Get ready to test the limits of your sanity, because indie developer Games On A Chair and publisher Pretty Soon have officially announced that their tension-fueled psychological horror game, FEED IT, is launching on Steam on August 17th!
As the debut commercial release from Games On A Chair, FEED IT drops players into a claustrophobic nightmare built around a simple, terrifying premise: you are trapped in a house with an insatiable, ever-hungry monster.
To survive, you’ll have to keep the beast fed. But as resources dwindle and the creature’s demands grow more unsettling, managing its hunger becomes a gruelling psychological battle. It’s a frantic race against time to maintain your grip on reality, manage your terror, and solve the mysteries of the house before you become the next meal.
Key Features to Look Forward To:
The Hunger Mechanic: A dynamic AI monster whose mood and behaviour shift based on how—and what—you feed it.
Sanity Management: The environment twists and distorts as your fear grows, making it harder to distinguish reality from hallucination.
Escape Room Elements: Scavenge for clues, manage your scarce resources, and find a way out before your luck runs out.
Whether you’re a fan of tense resource management or deeply unsettling cosmic horror, FEED IT promises a uniquely stressful indie experience that will keep you on the edge of your seat.
Mark your calendars for August 17th and head over to Steam to add it to your wishlist today. Just remember: whatever you do, don’t let the bowls go empty.
Trailblazers, prepare to set a course for high-stakes drama and an unprecedented cosmic crossover. Global interactive entertainment brand HoYoverse has officially announced that Honkai: Star Rail Version 4.4, titled “In Ravages Does the Whistle Sound,” will officially launch on July 15.
The Astral Express is heading straight into the eye of a storm, and the stakes have never been higher. If you thought previous updates were intense, Version 4.4 is preparing to shatter the scale.
Planarcadia on the Brink: The Story Escalates
The narrative core of Version 4.4 focuses on Planarcadia, a realm currently facing a catastrophic crisis that threatens its very survival. Following the shocking revelation of the Lord Ravager Asat Pramad—who shattered fifteen years of hard-won peace—the Trailblazer must step up to confront this monumental threat.
Worse yet, Himeko has vanished following her fierce confrontation with Asat Pramad. Before disappearing, she left behind a cryptic clue tied to the Express. Version 4.4 will task players with tracking down and deciphering this clue to save her, while unravelling the truth of what happened fifteen years ago.
Character Banners: Himeko • Nova and Fate Icons Arrive
The character roster for Version 4.4 is absolutely stacked, blending massive lore evolutions with a historic anime crossover.
Phase 1 (Launching July 15)
Himeko • Nova (5-Star, Fire, Erudition): The beloved Astral Express Navigator returns in an incredibly powerful new form. She introduces a specialised territory mechanic, allowing teammates to use an Assist Skill to summon the massive mech “Starblazer” to devastate enemies.
Phase 1 Reruns: Dan Heng • Permansor Terrae, March 7th • Evernight, and Sparkle (who is also getting a gorgeous new “Candy-Coated Waves” outfit!).
Phase 2: The Fate/stay night [Unlimited Blade Works] Collaboration (Launching July 24)
The second phase of the highly anticipated crossover goes live on July 24, dragging the Holy Grail War into the stars.
Rin Tohsaka (5-Star, Quantum, Erudition): Arriving in Planarcadia after her magical energy runs dry, Rin utilises a unique “Gem Energy” and Skill Point mechanic to deal massive Quantum damage.
Gilgamesh (5-Star, Lightning, Destruction): The King of Heroes joins the playable roster, utilising his iconic Gate of Babylon mechanics to rain destruction down on single- and multi-target encounters alike.
Mega Freebie Alert: HoYoverse is giving all players the chance to claim either Gilgamesh or Archer for FREE simply by logging in between July 24 and the end of the Version 4.6 patch cycle!
Events, Mini-Games, and Quality-of-Life Updates
Beyond the main story and banners, Version 4.4 is packed with fresh content to sink your teeth into:
Free 10-Pull: Log in as soon as the version goes live to claim 10 free Star Rail Special Passes.
Antigraft Brickbuster Event: Take on a special request from Aventurine to investigate IPC corruption via a data-block stacking mini-game.
System Optimisations: Expect excellent quality-of-life updates, including a quick level-up feature for characters and Light Cones, an integrated search tool, and a brilliant one-click claim mechanic for the entire achievements interface.
Final Thoughts
Version 4.4 is shaping up to be one of the most emotional, action-packed, and rewarding updates in Honkai: Star Rail history. Whether you’re rushing to save Himeko or hoarding Stellar Jades for the legendary Fate/stay night crossover characters, July 15 cannot come soon enough.
Are you pulling for Himeko • Nova, or saving everything for Rin and Gilgamesh? Let us know in the comments below!
Gold doesn’t just magically fall into a merchant’s coin purse in the Middle Ages—it is forged, smuggled, brewed, and bartered into existence.
With The Guild – Europa 1410 fast approaching its Steam Early Access launch on July 16, 2026, developer Ashborne Games and publisher THQ Nordic have dropped a brand-new developer diary. This latest deep dive invites players straight into the grit and grind of the game’s workshops, mining pits, and marketplaces, showcasing a ruthless, interconnected medieval economy where a single bad trade can lead to absolute ruin, and a clever craft can buy you political salvation.
If you’ve been looking for a strategy game where macroeconomics meets micro-management and backalley backstabbing, you’ll want to pay close attention to this one.
Crafting Your Way Up the Social Ladder
In The Guild – Europa 1410, your profession dictates your daily grind, but your ambition dictates your legacy. The developer diary highlights how raw materials are transformed through intricate multi-step production chains.
Take the Smith profession, for example:
Gather Raw Materials: Procure Iron and Silver Ingots from local mines or the volatile public marketplace.
Craft Intermediate Goods: Forge the iron into sturdy fittings (essential building blocks for advanced items).
The End Product: Combine those fittings with silver to craft a glistening, high-value Silver Chain.
But here is where The Guild separates itself from standard city builders: items aren’t just for selling. While that Silver Chain can fetch a hefty sum at the market, you can choose to wear it yourself. Doing so gives you a tangible reputation boost with the Town Council or Church Authorities, proving that in Europa 1410, economic power translates directly into political influence.
High Risks, Shadow Markets, and Volatile Economies
It’s not all honest blacksmithing and peaceful baking, though. Different professions, like Alchemists, can craft seemingly innocent intermediate products that double as components for far more dangerous, less-than-legal end products. If you want to play a darker role in the Holy Roman Empire, the shadows are waiting.
However, Ashborne Games warns that the line between a passive income stream and a devastating financial gamble is razor-thin:
Market Oversupply: If you get greedy and flood the marketplace with too much of a single product, the simulation’s supply-and-demand mechanics will kick in, driving prices into the dirt and ruining your own profit margins.
Vulnerable Supply Lines: Got a massive shipment of luxury goods heading to a neighboring quarter? You better make sure your transport carts are heavily guarded. Rogue players or AI bandits can ambush your caravans, wiping out your family’s investments in a single stroke.
Whether you choose a life of virtue or one of crime, every link in the supply chain requires careful calculation.
Secure Your Dynasty This July
From establishing beehives for steady passive income to managing patrons at an Inn, The Guild – Europa 1410 promises a complex, living medieval world. If you want a taste of the mechanics before the official launch, a 14-turn playable demo featuring the city of Kuttenberg is currently live on Steam.
Make sure to head over to Steam to wishlist the game ahead of its July 16, 2026, Early Access release. Will you build an empire that lasts for generations, or will the market swallow your dynasty whole?
What profession are you planning to master first? Let us know in the comments below!
Indie horror fans, it is time to rally your gaming squad and double-check your flashlights. The solo developer behind the highly anticipated indie title Fearwoods has just dropped a massive presentation update, giving us a chilling new trailer, refreshed screenshots, and a crystal-clear look at the game’s future development roadmap heading toward its Q3 2026 launch window.
If you thrive on the high-tension, panic-inducing energy of games like Phasmophobia or Lethal Company, you’ll definitely want to put this one on your radar.
Check out everything we know about the updated Steam page and the terrors lurking in the trees below.
What is Fearwoods?
Fearwoods is a 3-player online co-op survival horror experience that throws players into the heart of a deeply cursed forest. Your ultimate goals? Work together, search for scattered GPS pieces, piece together the tragic mystery of a girl named Aveline, and find a way to escape.
The catch? You are being actively hunted by a relentless, supernatural demon.
In Fearwoods, light and silence are your only real weapons. Turning on your flashlight might help you find a crucial clue, but it also transforms you into a giant neon sign for the entity stalking you. Teamwork and tight communication are absolute musts if you want to survive the night.
A Fresh Look at the Nightmare: New Trailer & Screenshots
The newly updated Steam page features a revamped trailer and polished screenshots that show off significant visual improvements. The developer has dialled up the environmental lighting and atmospheric density, capturing the suffocating dread of a fog-laden forest.
The trailer highlights just how vital audio and visual cues will be. From the terrifying crunch of leaves behind you to the sudden, chaotic flicker of a teammate’s flashlight in the distance, the gameplay looks spectacularly tense.
The Development Roadmap: From Demo to Full Release
Alongside the visual makeover, the developer shared an official infographic detailing exactly how Fearwoods will evolve across its development cycle. Here is a breakdown of what to expect from each phase:
The risk-versus-reward mechanic in the upcoming Early Access build sounds especially brutal—losing your hard-earned narrative fragments upon dying means every risky trek into the dark carries severe consequences. By the time the Full Game rolls around, the demon will be capable of ceiling-crawling and causing full-blown reality distortions.
How to Play Right Now
If you don’t want to wait until the Early Access launch later this quarter, you don’t have to. A playable co-op demo is available right now on Steam, allowing you and two friends to test your survival instincts in a smaller slice of the cursed woods.
Head over to the Fearwoods Steam Page to check out the brand-new trailer, browse the fresh screenshots, and add the game to your wishlist.
TechMash Verdict: With its heavy reliance on sensory mechanics and high-stakes co-op play, Fearwoods is shaping up to be one of the most stressful—and exciting—indie horror games of the year. Keep those flashlights off, people.
If you’ve been craving a bite-sized, atmospheric mystery that throws it back to the golden age of 90s graphic adventures, it’s time to put your sleuthing hat on.
Following a successful stint on PC, developer Making Enemies and publisher DevilishGames have officially brought their dark, pixel-art point-and-click thriller, Scholar Adventure: Mystery of Silence, to consoles!
You can now unravel the secrets of the abbey on Nintendo Switch, PlayStation 5, Xbox One, and Xbox Series X|S.
What is Scholar Adventure: Mystery of Silence?
The game puts you in the shoes of William, a young and impulsively curious writer desperate for a brilliant plot to kickstart his literary career. His hunt for inspiration leads him to a secluded, moody island monastery.
Once known for its beautiful, echoing choirs, the abbey has fallen completely silent. Following the mysterious madness of its former abbot, the monks have taken a strict, permanent vow of silence. But what starts as a quiet retreat for William quickly spirals into something much darker. Beneath the cold stone walls lies a disturbing secret that was never meant to see the light of day.
Check out the eerie vibe in the official trailer below:
Why You Should Play It
90s Retro Vibe: Built using the PowerQuest engine, it embraces detailed, moody 2D pixel art and inventory-based environmental puzzles that feel straight out of a classic LucasArts or Sierra title.
A Focused, Intense Experience: No filler here. The game is designed as a short, punchy narrative adventure lasting between 1 to 3 hours—perfect for a single, atmospheric evening of gaming.
Immersive Audio: Since the monks won’t talk to you, the narrative relies heavily on a haunting, orchestral soundtrack composed by Antonio Vozmediano.
Multi-Language Support: Playable in English, Spanish, French, Portuguese, Catalan, Basque, and Galician.
Whether you want to solve puzzles on the go with the Nintendo Switch or enjoy the gloomy landscapes on your next-gen setup, this indie gem is well worth your time. Grab your copy on your preferred console store today and break the silence!
The wait is officially over, Grand Theft Auto fans! Rockstar Games®, the iconic publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), has triggered absolute chaos across the gaming community. Digital storefronts and retail lines are officially open for what is easily the most anticipated game of the decade.
Pre-orders for Grand Theft Auto VI kicked off on June 25, 2026, at midnight local time. If you haven’t secured your ticket back to Vice City yet, it’s time to load up your digital wallets.
Welcome Back to Vice City: The Details
Setting a course for the sun-drenched, neon-soaked state of Leonida, Grand Theft Auto VI promises the most immersive, massive evolution of the franchise yet. Following the high-stakes story of criminal duo Jason and Lucia, the game is a single-player epic built from the ground up for current-gen hardware.
Rockstar has confirmed that the game will officially launch on November 19, 2026, for the PlayStation® 5 and Xbox Series X|S.
Editions & Pricing Breakdown
Rockstar isn’t holding back, offering a couple of ways to secure your day-one experience:
Standard Edition ($79.99 / ~£65): The core single-player experience that is set to redefine open-world gaming.
The Ultimate Edition ($99.99 / ~£80): For the hardcore fans looking to dominate Leonida from day one. This edition amplifies the experience with an exclusive collection of premium vehicles, weapons, and apparel integrated directly into Jason and Lucia’s journey.
Pre-Order Bonuses: The Vintage Vice City Pack
Note: All Grand Theft Auto VI pre-orders and purchases made before November 20, 2026, will automatically receive the Vintage Vice City Pack.
This exclusive collection of items flashes right back to the iconic era when the neon burned brightest. Furthermore, if you lock in a digital pre-order, Rockstar is throwing in a free month of GTA+ to ensure you get the absolute most out of the game’s ever-evolving ecosystem.
Pre-Loading Details
Nobody wants to stare at a progress bar on launch night. Rockstar has announced that digital buyers can begin pre-loading the game on November 12, 2026, a full week before launch.
Even better for collectors? The physical retail version of Grand Theft Auto VI—which contains a digital download code right inside the box—will also be available at retailers starting November 12 specifically to support early pre-loading.
Where to Buy
You can secure your copy right now through the following official storefronts:
PlayStation Store
Microsoft Store
Rockstar Games Store
Authorised global video game retailers
Are you going Standard or stepping up to the Ultimate Edition? Let us know in the comments below!
Hold onto your handlebars, VR thrill-seekers. After spending a highly successful year tearing up the dirt tracks of Meta Quest’s Early Access, developer ReVR Games has officially taken the training wheels—and the gloves—off.
Stunt X Mania has officially left Early Access, dropping its massive Version 1.0 update. If you’ve been looking for an adrenaline-fueled, stomach-churning, gravity-defying freestyle motocross (FMX) experience that puts you directly in the rider’s seat, your weekend plans are officially sorted.
Realism Meets Pure Arcade Mayhem
What sets Stunt X Mania apart in the Meta Quest library is its unique approach to physics and control. ReVR Games has built a system that caters beautifully to both casual gamers and hardcore grease monkeys.
For the Sim Purists: You can switch on hyper-realistic manual controls. This means you’ll be managing the bike’s throttle, clutch, and shifting gears in real-time to maximise speed, maintain balance, and stick those impossible landings.
For the Casual Stuntmen: If you just want to fly through the air without worrying about a gearbox, an intuitive arcade-style automatic mode allows you to focus 100% on pulling off sick combos.
What’s New in the 1.0 Launch?
ReVR Games didn’t just slap a “1.0” label on the game and call it a day; they’ve completely overhauled the experience based on a year of community feedback. Here is what’s waiting for you in the full release:
Brand New Career Mode: Think you’ve got skills? Put them to the test across 12 demanding levels packed with stunt objectives and strict time limits.
Insane Challenge Mode: Ready to get weird? Challenge mode takes things to extreme levels—including jumping your bike from one moving truck to another and shredding vertical quarterpipes.
An Expanded Stunt Roster: The trick list has been boosted to 12 daredevil feats. You can now master iconic real-world FMX moves like the Superman, Lazyboy, Kiss of Death, Tsunami, Cliff Hanger, and the mind-boggling Special Flip.
New In-Game Store: Earn bragging rights and unlock fresh cosmetics. Complete specific objectives to unlock cool new bike liveries and customise your rider’s gear.
Advanced Scoring System: Landings matter. The upgraded scoring system now calculates combo multipliers, stunt variations, landing precision, and time variables to crown the true kings of the leaderboard.
“We are bringing in a whole new hyper-realistic motocross and FMX experience for VR! Super excited and can’t wait to see the kind of stunts and combos our supporters come up with.” — Rohan Das, Chief Game Designer & Co-founder at ReVR Games
Hit the Dirt Today!
Stunt X Mania 1.0 is available right now on the Meta Quest Store for just $9.99.
And the team at ReVR Games isn’t stopping here. They have already confirmed that post-launch roadmaps include a full Multiplayer mode, Co-op, an Adventure mode, and hyper-customisation options for your bikes.
If you own a Quest 2, Quest 3, or Quest Pro and have even a passing interest in extreme sports, this is an absolute must-play. Grab your helmet, fire up your engines, and we’ll see you on the quarterpipe!
Looter-shooter fans, it’s time to gear up. To celebrate the second anniversary of The First Descendant, NEXON and the development team hosted Descendant Fest 2026. The packed livestream dropped a massive payload of content announcements, including the Season 4 World Premiere Trailer, a highly ambitious H2 2026 Roadmap, a transparent Creator Roundtable, and an anniversary infographic showcasing the game’s staggering growth over the past two years.
If you missed the stream, don’t worry—we’ve broken down all the major highlights that will define the game for the rest of 2026.
Season 4 Premiere: “The Great Clash”
NEXON kicked things off with the world premiere trailer for Season 4, titled The Great Clash. Arriving on August 20, 2026, the narrative brings the ongoing war with the Vulgus to a cinematic head. A colossal Vulgus warship has appeared directly over Albion, leading to an all-out assault and the long-awaited showdown between the Descendants and the primary villain, Karel.
The H2 2026 Roadmap: Dungeons, Weapons, and PvEvP
The developers laid out a comprehensive release schedule for the second half of 2026, targeting endgame depth, character progression, and entirely new ways to play:
July 15 Update: Intercept Battles are getting a major overhaul. Hard Difficulty and Void Abyss modes will merge into a single tiered system, topped off with a new pinnacle challenge: Void Intercept Battle: Extreme.
August 20 (Season 4 launch): The introduction of Mega Dungeons, massive interactive instances featuring multiple bosses and the cinematic climax against Karel. An ultra-hard, time-limited Conquest Mode and ranking leaderboard will launch two weeks later. August also introduces Trial Mode (an escalating power-fantasy survival run) and the Transcendent Weapon System, launching with 11 core-building weapons designed for long-term farming.
September 17 Update: The fan-favourite sniper Ultimate Hailey joins the roster alongside two unique Ultimate Skill Modules. Players will also get to explore the Cradle of Evolution, a dungeon built on highly randomised elements to keep repeated farming runs fresh.
November Update: Introduces the Henosis Sanctuary dungeon and a brand-new Descendant named Monet.
December Update: The game’s very first asymmetric 3v3 PvEvP mode, Colosseum-A. Two factions will compete to eliminate Vulgus forces while actively sabotaging each other, complete with the ability to temporarily transform into a giant Colossus to crush the opposition. Ultimate Jayber will also round out the year.
Meet the New Descendant: Raven
Stealing the spotlight for the August update is Raven, the charismatic former boss of an Albion back-alley guild. Her combat style is built around high-mobility action, utilising instantaneous repositioning, devastating close-range shotgun blasts, and the unique ability to summon a Raven Form to fight by her side. Lore enthusiasts take note: she is heavily tied to Viessa’s backstory.
Creator Roundtable & 2nd Anniversary Infographic
NEXON utilised the event to emphasise community transparency. The Creator Roundtable brought developers, directors, and community managers face-to-face with content creators to directly address player feedback regarding weapon balancing, grind progression, and upcoming quality-of-life adjustments.
To mark two years live, the team released a 2nd Anniversary Infographic documenting the community’s collective milestones—tracking total hours played, total missions completed, the most-used weapons, and the most popular Descendants. Players can also log on to the official site to check out their own personalised yearly stats.
Anniversary Events & Loot Are Live Now
The second-anniversary celebration is officially underway in-game and runs for approximately two weeks. Players can access the 2nd Anniversary Token Shop to cash in gameplay rewards for brand-new customisation items, returning 1st-anniversary cosmetics, and the highly anticipated debut of the Transcendent Alignment Device.
Additionally, final voting for the player Skin Design Contest runs from July 6 through July 20, and physical merch collectors can now pre-order newly announced figures, including a Nendoroid Bunny and Figma Valby, through August 31.
With a definitive end to the Karel story arc, a weapon progression overhaul, and a bold jump into asymmetric PvEvP, the latter half of 2026 looks to be the most transformative era for The First Descendant yet.
What are you most excited for in the H2 2026 roadmap? Let us know in the comments below!
Great news for Action RPG and roguelike fans! In a rare and incredibly welcome turn of events for the gaming world, developer Rogue Snail and publisher Mad Mushroom have announced that Hell Clock is arriving early.
The game’s highly anticipated debut on PlayStation 5 and Xbox Series X|S, alongside its massive first expansion, Cursed War, has had its release date moved forward to July 9th.
Originally scheduled for July 14th after shifting away from a June window to avoid conflicting with Path of Exile, the team has confirmed the game and its major 2.0 overhaul are locked, loaded, and ready ahead of schedule.
Check out the brand-new developer gameplay walkthrough trailer below to see exactly what’s waiting for you in the depths:
What is Hell Clock? An “Exile-like” Roguelike with Historical Bite
If you haven’t yet experienced Hell Clock on PC, you are missing out on one of the most uniquely atmospheric indie ARPGs on the market. Described by the developers as an “Exile-like” roguelite, it masterfully blends the complex build depth and fast-paced isometric hacking-and-slashing of Path of Exile or Diablo with the high-stakes, run-based loop of a roguelike.
What truly sets Hell Clock apart, however, is its narrative. Created by an all-Brazilian dev team, the game is a dark fantasy retelling of real, tragic Brazilian history.
The Base Game: Set during the late 19th-century War of Canudos, you play as the warrior Pajeú, battling through a nightmarish, undead-infested version of Purgatory and Hell to rescue the soul of his spiritual leader.
The Gameplay Twist: Pajeú’s magical Hell Clock is constantly ticking down, strictly limiting the time you can spend in the depths during each run. You must balance the risk of diving deeper for epic loot against the literal clock fading away.
What’s Coming in the Cursed War Expansion?
Launching simultaneously on PC, PS5, and Xbox Series X|S, the Cursed War expansion expands the universe significantly. Acting as a prequel story, it explores Pajeú’s origins during the harrowing Paraguayan War (1864–1870).
Here is a breakdown of the new features players can look forward to on July 9th:
Feature
Description
All-New Story Act
A brand new prequel campaign act taking players to a dark fantasy twist on the Paraguayan War.
Fresh Biomes & Maps
Over 10 terrifying new environments to fight through, including Swamps, Blood Rivers, and the Campo Grande.
Devastating New Skills
A slew of fresh abilities to experiment with, expanding the game’s already deep build synergy.
Brutal Boss Fights
Face off against some of the most challenging and mettle-testing bosses Rogue Snail has ever designed.
Endless Nightmares Mode
A brand-new endgame system featuring randomised, scaling-difficulty dungeons to truly push your builds to the absolute limit.
Ascension 1.0
The game’s full roguelike Ascension mode officially leaves beta, offering highly customizable difficulty modifiers.
Join the “Race to Hell” Contest
To celebrate the massive launch, Rogue Snail has also announced the Hell Clock: Race to Hell contest. If you are a streamer or content creator, you can compete to be the very first player to clear Tier 9 of the new Endless Nightmares endgame mode. The prize? A top-tier Starforge Systems gaming PC featuring a stunning, custom-designed Hell Clock art case. Head over to the official Hell Clock Discord server for full rules and registration details.
Grab a Discount on PC Now
If you want a head start before the console crowd arrives next week, PC players can currently grab the base game on Steam with a hefty 40% discount ahead of the 2.0 rollout.
Whether you are looking to dive into Purgatory on your couch via PS5 and Xbox, or gear up for the prequel on Steam, set your watch: the Hell Clock strikes on July 9th.
Cosy gamers, it is time to get your stamps and labels ready! Independent Belgian developer Maracas Studio has officially announced that Cat Mail Co., their highly anticipated cat-themed postal simulation game, will now be sliding through your digital mail slots on July 9, 2026.
Originally scheduled to arrive just a few days earlier, the developer wisely decided to push the delivery date back slightly to steer clear of the chaotic hustle and bustle of the Steam Summer Sale. The good news? Nothing has been lost in the mail, and you only have to wait a tiny bit longer to start your new feline career.
What is Cat Mail Co. All About?
In Cat Mail Co., players travel to the peaceful shores of Cat’s Island only to find the local post office in absolute shambles. Following the mysterious disappearance of the former postmaster, the office has been buried under a mountain of undelivered parcels, and the local furry residents are getting impatient.
It is up to you to restore the post office to its former glory. The core gameplay loop focuses on highly satisfying, stress-free organisational tasks:
Sort and Organise: Clear out the messy backlog and arrange the post office exactly how you want it.
Process Parcels: Weigh packages, choose the correct stamps, and apply labels for fragile or heavy goods.
Play Your Way: Enjoy the experience completely solo, or team up with friends in up to 4-player online co-op.
Uncover Mysteries: Unravel the hidden story behind the missing postmaster as you open up new delivery routes, tools, and abilities.
The best part? There are no timers or harsh penalties. It’s designed to be a deeply relaxing, tactile experience where you can enjoy the rhythm of a good day’s work.
Bonus Tip: If you buy the game during its first week of release, you will receive a free Supporter Pack which includes the game’s official soundtrack, a digital artbook, and a small in-game surprise. After week one, this pack will convert into paid DLC!
A Purr-fect Reception
Even before its official launch, excitement for the game has been sky-high. Cat Mail Co. has already surpassed a massive 130,000 wishlists on Steam, and its public demo has maintained an incredible 96% Positive rating from players.
If you are looking for your next wholesome gaming obsession to pair with a warm cup of tea, make sure to add this one to your Steam wishlist ahead of next week’s launch.
Cat Mail Co. officially delivers to Steam on July 9, 2026.
The simulation genre is about to get a lot faster, muddier, and significantly more tactical. Polish development duos Play2Chill S.A. and Atomic Jelly have officially teamed up to bring the intense, high-stakes world of motorsport engineering to life with Rally Car Mechanic Simulator.
While PC players have already been getting their hands dirty on Steam under its initial launch, the big news hitting the paddock is the game’s massive leap to modern systems. Ultimate Games S.A. has taken the wheel to handle the preparation, optimisation, and official release for the console versions, expanding the garage to a whole new audience of living-room grease monkeys.
If you’ve ever wondered what happens behind the scenes when a driver obliterates their suspension on a brutal Scandinavian stage, this is your chance to find out.
The Reality of the Service Park: Gameplay Breakdown
Rally Car Mechanic Simulator isn’t just your standard oil-change sim. It drops you directly into the high-pressure role of a dedicated rally crew chief. You aren’t just working in a pristine, quiet workshop; you are managing time, budgets, and the chaotic aftermath of reckless driving.
Authentic Rally Tech: Forget standard sedans. You’ll be tearing down and rebuilding purpose-built racing machines. We are talking high-performance turbos, competition-grade transmissions, complex electronics, and heavy-duty coilover suspensions designed to survive massive jumps.
The Special Stage Crunch: The game splits your time between the comfort of your main garage and the frantic, timed repair segments during actual rallies. When the car limps into the service park between stages with unrepairable parts and the clock ticking down, your decision-making will dictate whether your team reaches the podium or DNFs.
Deep Team Management: Beyond turning wrenches, you are responsible for forging a championship-winning legacy. Players will need to manage garage funds, expand their workshops with advanced tools (like dynos and custom paint booths), negotiate lucrative sponsor deals, and assemble a top-tier crew.
From PC Success to Console Optimisation
Having already secured a solid reputation among PC simulation purists for its realistic damage modelling, detailed cleaning mechanics, and deep personalisation options, the transition to consoles marks a major milestone.
Thanks to the publishing and porting expertise of Ultimate Games S.A., console players can expect a finely tuned experience optimised for modern hardware. The console versions bring the game’s highly detailed graphics, intricate engine components, and satisfying physics loops to the big screen without losing the mechanical depth the genre demands.
Whether you’re meticulously adjusting stick sensitivity for precision part removal or utilising advanced controller remapping, the jump to consoles ensures that the tactical tension of the service park translates perfectly to a controller.
Rally Car Mechanic Simulator proves that championships aren’t just won on the dirt tracks—they are built, piece by piece, in the garage. Get your toolboxes ready.
When veterans from China’s biggest rival gaming giants—Tencent and NetEase—leave their corporate strongholds to team up, the industry takes notice. But no one quite predicted what their newly minted collective, Raven Studio, would build as their debut project.
Alongside global publisher Infini Fun, Raven Studio has officially pulled back the curtain on Cats in the Shell, a frantic, highly strategic mech-building roguelike auto battler coming to PC via Steam Early Access in Q4 2026.
If you’ve ever wanted to pilot a towering, steel-clad instrument of absolute destruction as a whiskered feline, your highly specific dream is finally coming true.
The Birth of Raven Studio
Raven Studio isn’t just another indie outfit. Founded by a powerhouse collective of industry veterans pulling experience from Tencent, NetEase, and SNK, the studio was built with a specific mandate: break away from predictable, formulaic corporate production and prioritize pure, experimental gameplay.
By partnering with Infini Fun, a global multi-platform publisher established in 2024, the developers have been given the runway to bring one of their wildest ideas to life.
“Cats in the Shell’s detail-oriented, satisfying mech building and roguelike randomness will keep you on your toes. More than 1,000 modules provide near-infinite choices in exhilarating combat instances.” — Alex Dong, Director of Raven Studio
Tactical Customisation Meets Feline Fury
At its core, Cats in the Shell is all about build-crafting. The loop is a satisfying blend of deep mechanical tinkering and roguelike unpredictability.
1. Six Mech Archetypes & Whiskered Helmsmen
Players can choose from six distinct mech types, each serving as a blank metal canvas. However, a giant war machine is only as good as its pilot. You’ll recruit a variety of feline fighters, each sporting exclusive active abilities and unique strategic focuses that heavily alter how your machine behaves on the battlefield.
2. Over 1,000 Component Modules
As you progress through runs and navigate random in-game events, you will collect weapons, armor, and specialized component parts. With over 1,000 modules available, the sheer depth of theory-crafting is massive.
3. Inventory Management & Synergy Slots
You can allocate modules into five core slots. However, inventory space is strictly limited. The strategy lies in managing your tight inventory, arranging parts in a precise order, and unlocking hidden synergies that trigger explosive chain reactions.
Automated Chaos and Global PvP
Once your feline pilot is buckled in and your mech is armed to the teeth, it’s time to step onto the battlefield. Cats in the Shell splits its action across two main fronts:
The Story Campaign: Battle through four distinct futuristic biomes, adapting your loadout to handle environmental hazards and squaring off against towering, screen-filling bosses.
Asynchronous PvP: Want to test your build against the world? Take your machine into an asynchronous PvP gauntlet. You will fight AI-controlled versions of mechs meticulously assembled by actual players worldwide. The ultimate goal? Survived the gauntlet to secure 10 cumulative victories.
Because it’s an auto battler, your job is done once the countdown hits zero. You get to sit back and watch your engineering masterclass—or catastrophic design flaws—play out in real-time automated clashes of steel, lasers, and flying fur.
Launch Details & Public Playtest
Cats in the Shell is slated to hit Steam Early Access in Q4 2026. Raven Studio is already aiming for a massive global audience right out of the gate, promising localization support for 11 languages, including English, German, French, Russian, Japanese, Korean, Portuguese, and both Simplified and Traditional Chinese.
Can’t wait until Q4? You don’t have to. To celebrate the announcement, Raven Studio and Infini Fun have launched a seven-day public playtest right now on Steam. Head over to their store page, request access, and start building your ultimate mechanical kitty today.
What do you think of this unexpected gaming crossover? Let us know your thoughts on Raven Studio’s debut in the comments below!
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use. To find out more, including how to control cookies, see here: Cookie Policy.