Tag: #tinyBuild

  • Gravity is Your Greatest Enemy: ‘ALL WILL FALL’ Hits Steam on April 3rd

    Gravity is Your Greatest Enemy: ‘ALL WILL FALL’ Hits Steam on April 3rd

    The city-building genre is about to get a serious reality check—literally. Publisher tinyBuild and developer All Parts Connected have officially announced that their physics-based survival city builder, ALL WILL FALL, is set to launch on April 3, 2026.

    While most city builders ask you to worry about traffic flow or tax rates, All Will Fall forces you to reckon with the laws of structural integrity. Set in a flooded, post-apocalyptic world where land is a distant memory, you must build humanity’s last bastion by going the only way left: up.

    A Vertical Battle for Survival

    In All Will Fall, you aren’t just placing zones; you are architecting precarious vertical settlements atop the ocean. The “Physics-Based” part of the title isn’t just marketing fluff—every building you stack adds weight and stress to the structures below. If your engineering isn’t sound, your entire civilisation could quite literally come tumbling into the sea.

    Key Gameplay Features:

    Physics-Based Construction: Balance real-world forces as you stack production chains and housing in three dimensions.

    Faction Management: Govern a society split into three distinct groups—Sailors, Engineers, and Workers. Each has unique needs, and keeping them in harmony is the only way to prevent social collapse.

    Post-Apocalyptic Scavenging: Send out expeditions to the ruins of the “Old World” as tides recede, uncovering vital resources and secrets.

    Morality & Decisions: Will you be a benevolent leader or a pragmatic tyrant? Every choice carries consequences for your colony’s survival.

    Endless Replayability: Launching with Steam Workshop integration and a built-in map editor, the community can create and share their own survival scenarios.

    Pro Tip: If you can’t wait until April, a playable demo is currently available on Steam, featuring a major performance patch that optimises the game for high-end hardware.

    All Will Fall looks to be a refreshing, high-stakes entry for fans of Frostpunk and Cities: Skylines who want their management skills tested by the literal weight of their decisions.

    Mark your calendars for April 3, 2026. Just remember: the higher you build, the harder they fall.

    Find out more here – https://allwillfallgame.com

    #tinyBuild #AllPartsConnected #ALLWILLFALL #survivalcitybuilder #Steam #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • KILL IT WITH FIRE! 2: The Multiverse Needs an Exterminator!

    KILL IT WITH FIRE! 2: The Multiverse Needs an Exterminator!

    If the original Kill It With Fire! was your delightfully destructive way to conquer arachnophobia, prepare yourself—the spiders have leveled up. They’re not just in your house anymore; they’ve invaded the entire multiverse! KILL IT WITH FIRE! 2, the highly-anticipated sequel from Casey Donnellan Games and tinyBuild, is here in its full 1.0 release, bringing an arsenal of new weapons, dimensions, and the chaos you’ve been craving.

    The Arachnid Apocalypse Goes Interdimensional

    KILL IT WITH FIRE! 2 is a ridiculous, over-the-top first-person action game where you play as the ultimate Exterminator, tasked with obliterating every last eight-legged menace across time and space.

    What made the original so great was the pure freedom of its sandbox levels and the escalating absurdity of your equipment. The sequel doesn’t just match that energy; it amplifies it across multiple dimensions, giving you bigger levels and even crazier tools to work with.

    Key Features That Light the Fire

    The biggest, most exciting additions to the sequel all revolve around expanding the scope and upping the destruction:

    • Four-Player Co-op Campaign: Say goodbye to solo extermination! For the first time, you can play the entire story campaign with up to three friends. Nothing says team bonding like systematically torching a Wild West saloon or a sci-fi space station to flush out a pesky jumper.
    • The Multiverse is Your Hunting Ground: Travel through different dimensions with unique environments. The developers have promised levels inspired by everything from a haunted manor (Artois Manor) to a massive space hub (HSF Vindicator) and even a DOOM-inspired hellscape in the final “Spider Hell” update.
    • 8-Player PvP: Spider Hunt Mode: This is where the chaos truly explodes. Pit your skills against other players in a frenetic Humans vs. Arachnids mode. Yes, you can finally play as the spider! It’s a hilarious, high-stakes game of hide-and-seek where the human is armed with a flamethrower and the spider is, well, just trying to survive.
    • A Truly Absurd Arsenal: The weapon roster has been seriously upgraded. Beyond your trusty flamethrower and clipboard, you’ll be wielding everything from laser swords and remote-controlled vehicles to powerful new sci-fi guns, including an homage to the legendary BFG for the final battle. There are over 45 wild weapons and gadgets to unlock and master!

    Developer Fun Fact: The game’s slapstick, dimension-hopping plot was written by Miles Luna, known for his work on RWBY and Red vs. Blue, ensuring the narrative is as unhinged as the gameplay.

    Out Now and Joining the Game Pass Roster!

    The wait is over! After a successful stint in Steam Early Access, which garnered a “Very Positive” user review score, KILL IT WITH FIRE! 2 officially launched on November 25, 2025.

    You can now grab the full game on:

    • PC (Steam)
    • Xbox Series X|S
    • PlayStation 5
    • PlayStation 4

    And for those subscribed, it’s also available on Xbox Game Pass (Ultimate, PC, and Premium tiers) from launch day!

    So, strap in, rev up your flamethrower, and prepare for the most chaotic, multiversal arachnid obliteration ever conceived. The spiders won’t know what hit them—and neither will the structural integrity of every dimension you visit.

    KILL IT WITH FIRE! 2 – https://www.killitwithfiregame.com/

    #KILLITWITHFIRE2 #Steam #PlayStation #Xbox #pcgames #pvp #tinyBuild #CaseyDonnellan #spiders #games #gaming #gamers #videogames

  • Unleash the Beast: Why FEROCIOUS is the Dino FPS You’ve Been Waiting For

    Unleash the Beast: Why FEROCIOUS is the Dino FPS You’ve Been Waiting For

    Get ready to mark your calendars! The moment we’ve all been roaring for is almost here. FEROCIOUS, the indie survival-action FPS developed by OMYOG and published by tinyBuild, is setting its jaws on a December 4th, 2025 release on Steam. With over 400,000 wishlists, this isn’t just another dinosaur game—it’s a high-stakes, action-packed adventure that throws you headfirst into a prehistoric nightmare with a fascinating twist.

    Stranded in a Savage Paradise

    Imagine waking up on a mysterious, uncharted island. It’s beautiful, vibrant, and utterly hostile. You’re not just up against the elements; you’re facing an ecosystem where every shadow could hide a tooth-and-claw predator.

    • The Dino Threat: Expect intense, fast-paced encounters with fierce dinosaurs that have survived and evolved, making them even more unpredictable.
    • The Human Threat: But the dinos aren’t your only problem. You’ll also be fighting an army of highly-trained mercenaries from a shadowy organization known as Manifesto.
    • Survival is Key: You’ll need to explore treacherous terrain, manage limited resources, and craft weapons and gear—from pistols and rifles to spears and knives—to stay alive. It’s kill or be killed in this relentless environment!

    The Game Changer: Dino Control Device (DCD)

    What truly sets FEROCIOUS apart is a powerful new tool revealed in the latest gameplay trailer: the Dino Control Device (DCD). This isn’t just about shooting your way through the chaos; it’s about strategically manipulating it.

    The DCD allows you to scan certain dinosaurs and issue commands, turning a deadly threat into a temporary ally. Imagine the possibilities:

    • Tactical Offense: Send a dinosaur on a wrecking mission to attack enemy bases or clear out a group of mercs.
    • Navigation & Exploration: Use specific species to open blocked paths, infiltrate restricted areas, or even fetch essential items from a distance.
    • A New Layer of Strategy: The DCD adds a unique strategic element to your arsenal, offering a non-firepower solution when overwhelming odds are stacked against you. (And yes, the developers hint that there might even be a T-Rex-focused section!)

    Inspired by the Classics, Built for Today

    The debut title from OMYOG—a small studio featuring veterans from AAA games and film—draws inspiration from classics like King Kong (2005), Far Cry (1-3), Crysis, and of course, Jurassic Park. The goal isn’t realism at all costs, but rather creating exciting, dynamic encounters within a linear, story-driven campaign.

    The blend of open-world survival elements with a compelling single-player FPS narrative promises to deliver the ultimate monster-hunting power fantasy that fans of Dino Crisis and similar games have been craving.


    Get Ready for December 4th!

    FEROCIOUS is launching on Steam for $24.99, and it looks poised to deliver on its promise of an over-the-top, action-packed adventure. If you’re looking for an immersive FPS that mixes ancient predators with modern firepower and a fascinating new control mechanic, this is one island you’ll want to get stranded on.

    Have you already wishlisted FEROCIOUS? What dinosaur are you most excited to try and command with the DCD? Let us know in the comments!

    FEROCIOUS on Steam – https://shorturl.at/LMhJf

    #FEROCIOUS #dcd #wishlist #steam #fps #tinyBuild #OMYOG #OTKGamesExpo #DinoControlDevice #dinosaurs #games #gaming #gamers #videogames

  • Drill Core: Are You Ready to Dig Deep?

    Drill Core: Are You Ready to Dig Deep?

    Corporate greed meets strategic planet-mining in the wildly addictive roguelite, management, and tower defence blend: Drill Core. Developed by Hungry Couch Games and published by tinyBuild, this game has been quietly carving out a niche for players who love to build, optimise, and improvise under pressure.


    The Core Loop: Mine by Day, Defend by Night

    The premise is straightforward, yet packed with tension. You’re a Platform Manager for the titular “Drill Core” company, tasked with a very important mission: drilling to the core of various planets to “fix” their magnetic fields and environmental issues. Along the way, you’re encouraged to grab as much ore and valuable materials as possible—for the good of the company, of course.

    The gameplay is split into two intense phases:

    • The Day Cycle (Management & Mining): You direct a team of expendable workers—miners, carriers, and guards—to tunnel deep into the planet’s crust. Your goal is to collect essential resources like Iron and Swarmlit for construction, and crucially, Coal to power the drill and descend to the next depth. You’ll strategically plan your mine paths, watching out for hazards like cave-ins, lava rocks, and early-stage alien critters.
    • The Night Cycle (Tower Defence): As the sun sets, the local fauna makes it clear they don’t appreciate your noise. Waves of increasingly aggressive enemies swarm your platform from above and below. This is where your base-building strategy comes to a head! You’ll need to use your collected resources to place and upgrade various turrets, defensive structures, and specialised buildings to hold the line until daylight returns.

    The Thrill of Risk vs. Reward

    What truly sets Drill Core apart is the ever-present balance of risk and reward.

    Your primary contract requires you to reach a target depth, deploy the Core, and evacuate. However, the urge to go deeper is always there. More resources, more advanced technology blueprints, and permanent upgrade currency lurk just beyond the target depth. The catch? Every night, the enemy waves get stronger, and the subterranean hazards multiply.

    • Do you evacuate now with a modest profit to bank your resources and upgrades?
    • Or do you push for “one more payload,” risking your entire run and your current loot to unlock a game-changing piece of tech for future runs?

    This constant balancing act creates a tense, satisfying loop that rewards bold strategy and quick adaptation.


    Deep Strategy and Meta-Progression

    Beyond the immediate peril of each run, Drill Core features a satisfying amount of long-term depth.

    • Building Synergies: The sheer variety of buildings and turrets allows for a multitude of defensive strategies. You might focus on a wall of laser turrets with teleporters to maximise damage, or create a chain of rapid-fire machine guns with specific target priorities.
    • Roguelite Upgrades: Failed or successful missions reward you with permanent resources to spend on a global skill tree. These meta-upgrades can make subsequent runs more efficient, unlocking new unit types (like the explosive-loving Dwarves or the Swarmlit faction), new buildings, and persistent bonuses.
    • Qualifications and Contracts: For veteran players, the difficulty modifiers and ‘Qualification’ challenges offer high-stakes objectives that, when completed, unlock more advanced and specialised structures for your platform’s building pool.

    Wrapped in a charming pixel-art aesthetic and a tongue-in-cheek corporate satire, Drill Core is a must-try. It’s approachable enough for management sim newcomers but deep enough to keep the most committed strategist busy for dozens of hours. If you love to plan, build, and adapt under the looming threat of imminent destruction, your next assignment awaits.


    Have you already played Drill Core? What’s your favourite turret or crew composition? Let me know in the comments!

    Drill Core – https://hungrycouchgames.com/

    #DrillCore #aliens #survivors #roguelite #mining #strategy #sim #HungryCouch #tinyBuild #gameupdate #miners #mine #gamers #gaming #videogames

  • Back to the Old School: Why We’re Excited for Of Ash and Steel

    Back to the Old School: Why We’re Excited for Of Ash and Steel

    In a world full of open-world RPGs vying for our attention, one upcoming title is looking to stand apart by taking a page straight out of the genre’s classics: Of Ash and Steel. Developed by Fire & Frost and published by tinyBuild, this third-person, open-world action RPG promises a return to the no-hand-holding, pure-exploration experience of beloved 2000s games.

    Set for release on PC (Steam and GOG) on November 6, 2025, Of Ash and Steel is shaping up to be a game for those who fondly remember a time before glowing quest markers dictated every move.

    A Low-Fantasy World That Doesn’t Hold Your Hand

    Of Ash and Steel places you on the island of the Kingdom of the Seven, a realm that has fallen into disrepair and is plagued by the threat of volcanic ash. You start not as a mighty hero, but as Tristan, a humble orphan-turned-cartographer whose main skill, ironically, fails him when his expedition’s ship is wrecked on the shores of Grayshaft.

    This focus on a “zero-to-hero” journey is central to the experience. The developers at Fire & Frost have made a bold commitment: there are no quest markers or compasses. You must pay attention to in-world directions, landmarks, and your own instincts to navigate the dangerous, fixed-level world. This commitment to player-driven exploration is perhaps the game’s most compelling feature, encouraging a level of immersion and discovery often missing in modern titles.

    Challenging Combat and Deep Customisation

    Getting around is one thing, but surviving is another. The game features challenging action-RPG combat, utilising swords, bows, and even basic magic. This isn’t a power fantasy right out of the gate—initial encounters can be lethal, a stark reminder that Tristan is a novice.

    The combat system offers depth with three different stances and a variety of weapon types (axes, swords, rapiers, etc.). As you progress, you’ll invest in attributes like Strength, Dexterity, Stamina, Insight, and Fortitude, allowing you to truly tailor your fighting style and unlock abilities. The survival elements, requiring you to stay fed and watered, further ground the experience in a gritty, low-fantasy reality.

    The Soul of the Classics

    The developers cite inspiration from classics like Gothic, The Witcher, and Fable, and it shows in the game’s DNA:

    • No Level Scaling: Just like classic RPGs, enemies inhabit fixed locations with set levels. Wander off the beaten path too early, and you’ll find yourself quickly overwhelmed—a thrilling risk-reward structure.
    • NPC Reactivity: Characters in the world won’t treat you like a legendary saviour from the start. They react to your fame, armour, and accomplishments, meaning your journey from vagrant cartographer to respected force is acknowledged by the inhabitants of Grayshaft.
    • Skill-Based Progression: Beyond combat, skills extend to professions like crafting, cooking, and alchemy, offering various ways to survive, earn money, and prepare for your next dangerous venture.

    Ready to Forge Your Path?

    Of Ash and Steel is a breath of fresh air for fans of demanding, richly detailed RPGs. It challenges you to slow down, explore, and learn the world’s secrets through sheer grit and observation. If you’re tired of being led by the hand and crave a world that pushes back, this low-fantasy epic from Fire & Frost and tinyBuild should be high on your wishlist.

    Are you ready to dive into the ash and steel and forge your own legend? Let us know what you think of this old-school approach in the comments!

    Of Ash and Steel https://www.ofashandsteel.com/

    #OfAshandSteel #FireandFrost #rpg #tinyBuild #pcgames #steam #SteamNextFest #IndieRPG #OpenWorldRPG #Soulslike #ArenaMode #FantasyRPG

  • The FEROCIOUS demo game out now

    The FEROCIOUS demo game out now

    Players will find themselves stranded on a remote island that is the home of dinosaurs as well as highly trained mercenaries. This is Ferocious and in this game, it is a battle for survival. Players can search for resources and secrets that have been hidden away for a long time. The Ferocious demo game will be available on Steam until the 16th of June.

    To find out more about the Ferocious game, go to the official game website here https://www.tinybuild.com/games or go to the games page on Steam here https://shorturl.at/kH4cY

    #Ferocious #openbeta #fps #steam #island #ign #games #gaming #tinyBuild #SteamNextFest #dinosaur #survival #gametrailer #demogame #endoftheworld #newworldorder

  • SAND the diesel-punk action on Steam in March

    SAND the diesel-punk action on Steam in March

    The dessert goes on forever in the SAND game where players take to their mechs in order to survive. The game caters for up to six players who are all trying to build a mech fortress defended by their massive steel suits of mechanical armour. As you might expect from a game that is based on alternate-history and diesel-punk world things do not always go according to plan and there are plenty of dangers just waiting for you to let your guard down. SAND will be launching on Steam Early Access on the 3rd of April.

    To find out more about the SAND game go to the official game website here https://sand-game.com/ or go to the games page on Steam here https://shorturl.at/C0jr2

    #SAND #SteamEarlyAccess #Games #Gaming #tinyBuild #IndieGames #Hologryph #TowerHaus #AlternateHistory #DieselPunkWorld #VelcroGames

  • Kingmakers On PC Early Access Next Year

    Kingmakers On PC Early Access Next Year

    There is one chance to change things for the better, but it means travelling back in time to England during the medieval period and changing history in order to save the future. This is Kingmakers and players take present-day weapons back in time to fight against armies armed with swords, arrows and lances, it sounds like a pushover, but there are thousands of soldiers on the battlefield, can you change history for the better? The Kingmakers game will be launching on early access in the early part of next year.

    To find out more about the Kingmakers game go to the official game website here https://redemptionroadgames.com/ or go to the games page on Steam here https://shorturl.at/gdwID

    #Kingmakers #MiddleAges #SoldierFromTheFuture #Warfare #TimeTravel #Battles #tinyBuild #RedemptionRoadGames #Games #Gaming #ThirdPersonShooter #CityBuilder #RTS

  • Robots Invade The Ring in Punch Club Iron Fist

    Robots Invade The Ring in Punch Club Iron Fist

    Coming soon is the first DLC for the brilliant game Punch Club 2, they are calling it the Iron Fist DLC because you are about to enter the world of fight training and your pupil is a robot, who has probably seen better days, but you have the skills and the resources to create a robot capable of fighting in the Robot League and maybe all the way to the top. You do have the use of the MoMMi (Modern Massive Microwave) but it takes time to train a champion and there will be some losses on the way to the top, are you ready to train the next robot challenger?

    Find out more about the Punch Club 2: Iron Fist DLC in Steam here; https://store.steampowered.com/app/2923090/Punch_Club_2_Iron_Fist/ or on the developer’s website here; http://lazybeargames.com/

    #PunchClub #IronFist #PC #PlayStation #Xbox #Nintendo #Robots #PunchClubIronFist #SciFi #Games #Gamers #Gaming #RobotLeague #DLC #Steam #EpicGameStore #GOG #LazyBearGames #tinyBuild