Tag: #TumblingDumplingStudio

  • MINE, BUILD, DOMINATE — MAIN SEQUENCE LAUNCHES TODAY: YOUR INTERSTELLAR FACTORY EMPIRE AWAITS

    MINE, BUILD, DOMINATE — MAIN SEQUENCE LAUNCHES TODAY: YOUR INTERSTELLAR FACTORY EMPIRE AWAITS

    The stars are calling — and your industrial empire starts with one small ship. Main Sequence, the highly anticipated first-person space-sim factory builder from Tumbling Dumpling Studio and publisher Mythwright, blasts into Steam Early Access today, 12 November 2026. It’s time to leave your mark on the galaxy — one conveyor belt, one refinery, one star system at a time.

    FROM ASTEROIDS TO INTERSTELLAR INDUSTRY

    You begin alone at the edge of known space, aboard a humble mining ship adrift in a resource-rich asteroid belt. There’s no grand empire waiting for you — just raw rock and the quiet hum of your engines. Your mission is simple in concept, vast in scope:

    Mine resources ? refine materials ? build factories ? automate production ? expand across star systems ? defend your legacy

    What starts as manual mining quickly evolves into sprawling space stations connected by automated supply routes. Design every module of your ships and stations — inside and out — then save your blueprints and share them with the galaxy.

    FACTORY BUILDING — BUT WITH A COSMIC TWIST

    Main Sequence blends the satisfying flow of games like Factorio and Satisfactory with immersive first-person exploration and deep-space logistics:

    • Build anywhere — Construct stations in orbit, on asteroid surfaces, or drifting in deep space
    • Full automation — Conveyor belts, refineries, and automated supply fleets keep your economy humming while you explore
    • Design your fleet — Every ship is custom-built. Cargo capacity, reactors, engines, weaponry — you decide module by module
    • CO-OP CAMPAIGN — Team up online or over LAN, each player captaining their own vessel. Divide roles: one manages logistics, another explores, a third patrols the trade routes. The bigger your crew, the grander your ambitions
    • DEFEND YOUR OPERATIONS — Your industrial growth hasn’t gone unnoticed. An ancient alien defence network has woken up — and it’s targeting your expansion. Build weapons, patrol fleets, and defensive platforms to protect what’s yours
    • EXPLORE PROCEDURAL STAR SYSTEMS — Black holes, neutron stars, derelict stations, and rare resources await in every new sector

    WHAT’S IN THE EARLY ACCESS VERSION?

    DetailInfo
    ReleaseNovember 12, 2026 — Steam Early Access
    PlaytimeRoughly 40+ hours of content at launch — with deep, replayable systems
    Early Access Plan1–2 years, with full release when feature-complete; player feedback will shape every update
    PriceLaunch discount available; 1.0 price will rise on full release
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    DemoStill available on Steam — try before you lift off!

    The roadmap ahead promises new factions, expanded ship and station modules, richer production chains, and deeper mysteries across the galaxy — all shaped by the community growing alongside the game.

    THE TECHMASH TAKE

    Factory simulators meet space exploration — it’s a dream combination that feels obvious yet surprisingly rare. Main Sequence nails the core appeal: that hypnotic rhythm of watching a well-oiled production line do its work, then strapping on your thrusters and soaring out to claim the next system. The first-person perspective makes every station feel like a place you actually inhabit, not just a blueprint on a screen.

    Co-op changes everything too — running a shared logistics network across multiple star systems with friends opens up possibilities that simply aren’t there solo. Whether you’re a solo industrialist or part of a four-strong orbital corporation, there’s a universe here waiting for you to build it up — and protect it.

    Main Sequence is available right now on Steam. Grab your pickaxe, fire up your thrusters — the void is calling, and it’s time to get to work.

    Find out more here: Main Sequence


    #MainSequence #SpaceSim #FactoryBuilder #IndieGame #EarlyAccess #Mythwright #TumblingDumplingStudio #SpaceExploration #BaseBuilding #Automation #CoopGaming #SteamRelease #TechMash

  • Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    Mines, Modules, and Star-Spanning Empires — Main Sequence Launches November 12!

    From a single mining ship to an interstellar industrial empire — your legacy begins in the void. Developer Tumbling Dumpling Studio and publisher Mythwright have announced that Main Sequence, the first-person space-sim factory builder, blasts into Steam Early Access on November 12, 2026.

    Start Small, Grow Beyond Measure

    You begin alone at the edge of charted space, aboard nothing grander than a humble mining vessel. Your mission: harvest resources, refine materials, and build — station by station, ship by ship — an industrial network that stretches across the stars.

    • Mine & Refine — Scan asteroid belts, extract ore, and process materials directly on board your vessel
    • Build & Automate — Construct sprawling space stations with conveyor belts, production lines, and fully automated supply routes between outposts
    • Design & Deploy — Engineer every ship and station module by module — cargo bays, reactors, weapons, and aesthetics are entirely yours to shape
    • Defend & Expand — Your industrial activity has awakened an ancient alien defence network. Protect your factories with custom-built fleets — or take the fight to them
    • Research & Explore — Unlock new tech, venture into procedurally generated star systems, and uncover black holes, neutron stars, and lost civilisations

    Solo or Side-by-Side — The Choice Is Yours

    Main Sequence supports both single-player and online co-op, where each player commands their own ship. Divide roles — one managing logistics, another exploring, a third on defence — then combine your strengths to build something far bigger than any one empire could be.

    What to Expect in Early Access

    DetailInfo
    LaunchNovember 12, 2026 (Steam Early Access)
    Early Access Duration1–2 years, with full release when content is complete
    Playtime~40+ hours of content at launch — deeper for automation fans
    ModesSingle-player + online/LAN co-op
    DemoFree demo available now on Steam
    LanguagesEnglish, French, German, Spanish, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Simplified Chinese
    SpecsWindows 10 64-bit, i5-8400, 8 GB RAM, GTX 1050 / RX 460, 5 GB space
    CommunityDiscord + built-in feedback channels shaping development

    The roadmap ahead includes new factions, expanded ship and station modules, additional production chains, and more mysteries to uncover — all guided by player feedback.

    Wishlist Today — Secure Your Place in the Stars

    The free demo is live right now — try before you blast — and the Steam page is open for wishlisting. Whether you dream of optimising perfect factory lines, designing the ultimate battleship, or exploring the unknown, Main Sequence is where your empire begins.

    Head to the Main Sequence Steam page

    Find out more here


    #MainSequence #TumblingDumplingStudio #Mythwright #SpaceSim #FactoryBuilder #Automation #EarlyAccess #CoOpGaming #IndieDev #Techmash