Tag: #RTS

  • COMMUNITY AT THE HELM — Tense Games Overhauls Stellar Warfare Discord With New Feedback Zones & Exclusive Supporter Areas

    COMMUNITY AT THE HELM — Tense Games Overhauls Stellar Warfare Discord With New Feedback Zones & Exclusive Supporter Areas

    Independent developer Tense Games has launched a major restructuring and feature update to the official Stellar Warfare Discord community — creating dedicated spaces for player ideas, clearer channels for development feedback, and an exclusive area to recognise and reward Patreon supporters.

    The revamp centres on the server at https://discord.gg/ymfJPRF6jx — now reorganised to strengthen the link between the team and the growing strategy player base.


    Why the Overhaul? — Community as Co-Designers

    Stellar Warfare blends classic base-building with deep-space fleet command — a game shaped from the start by the input of its players. As the community has grown, so has the need for a space where every voice can be heard and every suggestion can find its place.

    “Strategy games often have incredibly passionate communities, and Stellar Warfare is no exception,” said Thomas van den Essenburg, Founder of Tense Games. “Players spend a lot of time experimenting with different strategies, fleet compositions and approaches to combat. That experience can be incredibly valuable when deciding how to improve and expand a game.”

    The goal: move beyond scattered conversations and create a structured, welcoming environment where feedback drives development forward.


    What’s New? — Your Voice, Front and Centre

    Dedicated Feedback & Suggestion Channels

    The most significant addition is a clearly focused section where players can submit, discuss and vote on ideas — from fleet management tweaks and combat balance adjustments to quality-of-life upgrades and entirely new gameplay systems. No idea gets lost in the chatter; every suggestion has a home, and popular proposals are easier than ever to spot and review.

    The studio intends to use this hub to prioritise changes, ensuring the roadmap reflects what the community actually wants.

    Exclusive Patreon Supporter Zone

    For those backing development through Patreon, the update introduces a dedicated, locked area of the server — a space for supporters to connect with one another and with the team, and to feel recognised for making ongoing development possible.

    “Independent game development is made possible by the people who believe in what we’re creating,” van den Essenburg added. “We wanted to give our Patreon supporters a dedicated place within the community, while continuing to make the wider Discord a welcoming space for everyone interested in Stellar Warfare.”

    Smoother Navigation, Better Spaces

    Beyond the headline features, the whole server has been reorganised:

    • Streamlined categories for general chat, development updates, match coordination and technical support
    • Clearer guidelines to keep discussions constructive and inclusive
    • A welcoming onboarding flow to help new members find their feet quickly

    About Stellar Warfare — Build, Command, Conquer Space

    Launched into Early Access on Steam, Stellar Warfare is a space-set real-time strategy title that marries classic RTS base construction with deep tactical fleet combat. Players design custom ships, manage resources, and lead vast armadas across the cosmos — in both single-player and competitive multiplayer.

    With no pay-to-win mechanics and a commitment to organic growth, the game remains shaped by the hands of its community.


    Join the Fleet — Your Idea Could Shape the Next Update

    The doors are open right now — whether you’re a seasoned commander or curious newcomer, your input has a place:

    Your next strategy, your feedback, your suggestion — it all counts. The stars are waiting.


    #StellarWarfare #TenseGames #RTS #SpaceStrategy #IndieDev #DiscordUpdate #GamingCommunity #Patreon #SteamEarlyAccess #Techmash

  • Lighting the Flame — Company of Heroes 3: Operation Torch DLC Deploys November 25, First New Single-Player Content Since Launch

    Lighting the Flame — Company of Heroes 3: Operation Torch DLC Deploys November 25, First New Single-Player Content Since Launch

    The wait is over. Relic Entertainment has officially announced Company of Heroes 3: Operation Torch, a brand-new narrative-driven campaign DLC that marks the first major single-player mission content since the game launched in 2023. Landing exclusively on PC via Steam on 25 November 2026, it takes players to the sun-scorched battlefields of North Africa for one of WWII’s most pivotal campaigns.

    The Story — From Beaches to the Atlas Mountains

    It’s November 1942 — and the United States enters the war in North Africa. You take command of green American troops facing their first trials against seasoned German forces, tracing the real-life Operation Torch landings through to the decisive battles of the campaign.

    The story unfolds through the eyes of three distinct American soldiers — from high command to the front lines — their perspectives weaving together the cost of war, the weight of leadership, and the transformation of a fledgling force into the army that would liberate Europe.

    What You’ll Fight

    The campaign spans 15 missions, each inspired by actual historical events and battles:

    • Beachhead Landings — storm the shores of North Africa and secure vital ports
    • Kasserine Pass — hold the line as your forces face a brutal early test against veteran Afrika Korps units
    • Hill 609 — the climactic assault that broke Axis defences and cleared the path to victory in Tunisia

    Between missions, a progression and upgrade system lets you shape your army — unlocking persistent abilities, specialised unit upgrades, and tactical bonuses that reward your preferred playstyle, whether you favour overwhelming armour, precise artillery, or hard-hitting infantry.

    DLC At A Glance

    DetailInfo
    TitleCompany of Heroes 3: Operation Torch
    DeveloperRelic Entertainment
    Release Date25 November 2026
    PlatformPC (Steam) — base game required
    Missions15 narrative-driven, historically inspired missions
    SettingNorth Africa, 1942–1943
    StoryThree-soldier perspective campaign arc
    ProgressionPersistent army upgrades & customisation between missions
    ConsoleNot announced for PS5 / Xbox at this time
    PriceTo be confirmed

    Part of a Milestone Year

    This DLC arrives as the Company of Heroes franchise celebrates its 20th anniversary, following the recent Anniversary Update 3.0 and the announcement of Company of Heroes: Definitive Edition. Relic has clearly heard the call from players — and answered with substantial, story-rich content for the single-player community.

    Ready to Deploy?

    Wishlists are live now on Steam. The fight begins 25 November — will you lead the charge?

    Find out more here: Company Of Heroes 3


    #CompanyOfHeroes3 #OperationTorch #RelicEntertainment #Sega #RTS #WWII #StrategyGames #PCGaming #NorthAfrica #Techmash

  • Command the Front — Theatre of War: Rearmed Demo Marches Into Steam Next Fest

    Command the Front — Theatre of War: Rearmed Demo Marches Into Steam Next Fest

    The entire WWII tactical legacy, rebuilt and ready for your first orders.

    Fulqrum Publishing, together with developer Sergey Solomanichev, has confirmed that the free playable demo for Theatre of War: Rearmed is live right now as part of Steam Next Fest, giving commanders the chance to test the unified, remastered collection ahead of its full release on December 9, 2026.


    One Collection — Every Front

    Theatre of War: Rearmed does something no other release has: it brings the entire series — all four core titles and their expansions — into a single, cohesive package running on the most advanced version of the franchise’s original engine. Included are:

    • Theatre of War — plus expansions LEHR and Liberation Belarus
    • Theatre of War 2: Africa 1943 — plus Centauro
    • Theatre of War 2: Kursk 1943 — plus Battle for Caen
    • Theatre of War 3: Korea

    That’s over 100 missions spanning Europe, North Africa, the Eastern Front, and Korea — all now standardised, polished, and upgraded to the same technical bar.

    What’s in the Demo?

    The Steam Next Fest demo offers a substantial slice of the campaign action, including:

    • 9 playable missions drawn from across the campaigns
    • 2 standalone tactical battles to test your mettle
    • Multiple multiplayer maps for competitive and cooperative play
    • The refined controls, updated visuals, and improved AI that define the Rearmed experience

    A hotfix was deployed just yesterday to smooth out any early kinks — the team is committed to making this the best possible first impression.

    Tactical Combat, Deep and Realistic

    This isn’t a fast-paced RTS where numbers win wars. Theatre of War: Rearmed is built on unflinching authenticity:

    • Ballistics & armour penetration calculated in detail — angle, distance, and shell type matter
    • Crew visibility & optics — units see what they can actually see
    • Infantry behaviour — they take cover, fall back, and react to threats independently
    • Vehicle handling — terrain, slope, and load affect speed and manoeuvrability
    • Repair, towing & engineering — damaged tanks can be recovered and fixed in the field

    Every title in the collection has been brought up to the same standard — unified controls, a redesigned high-res UI, enhanced lighting and shaders, refined camera behaviour, and a significantly improved AI across infantry, armour, artillery, and aircraft.

    More Than a Campaign

    • Multiplayer — online and LAN PvP supporting up to 8 players
    • Mission generator — endless replayability with procedurally generated scenarios
    • Editor & modding support — build your own battles or expand the experience via Steam Workshop
    • Steam Achievements, Cloud Saves & Family Sharing
    • 9 supported languages — full English audio plus text localisation across all regions

    Ready to Command

    • Demo ? Free and playable now via Steam Next Fest
    • Full Release ? December 9, 2026 on PC
    • Price ? To be announced
    • System Requirements ? GTX 1060 / RX 570, 4GB RAM, 25GB storage — accessible but capable

    Whether you’re a veteran returning to a beloved series or a new recruit curious about genuine tactical depth, there’s never been a better time to take command.

    The front is waiting. Your orders, Commander.

    More Info: Theatre Of War Rearmed


    #TheatreOfWarRearmed #FulqrumPublishing #SteamNextFest #WWIIGaming #TacticalStrategy #RTS #Wargame #Techmash #HistoricalGaming #PCGaming #DemoNowLive

  • The Full Battle Plan — Warhammer 40,000: Dawn of War IV Drops 9-Minute Game Overview, Biggest Series Entry Ever

    The Full Battle Plan — Warhammer 40,000: Dawn of War IV Drops 9-Minute Game Overview, Biggest Series Entry Ever

    For decades, the Dawn of War name has stood for thunderous RTS combat, gritty storytelling, and tactical warfare on a grand scale. Today, publisher Deep Silver and developer KING Art Games have laid bare everything you need to command — deploying a colossal nine-minute Game Overview trailer that confirms Dawn of War IV is the most ambitious, content-packed entry in the legendary series’ history.


    What the Overview Reveals — A War Worth Fighting

    This isn’t a fleeting teaser. It’s a frontline briefing — nine full minutes of detail, footage, and hard numbers that leave no doubt: Dawn of War IV is built to keep you fighting for months. Here’s what’s on the table:

    Four Distinct Playable Factions

    Every force brings its own playstyle, strengths, and narrative stakes:

    • Space Marines — including both the Blood Ravens and Dark Angels Chapters; elite, hard-hitting, and tactically flexible
    • Orks — brutal, fast-growing hordes that thrive on momentum and overwhelming force
    • Necrons — ancient, self-repairing legions with technology that bends reality
    • Aeldari — swift, elusive, and devastating when their coordinated strikes land

    Each faction carries its own campaign arc, feeding into one overarching conflict for control of the planet Kronus.

    Over 70 Missions — The Deepest Campaign Yet

    • More missions at launch than any Dawn of War title to date
    • Non-linear faction campaigns — shape the story from four unique perspectives
    • Co-op supported throughout key campaign chapters
    • Cinematic storytelling that builds on the legacy of Dark Crusade and beyond

    30 Multiplayer Maps

    • Maps designed for 1v1, 2v2, and 3v3 combat
    • Varied biomes across Kronus — ash wastes, ancient ruins, industrial zones, and more
    • Balanced for competitive play while offering distinct tactical opportunities
    • Skirmish vs AI included alongside online lobbies

    The Return — The Last Stand

    The beloved survival mode is back:

    • Choose your hero, defend against escalating waves
    • Solo or co-op with up to three players
    • Deep progression and loadout customisation
    • Built from community feedback to recapture what made the original a classic

    Army Customisation — Series-Defining Depth

    • Tailor doctrines, unit loadouts, and commander abilities
    • Distinct build paths for every faction
    • Visual customisation alongside tactical flexibility
    • Create an army that fights exactly how you want

    Deployment Details — When You Can Fight

    EditionAvailability
    Commander Edition — Early Unlock30 November 2026
    Standard Edition — Full Launch3 December 2026
    PlatformPC — Steam

    Pre-orders are live now, with an early-bird discount available.

    Beyond Launch — Year One Roadmap

    The war doesn’t end on day one. KING Art and Deep Silver have committed to:

    • Crusade Mode returning via free update
    • New maps, commanders, and the Mission Editor
    • Two major story expansions deepening the Kronus conflict
    • One additional playable faction arriving post-launch

    Why It Matters

    Dawn of War IV isn’t just a sequel — it’s a statement of intent from KING Art Games, the studio behind Iron Harvest, stepping up to steward one of RTS gaming’s most treasured franchises. The nine-minute overview lays out a promise: honour the past, expand the scope, and deliver a game that feels simultaneously familiar and fresh.

    From the moment the first boltgun fires to the last Necron monolith falls, this is shaping up to be the Dawn of War fans have been waiting for.

    Watch & Wishlist

    The full nine-minute Game Overview trailer is live now — watch it on the official Deep Silver YouTube channel or Steam store page. Wishlist today to stand ready when the war returns to Kronus.

    More Info: Warhammer 40,000: Dawn of War IV


    #DawnOfWarIV #Warhammer40k #DeepSilver #KINGArtGames #RTS #PCGaming #Steam #Warhammer #TheLastStand #Techmash #StrategyGame #BloodRavens #Necrons #Orks #Aeldari

  • Form Up — Veterans: Napoleonic Wars Marches Into Early Access October 28

    Form Up — Veterans: Napoleonic Wars Marches Into Early Access October 28

    Command the lines, master the formations, and write history. Independent studio Tactical Boar has confirmed that Veterans: Napoleonic Wars — their focused, historically grounded real-time tactical strategy title — will storm into Steam Early Access on 28 October 2026. Every wishlist, message, and piece of feedback from the community has helped shape the game — and the team is thanking supporters ahead of the march.


    What Is Veterans: Napoleonic Wars?

    This isn’t your typical RTS — no base-building, no resource grinding, no distractions. Just pure, unfiltered battlefield command. You step into the boots of a frontline general leading thousands of troops across iconic Napoleonic engagements, where formation, timing, and morale decide everything.

    “Quick decisions and keen tactical formations are the only things that stand between your troops and victory.” — Tactical Boar

    Core Pillars of Command

    FeatureWhat It Means on the Field
    Three Arms of ServiceInfantry, cavalry, and artillery — each with distinct roles, strengths, and vulnerabilities
    Authentic FormationsLine for fire, column for shock, square to repel cavalry — get it wrong and your line shatters
    Human FactorsMorale, fatigue, ammunition, and line of sight — troops break when pressed too hard
    Living BattlefieldDrifting smoke, dynamic weather, and fog of war obscure vision — adapt as conditions shift
    No Bases, All BattleEvery decision matters — flanking manoeuvres, cavalry charges, and artillery barrages win or lose the day

    Early Access — What’s in the March?

    The initial Early Access release centres on Napoleon’s Italian Campaign of 1796–1797, featuring 10 distinct historical battles:

    • Veterancy System — Units grow in skill and resilience across engagements; build an army that learns as it fights
    • Pre-Battle Planning — Equip and refine your force before marching out; shape your approach to each unique challenge
    • Roadmap Coming — Just before launch, Tactical Boar will publish a full roadmap detailing Egyptian campaign expansions, additional battles, and combat refinements

    The team has made clear: Early Access is just the start. Development will continue throughout, with community feedback remaining central to every update.


    Try Before You March — Steam Next Fest Demo

    Can’t wait until 28 October? A free, updated demo drops during Steam Next Fest (19–26 October):

    • Italian Campaign — Sample the opening clashes of the 1796–97 theatre
    • Egyptian Campaign — Get an early look at a second major theatre before full release
    • Feedback Welcome — Play, report, and help refine the experience before launch

    A Note From the Developers

    The team at Tactical Boar has made no secret that this game exists because of the players who followed it:

    “Throughout development, community feedback, messages, and wishlists have played an important role in shaping the game. We would like to thank everyone who has followed the project and supported its development.”

    Wishlists, engagement, and every shared thought have guided design choices, balance passes, and feature prioritisation. It’s not just a game launching — it’s a partnership continuing forward.


    Key Dates

    MilestoneDate
    Steam Next Fest Demo19 Oct – 26 Oct 2026
    Early Access Launch28 Oct 2026
    Full Roadmap RevealImminently before launch
    Future Theatres — Egypt & beyondPost-launch updates

    Developer & Publisher: Tactical Boar

    Platform: PC (Steam)


    More Info:

    https://tacticalboar.com/

    #VeteransNapoleonicWars #TacticalBoar #StrategyGame #RTS #Wargame #SteamEarlyAccess #SteamNextFest #Napoleonic #HistoricalGaming #IndieDev #Techmash

  • Bolters, Honour & Two Chapters — Dawn of War IV Unveils Space Marines Faction Deep Dive!

    Bolters, Honour & Two Chapters — Dawn of War IV Unveils Space Marines Faction Deep Dive!

    For the Emperor! Deep Silver and developer KING Art Games have today unleashed the fourth and final faction deep dive for Warhammer 40,000: Dawn of War IV, casting the spotlight on humanity’s greatest defenders — the Space Marines — and revealing two distinct playable sub-factions: the Blood Ravens and the Dark Angels.

    Watch the official trailer here:

    One Faction, Two Legends

    The Space Marines stand as the iconic backbone of the Dawn of War series — genetically enhanced super-soldiers clad in power armour, forged through centuries of unyielding warfare and absolute devotion to the Imperium. But on the war-torn planet of Kronus, they do not fight as one single force. Two legendary Chapters have answered the call, united in purpose yet divided in doctrine:

    Blood Ravens — Shadows & Precision

    Mysterious, adaptable, and masters of intelligence-gathering, the Blood Ravens favour stealth, scouting, and surgical strikes.

    • Captain Cyrus leads from the vanguard — a specialist in infiltration, marksmanship, and well-timed air support
    • Playstyle: reconnaissance, precision strikes, and behind-enemy-lines operations — identify weak points, disrupt supply lines, and strike before the foe knows you’re there
    • Elite, flexible, and cunning — they turn uncertainty into a weapon

    Dark Angels — Iron & Onslaught

    The stern, secretive First Legion brings overwhelming firepower and unbreakable armour to the field.

    • Company Master Astoran commands from the front in indomitable Terminator armour — a walking fortress that few foes can halt
    • Playstyle: head-on assaults, heavy armour, and relentless attrition — Drop Pods rain down, Orbital Bombardments scour the earth, and nothing stands before their advance
    • Slow to march, impossible to stop

    Tactics of the Adeptus Astartes

    The Space Marines faction is built around elite quality over massed numbers — every squad matters, every casualty stings, and every victory must be secured with careful positioning and devastating firepower:

    • Elite 1v1 advantage — most Marine units win straight duels; use early-game pressure to control key points
    • Reinforce & endure — call in fresh squads directly on the battlefield; preserve veterans and let them grow in strength
    • Fortify & redeploy — secure territory with defensive structures, then use Thunderhawk Relay to shift forces instantly across the map
    • Strike from orbit — unleash Orbital Bombardment to shatter enemy strongholds and Drop Pod assaults to open battles with overwhelming force

    Full Roster Revealed

    This deep dive marks the last of four major faction showcases — the complete Dawn of War IV lineup is now confirmed:

    Table

    FactionPlaystyle
    Space Marines (Blood Ravens / Dark Angels)Elite assaults, precision or brute force
    OrksChaotic massed melee, WAAAGH! momentum
    NecronsSelf-repairing legions, slow inexorable advance
    Adeptus MechanicusTech-focused, resource mastery, specialised machinery (series debut)

    Release & Pre-Order Details

    DetailInfo
    TitleWarhammer 40,000: Dawn of War IV
    DeveloperKING Art Games
    PublisherDeep Silver / PLAION
    Standard ReleaseDecember 3, 2026
    Commander Edition Early AccessNovember 30, 2026
    Pre-Order Discount10% available now
    Post-Launch RoadmapFree first-year updates: Crusade Mode, new maps, Commanders, Mission Editor + 2 paid story expansions with new playable faction
    PlatformsPC (Steam)

    The Lion Watches

    In a revelation that has thrilled lore fans, the Primarch of the Dark Angels — Lion El’Jonson — will appear as a playable unit in the campaign’s finale. A landmark first for Warhammer video games and a promise of the epic scale awaiting players.

    The Emperor’s finest are ready. Choose your Chapter. Defend Kronus. Prove your worth.

    The Blood Ravens see all. The Dark Angels never relent. Which path will you march?

    More Info – Warhammer 40,000: Dawn of War IV


    #DawnOfWarIV #Warhammer40K #SpaceMarines #BloodRavens #DarkAngels #DeepSilver #KINGArtGames #RTS #PCGaming #Warhammer #Kronus #Emperor #Techmash

  • Tides, Tactics & Treasures — The Great Flood Rises on Kickstarter for Meta Quest!

    Tides, Tactics & Treasures — The Great Flood Rises on Kickstarter for Meta Quest!

    Prepare to command legendary forces right in your living room. SoulFire Studio Team and publisher LingVision Games have officially launched a Kickstarter crowdfunding campaign for The Great Flood — their sweeping mixed-reality real-time strategy game heading to Meta Quest — offering backers a flood of exclusive rewards you won’t find anywhere else.

    What Is The Great Flood?

    The Great Flood isn’t just another VR game — it’s a mixed-reality tactical RTS that turns your space into a mythic battlefield. Instead of staring at a distant screen, you look through your Meta Quest headset and see the arena unfold right in front of you — deploy units, command heroes, and watch clashes of legend play out on your table, floor, or wherever you choose to fight.

    • 1v1 and 2v2 battles — test your tactics against AI or real opponents
    • 50+ mythic units — from divine beings and ancient deities to monstrous creatures, inspired by Eastern mythology
    • Cluster Command System — select groups and issue unified orders (Focus Fire, Retreat, Flank) for smooth, strategic control without endless clicking
    • Build & defend — place towers, position artefacts, and adapt your strategy as the battle shifts
    • Free-to-play at launch — arriving Q4 2026 on Meta Quest 3, 3S, and Pro

    Build Your Legendary Squad

    Before every battle, assemble your team from a vast roster: 2 heroes paired with 8 units or spells, each with unique traits, strengths, and synergy bonds that reward smart pairing. Field serpentine beasts like Xiangliu, stalwart guardians such as the Black Tortoise, and human generals wielding sword and sorcery — every combination changes how you play and conquer.

    The Kickstarter — Support the Cause, Reap the Rewards

    The campaign runs from October 8 through November 5, 2026, with a funding goal of $10,000 — funds dedicated to final polish, marketing, and building a thriving player base at launch. Core development is already well advanced, with all key mechanics undergoing final testing.

    Backer tiers are packed with Kickstarter-exclusives:

    Table

    Tier HighlightsRewards
    SupporterOfficial credits shout-out + digital wallpaper pack
    In-Game StarterExclusive avatars, profile frames, and launch cosmetic bundle
    Collector EditionEverything above + numbered acrylic stand set + official art book
    Ultimate TierAll digital rewards + plush mascot + 1:6 scale limited-edition collector statue

    Stretch goals are also poised to unlock once the target is hit — bringing bonus units, expanded lore, and future features to all backers.

    Why Back Now?

    The Great Flood will be free-to-play when it launches later this year, making Kickstarter the one and only chance to secure these limited physical and digital items. It’s also your earliest opportunity to join the community, shape the game’s arrival, and stand among the first commanders in a new era of mixed-reality strategy.

    “Don’t just witness the legend — lead it.”

    Head to Kickstarter now to explore every tier, view the campaign video, and pledge your support. The tides are rising — will you answer the call?

    Quick Details

    Title: The Great Flood

    Platform: Meta Quest 3 / 3S / Pro

    Launch: Q4 2026 (Free-to-Play)

    Kickstarter Dates: Oct 8 – Nov 5, 2026

    Goal: $10,000

    Developed by: SoulFire Studio Team

    Published by: LingVision Games

    Find out more here on Kickstarter


    #TheGreatFlood #Kickstarter #LingVisionGames #Techmash #SoulFireStudioTeam #MetaQuest #VRGaming #MixedReality #RTS #StrategyGame #FreeToPlay #Mythology #Crowdfunding

  • Evolve or Fall — Terminator: Dark Fate – Defiance: Evolution DLC Out Now!

    Evolve or Fall — Terminator: Dark Fate – Defiance: Evolution DLC Out Now!

    “The Hope for Humanity lies in Change.”

    The war for survival has entered a brutal new phase. Publisher and developer Slitherine has officially launched Evolution — the major story expansion for Terminator: Dark Fate – Defiance — available right now on Steam. Legion has evolved. So must we.

    The Fight Moves North — A New Campaign Unfolds

    Lieutenant Alex Church leads the Resistance deep into the frozen wilderness of Canada, chasing hope: new allies, untapped resources, and a way to finally turn the tide against the relentless machine army. Across eight story-driven missions, you’ll traverse snow-laden forests, abandoned mining outposts, and Legion’s most secret experimental facilities — uncovering a terrifying new evolution in the enemy’s ranks.

    Legion Has Evolved — Meet the Rippers

    Legion isn’t just building more machines — it’s building deadlier ones. The Rev 6.5, known to the Resistance as the Rippers, is a terrifying new threat engineered for speed, pursuit, and devastating close-quarters combat. These sleek, bladed machines sprint across the battlefield, leap onto vehicles, and tear through infantry at point-blank range. Firearms alone won’t stop them — you must adapt, or you will fall.

    Humanity Evolves Too — Augment Your Forces

    The Resistance answers this threat with its own revolution: human augmentation technology. Soldiers can now undergo voluntary enhancements, boosting their speed, armour, and melee prowess to meet the Rippers on equal footing. The expansion introduces full melee combat to the RTS — positioning, cover, and firepower remain vital, but now your best troops can charge in and meet the machines blade-to-blade.

    What’s Included

    • 8-Mission Campaign — Follow Church, Silas, and Unit 1462 into Canada’s frozen frontline
    • Melee Combat System — A fundamental shift in how battles are fought
    • Rev 6.5 “Rippers” — Legion’s terrifying new fast-assault units
    • Human Augmentation — Upgrade your soldiers into enhanced hybrid fighters
    • New Environments — Frozen forests, industrial mines, and high-security research installations
    • Returning Cast — Matt Yulish (Church), Joe Corrigal (Silas), and Bentley Kalu (Mason) reprise their roles

    Out Now

    Terminator: Dark Fate – Defiance: Evolution is available immediately on Steam for PC. The base game is required to play.

    The machines have changed their game. Now it’s humanity’s turn to evolve.

    Find out more here


    #TerminatorDarkFate #DefianceEvolution #Slitherine #RTS #Steam #DLC #GamingNews #TechMash

  • Build, Automate, and Conquer: Warfactory Launches Limited-Time Playtest on Steam

    Build, Automate, and Conquer: Warfactory Launches Limited-Time Playtest on Steam

    Calling all real-time strategy tactics enthusiasts and base-building masterminds! A thrilling new contender has entered the strategy arena. Developer Terykon Games and publisher Palaye have officially kicked off an open playtest for their highly anticipated automation RTS title, Warfactory.

    If you love the intricate supply-chain management of automation games mixed with the adrenaline-pumping unit command of classic RTS titles, this is a playtest you won’t want to miss.

    What is Warfactory?

    Warfactory bridges two deeply satisfying gaming genres: automation-driven base management and fast-paced RTS combat. Rather than manually micromanaging every single troop or worker, players build automated production lines, conveyor networks, and factories to continuously construct, equip, and field massive armies.

    Key features to expect during the playtest:

    • Automated Logistics: Design complex assembly lines that process raw resources directly into combat-ready war machines and weapons.
    • Massive-Scale Battles: Command large-scale armies built from the fruits of your efficient manufacturing networks.
    • Strategic Expansion: Secure crucial resource nodes across dynamic maps while fending off opposing forces and protecting your factory infrastructure.

    How to Join the Playtest

    The open playtest is live right now on Steam and will run through August 24.

    Getting in on the action is straightforward:

    1. Head over to the Warfactory page on Steam.
    2. Scroll down to the playtest banner and click “Request Access.”
    3. Once granted, download the build and start constructing your industrial war machine!

    Because this playtest is part of the Ukrainian Games Festival 2026, it’s also a fantastic opportunity to support talent from Ukraine’s thriving game development community while providing valuable feedback to help shape the game’s final release.

    Don’t wait—fire up Steam, optimise your conveyor belts, and lead your automated legions to victory before the playtest ends on August 24!

    Find out more here

    #Warfactory #TerykonGames #Palaye #RTS #AutomationGames #IndieGames #SteamPlaytest #UkrainianGamesFestival #PCGaming #GamingNews #TechMash

  • Back from the Ashes: KKND and KKND2 Receive Modern Online Multiplayer in Huge 1.0 Update!

    Back from the Ashes: KKND and KKND2 Receive Modern Online Multiplayer in Huge 1.0 Update!

    Retro RTS fans, assemble! Grab your oil drums, fire up your land rovers, and polish off those giant mutative claws—one of the late ’90s most iconic, brutal real-time strategy franchises has just received a massive modern revival.

    Nearly 30 years after the original release, publisher Ziggurat Interactive, in collaboration with dedicated community modder Andre ‘IceReaper’ Mohren, has officially dropped the 1.0 Update for both Krush Kill ‘N Destroy Xtreme (1997) and Krush Kill ‘N Destroy 2: Krossfire (1998) on Steam.

    Whether you were team Survivors or team Evolved, you can now relive the golden age of strategy gaming with fully modernised online multiplayer, improved display settings, and quality-of-life updates!

    What’s New in the 1.0 Update?

    The headline addition is, of course, the modern online multiplayer functionality. No longer do you need to mess around with virtual LAN adapters, IPX protocols, or direct IP connections. You can now jump directly online via Steam, challenge your friends, and finally claim ultimate post-apocalyptic bragging rights.

    Here’s a quick rundown of everything packed into the 1.0 release:

    • Modern Online Multiplayer: Hop online with ease to battle over dwindling resources across an irradiated Earth.
    • Modern Display Support: Updated display resolution options and dedicated Windowed Mode support so the game looks and plays crisp on modern PC setups.
    • Enhanced Mod Support: Tighter mod integration makes custom maps and community tweaks easier to run than ever before.
    • Expanded Localisation: Greater language accessibility for strategy commanders around the globe.

    Welcome Back to the Wasteland

    If you missed out on the series back in the late 1990s, the KKND universe offers a gritty, fast-paced alternative to classics like Command & Conquer and StarCraft.

    Set on an irradiated, post-nuclear Earth, human survivors who hid underground (the Survivors) emerge to fight against the mutated humans left on the surface (the Evolved). KKND2: Krossfire upped the ante by introducing a third robotic faction—the Series 9 agricultural bots gone rogue.

    Across both games, you get access to over 50 unique air, land, and amphibious units, fighting tooth, claw, and heavy artillery across dozens of hand-crafted campaign missions where oil is the ultimate currency.

    Retro Discounts to Celebrate!

    To mark this momentous update, Ziggurat Interactive has launched a retro catalogue sale on Steam running from August 14 until August 28, discounting both KKND games by 60%.

    It’s the perfect time to grab both games for pennies, assemble a squad of friends, and take the fight online!

    Are you siding with the tech-heavy Survivors or the ferocious Evolved? Let us know in the comments below!

    Find out more here

    #KKND #KrushKillNDestroy #RTS #PCGaming #RetroGaming #ZigguratInteractive #GamingNews #SteamUpdates #StrategyGames #Multiplayer

  • Warhammer 40,000: Dawn of War IV Pushed to December — But Commander Edition Gets Early Access!

    Warhammer 40,000: Dawn of War IV Pushed to December — But Commander Edition Gets Early Access!

    RTS fans and Grimdark generals will need to hold their drop pods just a little bit longer. Developer KING Art Games and publisher Deep Silver have officially announced that Warhammer 40,000: Dawn of War IV has moved its launch date to December 3, 2026.

    However, there’s good news for die-hard strategists: players who pick up the Commander Edition will get to jump into the fray three days early, starting November 30, 2026.

    Why the Delay?

    According to Creative Director Jan Theysen, the extra time is being used to fine-tune the game and deliver the high-quality experience fans have been waiting for.

    “As we approached the final stages of development, we saw an opportunity to further enhance Dawn of War IV and deliver the quality of experience we’ve always envisioned. The additional time will allow us to continue optimising performance, resolving bugs, and applying further polish to ensure players have the best possible experience from day one.” > — Jan Theysen, Creative Director at KING Art Games

    Rather than rushing out the door, the team is actively incorporating feedback from recent community playtests, ensuring that performance optimisation, bug squashing, and balance tuning are top priorities before release.

    What Can Players Expect at Launch?

    Developed by KING Art Games (the talent behind Iron Harvest), Dawn of War IV is pitched as a true return to the classic RTS roots that made the original 2004 title a legendary hit.

    Here is what you can look forward to when the war begins:

    • Four Playable Factions: Command the Space Marines, Adeptus Mechanicus, Necrons, or Orks, each featuring distinct playstyles, base-building, and upgrade trees.
    • Return to Kronus: Set 200 years after Dark Crusade, the narrative-driven single-player and co-op campaigns follow Space Marines Cyrus and Jonah as they attempt to rebuild their chapter.
    • Fan-Favorite Modes Return: Alongside competitive multiplayer (1v1, 2v2, 3v3) and Skirmish modes, the hugely popular co-op Last Stand mode makes its official comeback.
    • Modernised Combat Systems: Expect cover systems, base building, tactical stratagems (like orbital bombardments), and the return of an expanded Sync Kill system to bring close-quarters combat to life.

    What’s Next? Updated Year One Roadmap

    KING Art Games has also released an updated Year One Roadmap aligning with the revised launch schedule. Post-launch support will include free updates featuring the return of Crusade Mode, new maps, additional Commanders, and a full Mission Editor. Two major story expansions and a fifth playable faction are also planned for Year One.

    In the coming months leading up to December, players can expect more Battlefield Reports, gameplay showcases, and developer deep dives. Both the Standard and Commander Editions of Warhammer 40,000: Dawn of War IV are currently available for pre-order on Steam with a 10% discount.

    Are you planning to jump onto Kronus on Day One, or will you be grabbing the Commander Edition for early access? Let us know in the comments below!

    Find out more here

    #DawnOfWar4 #Warhammer40k #KINGArtGames #RTS #GamingNews #TechMash #PCGaming #Warhammer #DawnOfWar

  • Prepare for Space Warfare: Team Complex Unveils Epic Era One Multiplayer Mode Ahead of Gamescom!

    Prepare for Space Warfare: Team Complex Unveils Epic Era One Multiplayer Mode Ahead of Gamescom!

    Sci-fi RTS fans, assemble! British independent studio Team Complex has officially dropped a brand-new trailer for its ambitious space strategy title, Era One, right ahead of Gamescom 2026.

    The latest gameplay trailer shines a bright spotlight on the game’s heavily anticipated multiplayer mode, giving commanders their very first look at head-to-head tactical space combat against real opponents. If you’ve been itching to test your fleet designs and base-building strategies against rival players in real-time, your moment is rapidly approaching.

    Tactical Combat Meets Unmatched Customisation

    Era One has already caught the attention of real-time strategy enthusiasts thanks to its deep mix of sandbox base building, resource management, and tactical fleet warfare. Born from a team with legendary roots in the 90s modding scene—including the acclaimed Complex mod for Homeworld—Team Complex is bringing serious RTS pedigree to the table.

    In Era One, you aren’t just giving orders to static units; you’re building them piece by piece. Key highlights showcased in the new gameplay reveal include:

    • Competitive Player-vs-Player Warfare: For the first time, players can face off in intense 1v1 tactical battles and custom multiplayer matches across the cosmos.
    • Modular Base & Ship Design: Build massive space stations, sprawling orbital cities, and bespoke warships using modular components. Customise everything from hull layouts to utility systems and heavy weaponry to fit your playstyle.
    • Gripping Lore & Atmosphere: Set in a distant future where humanity has fled a depleted Earth, you follow the journey of Alya De Shars through a shattered universe—all set against a hauntingly beautiful original piano soundtrack by Alberto Selvaggi.

    Playable at Gamescom 2026 (Plus Big News Incoming!)

    If you are heading to Gamescom in Cologne, Germany (August 26–30), you won’t have to settle for just watching the trailer.

    Team Complex will be hosting hands-on demos for the multiplayer mode at the Home of Indies booth in Hall 10.2. Attendees will get to jump straight into the captain’s chair and try out the base-building and multiplayer combat mechanics firsthand.

    Even bigger news: Team Complex has confirmed that during the show, they will officially reveal the long-awaited 1.0 full release date as Era One prepares to graduate out of Early Access.

    How to Get Involved

    If you can’t wait until Gamescom, Era One is currently available in Early Access on Steam, where it continues to hold “Very Positive” user reviews. Check out the official trailer today, wishlist the game on Steam, and prepare your fleet for intergalactic domination.

    Will you be taking on rival players in Era One’s new multiplayer mode? Let us know in the comments below!

    Find out more here

    #EraOne #TeamComplex #Gamescom #PCGaming #RTS #SpaceStrategy #GamingNews #IndieDev #SciFiGames #TechMash