Your new spaceship is rock, your crew is your closest pals, and your tongue is your most powerful tool. Belgian indie studio Fire Foot Studios has just pulled back the curtain on Splizards — a brand-new co-op survival adventure revealed live during IGN Fall Fest — and it’s heading your way soon on Steam!
All Aboard the Rockiest Ride in Space
Grab up to three friends and suit up as Splizards — charming, lizard-like aliens who turn a humble meteor into your very own travelling home. This isn’t some sleek starship: it’s what you build, piece by piece, as you drift through the weirdest and most wonderful corners of the cosmos.
Build your base on the move — turn your meteor into a rolling fortress of walls, platforms, machines and storage
The sticky tongue — grab resources, pull each other to safety, or… accidentally launch your friends into trouble
Explore floating islands — drift between mysterious chunks of the void packed with rare materials, hidden secrets and fresh dangers
Defend your home — fend off swarms of bloodthirsty space mosquitoes and colossal cosmic monsters guarding valuable rewards
Teamwork — with Chaos Included
Splizards is built from the ground up for 1–4 players, online or locally. Share resources, plan your defences, and craft gear together… but watch out — that handy tongue mechanic works on your teammates too, so expect plenty of hilarious, unplanned launches mid-mission.
It comes from the same team behind co-op horror Jester: A Foolish Ritual and precision platformer Kick’n Hell, so they know exactly how to blend teamwork with gleeful chaos.
Coming Soon — Wishlist Today!
Splizards has touched down on Steam as coming soon, with a release date to be announced. Head over to the store page right now to add it to your wishlist and be the first to know when liftoff happens.
Space was made to be explored together — even if you’re all clinging to a rock.
The grueling, beautiful reality of EVE Frontier just got a lot more hostile—and a whole lot deeper.
Fenris Creations has officially deployed Cycle 6: Sanctuary, the latest major milestone for its in-development, hardcore space survival MMO. Available right now as part of the Founder Access roadmap, this massive update reshapes the core experience from a rough clay alpha into a fully realized space-survival sandbox.
Whether you are a seasoned Rider or looking to test the waters during the newly announced 5-day Free Trial, a total server wipe means everyone is waking up on a completely level playing field.
Here is everything you need to know about how Cycle 6: Sanctuary is laying down the permanent bedrock for the future of the Frontier.
Survival Loop 1.0: There Is No Safe Haven
If you thought you could simply dock at an NPC station and walk away from your keyboard in absolute safety, think again. Sanctuary officially locks the doors to those cozy, infinite-safety stations. Furthermore, there is no more safe log-off—your ship remains floating in the cold expanse of space even when you are offline.
Instead, survival requires you to build, maintain, and defend your own shelters (Refuges) and Field Storage nodes. You begin with nothing inside the ruins of a mysterious megastructure known as a Creche. Guided by an unknown entity, your immediate goal is to scavenge shattered ruins, construct your first crude tools, and carve out a place of actual safety before the universe claims you.
Modular Ships: Evolution From a Single “Root”
Say goodbye to rigid, level-based ship catalogs. Cycle 6 fundamentally rewrites how you interact with your vessel by introducing true modular ship construction.
Players now start with the bare-bones Root of a ship. From there, you physically print, refine, and attach individual modules directly aboard your vessel to dictate its purpose:
Engineering & Propulsion: Customize power generators, capacitor sizes, and fuel bays for long-haul journeys.
Command & Weapons: Fit passive gravity scanners, directional scanning rigs, or small cutting lasers.
Mobile Manufacturing: You can build configurations packed with mini-printers and material processors, effectively transforming your ship into a self-sufficient mobile factory roaming the dark.
Space Fights Back: Stellar Heat & Environmental Hazards
Space is no longer a passive, pretty backdrop for laser fights—it is actively trying to kill you. Sanctuary introduces dynamic cosmic physics grounded in hard science.
Nearby stars radiate intense Stellar Heat that bakes your hull. To survive in open space, you will have to actively manage line-of-sight occlusion, darting behind asteroids, debris field structures, and ancient space wrecks to avoid overheating. Neglect your gauges, and you’ll find yourself needing expensive Homeostatic Inoculations to fix permanent structural and character damage.
The Feral Threat Just Got Smarter (and Weirder)
The hostile rogue drone swarms, known as Ferals, have received massive behavioral upgrades. They now fiercely contest resource-rich sectors, actively hunt nearby vessels, and project a devastating Feralization status effect that corrupts the link between a Rider and their mechanical Shell.
Even worse? They have a lifecycle now. Keep an eye out for bizarre Leeches that latch onto your ship to drain your hard-earned resources. Once full, they flee to spin a chrysalis, eventually hatching into Wreck Stalkers—deadly mini-bosses that offer high-tier rewards for anyone brave enough to hunt them down.
Awakening Dormant Gates & Fuel Economies
Sanctuary also moves the macro-universe closer to a true player-driven society:
Dormant Gates: Scattered across starter systems lie ancient, broken highway networks. Players must pool resources together to repair and reactivate these massive structures, permanently bridging isolated sectors of the galaxy to open up new logistics and competitive frontlines.
The Fuel Loop: A brand new fuel-driven economy forces players to trade the in-game currency (LUX) for test versions of the ecosystem’s utility token to purchase Mining Lenses. Extracting crude matter from cosmic rifts and refining it into fuel is now mandatory to power your ships, bases, and industrial grids.
New to the Frontier? Fenris Creations has completely rebuilt the new player experience from scratch. A dynamic, context-aware tutorial now surfaces objectives only when they become relevant to what you are actively looking at or scanning—saving you from a wall of text while keeping the raw sense of exploration alive.
How to Play Right Now
If you don’t own Founder Access yet, you can still jump in today. Fenris Creations is offering a 5-day Free Trial for all new accounts and existing account holders who haven’t bought into the early development phases yet. Simply head over to the official site, create an account, boot up the launcher, and start customizing your first Rider.
Just remember: watch the stars, keep your lasers hot, and never assume you are safe in the dark.
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