Two years of unbroken service — and the campaign is far from over. Focus Entertainment and Saber Interactive have officially launched Anniversary Update II for Warhammer 40,000: Space Marine 2, marking the start of the game’s third full year of post-launch support. Available right now across PlayStation 5, Xbox Series X|S, and PC, this massive free drop brings fresh ways to fight, new systems to master, and the first wave of Season Pass 3 content.
Chaos Takes the Field — New Siege Mode
For the first time ever, step into battle as Chaos Space Marines in the all-new Chaos Siege Mode. Fight alongside heretics, cultists, and even a Helbrute against Tyranid swarms and loyalist defenders across two brand-new sectors on the world of Avarax. Corrupt the battlefield — or die trying.
The Crucible — Glory Through Trial
Prove your devotion beyond measure with the Crucible System, a fresh progression mechanic that lets you voluntarily take on Penances — challenging modifiers and debuffs — for greater rewards. The harder you make the fight, the more glorious your triumph.
Refined, Reworked, Ready
The Tactical class gets a sweeping overhaul — including the long-awaited Power Sword — while a devastating one-handed Thunder Hammer joins the arsenal, faster than its two-handed counterpart and capable of unleashing cracking area-of-effect blows. Balance passes, weapon tweaks, and quality-of-life improvements round out the update.
Season Pass 3 Begins
Season Pass 3 holders receive two exclusive cosmetic DLCs immediately — including the Space Wolves Wolf Guard Battle Leader armour set, draped in furs and fury, plus additional gear and adornments to distinguish your Astartes on the front lines.
A Promise Kept
This update — also known as Patch 15 — signals the start of Year 3, with Saber and Focus committing to ongoing support, new features, and fresh content through the coming months. The Imperium endures — and so do you.
When boredom strikes, chaos follows — and the Calixis Sector is about to get a lot more interesting! Developer Owlcat Games has unveiled Lord Captain Aspyce Chorda, the latest companion character joining your warband in the upcoming cRPG Warhammer 40,000: Dark Heresy — a legendary Rogue Trader who sticks around for one reason only: to cure her ennui.
From the Koronus Expanse to Your Inquisitorial Party
Aspyce Chorda isn’t your average ally. Born into a noble Scintillan dynasty, she carved her name across the lawless Koronus Expanse through ambition, treachery, and unmistakable ruthlessness. When the Great Rift trapped her far from home, she found herself on Scintilla — and soon found herself bored. Enter: your investigation.
Fearsome Reputation — Nobles fear her, naval officers respect her, and the Inquisition watches her every move with deep suspicion. Her lineage is noble; her methods are anything but
Boredom Is Her Motivation — Sophisticated entertainments no longer suffice. An Inquisitorial investigation offers fresh, unusual, and brutal distractions. She’s here because she wants to be — and she’ll leave the moment it stops being fun
Deadly Versatility — Expert with both ranged and melee weapons, she boosts party morale while striking fear into enemies. Her knowledge of xenos and social influence make her invaluable — if you can keep her interested
The Great Rift, The Calixis Sector, And A Warband Like No Other
Dark Heresy casts you not as a Rogue Trader, but as an Acolyte of the Inquisition — investigating heresy, uncovering conspiracies, and walking the razor’s edge between salvation and damnation. Chorda is just one of many distinctive companions joining your cause, each with their own voice, motives, and loyalties.
The game is coming soon to Steam — wishlist now to be alerted when it arrives, and keep an eye on Owlcat Games for further reveals.
She’s dangerous, she’s unpredictable, and she’s bored. Pray you don’t disappoint her.
Warhammer 40,000: Dark Heresy — The Emperor’s Will. Her amusement. Your peril.
Get ready, strategy commanders! Developer KING Art Games and publisher Deep Silver are taking strategy fans deep into the gritty, brutal multiplayer suite of Warhammer 40,000: Dawn of War IV.
A brand-new video series of Battlefield Reports has just kicked off, giving gamers their most comprehensive look yet at high-level competitive play, advanced tactics, late-game unit scaling, and sheer tabletop-inspired carnage.
Leading off this new three-part report series is an intense, late-game 1v1 Annihilation match featuring two fan-favourite factions: the unstoppable, green-skinned WAAAGH! of the Orks taking on the cold, ancient, undying legions of the Necrons.
Advanced Strategies & High-Tier Chaos: What We Learned
While previous gameplay teasers focused on the fundamentals, this latest Battlefield Report raises the stakes by demonstrating what happens when base-building, territory control, and massive army caps collide in the late game.
Here are the key takeaways every RTS fan needs to know:
Massive Army Scaling & Unit Spam: Unlike the tighter squad-management focus of Dawn of War II, Dawn of War IV leans heavily into large-scale warfare reminiscent of the original classic. Expect to command over 15 to 20+ squads at once, making unit preservation, map control, and macro-economy management essential.
Orks vs. Necrons Dynamic: The matchup showcases the classic clash of playstyles. The Orks build momentum through raw numbers, swarming tactics, and brutal melee powerhouses like Mega Nobs. Meanwhile, the Necrons use territory-expanding Dominion ground effects, sturdy Canoptek constructs, and relentless auto-reinforcements to stall and wither down enemy forces.
Devastating Stratagems: High-tier abilities can completely turn the tide of war in seconds. Late-game stratagems offer cinematic destruction, wiping out entire clusters of infantry if a player fails to micro-manage unit positioning or anticipate superweapons.
Return of Sync Kills & Enhanced Combat Realism: KING Art Games (best known for Iron Harvest) has evolved the beloved “Sync Kill” mechanics with an updated Combat Director, bringing brutal, personalised melee finishing animations back to the battlefield.
What’s Coming Next?
This 1v1 Annihilation (Orks vs. Necrons) showdown is only the beginning. KING Art Games is releasing two additional Battlefield Reports shortly, which will dive into 2v2 Multiplayer action and team-focused Team Skirmish modes, giving players a complete preview of the competitive ladder before release day.
With four playable factions at launch (Space Marines, Adeptus Mechanicus, Orks, and Necrons), cooperative campaign support, and the return of the beloved Last Stand mode, Dawn of War IV is shaping up to be the definitive modern Warhammer RTS experience fans have waited years to play.
Warhammer 40,000: Dawn of War IV launches on PC via Steam on December 3, 2026, with early access starting November 30 for Commander Edition buyers.
What faction will you be maining in the multiplayer arena? Let us know in the comments below!
RTS fans and Grimdark generals will need to hold their drop pods just a little bit longer. Developer KING Art Games and publisher Deep Silver have officially announced that Warhammer 40,000: Dawn of War IV has moved its launch date to December 3, 2026.
However, there’s good news for die-hard strategists: players who pick up the Commander Edition will get to jump into the fray three days early, starting November 30, 2026.
Why the Delay?
According to Creative Director Jan Theysen, the extra time is being used to fine-tune the game and deliver the high-quality experience fans have been waiting for.
“As we approached the final stages of development, we saw an opportunity to further enhance Dawn of War IV and deliver the quality of experience we’ve always envisioned. The additional time will allow us to continue optimising performance, resolving bugs, and applying further polish to ensure players have the best possible experience from day one.” > — Jan Theysen, Creative Director at KING Art Games
Rather than rushing out the door, the team is actively incorporating feedback from recent community playtests, ensuring that performance optimisation, bug squashing, and balance tuning are top priorities before release.
What Can Players Expect at Launch?
Developed by KING Art Games (the talent behind Iron Harvest), Dawn of War IV is pitched as a true return to the classic RTS roots that made the original 2004 title a legendary hit.
Here is what you can look forward to when the war begins:
Four Playable Factions: Command the Space Marines, Adeptus Mechanicus, Necrons, or Orks, each featuring distinct playstyles, base-building, and upgrade trees.
Return to Kronus: Set 200 years after Dark Crusade, the narrative-driven single-player and co-op campaigns follow Space Marines Cyrus and Jonah as they attempt to rebuild their chapter.
Fan-Favorite Modes Return: Alongside competitive multiplayer (1v1, 2v2, 3v3) and Skirmish modes, the hugely popular co-op Last Stand mode makes its official comeback.
Modernised Combat Systems: Expect cover systems, base building, tactical stratagems (like orbital bombardments), and the return of an expanded Sync Kill system to bring close-quarters combat to life.
What’s Next? Updated Year One Roadmap
KING Art Games has also released an updated Year One Roadmap aligning with the revised launch schedule. Post-launch support will include free updates featuring the return of Crusade Mode, new maps, additional Commanders, and a full Mission Editor. Two major story expansions and a fifth playable faction are also planned for Year One.
In the coming months leading up to December, players can expect more Battlefield Reports, gameplay showcases, and developer deep dives. Both the Standard and Commander Editions of Warhammer 40,000: Dawn of War IV are currently available for pre-order on Steam with a 10% discount.
Are you planning to jump onto Kronus on Day One, or will you be grabbing the Commander Edition for early access? Let us know in the comments below!
The Holy Inquisition of the Imperium has never been known for its mercy, but it certainly knows how to recycle a sinner.
Owlcat Games has dropped a blazing new trailer for their highly anticipated grimdark cRPG, Warhammer 40,000: Dark Heresy. The spotlight this time shines directly on Saro, a newly revealed companion who perfectly embodies the cold, pragmatic philosophy of the Inquisition: if you can be used as a weapon for the God-Emperor, your sins can wait.
Check out the trailer drop and everything we know about this volatile new ally below.
The Soul of a Sinner, the Might of a Pyromancer
In the bleak universe of Warhammer 40,000, psykers are a walking existential threat. Intuned with the terrifying currents of the Warp, they can snap and unleash Chaos at any moment. Most are hunted down and executed. The “lucky” ones? They get broken, rebuilt, and turned into living weapons.
That is exactly the hand Saro was dealt. After undergoing a brutal and harrowing sanctioning process, he now serves the Tyrantine Cabal of the Inquisition.
“Even though he is now deemed a sinner who will never be granted the blessed light of the God-Emperor, his iron will and fervent belief in the Imperium have helped him survive countless battles as well as the lure of the warp.”
High Risk, Blazing Rewards
If you like your tactical combat with a side of extreme danger, Saro is going to be your go-to companion.
The Power: In combat, Saro unleashes devastating pyromancy abilities. He is capable of conjuring massive firestorms that can incinerate heretics, mutants, and xenos alike in a single turn.
The Catch: Wielding the Warp comes at a heavy cost. Lean too hard on Saro’s psychic abilities, and you will cause catastrophic disturbances in the Empyrean. This can trigger volatile warp phenomena or accidentally summon literal daemons straight into the middle of your battlefield.
The Weakness: While his supernatural knowledge is invaluable for the game’s detective investigations and his destructive output is massive, Saro is a classic glass cannon. He lacks physical strength, meaning you’ll need to use the game’s revamped cover system to keep him safe.
Play the Closed Beta Today
Saro is just one of the ten distinct companions players will be able to recruit into their Inquisitorial warbands.
Want to test his pyromantic firestorms for yourself? The Closed Beta for Warhammer 40,000: Dark Heresy is officially running right now. You can gain instant access to Act 1 of the beta by purchasing one of the Founder’s Packs directly from Owlcat Games’ official website.
The full game is currently available to wishlist on Steam and is slated to launch on Windows PC, PlayStation 5, and Xbox Series X|S.
Physical media collectors and Warhammer fans, rejoice! If you’ve been holding out for a boxed copy to proudly display on your shelf, your prayers to the God-Emperor have finally been answered.
Silver Lining Interactive, Owlcat Games, and Games Workshop have officially joined forces to announce a massive retail release. The critically acclaimed classic cRPG Warhammer 40,000: Rogue Trader is making its physical debut later this year with the ultimate boxed release: the Voidfarer Edition.
Mark your calendars, because the journey into the Koronus Expanse officially goes physical on 15 October 2026 for the PlayStation 5 and the Nintendo Switch 2!
What’s Inside the Voidfarer Edition?
This isn’t just a bare-bones disc or cartridge (and yes, Switch 2 owners, it’s a proper physical cartridge, not a code-in-a-box!). The Voidfarer Edition is absolutely packed with content, making it the definitive collection for both newcomers and veteran explorers.
By securing your copy, you’ll get:
The Full Base Game: Experience the deep, choice-driven narrative and tactical turn-based combat that helped the game smash past 2 million copies sold.
Season Pass 1: Includes two massive, 15-hour story expansions—Void Shadows and Lex Imperialis—fully integrated into the main campaign.
Digital Goodies: A stunning Digital Artbook, Wallpaper Pack, and the complete Digital Original Soundtrack (including DLC tracks).
Exclusive In-Game Items: Preen across the stars with a unique Rogue Trader Throne for your voidship’s bridge, an alternative Firestorm-Class Frigate starting ship, and a loyal Cherub Pet to replace your servo-skull.
Premium In-Game Weaponry: Blast heretics with the enemy-shoving Blast Wave Shotgun, the fearsome Wrath of Saint Drusus Chainsword, and the ancient Heirloom Autopistol.
Rule the Stars Your Way
For the uninitiated, Warhammer 40,000: Rogue Trader places you in the boots of a powerful, aristocratic explorer. Armed with a rare warrant of trade, you are given unprecedented freedom to explore the uncharted, perilous Koronus Expanse.
Whether you choose to be a benevolent leader, a dogmatic servant of the Imperium, or flirt with the corrupting powers of Chaos, every choice shapes the galaxy around you. Backed by an incredible cast of companions (including everyone’s favourite loyal Seneschal, Abelard), it’s a gold-standard modern cRPG.
Pre-Orders Are Open Now!
Given the high demand from physical collectors and the massive Warhammer community, you’ll want to secure your copy early before they sell out.
Pre-orders are officially live right now through Silver Lining Direct and your local gaming retailers. Will you be picking up this grimdark masterpiece for your collection? Let us know in the comments below!
The flesh is weak, but the metal is strong! After months of intense anticipation, Fatshark has officially answered the prayers of the Tech-Priests. The cybernetic soldiers of the Adeptus Mechanicus have finally marched into Hive Tertium with the launch of the highly anticipated Skitarii Class for Warhammer 40,000: Darktide.
This isn’t just a minor patch; it’s one of the largest content drops the game has ever seen. Alongside the mechanical might of the Skitarii, players can dive into the Dark Rites live event, conquer fresh Expeditions content, and square off against two terrifying new enemy types.
If you’ve been waiting for a reason to jump back into the meat grinder of Atoma Prime, the Omnissiah has just handed you a glowing, electrified golden ticket. Here is everything you need to know about the massive update.
The New Class: Skitarii Alpha Primus
Step aside, squishy humans. The Skitarii Alpha Primus is an elite cybernetic operative built for ruthless efficiency. Fatshark has delivered a truly unique playstyle that feels vastly different from anything currently on the roster.
Flex Your Augments with Non-Linear Customisation
The Skitarii class features a completely non-linear talent tree that allows you to spec heavily into three distinct combat doctrines:
The Long-Range Assassin: Sniping heretics from afar with pinpoint accuracy.
The Frenzied Melee Servant: Carving through hordes up close.
The Walking Thunderstorm: Utilising living electricity to stun and melt whole rooms.
Bring the Brains: Servo-Skull Companions
One of the coolest features of the Skitarii is the ability to deploy up to three customizable Servo-Skull companions. These floating buddies aren’t just cosmetic; they add a brand-new layer of tactical squad management. You can command them to perform data interrogations (hacking objectives), revive fallen teammates, or rain down fiery doom on enemies with incendiary weapons.
The Sacred Arsenal
The armoury of the Adeptus Mechanicus has opened its vaults. Skitarii players gain access to high-tech, lethal weaponry, including:
Galvanic Rifles & Phosphor Blasters for devastating ranged fire.
Arc Weapons to chain blinding electricity through heretical crowds.
Transonic Blades & Chordclaws that vibrate at microscopic frequencies to slice through carapace armour like butter.
Bonus for Roleplayers: The character customization for this class is deeply immersive. Fatshark allows you to modify your metal type, choosing everything from pristine chrome to rusted, oxidized brass. You can even use a slider-based Voice Modulation system to tune your binary-infused vocal grunts to absolute robotic perfection.
The Dark Rites Live Event & New Scavenge Zone
The update also kicks off the Dark Rites live event, where the Admonition cult is hoarding and corrupting holy relics. Strike teams are tasked with recovering these artefacts, and you’ll have to align yourself with one of two factions for the duration of the event:
Adherents of Saint Messelina: Focuses on team support, granting increased coherence radius, movement speed, and attack speed.
Scourge of the Faithless: Pure offensive power, buffing your raw damage, burn duration, and fire damage.
Additionally, the Expeditions mode expands with a stunning new scavenging area. For the first time, players get to step out into the barren Atoma badlands at dawn, complete with new electrified environmental hazards to avoid.
New Heretics in Hive Tertium
Don’t think the forces of Chaos are going to let you walk over them with your fancy new bionics. The Moebian Sixth has deployed two agile new elite units: The Scab Vanguard and The Dreg Vanguard.
Unlike the slow, lumbering Ogryn shield-bearers you’re used to, these human-sized elites combine heavy riot shields with intense mobility. They will aggressively close the gap, flank your squad, and force you to rethink your traditional choke-point strategies.
How to Get It
The Skitarii Class update is live right now across PC (Steam), PlayStation 5, and Xbox Series X|S.
Standard Skitarii Class DLC: $11.99 / €11.99
Deluxe Edition: $18.99 / €18.99 (Includes the base class, the Deluxe Class Outfit, a unique Servo-Skull skin, 6 weapon skins, and a portrait frame).
Are you ready to purge the heretics in the name of the Machine God, or are you sticking with your trusty plasma gun and Ogryn club? Let us know your favourite Skitarii builds in the comments below!
If you thought your duties as a Lord Captain of the Koronus Expanse were finished, think again. Owlcat Games has just dropped a massive reason to fire up the voidship engines and dive straight back into the grim darkness of the far future.
The Infinite Museion, the third major story expansion for Warhammer 40,000: Rogue Trader, is officially available right now across PC, PlayStation, and Xbox.
Whether you are looking to finish what you started or completely reshape your legacy with a brand-new character build, this DLC seamlessly injects a hoard of ancient secrets, cybernetic overhauls, and iconic lore directly into the main campaign. Here is why The Infinite Museion gives you the perfect excuse to launch another playthrough.
1. You’re Entering the Vault of Trazyn the Infinite
For lore enthusiasts, this is the big one. The expansion draws you into the legendary, galaxy-spanning vaults of Trazyn the Infinite, one of the Necron faction’s most cunning, charismatic, and diabolical figures. Trazyn doesn’t just want to fight you; he treats whole civilisations, historical events, and prominent figures as pieces for his ultimate museum collection.
As you stumble upon hidden agendas across the Koronus Expanse starting in Act 2 (and rolling through Acts 4 and 5), you’ll find yourself playing a dangerous game of wits with an ancient alien collector. Will you bargain with him, try to outsmart him, or actively oppose his designs? Your choices will leave a permanent mark on your dynasty’s history.
2. Flesh is Weak: The New Augmentation System
If you’ve ever wanted to embrace the cold, logical purity of the Machine Spirit, your time has come. The DLC unlocks a brand-new medical compartment on your voidship: Sector Bionica.
Managed by the eccentric Tech-Priests Genetor Ferrenc and Vivisector Martinax, this bay allows you to surgically replace normal human limbs, eyes, and organs with over 100 different bionic implants.
The Catch: Every mechanical upgrade increases your Ferrum Sanctum stat, making you a walking powerhouse of mechanical synergy but increasingly vulnerable to electricity and EMP damage.
The Strategy: High-tier augments offer game-changing active abilities balanced by tactical penalties, forcing you to completely rethink your character builds.
Note: Choose your subjects wisely—your massive Space Marine companions, the proud Aeldari, and Lady Cassia will strictly refuse to let you touch them with a scalpel!
3. Recruit an Eccentric New Companion
What’s an Owlcat DLC without an incredible new companion to shake up group dynamics? Enter Eogunn Februs, a devout servant of the Omnissiah and a Tech-Priest Manipulus with a dark, shrouded past.
As a battlefield asset, Eogunn is a premier support specialist capable of dishing out massive technological buffs and heavy-hitting mechanical abilities. Narratively, he brings immense tension to your retinue. The deeper you dig into his background, the more you’ll find yourself questioning where his true loyalties lie.
4. Massive Perks for Heretic Playthroughs
If you’ve been looking for the perfect excuse to stray from the Emperor’s light, this update heavily reworks and rewards Heretical paths. Alongside the DLC, Owlcat has rolled out a major free patch addressing mechanical overhauls—including a massive buff to the Heretic Astartes companion Uralon, making him the terrifying powerhouse he was always meant to be. Combined with new storyline consequences and dialogue choices, a chaotic Heretic run has never felt more satisfying.
Ready to Claim Your Legacy?
The Infinite Museion adds so many layers to the early-and mid-game campaign that continuing an old save simply won’t give you the full experience. From the restructured talent UI and reworked grenade mechanics to the sheer thrill of building a heavily augmented cyborg squad, the Koronus Expanse feels entirely refreshed.
The galaxy’s greatest museum is open for business, Lord Captain. Will you be an exhibit, or the master of the vault?
Warhammer 40,000: Rogue Trader – The Infinite Museion is out now on Steam, GOG, Epic Games Store, PlayStation 5, and Xbox Series X|S.
The first faction CGI trailer for Warhammer 40,000: Dawn of War IV has just dropped, and it’s titled “ORKS UNLEASHED.” If you’ve been waiting for a return to the series’ roots, this is the moment.
What We Know So Far:
The Return of Gorgutz: The legendary Warboss Gorgutz ‘Ead ‘Unter is back to lead the Bad Moons in a surprise assault on a Blood Raven vessel.
Back to Kronus: The conflict returns to the fan-favourite world of Dark Crusade, set 200 years after the original campaign.
Classic RTS Gameplay: Forget the MOBA leanings of the past—King Art Games is bringing back proper base building, resource management, and a 300-unit population cap.
Brutal Sync Kills: The trailer showcases an expanded Sync Kill system with over 10,000 unique combat animations. Seeing a Deff Dread body-slam a Dreadnought? Yes, please.
Game Features:
Four Playable Factions: Space Marines (Blood Ravens & Dark Angels), Orks, Necrons, and the debut of the Adeptus Mechanicus.
Massive Campaign: 70+ missions written by Black Library legend John French.
Fan-Favourites Return: Last Stand mode, Skirmish, and the Army Painter are all confirmed.
The galaxy is screaming, and the Orks are louder than ever.