Tag: #RPG

  • Rimuru is Back! Last Cloudia x Tensura Collab Returns This March

    Rimuru is Back! Last Cloudia x Tensura Collab Returns This March

    Great news for the Cloudia community! AIDIS Inc. has officially announced that the worlds of Granzelia and the Jura Tempest Federation are set to collide once again. Starting March 12, 2026, Last Cloudia will launch its latest collaboration event with the smash-hit anime series, That Time I Got Reincarnated as a Slime (Tensura).

    Whether you’re a veteran player looking to round out your roster or a newcomer attracted by the upcoming Season 4 of the anime, this event is shaping up to be a massive celebration of all things Slime.

    Mark Your Calendars: Key Dates

    The hype train starts moving immediately. Here are the dates you need to know to make sure you don’t miss a single crystal:

    March 5 (Today!): Collab Countdown Login Bonus begins. Log in daily to snag essential materials and items before the main event kicks off.

    March 9, 8:00 PM (PT): Last Cloudia TV Express! official livestream. This is where the developers will reveal the new units, Arks, and specific event mechanics.

    March 12: The Collaboration Event officially goes live!

    What to Expect

    While we’re waiting for the “TV Express” livestream to give us the full breakdown, history tells us this will be more than just a simple rerun.

    Pro Tip: Previous Tensura collabs have featured heavy hitters like Demon Lord Rimuru Tempest and Dragonoid Milim Nava. Expect these fan favourites to return, potentially alongside brand-new units or “Shift” versions to match the anime’s latest arcs.

    We also anticipate:

    Exclusive Arks: Powerful new Arks that provide unique skills and stat boosts tailored to the collab units.

    Event-Specific Gear: Farmable equipment that often becomes “best-in-slot” for the featured characters.

    Social Media Campaigns: Keep an eye on the official Last Cloudia X (Twitter) and Facebook pages for “Share and Repost” promos—usually a guaranteed way to net the community free crystals and gacha tickets.

    Why Now?

    The timing couldn’t be better. With the new film Tears of the Blue Sea Arc having just released in late February and Season 4 of the anime confirmed for April 2026, the Tensura fever is at an all-time high. This collab is the perfect way to bridge the gap and power up your team with some of the most iconic characters in the isekai genre.

    Stay tuned to TechMash for more updates following the March 9th livestream!

    Find out more here – https://bit.ly/3qqIYl1

    #AIDIS #LastCloudia #ThatTimeIGotReincarnated #rpg #Slime #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Saving the World, One Claim at a Time: Why Ledgerbound is the Satire RPG We Need

    Saving the World, One Claim at a Time: Why Ledgerbound is the Satire RPG We Need

    If you’ve ever sat through a three-hour meeting that could have been an email, OmniMegaSuperCorp has built a fantasy world specifically for you. Their upcoming title, Ledgerbound, takes the “chosen one” trope, shreds it in a high-end office shredder, and replaces it with something far more terrifying: an insurance adjuster.

    Forget dragon-slaying for glory. In the bureaucratic kingdom of Eldarra, you’re hitting the battlefield because the heroes you insured keep dying, and those claims are starting to affect the company’s bottom line.

    High Fantasy Meets Low Productivity

    The premise is as brilliant as it is biting. You play as Rayna, a top-tier insurance adjuster who excels at finding loopholes to deny death benefits to “legendary” heroes. However, when an ancient, immortal threat known as the Vacari wipes out your biggest clients, you’re forced to leave your desk and handle the “on-site mitigation” yourself.

    Why? Because if you can’t prove these heroes were “negligent,” the company has to pay out—and your promotion is definitely off the table.

    Tactical Combat with a Paper Trail

    At its core, Ledgerbound is a narrative-driven tactical RPG. Here’s what’s in your employee handbook:

    Rock-Paper-Scissors Strategy: Combat revolves around elemental affinities (Fire, Water, Plant). It’s tight, compact, and rewards those who can predict enemy movements.

    HR-Approved Objectives: Every battle comes with secondary goals set by your HR representative. Complete them to earn “company vouchers,” which you can trade for “corporate swag” (stat-boosting gear).

    Quest-Life Balance: Between battles, you’ll head to camp. Here, you have limited time to decide: do you grind for better gear, or do you engage in the HR-approved dating simulator to build relationships with your ragtag coworkers?

    Industry Veterans at the Helm

    The wit behind the game isn’t an accident. OmniMegaSuperCorp features talent from the team behind Helldivers 2, and that same sense of “managed democracy” satire translates perfectly into Ledgerbound’s corporate dystopia. The voice acting is already a standout feature, with industry heavyweights like Matt Mercer and Cherami Leigh bringing the bureaucratic absurdity to life.

    Clock In for the New Demo

    If you’re ready to trade your sword for a spreadsheet (and then use that spreadsheet to kill a god), you’re in luck. A brand-new demo is dropping this Friday, March 6, 2026, on Steam. It promises two new story arcs, UI upgrades, and—most importantly—the ability to romance the Shareholders (pending HR approval, of course).

    Ledgerbound is currently slated for a Spring 2026 release on PC.

    Find out more here – https://www.ledgerbound.com/

    #OmniMegaSuperCorp #Ledgerbound #comedydating #RPG #PC #Steam #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Arknights: Endfield Version 1.1 — ‘Old Deep Water Dies, by Rising Tide It is Denied’

    Arknights: Endfield Version 1.1 — ‘Old Deep Water Dies, by Rising Tide It is Denied’

    Set your calendars: the update officially drops on March 12, 2026. This expansion, titled ‘Old Deep Water Dies, by Rising Tide It is Denied,’ isn’t just a minor patch—it’s a massive injection of story, characters, and complex new base-building mechanics.

    1. New Region: Qingbo Stockade
      The story moves East. The Endministrator is headed to the Qingbo Stockade, a new area on the edge of the Wuling region. This zone is a vertical playground, featuring a massive industrial complex and a ring-shaped lake. Narratively, things are heating up as the Stockade’s relationship with Wuling City hits a breaking point, complicated further by the arrival of the mysterious Nefarith and Ardashir.
    2. New Operators: Tangtang and Rossi
      Two heavy hitters are joining the roster to help you navigate the new threats on Talos-II:

    Tangtang (6-star Caster): A “one-girl team” specialising in AOE Cryo damage. Her Ultimate, DA CHIEF SEES YOU!, is a literal game-changer, capable of immobilising everyone—bosses included—to create massive damage windows.

    Rossi (6-star Guard): The first Operator capable of converting “Arts Infliction” into “Vulnerability.” If you run a physical-damage squad, Rossi is your new best friend for shredding enemy defences.

    1. The “Hydro-Industrialisation” System
      If you thought power management was tricky, get ready for fluid dynamics. The AIC (Automated Industrial Complex) system is expanding with a hydro-industrialisation tier:

    Hydro Mining Rigs: These allow you to mine Cuprium, a new resource. The kicker? They run on water flow rather than the electricity grid.

    Liquid Logistics: You’ll now be managing Conduits for long-distance liquid transport and Water Treatment Units to process sewage (industrial work is messy, after all).

    Forges of the Sky: The placement limit has been bumped to four units, significantly raising the ceiling for your endgame resource production.

    Quality of Life Updates (QoL)

    GRYPHLINE clearly spent the last month reading the forums. Version 1.1 brings several much-requested fixes:

    Power Line Buff: The buffer range for power lines has been extended to 20m (100m total), and connections will no longer “snap” if you get pulled into a dialogue or combat trigger.

    Zipline Navigation: You can now access the minimap and main map while riding ziplines. No more flying blind over the vertical terrain of Qingbo.

    Combat Ready: Operators now enter Protocol Spaces with maximum HP and Ultimate Energy, cutting down on tedious pre-fight prep.

    TechMash Tip: Keep an eye out for the “Gently Flows Qingbo” and “Pearl of the Pack” 7-day login events. They’ll be handing out limited-time permits to help you pull for Tangtang!

    Find out more here – https://endfield.gryphline.com/

    #GRYPHLINE #RPG #ArknightsEndfield #OldDeepWaterDiesbyRisingTideItisDenied #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • A Path Forged by Vengeance: Tales of Berseria Remastered is Out Now!

    A Path Forged by Vengeance: Tales of Berseria Remastered is Out Now!

    The long-awaited return to the kingdom of Midgand is finally here. Bandai Namco Entertainment has officially launched Tales of Berseria Remastered, bringing one of the most compelling and darkest entries in the iconic Tales of series to modern platforms.

    If you missed out on Velvet Crowe’s harrowing journey of revenge back in 2016, or if you’ve been looking for the perfect excuse to dive back into this emotional narrative, now is the time.

    What’s New in the Remaster?

    While the core story—a gripping tale of emotion versus reason—remains untouched, this remastered edition is designed to make the experience smoother and more accessible for both veterans and newcomers.

    Here is what you can look forward to:

    Refined Quality-of-Life: Navigating the expansive world is significantly easier with the addition of destination markers and the ability to toggle enemy encounters at will.

    Faster Pacing: Character movement speed has been increased by 20%, making exploration feel snappier. Plus, you can now utilise the Grade Shop right from the start of your playthrough to customise your experience.

    All-in-One Package: This release bundles a massive amount of original downloadable content (DLC), including character costumes and bonus items, giving you the complete Berseria experience out of the box.

    Modern Performance: The game is now available on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam, ensuring that the series’ signature fast-paced combat looks and runs better than ever.

    Why Revisit Berseria?

    At its heart, Tales of Berseria remains a standout in the JRPG genre. Unlike many entries that focus on the traditional “hero’s journey,” Berseria offers a more mature, sombre look at morality. Following Velvet Crowe as she transforms from a gentle soul into a driven, vengeful daemon provides a narrative depth that still hits just as hard nearly a decade later.

    Whether you’re in it for the Liberation-LMBS (Linear Motion Battle System) that rewards aggressive, strategic combos, or the unforgettable chemistry of Velvet’s ragtag crew, this remaster is a definitive way to experience the adventure.

    Tales of Berseria Remastered is available now in both Standard and Digital Deluxe editions.

    Find out more here – https://en.bandainamcoent.eu/tales-of/tales-of-berseria-remastered

    #BandaiNamcoEntertainment #TalesofBerseriaRemastered #RPG #remastered #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • The dice-based Celestial Return RPG to launch on PC in May

    The dice-based Celestial Return RPG to launch on PC in May

    Stay sharp, detectives. The neon-drenched streets of Netherveil City are finally coming into focus.

    Metaphor Games and publisher Shoreline Games have officially announced that their highly anticipated cyberpunk-noir RPG, Celestial Return, will launch on PC via Steam on May 7, 2026.

    Initially a “Project We Love” on Kickstarter—where it smashed its funding goal by over 200%—the game has evolved into a striking blend of narrative-heavy investigation and high-stakes tabletop mechanics.

    The World: Noir Meets Cosmic Horror

    In Celestial Return, you step into the well-worn loafers of Detective Howard, a man who has clearly seen better days. Set in the decaying metropolis of Netherveil City, the story kicks off with a string of mysterious suicides that suggest something much darker than corporate greed is at play.

    As Howard, you aren’t exactly “superpowered.” Your arsenal consists of:

    A rusted badge.

    A pocketful of stolen dice.

    A sentient, smart-mouthed rose (who serves as your unlikely companion).

    The game leans heavily into its “Cyberpunk-Noir” aesthetic, featuring a hand-drawn art style that bridges the gap between the surgical precision of Japanese manga and the gritty, raw energy of Western noir comics.

    Gameplay: The “Doomed” Loop

    Unlike traditional RPGs where you might grind for XP, Celestial Return treats dice as oxygen. They are your bullets, your bribes, and your lifeblood.

    Conversational Combat: Every major choice or interrogation is a gamble. You must manage your dice pool carefully; hoarding them might cause opportunities to vanish, while reckless rolling could leave you bankrupt and dead.

    Personality as a Stat: Your character builds choices as much as your choices build character. You can invest in Intelligence to pick locks silently, Virtue to plead for mercy, or Foolishness to literally laugh in the face of the abyss.

    A Cross-Media Mystery

    To gear up for the May 7th launch, Metaphor Games has released a prequel Webtoon series that dives into the city’s seedy underbelly. Each episode serves as a fragment of the story leading directly into the game’s opening moments.

    “Intelligence picks locks in silence. Virtue pleads for mercy. Foolishness laughs at the abyss.” — Celestial Return

    If you’re itching to get your hands on a badge early, there is currently a 45-minute demo available on Steam that offers a taste of the narrative-driven adventure.

    Find out more here – https://www.celestialreturn.com

    #MetaphorGames #ShorelineGames #RPG #CelestialReturn #PC #Steam #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Sky’s the Limit: Highly-Anticipated Sandbox RPG ‘Everwind’ Sets Early Access for March 17th

    Sky’s the Limit: Highly-Anticipated Sandbox RPG ‘Everwind’ Sets Early Access for March 17th

    The horizon is looking a lot more crowded—and a lot more exciting. Bohemia Interactive and Enjoy Studio have officially confirmed that their ambitious sky-faring sandbox RPG, Everwind, will launch into Steam Early Access on March 17th, 2026.

    Formerly known as SkyVerse, the game has been building serious momentum since its standout performance at Steam Next Fest. With over 300,000 wishlists and a promise to blend the creative freedom of Minecraft with the immersive RPG depth of The Elder Scrolls, it’s safe to say the hype is reaching a cruising altitude.

    A Home Among the Clouds

    In Everwind, you aren’t just a wanderer; you’re the captain of a flying island-ship. This isn’t just a vehicle—it’s your base of operations, your crafting hub, and your primary defence against the dangers of a procedurally generated world.

    Modular Ship Building: Unlike traditional static bases, your home moves with you. You’ll need to manage engines, steam levels, and fuel to reach higher altitudes and discover rare biomes.

    Vertical Exploration: The world is divided into layers. You might start in the lush forest biomes at sea level, but as you upgrade your ship, you’ll pierce the clouds to find frozen cliffs and ancient, floating ruins.

    Fully Destructible Environments: Want to harvest resources or simply carve your path through a mountain? The voxel-based world is entirely destructible, giving you total agency over the landscape.

    Class-Based Combat and Co-op

    While survival and building are core pillars, Everwind leans heavily into its RPG roots. Players can choose from three primary classes:

    Warrior: For those who prefer the classic sword-and-shield approach.

    Engineer: Focused on technology, machinery, and ship optimisation.

    Arcanist: Masters of magical staffs and the arcane art of alchemy.

    Whether you’re a solo explorer or prefer a crew, the game supports 4-player co-op. You and your friends can divide roles—one person at the helm of the ship, others manning the cannons or preparing potions—as you delve into dungeons for legendary loot.

    “Everwind is something we want to make not FOR the players, but WITH the players,” says Enjoy Studio. The Early Access period is expected to last about a year, with a full 1.0 release targeted for 2027.

    Final Thoughts

    With its unique vertical progression and the “Skyrim-meets-Valheim” vibe, Everwind is shaping up to be one of the most refreshing sandbox experiences of the year. The shift from SkyVerse to Everwind seems to have only sharpened the team’s vision for a world that feels both vast and personal.

    Wishlist it now on Steam to be ready for the March 17th launch. We’ll be keeping a close eye on the skies for more updates as we approach the big day.

    Find out more here – https://everwind.net/

    #Everwind #SteamEarlyAccess #BohemiaInteractive #EnjoyStudio #RPG #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Neanderthal Western Action-RPG ‘ORKEN’ Launches Steam Demo and Narrative Kickstarter

    Neanderthal Western Action-RPG ‘ORKEN’ Launches Steam Demo and Narrative Kickstarter

    The world of indie gaming just got a whole lot grittier. SIXMOREVODKA and Demagog Studio (the team behind Golf Club: Nostalgia and The Cub) have officially unleashed a playable prototype demo for their highly anticipated project, ORKEN, now live on Steam.

    But this isn’t just a digital drop. Alongside the demo, the team has launched a Kickstarter campaign to fund an ambitious publishing line of novels and illustrated setting books, aiming to build a massive transmedia universe from the ground up.

    What is ORKEN?

    Described by the developers as a “Neanderthal Western,” ORKEN is a fresh take on the classic Orcs-versus-Humans conflict. You play as Coltec, a young Khar warrior searching for his missing friend in a world that feels equal parts prehistoric and frontier-rough.

    The gameplay is a punishing, methodical blend of Soulslike combat and the weighty exploration of Dragon’s Dogma. If you’ve been looking for a game that respects your intelligence while testing your reflexes, this prototype is your first real taste of the “Atman” system—a unique skill-tree mechanic represented by a rotating Totem pole.

    Art That Pops

    Visually, ORKEN is a stunner. Leveraging the world-class talent at SIXMOREVODKA (famous for their work on League of Legends and Degenesis), the game sports a bold, graphic style. It’s a striking departure from the muddy browns and greys often found in dark fantasy, opting instead for a “comic-book-in-motion” aesthetic that feels incredibly modern.

    The Kickstarter: More Than Just a Game

    The concurrent Kickstarter isn’t for the game itself, but for the ORKEN publishing line. SIXMOREVODKA is doubling down on the lore, offering:

    Premium Novels: Deep dives into the history and culture of the Khar.

    Illustrated Setting Books: Massive, coffee-table-style tomes showcasing the universe’s art.

    Narrative Expansion: Serialised fiction designed to expand the world while the game remains in development.

    “The proposition is simple: buy something that exists today, get immediate value for your support, and help us stay independent while we build something bigger.” — Marko Djurdjevic, SIXMOREVODKA

    How to Play

    The demo is available right now on Steam for both Windows and macOS (including native support for M-series chips). It’s an early proof of concept designed to gather community feedback on combat feel and story delivery.

    Check out the Steam Demo: ORKEN on Steam

    Support the Universe: ORKEN Kickstarter Campaign

    Stay tuned to TechMash for more updates as Coltec’s journey across Edom continues!

    Find out more here – https://orkenworld.com/

    #SIXMOREVODKA #DemagogStudio #playableprototypedemo #Steam #RPG #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • The Rebellion Grows: Bellwright Officially Confirmed for PS5 and Xbox

    The Rebellion Grows: Bellwright Officially Confirmed for PS5 and Xbox

    Since it first arrived on Steam Early Access, Bellwright has been the “sleeper hit” of the survival-crafting genre. It’s a game that asks, “What if Mount & Blade and Medieval Dynasty had a baby?”—and then tasks you with raising that baby to lead a peasant uprising.

    While PC players have been busy building hamlets and dodging arrows for nearly two years, the console crowd has been left peering through the castle gates. But the wait is almost over. Developers Donkey Crew and publisher Snail Games have finally confirmed that the bells will toll on PlayStation 5 and Xbox Series X|S.

    When Can We Expect It?

    During the recent IGN Fan Fest 2026, a new trailer gave us the clearest window yet. Currently, Bellwright is slated for a Q2 2026 console release.

    This follows a massive “Maiden Voyage” update on PC that expanded the map by roughly 25% (introducing the Halmare Isles). It seems the developers wanted to ensure the console version includes all the heavy-hitting content—including the new naval mechanics and expanded late-game tiers—right out of the gate.

    What is Bellwright?

    If you’ve missed the hype, Bellwright is a medieval open-world RPG that blends several genres into one ambitious package:

    Town Management: You don’t just build a house; you build a movement. You’ll need to manage villagers, assign tasks, and build thriving settlements.

    Directional Combat: Similar to Chivalry or Mount & Blade, combat is skill-based and brutal. You’ll need to master the art of the block and strike to survive the Crown’s enforcers.

    Tactical Leadership: You can command your villagers in real-time battles. Watching your simple farmers turn into a disciplined shield wall is one of the game’s most satisfying loops.

    A Story of Revenge: You play as a framed outlaw on a quest to clear your name and topple the oppressive Sovereign.

    Why the Console Port Matters

    Bringing a game as complex as Bellwright to consoles is no small feat. The UI, which involves deep menus for villager priorities and town planning, is being redesigned to feel natural on a controller.

    For Xbox players, there is also the lingering hope of a Game Pass announcement, given Snail Games’ history with the service (think ARK: Survival Ascended). While nothing is confirmed, it would be a perfect fit for the platform’s survival-heavy lineup.

    Final Thoughts

    Bellwright is more than just another survival game; it’s a “rebellion simulator.” With its arrival on PS5 and Xbox Series X|S this spring, a whole new legion of players will get to experience the climb from a lone fugitive to a legendary leader.

    Keep your eyes on TechMash for the exact release date as we get closer to the Q2 window.

    Find out more here – https://www.playbellwright.com/

    #DonkeyCrew #SnailGamesUSA #medieval #openworld #survival #RPG #Bellwright #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames #gamesworkshop

  • Reign supreme, witcher! Reigns: The Witcher is out now!

    Reign supreme, witcher! Reigns: The Witcher is out now!

    Hey there, fellow players!

    The moment you’ve been waiting for has finally arrived! Reigns: The Witcher is here, bringing the beloved characters of the iconic universe into the palm of your hand.

    What to expect?

    In this unique adaptation, you’ll step into the shoes of iconic witchers, sorceresses, and others to navigate the complex world of the Continent. Will you be a just ruler or a power-hungry tyrant? Your decisions, made through simple swipes, will determine the fate of kingdoms and the future of the world.

    Why play?

    • Dive into the world of The Witcher: Encounter familiar faces like Geralt of Rivia, Yennefer of Vengerberg, and Ciri as you make crucial choices that will shape the destiny of the Continent.
    • Master the art of rule: Balance the conflicting demands of your subjects, allies, and enemies. Your decisions will have consequences, both good and bad.
    • Explore a branching narrative: No two playthroughs are alike! Your choices will lead you down different paths, unlocking new stories and experiences.
    • Simple yet deep gameplay: The game’s intuitive swipe-based mechanics are easy to learn, but the deeper you delve, the more strategic you’ll need to be.

    Available now!

    Reigns: The Witcher is now available on both PC and mobile devices. Grab your phone or fire up your computer and start your journey today!

    So, what are you waiting for? Swipe your way to greatness and see if you have what it takes to rule the Continent.

    Find out more here – https://www.reignsgame.com/the-witcher

    #Nerial #DevolverDigital #ReignsTheWitcher #TheWitcher #RPG #SwipeToRule #games #gaming #gamers #platformgames #gameplay #demogames #videogames

  • Return to Teer Fradee: A New Dawn for GreedFall?

    Return to Teer Fradee: A New Dawn for GreedFall?

    The world of GreedFall has always occupied a unique space in the RPG landscape. It’s that rare “AA” gem that captures the ambitious spirit of early BioWare—think Dragon Age: Origins—while carving out a colonial fantasy aesthetic that feels entirely its own. Now, after nearly eighteen months in Early Access, developer Spiders and publisher Nacon are preparing to launch the full 1.0 version of the prequel: GreedFall: The Dying World.

    But as we approach the final gates, the journey has become as dramatic behind the scenes as it is on the screen.


    The Story So Far: From Native to Captive

    Unlike the first game, where you played as the diplomat De Sardet arriving at a new frontier, The Dying World flips the script. You play as a native of Teer Fradee, forcibly uprooted from your island and taken back to the “Old Continent” of Gacane.

    The world you find is a mirror to your own: a continent scarred by the Malichor plague, political backstabbing, and the dying gasps of old empires. It’s a compelling premise that allows Spiders to expand the lore of the Bridge Alliance and the Congregation of Merchants from a perspective of resistance rather than colonisation.

    A Controversial Shift in Combat

    The most talked-about change since the game entered Early Access in 2024 is the move toward Real-Time with Pause (RTwP) combat.

    • The Change: Moving away from the action-heavy “hack and slash” of the first game.
    • The Vibe: It feels much closer to Dragon Age: Origins or Star Wars: Knights of the Old Republic.
    • The Goal: More tactical control over your party members, letting you queue up abilities and manage the battlefield with precision.

    While the change was polarising at first, recent updates have smoothed out the “jank,” adding better targeting, improved animations, and deeper companion synergies.


    Development Milestones & The Road to 1.0

    Spiders haven’t been idle during the Early Access period. The game has undergone a massive transformation based on player feedback:

    • New Regions: Exploration has expanded into the baroque city of Peren and the coastal ruins of Gacane.
    • Companion Overhaul: New party members like Till have been added, each with their own loyalty quests and romance arcs.
    • Visual Polish: The engine has seen significant upgrades, particularly in lighting and character models, to make the “Dying World” feel appropriately haunting.

    The Elephant in the Room: Nacon’s Financial Hurdles

    It would be remiss not to mention the recent headlines. As of late February 2026, Nacon has filed for insolvency following financial difficulties with its parent company, Bigben Interactive.

    What does this mean for players? > Likely, very little for the immediate launch. Despite the legal reorganization, the March 12 release date remains the target. In fact, Nacon is still moving forward with its Nacon Connect showcase on March 4. It’s a “keep calm and carry on” situation for the developers at Spiders, who are focused on delivering the final third of the game’s story.


    Release Details

    If you’ve been waiting to dive back into this world, here is the current schedule for the 1.0 launch:

    PlatformRelease DateNotes
    PC (Steam)March 10, 2026Early Access for Deluxe Edition owners starts here.
    PlayStation 5March 12, 2026Full 1.0 Launch.
    Xbox Series X/SMarch 12, 2026Full 1.0 Launch.

    Note: The price is expected to increase upon the full 1.0 release, so if you’re on the fence, grabbing it now might be the move.

    Final Thoughts

    GreedFall: The Dying World is a testament to Spiders’ ambition. It’s a game that dares to change its core systems to better fit its narrative weight. Whether you’re in it for the tactical combat or the intricate political weaving, this prequel is shaping up to be a worthy successor to the 2019 sleeper hit.

    Find out more here – https://www.nacongaming.com/greedfall-the-dying-world

    #OlivierDeriviere #LindaOlah #NACON #SpidersStudio #RPG #GreedFallTheDyingWorld #games #gaming #gamers #platformgames #gameplay #demogames #videogames

  • Survival Settlement RPG Nested Lands Out Now In Steam Early Access

    Survival Settlement RPG Nested Lands Out Now In Steam Early Access

    The Middle Ages were already a tough time to be alive, but Nested Lands—the new survival-settlement RPG from 1M Bits Horde and META Publishing—is here to make it even grimmer. As of February 25, 2026, the game has officially launched into Steam Early Access, and it’s asking a very important question: How long can you survive before you start to smell like a corpse?


    A World Ravaged by the Black Death

    Set in a fictional, “no-magic” dark medieval setting, Nested Lands drops you into the shoes of a survivor who has lost everything to a devastating plague. Unlike your typical power-fantasy RPG, there are no fireballs or dragons here. Instead, you’ll face:

    • The Death Plague: A constant threat that requires you to manage your “Plague Level.” One wrong move around a contaminated corpse, and your journey ends early.
    • Brutal Human Foes: Bandits, “Plague-Twisted” madmen, and desperate peasants who will kill you for a crust of bread.
    • Survival Micro-Management: You’ll need to track hunger, thirst, energy, warmth, and—uniquely—hygiene.

    “What’s That Smell?” – The Hygiene Mechanic

    The title isn’t just a catchy hook. In Nested Lands, if you don’t use the wash buildings or keep yourself clean, your rancid body odor becomes a gameplay mechanic. Enemies can literally smell you coming, making stealth impossible and drawing unwanted attention to your settlement. Personal hygiene isn’t just a luxury; it’s a survival strategy.

    Build, Lead, and Endure

    You aren’t just surviving alone. The core of Nested Lands is building a thriving (or at least breathing) settlement.

    • Recruit Villagers: Find NPCs with unique dreams, fears, and skills to help automate your village.
    • Social Management: Your villagers have their own needs and traumas. If they’re unhappy or sick, your productivity—and your defences—will crumble.
    • Online Co-op: You can face the horrors of the plague-pocalypse with up to three friends in cross-platform online co-op.

    The Road Ahead

    The developers at 1M Bits Horde have estimated an Early Access period of about 6 months. The current roadmap promises:

    1. New Biomes & Islands: Expanding the world of Norovellir.
    2. Expanded Story: Completing the narrative arc of your character’s family history.
    3. New Threats: More “Plague-Twisted” creatures and NPC factions.

    “We want to evoke a sense of an abandoned place where peace is a part of suffering, and you are the only hope for the surroundings.” — 1M Bits Horde


    Is It Worth Your Coin?

    Early reviews on Steam are sitting at “Very Positive,” with players praising the atmospheric blend of Medieval Dynasty and Valheim. While some have noted the “audio terror” of the constant drone-like suspense music and the great difficulty, fans of hardcore survival games are finding a lot to love in its gritty realism.

    Nested Lands is available now on Steam, GOG, and the Epic Games Store. If you think you have the stomach (and the soap) to survive the Black Death, now is the time to jump in.

    Find out more here on Steam – https://shorturl.at/jF2lj

    #NestedLands #METAPublishing #1MBitsHorde #pestilence #madmen #SteamEarlyAccess #survivalsettlement #RPG #games #gaming #gamers #gameplay #demogames #gameplay #videogames

  • Netmarble releases trailer for The Seven Deadly Sins: Origin

    Netmarble releases trailer for The Seven Deadly Sins: Origin

    The wait is nearly over for fans of Britannia! Netmarble has officially dropped the launch trailer for its highly anticipated open-world RPG, The Seven Deadly Sins: Origin, signalling the final countdown to its global debut.

    Building on the massive success of The Seven Deadly Sins: Grand Cross, this new title shifts the franchise into a sprawling, high-fidelity open world powered by Unreal Engine 5.

    Release Timeline

    Netmarble is opting for a staged rollout to ensure a smooth experience across all platforms:

    • Early Access (PS5 & Steam): March 16, 2026
    • Grand Launch (All Platforms): March 23, 2026 (includes iOS and Android)

    What to Expect in “Origin”

    The trailer showcases a multiverse-driven original narrative where space and time have collided, bringing together iconic heroes from different eras.

    • A New Protagonist: Take on the role of Tristan (son of Meliodas and Elizabeth) as he explores a vast, seamless Britannia.
    • Multiverse Roster: Collect and play as fan-favourites like Meliodas, Diane, and even characters from Four Knights of the Apocalypse.
    • Dynamic Combat: The game features a tag-based battle system where you can swap characters mid-combo and combine their unique weapon skills.
    • Beyond the Battle: When you aren’t fighting massive bosses, you can fish, cook, mine, and use character-specific exploration abilities (like flying or swimming) to uncover hidden secrets.

    Get Ready

    Pre-registration is currently live on the App Store and Google Play, and you can add the game to your wishlist on Steam and the PlayStation Store to be ready for the March 16 early access window.

    Fun Fact: The game features a completely original story supervised by series creator Nakaba Suzuki, making it a “must-play” even for those who have finished the manga and anime.

    Find out more here – https://7origin.netmarble.com/en/preorder

    #Netmarble #TheSevenDeadlySinsOrigin #7DS #Origin #7DSOrigin #games #gaming #gamers #gameplay #demogames #videogames #rpg #openworld