Tag: #Soulslike

  • Dual Blades & Cosmic Spells: Hand-Drawn ARPG Lunarium Launches Today on Steam!

    Dual Blades & Cosmic Spells: Hand-Drawn ARPG Lunarium Launches Today on Steam!

    Indie action RPG fans, rejoice! Developer Lunarium Game Studio and publisher Imperfect Games have officially released Lunarium, a gorgeous hand-drawn isometric ARPG, on PC via Steam.

    If you are a fan of fluid parry-heavy combat, atmospheric storytelling, and stunning hand-crafted art, Lunarium brings a fresh perspective to the genre with its unique dual-protagonist mechanics and melancholic fantasy setting.

    Two Heroines, One Cosmic Fate

    At the heart of Lunarium is the interwoven journey of Ave, a light-armoured knight who stands at the vanguard, and Lune, a mysterious Starfarer sorceress floating alongside her. Together, the duo must traverse a crumbling, dying world to retrieve the lost glow of the stars, unlock forgotten memories, and push back ancient evil.

    Unlike games where companions take a back seat, Lunarium integrates both heroines into a unified combat system:

    • Ave (The Blade): Direct melee combat relies on high-risk, high-reward timing. Pulling off tight dodges and precise parries turns enemy strikes back on them, opening windows for devastating punishment.
    • Lune (The Catalyst): As you execute clean combat actions with Ave, you generate Resonance Points. Spending these allows Lune to cast elemental spells, weaken tough foes, amplify combined damage, and manipulate the environment.

    Precision Combat Meets Deep Customisation

    Combat in Lunarium rewards patience, pattern recognition, and decisive counters. The fight logic draws inspiration from precision-based action games—making every block, parry, and execution feel deeply satisfying.

    Out of combat, Lunarium offers robust RPG customisation to tailor your playstyle:

    • The Embroidery System: Equippable charms (embroideries) grant game-changing passive perks to fine-tune your battle tactics.
    • Cloak & Gear System: Choose different cloaks and upgrade paths to shift Ave from a deliberate, heavy counter-attacker into an agile whirlwind.
    • Expansive Skill Trees: Level up both characters to unlock coordinated combo attacks and devastating dual abilities.
    • Environmental Puzzles: Utilise Lune’s cosmic powers outside of battle to uncover hidden secrets across ancient frostlands, floating archipelagos, and ruined castles.

    Price and Availability

    Lunarium is available starting today on PC via Steam for $17.99 / £15.99 / €17.99, featuring a 10% launch discount for its first week.

    If you’re ready to dive into a beautifully crafted, atmospheric world with tight parry mechanics and a captivating story of connection, head over to Steam and check out Lunarium today!

    Find out more here

    #Lunarium #IndieGames #ARPG #SteamGames #PCGaming #GamingNews #ImperfectGames #HandDrawnArt #SoulsLike

  • Get Ready to Sweat: The Relic: First Guardian Unleashes Punishing New Boss Gameplay Trailer!

    Get Ready to Sweat: The Relic: First Guardian Unleashes Punishing New Boss Gameplay Trailer!

    The countdown is officially on! With just two weeks to go until launch, developer Project Cloud Games and publisher Perp Games have given us a brutal new look at what awaits us in their upcoming dark fantasy action-RPG, The Relic: First Guardian.

    If you thought your summer was going to be relaxing, think again. The teams have just dropped a visceral slice of gameplay showcasing the punishing and relentless bosses—known fittingly as “Brutals”—that players will have to suffer through, learn, and conquer when the game officially makes its way to PC and PlayStation 5 on July 31st.

    Face the Brutals: Relentless and Punishing

    The Relic: First Guardian places you in the boots of a guardian tasked with gathering the pieces of a shattered, ancient relic to save a world swallowed by darkness. But the path to salvation is guarded by the Brutals—colossal, unforgiving bosses designed to test your reflexes, strategy, and patience.

    The latest teaser highlights the sheer scale and aggression of these encounters. From towering monstrosities to swift, lethal duelists, each Brutal boasts distinct attack patterns and devastating phase shifts that will require players to master the game’s intricate combat systems. Button-mashing won’t save you here; every dodge, parry, and strike must be calculated.

    A Next-Gen Dark Fantasy Experience

    Optimised for the PlayStation 5 and modern PC hardware, The Relic: First Guardian promises to deliver not just gruelling gameplay but a stunningly atmospheric world. The newly released footage highlights fluid combat animations, jaw-dropping visual effects, and a hauntingly beautiful, ruined world that fans of the Soulslike genre will instantly feel at home in.

    With multiple weapon archetypes to master and a deep character customisation system, players can tailor their playstyle to better survive the onslaught of the Brutals. Whether you prefer swift, rogue-like strikes or heavy, devastating blows, you’ll need everything in your arsenal to survive past July 31st.

    The Countdown Begins

    Are you ready to test your mettle against the ultimate guardians of darkness? There are only two weeks left to prepare your reflexes before The Relic: First Guardian arrives.

    Check out the gruelling new trailer today, wishlist the game on Steam or the PlayStation Store, and prepare yourselves for one of the most intense action-RPGs of the summer.

    The Relic: First Guardian launches July 31st on PlayStation 5 and PC.

    What do you think of the new gameplay? Do you have what it takes to defeat the Brutals? Let us know your thoughts in the comments below!

    Find out more here

    #TheRelicFirstGuardian #ProjectCloudGames #PerpGames #GamingNews #PS5 #PCGaming #ActionRPG #Soulslike #IndieGames #GamingCommunity

  • Cult of the Colt: Guns of Eschaton Unveiled as a Brutal Soulslike FPS and Viktor Antonov’s Final Masterpiece

    Cult of the Colt: Guns of Eschaton Unveiled as a Brutal Soulslike FPS and Viktor Antonov’s Final Masterpiece

    The Wild West is getting dragged straight to hell, and you’re going to need a lot more than just quick reflexes to survive it.

    Publisher 4Divinity and developer Eschatology Entertainment have officially announced Guns of Eschaton, an upcoming mystical Western first-person shooter that proudly introduces itself as the world’s first “Soulslike FPS.”

    For gamers who crave atmosphere, this announcement comes with an incredibly bittersweet weight. Guns of Eschaton is set within the final original universe envisioned by the legendary, late art director Viktor Antonov—the visual genius behind the dystopian concrete of Half-Life 2’s City 17 and the plague-ridden, whaling-punk streets of Dishonored.

    Check out the eerie, adrenaline-pumping announcement trailer below to catch a glimpse of this dark new frontier.

    Welcome to “The Burning”

    Set in a decaying, 19th-century America, Guns of Eschaton takes players on a brutal survival journey across a nation plagued by demons, false saints, and occult horrors. This isn’t the romanticised Wild West of Hollywood; it’s a haunted frontier of ruined settlements, mythic roads, and impossible machines caught in a spiritual apocalypse known as “The Burning.”

    You step into the boots of a fragile, outmatched gunslinger named Colt, trying to make the treacherous journey across a dying country.

    “Go West, gunslinger—go West and die with the country.”

    Tactical Gunplay: Every Bullet Counts

    If you think you can sprint through this wasteland treating it like Doom or Call of Duty, you are dead on arrival. Eschatology Entertainment has made it clear that you will have to learn how to shoot all over again:

    • Deliberate Combat: Every single gun has its own distinct character, limitations, and weight. If you fail to master a weapon’s specific quirks, it might just kill you faster than the monsters will.
    • The Cherokee Codex: Lore is literally a weapon in this game. Players must use a hand-drawn codex to study enemy anatomy, rituals, and weaknesses via an advanced “Sequence Points” system.
    • Deep Buildcrafting: You can forge your own tactical playstyle by choosing between passive and active abilities, specialised ammunition types, armour, talismans, and the mystical powers of three distinct sacramental paths.
    • Soulsborne Mechanics: Survival requires mastering perfectly timed parries, tactical dashes, and resource management.

    Forge a Posse (or Hunt Others)

    You don’t have to brave the end of the world entirely alone. Guns of Eschaton features full solo play alongside online co-op with shared progression, meaning you and your friends can tackle the campaign together without losing your hard-earned build progress.

    And for the true gluttons for punishment? A PvP mode is also in the works, allowing you to invade other players’ games and make their road to salvation significantly more difficult.

    A Legendary Creative Legacy

    Antonov’s unmistakable architectural and environmental fingerprints are visible all over the trailer. Even amidst the dusty prairies of the Old South, giant, borderline-brutalist structures loom ominously in the distance, seamlessly blending frontier Americana with a grimdark, industrial apocalypse.

    Guns of Eschaton is currently slated for release on PlayStation 5, Xbox Series X|S, and PC (via Steam). A definitive release date has yet to be announced, but you can already head over to Steam to add it to your wishlist.

    What do you think of a Soulslike FPS? Can any studio live up to Viktor Antonov’s legendary world-building? Let us know your thoughts in the comments below!

    Find out more here

    #GunsOfEschaton #Soulslike #FPS #ViktorAntonov #GamingNews #WildWest #SciFiHorror #4Divinity #EschatologyEntertainment #HalfLife2 #Dishonored

  • Save 20% on Serpent’s Gaze: The Co-Op Soulslike Taking Over the Steam Summer Sale!

    Save 20% on Serpent’s Gaze: The Co-Op Soulslike Taking Over the Steam Summer Sale!

    If you and your gaming squad have been itching for a brutal new challenge, indie developer Feeble Minds has some incredible news. Their critically acclaimed 1-4 player Early Access co-op soulslike, Serpent’s Gaze, is officially joining the Steam Summer Sale with a fantastic 20% discount!

    For a limited time, you can dive into its punishing, sand-swept world for just $11.99 / €12.79 / £11.

    What is Serpent’s Gaze?

    Launched into Early Access just last month, Serpent’s Gaze has already locked down a 90% “Very Positive” user review rating on Steam. The game seamlessly blends the tactical, high-stakes combat of a classic third-person soulslike with the dynamic, unpredictable build-crafting of a roguelike.

    You play as a Scion brought to life by the withering tree god, Magnolia. Your mission? Venture out into an ancient, imposing desert filled with relentless bosses, rival factions, and deep-seated secrets, to take down the usurper gods who rule the lands.

    Whether you choose to face the brutal challenges alone or team up with up to three friends, Serpent’s Gaze demands smart stamina management, aggressive counter-attacks, and strategic build coordination.

    Custom Builds and Brutal Defeat

    No two runs through the game’s handcrafted levels feel the same. Along your pilgrimage, you can gather blessings from strange deities, gifts from your patron, and powerful relics to customise your playstyle:

    • Aspect of the Plague: Perfect for agile glass-cannon players, giving you temporary stat boosts every time you secure a quick kill.
    • Aspect of the Bold: Made for the ultimate avenger, scaling your damage output higher for every point of health you are missing. Pair it with a massive health pool and a health-sacrificing relic to turn your pain into your enemy’s punishment.

    However, the gods aren’t entirely generous. The game’s unique Curse system introduces random variables into every run—ranging from environmental hazards to terrifying mini-bosses hunting you down—ensuring that every single attempt stays fresh and deeply challenging.

    A Look at the Roadmap

    Feeble Minds isn’t slowing down anytime soon. Alongside the sale announcement, the team dropped a massive roadmap tracking the game’s journey toward its 1.0 launch:

    • Short-Term Goals: Focus on game stability, community-driven balancing patches, and a few surprise gameplay content additions.
    • Mid-Term Goals: Introducing a wider pool of weapons, classes, upgrades, curses, blessings, and unique quests.
    • The Journey to 1.0: A massive content drop that will introduce an entirely new domain featuring 4 new levels, 4 new bosses, plenty of fresh enemy archetypes, and dedicated Steam achievements.

    TechMash Verdict: If you love Elden Ring, Dark Souls, or Remnant, but want a rogue-lite twist you can tackle with your friends, Serpent’s Gaze is an absolute steal at this price point. Grab your discount before the sale ends and see if you have what it takes to make the desert bloom again.

    Head over to Steam to check out the Serpent’s Gaze Summer Sale Trailer and grab your copy today!

    Find out more here

    #SerpentsGaze #FeebleMinds #SteamSummerSale #Soulslike #IndieGames #CoOpGaming #GamingDeals #PCGaming #EarlyAccess #Roguelike

  • Return to Grenmark: Pale Coins Drops Huge v1.1.3 Update with New Goblin Arena & Secret Paths

    Return to Grenmark: Pale Coins Drops Huge v1.1.3 Update with New Goblin Arena & Secret Paths

    If you’ve been looking for a reason to dive back into the brutal, beautifully handcrafted world of Grenmark, solo developer Lukas Irzl just handed it to you on a silver—or should we say pale—platter.

    Pale Coins, the gorgeous hand-pixelized soulslike action RPG that captured the hearts of old-school fantasy fans, has officially launched its v1.1.3 major update on Steam. Focused on making the game faster, more dynamic, and highly flexible right from the opening screen, this free update brings a massive haul of new content for both fresh players and hardened veterans.

    Here is a breakdown of why you need to boot up Steam and update your game immediately.

    1. Step Into the Goblin Arena

    Struggling to find early-game challenges to test your mettle? The new Goblin Arena has arrived. Tucked away in a cave near the starting area, this zone acts as a thrilling early-game gauntlet. It’s the perfect place to hone your combat prowess, rack up some early rewards, and test your builds against relentless waves of goblins before taking on Grenmark’s punishing main bosses.

    2. A Secret Underground Alternative Path

    For returning champions ready to start a fresh playthrough, the early game won’t feel like a simple repeat. Version 1.1.3 introduces a hidden, alternative underground route to progress the main story. This secret cavern system weaves beneath familiar landscapes, allowing you to bypass certain early areas and discover entirely new environmental secrets tucked away in the darker corners of the map.

    3. Faster, More Fluid Soulslike Combat

    The combat mechanics have received a major, community-requested overhaul. You can now use dodges as immediate follow-up actions right after an attack, keeping the flow of battle incredibly agile. Furthermore, dodging is now a default skill, and a brand-new, faster variant of the Grappling Hook has been introduced to help you zip across the environment and outmanoeuvre threats with newfound speed.

    4. Extra Loot & Quality of Life Features

    What’s a soulslike without sweet, unadulterated loot? The update drops brand-new items across the world for players to uncover (no spoilers here, you’ll have to find them yourself!).

    The update also brings several major quality-of-life adjustments, including:

    • Dodge Direction Settings: You can now toggle whether you want to dodge toward your mouse cursor or your current movement direction.
    • Expanded Controller Support: Full native support for PlayStation/DualShock controllers.
    • Input Buffering: Smoother attack and skill queuing to prevent dropped inputs during frantic fights.

    The Verdict: Whether you are stepping into Grenmark for the very first time or you’re a returning champion looking to uncover hidden lore, v1.1.3 makes Pale Coins feel smoother, faster, and more rewarding than ever.

    Pale Coins v1.1.3 is out now as a free update for all PC players on Steam.

    Find out more here

    #PaleCoins #Soulslike #PixelArt #IndieGames #RPG #SteamUpdate #GamingNews #TechMash

  • Dark Souls Meets The Witcher: ‘The Relic: First Guardian’ Locks In July Launch Date!

    Dark Souls Meets The Witcher: ‘The Relic: First Guardian’ Locks In July Launch Date!

    Soulslike fans, clear your calendars. South Korean indie developer Project Cloud Games and publisher Perp Games have officially dropped a brand-new trailer confirming that their highly anticipated dark fantasy action-RPG, The Relic: First Guardian, will officially launch on July 31, 2026!

    The game is set to hit PlayStation 5 and PC via Steam first, with Xbox Series X/S and Nintendo Switch 2 versions arriving later this summer. For the physical media collectors among us, a boxed PS5 version is also locked in for September 4th.

    Check out the blistering new release date trailer below to see why this game has skyrocketed to the top of our wishlists:

    Reclaiming the Cursed Realm of Arsiltus

    In The Relic: First Guardian, you step into the shoes of a guardian tasked with surviving Arsiltus—a once-prosperous world completely swallowed by a devastating void after its great relic was shattered. To restore peace, you’ll have to explore a collapsed, semi-open world, piece together forgotten memories, and face a brutal lineup of over 70 unique, tragic bosses twisted by curses and starvation.

    Why ‘The Relic’ is Shaking Up the Action-RPG Formula

    Project Cloud Games may be a small studio, but they have massive cinematic ambitions. The Relic isn’t just another clone in a crowded genre; it’s actively tearing up the traditional RPG rulebook with some incredibly fresh mechanics:

    • Attack Without Limits (No Attack Stamina): In a massive twist for the genre, stamina is reserved strictly for dodging and defending. Attacks do not deplete your stamina bar, and skills operate purely on cooldowns. This means you can maintain an aggressive, fluid offensive flow without constantly backing off to catch your breath.
    • Say Goodbye to Traditional Levelling: Forget grinding for XP. Character progression is tied entirely to collecting “Relics”—emotional fragments of those who lived before. With over 70 unique passive Relics to collect, you can fundamentally alter your skill behaviour, combat tempo, and weapon styles on the fly.
    • One-of-a-Kind Unique Loot: The game completely reimagines loot structures. Every single weapon and piece of armour exists only once in the entire game world. Each item is a singular, unrepeatable legendary artefact that carries its own dark, inherited history.
    • Deep Class Customisation: With 5 distinct weapon types to master and 12 exclusive skill trees, players have total freedom to blend abilities and craft a completely unique class tailored to their exact playstyle.

    Mark Your Calendars

    With an art style deeply rooted in Asian mythology and folklore, heavy cinematic flair, and a combat system built for pure, unadulterated flow, The Relic: First Guardian looks like it’s going to be the sleeper hit of the summer.

    Prepare your build, sharpen your blades, and get ready to dive into the ruins of Arsiltus on July 31st.

    Are you ready to become the First Guardian? Let us know what weapon type you’re planning to main in the comments below!

    Find out more here

    #TheRelicFirstGuardian #ProjectCloudGames #PerpGames #Soulslike #ActionRPG #PS5 #PCGaming #GamingNews #IndieGames #TechMash

  • Slay Gods on the Go: Lords of the Fallen II Drops Brutal Trailer, Confirmed for Nintendo Switch in 2026!

    Slay Gods on the Go: Lords of the Fallen II Drops Brutal Trailer, Confirmed for Nintendo Switch in 2026!

    Nintendo Direct just completely flipped the script for Soulslike fans. In a massive surprise drop, independent developer CI Games revealed a blood-soaked, brutal new gameplay trailer for Lords of the Fallen II—and standard platforms aren’t the only ones getting the action. For the first time in the history of the franchise, the series is coming to a Nintendo platform, officially locking in a Nintendo Switch™ 2 release for Autumn 2026.

    If you thought portable gaming meant compromising on grimdark aesthetics and crushing difficulty, think again. Here is everything you need to know about the upcoming sequel.

    Next-Gen Power in the Palm of Your Hand

    Bringing a massive, dual-realm action-RPG to a portable system is no small feat, but CI Games is swinging for the fences. Running on Unreal Engine 5, the Nintendo Switch 2 version of Lords of the Fallen II is targeting a stable 30 frames per second in both handheld and docked modes.

    Thanks to an engineering collaboration between CI Games, Epic Games, and Nintendo, the game will utilise cutting-edge Nanite and Lumen technology. This means Switch 2 players can expect high-poly character models and fully dynamic global illumination while exploring the parallel worlds of Axiom and Umbral.

    “Our team is hard at work to ensure Lords of the Fallen II’s signature dark fantasy world and fast, brutal combat translate directly to the Nintendo Switch 2,” said Game Director James Lowe. “We’re confident it will be a fantastic way to play.”

    “Bolder, Braver, and Bloodier”

    CI Games isn’t just porting the franchise; they are evolving it. Building on community feedback from the 2023 entry (which recently crossed a massive milestone of 8 million players), the sequel aims to be significantly more aggressive.

    What can players expect from the new gameplay?

    • Faster, More Responsive Combat: An overhauled system featuring brutal executions and visceral dismemberments.
    • Expanded World & Enemies: A richer setting featuring biome-specific enemy factions and far more dynamic boss encounters.
    • Shared-Progression Co-op: No more jumping through hoops to play with friends—full co-op progression will be available right at launch.

    Launching Autumn 2026

    Lords of the Fallen II is doubling down on a “players first” approach, ensuring no community is left behind. The dark fantasy epic will launch simultaneously across PC (Steam and Epic Games Store), PlayStation 5, Xbox Series X|S, and the Nintendo Switch 2.

    Whether you’re looking to challenge monolithic bosses from the comfort of your couch or slay gods during your morning commute, 2026 is shaping up to be an incredible year for Lampbearers.

    Lords of the Fallen II is available to wishlist right now on all platforms.

    Source – https://www.lordsofthefallen.com/

    #LordsoftheFallen2 #NintendoSwitch2 #NintendoDirect #Soulslike #GamingNews #games #gaming #gamers #videogames

  • Praise the Sun—And Bring Your Friends: Serpent’s Gaze Slithers Into Steam Early Access

    Praise the Sun—And Bring Your Friends: Serpent’s Gaze Slithers Into Steam Early Access

    If you’ve ever stared down a towering, hyper-aggressive boss in a Soulslike and thought, “Man, I wish my friends were here to share this misery,” independent developer Feeble Minds has some excellent news for you.

    The studio has officially launched Serpent’s Gaze into Steam Early Access. Dropping the lonely melancholy typical of the genre, this dark fantasy title offers a brutal, punishing 1-4 player co-op Soulslike experience that wants you and your squad to bleed, adapt, and conquer together.

    Here is why you should grab your favourite build-crafting buddies and head into the desert today.

    Welcome to the Desert, Scion

    In Serpent’s Gaze, you step into the shoes of a Scion—a warrior brought to life by the fading tree god Magnolia. Your explicit mission? To overthrow the usurper gods ruling the land and make the desert bloom again. Unsurprisingly for a Soulslike, the only tool at your disposal to achieve this divine restoration is absolute, tactical violence.

    Players will hack, slash, and dodge-roll through a world divided by distinct, hostile factions. You’ll navigate everything from the harsh, sweeping sands of the nomadic Majin to the imposing, shadow-drenched cathedrals of the proud Attar’Esh.

    A Soulslike Combat System with a Roguelike Twist

    Feeble Minds is blending heavy, high-stakes third-person combat with distinct roguelike progression hooks. While the environments themselves are beautifully handcrafted rather than procedurally generated, your journey through them will change every single time.

    • Divine Blessings & Relics: As you fight your way through the levels, you’ll amass power-ups, gifts from your patron, and blessings from strange deities to customise your build on the fly.
    • The Curse System: The gods aren’t just letting you steal their power passively. A dynamic Curse system introduces unpredictable variables to each run. You might suddenly find yourself hunted across the map by aggressive minibosses or forced to navigate devastating environmental hazards.
    • The Awareness System: Think you’ve got a handle on the challenge? Think again. The game features an Awareness system that ensures each successful run makes the next one progressively more punishing.

    Co-op Camaraderie or Solo Suffering?

    While the game scales and functions beautifully as a solo endeavour for the purists who want to tackle the challenge at their own pace, it truly shines as a cooperative multiplayer experience. Rallying up to three friends allows you to coordinate builds, cover each other’s weaknesses, and draw the aggro of some truly relentless bosses.

    As Feeble Minds CEO Jannik Reuterberg noted at launch, the Early Access period is designed to be a “cooperative endeavour” in more ways than one, with the team looking to heavily involve the community’s feedback on the road to version 1.0.

    Available Now

    If you’re ready to test your reflexes and your friendships, Serpent’s Gaze is available on PC via Steam Early Access right now. Bring your best roll finger—you’re going to need it.

    #CoOpGaming #Soulslike #IndieGames #SerpentsGaze #EarlyAccess

  • Cut the Exploration, Crave the Combat: Soulslike Indie ‘Die Deep’ Drops a Hardcore PC Demo

    Cut the Exploration, Crave the Combat: Soulslike Indie ‘Die Deep’ Drops a Hardcore PC Demo

    If your favourite part of a Soulslike is the sweat-inducing, palm-twitching tension of a brutal boss fight, Taiwanese indie developer PINIX has a treat for you. The studio has officially launched a free Steam demo for its upcoming hardcore action title, Die Deep, offering a pure, unadulterated dose of high-stakes combat.

    Billed by the devs as a “Boss Rush with a stage-like experience,” the game strips away the typical fluff. There is no sprawling map to get lost in, no obscure puzzles to solve, and absolutely no filler. The focus here is entirely on your ability to read an enemy, time your parries, and survive.

    What’s in the Demo?

    The free Steam demo gives players a solid 20 to 40 minutes of playtime (heavily dependent on how many times you face the “You Died” screen) and features:

    • Standard Chapter Level: A complete basic tutorial and a starter stage designed to get you up to speed with the game’s mechanics.
    • Boss Challenge Stage: The real meat of the experience. A high-difficulty, punishing encounter designed for combat purists who want to master a boss’s moveset and perfect their run.
    • Two Playable Characters: Test out two distinct fighters—a one-eyed warrior built for heavy shield parries, and an agile rogue built for high-speed dual-blade offence.

    Inspired by Hollow Knight and Silksong

    PINIX hasn’t hidden its inspirations. The team notes that the game’s rapid, demanding combat rhythm is heavily influenced by Hollow Knight—specifically the high-intensity, back-to-back challenges found in the legendary Colosseum of Fools and Godhome gauntlets.

    If you get greedy with your attacks or mistime a single dodge, the Abyss will reclaim you instantly. You play as a wandering soul who has forgotten its purpose, lured down into the deep by a primal desire to fight, purely to prove your heart is still beating.

    Heading to BitSummit PUNCH 2026

    Alongside the demo launch, PINIX has confirmed they will be returning to Kyoto, Japan, for the second consecutive year to showcase Die Deep at BitSummit PUNCH, Japan’s premier international indie game festival. If you happen to be attending the event, you’ll be able to test your skills at their booth and see how the game has evolved ahead of its planned Q4 2026 full release.

    For the rest of us looking to scratch that hardcore combat itch from the comfort of our desks, the free demo is available to download right now on PC and Mac via Steam.

    Find out more here – https://s.team/a/3211560

    #PINIX #action #DieDeep #Soulslike #combat #pcgames #steam #bitsummitpunch #techmash #n5dave #gamingnews #videogames #games #gaming #gamers

  • A Desert Full of Teeth: Serpent’s Gaze Hits Steam Early Access on May 25th

    A Desert Full of Teeth: Serpent’s Gaze Hits Steam Early Access on May 25th

    If you thought your friend group was tight, prepare to have those bonds tested in the shifting sands of an ancient, unforgiving desert. Developer Feeble Minds has officially announced that their debut title, Serpent’s Gaze, is slithering onto Steam Early Access on May 25th, 2026.

    Blending the high-stakes, tactical combat of a soulslike with the “just one more run” addiction of a roguelike, Serpent’s Gaze isn’t just another entry in a crowded genre. It’s a 1-4 player co-op experience built by a team of industry veterans—including talent behind the critically acclaimed Satisfactory and the chaotic Goat Simulator series.


    Soulslike Combat Meets Roguelike Chaos

    In Serpent’s Gaze, you play as a Scion, a being brought to life by the withering tree god Magnolia. Your mission? To dismantle the usurper gods ruling over a sun-drenched wasteland. While the combat is heavy, deliberate, and punishing, the game introduces a brilliant Curse and Blessing system to keep every run feeling fresh:

    • Handcrafted Worlds: Forget procedural generation. The levels are meticulously designed, from the ruins of the Majin nomads to the towering cathedrals of the Attar’Esh.
    • The Curse System: Success breeds hostility. The “Awareness” system tracks your progress, applying stacking difficulty modifiers. You might find yourself hunted by relentless minibosses or dealing with environmental hazards that weren’t there ten minutes ago.
    • Deity Blessings: To counter the curses, you’ll find relics and gifts from your patron. Whether you’re building a “Plague” character that gains stat points on kills or a “Bold” tank that deals more damage as their health drops, the build variety looks massive.

    Play Your Way (Or With Three Friends)

    While the game is fully playable solo for the “true” souls experience, it’s clearly designed with co-op in mind. Coordination is key when facing bosses that can wipe a party in seconds.

    For those who want to support the developers from day one, Feeble Minds is also launching a Supporter Pack DLC alongside the game. This pack includes exclusive skins for each of the four playable characters—a nice way to show off while you’re getting crushed by a desert deity.


    Early Access Roadmap

    Feeble Minds expects to stay in Early Access for roughly 1-2 years. During this time, they plan to add:

    1. A brand-new faction with unique enemies and bosses.
    2. More weapons, classes, and upgrades.
    3. General polish and community-requested features.

    “We believe the game will launch in a good state, but developing more content with community input will bring it to greater heights,” the developers shared on their Steam page.

    Mark your calendars for May 25th. If you’re a fan of Remnant, Risk of Rain, or simply enjoy being told “You Died” in new and interesting ways, Serpent’s Gaze should be firmly on your wishlist.

    Are you planning to brave the desert alone, or are you bringing a full squad of Scions? Let us know in the comments!

    Find out more here – https://s.team/a/3069050

    #FeebleMinds #coop #soulslike #SerpentsGaze #SteamEarlyAccess #techmash #n5dave #gamingnews #videogames #games #gaming #gamers

  • Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    Lost in the Abyss: Sci-Fi Action RPG ‘2nd EVE’ Hits Early Access

    In the vast, cold reaches of space, something has gone terribly wrong. Developer Gamer Cloud has officially launched their debut title, 2nd EVE, into Early Access, inviting players to step aboard a colony vessel that was supposed to be humanity’s salvation but has instead become a floating nightmare.

    Set in a future where Earth is on a collision course with a shattered Moon, the last of humanity fled on three massive colony ships bound for Proxima B. You play as Sister Superior Zola, a high-ranking officer and psychiatrist tasked with overseeing the mental health of the crew. But when the vessel—the Argos—attempts a hyperspace jump, reality doesn’t just bend; it breaks.


    A Ship Divided by Madness

    The Argos is no longer the pristine beacon of hope it once was. Lost in the “Abyss” of hyperspace, its corridors are now haunted by:

    • Twisted Crew: Survivors who have mutated into nightmare beings.
    • Rogue Machines: Automated security and maintenance bots that now hunt anything with a heartbeat.
    • Spatial Anomalies: Reality-warping tears that make navigating the ship a puzzle in itself.

    Your mission is simple yet harrowing: survive the descent into madness, protect the thousands of colonists still frozen in cryosleep, and uncover the truth behind what hyperspace did to your ship.

    Tactical Souls-like Combat

    Don’t expect a typical “hack-and-slash” experience. 2nd EVE leans into a tactical, 2.5D side-scrolling style that rewards patience and positioning.

    • No Fixed Classes: In a refreshing move, the game ditches rigid class systems. You can adapt Zola’s abilities on the fly—channelling devastating spells, mastering close-quarters staff combat, or picking off threats with ranged precision.
    • Cooldown-Based Strategy: Combat is governed by cooldowns rather than a traditional stamina bar, forcing you to time your parries, dashes, and heavy attacks with surgical precision.
    • Minimalist Design: The UI is stripped back to keep you immersed in the haunting atmosphere, focusing on the flickering lights and distant echoes of the ship rather than cluttered menus.

    The Early Access Roadmap

    The version available now on Steam and the Epic Games Store features the first three chapters of what is planned to be a ten-chapter epic. Gamer Cloud expects the game to remain in Early Access for roughly 10 to 12 months, using player feedback to balance the tactical combat and expand the narrative.

    “As a small, self-funded indie studio, Early Access provides an essential opportunity for us to develop the game alongside our players,” says the developer.

    Launch Details

    • Platforms: PC (Steam / Epic Games Store)
    • Price: £12.79 / $14.99 (currently featuring a 10% launch discount)
    • Technical: Verified for Steam Deck with support for nine languages.

    If you’re a fan of atmospheric sci-fi horror and “Souls-lite” tactical combat, the Argos is waiting for you. Just remember: in hyperspace, even faith might not be enough to save your soul.


    For more indie gaming news and the latest tech updates, stay tuned to TechMash.

    Find out more here – https://s.team/a/3516780

    #2ndEve #IndieGame #GameplayTrailer #SoulsLike #GamerCloud #scifi #action #RPG #games #gaming #gamers

  • The Shadows of Tombwater Is Available Now on PC

    The Shadows of Tombwater Is Available Now on PC

    Dust off your revolvers and prepare your psyche for a trip to the frontier of madness. The Shadows of Tombwater, the highly anticipated 2D Wild West Soulslike from developer Moth Atlas and publisher Midwest Games, has officially launched today on PC.

    If you’ve ever wondered what would happen if Bloodborne had a head-on collision with A Link to the Past in a cursed mining town, this is the answer.

    A Town Drowned in Eldritch Madness

    Set in the decaying streets of Tombwater, you step into the spurs of a lone gunslinger searching for a missing friend, Sheriff Elliott Flintwood. This isn’t your standard spaghetti western; the town’s thriving silver mines have unearthed something ancient and terrible. The residents haven’t just moved away—they’ve been consumed by a creeping madness that turns men into monsters.

    Key Features: Survival on the Frontier

    • Top-Down Soulslike Combat: Experience the punishing, methodical combat of the Souls genre from a nostalgic 2D perspective.
    • Gunslinging and Sorcery: With over 50 weapons and 40 spells, you can build your character to be a traditional sharpshooter, a heavy-hitting soldier, or an Occultist wielding dark magic.
    • The Madness Meter: It’s not just your health you need to watch. The environment and enemies will push your “Lucidity” to the brink, forcing you to manage your sanity to survive.
    • Massive World: Explore 16 unique biomes—from scorched scrublands to claustrophobic mines—and face off against 25 gruesome bosses that will test your reflexes and your resolve.
    • Deep Crafting: Utilise an “Apothecary” system to brew tonics and explosives from materials scavenged in the Wilds.

    Choose Your Archetype

    Before you head into the shadows, you’ll need to pick your path. The game offers several distinct starting classes:

    ClassPrimary FocusStarting Gear Highlights
    GunslingerPrecision & SpeedHigh-damage revolver with the fastest fire rate.
    SoldierDurability & MeleeDragoon Saber and high Strength/Life stats.
    OccultistMagic & SanityRune Knife and high resistance to Madness.
    TinkererCrafting & UtilityStarts with multiple consumables and high Alchemy.
    SpellbladeHybridA balance of melee strength and utility spells.

    Direct Storytelling in a Dark World

    While many Soulslikes rely solely on item descriptions for lore, Tombwater leans into a more direct narrative. As you explore, you’ll encounter “puddles of blood” that act as windows into the past, showing you the events that led to the town’s downfall. You’ll also experience flashbacks that flesh out your character’s history, making your journey feel personal rather than just a crawl through a graveyard.

    Now Available on PC

    Developed by Max Mraz (creator of Ocean’s Heart and the Bloodborne demake Yarntown) and Jake Wagner, The Shadows of Tombwater is the result of four years of dedicated development.

    The game is available now on Steam and GOG for $24.99 (approx. £19.99), with a limited-time 20% launch discount. If you’re looking for a challenge that smells like gunpowder and old leather, the gates of Tombwater are open.

    TechMash Tip: If you’re a Steam Deck user, Tombwater is a perfect fit for handheld play, offering that “one more run” gameplay loop that’s hard to put down.

    Find out more here – https://shorturl.at/aT8Xj

    #MidwestGames #MothAtlas #Tombwater #2D #WildWest #Soulslike #games #gaming #gamers #horror #pcgames #steam