Tag: #RPG

  • The Division 2: Cherry Blossom Event is on now!

    The Division 2: Cherry Blossom Event is on now!

    Spring has officially arrived in Washington D.C., but in true The Division 2 fashion, it brings more than just a change in scenery. Running from April 21 until May 12, 2026, the Cherry Blossom Event is now live, transforming the capital into a pink-hued warzone filled with new threats, rare loot, and community-driven challenges.

    If you’re a Level 40 agent with seasonal progression unlocked, here is everything you need to know about the latest Title Update (Y8S1.1).


    New Enemies: Kitsunebi & Ronin

    The serenity of the falling petals is quickly shattered by the arrival of the Kitsunebi. These aren’t your average street thugs; they are a splinter group of the Outcasts that will track you down roughly every 10 minutes while you explore the open world.

    • Shared Health Link: Kitsunebi squads share a health pool. Damage dealt to one is spread across the group, making them deceptively tough to wipe out quickly.
    • The Bosses: If you defeat enough Kitsunebi, the world shifts. Dark blue petals fall, the audio distorts, and the Ronin appear.
    • Solo vs. Group: Solo agents will face a single Ronin, while groups will be ambushed by both the Fox Ronin and the Red Ronin simultaneously.

    Defeating these bosses is the primary way to earn Event Keys and exclusive Skill VFX skins (Drone and Turret from Fox Ronin; Hive and Seeker Mine from Red Ronin).


    The Star of the Show: “First Bloom”

    The centrepiece of this event is the First Bloom, a named PDR that feels tailor-made for the current meta.

    • Talent: Blossom Harvest: Deals 3.3% more damage for every 10% of total HP and Armor the enemy has remaining.
    • Strategy: This makes it a beast for initiating fights and stripping armour off those high-health Kitsunebi squads before their shared health link can save them.

    Restoring D.C.: Exploration & Decorations

    For those who prefer a bit of “urban renovation,” there are 40 corrupted cherry blossom decorations scattered across the city.

    • Interaction: Restoring them grants progress toward the Cherry Arm Patch.
    • Risk vs. Reward: Interacting with these decorations increases the chance of a nearby ambush.
    • Daily Ritual: Even after clearing all 40, three decorations reactivate daily at 08:00 AM UTC for continued rewards.

    Creator Collaboration & Community Challenges

    Ubisoft has teamed up with community legends Otsuichi, Rezina, and Mobilmobil for this update.

    • Project Chains: Each creator has a unique mission chain that unlocks daily. Completing an entire chain rewards you with an exclusive creator-themed backpack.
    • Community Milestones: All agents contribute to a cross-platform goal. Reaching milestones (up to 80 million keys collectively) unlocks tiered rewards like the Great Wave and Bamboo arm patches.

    Loot & Twitch Drops

    • Log-in Bonus: Just for showing up, you’ll nab the Rising Sun Headgear.
    • Twitch Drops (April 21–28): Watch partnered streamers to earn the Cherry Blossom Weapon Skin (30 mins) and the Nishiki Weapon Skin (4 hours), along with Exotic and Named caches.
    • Optimisation Surge: From April 21 to May 5, earn double Optimisation Materials to fine-tune your builds for the endgame.

    Verdict

    The Cherry Blossom Event is a fantastic blend of atmospheric world-building and tactical challenge. The “Ronin” encounters provide a much-needed jolt to open-world exploration, and the First Bloom PDR is a must-have for any serious collector.

    Are you taking on the Ronin solo, or calling for backup? Let us know your favourite build for this season in the comments below!

    Find out more here – https://www.ubisoft.com/en-gb/game/the-division/the-division-2

    #TomClancy #TheDivision2 #MassiveEntertainment #Ubisoft #TheCherryBlossomEvent #combat #rpg #videogames #gaming #gamers

  • Steel, Steam, and Spirits: Why Shadow of the Road is the Tactical RPG to Watch

    Steel, Steam, and Spirits: Why Shadow of the Road is the Tactical RPG to Watch

    The Bakumatsu period of Japanese history—the twilight of the samurai—has always been fertile ground for storytelling. But what happens when you take that volatile era and inject it with heavy-duty steampunk machinery and ancient Japanese folklore?

    You get Shadow of the Road, a high-stakes tactical RPG that has been making serious waves since Owlcat Games (of Pathfinder and Rogue Trader fame) stepped in to publish. Developed by Another Angle Games, this title is shaping up to be a masterful blend of historical grit and speculative wonder.


    The Setting: A Japan Divided

    Set in an alternate 1868, Shadow of the Road places you in the middle of a brutal civil war. On one side, the Tokugawa Shogunate fights to preserve tradition. On the other, the Emperor’s forces—backed by the technologically advanced British East Nippon Company—push for a future powered by steam and iron.

    It’s a world where a katana might clash against a mechanical exoskeleton, and where a forest might hide both imperial snipers and vengeful y?kai.

    Meet the Ronin

    The story kicks off with two masterless samurai, Satoru and Akira, who are tasked by a mysterious spymaster to protect a young boy with uncontrollable powers. As the journey progresses, your party grows to include a diverse cast of outcasts, each with their own complex motivations:

    • Satoru: A stoic swordsman struggling with lost honour.
    • Akira: A lighthearted archer with a hidden, darker edge.
    • Ishida (The Boulder): A massive warrior who serves as the party’s frontline tank and moral anchor.

    Key Feature: This isn’t just a combat simulator. Your choices matter. Relationships between party members can strengthen or shatter based on your decisions, directly impacting both the narrative and their effectiveness on the battlefield.


    Tactical Depth: The Timeline System

    If you’ve played XCOM or Divinity: Original Sin, you’ll feel at home, but Shadow of the Road introduces its own rhythmic twist. Combat is strictly turn-based, utilising a Timeline System that rewards players for manipulating action orders.

    • Turn Manipulation: Certain skills can “push” enemies further down the timeline, delaying their attacks.
    • Destructible Cover: Positioning is vital, but don’t get too comfortable; covers can be blown apart by steampunk weaponry.
    • High Stakes: From jamming rifles to devastating magical strikes, every move requires a cost-benefit analysis.

    When Can We Play?

    While initially teased for an earlier window, the developers have officially confirmed a 2026 release. The extra polish time seems well-spent; recent previews highlight a gorgeous, atmospheric art style that captures the rain-soaked streets and mystical forests of 19th-century Japan with incredible fidelity.

    If you can’t wait that long, there is currently a playable demo on Steam that covers the opening chapters. It’s the perfect way to get a feel for the “samurai tactical vibe” before the full game drops.


    Shadow of the Road looks like a must-play for fans of deep, narrative-driven RPGs. With Owlcat’s pedigree for complex systems and Another Angle’s fresh take on Japanese mythology, this is one journey we’re ready to take.

    Are you siding with the traditional Shogunate or the industrial might of the Emperor? Let us know in the comments!

    Find out more here – https://s.team/a/1173980

    #ShadowoftheRoad #tactical #RPG #AnotherAngleGames #OwclatGames #japan #Gamestar #gaming #gamers #gamers

  • All Hail the Orb: The Quirky Cult-Sim You Didn’t Know You Needed Launches on Steam

    All Hail the Orb: The Quirky Cult-Sim You Didn’t Know You Needed Launches on Steam

    If you’ve ever looked at a mysterious, glowing sphere and thought, “I could definitely start a religion around that,” today is your lucky day. All Hail the Orb, the surreal and surprisingly charming incremental clicker from solo developer LeGingerDev, has officially landed on Steam.

    After building a cult following (pun intended) through its demo and smashing a 13,000-wishlist milestone, the full game is now live. It’s weird, it’s cosy, and yes—it has a staggering amount of ducks.


    What is All Hail the Orb?

    At its core, All Hail the Orb is a pixel-art incremental game that trades the usual “dark and gritty” cult aesthetic for something far more whimsical. You begin with a simple task: click the Orb. As you generate power, you’ll move from manual clicking to full-scale automation by recruiting a dedicated following of cultists to do the heavy lifting for you.

    Key Gameplay Features:

    • Grow Your Cult: Manage a team of cultists who automate your progress. Watch your dungeon transform from a quiet space into a bustling hub of devotion.
    • Zero Stress: There are no fail states, no combat, and no punishments. It’s designed to be a relaxed, 3–5 hour experience that you can actually finish.
    • The Dungeon: Explore and unlock new rooms and systems that expand what your cult can achieve.
    • Ducks: We cannot stress this enough. There are many, many ducks.

    A Solo Dev Success Story

    The developer, LeGingerDev, has spent a decade in the industry, but All Hail the Orb marks their debut as a solo creator. Inspired by titles like The Gnorp Apologue and Tower Wizard, the game focuses on polished mechanics and a sense of humour that doesn’t take itself too seriously.

    The launch version is already sitting at a “Very Positive” rating on Steam, with players praising the “jamming” soundtrack and the satisfying loop of watching numbers go up while chaos unfolds on screen.


    Launch Details & Availability

    To celebrate the release, the game is currently available with a 10% launch discount.

    • Platform: PC (Steam)
    • Price: Approximately £5.89 / $6.99 (before discount)
    • Deck Verified: While not officially “Verified” by Valve yet, the developer has confirmed it runs smoothly on Steam Deck and Linux.

    If you’re looking for a quirky palette cleanser between massive AAA RPGs, or you just really like clicking on things until they explode with efficiency, All Hail the Orb is well worth the entry fee.


    TechMash Verdict: A delightfully odd, low-stress clicker that proves you don’t need a massive team to make a massive impact. Go for the automation, stay for the ducks.

    Find out more here – https://s.team/a/4262310

    #AllHailtheOrb #LeGingerDev #Steam #grabthegames #rpg #scifi #strategy #mystery #games #gaming #gamers

  • Wuthering Waves Version 3.3: Reverbs From the End of Galaxies – Everything You Need to Know

    Wuthering Waves Version 3.3: Reverbs From the End of Galaxies – Everything You Need to Know

    Kuro Games has officially pulled back the curtain on Version 3.3, titled “Reverbs From the End of Galaxies.” This isn’t just any regular update—it serves as the backdrop for the game’s highly anticipated second anniversary.

    From high-stakes galactic travel to generous community rewards, here is a breakdown of what Rovers can expect when the update drops on 30th April 2026.


    New Resonators: Hiyuki and Denia

    The character roster is expanding with two powerful new 5-Star Resonators, each bringing a unique flair to the battlefield.

    • Hiyuki (5-Star Glacio, Sword): Making her debut in Phase 1, Hiyuki is a member of the Special Response Force. She is a dedicated Main DPS who utilises the power of the “Suzu” to manipulate ice. Her kit revolves around applying “Glacio Chafe” to enemies and shifting between three distinct blade styles.
    • Denia (5-Star Fusion, Rectifier): Arriving in Phase 2, Denia is a versatile Sub-DPS. She can switch between “Fusion Burst” and “Tune Strain” modes, using bubble-like attacks and clawed manifestations to control the field.

    Anniversary Rewards & Events

    To celebrate two years of Wuthering Waves, Kuro Games is being significantly generous. Players can look forward to:

    • 40 Free Pulls: Distributed through various login events and anniversary rewards.
    • Log-in Bonuses: Starting April 30, players can claim 20 Radiant Tides and 10 Crystal Solvents just for showing up.
    • Star Bouncing Event: A themed anniversary event where Rovers transform into pinball figures to battle in new “Persona” forms.
    • Exclusive Cosmetics: A new “Accessory” system is being introduced, allowing for deeper customisation. Players can also earn an exclusive 2nd-anniversary title and avatar.

    Story Expansion and New Regions

    The narrative moves into its most ambitious phase yet. In the quest “Starlights from Yesterdays,” Rover will pilot the Exostrider through the Stridergate into deep Voidspace—a high-concentration zone at the edge of the galaxy—to track down Aemeath and confront the Fractsidus.

    To support this exploration, a new area called Dimmr Plains (connected to the Bjartr Woods) will open up. This underground region is heavily influenced by Threnodian energy, offering a darker, more atmospheric environment to explore.


    Major Collaborations and QoL

    Kuro Games is leaning heavily into partnerships for this milestone. The “Second Coming of Solaris” collab season will feature themed Expedition Motorbike liveries inspired by massive IPs like Resident Evil, PRAGMATA, and even Angry Birds.

    Technical improvements include:

    • Mobile Performance: A new proprietary frame generation tool to boost FPS on mid-range devices.
    • PC Graphics: Support for DLAA and improved Anisotropic Filtering for sharper textures.
    • UI Overhaul: Streamlined menus for the Data Bank, Backpack, and Team screens.

    Quick Reference: Version 3.3 Banner Schedule

    PhaseCharacter BannersSignature Weapon
    Phase 1 (April 30)Hiyuki (New), Mornye (Rerun), Iuno (Rerun)Frostburn (Sword)
    Phase 2 (May 21)Denia (New), Phrolova (Rerun), Chisa (Rerun)Forged Dwarf Star (Rectifier)

    Limited-Time Codes

    Don’t forget to redeem these codes before they expire (valid until April 19th BST, so move fast!):

    • FACEALEPH1: 100 Astrites + Materials
    • 2NDANNIVERSARY: 100 Astrites + Shell Credits
    • EVERSHINE: 100 Astrites + Premium Tuners

    With the story reaching a “true climax” and the anniversary celebrations in full swing, Version 3.3 looks to be the most substantial update in the game’s history.

    Are you planning to pull for the mysterious Hiyuki, or are you saving your Astrites for Denia’s Fusion support?

    Find out more here – https://wutheringwaves.kurogames.com/en/

    #KuroGames #action #RPG #WutheringWaves #freetoplaygames #openworld #DeathStranding #games #gaming #gamers

  • Step Onto the Throne: Medieval Fantasy RPG Sovereign Tower Launches Steam Demo

    Step Onto the Throne: Medieval Fantasy RPG Sovereign Tower Launches Steam Demo

    If you’ve ever looked at King Arthur and thought, “I could handle those egos way better,” it’s time to put your money where your monarch is.

    French indie studio Wild Wits (the creative minds behind Aetheris and Crown Gambit) and publisher Curve Games have officially pulled back the curtain on an extended Steam demo for their highly anticipated “Round-Table management RPG,” Sovereign Tower.

    Whether you’re a fan of narrative-driven choices or tactical kingdom management, this is one to keep on your radar.


    Your Kingdom, Your Egos

    Sovereign Tower puts you in the boots of a newly crowned ruler of a sentient, magical tower. This isn’t just about balancing the books; it’s about balancing personalities. Your court is filled with a roster of eccentric knights—ranging from overdramatic poets to actual wolves—each with their own stats, hidden traits, and massive egos.

    The gameplay loop is a clever mix of visual novel storytelling and strategic management:

    • Morning Audiences: Sit on your throne and hear the pleas of your subjects. Your decisions here affect your standing with four key factions: the Nobility, the People, the Merchants, and the Scholars.
    • The Round Table: In the afternoon, you must assign your knights to various quests. Success depends on matching the right knight to the right task—sending a charismatic bard to settle a dispute works better than sending a brooding warrior.
    • Tower Expansion: Spend your resources to build new annexes like the Blacksmith or the Witch’s Alchemy Room to gear up your court.

    The Bardcore Legend Joins the Cast

    In a move that has the internet buzzing, Wild Wits revealed a collaboration with Hildegard von Blingin’, the legendary creator of “Bardcore” music. Not only has she penned an original ballad for the game entitled “There Stands the Tower,” but she has also been immortalised as an in-game character: The Bard.

    You can check out her character reveal and the game’s latest trailer below:

    “It’s an honour to not only create a song for Sovereign Tower, but to be immortalized in the game as a character… The whole team has put so much love and passion into the game.”Hildegard von Blingin’


    Messed Up? Just Turn Back Time

    The standout feature of Sovereign Tower—and a major focus of the new Steam demo—is the Demon living in the tower’s crypts.

    We’ve all made a decision in an RPG that we immediately regretted. In Sovereign Tower, you can simply visit your “squeaky little friend” in the basement to rewind time. This allows you to explore alternate paths, unlock “Omniscience” responses, and see how the story would have unfolded if you’d been a bit more merciful (or a lot more tyrannical). Just be warned: meddling with time always comes with a price.


    Play the Demo Today

    The extended Steam demo offers roughly 2–3 hours of gameplay, giving you plenty of time to get acquainted with your advisor Arlin and your unruly knights.

    Sovereign Tower is slated for a full release in August 2026. You can download the demo and add the game to your wishlist on Steam right now.

    Are you ready to rule with an iron fist, or will you be the benevolent leader the tower deserves? Let us know your thoughts in the comments below!

    Find out more here – https://s.team/a/4113940

    #WILDWITS #CurveGames #Bardcore #HildegardVonBlingin #SovereignTower #TheBard #ThereStandstheTower #RPG #games #gaming #gamers

  • Airborne Empire 1.0 is out now on Steam

    Airborne Empire 1.0 is out now on Steam

    The sky is no longer the limit—it’s the destination. Today, The Wandering Band and Stray Fawn Publishing officially announced that Airborne Empire has left the nest of Early Access and soared into its full 1.0 release on Steam.

    Following in the lofty footsteps of the BAFTA-nominated Airborne Kingdom, this sequel takes everything players loved about sky-bound city building and adds a layer of RPG depth and tactical combat that makes the world below (and above) feel more alive than ever.


    What’s New in the 1.0 Release?

    The jump to version 1.0 isn’t just a label; it brings a wealth of new content to round out the experience. The headline addition is the Kingsfell Biome, a treacherous, snow-covered frontier far to the north.

    • The Final Frontier: Explore frozen tundras and liberate ancient cities buried under ice.
    • The Pirate Queen: Your journey finally culminates in a dramatic showdown with the leader of the sky pirates.
    • Jet Propulsion: Research the new Jet Engine to give your city a much-needed speed boost through hostile skies.
    • Expanded Narrative: New quests, characters, and skybound locations have been added to tie the story together.

    More Ways to Play

    Whether you’re a hardened strategist or a cosy builder, the 1.0 version includes all the varied modes developed during Early Access:

    ModeGameplay Style
    SurvivalA high-stakes, 20-stage campaign for those who want a challenge.
    PacifistFor players who want to focus on exploration and building without combat.
    CreativeUnlimited resources to build the floating metropolis of your dreams.
    Hard ModeDial up the difficulty for resources, injuries, and combat encounters.

    Taking Flight with a Discount

    To celebrate the launch, Airborne Empire is currently available on Steam with a significant 50% launch discount, bringing the price down to £12.49 / $14.99 for a limited time.

    The developers have been incredibly active throughout the Early Access period, and 1.0 feels like the polished, definitive version of a vision that started over a year ago. If you’ve ever wanted to manage the lift, balance, and propulsion of your very own “Dalaran” while fending off sky pirates with Tesla Cannons, now is the time to jump in.

    “Today marks the full launch of the game, and we’re incredibly excited to finally share the complete experience with all of you.” — The Wandering Band

    Are you ready to reclaim the skies? Head over to the Airborne Empire Steam Page to check out the new 1.0 launch trailer.

    Find out more here – https://s.team/a/2438680

    #TheWanderingBand #StrayFawnPublishing #AirborneEmpire #RPG #citybuilder #SteamEarlyAccess #games #gaming #gamers

  • Echoes of Aincrad Gets A New Gameplay Trailer

    Echoes of Aincrad Gets A New Gameplay Trailer

    Link Start! Bandai Namco has just dropped the gameplay trailer for Sword Art Online: Echoes of Aincrad, and it’s looking like the SAO experience fans have been craving for a decade. Moving away from the “Kirito-centric” adventures of previous titles, this new Action RPG puts you in the centre of the death game.

    If you missed the reveal during the Galaxies Spring Showcase, here is the breakdown of why this might be the most ambitious SAO project yet.


    A New Legend: Yours

    The biggest takeaway from the trailer is the shift in perspective. Instead of playing as the Black Swordsman, players will create their own custom avatar. You are one of the 10,000 players trapped on the first day of the launch, tasked with surviving the 100 floors of the floating castle.

    The trailer showcases a robust character creator, featuring:

    • Deep Gear Customisation: From classic leather armour to heavy plate.
    • Stat Scaling: Tailor your build toward Speed, Strength, or Endurance.
    • Weapon Mastery: Real-time combat that looks significantly more fluid than Last Recollection, focusing on “Sword Skills” and timed parries.

    Risk Your Reality: Death Game Mode

    Perhaps the most “authentic” (and terrifying) feature revealed is the Death Game Mode. In a nod to the series’ roots, this optional setting means that if your HP hits zero, it’s permanent game over. Your save file is deleted, mirroring the stakes of the original anime.

    The developers at Game Studio Inc. clarified that while this isn’t a “Soulslike,” the tension is high. You’ll need to manage resources, stamina, and your AI partner synergy carefully if you want to see the upper floors.

    Breathtaking Visuals & World Scale

    The trailer gives us a sweeping look at the first few floors, including the familiar Town of Beginnings and the lush, dangerous plains of Floor 1. The environmental detail on PS5 and Xbox Series X is a massive step up, with lighting and scale that finally make Aincrad feel like a living, breathing world rather than a series of interconnected corridors.

    Key Details at a Glance

    FeatureDetails
    Release DateJuly 10, 2026
    PlatformsPS5, Xbox Series X|S, PC (Steam)
    DeveloperGame Studio Inc.
    PublisherBandai Namco
    Key MechanicAI Partner Synergy & Custom Avatar

    “This is not just a game; it’s a battle for survival. Take up your weapon, shape your legend, and risk your reality.” — Official Tagline

    Sword Art Online: Echoes of Aincrad is set to launch on July 10, 2026. Pre-orders are already live, with the Deluxe Edition offering an “Early Unlock” for the Death Game Mode and a starter pack of consumables to help you survive those first few nights in the fields.

    Are you brave enough to toggle on “Death Game” mode for your first playthrough? Let us know in the comments!

    Are you planning to recreate your favourite anime build, or are you going into Aincrad with something completely original?

    Find out more here – https://s.team/a/2244210

    #EchoesofAincrad #GameStudio #BANDAINAMCOEntertainment #rpg #actiongame #deathgame #games #gaming #gamers

  • The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    The Nameless Hero Returns: The Original Gothic Trilogy is Coming to Consoles!

    It’s a massive year for RPG fans. While all eyes have been on the upcoming Gothic 1 Remake (set to drop on June 5, 2026), THQ Nordic has just dropped a bombshell for those who prefer their classics served raw and uncut.

    The original Gothic Trilogy—the series that defined “euro-jank” charm and immersive open-world design—is officially making its way to PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One later this year.

    A Staggered Release for the Classics

    Rather than dropping all three at once, THQ Nordic is giving us a summer-to-winter roadmap of classic RPG goodness. If you’ve been a PC-only fan for two decades or missed out on the Nintendo Switch ports, here is when you can mark your calendars:

    TitleRelease DatePrice
    Gothic ClassicJuly 28, 2026£24.99 / €29.99
    Gothic II Complete ClassicSeptember 29, 2026£24.99 / €29.99
    Gothic 3 ClassicNovember 24, 2026£24.99 / €29.99

    Pro Tip: If you’ve already pre-ordered the Gothic 1 Remake, check your library—you should have immediate access to Gothic Classic as a digital pre-order bonus!


    What to Expect: HD Visuals and Modern Controls

    Let’s be real: the original Gothic games are legendary, but their control schemes were… unique. To make these titles playable on modern hardware, THQ Nordic and Alkimia Interactive have implemented:

    • Native Gamepad Support: No more wrestling with a keyboard-only layout from 2001.
    • Upgraded UI: Tailor-made interfaces for console screens.
    • Performance Boosts: Higher resolution textures and smoother frame rates, while keeping that distinct, gritty “boxy” aesthetic intact.
    • The Full Experience: Gothic II includes the massive Night of the Raven expansion, while Gothic 3 finally brings the sprawling mainland of Myrtana to consoles for the first time ever.

    Why This Matters

    For the uninitiated, the Gothic series is famous for its “tough love” approach. You start as a nobody in a convict colony, and unlike modern RPGs, the world doesn’t care about you. If you walk into the wrong woods at level 1, a Scavenger will end your journey.

    It’s a world where NPCs have daily routines, factions actually matter, and your progression from a weakling to a powerhouse feels earned. It’s the DNA that inspired games like The Witcher and Elex.

    Are you ready to return to the Barrier, or will this be your first time hearing “Welcome to the Colony”? Let us know in the comments!

    Find out more here – https://gothic-game.com

    #Gothic #ReturnToTheColony #THQNordic #horror #npc #rpg #colony #games #gaming #gamers #AlkimiaInteractive

  • Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    In the vast, cold reaches of space, something has gone terribly wrong. Developer Gamer Cloud has officially launched their debut title, 2nd EVE, into Early Access, inviting players to step aboard a colony vessel that was supposed to be humanity’s salvation but has instead become a floating nightmare.

    Set in a future where Earth is on a collision course with a shattered Moon, the last of humanity fled on three massive colony ships bound for Proxima B. You play as Sister Superior Zola, a high-ranking officer and psychiatrist tasked with overseeing the mental health of the crew. But when the vessel—the Argos—attempts a hyperspace jump, reality doesn’t just bend; it breaks.


    A Ship Divided by Madness

    The Argos is no longer the pristine beacon of hope it once was. Lost in the “Abyss” of hyperspace, its corridors are now haunted by:

    • Twisted Crew: Survivors who have mutated into nightmare beings.
    • Rogue Machines: Automated security and maintenance bots that now hunt anything with a heartbeat.
    • Spatial Anomalies: Reality-warping tears that make navigating the ship a puzzle in itself.

    Your mission is simple yet harrowing: survive the descent into madness, protect the thousands of colonists still frozen in cryosleep, and uncover the truth behind what hyperspace did to your ship.

    Tactical Souls-like Combat

    Don’t expect a typical “hack-and-slash” experience. 2nd EVE leans into a tactical, 2.5D side-scrolling style that rewards patience and positioning.

    • No Fixed Classes: In a refreshing move, the game ditches rigid class systems. You can adapt Zola’s abilities on the fly—channelling devastating spells, mastering close-quarters staff combat, or picking off threats with ranged precision.
    • Cooldown-Based Strategy: Combat is governed by cooldowns rather than a traditional stamina bar, forcing you to time your parries, dashes, and heavy attacks with surgical precision.
    • Minimalist Design: The UI is stripped back to keep you immersed in the haunting atmosphere, focusing on the flickering lights and distant echoes of the ship rather than cluttered menus.

    The Early Access Roadmap

    The version available now on Steam and the Epic Games Store features the first three chapters of what is planned to be a ten-chapter epic. Gamer Cloud expects the game to remain in Early Access for roughly 10 to 12 months, using player feedback to balance the tactical combat and expand the narrative.

    “As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players,” says the developer.

    Launch Details

    • Platforms: PC (Steam / Epic Games Store)
    • Price: £12.79 / $14.99 (currently featuring a 10% launch discount)
    • Technical: Verified for Steam Deck with support for nine languages.

    If you’re a fan of atmospheric sci-fi horror and “Souls-lite” tactical combat, the Argos is waiting for you. Just remember: in hyperspace, even faith might not be enough to save your soul.


    For more indie gaming news and the latest tech updates, stay tuned to TechMash.

    Find out more here – https://s.team/a/3516780

    #2ndEve #IndieGame #GameplayTrailer #SoulsLike #GamerCloud #scifi #action #RPG #games #gaming #gamers

  • Strike Gold: Alaska Gold Fever Officially Launches!

    Strike Gold: Alaska Gold Fever Officially Launches!

    The wait is finally over for digital prospectors. Baked Games has officially announced the release of Alaska Gold Fever, their highly anticipated gold rush simulation and survival RPG. Starting April 14, 2026, players can officially trade their desk jobs for a pickaxe and the unforgiving beauty of the Alaskan frontier.


    From Dirt to Dollars: What to Expect

    Unlike traditional mining “clickers,” Alaska Gold Fever is a deep, system-driven sandbox that challenges you to build an economic empire from scratch. You aren’t just digging holes; you’re managing a full production chain.

    • Diverse Mining Operations: Explore 9 unique mines, ranging from small “quick-hit” expeditions to a massive, multi-level mine that takes over 15 hours to fully conquer.
    • The Survival Grind: Alaska is as deadly as it is beautiful. You’ll need to manage body temperature, hunt for food, and upgrade your clothing from basic cloth to insulated gear to survive higher altitudes.
    • Beyond the Mine: True to its “empire-building” promise, you can diversify your income by running a motel for travellers, managing a farm for food and milk, or even hiring workers to automate your largest operations.

    Authenticity in the Wild

    The developers at Baked Games have gone all out on mechanical depth. The gold you find isn’t instantly valuable; you must manually collect ore, filter it, clean it (using historical processes), and smelt it into bars before the bank will give you a single dollar.

    Key Gameplay Features:

    • Dog Sledge Travel: Traverse the map in the most iconic way possible.
    • Historical Amalgamation: A realistic gold-refining process inspired by the actual methods of the era.
    • Dynamic Upgrades: Customise your tools with “Diablo-style” socketed gems and magnet tech to boost your efficiency.
    • Building & Logistics: Build rail systems and use minecarts to optimise your industrial-scale extraction.

    A Community-Driven Launch

    Baked Games has been transparent throughout development, releasing over 100 devlogs and incorporating massive amounts of community feedback. Within 24 hours of launch, the team has already pushed Hotfix #1, addressing performance optimisations and adding new cooking recipes—proving they are committed to polishing the experience for their “pioneer” players.

    “Alaska Gold Fever is not just another digging game. It’s a progression-heavy journey about grit, strategy, and the dream of hitting it big.” — Baked Games Dev Team


    Where to Play

    Alaska Gold Fever is available now on Steam. If you’re looking for a game that blends the industrial satisfaction of Gold Rush: The Game with the survival tension of The Long Dark, it’s time to grab your pan and head north.

    Are you ready to brave the cold for a taste of gold? Let us know your favourite mining strategies in the comments below!

    Find out more here – https://s.team/a/1674200

    #BakedGames #PlayWay #AlaskaGoldFever #Steam #sim #survival #RPG #games #gaming #gamers

  • Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    Wyldheart gets massive Wishlists on Steam after Kickstarter’s early success

    The indie scene is currently buzzing with the rise of Wyldheart, a “rustic fantasy” co-op RPG that is rapidly becoming one of the most anticipated titles of 2026. Developed by Wayfinder Studios—a team comprised of veterans from EA DICE, Mojang, and Embark—the game has just smashed through a major milestone, surpassing 140,000 wishlists on Steam.

    But the momentum doesn’t stop at wishlists. The game’s Kickstarter campaign is currently on fire, having already hit 80% of its funding goal in record time. With the finish line in sight, the studio is eyeing a roadmap that could see the game land in Early Access before the year is out.


    What Is Wyldheart?

    If you haven’t been tracking this one, imagine the chaotic, high-fives-and-accidental-betrayals energy of a tabletop D&D session blended with modern action RPG mechanics. Unlike the massive, 100-hour slogs that dominate the genre, Wyldheart focuses on “bite-sized” campaigns designed to be completed in roughly 10 hours.

    It’s a smart move for the “busy gamer” demographic, allowing friends to actually finish a story together without needing to clear their calendars for six months.

    Key Features Include:

    • Classless Progression: No more “who forgot to roll a healer?” debates. You can mix and match skills across five branches: Adventuring, Survival, Dungeoneering, Weaponry, and Magic.
    • Tactical Chaos: Friendly fire is always on. Whether it’s a misplaced fireball or a swinging mace, you’ll need to coordinate with your 4-player party to avoid “accidental” casualties.
    • Unique Ancestries: Play as the Freefolk, the plant-like Mosslings, or the sturdy Grimhorns.
    • Tabletop Spirit: From voting on dialogue choices to cooking meals at camp, the game prioritises the social experience of adventuring.

    The Road to Early Access

    The surge in Steam wishlists is a massive indicator of market fit. For an indie studio, 140k wishlists is a “golden ticket” that often translates into a top-tier launch on the Steam charts.

    “We are overwhelmed by the support,” says the team at Wayfinder Studios. “The community feedback from our Alpha tests has been instrumental in shaping the world of Caerwyn, and this Kickstarter progress ensures we can deliver the polished Early Access experience players deserve.”

    How to Get Involved

    If you want to get your hands on the game early, there’s still time to back the project. Wayfinder Studios recently announced that they are opening 4,000 Beta Access keys for Kickstarter backers.

    • Beta Start Date: Friday, May 15, 2026.
    • Early Access Goal: Late 2026.
    • Full Release (1.0): Expected in 2027.

    The game is currently confirmed for PC (Steam and Epic Games Store), with console versions being explored for the post-1.0 launch.

    Are you ready to risk a fireball to the back of the head for some loot? Head over to the Wyldheart Steam Page to wishlist it now or check out their Kickstarter to help them cross that final 20%!

    Find out more here – https://wyldheartgame.com/

    #WayfinderStudios #Wyldheart #Kickstarter #coop #rpg #steam #paxeast #crowdfunding #games #gaming #gamers

  • Tap Into Adventure: Tap Tap Loot Lands on Steam!

    Tap Into Adventure: Tap Tap Loot Lands on Steam!

    Get your clicking fingers ready! Irox Games and Turtle Knight Games have officially released their highly anticipated idle-typing RPG, Tap Tap Loot, on Steam. Following a successful run as one of the most-played demos during Steam Next Fest, this charming, cat-centric adventure is finally ready for its full-scale “bonk” on the gaming world.

    If you’re looking for a game that blends the addictive nature of a clicker with the depth of a classic RPG—all while featuring a tiny cat hero—this might just be your next obsession.


    What is Tap Tap Loot?

    At its heart, Tap Tap Loot is a “desktop expedition” game. Whether you are actively clicking or simply typing away at your daily work, every keystroke translates into progress for your feline hero. The premise is simple but satisfying: the world is under attack, and the only way to save it is through the power of the tap.

    Key Features at a Glance

    • Keystroke Combat: Your typing and clicking unleash attacks, allowing you to smash through enemies and bosses.
    • Epic Customisation: With over 200 unique items, you can build your cat into a powerful wizard, a nimble rogue, or a heavy-hitting warrior. (And yes, you can wear a helmet that is way too big for your head.)
    • Diverse Biomes: Explore six unique environments, ranging from scorching deserts filled with scorpions to mysterious, trap-laden dungeons.
    • Multiplayer Mayhem: You don’t have to go it alone. The game supports up to 4-player online co-op, allowing you to tackle tougher foes or simply show off your latest legendary gear to friends.

    From the Creators of Bongo Cat

    If the art style looks familiar, that’s because Irox Games is the team behind the viral sensation Bongo Cat. They’ve teamed up with Turtle Knight Games (developers of Footgun: Underground) to bring that same playful energy to a more structured RPG experience.

    The game is designed to be a “desktop buddy.” It’s light enough to run in the background while you work, but deep enough to draw you in when you want to focus on optimising your build or exploring new biomes.

    Pro Tip: Check out the “Maltese’s Fluffy Onsen x Tap Tap Loot” bundle if you’re a fan of Irox’s previous work for some exclusive crossover content!


    Launch Details

    Tap Tap Loot is available now on Windows PC. To celebrate the release, the developers have launched the game with a 30% discount, making it the perfect time to jump in and start hoarding that loot.

    • Release Date: 13 April 2026
    • Developer: Turtle Knight Games
    • Publisher: Irox Games
    • Price: Check Steam for local regional pricing and launch discounts.

    Whether you’re a fan of idle games or just looking for a cute way to spice up your desktop, Tap Tap Loot offers a satisfying loop of progression, customisation, and—most importantly—cats.

    Are you planning to solo the dungeons or team up with a squad of feline friends? Let us know in the comments below!

    Find out more here – https://s.team/a/3959890

    #IroxGames #TurtleKnightGames #TapTapLoot #Steam #BongoCat #rpg #cat #loot #games #gaming #gamers