Tag: #tinyBuild

  • Spider-Slaying Goes Galactic: Kill It With Fire! 2 Unleashes Multiversal Chaos

    Spider-Slaying Goes Galactic: Kill It With Fire! 2 Unleashes Multiversal Chaos

    If there is one universal truth, it’s that nobody likes spiders—especially when they have the ability to phase through dimensions. Luckily, tinyBuild and solo developer Casey Donnellan are back to help us deal with our arachnophobia in the most logical way possible: total, explosive destruction.

    Kill It With Fire! 2 has officially arrived, taking the cult-hit spider-hunting formula and throwing it into a literal blender of multiversal madness.


    Strength in Numbers: 4-Player Co-op

    While the original game was a solo journey into madness, the sequel understands that burning down a suburban kitchen is much more fun with friends. You can now team up with up to three other players in full online co-op.

    There is a unique kind of tactical comedy that occurs when four people, armed with everything from weed-whackers to laser swords, try to corner a single jumping spider in a confined space. Expect high-octane chaos, plenty of “accidental” friendly fire, and a very high repair bill for the multiverse.


    A Tour of the Multiverse

    You are no longer confined to the backyard. As an official Exterminator for the multiverse, you’ll travel through seven distinct dimensions, each with its own unique flair:

    • The Wild West: High-noon shootouts with eight-legged outlaws.
    • The Spooky Manor: Classic horror vibes with extra webs.
    • Cyber Core: A neon-soaked digital landscape where the spiders are literally in the code.

    Each level is packed with secrets, objectives, and—most importantly—new ways to turn the environment into a weapon.


    The Arsenal: Tech, Magic, and Absolute Overkill

    What’s an exterminator without their tools? Casey Donnellan has gone all-out with the weaponry this time around. You’ll have access to:

    • The Classics: Hairspray flamethrowers and high-velocity frying pans.
    • The Futuristic: Plasma cannons and shrink rays.
    • The Absurd: We won’t spoil everything, but let’s just say gravity is merely a suggestion when you have the right gadgets.

    Pro Tip: In Kill It With Fire! 2, the environment is just as much a weapon as your shotgun. If you see a chandelier, use it. If you see a gas canister, throw it. If you see a house… well, you know what to do.


    New Mode: Spider Hunt (PvP)

    In a first for the series, you can finally see life from the other side. The new Spider Hunt mode is an asynchronous PvP experience where some players take on the role of the Exterminators while others play as the Spiders.

    As a spider, your goal is to survive by wall-crawling, web-slinging, and hiding in plain sight. As a human, you use your high-tech sensors to track them down before the timer runs out. It’s “Prop Hunt” with a terrifying, skittering twist.


    Now Available

    Whether you’re a veteran spider-squasher or a newcomer ready to face your fears, Kill It With Fire! 2 is available now on Steam, PlayStation 5, and Xbox Series X|S. It’s also a fantastic addition to the Nintendo Switch library for those who want to hunt spiders on the go (just try not to scream in public).

    Grab your squad, pick your dimension, and remember: if it has more than four legs, it’s got to go.


    Stay tuned to TechMash.co.uk for more indie highlights and gaming news!

    Find out more here – https://s.team/a/2357000

    #tinyBuild #CaseyDonnellan #KILLITWITHFIRE2 #scifi #steam #xbox #playstation #pc #extradimensionalspiders #techmash #n5dave #gamingnews #gamers #videogames #gaming

  • The Despot Returns! Konfa Games and tinyBuild Reveal Hull Rupture

    The Despot Returns! Konfa Games and tinyBuild Reveal Hull Rupture

    If you’ve spent any time in the dystopian, pixelated clutches of Despotism 3k or Despot’s Game, you know that developer Konfa Games has a very specific “love-hate” relationship with humanity. Well, mostly “hate,” but in the most entertaining way possible.

    The studio is officially back, teaming up once again with indie powerhouse tinyBuild to announce their most ambitious project yet: Hull Rupture.


    Humans: The Ultimate Renewable Resource

    In the world of the Despot, Earth is officially a thing of the past. But while humanity might be extinct on its home turf, the rogue AI Despot is far from finished.

    Hull Rupture is a base-management-meets-tower-defence roguelite that takes the series’ signature dark humour and brutal strategy into the depths of space. You are in command of humanity’s last weapon—a living vessel of destruction—hurtling toward an alien homeworld for a bit of the old “final vengeance.”

    Key Gameplay Features

    • Base Management on the Fly: You aren’t just building a ship; you’re managing a living machine. You’ll need to construct modules, manage power, and keep the systems humming while travelling through hostile sectors.
    • Violent Tower Defence: Aliens won’t wait for an invitation. They will literally rip holes through your hull. You’ll have to set up turrets, traps, and barricades to funnel these intruders into “kill zones.”
    • The “Meatbag” Factor: In true Konfa fashion, your crew of “puny humans” are treated as a resource. Need to fix a leak? Send a human. Need to boost efficiency? Maybe sacrifice a few more. They are renewable, after all—while supplies last.
    • High-Stakes Roguelite Loops: With branching paths across the galaxy, every decision—from which ship model to use to which risks to take—can lead to total dominance or a very quiet, very cold death in the vacuum of space.

    A Personal Milestone for Konfa Games

    Nikolay Kuznetsov, Game Director at Konfa Games, noted that Hull Rupture represents a massive step up for the team:

    “Hull Rupture is us swinging for something bigger. More depth, more ambition… our past games explored different perspectives of Despot, but he is finally leaving his ‘childhood home,’ Earth, to take on the Galactic Union in deep space!”

    The game already shows off the studio’s signature high-quality sprite work and dark personality. Whether it’s the way the humans scurry around their modules or the “Honktastic” tutorials delivered by a magician-duck (yes, really), the charm is as sharp as ever.


    Want to Play it Now?

    While a firm release date hasn’t been set, you don’t have to wait to see if you have what it takes to manage a spaceship fueled by human misery.

    tinyBuild has launched the first Steam Playtest, which is live right now! You can head over to the Steam page, request access, and start your journey toward galactic vengeance today.

    Quick Specs

    FeatureDetails
    DeveloperKonfa Games
    PublishertinyBuild
    GenreBase Management / Tower Defense / Roguelite
    PlatformPC (Windows, Mac, Linux/Ubuntu)
    PlaytestAvailable Now on Steam

    Wishlist Hull Rupture on Steam to stay updated on the official launch. Just remember: in space, no one can hear the Despot complain about how inefficient his “meatbags” are being.

    Are you ready to sacrifice some puny humans for the greater good of a rogue AI? Let us know in the comments!

    Find out more here – https://s.team/a/4358660

    #KonfaGames #tinyBuild #HullRupture #AI #aliens #ufo #scifi #outerspace #videogames #gamers #gaming

  • Gotta Go Fast! SpeedRunners 2: King of Speed Races into July Release

    Gotta Go Fast! SpeedRunners 2: King of Speed Races into July Release

    The era of grappling hooks and ruined friendships is officially entering the next generation. Publisher tinyBuild and developer Fair Play Labs (the minds behind Nickelodeon All-Star Brawl) have finally dropped the starting flag: SpeedRunners 2: King of Speed will officially launch this July 2026.

    The announcement, which arrived alongside a high-octane trailer during the ID@Xbox April Showcase, confirms that the sequel to the 2013 cult classic will be available on Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

    Even better news for subscribers? It’s a Day One release on Xbox Game Pass for both PC and console.


    What’s New in the Sequel?

    While the original SpeedRunners was defined by its tight 2D mechanics and frantic four-player races, King of Speed is scaling everything up. Here is what we can expect when we hit the tracks this summer:

    • 8-Player Chaos: For the first time, you can now race against seven other rivals (local or online), doubling the screen-shrinking intensity.
    • Vibrant New Visuals: The game has moved to a high-definition style with 3D backgrounds, all while maintaining the 2D “retrofuture superhero” aesthetic inspired by the 1960s.
    • Refined Gameplay: Advanced techniques like slope jumping and wall grappling are back. Fair Play Labs has worked closely with original creators DoubleDutch Games to ensure the physics feel as snappy as fans remember.
    • Better Netcode: A major focus has been placed on improving the online experience to handle the increased player count without lag ruining your perfectly timed freeze ray.

    Platforms & Future Tech

    While the “Big Three” and PC are getting the game in July, tinyBuild also teased that the game will be coming to the Nintendo Switch 2 later this year, making it one of the early competitive titles confirmed for Nintendo’s next-gen hardware.

    “SpeedRunners was the game that kickstarted tinyBuild’s publishing journey 12 years ago, and we are thrilled to breathe new life into this timeless franchise.” — Alex Nichiporchik, CEO of tinyBuild

    Can’t Wait Until July?

    If your grappling hook finger is already itching, a free demo is currently available on Steam. The developers have been actively patching the demo based on community feedback, recently balancing the speed and acceleration to find that “Goldilocks” zone between the original’s feel and the sequel’s new momentum.

    Whether you’re a veteran Falcon main or a newcomer looking to knock your friends off-screen, July is looking like a very fast month.

    Will you be picking this up on Game Pass or grabbing the Switch version for local sessions? Let us know in the comments!

    Find out more here – https://s.team/a/3183760

    #tinyBuild #FairPlayLabs #SpeedRunners2KingofSpeed #Steam #PlayStation #Xbox #NintendoSwitch #videogames #gamers #gaming

  • Drill Core Excavates New Layers in “The Machine World” DLC This April

    Drill Core Excavates New Layers in “The Machine World” DLC This April

    Get your hard hats ready, Platform Managers. Drill Core, the addictive roguelite mining strategy sim from Hungry Couch and tinyBuild, is about to get a massive upgrade. Mark your calendars for April 28, 2026, as the game officially descends into its next major chapter: The Machine World DLC.

    In a move that’s sure to please fans of corporate-mandated planet-cracking, the DLC isn’t arriving alone. April 28 also marks the long-awaited arrival of Drill Core on PlayStation 5, Nintendo Switch, and Xbox Series X|S, bringing the frantic “dig by day, defend by night” loop to consoles for the first time.


    Welcome to the Tech Biome

    The headline of this update is the new Tech Biome, a cold, mechanical underworld filled with automated hazards and lucrative rewards. If you thought the original alien-infested caverns were tough, the Machine World is here to prove that cold circuitry can be just as lethal as claws.

    Key features coming in the DLC include:

    • New Biome: Explore the Tech Biome, a landscape of metal and machinery.
    • New Threats: Encounter mechanical foes and high-stakes bosses designed to test your defensive grid.
    • Strategic Tools: Deploy new drone turrets and advanced buildings to fortify your platform against the nightly mechanical onslaught.
    • New Core & Parts: Scavenge mechanical components to power up your operations and push for record profits.

    The Specialist Update (Free for All Employees)

    Even if you aren’t jumping into the DLC immediately, the Board of Directors has authorised a massive free update for all players. The Specialist Update introduces a layer of tactical depth that transforms how you start each run.

    “The HR Department has finalised their new Specialists initiative. You can now recruit one of five Specialists at the start of each mission, each boasting unique abilities to maximize your efficiency (and profits).”

    But be warned: permadeath applies to your staff. If a Specialist falls in the line of duty, they are gone for good. Alongside these new recruits, players will also encounter Distortion Blocks, reality-warping obstacles that appear across all biomes, adding an unpredictable twist to your mining path.


    Console Launch: Portable Profit

    The wait is finally over for console players. Whether you want to manage your mining empire from the sofa on PS5 or Xbox, or take the corporate grind on the go with the Nintendo Switch, the experience has been tailored for controllers from day one.

    The console versions will launch with all previous PC updates, ensuring that new Platform Managers have the most polished version of the game’s 1.0 release.


    Why You Should Be Excited

    Since its initial release, Drill Core has stood out in the crowded roguelite genre by blending the vertical exploration of Motherload with the intense tower-defence pressure of Dome Keeper. The corporate satire remains sharp, the synth-heavy soundtrack is a “banger,” and the constant push for “record profits” makes every narrow escape feel earned.

    Drill Core: The Machine World DLC and the console editions launch April 28, 2026. Are you ready to dig deeper?

    Will you be picking this up on Switch for on-the-go mining, or sticking to the high-fidelity depths of the PS5 and PC?

    Find out more here – https://s.team/a/2821800

    #DrillCore #roguelite #mining #strategy #HungryCouch #tinyBuild #TheMachineWorld #DLC #PC #Steam #videogames #gamers #gaming

  • Gravity is Your Greatest Enemy: ‘ALL WILL FALL’ Hits Steam on April 3rd

    Gravity is Your Greatest Enemy: ‘ALL WILL FALL’ Hits Steam on April 3rd

    The city-building genre is about to get a serious reality check—literally. Publisher tinyBuild and developer All Parts Connected have officially announced that their physics-based survival city builder, ALL WILL FALL, is set to launch on April 3, 2026.

    While most city builders ask you to worry about traffic flow or tax rates, All Will Fall forces you to reckon with the laws of structural integrity. Set in a flooded, post-apocalyptic world where land is a distant memory, you must build humanity’s last bastion by going the only way left: up.

    A Vertical Battle for Survival

    In All Will Fall, you aren’t just placing zones; you are architecting precarious vertical settlements atop the ocean. The “Physics-Based” part of the title isn’t just marketing fluff—every building you stack adds weight and stress to the structures below. If your engineering isn’t sound, your entire civilisation could quite literally come tumbling into the sea.

    Key Gameplay Features:

    Physics-Based Construction: Balance real-world forces as you stack production chains and housing in three dimensions.

    Faction Management: Govern a society split into three distinct groups—Sailors, Engineers, and Workers. Each has unique needs, and keeping them in harmony is the only way to prevent social collapse.

    Post-Apocalyptic Scavenging: Send out expeditions to the ruins of the “Old World” as tides recede, uncovering vital resources and secrets.

    Morality & Decisions: Will you be a benevolent leader or a pragmatic tyrant? Every choice carries consequences for your colony’s survival.

    Endless Replayability: Launching with Steam Workshop integration and a built-in map editor, the community can create and share their own survival scenarios.

    Pro Tip: If you can’t wait until April, a playable demo is currently available on Steam, featuring a major performance patch that optimises the game for high-end hardware.

    All Will Fall looks to be a refreshing, high-stakes entry for fans of Frostpunk and Cities: Skylines who want their management skills tested by the literal weight of their decisions.

    Mark your calendars for April 3, 2026. Just remember: the higher you build, the harder they fall.

    Find out more here – https://allwillfallgame.com

    #tinyBuild #AllPartsConnected #ALLWILLFALL #survivalcitybuilder #Steam #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • KILL IT WITH FIRE! 2: The Multiverse Needs an Exterminator!

    KILL IT WITH FIRE! 2: The Multiverse Needs an Exterminator!

    If the original Kill It With Fire! was your delightfully destructive way to conquer arachnophobia, prepare yourself—the spiders have leveled up. They’re not just in your house anymore; they’ve invaded the entire multiverse! KILL IT WITH FIRE! 2, the highly-anticipated sequel from Casey Donnellan Games and tinyBuild, is here in its full 1.0 release, bringing an arsenal of new weapons, dimensions, and the chaos you’ve been craving.

    The Arachnid Apocalypse Goes Interdimensional

    KILL IT WITH FIRE! 2 is a ridiculous, over-the-top first-person action game where you play as the ultimate Exterminator, tasked with obliterating every last eight-legged menace across time and space.

    What made the original so great was the pure freedom of its sandbox levels and the escalating absurdity of your equipment. The sequel doesn’t just match that energy; it amplifies it across multiple dimensions, giving you bigger levels and even crazier tools to work with.

    Key Features That Light the Fire

    The biggest, most exciting additions to the sequel all revolve around expanding the scope and upping the destruction:

    • Four-Player Co-op Campaign: Say goodbye to solo extermination! For the first time, you can play the entire story campaign with up to three friends. Nothing says team bonding like systematically torching a Wild West saloon or a sci-fi space station to flush out a pesky jumper.
    • The Multiverse is Your Hunting Ground: Travel through different dimensions with unique environments. The developers have promised levels inspired by everything from a haunted manor (Artois Manor) to a massive space hub (HSF Vindicator) and even a DOOM-inspired hellscape in the final “Spider Hell” update.
    • 8-Player PvP: Spider Hunt Mode: This is where the chaos truly explodes. Pit your skills against other players in a frenetic Humans vs. Arachnids mode. Yes, you can finally play as the spider! It’s a hilarious, high-stakes game of hide-and-seek where the human is armed with a flamethrower and the spider is, well, just trying to survive.
    • A Truly Absurd Arsenal: The weapon roster has been seriously upgraded. Beyond your trusty flamethrower and clipboard, you’ll be wielding everything from laser swords and remote-controlled vehicles to powerful new sci-fi guns, including an homage to the legendary BFG for the final battle. There are over 45 wild weapons and gadgets to unlock and master!

    Developer Fun Fact: The game’s slapstick, dimension-hopping plot was written by Miles Luna, known for his work on RWBY and Red vs. Blue, ensuring the narrative is as unhinged as the gameplay.

    Out Now and Joining the Game Pass Roster!

    The wait is over! After a successful stint in Steam Early Access, which garnered a “Very Positive” user review score, KILL IT WITH FIRE! 2 officially launched on November 25, 2025.

    You can now grab the full game on:

    • PC (Steam)
    • Xbox Series X|S
    • PlayStation 5
    • PlayStation 4

    And for those subscribed, it’s also available on Xbox Game Pass (Ultimate, PC, and Premium tiers) from launch day!

    So, strap in, rev up your flamethrower, and prepare for the most chaotic, multiversal arachnid obliteration ever conceived. The spiders won’t know what hit them—and neither will the structural integrity of every dimension you visit.

    KILL IT WITH FIRE! 2 – https://www.killitwithfiregame.com/

    #KILLITWITHFIRE2 #Steam #PlayStation #Xbox #pcgames #pvp #tinyBuild #CaseyDonnellan #spiders #games #gaming #gamers #videogames

  • Unleash the Beast: Why FEROCIOUS is the Dino FPS You’ve Been Waiting For

    Unleash the Beast: Why FEROCIOUS is the Dino FPS You’ve Been Waiting For

    Get ready to mark your calendars! The moment we’ve all been roaring for is almost here. FEROCIOUS, the indie survival-action FPS developed by OMYOG and published by tinyBuild, is setting its jaws on a December 4th, 2025 release on Steam. With over 400,000 wishlists, this isn’t just another dinosaur game—it’s a high-stakes, action-packed adventure that throws you headfirst into a prehistoric nightmare with a fascinating twist.

    Stranded in a Savage Paradise

    Imagine waking up on a mysterious, uncharted island. It’s beautiful, vibrant, and utterly hostile. You’re not just up against the elements; you’re facing an ecosystem where every shadow could hide a tooth-and-claw predator.

    • The Dino Threat: Expect intense, fast-paced encounters with fierce dinosaurs that have survived and evolved, making them even more unpredictable.
    • The Human Threat: But the dinos aren’t your only problem. You’ll also be fighting an army of highly-trained mercenaries from a shadowy organization known as Manifesto.
    • Survival is Key: You’ll need to explore treacherous terrain, manage limited resources, and craft weapons and gear—from pistols and rifles to spears and knives—to stay alive. It’s kill or be killed in this relentless environment!

    The Game Changer: Dino Control Device (DCD)

    What truly sets FEROCIOUS apart is a powerful new tool revealed in the latest gameplay trailer: the Dino Control Device (DCD). This isn’t just about shooting your way through the chaos; it’s about strategically manipulating it.

    The DCD allows you to scan certain dinosaurs and issue commands, turning a deadly threat into a temporary ally. Imagine the possibilities:

    • Tactical Offense: Send a dinosaur on a wrecking mission to attack enemy bases or clear out a group of mercs.
    • Navigation & Exploration: Use specific species to open blocked paths, infiltrate restricted areas, or even fetch essential items from a distance.
    • A New Layer of Strategy: The DCD adds a unique strategic element to your arsenal, offering a non-firepower solution when overwhelming odds are stacked against you. (And yes, the developers hint that there might even be a T-Rex-focused section!)

    Inspired by the Classics, Built for Today

    The debut title from OMYOG—a small studio featuring veterans from AAA games and film—draws inspiration from classics like King Kong (2005), Far Cry (1-3), Crysis, and of course, Jurassic Park. The goal isn’t realism at all costs, but rather creating exciting, dynamic encounters within a linear, story-driven campaign.

    The blend of open-world survival elements with a compelling single-player FPS narrative promises to deliver the ultimate monster-hunting power fantasy that fans of Dino Crisis and similar games have been craving.


    Get Ready for December 4th!

    FEROCIOUS is launching on Steam for $24.99, and it looks poised to deliver on its promise of an over-the-top, action-packed adventure. If you’re looking for an immersive FPS that mixes ancient predators with modern firepower and a fascinating new control mechanic, this is one island you’ll want to get stranded on.

    Have you already wishlisted FEROCIOUS? What dinosaur are you most excited to try and command with the DCD? Let us know in the comments!

    FEROCIOUS on Steam – https://shorturl.at/LMhJf

    #FEROCIOUS #dcd #wishlist #steam #fps #tinyBuild #OMYOG #OTKGamesExpo #DinoControlDevice #dinosaurs #games #gaming #gamers #videogames

  • Drill Core: Are You Ready to Dig Deep?

    Drill Core: Are You Ready to Dig Deep?

    Corporate greed meets strategic planet-mining in the wildly addictive roguelite, management, and tower defence blend: Drill Core. Developed by Hungry Couch Games and published by tinyBuild, this game has been quietly carving out a niche for players who love to build, optimise, and improvise under pressure.


    The Core Loop: Mine by Day, Defend by Night

    The premise is straightforward, yet packed with tension. You’re a Platform Manager for the titular “Drill Core” company, tasked with a very important mission: drilling to the core of various planets to “fix” their magnetic fields and environmental issues. Along the way, you’re encouraged to grab as much ore and valuable materials as possible—for the good of the company, of course.

    The gameplay is split into two intense phases:

    • The Day Cycle (Management & Mining): You direct a team of expendable workers—miners, carriers, and guards—to tunnel deep into the planet’s crust. Your goal is to collect essential resources like Iron and Swarmlit for construction, and crucially, Coal to power the drill and descend to the next depth. You’ll strategically plan your mine paths, watching out for hazards like cave-ins, lava rocks, and early-stage alien critters.
    • The Night Cycle (Tower Defence): As the sun sets, the local fauna makes it clear they don’t appreciate your noise. Waves of increasingly aggressive enemies swarm your platform from above and below. This is where your base-building strategy comes to a head! You’ll need to use your collected resources to place and upgrade various turrets, defensive structures, and specialised buildings to hold the line until daylight returns.

    The Thrill of Risk vs. Reward

    What truly sets Drill Core apart is the ever-present balance of risk and reward.

    Your primary contract requires you to reach a target depth, deploy the Core, and evacuate. However, the urge to go deeper is always there. More resources, more advanced technology blueprints, and permanent upgrade currency lurk just beyond the target depth. The catch? Every night, the enemy waves get stronger, and the subterranean hazards multiply.

    • Do you evacuate now with a modest profit to bank your resources and upgrades?
    • Or do you push for “one more payload,” risking your entire run and your current loot to unlock a game-changing piece of tech for future runs?

    This constant balancing act creates a tense, satisfying loop that rewards bold strategy and quick adaptation.


    Deep Strategy and Meta-Progression

    Beyond the immediate peril of each run, Drill Core features a satisfying amount of long-term depth.

    • Building Synergies: The sheer variety of buildings and turrets allows for a multitude of defensive strategies. You might focus on a wall of laser turrets with teleporters to maximise damage, or create a chain of rapid-fire machine guns with specific target priorities.
    • Roguelite Upgrades: Failed or successful missions reward you with permanent resources to spend on a global skill tree. These meta-upgrades can make subsequent runs more efficient, unlocking new unit types (like the explosive-loving Dwarves or the Swarmlit faction), new buildings, and persistent bonuses.
    • Qualifications and Contracts: For veteran players, the difficulty modifiers and ‘Qualification’ challenges offer high-stakes objectives that, when completed, unlock more advanced and specialised structures for your platform’s building pool.

    Wrapped in a charming pixel-art aesthetic and a tongue-in-cheek corporate satire, Drill Core is a must-try. It’s approachable enough for management sim newcomers but deep enough to keep the most committed strategist busy for dozens of hours. If you love to plan, build, and adapt under the looming threat of imminent destruction, your next assignment awaits.


    Have you already played Drill Core? What’s your favourite turret or crew composition? Let me know in the comments!

    Drill Core – https://hungrycouchgames.com/

    #DrillCore #aliens #survivors #roguelite #mining #strategy #sim #HungryCouch #tinyBuild #gameupdate #miners #mine #gamers #gaming #videogames

  • Back to the Old School: Why We’re Excited for Of Ash and Steel

    Back to the Old School: Why We’re Excited for Of Ash and Steel

    In a world full of open-world RPGs vying for our attention, one upcoming title is looking to stand apart by taking a page straight out of the genre’s classics: Of Ash and Steel. Developed by Fire & Frost and published by tinyBuild, this third-person, open-world action RPG promises a return to the no-hand-holding, pure-exploration experience of beloved 2000s games.

    Set for release on PC (Steam and GOG) on November 6, 2025, Of Ash and Steel is shaping up to be a game for those who fondly remember a time before glowing quest markers dictated every move.

    A Low-Fantasy World That Doesn’t Hold Your Hand

    Of Ash and Steel places you on the island of the Kingdom of the Seven, a realm that has fallen into disrepair and is plagued by the threat of volcanic ash. You start not as a mighty hero, but as Tristan, a humble orphan-turned-cartographer whose main skill, ironically, fails him when his expedition’s ship is wrecked on the shores of Grayshaft.

    This focus on a “zero-to-hero” journey is central to the experience. The developers at Fire & Frost have made a bold commitment: there are no quest markers or compasses. You must pay attention to in-world directions, landmarks, and your own instincts to navigate the dangerous, fixed-level world. This commitment to player-driven exploration is perhaps the game’s most compelling feature, encouraging a level of immersion and discovery often missing in modern titles.

    Challenging Combat and Deep Customisation

    Getting around is one thing, but surviving is another. The game features challenging action-RPG combat, utilising swords, bows, and even basic magic. This isn’t a power fantasy right out of the gate—initial encounters can be lethal, a stark reminder that Tristan is a novice.

    The combat system offers depth with three different stances and a variety of weapon types (axes, swords, rapiers, etc.). As you progress, you’ll invest in attributes like Strength, Dexterity, Stamina, Insight, and Fortitude, allowing you to truly tailor your fighting style and unlock abilities. The survival elements, requiring you to stay fed and watered, further ground the experience in a gritty, low-fantasy reality.

    The Soul of the Classics

    The developers cite inspiration from classics like Gothic, The Witcher, and Fable, and it shows in the game’s DNA:

    • No Level Scaling: Just like classic RPGs, enemies inhabit fixed locations with set levels. Wander off the beaten path too early, and you’ll find yourself quickly overwhelmed—a thrilling risk-reward structure.
    • NPC Reactivity: Characters in the world won’t treat you like a legendary saviour from the start. They react to your fame, armour, and accomplishments, meaning your journey from vagrant cartographer to respected force is acknowledged by the inhabitants of Grayshaft.
    • Skill-Based Progression: Beyond combat, skills extend to professions like crafting, cooking, and alchemy, offering various ways to survive, earn money, and prepare for your next dangerous venture.

    Ready to Forge Your Path?

    Of Ash and Steel is a breath of fresh air for fans of demanding, richly detailed RPGs. It challenges you to slow down, explore, and learn the world’s secrets through sheer grit and observation. If you’re tired of being led by the hand and crave a world that pushes back, this low-fantasy epic from Fire & Frost and tinyBuild should be high on your wishlist.

    Are you ready to dive into the ash and steel and forge your own legend? Let us know what you think of this old-school approach in the comments!

    Of Ash and Steel https://www.ofashandsteel.com/

    #OfAshandSteel #FireandFrost #rpg #tinyBuild #pcgames #steam #SteamNextFest #IndieRPG #OpenWorldRPG #Soulslike #ArenaMode #FantasyRPG

  • The FEROCIOUS demo game out now

    The FEROCIOUS demo game out now

    Players will find themselves stranded on a remote island that is the home of dinosaurs as well as highly trained mercenaries. This is Ferocious and in this game, it is a battle for survival. Players can search for resources and secrets that have been hidden away for a long time. The Ferocious demo game will be available on Steam until the 16th of June.

    To find out more about the Ferocious game, go to the official game website here https://www.tinybuild.com/games or go to the games page on Steam here https://shorturl.at/kH4cY

    #Ferocious #openbeta #fps #steam #island #ign #games #gaming #tinyBuild #SteamNextFest #dinosaur #survival #gametrailer #demogame #endoftheworld #newworldorder

  • SAND the diesel-punk action on Steam in March

    SAND the diesel-punk action on Steam in March

    The dessert goes on forever in the SAND game where players take to their mechs in order to survive. The game caters for up to six players who are all trying to build a mech fortress defended by their massive steel suits of mechanical armour. As you might expect from a game that is based on alternate-history and diesel-punk world things do not always go according to plan and there are plenty of dangers just waiting for you to let your guard down. SAND will be launching on Steam Early Access on the 3rd of April.

    To find out more about the SAND game go to the official game website here https://sand-game.com/ or go to the games page on Steam here https://shorturl.at/C0jr2

    #SAND #SteamEarlyAccess #Games #Gaming #tinyBuild #IndieGames #Hologryph #TowerHaus #AlternateHistory #DieselPunkWorld #VelcroGames

  • Kingmakers On PC Early Access Next Year

    Kingmakers On PC Early Access Next Year

    There is one chance to change things for the better, but it means travelling back in time to England during the medieval period and changing history in order to save the future. This is Kingmakers and players take present-day weapons back in time to fight against armies armed with swords, arrows and lances, it sounds like a pushover, but there are thousands of soldiers on the battlefield, can you change history for the better? The Kingmakers game will be launching on early access in the early part of next year.

    To find out more about the Kingmakers game go to the official game website here https://redemptionroadgames.com/ or go to the games page on Steam here https://shorturl.at/gdwID

    #Kingmakers #MiddleAges #SoldierFromTheFuture #Warfare #TimeTravel #Battles #tinyBuild #RedemptionRoadGames #Games #Gaming #ThirdPersonShooter #CityBuilder #RTS