Tag: #PublicPlaytesting

  • Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    We’ve all been there: you’re in the middle of a high-stakes ranked match, your latency spikes, your character freezes, and you are instantly eliminated. It’s enough to make any gamer want to tear their hair out. But what if that exact brand of unhinged, post-game rage was bottled up, turned into a highly adaptive AI, and set loose inside a dark house to hunt you down?

    That is the brilliantly terrifying premise behind LAG KILLS, the upcoming indie survival horror game from solo developer Lee Burton at DERANGED GAMES and publisher Zemore Indie Games.

    If you missed out on the initial wave of terror earlier this month, you’re in luck. The team has officially launched Round 2 of its public playtesting on Steam, and the “Request Access” button is live right now.

    The Premise: The Ultimate Worst-Case Scenario

    In LAG KILLS, you aren’t a heavily armed action hero or a paranormal investigator equipped with high-tech ghost-hunting gear. You play as someone driven to absolute desperation following a severe car accident. Drowning in your family’s mounting medical bills, you resort to the ultimate last option: breaking into a house with an old friend to steal enough valuables to clear your debt.

    There’s just one massive problem. The house isn’t empty.

    The homeowner is awake, highly agitated from a profoundly bad, lag-filled gaming session, and he is out for absolute blood. You have just stepped into the wrong house at the worst possible moment, and you are now his prey.

    [ Your Goal ] 
    Loot valuables -> Manage what you can carry -> Stay quiet -> Find a way out.
    
    [ The Threat ] 
    An enraged, hyper-aware gamer hunting you through the dark in real-time.
    

    A Survival Horror Built on Pure Pressure

    What makes LAG KILLS stand out in the crowded survival horror landscape is its heavy reliance on tension, player mistake exploitation, and unpredictable emergent gameplay.

    Key Features to Expect in the Playtest:

    • High-Stakes Looting: You must navigate the house, deciding which items are valuable enough to risk carrying. But remember: the more you hoard, the longer you stay exposed.
    • Adaptive AI Threat: The homeowner isn’t following a simple, pre-programmed patrol route. He has a keen sense of hearing, listens for your mistakes, and adapts dynamically to your behaviour.
    • Unpredictable Runs: Thanks to randomised encounters and shifting AI behaviours, no two playthroughs feel the same. A hiding spot that saved you in your last run might leave you completely trapped in the next.
    • Priorities: Yes, you can pet the resident cat… assuming you manage to survive long enough to find it.

    Note on Multiplayer: While the full 2026 release of LAG KILLS will feature an optional online co-op mode to let you panic through the halls with a friend, multiplayer is currently disabled for the public playtest. This round is entirely focused on balancing the raw tension of the core single-player experience.

    How to Join Round 2 of the Playtest

    The dev team at DERANGED GAMES is moving fast, refining the atmosphere, tension, and replayability based on the community’s initial reactions. Round 2 is your chance to jump in, test your stealth skills, and directly influence the final game.

    Game DetailInformation
    DeveloperDERANGED GAMES
    PublisherZemore Indie Games
    Playtest PlatformSteam (PC)
    How to JoinClick “Request Access” on the Steam Page
    FeedbackCompletely anonymous in-game form
    Full Release Target2026

    Access requests are being approved over the weekend, so head over to the LAG KILLS Steam Page right now to secure your spot. You can also follow the game’s development and chat with the team by joining their official Discord, or checking them out on X (formerly Twitter) and BlueSky.

    Are you sneaky enough to rob an angry gamer and live to tell the tale, or are you bound to face a brutal ‘Game Over’? Drop your playtest thoughts in the comments below!

    Find out more here – https://s.team/a/3667380

    #LAGKILLS #survival #horror #DERANGEDGAMES #ZemoreIndieGames #publicplaytesting #Steam #techmash #n5dave #games #gaming #gamers #gamingnews #videogames

  • Redbeak Games launches public playtesting for Roguebound Pirates

    Redbeak Games launches public playtesting for Roguebound Pirates

    Ahoy, landlubbers and salty dogs! If you’ve been itching to trade your office chair for a captain’s quarters, it’s time to sharpen your cutlass. Redbeak Games—the Finnish solo powerhouse behind the Mortal Glory series—has officially dropped the anchor on public playtesting for Roguebound Pirates.

    Starting today, April 14, 2026, you can jump onto Steam and get a first-hand look at what happens when you mix classic naval combat with the glorious chaos of an action roguelike.


    Your Ship is Your Inventory (Literally)

    We’ve all played pirate games, but Roguebound Pirates takes “customisation” to a wonderfully absurd level. Forget simple stat upgrades; in this game, your inventory IS your ship. Borrowing a page from the Tetris-style inventory management book, you’ll be fitting weapons, gadgets, and mythical relics into your ship’s layout. How you organise your gear determines your firepower and survivability. Want to focus on “historical accuracy”? Redbeak Games jokes that it’s a feature—but only if your history books include:

    • Gatling Cannons for rapid-fire devastation.
    • Giant Axes (comically large, of course) for when things get personal.
    • Rocket Boosters because sometimes the wind just isn’t fast enough.

    Key Features to Watch Out For:

    • Deep Synergies: It’s not just about what you carry; it’s about how they work together. Combine weapons to create “game-breaking” builds.
    • Base Building: Every pirate needs a place to stash their loot. You’ll be able to build and expand your own pirate base to grow your influence.
    • High Replayability: With procedural elements, different ship types, and varying objectives, no two runs across the sea will feel the same.

    How to Join the Playtest

    The public playtest is live right now on Steam. Redbeak Games has confirmed that this version offers a few hours of intense action, giving players a solid taste of the core loop before the full release planned for Q4 2026.

    “My goal is to make a fun, easy-to-approach and highly replayable pirate adventure… the game doesn’t take itself too seriously,” says developer AuroDev.

    Why You Should Hop In Early:

    Redbeak Games is a one-person studio, meaning your feedback during this playtest actually carries weight. Whether you’re finding bugs or suggesting a new type of ridiculous harpoon, now is the time to help shape the final voyage.

    Ready to set sail? Head over to the Roguebound Pirates Steam Page and hit the “Request Access” button to start your career as a pirate legend.


    For more indie spotlights and the latest in PC gaming, stay tuned to TechMash.

    Find out more here – https://s.team/a/3327000

    #RedbeakGames #publicplaytesting #RogueboundPirates #Steam #pirates #pcgames #games #gaming #gamers

  • Pompeii: The Legacy goes into public playtesting

    Pompeii: The Legacy goes into public playtesting

    Before the launch of the Pompeii: The Legacy game, players will be able to take a look at it through the public playtest that is open right now. Places are limited, so be quick, but it is going to be worth it to get to see what’s on offer from this game that places players right in the middle of some historic action.

    To find out more about the Pompeii: The Legacy game, go to the official game website here https://www.sisciagames.com/ or go to the games page on Steam here https://shorturl.at/NUHhu

    #PompeiiTheLegacy #Pompeii #games #gaming #steam #PublicPlaytesting #SteamNextFest #gametrailer #demogame #SisciaGames #citybuilder #MountVesuvius #survival #planning