Tag: #ZemoreIndieGames

  • Pooper Scooper: The Physics Rage Game Turns Litter Duty Into a Test of Patience

    Pooper Scooper: The Physics Rage Game Turns Litter Duty Into a Test of Patience

    Cleaning the litter box is nobody’s favourite job — but what if it was also the hardest game you’ve played all year?

    Developed by Zemore Indie Games, LLC, Pooper Scooper is a physics-based rage game that takes one of life’s most mundane tasks and turns it into a precision challenge that will have you gripping your mouse and questioning your life choices. What sounds like a simple trip from litter box to trash bin quickly becomes a battle of balance, timing, and nerves — and yes, it’s exactly as chaotic as it sounds.


    Simple Premise — Nightmarish Execution

    The goal is straightforward: scoop the waste out of the litter box, carry it across the room, and drop it into the bin. That’s it. No dungeons, no apocalypses, no alien invasions — just a scoop, a mess, and a trash can.

    But Pooper Scooper isn’t interested in making things easy. There is no “scoop” button. Instead, you manually control every movement of the tool — lowering, raising, tilting, rotating, and shifting it with pinpoint accuracy. The physics system means every load shifts, wobbles, and threatens to slide off the edge if you move too fast or tilt the wrong way.

    “Position your scoop, lower it down, push it, raise it, and do your best not to accidentally throw it across the room while you bring it to the bin.”


    Weight, Balance, and Very Bad Cats

    Three things stand between you and a clean room:

    • Physics That Fights Back — Different shapes and sizes affect how the load sits. Heavier loads are harder to balance; awkward shapes slide around mid-transit. You’ll constantly choose between fewer risky trips or multiple safer ones.
    • Chaotic Cats — Your feline companions don’t just watch. They wander, dart around, and even fly across the room. Bump one while carrying a full scoop, and everything goes tumbling — level failed.
    • Cluttered Environments — As you progress, rooms get messier. Stacked furniture blocks paths, bins hide in awkward corners, and every level demands a new strategy.

    Born From Real Life — Made to Frustrate

    Created by Filipino developers Hans Andre Abila and Arvin Padua under Zemore Indie Games, the idea grew straight from personal experience — the frustration of a task that should be simple but never is.

    The result is a game that sits somewhere between Getting Over It, I Am Bread, and your most chaotic household chore. It’s designed to be funny, deeply frustrating, and weirdly satisfying when you finally nail a clean run.


    Coming Soon — Alpha Playtest Open Now

    Pooper Scooper is targeting release in Q4 2026 on Steam. An Alpha playtest is currently accepting applications — you can request access directly through the Steam store page.


    Ready to Scoop?

    It’s a game about focus, finesse, and accepting that sometimes things will go flying across the room — and that’s okay. You’ll laugh, you’ll rage, and you’ll never look at your cat quite the same way again.

    The message is simple: The poop must be scooped. Are you up to the challenge?

    More Info: Pooper Scooper


    #PooperScooper #ZemoreIndieGames #IndieGame #PhysicsGame #RageGame #Steam #PCGaming #IndieDev #ComedyGame #SimulationGame #GamingNews #Techmash

  • Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    Break In, Get Quiet, and Survive: LAG KILLS Opens Round 2 of Public Playtesting on Steam

    We’ve all been there: you’re in the middle of a high-stakes ranked match, your latency spikes, your character freezes, and you are instantly eliminated. It’s enough to make any gamer want to tear their hair out. But what if that exact brand of unhinged, post-game rage was bottled up, turned into a highly adaptive AI, and set loose inside a dark house to hunt you down?

    That is the brilliantly terrifying premise behind LAG KILLS, the upcoming indie survival horror game from solo developer Lee Burton at DERANGED GAMES and publisher Zemore Indie Games.

    If you missed out on the initial wave of terror earlier this month, you’re in luck. The team has officially launched Round 2 of its public playtesting on Steam, and the “Request Access” button is live right now.

    The Premise: The Ultimate Worst-Case Scenario

    In LAG KILLS, you aren’t a heavily armed action hero or a paranormal investigator equipped with high-tech ghost-hunting gear. You play as someone driven to absolute desperation following a severe car accident. Drowning in your family’s mounting medical bills, you resort to the ultimate last option: breaking into a house with an old friend to steal enough valuables to clear your debt.

    There’s just one massive problem. The house isn’t empty.

    The homeowner is awake, highly agitated from a profoundly bad, lag-filled gaming session, and he is out for absolute blood. You have just stepped into the wrong house at the worst possible moment, and you are now his prey.

    [ Your Goal ] 
    Loot valuables -> Manage what you can carry -> Stay quiet -> Find a way out.
    
    [ The Threat ] 
    An enraged, hyper-aware gamer hunting you through the dark in real-time.
    

    A Survival Horror Built on Pure Pressure

    What makes LAG KILLS stand out in the crowded survival horror landscape is its heavy reliance on tension, player mistake exploitation, and unpredictable emergent gameplay.

    Key Features to Expect in the Playtest:

    • High-Stakes Looting: You must navigate the house, deciding which items are valuable enough to risk carrying. But remember: the more you hoard, the longer you stay exposed.
    • Adaptive AI Threat: The homeowner isn’t following a simple, pre-programmed patrol route. He has a keen sense of hearing, listens for your mistakes, and adapts dynamically to your behaviour.
    • Unpredictable Runs: Thanks to randomised encounters and shifting AI behaviours, no two playthroughs feel the same. A hiding spot that saved you in your last run might leave you completely trapped in the next.
    • Priorities: Yes, you can pet the resident cat… assuming you manage to survive long enough to find it.

    Note on Multiplayer: While the full 2026 release of LAG KILLS will feature an optional online co-op mode to let you panic through the halls with a friend, multiplayer is currently disabled for the public playtest. This round is entirely focused on balancing the raw tension of the core single-player experience.

    How to Join Round 2 of the Playtest

    The dev team at DERANGED GAMES is moving fast, refining the atmosphere, tension, and replayability based on the community’s initial reactions. Round 2 is your chance to jump in, test your stealth skills, and directly influence the final game.

    Game DetailInformation
    DeveloperDERANGED GAMES
    PublisherZemore Indie Games
    Playtest PlatformSteam (PC)
    How to JoinClick “Request Access” on the Steam Page
    FeedbackCompletely anonymous in-game form
    Full Release Target2026

    Access requests are being approved over the weekend, so head over to the LAG KILLS Steam Page right now to secure your spot. You can also follow the game’s development and chat with the team by joining their official Discord, or checking them out on X (formerly Twitter) and BlueSky.

    Are you sneaky enough to rob an angry gamer and live to tell the tale, or are you bound to face a brutal ‘Game Over’? Drop your playtest thoughts in the comments below!

    Find out more here – https://s.team/a/3667380

    #LAGKILLS #survival #horror #DERANGEDGAMES #ZemoreIndieGames #publicplaytesting #Steam #techmash #n5dave #games #gaming #gamers #gamingnews #videogames