Author: David Allen

  • Crash, Drive, Repeat — BeamNG.drive Hits PS5 Oct 19: The Legendary Physics Sim Comes to Console

    Crash, Drive, Repeat — BeamNG.drive Hits PS5 Oct 19: The Legendary Physics Sim Comes to Console

    For over a decade, BeamNG.drive has stood as one of PC gaming’s most extraordinary achievements — a soft-body physics marvel where every dent, crumple, and twist is calculated in real time. Now, the wait is over: BeamNG GmbH has officially brought the simulation to PlayStation 5, launching October 19, 2026 — complete with local split-screen multiplayer for up to four players.

    The Gold Standard of Vehicle Simulation Arrives on Console

    BeamNG.drive isn’t just another driving game. Its patented soft-body physics engine simulates every beam, panel, and component of a vehicle as a physical object — meaning crashes deform cars with jaw-dropping authenticity, suspension flexes exactly as it should, and surfaces from tarmac to mud fundamentally change how you drive.

    On PC, that formula has earned over 212,000 reviews and a 97% Overwhelmingly Positive rating on Steam. Now PS5 players get the same core experience — the same realism, the same attention to detail — optimised and ready for console.

    What You Can Do — The Ultimate Driving Sandbox

    Vehicles & Environments

    • Dozens of highly customisable vehicles — from city cars to heavy trucks, every part tweakable
    • 12 vast open-world environments — jungles, deserts, highways, cities, and more
    • True-to-life damage modelling — crashes don’t just look real; they affect how your car drives

    Game Modes

    • Free Roam — go anywhere, tweak weather and gravity, experiment freely
    • Scenarios — deliveries, police chases, off-road treks, and precision challenges
    • Time Trials — refine your lines and beat your best times
    • Local Split-Screen — up to 4 players on one console. Crash together, race side-by-side, or just mess around — the chaos multiplies with friends

    PS5-Specific Features

    • DualSense support — immersive vibration and adaptive trigger resistance that shifts with road surface and vehicle damage
    • Full accessibility suite — remappable controls, adjustable difficulty, practice mode, game speed options, and 17 supported features making the experience welcoming to all
    • PS5 Pro Enhanced — optimised visuals and performance for Sony’s latest hardware

    A Note on Early Access & Platform Differences

    Just like its PC counterpart, the PS5 release is in Early Access — development is ongoing, and player feedback will shape future updates. Some features beloved on PC, including mod support and VR, are not available at launch, though BeamNG aims toward long-term feature parity where possible.

    The launch lines up with PC Version 0.40, bringing the biggest update in the game’s history — split-screen, improved graphics, new vehicles, and under-the-hood refinements across all platforms.

    Key Details at a Glance

    DetailInfo
    PS5 Release Date19 October 2026
    Developer / PublisherBeamNG GmbH
    StatusEarly Access (ongoing development)
    Players1–4 local split-screen
    PC Steam Release30 May 2015 — ongoing Early Access
    Steam Rating97% Overwhelmingly Positive
    PS5 Pro EnhancedYes
    Mod/VR SupportNot at launch; under consideration
    LinksPlayStation Store · [Steam](https://store.steampowered.com/app/284160/BeamNGdrive/)

    Ready to Get Behind the Wheel?

    BeamNG.drive is available now on PS5 — jump in and see why it’s been the most talked-about driving sim on PC for years. Whether you’re here for realistic cruising, spectacular crashes, building wild custom vehicles, or just laughing with friends in split-screen, the engine’s running and the road’s open.

    “The Most Impressive Physics Engine You’ve Ever Seen” — IGN


    More Info: BeamNGdrive

    #BeamNGdrive #BeamNG #PS5 #DrivingSim #Physics #EarlyAccess #ConsoleGaming #SplitScreen #IndieDev #PCGaming #Techmash

  • Make Your Own Hit — MR. RECORDS Demo Drops Music Level Editor for Steam Next Fest

    Make Your Own Hit — MR. RECORDS Demo Drops Music Level Editor for Steam Next Fest

    Your music. Your beats. Your world. Wired Productions and Glee-Cheese Studio have cranked the volume all the way up for MR. RECORDS this Steam Next Fest, releasing a major demo update that gives players the power to build, customise, and play their very own rhythm levels — from scratch.

    It’s not just about playing the records anymore — now you get to make them.


    What Is MR. RECORDS?

    MR. RECORDS is a heartfelt rhythm-adventure about George, a man who finally chases his lifelong dream of opening his very own record shop. Every album he spins transforms into a fully playable journey — surreal dream worlds where you run, jump, slide, and dodge in perfect sync with the music. The game weaves together original styles — funk, rock, hip-hop, electro, world music, 80s pop — with a tender story about memory, regret, connection, and the redemptive power of music.

    Now You’re in Control — The Music Level Editor

    The big news: the Music Level Editor is live right now in the updated Steam demo. Here’s what you can do:

    • Build from the Beat Up — Place notes, obstacles, and effects along a music timeline, then jump straight in and play your creation
    • Style Everything — Customise colours, animations, backgrounds, and visual assets to match the vibe
    • Your Tracks, Your Tempo — On PC, import your own music, and the editor generates gameplay synced to every beat
    • Share the Vibe — Send your custom levels to friends or the wider community, and play what others have made
    • Coming to All Platforms — The editor will be included in every version of the full game: PC, PS5, Xbox Series X|S, and Nintendo Switch 2. Note: custom music import and sharing are PC-only

    How It Fits Into the Game

    The editor isn’t just a side mode — it’s an extension of MR. RECORDS’ entire philosophy: music is personal, and everyone has a story to tell. Whether you want to craft a precision challenge, a dreamy visual journey, or just turn your favourite track into something you can run through, the tools are there. Build something gentle and melodic, something fast and chaotic — or anything in between.

    What’s in the Demo?

    The updated Steam Next Fest demo includes:

    • The full original opening sequence and handcrafted levels
    • The complete Music Level Editor suite
    • Access to community-shared levels
    • A taste of George’s shop, his story, and the 7+ original musical journeys in the base game

    Full Game Details

    DetailInfo
    Developers / PublishersGlee-Cheese Studio / Wired Productions
    PlatformsSteam, Epic Games Store, GOG · PS5 · Xbox Series X
    Release DateTo be announced
    Full Game Content40+ original musical levels, story campaign, shop management, hub area
    DemoAvailable now — Steam Next Fest (Oct 19–26)

    Ready to Spin Something New?

    The updated demo is live right now — dive in and start creating:

    MR. RECORDS on Steam: https://store.steampowered.com/app/4869950/MR_RECORDS/

    From listening to playing, and now to creating — the record shop is open, and your first release is waiting. Don’t forget to share your best tracks!


    #MRRECORDS #WiredProductions #GleeCheeseStudio #SteamNextFest #RhythmGame #LevelEditor #IndieGames #PCGaming #MusicGames #MakeYourOwnMusic #Techmash

  • Delve Survivors — Where Turn-Based Tactics Meet Survivor-Style Chaos. Based Tactics Meet Survivor-Style Chaos Launches Nov 12

    Delve Survivors — Where Turn-Based Tactics Meet Survivor-Style Chaos. Based Tactics Meet Survivor-Style Chaos Launches Nov 12

    Surrounded by swarms of foes, drowning in loot, watching your build explode in power — and not a single second of frantic real?time panic. That’s the genius twist at the heart of Delve Survivors, the ingenious indie dungeon?crawling RPG from developer iDiOSLAB and publisher NGJ, digging onto Steam on November 12th, 2026.

    It takes everything you love from survivors games — the hordes, the builds, the relentless progression — and wraps it in the thoughtful, deliberate strategy of a classic turn?based roguelike. The best of both worlds? It’s looking that way.

    The Pitch: Nothing Moves Until You Do

    Survivors?style games are famous for non?stop, screen?filling action — but that speed can be overwhelming. Delve Survivors flips the script: time advances only when you act. Step forward, strike, use a skill — and that’s when the world responds. Enemies close in, triggers fire, turns resolve. You set the tempo. Blitz through or pause to plan — the pace is entirely yours.

    It’s a fusion of two seemingly opposite traditions:

    • Modern Survivors DNA — Swarms of enemies flooding the screen, rapid levelling, cascading passive skills, builds that snowball from modest to godlike in minutes
    • Classic Roguelike Roots — Grid?based movement, procedural dungeons, tactical positioning, permadeath options, and the careful decision?making of timeless dungeon crawlers

    How It Plays — Plan, Position, Unleash

    Combat — Automatic Yet Tactical

    • Melee strikes trigger automatically when you step into an enemy’s tile — move into range and you hit, they hit
    • Ranged attacks, spells, summons, and area blasts activate on cooldown — you build the loadout, then watch it devastate waves once it’s rolling
    • Stack effects that synergise: burn enemies then detonate them, summon minions that swarm alongside you, freeze foes to control the horde

    Loot — From Magic to Unique

    Gear drops in four tiers: Magic ? Rare ? Legendary ? Unique, each piece bolstering stats and unlocking new build possibilities. Return to the Town Hub between runs to upgrade gear, boost class stats, trade items between characters, and stock up on potions and scrolls.

    Three Ways to Delve

    Pick your death penalty — or lack thereof:

    • Casual Mode — Keep everything. No penalties. Just explore and enjoy
    • Casual Rogue — Restart dungeons but hang onto your hard?earned loot
    • Hard Core — True roguelike. Lose it all when you fall. Only the bold need apply

    Bosses That Demand Mastery

    Every dungeon ramps up through elite foes and mid?bosses to a final encounter designed to test your build, resource management, and positioning. No two runs will face them quite the same way.

    What’s On Offer — At a Glance

    DetailInfo
    Launch Date12 November 2026
    PlatformSteam (Windows + macOS)
    Developer / PublisheriDiOSLAB / NGJ
    GenresTurn?Based Roguelike + Survivors + Dungeon Crawler + ARPG
    Playtime15–30 minutes per run
    LanguagesEnglish, Japanese, French, Italian, German, Simplified & Traditional Chinese, Russian, Korean, Spanish (Latin America), Portuguese?Brazil
    DemoAvailable now — Steam Next Fest (Oct 19–26)
    PriceUS$12.98
    System RequirementsWindows 10+/macOS 11+, i5/Ryzen 5 or better, 4 GB RAM, 1 GB storage — integrated graphics supported

    Dungeons, Depth, and Endgame

    The full release packs nine main dungeons, each with distinct foes, environments, and bosses. Beyond them lies The Abyss — a sprawling 100?floor endgame for those who’ve mastered the depths and want to push their builds to the breaking point. Three starting classes — Warrior, Archer, and Magi — offer wildly different foundations, with hundreds of skills and equipment combinations keeping every descent fresh.

    Why This Matters

    Delve Survivors answers a quiet call: “I love Survivors games, but I wish I could think instead of just reacting.” It preserves the dopamine hit of powering up and clearing swarms while giving you space to breathe, plan, and outsmart the horde. For veterans of Vampire Survivors, Halls of Torment, and Death Must Die — plus anyone who still fires up classic roguelikes — this is a rare meeting of fast fun and deep strategy.

    Ready to Descend?

    Play the free demo right now during Steam Next Fest (Oct 19–26) — and wishlist so you don’t miss the November 12th launch:

    Delve Survivors on Steam: https://store.steampowered.com/app/3319680/Delve_Survivors/

    The horde is waiting. This time, you decide when it attacks.


    #DelveSurvivors #iDiOSLAB #NGJ #Roguelike #DungeonCrawler #TurnBased #SurvivorsGame #SteamNextFest #IndieDev #PCGaming #PixelArt #RPG #Techmash

  • Gear Up Einstein! — History’s Greatest Heroes Enlist for Duty as Early Access Lands Nov 6

    Gear Up Einstein! — History’s Greatest Heroes Enlist for Duty as Early Access Lands Nov 6

    Imagine leading Albert Einstein into battle. Cleopatra commanding the front lines. Ragnar Lodbrok storming alongside Queen Elizabeth I. It’s not a fever dream — it’s Gear Up Einstein!, the wildly inventive co-op strategy roguelite from No Deadlines Studio, and it’s marching into Steam Early Access on November 6th, accompanied by a brand-new trailer.

    The game also features a freshly updated demo right now as part of Steam Next Fest (October 19–26), so you can jump in and start recruiting history’s legends before launch day.


    Recruit the Legends — Then Gear Them Up

    Gear Up Einstein! turns the entire history of civilisation into your personal army. You’re in command of a time-travelling vessel, tasked with recruiting the greatest figures from every era — scientists, rulers, warriors, visionaries — and sending them into battle to save reality itself.

    This is a tactical auto-battler: you plan your strategy, position your heroes, kit them out with gear, then watch the chaos unfold. Every historical figure brings unique perks and abilities; stack the right team and you’ll unleash devastating synergies that cut through enemy lines.

    Who’s Reporting for Duty?

    • Albert Einstein — genius-level intellect that boosts squad power
    • Cleopatra — diplomatic mastery that buffs allies
    • Ragnar — unbridled Viking fury
    • Queen Elizabeth I — regal leadership and tactical precision
    • Plus more icons across Ancient Egypt, the Italian Renaissance, and beyond

    Key Features at a Glance

    DetailInfo
    Early Access Launch6 November 2026
    PlatformSteam — Windows, Mac, Linux
    Players1–3 (online & local co-op)
    DeveloperNo Deadlines Studio
    GenreCo-op Strategy Roguelite / Auto-Battler
    DemoAvailable now — Steam Next Fest (Oct 19–26)
    Languages15+ including English, French, German, Spanish, Japanese, Simplified Chinese, Russian, Korean, Polish, Portuguese-Brazil, Turkish, Ukrainian, Czech, Thai, Italian

    How It Plays — Plan, Equip, Watch History Unfold

    • Voyage Through Time — Battle across distinct eras, each with unique enemies, hazards, and rewards. No two runs are identical.
    • Gear & Grow — Visit interstellar shops to kit your squad with wild, powerful equipment. Builds evolve dramatically; a spear-wielding Einstein is just the start.
    • Co?op Command — Team up with 1 or 2 friends. Trade gear, coordinate loadouts, and combine abilities. Whether you’re optimising builds or causing glorious chaos, victory tastes sweeter together.
    • Upgrade Your HQ — Between missions, invest in your headquarters to unlock more heroes, better gadgets, and permanent improvements that shape every future run.
    • Save Reality — Face down an overwhelming threat consuming the timeline. It’s history’s last stand — and you’re the general.

    What’s New in the Next Fest Demo?

    The demo has received a major overhaul: new core systems, rebalanced encounters, fresh content, and a clean slate for all players. It’s the perfect proving ground to experiment with team comps, test gear, and see why this concept has caught so much attention.

    The Road Ahead

    No Deadlines Studio plans to stay in Early Access for roughly 12 months, refining and expanding the game based on community feedback. Expect new heroes, eras, mechanics, and full 1.0 polish as the timeline expands.

    Ready to Command History?

    Wishlist now and don’t miss the November 6th launch:

    Gear Up Einstein! on Steam: https://store.steampowered.com/app/2950410/Gear_Up_Einstein/

    Play the updated demo right now during Steam Next Fest — and remember: history is written by the victors. Make sure it’s yours.


    #GearUpEinstein #NoDeadlinesStudio #SteamNextFest #Roguelite #Techmash #StrategyGames #CoOpGaming #PCGaming #IndieDev #HistoryBattles #EarlyAccess

  • Shhh — Keep Your Bills Shut & Your Flock Close! QUIET Drops First Demo Oct 22 After Massive Global Playtest

    Shhh — Keep Your Bills Shut & Your Flock Close! QUIET Drops First Demo Oct 22 After Massive Global Playtest

    Silence is survival — and your very life depends on it. QUIET, the uproariously tense 1–4 player co-op horror-comedy from LINE Games, is preparing to make some noise of its own: its first-ever public demo lands October 22, fresh off a wildly successful playtest that drew 270,000+ players across 148 countries.

    The game will also feature at The MIX Fall Showcase and take part in Screamfest (Oct 26 – Nov 2), putting its unique sound-is-everything gameplay front and centre for horror fans worldwide.

    What Is QUIET? Don’t Make a Sound…

    You and your flock are alien ducks — yes, alien ducks — who’ve crash-landed on Earth. Your ship is busted, and the spare parts you need are inside a seemingly ordinary house. The problem? The homeowner is anything but ordinary — and she hears everything.

    QUIET is built on one brutal rule: every sound matters. Sprint too fast, knock over a lamp, fumble an item — or even breathe too loudly into your microphone — and you’ll give away your position. Move quietly, work together, and slip out unseen; make a racket, and she’ll come for you.

    From Strength to Strength: The Playtest Phenomenon

    The game’s earlier limited playtest exploded far beyond expectations, with players from Norwich to New Zealand sneaking, scrambling, and squawking their way through the dark. That massive global turnout proved one thing: the world is ready for a co-op horror that’s equal parts heart-pounding tension and feather-ruffling fun. LINE Games has been poring over every piece of feedback, refining mechanics, and smoothing the stealth to make the demo the best possible introduction.

    What to Expect in the Demo

    • Sound = Survival — Your footsteps, your fumbles, and even your real-world voice chat can trigger detection. Silence isn’t just golden — it’s your only defence.
    • Solo or Flock — Go it alone or sneak in as a squad of up to four. Co-ordination is key; one clumsy quack can spell doom for everyone.
    • Procedurally Spooked — No two runs feel the same, with shifting layouts and hazards keeping even seasoned players on edge.
    • Horror Meets Hijinks — The tone balances genuine dread with slapstick charm. One moment you’re holding your breath in pitch blackness; the next, you’re accidentally sending a stack of teacups crashing to the floor.

    Showcase Season: Two Big Stages

    The excitement ramps up fast:

    • The MIX Fall Showcase — QUIET takes the spotlight alongside some of indie gaming’s most promising titles.
    • Screamfest (Oct 26 – Nov 2) — Right on the heels of the demo launch, QUIET joins the premier horror gaming event, letting players and streamers show how well they really keep quiet under pressure.

    When & Where to Play

    DetailInfo
    Demo LaunchOctober 22, 2026
    PlatformSteam
    Players1–4 online co-op
    Developer / PublisherLINE Games
    Release WindowQ1 2027
    Showcase AppearancesThe MIX Fall Showcase · Screamfest (Oct 26–Nov 2)

    Ready to Sneak In?

    The demo goes live October 22 — wishlist now so you don’t miss the drop.

    Get your beanie on, keep your voice down, and remember: in this house, the quietest ducks get home. See you in the shadows — and don’t say we didn’t warn you about the teacups.

    More Info: LINE Games and Steam


    #QUIETGame #LINEGames #CoOpHorror #IndieGames #SteamDemo #Screamfest #TheMIXShowcase #HorrorComedy #GamingNews #PCGaming #AlienDucks #Techmash

  • In Space, No One Can Hear You Clean — Cleaner Company Blasts Off Jan 28, 2027

    In Space, No One Can Hear You Clean — Cleaner Company Blasts Off Jan 28, 2027

    Grab your hazmat suit, prime your cosmic vacuum, and double-check your mop — the galaxy’s messiest jobs are about to become your responsibility. Cleaner Company, the gory, gleeful sci-fi horror co-op cleaning sim from developer Wildflame Studio and publisher Mythwright, has locked in its full launch date: January 28th, 2027, landing simultaneously on Steam and the Epic Games Store.

    What on Earth — or in Space — Is Cleaner Company?

    You join the Star Wipers, the newest recruits of the galaxy’s premier orbital maintenance firm. Your mission: scrub down abandoned space stations, sanitise infested alien outposts, and restore the Flying Canteen — a once-beloved interstellar restaurant — to its former glory. The catch? Your predecessors didn’t just leave a few crumbs behind. Corpses, gore, alien spores, and uninvited parasitic lifeforms litter every surface.

    This isn’t your average chores list. Cleaner Company blends the satisfying, rhythmic flow of cleaning sims with unpredictable hazards: gravity shifts, blackouts, hostile creatures, and the chaotic energy of up to 3 friends joining you online. Roles are yours to assign — someone handles the buckets, someone mans the power washer — or you can just run amok together. The game scales for solo players too, so you can tackle the mess at your own pace.

    Key Features at a Glance

    FeatureDetails
    Release Date28 January 2027
    PlatformsSteam & Epic Games Store
    Players1–4 (online co-op)
    Developers / PublishersWildflame Studio / Mythwright
    ToolsCosmic vacuums, trash grinders, powerwashers, flamethrowers
    EnemiesParasites, slimes, screamers — all avoidable via peaceful difficulty mode
    ProgressionRank up, unlock gear upgrades, and uncover your employer’s secrets
    LanguagesEnglish, French, German, Spanish, Japanese, Polish, Russian, Korean, Portuguese?Brazil, Simplified Chinese, Turkish
    Steam Next Fest BonusComplete the Flying Canteen demo ? unlock exclusive “fashionably fishy top hat” cosmetic

    Clean, Cooperate — or Chaos?

    Cleaner Company is designed to be as calm or as chaotic as you want it. There’s a peaceful mode that strips away monsters entirely, leaving just the zen of scrubbing stains and polishing surfaces. If you prefer thrills, you’ll face skittering horrors and tense encounters alongside your mop work. Either way, you’ll uncover a lingering corporate mystery as you climb the ranks — why did the previous crews vanish?

    The game wears its inspirations proudly: Viscera Cleanup Detail, PowerWash Simulator, Lethal Company, and PEAK are all cited as kindred spirits. Expect tactile, physics?driven cleaning, increasingly elaborate disaster zones, and moments that swing from genuinely eerie to laugh?out?loud slapstick.

    Try Before You Blast Off

    A free playable demo is available right now on Steam as part of Steam Next Fest. It lets you tackle the Flying Canteen and — if you finish the job — nets you that exclusive top hat for your full?game launch.

    System Requirements

    • Minimum: Windows 10, Intel i5 (8th gen), GTX 1660, 8 GB RAM, 12 GB storage
    • Recommended: Windows 11, Intel i5 (10th gen), RTX 3060, 16 GB RAM, 12 GB storage

    Ready to Launch?

    Cleaner Company looks to carve out its own gleefully grotesque niche: part comfort sim, part creature feature, part co?op comedy. Whether you’re here for the satisfying scrubbing, the alien encounters, or just to mess around with friends in zero?gravity, January 28th can’t come soon enough.

    Wishlist now on:


    #CleanerCompany #WildflameStudio #Mythwright #Techmash #SteamNextFest #CoOpGaming #SciFiHorror #SimulationGames #PCGaming #IndieGames #DeepSpace #CleaningSim

  • Order from Chaos — Cluttermancer: Tidy Up the Nightmare Alley Unleashes Demo & Launch Date

    Order from Chaos — Cluttermancer: Tidy Up the Nightmare Alley Unleashes Demo & Launch Date

    Every shelf has a rule. Every item has a place. And this alley has been waiting for someone who knows how to sort.

    Co-developers Ivy Juice and SethMadDev — the creative duo behind the warmly received My Little Cafe Nightmare — have confirmed that Cluttermancer: Tidy Up the Nightmare Alley will drop its free Steam demo on October 17 at 6 PM CEST, right on the eve of Steam Next Fest (October 19–26). Even better: the full Early Access release lands just days later on October 30, 2026, bringing order to a magical, crooked street that’s never known it.

    The Alley That Lost Its Way

    You step into the shoes of the Cluttermancer — part cleaner, part sorter, the only person in the realm who sees the logic beneath the mess. The Nightmare Alley is a bustling, cobblestone-lined lane crammed with five distinct magical shops, each one overflowing with 6,666 enchanted items that have somehow ended up everywhere except where they belong.

    Wands hum in potion racks. Ancient tomes whisper from broom closets. Gravestones lean against bakery counters. And yes — your stolen cafe cups from My Little Cafe Nightmare have turned up too, pilfered and scattered across a dozen shelves. Every shop has its own sorting rules, its own quirks, and its own brand of beautiful, bewildering chaos.

    Sort. Arrange. Restore.

    This isn’t just cleaning — it’s magical order-keeping:

    • Five Unique Shops — a wand emporium, a potion apothecary, a forbidden library, a curiosities bazaar, and a very odd cafe. Each demands different logic; what works in one will fail in the next
    • 6,666 Items to Tame — categorise, shelve, and arrange thousands of enchanted objects. Some glow when placed correctly; others hum, or even float, revealing hidden compartments and bonus rewards
    • A Story Unfolds — as you restore order, the alley begins to tell its secrets. Why is everything misplaced? Who — or what — keeps unravelling the shelves? And can you truly tidy a place that feeds on clutter?
    • Cosy, Calming Atmosphere — gentle lighting, warm sounds, and a relaxing soundtrack make this less a chore and more a meditative escape. Perfect for unwinding at the end of a busy day

    From Cafe to Alley — A Shared Universe Grows

    Cluttermancer is set in the same whimsical world as My Little Cafe Nightmare, the hit debut that has sold over 15,000 copies to date. This time, the partnership is deeper: Ivy Juice and SethMadDev are co-developing the game together, pooling their strengths to build something bigger, richer, and packed with secrets.

    “We loved building My Little Cafe Nightmare, but Cluttermancer is the project we’ve wanted to make all along — a place where every misplaced item feels like a tiny mystery, and every organised shelf feels like a victory.” — Ivy Juice & SethMadDev

    Mark Your Calendars — Everything You Need to Know

    MilestoneDate
    Free Demo LaunchesOctober 17, 6 PM CEST
    Steam Next FestOctober 19–26, 2026
    Early Access ReleaseOctober 30, 2026
    • Demo available via the Steam store page — wishlist now to be notified the moment it goes live
    • Full Early Access release includes all five shops, the complete base campaign, and ongoing updates based on player feedback
    • Windows only at launch; system requirements are light — perfect for running alongside your favourite podcast or playlist

    The Shelves Are Waiting — Will You Bring Order?

    The Nightmare Alley hasn’t been truly tidy in living memory. But it’s been waiting for you. For anyone who’s ever stared at a messy room and thought “I can fix this,” for anyone who finds peace in perfect alignment, and for anyone who wants to know where all those stolen coffee cups went — your moment has arrived.

    Download the demo on October 17, dive in during Steam Next Fest, and join the full launch on October 30. The alley is waiting. Grab your duster — and your wand.

    More Info: Cluttermancer Tidy Up The Nightmare Alley


    #Cluttermancer #TidyUpTheNightmareAlley #IvyJuice #Techmash #SethMadDev #SteamNextFest #CozyGaming #IndieGame #Simulation #Organising #ComingSoon

  • Roll the Dice — HeroQuest: Digital Edition Reborn as Official PC Adventure in 2027

    Roll the Dice — HeroQuest: Digital Edition Reborn as Official PC Adventure in 2027

    Decades ago, a tabletop classic taught the world how to explore dungeons. Now, it’s your turn.

    Developer Nomad Games and publisher Balor Games — in partnership with Hasbro — have officially unveiled HeroQuest: Digital Edition, the fully licensed digital revival of the legendary board game that defined a genre. Revealed during The MIX Fall Showcase, this faithful reimagining heads to PC via Steam in 2027, with a Closed Beta playtest opening soon for eager adventurers. Whether you first rolled the dice in the 1990s or have always dreamed of descending into the dungeon, the quest is finally coming home.

    The Realm Needs You

    The story remains as timeless as ever: the dread sorcerer Zargon has unleashed his monstrous legions to conquer the Realm. Standing between darkness and total victory are four heroes — the Barbarian, the Dwarf, the Elf, and the Wizard — each with unique skills, strengths, and vital roles to play. Alone, none can survive. Together, they might just prevail.

    • The Barbarian — frontline fury, breaking through defences and holding the line
    • The Dwarf — trap-finder, treasure-hunter, and unyielding warrior
    • The Elf — agile strike, ranged mastery, and bridge between martial and magical
    • The Wizard — devastating arcane power, fragile but formidable when protected

    Every quest demands teamwork. Positioning matters. And the dice decide who stands tall — and who falls.

    Play Your Way — Solo, Co-Op, or Be the Villain

    HeroQuest: Digital Edition is built for every kind of fellowship:

    • Solo — command all four heroes yourself, coordinating every move and planning every strike
    • Online Co-Op (up to 4) — each player leads one hero. Communicate, coordinate, and conquer together
    • Play as Zargon (5th Player) — ever wanted to be the one behind the traps, monsters, and ambushes? A fifth player can take the villain’s throne, plotting and scheming against the heroes in real time

    This isn’t just a one-way story — it’s a battle of wits on both sides of the dungeon door.

    Endless Quests — Handcrafted and Home-Brewed

    Faithful to the spirit of the original, the game delivers:

    • Handcrafted Official Quests — faithfully adapted from the classic campaign, with every tile, monster, and treasure brought vividly to life
    • Quest Editor — build your own dungeons, design your own challenges, and craft stories as boundless as your imagination
    • Community Creations via mod.io — download and play quests created by fellow adventurers across the globe, keeping the dungeon fresh forever
    • Authentic Dice & Combat — roll for attack, defence, and movement just like the tabletop. Luck is a factor — but smart positioning and bold strategy win the day

    For Everyone — Supported in 8 Languages

    HeroQuest: Digital Edition is being built to welcome players worldwide:

    • Full English voice acting + subtitles in French, German, Japanese, Korean, Simplified Chinese, Portuguese-Brazil, and Spanish-Latin America
    • Runs smoothly — GTX 1050 minimum, 10GB storage, 16GB RAM
    • Steam store page live now — wishlist to be notified the moment beta sign-ups open

    The Legend Returns

    For millions, HeroQuest was the first door into fantasy adventure. It taught us that a shared map and a handful of dice could lead anywhere. Now, Nomad Games — veterans of beloved digital adaptations including Talisman — and Balor Games are bringing that magic to modern screens, preserving the soul of the original while making it accessible to a whole new generation.

    The dungeon is waiting. The dice are ready. And Zargon is not going down without a fight.

    Wishlist HeroQuest: Digital Edition on Steam now, watch the reveal trailer from The MIX Fall Showcase, and sign up for the Closed Beta. The quest begins when you roll.

    More Info: Hero Quest Digital Edition


    #HeroQuest #DigitalEdition #NomadGames #BalorGames #TheMIXShowcase #Tabletop #DungeonCrawler #TurnBased #CoOp #RPG #Coming2027 #Techmash

  • Good Boys in Space — GRAVHOUNDS Drops Real Playtest Gameplay in The MIX Showcase Reveal

    Good Boys in Space — GRAVHOUNDS Drops Real Playtest Gameplay in The MIX Showcase Reveal

    Fetch. Build. Defend. Get Home.

    Independent developer and publisher Octopus Panic has unleashed a brand-new gameplay trailer for GRAVHOUNDS during The MIX Fall Showcase — and this time, it’s all real. Drawn straight from the game’s recent September playtest, the footage shows exactly how this chaotic 1–4 player co-op action-builder feels: fast, frantic, physics-driven, and packed with the kind of teamwork that only comes when you’re all fighting off alien swarms as jetpack-wearing space dogs. Landing on PC and Xbox Series X|S via Early Access on November 2, 2026 — and available day one on Xbox Game Pass — this is one mission you won’t want to miss.

    Drop In, Dig In, Get Out

    GRAVHOUNDS casts you as a Gravhound — a bio-engineered canine scavenger dropped onto hostile alien worlds to gather resources, build defences, and survive long enough to extract before the planet’s furious inhabitants overwhelm you. It blends three distinct layers into one seamless loop:

    • Action Extraction — land, mine, loot, and fight your way across the surface. The longer you stay, the more you earn — and the deadlier the swarm becomes
    • Dynamic Base Building — lay power pipelines, erect turrets, fabricators, and defences. Everything is physically placed and connected; if a line breaks, your power drops, your guns go silent, and you’re in trouble
    • Physics-Fuelled Chaos — fling items to teammates, launch enemies into orbit with your gravity abilities, and zip along pipelines at high speed. The world is your playground — and your weapon

    Pack Mentality — Play Your Way

    The game is designed to shine whether you run solo or bring the whole crew:

    • Solo — every Gravhound can operate independently, but you’ll need to juggle gathering, building, repairing, and fighting all at once
    • Co-op (up to 4) — specialise! One dog mines, another builds, a third mans the guns, and the fourth flings supplies across the map. The trailer shows perfectly synchronised runs where teamwork turns certain defeat into last-minute victory
    • Four Unique Hounds — each with distinct strengths and abilities. Mix and match to build your ideal pack
    • Mod Deck System — born directly from playtest feedback, you can now customise your loadout with cards that unlock powerful upgrades and shift how you play

    What the Playtest Taught Us — And What’s Next

    The September playtest saw hundreds of teams dive in, and Octopus Panic has been busy refining every part of the experience:

    • Smoother pipelines and more intuitive building placement
    • Balanced wave difficulty — tense but never unfair
    • The new Mod Deck Builder replaces random drops with player-chosen upgrades
    • Performance, polish, and quality-of-life improvements across the board

    The trailer captures this evolution — showing real players pulling off daring rescues, chaining gravity throws, and defending their base against impossible odds. It’s messy, loud, and unmistakably fun.

    Ready to Howl — Launch Details

    Everything you need to know:

    • Early Access Launch: November 2, 2026
    • Platforms: PC (Steam) + Xbox Series X|S
    • Xbox Game Pass: Available day one — included in subscription
    • Demo: Live on Steam now — try before you drop
    • Early Access Roadmap: Expect new planets, hounds, abilities, and expanded endgame as development progresses

    The Pack Is Waiting — Will You Answer the Call?

    GRAVHOUNDS isn’t just about surviving alien planets — it’s about doing it together. About grabbing a teammate when they’re swarmed, flinging supplies across the map to where they’re needed most, and building something that holds when everything else falls apart.

    Watch the full playtest trailer from The MIX Showcase, play the free demo on Steam, and prepare to join the pack. November 2nd is coming — and these good boys have work to do.

    More Info: GRAVHOUNDS


    #GRAVHOUNDS #OctopusPanic #CoOp #ActionBuilder #IndieGame #TheMIXShowcase #XboxGamePass #Techmash #SteamEarlyAccess #SpaceDogs #GamingNews

  • The End of the World Has Never Been So Whimsical — Dr Finklestein’s Marvelous Room Lands Shochiku Games Partnership

    The End of the World Has Never Been So Whimsical — Dr Finklestein’s Marvelous Room Lands Shochiku Games Partnership

    The universe is ending. Humanity’s last hope? A mad scientist, a mysterious room, and 50 items from 50 different realities.

    Shochiku Games — the game publishing division of Japan’s historic Shochiku Co., Ltd. — has announced a partnership with independent studio DEVBEEF to publish Dr. Finklestein’s Marvelous Room, a charmingly bizarre story-driven sandbox adventure heading to PC via Steam in 2027. The news was revealed alongside a brand-new trailer during The MIX Fall Online Showcase, giving players their first proper look at the experiment that might just save everything.

    The Dark Doodad Is Coming

    It begins with a broadcast no one wanted to receive: the International Space Agency and the US Office of Planetary Defense have failed. A cosmic entity known as NBX-291 — or more colloquially, the “Dark Doodad” — is approaching Earth, and within hours, humanity will cease to exist.

    But one man refuses to go quietly. Enter Dr. Gumphrey Finklestein, PhD — an eccentric, unflappable scientist of the old school who has a plan. Not a missile defence system, not a planetary shield, but something far stranger: The Marvelous Room.

    Step Inside the Impossible

    Deep within a facility in Nevada sits a chamber capable of doing what no physics textbook says should be possible: pulling objects, trinkets, and oddities from other universes and realities into our own. Finklestein’s theory is delightfully unhinged: gather 50 items from 50 different worlds, study them, understand them, and from their combined essence, manifest a weapon powerful enough to stop the Dark Doodad.

    You are the Participant — the sole observer and operator guiding VINC-ENT, a repair droid typically used for space station maintenance, through the experiment. Every item that materialises is a surprise — a fragment of a reality that never was, a tool from a world with different rules, a curiosity that tells a tiny, strange story. And as you catalogue each one, the larger picture begins to form: who — or what — is the Doctor? And is he really saving us, or conducting the greatest experiment in history?

    Sandbox Storytelling — Where You Lead the Narrative

    This isn’t a straight line; it’s a room full of possibilities:

    • Dynamic Narration — the tale shifts based on what you examine, how you interact with each item, and the paths you choose to explore
    • Choose-Your-Own-Adventure Soul — conversations, discoveries, and even the Doctor’s own confidence evolve depending on your curiosity
    • Equal Parts Whimsy & Wonder — from Cold War paranoia to cosmic surrealism, the game blends retro-futuristic charm with genuinely profound questions about identity, reality, and what it means to be “real”
    • Accessible First-Person Exploration — a walking-simulator heart with sandbox freedom; take your time, look closely, and let the items speak

    A Studio with 130 Years of Storytelling

    Shochiku isn’t new to creating worlds — it’s one of Japan’s oldest and most respected film studios, with over 130 years of narrative craft behind it. For Shochiku Games, led by Hiroaki Ishige, this partnership is about bringing that cinematic heritage to interactive spaces:

    “When I first played the demo, I sensed tremendous potential in its originality and creativity. Since our core business is the film industry, I also felt the cinematic presentation was a perfect fit. We hope this project will be a success and expand significantly, including through transmedia initiatives.” — Hiroaki Ishige, Head of Shochiku Games

    For DEVBEEF — the team behind this years-in-the-making passion project — the feeling is equally electric:

    “This game has grown beyond our wildest dreams. We can’t wait for players to step inside the Marvelous Room and unravel the story we’ve been weaving for years.” — Bodie Reed, DEVBEEF

    Ready to Materialise — Wishlist Now

    Dr. Finklestein’s Marvelous Room is targeting a 2027 release on PC (Steam), with the store page live now. Key details:

    • Full English audio + subtitles in Russian, Spanish, and Czech
    • Full controller support alongside native keyboard/mouse play
    • Steam Achievements, Cloud Saves, and Family Sharing included
    • Runs smoothly — 8GB RAM, 8GB VRAM recommended
    • Watch the new publisher trailer via The MIX Showcase now

    The Clock Is Ticking — Will You Answer the Call?

    The Dark Doodad is drawing nearer. The items are waiting. And somewhere in Nevada, a very determined scientist is watching the dials.

    Dr. Finklestein’s Marvelous Room isn’t just about saving the world — it’s about realising how many worlds there are to save.

    Wishlist Dr. Finklestein’s Marvelous Room on Steam, watch the reveal trailer, and prepare to step inside. The experiment begins when you do.

    More Info: Dr Finklesteins Marvelous Room


    #DrFinklesteinsMarvelousRoom #ShochikuGames #DEVBEEF #TheMIXShowcase #IndieGame #StoryDriven #Sandbox #Adventure #WalkingSimulator #GamingNews #Coming2027 #Techmash

  • Feel the Flight — Rescue Drone Simulator: Second Chance Drops First Gameplay Trailer

    Feel the Flight — Rescue Drone Simulator: Second Chance Drops First Gameplay Trailer

    You’ve seen the concept. Now feel the mission.

    Anraga Studios and The Farm 51 — the acclaimed team behind Chernobylite and Get Even — have just unveiled the very first gameplay trailer for Rescue Drone Simulator: Second Chance, pulling back the curtain not just on how the game looks, but how it flies. It’s a rescue experience where the machine matters as much as the mission — and every second counts.

    When Heroes Can’t Go In, You Send You

    Set in a believable near-future, this is a world where the most dangerous places — burning high-rises, storm-battered coasts, collapsed tunnels, and radiation zones — are simply no longer safe for human rescuers to enter. So they send you. You’re not just flying a camera; you’re piloting a physical machine with real weight, real drag, and real consequences.

    This isn’t about speed runs or acrobatics — it’s about pushing into the unknown, finding those who are trapped, and bringing them home. And you’re not alone.

    Four Drones, Four Lifelines

    The trailer showcases the game’s fleet of purpose-built machines, each designed for a different kind of crisis:

    • Rescue Drone — tracks missing people, drops medical supplies, and marks safe zones
    • Firefighting Drone — carries extinguishers and water payloads into blazes too hot to approach
    • Police & Recon Drone — agile, fast, and built for surveillance, search, and securing perimeters
    • Heavy-Lift Drone — carries gear, clears debris, and delivers heavy aid where it’s needed most

    Every drone handles differently — and every mission demands the right choice before you even take off.

    Flight That Feels Real — For Everyone

    The Farm 51 has built a flight model grounded in physics, not fantasy:

    • Mass, inertia, and battery life — climb too hard and you drain power; carry too much and you slow down
    • Wind, smoke, and turbulence — a gale can push you off course; heat from a fire can buffet you sideways
    • Two control modes — Simulator for authentic, demanding piloting; Arcade with stabilisation and assists so anyone can jump in and save lives
    • Customise and tune in the workshop — swap motors, batteries, propellers, and sensors to match your playstyle and the mission ahead

    Whether you’re a seasoned pilot or a first-time flyer, the goal stays the same: get there, find them, bring them back.

    More Than a Job — A Second Chance for Everyone

    Beneath the machinery lies a deeply human story. Your team — a firefighter who can no longer enter burning buildings, a paramedic haunted by calls he couldn’t answer, an investigator who mistrusts the very tech she uses, and a specialist fighting to clear her name — each carries their own scars. Across 20 story missions and 5 distinct maps, you’re saving more than strangers — you’re saving each other.

    Every call-out brings new emergencies, new locations, and new fragments of the team’s journey toward redemption.

    Coming Q1 2027 — Wishlist Now

    Rescue Drone Simulator: Second Chance lands on PC (Steam), PlayStation 5, and Xbox Series X|S in Q1 2027. The Steam store page is live — wishlist today to catch every update and be first to know when it launches.

    The Sky Awaits — Your Mission Starts Now

    The trailer has landed, the drones are ready, and the world is waiting for someone brave enough to fly where no one else can.

    Watch the full gameplay reveal, wishlist Rescue Drone Simulator: Second Chance on Steam, and prepare to answer the call. They can’t go in. You can.

    More Info: Rescue Drone Simulator Second Chance


    #RescueDroneSimulator #SecondChance #TheFarm51 #AnragaStudios #Simulation #Rescue #Drone #IndieGame #GamingNews #Coming2027 #Techmash

  • Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    58 BC. The Roman Republic is fracturing. But beneath the politics, a far older war is about to ignite.

    From Gamera Interactive — the creators of Alaloth: Champions of The Four Kingdoms — comes Aeterna: Curse of the First King, a gripping story-driven isometric action-RPG blending soulslike combat, free-roaming exploration, and local co-op. Set during the turbulent final years of the Republic, this isn’t just a history lesson — it’s a revelation: everything the history books recorded was only half the story.

    The War History Never Wrote

    You play as a member of the Custodes Umbrae — a secret order founded by Romulus himself, charged with protecting Rome from threats the Senate would never dare acknowledge. For centuries they stood watch. Now their vigil is ending.

    Amulius, the banished First King of Alba Longa, condemned by the god Mars to a half-existence between worlds, is breaking free. His cult — the Veritas Obscura — has infiltrated the highest ranks of power, and as Rome’s great generals clash on the battlefield, something ancient is stirring in the shadows.

    Your mission: recover five lost artefacts, seal the breach, and stop Amulius from returning in full. But as you’ll discover, the line between saviour and usurper blurs fast — and the gods have their own agendas.

    Soulslike Edge, Roman Heart

    Aeterna takes the punishing, precise combat of modern soulslike design and anchors it in a vivid, historically inspired world:

    • Tough, Tactical Real-Time Combat — every strike matters. Timing, positioning, and loadout decide life and death. Deflect, dodge, and strike with purpose against corrupted soldiers, mythic beasts, and forgotten guardians
    • Free Exploration Across a Shattered World — traverse the Republic, Greece, and barbarian lands. Follow the main quest or vanish into the wilderness; every region holds ruins, secrets, and threats waiting to be uncovered
    • Deep, Meaningful Progression — master 14 distinct disciplines, seek the blessings of 10 Roman deities, and shape your fighting style. Level cap sits at 30 — quality over endless grinding
    • Fight Together — Local Co-Op — brave the darkness alone or with a friend. Every quest, every battle, every revelation can be shared side-by-side
    • Companions with Purpose — recruit up to six unique allies, each with their own past, personality, and combat style. Forge bonds, make choices that shift their loyalty, and see how the story changes

    Where History Meets Myth

    Aeterna doesn’t just sit history alongside fantasy — it weaves them together. Real-world figures appear alongside creatures from legend; the political collapse of the late Republic provides the backdrop for a supernatural war that history has erased. Every location balances recognisable architecture with something uncanny — places where the veil between our world and something older has grown thin.

    The world responds to your choices. Decisions shift faction standing, alter the landscape, and determine which allies stand — or fall — by your side.

    Coming to PC & Xbox — Wishlist Now

    Aeterna: Curse of the First King is launching on Steam, GOG, and Xbox Series X|S, with a release date still to be revealed. The store pages are live — add it to your wishlist to catch every update as it lands.

    The Truth Is Buried. Will You Dig It Up?

    Rome didn’t fall only to armies and ambition. It fell to secrets. Aeterna asks: what if the emperors rose to power not just to rule — but to hide the truth? What if the greatest threat to civilisation was never conquered — only imprisoned?

    Step into the light. Or into the shadow. The First King is waking.

    More Info: Aeterna Curse Of The First King


    #Aeterna #CurseOfTheFirstKing #GameraInteractive #Soulslike #ActionRPG #RomanRepublic #IndieGame #CoOp #Techmash #TheMIXShowcase #GamingNews #Alaloth