Tag: #Xbox

  • SAIL INTO THE DAWN — SEA OF REMNANTS DAWNBREAKER CBT SET FOR DECEMBER 3, CONSOLES JOIN THE VOYAGE

    SAIL INTO THE DAWN — SEA OF REMNANTS DAWNBREAKER CBT SET FOR DECEMBER 3, CONSOLES JOIN THE VOYAGE

    The tides are turning. NetEase Games and developer Joker Studio have officially lifted the curtain on the Dawnbreaker Closed Beta Test for Sea of Remnants — the free-to-play turn-based roguelike ocean adventure — kicking off at 16:00 PT on December 3, with PlayStation 5 and Xbox Series X|S joining the voyage for the very first time.

    This isn’t just another test — it’s the most ambitious look yet at a world where the sea holds both ruin and rebirth.

    THE OCEAN AWAITS — WHAT IS SEA OF REMNANTS?

    Sea of Remnants is an ocean-fantasy RPG where you step into the boots of a captain navigating a broken, flooded world. It blends turn-based tactical combat with roguelike progression — every voyage is unique, every decision shapes your fate, and defeat doesn’t mean game over; it means learning, adapting, and setting sail again with new knowledge and allies.

    The story unfolds across a realm reshaped by catastrophe — ancient powers crumbled, noble houses fractured, and a new generation rising to chart what comes next. You are the captain of the Drift Bottle, and the open sea is your only map.

    DAWNBREAKER — BIGGEST TEST YET, MORE PLATFORMS THAN EVER

    The Dawnbreaker CBT marks a major milestone: for the first time, players across five platforms can join the expedition together:

    • PlayStation 5 — debut
    • Xbox Series X|S — debut
    • PC via dedicated launcher
    • iOS via TestFlight
    • Android

    Pre-download opens December 1, with access granted on a first-come, first-served basis — so don’t wait to register.

    21 HANDS ON DECK — THE LARGEST ROSTER YET

    The beta delivers a massive leap in playable options, with 21 distinct characters ready to recruit and lead:

    • The Traveller — your protagonist and anchor
    • 2 limited-time Black Spot characters — rare, powerful, here only for this test
    • 6 permanent Black Spot characters — elite allies to build around
    • 12 permanent Purple Spot characters — the backbone of countless strategies

    Every combination matters. Assemble pursuit-focused fleets, unleash devastating area-of-effect barrages, or craft balanced crews that endure the longest storms. Deep character development and customisation let you refine your approach with every run.

    NEW WATERS, NEW VESSELS, NEW DANGERS

    Two uncharted regions open their waters in this test:

    • White Sea — frozen, treacherous, and full of secrets
    • Bridge Sea — a crossroads of cultures and conflict

    Fresh Journey Quests and Roaming Quests fill these waters with stories, encounters, and choices that ripple outward.

    You’ll also choose your vessel — not just cosmetic, but strategic:

    • Fireworks Wanderer — reliable, versatile, ready for anything
    • Drift Bottle — your iconic flagship, with its own strengths and tactical leanings

    Pick wisely — your ship is your home, your shield, and your weapon.

    And for those who crave the storm? Peril Theatre — a high-difficulty challenge mode where only the sharpest strategies survive. Push your crew to the breaking point and reap rewards worthy of legend.

    A JOURNEY FROM OBLIVION TO HORIZON

    Joker Studio — creators of Identity V — brings a signature flair for atmosphere and storytelling to this sunken world. From the haunting concept trailer “Embers” to the promise of alliances, betrayals, and quiet heroism on the waves, Sea of Remnants aims to be more than a strategy game — it’s a story of who we become when everything we knew is underwater.

    REGISTER NOW — THE HORIZON IS CALLING

    The Dawnbreaker CBT sails December 3. Registration is open now — once slots are filled, they’re gone. Full release is targeted for early 2027 across PS5, Xbox Series, PC, iOS, and Android.

    The old world has faded. The new one is yours to discover.

    Choose your crew. Pick your ship. Sail into the dawn.

    Find out more here: Sea Of Remnants Dawnbreaker CBT


    #SeaOfRemnants #DawnbreakerCBT #NetEaseGames #JokerStudio #TurnBasedRPG #Roguelike #FreeToPlay #OceanFantasy #PS5 #Xbox #PC #BetaTest #Techmash

  • SONG FROM THE ABYSS — SELECTA PLAY REUNITES WITH ANIMA PROJECT FOR NEW CHAPTER IN THE FANTASY SAGA

    SONG FROM THE ABYSS — SELECTA PLAY REUNITES WITH ANIMA PROJECT FOR NEW CHAPTER IN THE FANTASY SAGA

    The Anima saga rises again. Following the warm reception of Anima: Gate of Memories I&II Remaster, Spanish publisher Selecta Play has officially announced it will partner once more with indie studio Anima Project to bring Anima: Song from the Abyss to players worldwide — a brand-new third-person action-RPG continuing the beloved Anima: Beyond Fantasy universe.

    A PARTNERSHIP REFORGED

    Selecta Play first joined forces with the three-person team at Anima Project to deliver physical editions of Gate of Memories I&II Remaster, a labour of love that rebuilt the cult-favourite duology from the ground up after the studio faced financial setbacks. Now, that alliance has deepened — Selecta Play will publish Song from the Abyss digitally and physically, releasing on PlayStation 5, Xbox Series X|S, and PC (Steam) with a planned 2027 launch window.

    TWO HEROES, ONE FATE — THE STORY SO FAR

    Song from the Abyss casts players in dual roles, echoing the saga’s signature dual-perspective storytelling:

    • Soren — the last knight aboard an imperial zeppelin carrying a relic from a forgotten civilisation. When the crew vanishes and the ship crashes, he unwittingly breaks an ancient seal
    • Noein — a powerful, enigmatic entity freed by Soren. She offers guidance through the shifting depths of the Abyss — but only if he helps her uncover the truth behind the song that silenced her people and imprisoned her

    Together they will traverse a perilous realm born of memory and myth, where every choice echoes through the dark.

    COMBINE, CONQUER, SURVIVE

    Building on the series’ fast, fluid hack-and-slash combat, the game blends traditional tabletop RPG depth with dynamic real-time action:

    • Seamless character switching between Soren and Noein to chain combos and counter enemy strengths
    • Deep RPG progression — upgrade abilities, unlock gear, and shape how each character evolves
    • A world to explore — uncover the Abyss’s hidden corners, piece together the lost civilisation’s legacy, and confront the meaning of the song itself
    • Indie X recognition — already named among the Top 50 nominees in the Indie X showcase, signalling strong early promise

    PHYSICAL EDITIONS PLANNED — MORE DETAILS TO FOLLOW

    Just as with the Gate of Memories remaster, Selecta Play is preparing premium physical releases for consoles, giving collectors a tangible way to own the next chapter in the saga. Pricing, pre-order dates, and specific edition details will be revealed in the coming months.

    For Anima Project — a tight-knit trio rebuilding after hardship — this is more than a sequel. It’s proof that support from players and partners can turn resilience into renewal. For fans, it’s the return of a fantasy world that feels both grand and deeply personal.

    Find out more here: Anima Song From The Abyss


    #AnimaSongFromTheAbyss #AnimaProject #SelectaPlay #Techmash #AnimaBeyondFantasy #ActionRPG #IndieDev #FantasyRPG #PCGaming #PS5 #Xbox #IndieGame

  • KAIJU RISING — GODZILLA STORMS STORM POINT IN APEX LEGENDS LIMITED-TIME EVENT

    KAIJU RISING — GODZILLA STORMS STORM POINT IN APEX LEGENDS LIMITED-TIME EVENT

    The ground shakes. The horizon burns. And the King of the Monsters has arrived in the Outlands.

    EA and Respawn Entertainment have today revealed the Apex Legends | Godzilla Event — a towering collaboration with Toho Co., Ltd. that brings the legendary kaiju to Storm Point, transforming the map into a war zone of epic proportions. Running from 10 November through 1 December 2026 across all platforms, this limited-time takeover lets players battle amid Godzilla’s rampage — and wield his power against their rivals.

    THE BEAST AWAKENS — STORM POINT UNDER ATTACK

    This isn’t just a reskin. Godzilla has descended on Storm Point, and the island will never be the same. In the event’s Wildcard Mode takeover, the giant monster stalks the map, unleashing devastating heat beams, stomping through terrain, and reshaping the battlefield in real time.

    • Dodge destruction — Stay clear of his path, or be flattened in an instant
    • Fight in the fallout — Clashes unfold across altered terrain scarred by Godzilla’s wake
    • Channel his power — Claim a custom-tracking Devotion LMG empowered by kaiju energy, turning the monster’s own might against your enemies
    • Survive and dominate — The chaos of a rampaging legend becomes your tactical advantage

    TEN LEGENDS, TEN KAIJU — SKINS SPANNING DECADES

    Ten exclusive Legendary skins reimagine your favourite heroes as icons from the Godzilla universe, drawing inspiration from decades of the franchise’s history:

    LegendKaiju Inspiration
    BloodhoundGodzilla (2026)
    WraithGodzilla (2016)
    ValkyrieMothra (2003)
    LobaSpaceGodzilla
    HorizonGodzilla (1995)
    RevenantSuper Mechagodzilla (1993)
    CatalystKing Ghidorah (1991)
    OctaneJet Jaguar — FREE through Event Pass
    Pathfinder— additional designs revealed in-game
    Bangalore— additional designs revealed in-game

    Complementing these are nine Legendary weapon skins and a brand-new Mythic-tier universal melee weapon: the Dorsal Dagger, forged in the image of Godzilla’s iconic glowing spines, complete with a custom death box visual.

    EVENT PASS — FREE AND PREMIUM REWARDS

    The event introduces a dedicated Event Pass with two reward tracks:

    • Free Track — Unlock the Octane × Jet Jaguar skin, Crafting Metals, Badges, and more
    • Premium Track — Instant access to additional Legend skins, weapon wraps, trackers, and exclusive Godzilla-themed loading screens

    PLATFORMS AND DATES

    Event Duration: 10 November – 1 December 2026

    Available On:

    • PlayStation 4 / PlayStation 5
    • Xbox One / Xbox Series X|S
    • Nintendo Switch 2
    • PC via EA App, Epic Games Store, and Steam

    WHY THIS MATTERS

    This is more than a crossover — it’s one of the boldest map takeovers in Apex Legends history. Godzilla isn’t just background scenery; he’s an active force on the battlefield, changing how you move, fight, and survive. Whether you’re dodging a heat beam mid-engagement or hunting for the empowered Devotion, every match feels like a fight for survival against — and alongside — a legend.

    For long-time kaiju fans, the attention to detail across the skins — pulling from the 1990s, 2000s, and modern eras — shows genuine respect for the franchise. For Apex players, it’s a fresh, high-stakes twist on the battle royale formula that breathes new life into Storm Point.

    The King has come. Will you survive his reign — or wield his power?

    Find out more here: Apex Legends Godzilla


    #ApexLegends #Godzilla #ApexLegendsGodzilla #RespawnEntertainment #EA #Toho #Kaiju #StormPoint #BattleRoyale #LimitedTimeEvent #PC #PS5 #Xbox #NintendoSwitch #Techmash

  • TINY PAWS, GIANT HEARTS — CROSS-PLAY CONFIRMED AS HELA: OF MICE & MAGIC UNVEILS ITS STORY

    TINY PAWS, GIANT HEARTS — CROSS-PLAY CONFIRMED AS HELA: OF MICE & MAGIC UNVEILS ITS STORY

    In a land where the great magic has fallen out of tune, the smallest helpers hold the power to heal it. Knights Peak and developer Windup Games have today shared a story-focused deep dive for Hela: of Mice & Magic — and confirmed that the entire adventure can be experienced together, with full cross-play for up to four players across all platforms when it launches 1 December 2026.

    THE WITCH, THE MICE, AND A WORLD OUT OF SONG

    For centuries, a kind-hearted witch has watched over the land of Hela — nurturing its forests, tending its creatures, keeping the ancient melody in balance. But now the harmony is broken. The witch grows frail and cannot journey alone. So she turns to her tiniest, truest familiars: you, her mice.

    Your mission is simple but profound: restore the land not by repeating the old tune, but by helping it find a new one. Guided by letters that still find their way to the cottage, you’ll travel across meadows, woodlands, wetlands, and burrows — meeting the people and creatures of Hela, lending a paw, and weaving kindness into the world itself.

    The Ritual Keeper guards secrets of the distant past. Every forest friend has a story to share. And back at the cottage, the witch will tell you tales of her own — turning even the smallest discovery into part of something far greater.

    There are no swords here. No monsters to slay. Only kindness, curiosity, and connection — and that is more than enough.

    CROSS-PLAY — NO MOUSE WALKS ALONE

    The journey is richer when shared. Knights Peak has confirmed that cross-platform play is built in from day one:

    • Up to four players online across all platforms
    • Two-player local split-screen also supported
    • Mixed local-and-online play possible
    • The full story — every puzzle, every quest, every heartfelt moment — is playable together
    • The Shade System ensures puzzles remain balanced and functional no matter how many friends join you

    Whether you’re on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, or PC — your party is never separated. The mice can always find each other.

    RELEASE DETAILS

    The Limited Harmony Edition includes:

    • Full game
    • Digital soundtrack by Frida Johansson & Henrik Oja
    • Collectable map poster
    • Exclusive sticker set
    • Special packaging

    A DIFFERENT KIND OF ADVENTURE

    Hela: of Mice & Magic rejects combat entirely. Instead, it leans into exploration, cooperation, and environmental problem-solving built in Unreal Engine 5. Your magical backpack lets you carry, climb, glide, and interact with the world in gentle, meaningful ways. Puzzles reward teamwork — and multiplayer opens creative solutions no single player could find alone.

    FINAL THOUGHTS

    In a gaming landscape often dominated by conflict and conquest, Hela: of Mice & Magic offers something rare: an adventure about caring. About how small acts can mend what’s broken. About how the tiniest among us can make the biggest difference. And with cross-play across every platform, you never have to do it alone.

    The story deepens on 1 December. Add it to your wishlist now — and prepare to lend a paw.

    The world is waiting. The mice are ready.

    Find out more here: Hela Of Mice And Magic


    #HelaTheGame #HelaOfMiceAndMagic #KnightsPeak #Techmash #WindupGames #CoOpGaming #CrossPlay #NintendoSwitch #PS5 #Xbox #PC #WholesomeGaming #IndieAdventure

  • RULE THE ARENA — DOMINUS GLADIATUS ENTERS THE ARENA, OUT NOW ON PC & ALL CONSOLES

    RULE THE ARENA — DOMINUS GLADIATUS ENTERS THE ARENA, OUT NOW ON PC & ALL CONSOLES

    The crowd roars. The sand is stained. And the fate of champions rests in your hands.

    Brain Seal Ltd — the studio behind Story of a Gladiator and the beloved Dark Quest series — together with publisher PlayWay S.A., has today unleashed Dominus Gladiatus, a brutal, deeply immersive gladiator management simulator where you don’t just fight — you build, train, and rule. Available right now across PC (Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch, this is your invitation to become the master of the Ludus.

    HISTORY REMEMBERS THE GLADIATORS. YOU REMEMBER THE SCHOOL.

    Every victory in the Colosseum began somewhere quiet: a training yard, a forge, a dormitory where exhausted fighters slept before dawn. As a Dominus — the owner and head of a gladiator school — you are the architect of legends. You’ll choose your house from among six competing Domini, each with their own strengths, rivalries, and hunger for glory. Five other schools stand in your way — all run by ambitious masters who want the championship just as badly.

    Your road to victory runs through every corner of your Ludus:

    • Scout and recruit — Search the markets for raw, untested talent. Some are desperate; some are dangerous. All can become heroes — if you shape them right.
    • Train and specialise — Forge recruits into distinct fighting styles. Equip them with armour, shields, and weapons that define how they stand, strike, and survive.
    • Care and recover — A gladiator is not a machine. Morale, fatigue, and injury are as real as any blade. Push too hard and you’ll lose your best fighters. Rest well, and they’ll return stronger.
    • Expand and improve — Upgrade barracks, training grounds, the infirmary, and the forge. A world-class arena needs a world-class school behind it.

    BATTLE — TACTICS, NOT JUST STRENGTH

    When your fighters step into the sand, combat unfolds as a tactical auto-battler — every duel decided by the choices you made beforehand. Formations, skill loadouts, equipment, and positioning all matter. Study your rivals, spot their weaknesses, and send your gladiators in with a plan.

    Fights range from deadly one-on-one duels to chaotic team clashes where coordination wins the day. And the crowd watches: favour can shift momentum, unlock bonuses, and fill your coffers — or turn against you if you don’t give them a show.

    Crucially: permadeath applies. A fallen gladiator does not return. Every loss stings — and every replacement must be found, trained, and trusted all over again.

    PRICE, PLATFORMS, AND LANGUAGES

    Dominus Gladiatus launches worldwide today:

    PlatformStatus
    PC (Steam)Out now — free demo available
    PlayStation 5Out now
    Xbox Series XSOut now
    Nintendo SwitchOut now

    Price: £16.79 / $19.99 USD / €19.99. Languages: Fully localised in 16 languages. Introductory discount: 20% off on Steam until 19 November 2026

    FROM STORYTELLING TO STRATEGY

    For Brain Seal Ltd, this is something of a homecoming. Having already explored the arena in Story of a Gladiator, the studio now pulls back the curtain to show the whole machine — the business, the training, the politics, and the heartbreak behind every bout. It’s a game that honours the tension between compassion and cruelty: you must care for your fighters to keep them effective, yet you must also send them to die.

    FINAL THOUGHTS

    Dominus Gladiatus isn’t just about managing numbers. It’s about managing people — their hopes, their health, and their lives. It’s about building a legacy one victory at a time, mourning the fallen, and raising up the next generation. Deep, strategic, and unflinchingly honest about the cost of glory, this is a management sim with teeth.

    The gates are open. Your first recruit waits. What kind of Dominus will you be?

    Find out more here: Dominus Gladiatus


    #DominusGladiatus #BrainSealLtd #PlayWay #GladiatorSim #ManagementGame #StrategyGame #HistoricalGaming #IndieDev #PCGaming #Steam #PS5 #Xbox #Nintendo #Techmash

  • BOND, BEGINNINGS, AND NO COST — 007 FIRST LIGHT FREE STARTER PACK LAUNCHES TODAY

    BOND, BEGINNINGS, AND NO COST — 007 FIRST LIGHT FREE STARTER PACK LAUNCHES TODAY

    Before the Walther PPK. Before the licence to kill. Before the number became legend — there was just the mission. IO Interactive, the masterminds behind the HITMAN franchise, together with Amazon MGM Studios, have today unleashed the 007 First Light Free Starter Pack — letting every player step into the shoes of a young James Bond for the very first time, entirely free of charge.

    Available right now on PC via Steam and Xbox Series X|S, with PlayStation players joining the action on November 10th, this is your invitation to the origin story — no commitment required.

    ICELAND, THE FIRST MISSION — YOURS TO KEEP

    The Starter Pack drops you straight into “Against the Odds” — the game’s opening mission, set against the sweeping, snowbound beauty of Iceland. This isn’t a fleeting tutorial or a narrow slice of gameplay; it’s a complete narrative chapter that introduces you to a Bond we’ve never seen before: sharp, hungry, still proving himself, and finding his feet in a world of shadows and high stakes.

    You’ll experience the flow of IO Interactive’s signature approach — tactical choice, stealth, action, and genuine espionage — all wrapped in a story that reimagines the beginning of the legend. Every gadget, every stealth approach, every tense conversation, and every split-second decision is yours to explore — and it won’t cost you a penny.

    PROGRESS THAT STAYS WITH YOU

    The best part? Nothing you do here is wasted. Whether you play through the full Free Starter Pack or take the PlayStation Plus Premium one-hour Timed Trial, all your progress carries over seamlessly when you buy the main game. Pick up exactly where you left off — same skills, same choices, same momentum — no restart, no repetition, no lost time.

    PLATFORM BREAKDOWN — WHEN AND WHERE

    Here’s how you can join the operation:

    • PC (Steam) — Free Starter Pack available now
    • Xbox Series X|S — Free Starter Pack available now
    • PlayStation 5 (Plus Premium) — Exclusive one-hour Timed Trial available now
    • PlayStation 5 (all players) — Full Free Starter Pack arrives Tuesday, 10 November

    LAUNCH DISCOUNTS — YOUR MISSION, AT A REDUCED RATE

    To mark the Starter Pack release, IO Interactive has also rolled out substantial, time-limited discounts on the full game:

    PlatformDiscountDates
    Steam (PC)40% off5–9 November
    Xbox Series XS40% off5–15 November
    PlayStation 550% off5 November – 30 November

    So if the Iceland mission hooks you — and early reviews suggest it will — you can dive deeper at a fraction of the usual price. Editions include Standard, Deluxe, Collector’s, and Legacy, with a Nintendo Switch 2 release scheduled for 18 March 2027.

    A NEW BOND FOR A NEW ERA

    007 First Light is more than another spy game. It’s IO Interactive’s reimagining of the Bond mythos — a fresh, grounded take that leans into the studio’s proven skill for emergent storytelling and player agency. Where HITMAN is about freedom of approach, First Light brings that same philosophy to the secret agent — letting you decide how to act, who to trust, and what kind of 007 you want to become.

    The Starter Pack isn’t just a demo; it’s a doorway. It’s the chance to see if this is the Bond adventure you’ve been waiting for — and if it is, you’re already part of the story.

    The assignment is ready. The snow is waiting. Your name is Bond — and this is where it starts.

    Find out more here: 007 First Light


    #007FirstLight #IOInteractive #JamesBond #AmazonMGMStudios #FreeStarterPack #PCGaming #Steam #Xbox #PS5 #PlayStation #GamingNews #Spionage #ActionAdventure #Techmash

  • DOUBLE THE MOVES, TWICE THE DEPTH — LORDS OF THE FALLEN II UNVEILS COMBAT OVERHAUL IN NEWEST ‘LIFTING THE VEIL’ EPISODE

    DOUBLE THE MOVES, TWICE THE DEPTH — LORDS OF THE FALLEN II UNVEILS COMBAT OVERHAUL IN NEWEST ‘LIFTING THE VEIL’ EPISODE

    From 15 movesets to nearly 30. From rigid chains to infinite combos, repositioning strikes, and area-of-effect assaults. CI Games has debuted the next chapter of its community-driven development series — Lifting the Veil — pulling back the curtain on a sweeping combat revamp for Lords of the Fallen II, the highly anticipated soulslike action-RPG. Led by Chief Creative Officer Ryan Hill, the team lays out how player feedback from Lords of the Fallen (2023) has been forged into a fighting system that gives players unprecedented freedom to fight their way.

    LISTENING, LEARNING, EVOLVING — THE COMMUNITY AT THE CENTRE

    Since the 2023 launch, CI Games has delivered more than 70 post-launch updates — refining mechanics, adding features like Shared Progression Co-op and a dedicated jump button, and rebalancing combat based on what players told them worked… and what didn’t. That same philosophy powers the sequel:

    “Everything we build for Lords of the Fallen II starts with the community. Every change, every new ability, every weapon moveset we’ve designed has been shaped by what you told us you wanted.” — Ryan Hill, Chief Creative Officer, CI Games

    The result is a combat system reimagined from the ground up — faster, more fluid, and far more expressive — where your weapon isn’t just damage: it’s a toolkit of tactical possibilities.

    2X THE VARIETY — NEARLY 30 FULLY DISTINCT WEAPON MOVESETS

    The headline upgrade is staggering: where the 2023 game offered 15 weapon movesets, Lords of the Fallen II will launch with almost 30 — each weapon class reworked with signature behaviours that fundamentally change how you engage every encounter.

    EVERY WEAPON PLAYS DIFFERENTLY — THE NEW ARSENAL

    Weapon ClassSignature StyleStandout Ability
    Swords & ShieldsBalanced, defensive, versatileRepositioning strikes — shift your stance mid-combo to circle and flank foes
    GreatweaponsSlow, crushing, high impactArea-of-effect assaults — clear crowds and stagger groups
    Dual BladesLightning-fast, relentless pressureInfinite combo chains — sustain momentum without breaking rhythm
    ScythesFar-reaching, sweeping arcsWide cleaves that pull enemies into range
    KatanasPrecise, fluid, lethal countersRapid strikes and unique parry windows
    Hammers & MacesHeavy impact, stagger-focusedGround-shattering blows that disrupt enemy attacks
    Ranged & Magic StancesFull mobility — cast and shoot while movingQuickfire spells and projectiles seamlessly woven into melee combos

    FREEDOM IN MOTION — NO MORE LOCKED ANIMATIONS

    The Lifting the Veil breakdown emphasises flow above all else:

    • Mid-combo weapon switching — chain attacks between two equipped weapons without dropping your offensive
    • Disengage strikes — built-in backward leaps and evasive manoeuvres that let you control distance without consuming stamina
    • Counterstrike system — reward precise timing with devastating follow-ups that keep combat responsive
    • Seven schools of magic — each spell type fully chargeable, with mana replenished through your Sanguinarix
    • Infinite base ammo for bows and crossbows — no more scrambling for bolts in the heat of battle

    MORE THAN WEAPONS — A WHOLE COMBAT ECOSYSTEM REBUILT

    The moveset expansion is just one pillar of the overhaul. The team also confirms:

    • Smarter, more aggressive foes — passive shield-turtling is no longer a viable strategy; enemies will probe your defences and punish hesitation
    • Visceral execution & dismemberment — finishers now feel as impactful as they look, with dynamic dismemberment that visually tracks your damage
    • Umbral 2.0 integration — the dual-realm mechanic has evolved beyond a simple timer. Your combat actions now influence the realm’s hostility: the more aggressive you are, the more dangerous the Umbral becomes
    • Shared-progression co-op at launch — bring a partner through the full campaign from day one

    PLATFORMS & RELEASE OUTLOOK

    Lords of the Fallen II launches simultaneously across PC (Steam + Epic), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. No release date has been formally announced beyond “coming 2026.”

    The full Lifting the Veil episode is available now — packed with side-by-side comparisons, gameplay snippets, and deep-dive breakdowns from the design team.

    YOUR FIGHT, YOUR RULES

    This isn’t just “more attacks.” It’s a fundamental shift in what a soulslike combat system can be — where your choice of weapon defines your playstyle, and your skill with it defines your victory. Whether you’re carving through foes with endless katana combos, repositioning to strike from every angle with a longsword, or clearing the battlefield with sweeping scythe arcs — the combat is yours to master.

    Lords of the Fallen II — where every weapon tells a different story. Add it to your Steam wishlist now.

    Find out more here: Lords Of The Fallen II


    #LordsOfTheFallenII #LiftingTheVeil #CIGames #Soulslike #ActionRPG #CombatOverhaul #LordsOfTheFallen #Techmash #WeaponMovesets #Steam #PS5 #Xbox #NintendoSwitch

  • FIRES OF THE PAST, SHADOWS OF THE FUTURE — THE END OF THE SUN RISES ON XBOX SERIES X|S WITH 20% LAUNCH DISCOUNT

    FIRES OF THE PAST, SHADOWS OF THE FUTURE — THE END OF THE SUN RISES ON XBOX SERIES X|S WITH 20% LAUNCH DISCOUNT

    From the heart of rural Poland, where ancient woods guard forgotten stories and every hearth holds a memory, comes The End of the Sun — now available on Xbox Series X|S. Publisher IMGN.PRO and independent Polish studio The End of the Sun Forge have officially launched their atmospheric first-person adventure, inviting players to step into a world where Slavic folklore, time travel, and deeply personal storytelling meet.

    A VILLAGE LOST IN TIME — AND FOUND AGAIN

    You play as an Ash Priest, a traveller gifted with the ability to walk between eras. Your journey leads you to a secluded village where nothing is as it seems — where the same stream flows through four different seasons, and a single building holds decades of joy, sorrow, and secret history. By rekindling ancient hearths, you unlock portals to the past: visit spring when the harvest was young, return to summer festivals, walk through autumn’s fading light, and stand in winter’s silence — each era separated by years, each revealing another piece of the puzzle.

    This isn’t just sightseeing. Revisiting places changes everything. A path that was clear in one season may be overgrown in the next; a face you recognised as a friend in youth may carry the weight of grief in old age. Your choices ripple through time — and what you uncover will reshape how the story ends.

    HANDCRAFTED, HEARTFELT — EIGHT YEARS IN THE MAKING

    The End of the Sun is the work of a small, family-led Polish team who spent eight years bringing their vision to life. They didn’t just invent a setting — they researched, photographed, and faithfully recreated real-world rural heritage using photogrammetry, capturing weathered timber, hand-painted pottery, and stone worn smooth by generations of hands. The result is a world that feels lived-in, tangible, and profoundly authentic — voiced in both English and Polish, with a soundtrack that carries the quiet, haunting weight of tradition.

    “We wanted players not just to watch a story, but to inhabit it — to feel the breath of the forest, the warmth of the fire, and the pull of the past.” — The End of the Sun Forge

    YOUR JOURNEY BEGINS NOW — 20% OFF LAUNCH WEEK

    To celebrate arrival on Xbox Series X|S, the game is available with a 20% discount during launch week. Whether you’re drawn to the mystery of time-bending exploration, the beauty of Slavic folklore, or simply a carefully crafted experience that refuses to rush — this is your moment to step through the fire and see where the past leads.

    The End of the Sun — out now on Xbox Series X|S. The village is waiting. The hearths are cold. Only you can relight them.

    Find out more here: The End Of The Sun


    #TheEndOfTheSun #IMGNPRO #XboxSeriesX #XboxSeriesS #Xbox #Folklore #SlavicMythology #TimeTravel #IndieGame #AdventureGame #PolishGames #Techmash #LaunchDiscount #NewGame2026

  • BLAST ROCKS, BANK PROFITS — SPACE ROCK BREAKER LANDS ON ALL CONSOLES TODAY

    BLAST ROCKS, BANK PROFITS — SPACE ROCK BREAKER LANDS ON ALL CONSOLES TODAY

    WAKA WAKA and indie publisher Games Harbor have officially launched Space Rock Breaker — the satisfying blend of asteroid mining and physics-driven Plinko action — across every major console platform. It’s available right now on Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and Nintendo Switch.


    What Is Space Rock Breaker? — Mining Meets Momentum

    Short, sweet, and endlessly satisfying — Space Rock Breaker turns cosmic excavation into pure arcade joy:

    • Blast asteroids — Fire your mining tools to crack open space rocks and harvest valuable ore
    • Plinko processing — Drop collected minerals down a physics-based board where pegs, multipliers, and bonus zones determine your payout
    • Grow your operation — Reinvest earnings to upgrade your ship, unlock powerful new mining tech, and boost your Plinko yields
    • Explore new sectors — Warp into uncharted space for richer rewards and fresh challenges
    • Perfect for quick sessions — Pick up and play for minutes or settle in for a satisfying longer haul

    It’s incremental progression made visible and visceral — every rock broken, every ore dropped, every multiplier hit feels instantly rewarding.


    Key Details — Platforms, Price & More

    DetailInfo
    DeveloperWAKA WAKA
    PublisherGames Harbor
    ReleaseOut now — October 30, 2026
    ConsolesXbox One / Series X|S · PS4 / PS5 · Nintendo Switch
    Price$5.99 / approx. £4.99 — budget-friendly fun
    PlaytimeShort, satisfying — perfect for casual and dedicated players alike
    AchievementsFull trophy/achievement support across all platforms
    Storage~600 MB — light on space, big on fun

    Why Play?

    • Simple to pick up — no steep learning curve, just blast, drop, and upgrade
    • Addictive loop — watch numbers climb, upgrades unlock, and sectors expand
    • Unique fusion — mining sim meets Plinko physics creates something genuinely fresh
    • Ideal for consoles — designed for relaxed, controller-friendly sessions from the sofa

    Ready to Mine?

    The asteroids are waiting — and every one holds the potential to upgrade your ship, expand your reach, and multiply your haul. Whether you’re grabbing it for a quick session or planning a long-haul mining spree, Space Rock Breaker delivers cosmic satisfaction on every platform.

    Grab Space Rock Breaker now from your console store — the galaxy’s riches are just one well-aimed shot away.

    Find out more here: Space Rock Breaker


    #SpaceRockBreaker #WAKAWAKA #GamesHarbor #IndieGame #MiningGame #Plinko #IncrementalGame #ArcadeGame #Xbox #PlayStation #NintendoSwitch #Techmash

  • Wasteland Reborn — Crossout: Remastered Is Live With a Spectacular Full-Stack Visual Overhaul

    Wasteland Reborn — Crossout: Remastered Is Live With a Spectacular Full-Stack Visual Overhaul

    The post-apocalyptic battleground will never look the same. Gaijin Entertainment has officially launched Crossout: Remastered, a sweeping artistic and technical transformation of its free-to-play vehicular combat hit, bringing reworked lighting, responsive environments, and explosive new fidelity to every corner of the Wasteland.

    This is no mere texture pass — it’s a ground-up renewal of how the world looks, moves, and responds to you.

    Lighting That Breathes, Shadows That Shift

    At the heart of the remaster is a complete overhaul of Crossout’s lighting systems. A reimagined global illumination model, upgraded shadows, richer local reflections, and a new atmospheric scattering system combine to make every source of light feel dynamic and alive.

    • Enemy vehicles emerge from fog with silhouettes sharply defined by the sun
    • Headlights, fires, and explosions cast genuine light across terrain and wreckage
    • Time-of-day shifts feel natural, with haze, dust, and volumetric effects lending familiar maps entirely new moods
    • Reflections appear on water, metal, and polished surfaces — even on the hull of your own battle-wagon

    A World That Reacts — Dynamic Water, Crushable Vegetation

    The Wasteland doesn’t just look better — it responds to your presence:

    • Dynamic water — rivers, swamps, and puddles ripple and splash as your wheels tear through
    • Interactive vegetation — grass bends beneath tyres and tracks; bushes sway and give way when you crash through
    • Higher-fidelity terrain — landscapes rebuilt with greater detail and depth, from cracked earth to jagged rock formations
    • Explosions reimagined — blasts burn brighter, smoke billows more realistically, and shockwaves scatter debris across the battlefield

    See the Difference — Then Drive It Yourself

    A dedicated side-by-side graphics comparison video lays out just how stark the leap is, showing pre- and post-remaster footage side-by-side. The clip has already racked up over 17,500 views since going live on 20 October 2026, with players marvelling at the scale of the upgrade.

    But as the team notes: “The best way to experience the difference is always to try it yourself.” The update is rolling out across all platforms — PC, PlayStation 5, Xbox Series X/S, and PlayStation 4 — at no extra cost to existing players. Crossout remains free-to-play, so veterans and newcomers alike can jump straight into the remastered Wasteland today.

    What Stays, What Shines: Crucially, this is a visual and technical refresh — not a new game. All your blueprints, vehicles, progress, and unlocks carry over unchanged. You’re getting the same deep vehicle-building, frantic 8v8 combat, and post-apocalyptic sandbox you know — just rendered with a level of polish and immersion that makes every match feel fresh.


    Play Crossout free now:crossout.net


    #Crossout #CrossoutRemastered #GaijinEntertainment #TargemGames #PostApocalyptic #VehicularCombat #FreeToPlay #GamingNews #PC #PS5 #Xbox #WastelandReborn #Techmash

  • Possess, Protect, Delay — Souls of Bombarika Unleashes Steam Next Fest Demo, Release Pushed to Early 2027

    Possess, Protect, Delay — Souls of Bombarika Unleashes Steam Next Fest Demo, Release Pushed to Early 2027

    From the ethereal mists between worlds comes word of a haunting new puzzle adventure — and a promise to take just a little longer to get it right. Publisher 1312 Interactive and developer Street Lamp Games have revealed that Souls of Bombarika is haunting Steam Next Fest with a brand-new playable demo — but the full release, originally slated for late October 2026, has been gently pushed back to early 2027. The extra time will let the team polish every spectral interaction and weave in even more story content before conjuring the game into its final form.


    What Is Souls of Bombarika? — Every Object Has a Soul

    The spiritual successor to the award-winning Bombarika, this supernatural puzzle game casts you as a lost spirit thrust into a shadowy conflict. You don’t control people — you possess things. Sofas, toasters, books, brooms — every ordinary household item becomes your hands, your voice, and your only weapon as you rearrange the world to guide the living to safety before disaster strikes.

    At its core:

    • Systems-driven puzzles — every level is a living machine of cause and effect; move an object, trigger a chain reaction, alter the outcome
    • Story-rich supernatural narrative — you’re not just solving puzzles; you’re rebelling against dark forces, uncovering secrets, and forging connections from beyond the veil
    • Save lives under pressure — time is never on your side; plan fast, adapt faster, and remember: one small shift can change everything
    • Possess the mundane — turn furniture, gadgets, and trinkets into tools, distractions, and shields
    • Cross-platform arrival — launching on PC (Steam, GOG, Epic Games Store), PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2

    The Demo — Step Into the Spirit World Today

    The free playable demo is live right now throughout Steam Next Fest (19–26 October 2026), offering players their first hands-on taste of possession, puzzles, and the game’s atmospheric hand-painted world. It’s a chance to shape the final experience — feedback from demo players will directly inform tweaks and refinements over the coming months.

    The Delay — A Promise Made Manifest

    Originally scheduled for 29 October 2026, the launch window has shifted to early 2027 across all platforms. Deepak Gurijala, founder of Street Lamp Games, emphasised that the decision is entirely about respect — for the game, for the players, and for the vision they’ve nurtured since the original Bombarika took the indie scene by storm. The extra months will be used to:

    • Polish and balance every puzzle interaction
    • Expand the narrative with additional scenes and character beats
    • Refine visual and audio polish across all levels
    • Ensure consistency across every platform

    “It’s ready enough to show you,” the team shared. “But it deserves to be perfect before we invite you to stay.”

    From Award-Winning Roots

    Street Lamp Games emerged from Hyderabad, India, to win Best Mobile Game at Indie Prize Casual Connect Europe 2019 with the original Bombarika, along with Indie Game of the Year at IGDC 2018 — a run of recognition that put Indian indie development firmly on the map in document 3. Souls of Bombarika represents the studio’s most ambitious leap yet: scaling up, going cross-platform, and deepening every part of what made their breakthrough hit special.

    Wishlist & Try the Demo

    The Steam page is live — grab the demo before Next Fest closes on 26 October, and add Souls of Bombarika to your wishlist to catch every spectral update as it unfolds. The wait is a touch longer — but a haunting worth remembering is worth getting right.

    More Info: Souls Of Bombarika


    #SoulsOfBombarika #1312Interactive #StreetLampGames #SteamNextFest #IndieDev #PuzzleGame #Supernatural #NarrativeGame #PC #PS5 #Xbox #NintendoSwitch #Techmash

  • Pinball Prince — Croak Leaps to Xbox & PC March 2027, Day One on Game Pass

    Pinball Prince — Croak Leaps to Xbox & PC March 2027, Day One on Game Pass

    Get ready to stick the landing. WoodRunner Games unveiled Croak during the ID@Xbox Showcase, confirming this gorgeously hand-drawn 2D precision platformer will hop onto Xbox Series X|S and PC in March 2027 — and it arrives day one with Xbox Game Pass, including Xbox Play Anywhere support across console and PC.

    A Prince, Turned Amphibian — With a Very Useful Tongue

    Once a prince, now a round and lovably chubby frog, our hero has one extraordinary tool: his stretchy, springy tongue. This isn’t just for catching flies — it’s your grappling hook, your bungee cord, and your flipper all in one. Launch yourself, latch onto surfaces, bounce off walls, and ricochet through hundreds of hand-crafted rooms like a living pinball. Master the SuperBonk ability and you’ll chain tongue-grabs into high-speed, hair-raising flows where momentum is everything.

    Hand-Drawn Magic From Industry Talents

    Every frame of Croak is a labour of love, brought to life by animators whose previous credits include Cuphead and Rick & Morty. The result is a vibrant, storybook world brimming with personality — fluid, expressive, and packed with charm that feels alive in every hop and bounce.

    Biomes, Bosses, and BMX Beavers

    Your journey takes you across distinct, whimsical realms — each with its own visual style, traversal quirks, and standout encounters:

    • Meet unusual bosses — including a beaver showing off BMX tricks
    • Collect coins, uncover secrets, and hunt for hidden paths tucked away in every corner
    • Ultra-hard challenge stages await those who conquer the main route — perfect for speedrunners and perfectionists
    • Global speedrunning leaderboards — race your friends and the world to claim the fastest frog crown

    Game Pass Day One — Platforms & Perks

    Croak launches March 2027 across:

    • Xbox Series X|S — included in Game Pass
    • PC via Steam & Microsoft Store — also Game Pass on day one
    • Xbox Play Anywhere — buy once, play on console and PC at no extra cost

    Wishlist it now on Steam to be notified the moment it leaps into view.

    A Fractured Fairy Tale With Heart

    Croak isn’t just about reflexes — it’s a warm, whimsical adventure through a kingdom cursed and rewritten. The cast is quirky, the story is full of surprises, and beneath every bouncy, breathless moment lies a tale about finding your way home.

    Stick, bounce, and leap — the Frog Prince is coming.

    More Info: Croak


    #Croak #WoodRunnerGames #IDXbox #GamePass #IndieDev #Platformer #HandDrawn #Xbox #PCGaming #Speedrunning #Techmash