Tag: #sandboxgame

  • Check In — Bloody Hell Hotel Sinks Its Fangs Into 2027 Release

    Check In — Bloody Hell Hotel Sinks Its Fangs Into 2027 Release

    Your estate is in ruins, your guests are restless, and you haven’t had a decent meal in centuries.

    Developer Unfold Games — creators of the acclaimed psychological horror DARQ — alongside publisher Gambit Digital, has revealed a brand-new gameplay trailer for Bloody Hell Hotel, the upcoming first-person vampire hotel management sandbox. Formerly slated for a 2026 launch, the game has been rescheduled to arrive in 2027, giving the team time to refine every fang, feature, and floorboard.


    Wake Up — Your Empire Awaits

    You awake from a centuries-long coma to find your once-majestic family estate crumbling, overgrown, and forgotten. As a vampire, running a hotel isn’t exactly second nature — but survival demands it. Guests need beds, meals, and service; you need blood, resources, and coin. The twist? You’re not just an innkeeper — you’re a creature of the night balancing hospitality with hunger.

    Build, Farm, Fight — From Dungeon to Dining Room

    Bloody Hell Hotel blends tycoon progression with exploration and action, all wrapped in a rich, atmospheric gothic world:

    • Restore the Estate — Renovate rooms, expand facilities, upgrade amenities, and attract guests of increasing prestige. Your hotel evolves from derelict ruin to legendary destination
    • Forage & Farm — Scavenge materials across the grounds, grow crops, hunt for ingredients, and manage supplies in a world short on everything
    • Beneath the Surface — Descend into sprawling caves and monster-infested dungeons under the hotel. Fight twisted creatures, harvest rare resources, and uncover secrets vital to your revival
    • Vampire Life — Manage your thirst carefully. Keep guests happy… or quietly sate your darker needs. Every choice shapes your reputation and your business
    • Sandbox Freedom — Play your way: peaceful host, ruthless predator, or something in between

    From the Makers of DARQ

    Unfold Games earned widespread respect with DARQ, a puzzle-horror celebrated for its eerie atmosphere, clever mechanics, and artistic vision. Bloody Hell Hotel marks a bold shift — larger in scope, different in genre, yet crafted with the same dedication to immersive, distinctive design. Gambit Digital brings global publishing expertise to help the game reach players across PC and consoles.

    “We want Bloody Hell Hotel to feel special — a place players truly inhabit and shape,” the team shared. “Moving to 2027 lets us polish every system, expand the world, and deliver the experience players deserve.”

    Trailer & Timing

    The newly released gameplay trailer offers the clearest look yet at day-and-night cycles, renovation mechanics, dungeon combat, and guest interactions — all brought to life with striking lighting and gothic detail.

    • Platforms — PC via Steam & Epic Games Store; consoles to follow
    • Release — 2027
    • Wishlist — Available now on Steam & Epic

    More Info: Bloody Hell Hotel


    #BloodyHellHotel #UnfoldGames #GambitDigital #VampireGame #HotelManagement #SandboxGame #IndieDev #GamingNews #Coming2027 #PCGaming #Techmash

  • Defend Your Designs — Space Engineers 2 Unleashes Hostile Encounters, Its First Combat NPC Update

    Defend Your Designs — Space Engineers 2 Unleashes Hostile Encounters, Its First Combat NPC Update

    Your builds are no longer just creations — they’re targets. Keen Software House has officially launched Hostile Encounters, the game-changing Alpha update for Space Engineers 2 that introduces combat NPCs to the sandbox for the very first time. From today, the Almagest System isn’t empty anymore — and the enemies you’ll face are just as capable of navigating, fighting, and destroying as you are.


    Meet the Threat — Renegades & Boatmen

    Two hostile factions have emerged across the system, and they don’t just stand around waiting to be shot:

    • Renegades — Scavengers and pirates patrolling stations, outposts, and wreckage. They patrol routes, take cover when fired upon, react to damage, and call for backup. They’ll hunt you inside your ships and stations as easily as they do in open space
    • Boatmen — Heavier, tougher leaders of Renegade squads. Slower, more heavily armoured, and deadlier — these are the lieutenants you’ll want to spot before they spot you

    Crucially: they move through the same fully destructible world you do. Walls, corridors, hull sections — nothing is safe. If you build it, they can enter it, damage it, and bring it down. Your defences matter more than ever.


    More Than Enemies — The Full Hostile Encounters Changelog

    NPCs are the headline feature, but the update reshapes the entire experience:

    CategoryWhat’s New
    Combat NPCsRenegades & Boatmen with patrol, cover, and communication behaviours
    Almagest SystemExpanded locations, new contracts, overhauled ore distribution, improved lighting
    EnvironmentVerdure flora system bringing richer vegetation to planetary surfaces
    Building BlocksCables, Pipes, Armour Slabs, Interior Turrets, and decorative props
    Combat FXNew impact, explosion, and damage visual effects
    PerformanceOptimisations across the VRAGE3 engine

    “We originally announced Combat NPCs and Co-op Multiplayer as part of the same update. During development, the NPC systems reached a point where they were ready to go into players’ hands sooner. Rather than hold them back, we decided to release Combat NPCs early.”

    — Keen Software House

    Four-player co-op multiplayer remains in active development and is targeted for an early 2027 release.


    Design Changes — Building for Defence

    This update fundamentally changes how you build. No longer just about aesthetics or function — every corridor, door, and turret placement now matters:

    • Internal Layouts — Chokepoints, defensible perimeters, and fallback routes are survival necessities
    • Interior Turrets — Newly added automated defence systems to patrol your decks when you’re away
    • Resource Risks — Renegades will contest mining sites and salvage runs; high-value ore locations now carry real danger
    • Contracts — New missions explicitly task players with clearing Renegade-held facilities and retrieving stolen cargo

    Status & Availability

    • Platform: Steam Playable Alpha
    • Update Released: 19 October 2026
    • Price: Pioneer Edition available now
    • Multiplayer: 4-player co-op in development — early 2027 target
    • Feedback: Keen is actively refining NPC behaviour, balance, and animations based on Alpha playtest data

    Your Creations, Under Attack

    Space Engineers has always been about freedom — build anything, go anywhere. Now, for the first time, you must also defend what you’ve built. Hostile Encounters doesn’t just add enemies — it gives your universe teeth, and turns your engineering skill into your best survival tool.

    Update your game, reinforce your bulkheads, and watch your back. The Almagest System has visitors — and they’re not here to negotiate.

    More Info: Space Engineers 2


    #SpaceEngineers2 #HostileEncounters #KeenSoftwareHouse #SandboxGame #CombatNPC #SpaceSimulation #VRAGE3 #Techmash #AlphaUpdate #Steam #PCGaming #IndieDev #DefendYourBuilds

  • Bars, Blueprints & Big Escapes — The Escapists 3 Breaks Cover for 2027!

    Bars, Blueprints & Big Escapes — The Escapists 3 Breaks Cover for 2027!

    Team17 has officially sprung the biggest reveal of the season: The Escapists 3, the long-awaited next chapter in the award-winning prison escape franchise, unveiled for the very first time during the Triple-I Initiative Showcase. Ditching the series’ signature pixel art for a vibrant fully 3D sandbox, it’s locked in for a 2027 release on PC and consoles — and yes, you can wishlist it right now on Steam.


    Everything You Know — Now in Full 3D

    Prison has rules. You have other plans.

    For nearly a decade, The Escapists has been the gold standard of creative, chaotic breakout gameplay. Now the perspective shifts entirely — but the mission stays the same: study the routine, loot the supplies, craft the impossible, and get out.

    • Five distinct prisons — each with unique layouts, guard routines, secrets, and surrounding landscapes. Beyond the walls lies dense forest, rugged canyons, ancient catacombs and treacherous waters
    • 120+ items & weapons to scavenge, trade and craft. Almost anything can become part of an escape plan — whether it should is another matter entirely
    • No single solution — dig, climb, sneak, fight, disguise, improvise. There are good plans, bad plans, and the occasional plan involving molten chocolate
    • Skill progression — earn XP, unlock abilities, and tailor your inmate to your preferred escape style. Customise your cell while you’re at it

    Break Out Better With Friends

    Escaping is great — escaping together is better. The Escapists 3 supports:

    ModeDetails
    Online Co-opUp to 4 players — divide the workload, time things perfectly, execute the perfect breakout… and find out who’s useless with a shovel
    Local Split-Screen2 players on one device — old-school couch co-op returns
    Solo PlayTackle every prison at your own pace, no distractions, no deadweight partners

    Release & Platforms

    DetailInfo
    Developer / PublisherTeam17
    Revealed9 Oct 2026 — Triple-I Initiative Showcase
    Release Window2027
    PlatformsPC (Steam), PS5, Xbox Series X
    Steam PageLive now — wishlist today!
    PriceTo be announced
    System RequirementsTo be announced

    On the Record

    “The Escapists, as a series, has been both a breakout and runaway success for Team17. As such, I’m delighted that we’re offering players the chance to become institutionalised once more — but this time in fully realised, 3D correctional facilities. It’s a fresh perspective on a fan favourite, and today’s announcement is just a sneak peek of what’s to come.”

    — Harley Homewood, General Manager, Team17


    Why It Matters

    It’s been roughly nine years since the franchise last arrived — and The Escapists 3 doesn’t just continue the story, it evolves it. The leap to 3D opens up verticality, visibility, and entirely new approaches to scouting and breaking prisons. Yet at its core, it’s still about the same magic: junk turned into tools, observation turned into opportunity, and that glorious moment when your plan finally clicks — or spectacularly unravels.

    Roll call is coming. Will you be there… or will you be gone?

    More Info – https://officialtheescapists.com/


    #TheEscapists3 #Team17 #PrisonEscape #SandboxGame #CoOp #GamingNews #Steam #TripleIInitiative #TechMash

  • Squirrel with a Gun gets the Ratatoskr Update

    Squirrel with a Gun gets the Ratatoskr Update

    It may be a strange concept but the Squirrel with a Gun game is a brilliant idea that really does take gaming to a completely different level and to make things even more interesting there is a new update for the game that brings in some fancy outfits and even new bosses to take down, what more could you want?

    To find out more about the Squirrel with a Gun game and the Ratatoskr update go to the official game website here https://squirrelwithagun.com

    #SquirrelwithaGun #swag #sandboxgame #simulation #simulator #simulatorgames #puzzleplatformer #sandboxshooter #squirrel #playstation #xbox #consoles #consolegaming #consolerelease #MaximumEntertainment #DeeDeeCreations