Tag: #SunkenRealms

  • Six Years in the Making: ‘Sunken Realms’ Descends onto Steam This September with New Trailer

    Six Years in the Making: ‘Sunken Realms’ Descends onto Steam This September with New Trailer

    Indie gaming enthusiasts and dungeon-crawling fans have reason to celebrate. After six dedicated years of solo development, Magic Puncher Games has announced that Sunken Realms, a focused ARPG dungeon crawler featuring rogue-lite elements, will officially release on Steam on September 18th.

    To mark the milestone announcement, developer Brad Warren has dropped a brand-new release date trailer showcasing the game’s dark fantasy world, fluid combat, and deep progression systems.

    A Son’s Journey into Cursed Darkness

    Sunken Realms immerses players in a haunting narrative. Decades before the story begins, the grand underground city of Aedaria was cursed by the gods and swallowed by darkness. Considered a tomb for anyone foolish enough to venture inside its gates, the city was nearly forgotten by the world above.

    Players step into the boots of Alric, a protagonist driven by a personal quest: finding his father, an adventurer who entered the cursed ruins years ago searching for answers and never returned.

    What Makes ‘Sunken Realms’ Stand Out?

    • Hand-Crafted Meets Procedural Design: The dungeon consists of 109 hand-crafted rooms across six distinct sections. Rather than relying purely on random generation, the rooms are hand-designed and procedurally rearranged on every dive, striking a balance between intentional level design and high replayability.
    • Fluid Hybrid Combat: Battle through hordes of monsters using a mix of responsive melee combat, precise ranged attacks, and long-forgotten magical spells uncovered in the depths.
    • Risk vs. Reward Exploration: Descend deep into the ruins to collect gold, rare equipment, and crafting components. The deeper you venture, the higher the danger—and the greater the spoils.
    • Surface Camp Progression: Returning to camp after a dive allows players to spend their hard-earned loot. Craft high-grade weapons and armour, brew potions, cook meals, and channel power at the Soul Forge to upgrade stats before tackling higher difficulty tiers.
    • Compelling Indie Inspiration: Influenced by the sense of raw discovery in Outward, the atmospheric exploration of The Legend of Zelda, and the character-driven narrative pacing of Hades, Sunken Realms offers a deeply personal indie experience.

    A Passion Project Realised

    Developing Sunken Realms over six years was a monumental task for Brad Warren, who balanced solo game creation alongside his work as a full-time animator and developer.

    With over 10,000 Steam wishlists already locked in and a playable demo available now, Sunken Realms is shaping up to be one of this autumn’s standout indie ARPG launches.

    Sunken Realms arrives on PC via Steam on September 18th.

    Find out more here

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