Tag: #Soulslike

  • STONE, SOUL, AND SWORD — GRIME II COMES TO NINTENDO SWITCH & SWITCH 2 NOVEMBER 26

    STONE, SOUL, AND SWORD — GRIME II COMES TO NINTENDO SWITCH & SWITCH 2 NOVEMBER 26

    The beautifully haunting metroidvania sequel is heading to Nintendo’s family of consoles. UK publisher Kwalee and independent studio Clover Bite have confirmed that Grime II will launch digitally on Nintendo Switch and Nintendo Switch 2 across the UK and worldwide on November 26, 2026, bringing its surreal, stone-born world to handheld and docked players alike.

    And that’s not all — the announcement arrives alongside a major free content update for all platforms, meaning every version of the game just got bigger.


    THE WORLD THAT STONE BUILT — WHAT IS GRIME II?

    For those new to the series, Grime burst onto the scene in 2021 — a dark, atmospheric metroidvania where you play as the “Formless,” a being born from a mysterious mask who absorbs enemies to grow stronger. Its defining mechanic? Destroy foes, absorb their essence, and use their own attacks against them. It was haunting, clever, and deeply memorable — earning widespread critical praise and a fiercely loyal fanbase.

    Grime II expands that vision into something even stranger and more ambitious:

    • A vast, interconnected world of bizarre, organic architecture — think towering pillars, cavernous cathedrals, and bioluminescent depths
    • Evolved combat where timing, absorption, and form-shifting remain at the core
    • New abilities, traversal options, and hidden paths that reward thorough exploration
    • A story that delves deeper into the mysteries of the Mask, the Void, and the fate of the world itself

    “A FINAL CODA” — FREE UPDATE ARRIVES ON ALL PLATFORMS

    Whether you’re playing on Nintendo consoles, PC, PlayStation 5, or Xbox Series X|S, a substantial free update lands alongside the Switch release — and it’s a big one:

    A Final Coda — Story Conclusion

    • An entirely new area unlocked after beating the main campaign
    • Resolves the lingering story thread left hanging since the original Grime
    • Features punishing platforming sections designed to test every skill you’ve mastered

    Boss Rematch System

    • Revisit and refight any defeated boss whenever you wish
    • Perfect your strategies, try different builds, or just enjoy those spectacular encounters again

    All of this — including the new story chapter — is included at no extra cost on Switch, Switch 2, PC, PS5, and Xbox Series X|S.

    RELEASE DETAILS

    DetailInfo
    TitleGrime II
    DevelopersClover Bite
    PublisherKwalee
    Switch ReleaseNovember 26, 2026
    PlatformsNintendo Switch, Nintendo Switch 2 — full feature parity
    PriceAvailable now for pre-order via Nintendo eShop
    Free Update“A Final Coda” — live across all platforms Nov 26

    A brand-new trailer showcasing the game’s eerie landscapes and fluid combat is also live now — giving Switch players their first proper look at what awaits beneath the stone.

    THE TECHMASH TAKE

    Grime was one of those quiet gems that everyone who played it swore by — and Grime II has already proven itself a worthy follow-up on other platforms. Bringing it to both Switch and Switch 2 simultaneously is a smart move too: play it handheld on the go, or docked on your TV with crisp performance.

    With a full story epilogue and boss replay mode thrown in for free on every platform, this is the perfect time to dive in — whether you’re returning to see how it all ends, or stepping into this mesmerising world for the very first time. The mask awaits — will you absorb the world, or let it crumble around you?

    Find out more here: Grime II


    #GrimeII #CloverBite #Kwalee #Metroidvania #NintendoSwitch #NintendoSwitch2 #IndieGame #Soulslike #Platformer #AFinalCoda #FreeUpdate #GamingNews #TechMash

  • DOUBLE THE MOVES, TWICE THE DEPTH — LORDS OF THE FALLEN II UNVEILS COMBAT OVERHAUL IN NEWEST ‘LIFTING THE VEIL’ EPISODE

    DOUBLE THE MOVES, TWICE THE DEPTH — LORDS OF THE FALLEN II UNVEILS COMBAT OVERHAUL IN NEWEST ‘LIFTING THE VEIL’ EPISODE

    From 15 movesets to nearly 30. From rigid chains to infinite combos, repositioning strikes, and area-of-effect assaults. CI Games has debuted the next chapter of its community-driven development series — Lifting the Veil — pulling back the curtain on a sweeping combat revamp for Lords of the Fallen II, the highly anticipated soulslike action-RPG. Led by Chief Creative Officer Ryan Hill, the team lays out how player feedback from Lords of the Fallen (2023) has been forged into a fighting system that gives players unprecedented freedom to fight their way.

    LISTENING, LEARNING, EVOLVING — THE COMMUNITY AT THE CENTRE

    Since the 2023 launch, CI Games has delivered more than 70 post-launch updates — refining mechanics, adding features like Shared Progression Co-op and a dedicated jump button, and rebalancing combat based on what players told them worked… and what didn’t. That same philosophy powers the sequel:

    “Everything we build for Lords of the Fallen II starts with the community. Every change, every new ability, every weapon moveset we’ve designed has been shaped by what you told us you wanted.” — Ryan Hill, Chief Creative Officer, CI Games

    The result is a combat system reimagined from the ground up — faster, more fluid, and far more expressive — where your weapon isn’t just damage: it’s a toolkit of tactical possibilities.

    2X THE VARIETY — NEARLY 30 FULLY DISTINCT WEAPON MOVESETS

    The headline upgrade is staggering: where the 2023 game offered 15 weapon movesets, Lords of the Fallen II will launch with almost 30 — each weapon class reworked with signature behaviours that fundamentally change how you engage every encounter.

    EVERY WEAPON PLAYS DIFFERENTLY — THE NEW ARSENAL

    Weapon ClassSignature StyleStandout Ability
    Swords & ShieldsBalanced, defensive, versatileRepositioning strikes — shift your stance mid-combo to circle and flank foes
    GreatweaponsSlow, crushing, high impactArea-of-effect assaults — clear crowds and stagger groups
    Dual BladesLightning-fast, relentless pressureInfinite combo chains — sustain momentum without breaking rhythm
    ScythesFar-reaching, sweeping arcsWide cleaves that pull enemies into range
    KatanasPrecise, fluid, lethal countersRapid strikes and unique parry windows
    Hammers & MacesHeavy impact, stagger-focusedGround-shattering blows that disrupt enemy attacks
    Ranged & Magic StancesFull mobility — cast and shoot while movingQuickfire spells and projectiles seamlessly woven into melee combos

    FREEDOM IN MOTION — NO MORE LOCKED ANIMATIONS

    The Lifting the Veil breakdown emphasises flow above all else:

    • Mid-combo weapon switching — chain attacks between two equipped weapons without dropping your offensive
    • Disengage strikes — built-in backward leaps and evasive manoeuvres that let you control distance without consuming stamina
    • Counterstrike system — reward precise timing with devastating follow-ups that keep combat responsive
    • Seven schools of magic — each spell type fully chargeable, with mana replenished through your Sanguinarix
    • Infinite base ammo for bows and crossbows — no more scrambling for bolts in the heat of battle

    MORE THAN WEAPONS — A WHOLE COMBAT ECOSYSTEM REBUILT

    The moveset expansion is just one pillar of the overhaul. The team also confirms:

    • Smarter, more aggressive foes — passive shield-turtling is no longer a viable strategy; enemies will probe your defences and punish hesitation
    • Visceral execution & dismemberment — finishers now feel as impactful as they look, with dynamic dismemberment that visually tracks your damage
    • Umbral 2.0 integration — the dual-realm mechanic has evolved beyond a simple timer. Your combat actions now influence the realm’s hostility: the more aggressive you are, the more dangerous the Umbral becomes
    • Shared-progression co-op at launch — bring a partner through the full campaign from day one

    PLATFORMS & RELEASE OUTLOOK

    Lords of the Fallen II launches simultaneously across PC (Steam + Epic), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. No release date has been formally announced beyond “coming 2026.”

    The full Lifting the Veil episode is available now — packed with side-by-side comparisons, gameplay snippets, and deep-dive breakdowns from the design team.

    YOUR FIGHT, YOUR RULES

    This isn’t just “more attacks.” It’s a fundamental shift in what a soulslike combat system can be — where your choice of weapon defines your playstyle, and your skill with it defines your victory. Whether you’re carving through foes with endless katana combos, repositioning to strike from every angle with a longsword, or clearing the battlefield with sweeping scythe arcs — the combat is yours to master.

    Lords of the Fallen II — where every weapon tells a different story. Add it to your Steam wishlist now.

    Find out more here: Lords Of The Fallen II


    #LordsOfTheFallenII #LiftingTheVeil #CIGames #Soulslike #ActionRPG #CombatOverhaul #LordsOfTheFallen #Techmash #WeaponMovesets #Steam #PS5 #Xbox #NintendoSwitch

  • INDIE SOULSLIKE SHOCK: QUEEN’S DOMAIN BLOWS UP — CHART-TOPPING HIT, GOTY BUZZ

    INDIE SOULSLIKE SHOCK: QUEEN’S DOMAIN BLOWS UP — CHART-TOPPING HIT, GOTY BUZZ

    FromSoftware spirit, indie heart — and it’s already flying off digital shelves. Queen’s Domain launched last Friday, and the word-of-mouth tsunami is real. Here’s everything you need to know.


    Launch & Platforms

    DetailInfo
    ReleasedFriday 30 October 2026
    PlatformsSteam (PC), PS5, Xbox Series X/S, Nintendo Switch 2
    Dev / PubFreshly Baked Games / Future Friends Games
    Price£24.99 / $29.99 — check store for regional pricing
    DemoFree Steam demo still available to try before you buy

    Viral Success In Full Swing

    • Top-seller status: Climbed bestseller charts on Steam and Nintendo Switch 2 eShop within days of launch
    • Wishlist momentum: Surpassed 200,000 Steam wishlists pre-release — players have been waiting for this one
    • Critical buzz: Early reviews are glowing, with many calling it a genuine Game of the Year contender
    • King’s Field reborn: First-person retro-fantasy RPG pulling from FromSoftware’s earliest classics — chunky atmospheric visuals, deliberate combat, and a sprawling interconnected world

    What Makes It Stand Out

    • Holy Sword Endu — your signature weapon doubles as a flight tool; soar across the island and unlock vertical paths no map shows
    • Soulslike combat — stamina management, punishing but fair encounters, no hand-holding
    • Deep arsenal: 50+ melee weapons, 20+ throwables, and fully customisable builds
    • The Isle of Neasied — one massive, hand-crafted interconnected island where every dead end hides a shortcut
    • 100+ enemies and towering bosses — atmosphere as heavy as the swordplay

    Ready To Claim The Throne?

    It’s rare to see a two-person indie studio take on the soulslike giants and win — but Queen’s Domain is doing exactly that. If you crave that classic King’s Field magic with modern polish, don’t sleep on this one.

    Already playing? Which boss gave you the toughest time — and is this your GOTY pick? Drop your thoughts below!

    Find out more here: Queens Domain


    #QueensDomain #Soulslike #IndieRPG #FromSoftware #KingsField #FutureFriendsGames #NintendoSwitch2 #GOTY2026 #Techmash #Gaming @FutureFriendsGames @FreshlyBakedGames

  • New Boss, New Builds, New Languages — Tombwater V1.1 Rides Into Town

    New Boss, New Builds, New Languages — Tombwater V1.1 Rides Into Town

    The cursed Wild West just got even more dangerous — and a whole lot more accessible. Midwest Games, alongside solo indie studio Moth Atlas (developers Max Mraz and Jake Wagner), has officially unleashed Update V1.1 for Tombwater, their acclaimed 2D top-down Soulslike action-RPG.

    And it’s not just a patch — it’s the biggest refresh since launch, packed with everything from a fearsome new boss to long-requested class respec and full localisation support.


    What’s New in V1.1

    Face the Lantern Keeper — Brand?New Boss

    Deep within the North Cemetery’s Coffin Workshop awaits the Lantern Keeper, a terrifying new guardian with a fiery, icy secret. To reach its arena, you’ll need to use your Spectral Shot to light ten candles scattered across the building — solve the puzzle, and the fight begins.

    Beat it, and you claim the Ghostlamp Blade — a legendary weapon that stacks Burn and Frost simultaneously on your foes, turning every strike into a dual?element nightmare.

    Respect Your Build — Class Respec Is Here

    You spoke, they listened. You can now reassign your character class at any point. Head to the saloon in Vauxhall Mining Camp, find Drinks Johnson, share a whisky, and pick from all seven available classes — plus rebalance your HP, MP, and stamina however you like.

    Changed your mind? You can keep your current class too. Just note: your starting exclusive gear stays with your original choice.

    Speak Your Language — Full Localisation

    No longer English?only. V1.1 adds full interface and subtitle support for:

    • Spanish
    • Simplified Chinese
    • Japanese
    • Korean
    • German
    • Brazilian Portuguese

    Tombwater now welcomes players worldwide — right in time for Steam Scream Fest.

    Polish, Performance & Fixes

    • General balance and tuning across all encounters
    • Quality?of?life tweaks to map navigation and quest tracking
    • Stability and performance improvements throughout
    • Bug fixes reported by the community

    About Tombwater — Very Positive & Still Growing

    Launched March 31, 2026, Tombwater has earned Very Positive ratings from nearly 300 players, praised for blending punishing Soulslike combat with Metroidvania exploration, rich Western horror atmosphere, and stunning pixel art.

    “One of my favourite Soulslikes, if not one of my favourite games, period.” — Cog Connected (89/100)

    • 20+ bosses to overcome
    • 50+ weapons, 40+ spells, 40+ charms to mix and match
    • Apothecary crafting system for tonics, explosives, and survival gear
    • An interconnected, darkly beautiful world to explore

    Grab It Now — 40% Off Through Nov 2

    To celebrate the update and Steam Scream Fest, Tombwater is discounted 40% on Steam — now just £9.99 / $12.00 — with bundles also reduced. Offer runs through Monday 2 November.

    Wishlist and play Tombwater on Steam

    Find out more on Tombwater here


    #Tombwater #MothAtlas #MidwestGames #Soulslike #IndieDev #PixelArt #WesternHorror #Lovecraftian #SteamScreamFest #UpdateNowLive


    Published on Techmash — Ride or Die

  • Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    58 BC. The Roman Republic is fracturing. But beneath the politics, a far older war is about to ignite.

    From Gamera Interactive — the creators of Alaloth: Champions of The Four Kingdoms — comes Aeterna: Curse of the First King, a gripping story-driven isometric action-RPG blending soulslike combat, free-roaming exploration, and local co-op. Set during the turbulent final years of the Republic, this isn’t just a history lesson — it’s a revelation: everything the history books recorded was only half the story.

    The War History Never Wrote

    You play as a member of the Custodes Umbrae — a secret order founded by Romulus himself, charged with protecting Rome from threats the Senate would never dare acknowledge. For centuries they stood watch. Now their vigil is ending.

    Amulius, the banished First King of Alba Longa, condemned by the god Mars to a half-existence between worlds, is breaking free. His cult — the Veritas Obscura — has infiltrated the highest ranks of power, and as Rome’s great generals clash on the battlefield, something ancient is stirring in the shadows.

    Your mission: recover five lost artefacts, seal the breach, and stop Amulius from returning in full. But as you’ll discover, the line between saviour and usurper blurs fast — and the gods have their own agendas.

    Soulslike Edge, Roman Heart

    Aeterna takes the punishing, precise combat of modern soulslike design and anchors it in a vivid, historically inspired world:

    • Tough, Tactical Real-Time Combat — every strike matters. Timing, positioning, and loadout decide life and death. Deflect, dodge, and strike with purpose against corrupted soldiers, mythic beasts, and forgotten guardians
    • Free Exploration Across a Shattered World — traverse the Republic, Greece, and barbarian lands. Follow the main quest or vanish into the wilderness; every region holds ruins, secrets, and threats waiting to be uncovered
    • Deep, Meaningful Progression — master 14 distinct disciplines, seek the blessings of 10 Roman deities, and shape your fighting style. Level cap sits at 30 — quality over endless grinding
    • Fight Together — Local Co-Op — brave the darkness alone or with a friend. Every quest, every battle, every revelation can be shared side-by-side
    • Companions with Purpose — recruit up to six unique allies, each with their own past, personality, and combat style. Forge bonds, make choices that shift their loyalty, and see how the story changes

    Where History Meets Myth

    Aeterna doesn’t just sit history alongside fantasy — it weaves them together. Real-world figures appear alongside creatures from legend; the political collapse of the late Republic provides the backdrop for a supernatural war that history has erased. Every location balances recognisable architecture with something uncanny — places where the veil between our world and something older has grown thin.

    The world responds to your choices. Decisions shift faction standing, alter the landscape, and determine which allies stand — or fall — by your side.

    Coming to PC & Xbox — Wishlist Now

    Aeterna: Curse of the First King is launching on Steam, GOG, and Xbox Series X|S, with a release date still to be revealed. The store pages are live — add it to your wishlist to catch every update as it lands.

    The Truth Is Buried. Will You Dig It Up?

    Rome didn’t fall only to armies and ambition. It fell to secrets. Aeterna asks: what if the emperors rose to power not just to rule — but to hide the truth? What if the greatest threat to civilisation was never conquered — only imprisoned?

    Step into the light. Or into the shadow. The First King is waking.

    More Info: Aeterna Curse Of The First King


    #Aeterna #CurseOfTheFirstKing #GameraInteractive #Soulslike #ActionRPG #RomanRepublic #IndieGame #CoOp #Techmash #TheMIXShowcase #GamingNews #Alaloth

  • Blades, Bonaparte & Blood — Valor Mortis Launches October 13 With Star-Studded Cast!

    Blades, Bonaparte & Blood — Valor Mortis Launches October 13 With Star-Studded Cast!

    Lyrical Games has officially dropped the launch trailer for Valor Mortis, the blistering first-person Soulslike from Ghostrunner creators One More Level, arriving worldwide Tuesday 13 October 2026 — 5:00 PM UTC across PS5, Xbox Series X|S, PC via Steam, and launching day one on Xbox Game Pass.

    The game pairs breakneck, skill-driven combat with a supernatural reimagining of the Napoleonic Wars — and its voice cast is nothing short of spectacular: Vincent Cassel commands as Emperor Napoleon Bonaparte, while Jennifer English takes the role of resistance leader The Shrike. Both have featured in brand-new behind-the-scenes interviews alongside the trailer reveal.


    What Is Valor Mortis?

    You are William Dowsett, a resurrected soldier of the Grande Armée thrust into a war twisted by dark magic. Across an occupied and corrupted Eastern Europe, you fight not just flesh and blood — but nightmare amalgamations and supernatural horrors. From the team that redefined first-person speed with Ghostrunner comes a Soulslike built for the same visceral perspective: every dodge, parry, strike and spell lands right in your face.

    Transmutations are your edge — eldritch powers channelled through your left hand that tear through enemies, manipulate the environment, and turn the tide of battle. Combat rewards stamina management, sharp timing, and aggressive adaptability — die, learn, rise again.


    A Cast of Award-Winning Heavyweights

    ActorRoleDistinction
    Vincent CasselNapoleon BonaparteCésar Award-winning actor
    Jennifer EnglishThe ShrikeBAFTA Award-winning voice actress
    James AlexanderWilliam DowsettProtagonist / Resurrected Legionnaire

    Cassel described his personal connection to the historical figure in his interview, noting Napoleon as “a cousin of the family” through his own ancestry, while English delved into bringing fierce rebel leader The Shrike to life. Both feature in dedicated behind-the-scenes featurettes released alongside the trailer.


    Launch Details

    DetailInfo
    Release DateTuesday 13 October 2026 — 5:00 PM UTC
    PlatformsPS5, Xbox Series X
    Standard Price$39.99 / €39.99 / 149.99 z?
    Deluxe Edition$59.99 / €59.99 / 199.99 z? — includes Major Story DLC (2027) + cosmetic packs
    SteamBundle discounts available
    New Game+Confirmed — coming Q4 2026

    Why It Matters

    One More Level earned its reputation making movement feel like power; Ghostrunner was lightning in first-person form. Now they turn that same intensity toward the punishing, rewarding Soulslike formula — and the result looks fierce, fast, and uniquely fresh. Add a period setting twisted into dark fantasy, a cinematic cast, and a price point that underscores confidence, and Valor Mortis is shaping up to be one of the boldest new releases of the month.

    New Game+ arrives before the year is out, and multiple free updates are planned to keep the fight going long after launch.

    History is rewritten. Empires fall. Will you stand?

    More Info – Valor Mortis


    #ValorMortis #OneMoreLevel #LyricalGames #Soulslike #VincentCassel #JenniferEnglish #XboxGamePass #Steam #PS5 #GamingNews #TechMash

  • Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Bullets, Blight & Bravery — Guns of Eschaton Demo Hits Steam Ahead of Steam Next Fest!

    Draw your iron — something wicked this way comes. Developer Eschatology Entertainment and publisher 4Divinity have unleashed the playable demo for Guns of Eschaton, their atmospheric Western FPS Soulslike, available right now on Steam. Step onto the Hound’s Path and face the apocalypse — before the game takes centre stage at Steam Next Fest this October.

    What Is Guns of Eschaton?

    This isn’t your typical run-and-gun shooter. Guns of Eschaton drops you into a haunting, apocalyptic vision of 19th-century Americana — a world shattered by a cataclysm known as The Burning. You play as a mysterious gunslinger venturing out along the Hound’s Path, where every bullet counts, resources are scarce, and every death teaches you hard-won lessons.

    “Knowing when not to pull the trigger is just as important as knowing when to fire.”

    The Demo — Your First Step onto the Path

    The standalone demo is available to download right now — it launched October 5 and stays live through the end of Steam Next Fest on October 26, giving you plenty of time to test your mettle. Here’s what awaits:

    • A bespoke adventure — this isn’t just a snippet of the campaign; it’s a carefully crafted experience built to showcase the game’s world, combat, and core systems
    • Thoughtful, tactical gunplay — forget fast reflexes alone. Study your foes, learn their weaknesses via the in-game Codex, pick the right ammunition, and land every shot with intent
    • Timed parries & dashes — close-quarters defence is just as vital as marksmanship; master the rhythm to survive
    • Historic firearms & occult power — wield period-accurate weapons alongside talismans, special ammo, and otherworldly abilities
    • Atmosphere that grips you — dusty trails, gnarled forests, and eerie settlements create a world that feels alive — and dangerous

    Steam Next Fest — October 19–26

    Guns of Eschaton will feature prominently during this year’s Steam Next Fest, running October 19 through 26. Expect fresh visibility, potential livestreams, and developer insights — all while the demo remains available to play throughout the event.

    Quick Facts

    • Demo available: Now — October 26, 2026
    • Where: Steam — search Guns of Eschaton Demo or visit https://store.steampowered.com/app/5130460
    • Developer: Eschatology Entertainment
    • Publisher: 4Divinity
    • Genre: Western Action / Soulslike FPS
    • Full release: Yet to be announced — watch this space

    The Hound’s Path is calling. Will you answer?

    Guns Of Eschaton


    #GunsOfEschaton #EschatologyEntertainment #4Divinity #SteamNextFest #Soulslike #WesternFPS #PCGaming #SteamDemo #Techmash #Gaming

  • Folklore, Frost, and Fur — Demidoff Corp: A Souls-Like Metroidvania Born of Ural Legend!

    Folklore, Frost, and Fur — Demidoff Corp: A Souls-Like Metroidvania Born of Ural Legend!

    Deep in the mist-shrouded forests and frozen mines of the Urals, ancient tales stir once more. Veteran development studio Targem Games — creators of Crossout and Star Conflict — has officially unveiled Demidoff Corp, an atmospheric 2D metroidvania that blends punishing souls-like combat with the rich, seldom-seen folklore of Russia’s Ural Mountains.

    A Land of Smoke, Magic, and Mystery

    The story unfolds in a fictional historical era where the great Ural foundries belch smoke day and night — but something far darker is spreading alongside the industrial smog: a mysterious magical plague. You play as a retired, furry royal agent, called back from a quiet life to unravel the secret at the heart of the feared Demidov estate.

    Venture into a sprawling, interconnected world inspired by the timeless folk tales of Pavel Bazhov — author of The Malachite Box — and the real-life dynasty of industrialist Nikita Demidov:

    • Descend into ice-choked mine tunnels and forgotten shafts
    • Traverse ancient, enchanted forests where trees seem to watch your step
    • Cross subterranean lakes holding things better left undisturbed
    • Infiltrate the Demidov stronghold — where the plague began, and where the truth waits

    Souls-Blades and Spells — Mechanic Meets Myth

    Demidoff Corp brings the sharp, unforgiving rhythm of souls-like design to hand-crafted 2D exploration:

    FeatureDetails
    CombatPrecision-driven encounters, stamina management, and punishing boss fights that demand patience and pattern recognition
    ExplorationVast, non-linear metroidvania map — unlock new abilities to reveal hidden paths, secret chambers, and shortcuts
    InspirationDrawn directly from authentic Ural folk tales, creatures, and traditions
    ArtHand-crafted atmospheric 2D visuals steeped in wintry, industrial, and mythic tones
    ReleasePlanned for first half of 2027
    PlatformSteam page live now — wishlist to track development

    From Makers of Crossout to Myth-Makers

    Targem Games steps away from vehicular combat and online action to craft something deeply personal: a game rooted in their own cultural heritage. Every creature, every name, every shadow is born from the stories passed down through generations across the Ural region — making Demidoff Corp as much a cultural journey as a gaming one.

    “We wanted to share the tales we grew up with,” the team shared in the announcement. “Stories of mistresses of the copper mountain, stone flowers, and creatures hidden in the deep taiga — now they walk the screen.”

    Wishlist Now — Step Into the Tale

    The Steam page is live right now. Add Demidoff Corp to your wishlist and be among the first to explore a world where folklore and industry collide — and where a single retired agent might stand between a sleeping evil and a waking nightmare.

    Find out more here


    #DemidoffCorp #TargemGames #Metroidvania #SoulsLike #UralFolklore #IndieDev #2DGame #CrossoutDev #FolkloreGaming #Techmash

  • Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    The wait is over — your destiny expands! Developer Project Cloud Games and publisher Perp Games are proud to announce that The Relic: First Guardian has landed on Xbox Series X|S, following its successful launch on PlayStation 5 and PC back on July 31st. And this isn’t just a port — it arrives with a host of improvements shaped by player feedback.

    Step into the dark fantasy realm of Arsilthus as the heroic First Guardian — and save a world consumed by corruption and void.


    What Is The Relic: First Guardian?

    Once a prosperous kingdom, Arsilthus fell into ruin when the sacred Great Relic was shattered, tearing open a void that swallowed the land. You are the last hope: the First Guardian, tasked with recovering the relic’s scattered fragments, closing the rift, and restoring light to a dying world.

    • Soulslike action-RPG combat — challenging, weighty, and deeply rewarding
    • Vast interconnected world — explore fallen kingdoms, cursed forests, and ash-choked ruins
    • Grow your Guardian — unlock skills, customise your build, and forge your playstyle
    • Rich, mysterious lore — uncover the secrets of Arsilthus as you fight to save it
    • Meaningful progression — every fragment recovered reshapes the world around you

    Xbox Edition — Better Than Ever

    Since the initial PS5/PC launch, the team has rolled out continuous updates — and the Xbox version launches with all those improvements built right in:

    ImprovementDetails
    Movement & Combat — Smoother, more responsive controls and animations
    Visuals — Enhanced shadows, draw distance, and detail levels across all modes
    Performance — Optimised frame rates and stability on both Xbox Series X and S
    Bug Fixes & Polish — General quality-of-life and balance tweaks
    Xbox Extras — Quick Resume support + Xbox Play Anywhere (share progress between console and PC)
    Bonus Content — Includes The Night of the Unextinguished Flame expansion at no extra cost

    Platform & Pricing

    PlatformReleasePrice
    PlayStation 531 July 2026£29.99
    PC (Steam)31 July 2026£29.99
    Xbox Series X|S25 September 2026 — OUT NOW£29.99
    Nintendo Switch 29 October 2026£29.99

    The price dropped permanently to £29.99 across all platforms from 26 August — no special sale, just the new standard.


    Your Quest Begins

    “The Relic is broken. The void is spreading. You are the First Guardian — and you are not too late.”

    Every fragment you recover brings Arsilthus closer to restoration — but every step draws you deeper into the mystery of why the Relic fell in the first place. The darkness hides more than monsters…


    Ready to Defend Arsilthus?

    Grab The Relic: First Guardian today on Xbox Series X|S, PlayStation 5, or Steam. The journey awaits — and the world needs you.

    Find out more here


    #TheRelicFirstGuardian #Arsilthus #ProjectCloudGames #PerpGames #XboxSeriesX #Soulslike #ActionRPG #DarkFantasy #XboxPlayAnywhere #GamingNews #techmash

  • Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    Trust No One — Among Shadows Unmasks Traitors in Q4 2026!

    In a land consumed by ancient plague, the deadliest enemy isn’t the infection — it’s standing right beside you. Developer TMXN Games has confirmed Among Shadows, their asymmetric PvP social deduction fantasy thriller, arrives in Steam Early Access Q4 2026 for PC.

    The Order Has Been Infiltrated — Who Is the Apostle?

    You are an Envoy of the Secret Fire, dispatched to purify a realm dying from a supernatural blight. Each match unfolds across three in-game days: scavenge resources, craft gear, battle corrupted horrors, and seal plague nodes by day — then gather at the church by night to judge who among you is secretly an Underworld Apostle, working to spread the infection from within.

    What makes Among Shadows stand out:

    • Soulslike combat meets deduction — 10 distinct Envoy roles, each with unique fighting styles and abilities
    • Investigate, observe, survive — clues are scattered across the map; trust nothing and no one
    • Asymmetric PvP — loyal Envoys vs hidden traitors in every session
    • Co-op with constant doubt — you must work together to survive, but betrayal could strike at any moment
    • Nightly Judgment phases — discuss, accuse, vote — and cast the guilty out before they sabotage the mission

    Demo Coming During Steam Next Fest

    A brand-new demo will go live during Steam Next Fest, October 19–26, 2026, letting players test the combat, exploration, and deduction systems ahead of launch.

    Early Access Details:

    • Release: Q4 2026 (PC via Steam)
    • Price: $10.99
    • Languages: English, Korean, Japanese, Simplified & Traditional Chinese
    • Steam

    Add Among Shadows to your wishlist now — and remember: in the dark, everyone is a suspect.

    Find out more here


    #AmongShadows #TMXNGames #SocialDeduction #AsymmetricPvP #IndieGame #SteamNextFest #EarlyAccess #FantasyGame #Soulslike #GamingNews #TechMash

  • Time, Blood, and Destiny: CODE VEIN II ‘Mask of Idris’ Expansion Drops September 9

    Time, Blood, and Destiny: CODE VEIN II ‘Mask of Idris’ Expansion Drops September 9

    Get ready to sharpen your blades and master the temporal flow once more. Bandai Namco Studios has officially confirmed that the massive expansion for their hit action RPG, CODE VEIN II: Mask of Idris, is set to launch on September 9, 2026.

    Building upon the time-bending combat and dark anime aesthetics of the base game, Mask of Idris promises to push the boundaries of reality, bringing players a history-altering storyline, fresh allies, and lethal combat additions.

    Rewrite History and Face the Forsaken World

    In CODE VEIN II, players learned to wield time itself as a lethal weapon, stepping through past and present iterations of an explorable world in a dramatic fight to preserve humanity.

    The Mask of Idris DLC expands this timeline-spanning journey even further. The expansion transports players into The Forsaken World—a realm forged from the remnants of collapsed timelines and the lingering passions of worlds that vanished due to temporal distortions.

    At the centre of this eerie new destination lies the Spindle of Pathos, a colossal, swirling force pulling in raw emotions across time and space. As its power surges, it threatens to spill over and erase the real world entirely, setting the stage for a grand high-stakes campaign separate from the main storyline.

    Powerful New Companions Join the Fray

    Navigating a fractured reality isn’t something you’ll have to do alone. Mask of Idris introduces two compelling new companion characters to fight alongside you:

    • Liv Voda: The alluring, former guardian of the Temporal Rift and half-sister to Valentin Voda. Possessing a fiercely combative personality, Liv’s eyes and hair glow brightly when her emotions flare in battle. She wields a Halberd with relentless, high-mobility attacks and grants party buffs like Mad Blood Dance, making her an indispensable melee force.
    • Lou MagMell: A mysterious, lonely Revenant girl encountered within the Forsaken World. Burdened by a separate personal tragedy, Lou joins your quest to stop the realm’s expansion, though her true motives remain shrouded in mystery.

    Upgraded Arsenal: Formae & Weapons

    To handle the terrifying boss encounters awaiting in the Forsaken World, players will unlock brand-new gear and abilities to customise their combat style:

    • Grave Knocker: A versatile martial arts Formae compatible with all weapon types. It allows players to launch devastating aerial shockwave kicks to control crowds and stagger foes.
    • Sword of Karma: A formidable weapon summoned through Idris, imbued with the fiery power of Pathos to execute wide-reaching, devastating combo attacks.

    Unlocking the Expansion & Free Version 2.0 Update

    Before stepping into this temporal nightmare, make sure your save files are prepared! Bandai Namco has revealed that to access the Mask of Idris storyline, players must meet specific post-game conditions:

    1. Reach the “Luna Fraterna” ending in the main campaign.
    2. Complete the sub-mission “Valentin’s Request”.

    For players who haven’t picked up the DLC yet, there is still plenty to celebrate. Launching alongside the expansion on September 9 is the Free Version 2.0 Update, which brings post-game exploration enhancements, quality-of-life improvements, and extra features to the base game.

    Release Platforms

    CODE VEIN II: Mask of Idris arrives on September 9, 2026, for PlayStation 5, Xbox Series X|S, and PC via Steam. Prepare your builds, complete your prerequisites, and gear up to conquer time itself.

    Find out more here

    #CodeVein2 #MaskOfIdris #BandaiNamco #GamingNews #ActionRPG #Soulslike #TechMash #GamingCommunity #RPG

  • Dual Blades & Cosmic Spells: Hand-Drawn ARPG Lunarium Launches Today on Steam!

    Dual Blades & Cosmic Spells: Hand-Drawn ARPG Lunarium Launches Today on Steam!

    Indie action RPG fans, rejoice! Developer Lunarium Game Studio and publisher Imperfect Games have officially released Lunarium, a gorgeous hand-drawn isometric ARPG, on PC via Steam.

    If you are a fan of fluid parry-heavy combat, atmospheric storytelling, and stunning hand-crafted art, Lunarium brings a fresh perspective to the genre with its unique dual-protagonist mechanics and melancholic fantasy setting.

    Two Heroines, One Cosmic Fate

    At the heart of Lunarium is the interwoven journey of Ave, a light-armoured knight who stands at the vanguard, and Lune, a mysterious Starfarer sorceress floating alongside her. Together, the duo must traverse a crumbling, dying world to retrieve the lost glow of the stars, unlock forgotten memories, and push back ancient evil.

    Unlike games where companions take a back seat, Lunarium integrates both heroines into a unified combat system:

    • Ave (The Blade): Direct melee combat relies on high-risk, high-reward timing. Pulling off tight dodges and precise parries turns enemy strikes back on them, opening windows for devastating punishment.
    • Lune (The Catalyst): As you execute clean combat actions with Ave, you generate Resonance Points. Spending these allows Lune to cast elemental spells, weaken tough foes, amplify combined damage, and manipulate the environment.

    Precision Combat Meets Deep Customisation

    Combat in Lunarium rewards patience, pattern recognition, and decisive counters. The fight logic draws inspiration from precision-based action games—making every block, parry, and execution feel deeply satisfying.

    Out of combat, Lunarium offers robust RPG customisation to tailor your playstyle:

    • The Embroidery System: Equippable charms (embroideries) grant game-changing passive perks to fine-tune your battle tactics.
    • Cloak & Gear System: Choose different cloaks and upgrade paths to shift Ave from a deliberate, heavy counter-attacker into an agile whirlwind.
    • Expansive Skill Trees: Level up both characters to unlock coordinated combo attacks and devastating dual abilities.
    • Environmental Puzzles: Utilise Lune’s cosmic powers outside of battle to uncover hidden secrets across ancient frostlands, floating archipelagos, and ruined castles.

    Price and Availability

    Lunarium is available starting today on PC via Steam for $17.99 / £15.99 / €17.99, featuring a 10% launch discount for its first week.

    If you’re ready to dive into a beautifully crafted, atmospheric world with tight parry mechanics and a captivating story of connection, head over to Steam and check out Lunarium today!

    Find out more here

    #Lunarium #IndieGames #ARPG #SteamGames #PCGaming #GamingNews #ImperfectGames #HandDrawnArt #SoulsLike