe, players control a diverse roster of action figure fighters—each bursting with unique personality, distinctive movesets, and design flair inspired by classic toy franchises.

    Key Game Features

    Whether you’re a hardcore fighting game enthusiast or looking for nostalgic couch co-op fun, Knock Off brings plenty to the table:

    • Modern Fighting Game Mechanics: Beneath its colourful, nostalgic aesthetic lies a tight, responsive combat system designed to offer deep competitive play alongside accessible fun.
    • Complete Arcade Mode: Tackle a full single-player campaign, fighting your way through thematic stages and boss encounters to relive the classic arcade glory days.
    • Local & Online Multiplayer: Duke it out with friends on the couch or test your skills against players worldwide with robust online fighting systems.
    • Retro ’80s & ’90s Vibe: From character designs to stage hazard environments, every detail serves as a loving homage to the peak era of action figure mania.

    A Strong Partnership: Mecanimal x Bit Bot

    Developed by Mecanimal, Knock Off: The Battle for Imagination is receiving both full development support and publishing power from Bit Bot. Together, the teams are aiming to build an addictive, polished brawler that honours classic fighting games while introducing fresh energy to the genre.

    Mark Your Calendars for 2027

    While we’ll have to wait a little longer to pick up our virtual action figures, Knock Off: The Battle for Imagination is shaping up to be a standout title for fighting game fans and retro gamers alike.

    Stay tuned to TechMash for further updates, character reveals, and gameplay showcases as development progresses toward its 2027 release on PS5, Xbox Series X|S, and Steam.

    Find out more here

    #KnockOffGame #BitBot #Mecanimal #GamingNews #FightingGames #RetroGaming #PS5 #XboxSeriesX #Steam #TechMash

  • Step Into Mystery: Charm Games Announces Atmospheric Puzzle Adventure ‘The Orphaned House’

    Step Into Mystery: Charm Games Announces Atmospheric Puzzle Adventure ‘The Orphaned House’

    If you are a fan of immersive visual storytelling, mind-bending environmental puzzles, and rich world-building, we’ve got some thrilling news for you today.

    Charm Games, the award-winning indie development studio behind acclaimed VR titles like FORM and Twilight Path, has officially unveiled its brand-new title: The Orphaned House.

    The game is heading to PC (via Steam), Xbox Series X | S, and PlayStation 5.

    Here is everything you need to know about this intriguing new announcement!

    A Shift From Virtual Reality to Traditional Displays

    For years, Charm Games built a stellar reputation in the virtual reality space, crafting surreal, highly tactile puzzle worlds. With The Orphaned House, the studio is taking a huge leap into its very first non-VR title.

    Built in Unreal Engine 5, The Orphaned House offers a full free-roaming, first-person 3D adventure designed from the ground up for standard screens—whether you play via keyboard and mouse or with a gamepad.

    Despite the shift in platform, fans can rest assured: the signature Charm Games hallmarks—intuitive design, handcrafted puzzles, striking visuals, and deeply atmospheric storytelling—are front and centre.

    What Is ‘The Orphaned House’ About?

    You awaken inside an unfamiliar house with zero memory of how you got there. Your only guiding light is a compelling urge to find answers—answers hidden deep within the structure itself.

    The Orphaned House is a game that replaces high-octane combat and dialogue with quiet suspense and environmental investigation:

    • Tactile & Intuitive Puzzles: Study each room carefully. The puzzles are woven directly into the architecture and environment, requiring keen observation rather than artificial key-hunting.
    • A Responsive World: This isn’t just a static set piece. As you explore, dig deeper, and solve mysteries, you will witness a cascading impact as the House itself reacts and responds to your presence.
    • Curiosity Rewarded: Every object you examine and every room you unlock uncovers another piece of the overarching narrative puzzle.

    Platforms & Release Window

    The Orphaned House is set to launch in 2027, with a playable demo scheduled to arrive in 2026.

    It will be available across all major modern platforms:

    • PC (Steam & Epic Games Store)
    • PlayStation 5
    • Xbox Series X | S

    If you’re eager to keep an eye on this quiet, atmospheric mystery, you can already head over to Steam and add The Orphaned House to your wishlist today!

    Are you excited for Charm Games’ transition to flat-screen gaming? Let us know your thoughts in the comments below!

    Find out more here

    #TheOrphanedHouse #CharmGames #IndieGames #GamingNews #Gaming #PS5 #XboxSeriesX #Steam #UnrealEngine5 #PuzzleGames #TechMash

  • Bigger Than T-Rex’s Bite! Jurassic World Evolution 3: Crocodilia Coast Pack OUT NOW

    Bigger Than T-Rex’s Bite! Jurassic World Evolution 3: Crocodilia Coast Pack OUT NOW

    Calling all park managers! It’s time to upgrade your security fences and keep a very close eye on the waterline. Jurassic World Evolution 3: Crocodilia Coast has officially launched, bringing a terrifying new wave of apex predators and ancient reptiles straight to your park.

    If you’ve ever felt like your enclosures were missing a truly terrifying aquatic threat, Frontier Developments has answered your call—and they’re introducing the first-ever crocodilian species to join the franchise!

    Here is everything you need to know about the Crocodilia Coast DLC, out now on PC, PlayStation 5, and Xbox Series X|S.

    Meet the Terror of the Deep: The Deinosuchus

    The undisputed star of the expansion is none other than the monstrous Deinosuchus.

    Boasting a bite force even more powerful than a Tyrannosaurus rex, this prehistoric titan is the ultimate river-dwelling nightmare. Equipped with a long, broad snout, heavily armoured back, and a muscular tail, the Deinosuchus is built for ambush. In-game, park guests can watch in awe (and horror) as this apex predator executes its deadly, iconic “death roll” attack.

    Don’t think your guests are safe on dry land, either—its quadrupedal movement makes it just as dangerous basking on the banks as it is submerged beneath the waves.

    5 Brand-New Prehistoric Family Units

    The Crocodilia Coast pack isn’t just about one massive croc. The expansion introduces 5 complete family units, packed with bespoke behavioural interactions across adults and juveniles:

    1. Deinosuchus: The legendary apex crocodilian with an unrivalled jaw snap.
    2. Postosuchus: A terrestrial relative of modern crocodiles featuring dagger-like teeth and heavy armour plating.
    3. Desmatosuchus: The herbivorous counterpart, equipped with formidable defensive shoulder spikes and a remarkably calm disposition.
    4. Styxosaurus: A long-necked marine reptile ruling the waves—featuring the franchise’s first-ever bioluminescent skins for juvenile species!
    5. Shonisaurus: A giant, rotund ichthyosaur from the Late Triassic, making a majestic and peaceful addition to any deep-water lagoon.

    Expand Your Waterside Operations

    Alongside the impressive roster of prehistoric beasts, the DLC packs in hundreds of new scenery pieces, props, signage, and blueprints.

    Whether you’re looking to build weathered coastal boardwalks, specialised viewing galleries, or expansive, rustic waterside habitats, the new Waterview scenery collection gives you all the tools you need to create the ultimate shoreline tourist trap.

    Grab It Today!

    Jurassic World Evolution 3: Crocodilia Coast is OUT NOW for £11.99 / $14.99 / €14.99 on PC, PS5, and Xbox Series X|S.

    Ready to make a splash? Head over to your platform’s digital store, grab the pack, and start building your ultimate crocodilian sanctuary today—just remember to keep your hands inside the tour vehicle at all times!

    Find out more here

    #JurassicWorldEvolution3 #CrocodiliaCoast #Deinosuchus #JWE3 #FrontierDevelopments #GamingNews #PCGaming #PS5 #XboxSeriesX #DinosaurPark #TechMash