Tag: #ActionRPG

  • Half a Million Strong — Fatekeeper Smashes 500,000 Sales Milestone… While Still in Early Access

    Half a Million Strong — Fatekeeper Smashes 500,000 Sales Milestone… While Still in Early Access

    You don’t usually see numbers like this before version 1.0 drops. Developer Paraglacial and publisher THQ Nordic have confirmed today that their action-RPG Fatekeeper has officially crossed 500,000 copies sold — and the game is still in Early Access. Launched back in June 2026 on Steam, this swords-and-sorcery standout has carved out an enormous audience in just months, powered by word of mouth, glowing player feedback, and a rock-solid foundation that keeps getting better.


    What Is Fatekeeper?

    Built by a 13-strong team at indie studio Paraglacial and published under the THQ Nordic banner, Fatekeeper blends fluid, reactive melee combat with devastating magical abilities — all wrapped in a system designed to let you play your way. Whether you favour heavy blades and plate armour, lightning-fast strikes and precision, or raw elemental power that shatters the battlefield, the game supports genuinely distinct, viable builds that evolve as you uncover new gear.

    At a glance:

    • Reactive melee combat — timing, positioning, and weapon choice matter as much as raw stats
    • Spell-sword synergy — weave magic into combos, augment strikes with elements, or lean entirely into sorcery
    • Flexible progression — no locked classes; grow your character through what you equip and how you fight
    • Loot to master — discover hundreds of weapons, armours, and artefacts that don’t just boost numbers but fundamentally change how you play
    • Challenging encounters — enemies demand adaptation; patterns, weaknesses, and approaches shift across every region

    The Milestone — Why 500K Means Something Special

    Hitting half a million sales before full launch is rare. It speaks to something deeper than marketing hype: players are voting with their wallets to support a game that is growing alongside them. The team has explicitly credited the community — every review, every piece of feedback, every shared build — with shaping the journey so far. Priced at €9.99 / $9.99, Fatekeeper has also made itself accessible, turning affordability into one of its greatest strengths.

    Steam community reaction has been swift and warm: “Absolutely deserved,” “Patience will be rewarded — it delivers well in Early Access,” and “You already have enough support to finish strong” are typical of the sentiment flooding in across discussions.

    What’s Next? The Road to 1.0

    The big number is a milestone, not a finish line. Paraglacial continues expanding the world, refining balance, and adding fresh content — all while keeping dialogue open with the player base that got it here. Every update tightens combat, broadens build options, and deepens the adventure. The message from the team is clear: this is just the beginning.

    For anyone waiting to dive in — or holding off until later — there has never been a better time. With half a million fellow travellers already on board, Fatekeeper is shaping up to be one of the success stories of the year.

    Join the Journey

    Fatekeeper is available right now in Early Access via Steam for £8.50 / $9.99 / €9.99. Wishlist, jump in, and help forge the game as it grows. Your feedback won’t just shape your experience — it’ll shape the final release.

    More Info: Fatekeeper


    #Fatekeeper #Paraglacial #THQNordic #EarlyAccess #ActionRPG #IndieDev #PCGaming #Steam #HalfMillionSold #Techmash #SwordAndSorcery #GamingMilestone #BuildYourPath

  • Shadows Reborn — Darkness: Prince of Shadows Drops Long-Awaited Update & Reveal Trailer

    Shadows Reborn — Darkness: Prince of Shadows Drops Long-Awaited Update & Reveal Trailer

    The wait is finally over. Italian independent studio ActionGames.c.l.r has officially unleashed the major update fans have been waiting for, alongside a brand-new trailer that lays bare the sweeping visual and gameplay overhauls coming to Darkness: Prince of Shadows.

    A Project Remade From Shadow to Light

    For followers of the dark fantasy adventure, this is far more than a patch — it’s a full-scale reimagining. The newly released trailer serves as proof: every corner of the game has been touched, from how it looks to how it plays. ActionGames.c.l.r has poured extensive work into refining the experience, smoothing rough edges, sharpening presentation, and restructuring core systems to deliver the polished, immersive journey the concept always deserved.

    Visuals That Weep & Worlds That Breathe

    The most immediate impact comes in the visuals. The trailer showcases dramatically improved lighting, richer environments, and a darker, more atmospheric tone that leans hard into the game’s namesake. Whether you’re traversing crumbling ancient ruins, navigating mist-shrouded forests, or facing down demonic hordes, every scene now carries weight and atmosphere — shadows feel dangerous, light feels precious, and the world itself feels alive with peril.

    Character models, animations, and effects have all been upgraded too, lending fluidity and impact to every strike, dodge, and spell cast. This isn’t just a fresh coat of paint — it’s the difference between seeing a game and stepping into one.

    Gameplay Reimagined — Every Choice Matters

    Beneath the aesthetic glow lies an equally significant restructuring of how the game actually plays. ActionGames.c.l.r has reworked core gameplay systems to feel tighter, more responsive, and more strategically layered. Combat flows better, puzzles have been refined for clarity and satisfaction, and progression has been reshaped to keep you meaningfully engaged as you grow in power.

    Central to the adventure remains the struggle against corruption: every choice you make shapes your path, your abilities, and your standing. Fall too far, and the very darkness you fight may consume you instead. It’s a high-stakes balancing act where power comes with a cost — and redemption is never guaranteed.

    What Lies Ahead

    The update is live now, bringing all these enhancements to existing and new players alike. You can find Darkness: Prince of Shadows on Steam, where the refreshed experience is ready to play and the new trailer is live to watch.

    For ActionGames.c.l.r — a studio built on passion and independent vision — this milestone represents more than just progress. It’s the moment their ambitious vision finally matches the dream. The shadows have never looked this good — and neither has the hope that can defeat them.

    Step into the dark. Choose your path wisely.

    More Info: Darkness Prince Of Shadows


    #DarknessPrinceOfShadows #ActionGamesclr #IndieDev #ItalianGameDev #FantasyGaming #GameUpdate #NewTrailer #SteamGames #PCGaming #DarkFantasy #ActionRPG #Techmash

  • Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    Rome, Reborn in Shadow — Aeterna: Curse of the First King Unleashes Isometric Soulslike Action

    58 BC. The Roman Republic is fracturing. But beneath the politics, a far older war is about to ignite.

    From Gamera Interactive — the creators of Alaloth: Champions of The Four Kingdoms — comes Aeterna: Curse of the First King, a gripping story-driven isometric action-RPG blending soulslike combat, free-roaming exploration, and local co-op. Set during the turbulent final years of the Republic, this isn’t just a history lesson — it’s a revelation: everything the history books recorded was only half the story.

    The War History Never Wrote

    You play as a member of the Custodes Umbrae — a secret order founded by Romulus himself, charged with protecting Rome from threats the Senate would never dare acknowledge. For centuries they stood watch. Now their vigil is ending.

    Amulius, the banished First King of Alba Longa, condemned by the god Mars to a half-existence between worlds, is breaking free. His cult — the Veritas Obscura — has infiltrated the highest ranks of power, and as Rome’s great generals clash on the battlefield, something ancient is stirring in the shadows.

    Your mission: recover five lost artefacts, seal the breach, and stop Amulius from returning in full. But as you’ll discover, the line between saviour and usurper blurs fast — and the gods have their own agendas.

    Soulslike Edge, Roman Heart

    Aeterna takes the punishing, precise combat of modern soulslike design and anchors it in a vivid, historically inspired world:

    • Tough, Tactical Real-Time Combat — every strike matters. Timing, positioning, and loadout decide life and death. Deflect, dodge, and strike with purpose against corrupted soldiers, mythic beasts, and forgotten guardians
    • Free Exploration Across a Shattered World — traverse the Republic, Greece, and barbarian lands. Follow the main quest or vanish into the wilderness; every region holds ruins, secrets, and threats waiting to be uncovered
    • Deep, Meaningful Progression — master 14 distinct disciplines, seek the blessings of 10 Roman deities, and shape your fighting style. Level cap sits at 30 — quality over endless grinding
    • Fight Together — Local Co-Op — brave the darkness alone or with a friend. Every quest, every battle, every revelation can be shared side-by-side
    • Companions with Purpose — recruit up to six unique allies, each with their own past, personality, and combat style. Forge bonds, make choices that shift their loyalty, and see how the story changes

    Where History Meets Myth

    Aeterna doesn’t just sit history alongside fantasy — it weaves them together. Real-world figures appear alongside creatures from legend; the political collapse of the late Republic provides the backdrop for a supernatural war that history has erased. Every location balances recognisable architecture with something uncanny — places where the veil between our world and something older has grown thin.

    The world responds to your choices. Decisions shift faction standing, alter the landscape, and determine which allies stand — or fall — by your side.

    Coming to PC & Xbox — Wishlist Now

    Aeterna: Curse of the First King is launching on Steam, GOG, and Xbox Series X|S, with a release date still to be revealed. The store pages are live — add it to your wishlist to catch every update as it lands.

    The Truth Is Buried. Will You Dig It Up?

    Rome didn’t fall only to armies and ambition. It fell to secrets. Aeterna asks: what if the emperors rose to power not just to rule — but to hide the truth? What if the greatest threat to civilisation was never conquered — only imprisoned?

    Step into the light. Or into the shadow. The First King is waking.

    More Info: Aeterna Curse Of The First King


    #Aeterna #CurseOfTheFirstKing #GameraInteractive #Soulslike #ActionRPG #RomanRepublic #IndieGame #CoOp #Techmash #TheMIXShowcase #GamingNews #Alaloth

  • Pop-Punk, Hand-Drawn & Unmistakable — Kobayashi Dives Deep Into Stupid Never Dies’ Iconic Look

    Pop-Punk, Hand-Drawn & Unmistakable — Kobayashi Dives Deep Into Stupid Never Dies’ Iconic Look

    With exactly one week to go until launch, GPTRACK50 and publisher Aniplex have pulled back the curtain on the bold, eye-popping visual identity powering Stupid Never Dies. In a brand-new entry in their DEEP BITE behind-the-scenes video series, legendary producer Hiroyuki Kobayashi takes viewers through the striking art direction that sets this pop-punk action RPG apart from everything else on the horizon.

    The game blazes onto PC and PlayStation 5 next Tuesday — 21 October 2026.


    What Is It That You’re Seeing?

    Stupid Never Dies doesn’t look like any other RPG out there — and that was exactly the point. As Kobayashi explains, the team set out to build a world that feels simultaneously hand-crafted and futuristic, gritty and neon-bright:

    “We wanted visuals that feel like someone reached straight off the page and pulled them into 3D — sketchy, alive, full of personality.” — Hiroyuki Kobayashi, Producer & President GPTRACK50

    The signature pillars of the style:

    ElementThe Vision
    Sketch-style 3DModels retain the texture and linework of hand-drawn concept art — no sterile photorealism here
    OvertechnologyClassic monsters reimagined with futuristic, cyberpunk-infused twists — vampires with glowing circuits, golems pulsing with neon energy
    Era-blending environmentsReal-world urban locations collide with aesthetics from across history, creating dreamlike, surreal districts that shift as you explore
    Pop-punk paletteElectric pinks, acid greens, and vivid blues crash against deep shadows — a deliberate rejection of the drab browns and greys typical of zombie and horror games
    Davy’s POV UIEven the interface is framed through protagonist Davy’s eyes — camera angles, overlays, and effects all reinforce his perspective

    From Dark Survival to Living Art

    For Kobayashi — best known for decades of work on Resident Evil — this game represents a conscious departure from the grim, realistic horror he helped define:

    “I’ve painted a lot of very realistic zombies in my time. I wanted to try something new — something that looks like art fighting.”

    He cites Spider-Man: Into the Spider-Verse and Arcane as key inspirations — animation that doesn’t hide its artistic process, that lets brushstrokes and texture show through. The result is a game where every swing, bite, and transformation looks like it was ripped straight from a comic book or a hyper-stylised music video.

    That music-video energy is no accident. The presentation is designed to lock into the game’s soundtrack — high-tempo, pop-punk-infused beats that sync with combat impact, camera shakes, and particle bursts. When Davy devours an enemy with his Style Eat ability, the visual payoff hits as hard as the audio.


    The Full DEEP BITE Series — Catch Up Before Launch

    This is the fourth instalment in the developer’s video diary series, each peeling back a different layer:

    EpisodeFocus
    #1Combat systems & the Style Eat mechanic
    #2Blazing Fast Growth — progression at breakneck speed
    #3Music & how the soundtrack drives the experience
    #4 Visual style — out now

    Launch Details — Mark the Calendar

    PlatformRelease Date
    PC (Steam)21 Oct 2026
    PlayStation 521 Oct 2026

    Pre-orders are live now, including bonuses and deluxe edition options. Davy’s journey — the weakest zombie in the monster world, devouring foes to steal their forms and save the one he loves — launches in just seven days.


    Why This Style Matters

    It’s more than just looking cool. In Stupid Never Dies, the visual language tells the story. Davy is the ultimate underdog — small, scruffy, overlooked — and the world around him is vivid, chaotic, and larger than life. Every transformation shifts his silhouette, his colour scheme, and how he moves — so you don’t just feel the change, you see it.

    From scrawny zombie to werewolf, harpy, lich, and beyond — eleven distinct forms, each with their own visual identity — the art doesn’t just decorate the game; it is the game’s soul.

    “It’s an underdog story. And that deserves to look spectacular.” — Hiroyuki Kobayashi


    More Info:

    https://stupidneverdies.sega.com

    #StupidNeverDies #GPTRACK50 #HiroyukiKobayashi #Aniplex #ActionRPG #PopPunk #PS5 #PCGaming #GamingArt #NewGame #Techmash

  • Blight, Blade & Burden — The Relic: First Guardian Descends Upon Switch 2 October 9!

    Blight, Blade & Burden — The Relic: First Guardian Descends Upon Switch 2 October 9!

    A shadow stretches across the land, and only one soul stands between hope and oblivion. Developer and publisher Project Cloud Games and Perp Games are proud to announce that The Relic: First Guardian, their atmospheric dark fantasy action-RPG, arrives exclusively on Nintendo Switch 2 this October 9th — and you are the champion the realm has been waiting for.

    A Kingdom Cloaked in Shadow

    The once-vibrant kingdom of Aethra lies fading under the creeping spread of the Blight — a corrupting force that twists the land, warps its creatures, and gnaws at the very memory of civilisation. Ancient guardians have fallen. The sacred Relic that once bound darkness at bay has fractured. Now, as the last chosen bearer of its light, you must venture into the blighted wilds, reunite its shards, and restore hope before the world is lost entirely.

    This isn’t a tale of invincible heroes marching to easy victory — it is a journey through a realm in grief, where every patch of reclaimed land feels like a triumph, and every ally saved is a precious light in the gathering dark.

    Forged in Combat, Tempered by Choice

    The Relic: First Guardian delivers a deeply hands-on action experience designed to feel sharp, responsive, and rewarding:

    • Weighty, tactical combat — strike, dodge, parry, and unleash relic powers against corrupted beasts, twisted knights, and towering abominations
    • Grow your guardian — master distinct weapon classes, unlock powerful abilities, and tailor your build to match your playstyle
    • A world in flux — heal the land as you progress; regions transform, new paths open, and hope returns where once there was only ruin
    • Rich, unfolding lore — uncover the tragedy of Aethra through environmental storytelling, fallen journals, and conversations with those who still endure
    • Optimised for Switch 2 — crisp visuals, fluid performance, and intuitive controls built from the ground up for Nintendo’s next-generation system

    Rise as the First Guardian

    The game earns its name for a reason: you are the first of a new line. How you carry the burden — who you trust, who you save, and how you wield the Relic — will define the legacy left to those who come after. Your choices echo through the story, shaping the world and the ending you receive.

    “The Relic does not make you a hero. What you do with it does.”

    Launching October 9, 2026 — available digitally via Nintendo eShop, with a physical edition also arriving at participating retailers. Pre-orders are live now, including a limited Guardian’s Pack with exclusive armour sets, in-game consumables, and a digital artbook preview.

    Quick Details

    • Title: The Relic: First Guardian
    • Platform: Nintendo Switch 2
    • Release Date: October 9, 2026
    • Genre: Dark Fantasy Action RPG
    • Players: Single-player

    The Blight waits for no one. Sharpen your blade, steel your heart, and step into the light — Aethra needs you.

    Find out more about The Relic First Guardian


    #TheRelicFirstGuardian #NintendoSwitch2 #DarkFantasy #ARPG #ActionRPG #IndieGame #NewRelease #October2026 #SaveTheWorld #GamingNews #Techmash

  • Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    Worlds, Wonder & What Lies Ahead — ArcheAge Chronicles Drops Fresh Developer Insight Video!

    What does the next chapter of one of MMO gaming’s most beloved universes look like? XLGAMES has offered an illuminating new answer, releasing a brand-new developer video via the official ArcheAge Chronicles YouTube channel — pulling back the curtain on design philosophy, world-building, and the bold vision driving their upcoming open-world action MMORPG.

    A New Era Dawns in Auroria

    Uploaded to the official @ArcheAgeChronicles channel, the latest feature video — titled “The Direction the Devs Are Taking” — walks viewers through the core thinking shaping the game. Far from a straightforward sequel or remake, ArcheAge Chronicles is described as a discovery-driven online action RPG, set in the vibrant, re-emerging continent of Auroria, 50 years after the events of the original ArcheAge.

    The developer team explains that they aren’t just building another MMO — they’re reimagining what an ArcheAge experience can be. The focus has shifted toward tighter, more dynamic combat, exploration as its own reward, and a world designed to be wandered rather than simply followed from quest marker to quest marker.

    What Makes Chronicles Stand Apart

    XLGAMES has been clear from the start: this isn’t ArcheAge 2 in the traditional sense. Key differences shaping the experience include:

    • Auroria reborn — settlements rise from ruins as players return to a continent waking from long slumber
    • Action-forward combat — built from the ground up for responsive, impactful encounters, blending action-RPG flow with shared-world adventure
    • Guided by curiosity, not icons — the team cites The Legend of Zelda: Breath of the Wild, The Witcher 3, and Elden Ring as inspiration for exploration that rewards observation and daring
    • Shared but streamlined — a social, connected experience without the massive overlapping systems that can overwhelm new players
    • Self-published by XLGAMES — bringing the studio directly into communication with players throughout Early Access and beyond

    Momentum Building Toward Launch

    The fresh video lands amid growing excitement around the project:

    • A recent network test ran September 13, 2026, offering select players their first taste of Auroria, with early feedback highlighting visuals and combat feel as standout strengths
    • Additional gameplay clips — including PvP encounters, trade runs, and scenic tours — have steadily appeared on the channel, racking up tens of thousands of views and stoking community anticipation
    • Early Access on Steam is targeted for late 2026, with the game also heading to PS5 and Xbox Series X|S

    Watch & Wishlist Now

    The new developer video is live right now on the ArcheAge Chronicles YouTube channel — giving fans the clearest look yet at the mindset behind the game. You can also wishlist ArcheAge Chronicles on Steam and follow the channel for future deep dives into combat, classes, exploration, and everything Auroria has in store.

    “Auroria isn’t just a place to visit — it’s a world waiting to be rediscovered.”

    The next chapter begins soon. Will you answer the call?

    Find out more ArcheAge Chronicles


    #ArcheAgeChronicles #ArcheAge #XLGAMES #KakaoGames #MMORPG #ActionRPG #OpenWorld #Auroria #PCGaming #Steam #PS5 #XboxSeriesX #GamingNews #MMO #Techmash

  • Rings, Realms, and Physical Reissues — The Lord of the Rings: War in the North Returns via Limited Run Games!

    Rings, Realms, and Physical Reissues — The Lord of the Rings: War in the North Returns via Limited Run Games!

    The call goes out across Middle-earth — and this time, it arrives in your hands. Premium physical publisher Limited Run Games has officially announced that The Lord of the Rings: War in the North™ – Legacy Edition is receiving a physical release across PlayStation 5, Nintendo Switch 2, and Xbox, available in both Standard and Deluxe editions.

    A Forgotten Fellowship, Restored

    Originally released in 2011 from Snowblind Studios, this action-RPG takes you beyond the main story of the One Ring to the untold battles of Northern Middle-earth. As Sauron’s gaze fixes on Mordor, a darker threat rises in the frozen wastes — and it falls to your trio of heroes to stand against it. The Legacy Edition, updated and published by Aspyr, brings the classic roaring back to modern platforms with quality-of-life upgrades:

    • Up to 3-player online co-op or 2-player local split-screen
    • 60 FPS gameplay across supported platforms
    • Character hot-swapping, refined targeting, and fresh autosave functionality
    • Enhanced UI and gyro control support
    • Full visual and performance polish

    Two Editions — One Epic Quest

    Standard Edition

    • Physical game copy for your chosen platform
    • Premium full-colour packaging
    • Complete Legacy Edition content on-disc / on-cart

    Deluxe Edition

    • Everything in Standard, plus:
    • Exclusive numbered collector’s box
    • Hardcover artbook featuring concept art from the original game and Legacy Edition
    • Soundtrack collection
    • Limited-run collectable cards and commemorative extras
    • Strictly limited production — once gone, no further batches

    Claim Your Place in the North

    Pre-orders open soon via Limited Run Games’ official store. These physical editions are produced in limited quantities and historically sell out quickly — mark your calendars and don’t let this fellowship depart without you.

    Whether you’re returning to defend the North or stepping into this untold chapter for the very first time — the road is open. Middle-earth is waiting.

    Find out more on Limited Run Games


    #LordOfTheRings #WarInTheNorth #LegacyEdition #LimitedRunGames #PhysicalRelease #PS5 #NintendoSwitch2 #Xbox #ActionRPG #CoOp #MiddleEarth #Techmash

  • Frost, Fury, and a Fresh Era — Last Epoch Unleashes Season 5: Rage of the Frostborn!

    Frost, Fury, and a Fresh Era — Last Epoch Unleashes Season 5: Rage of the Frostborn!

    The eternal timeline burns cold — and a demigod breaks free. KRAFTON and creative studio Eleventh Hour Games (EHG) have officially launched Season 5: Rage of the Frostborn for their hit action RPG Last Epoch, bringing new threats, new powers, and a major shift in leadership to one of the genre’s most beloved titles.

    Morditas Rises — The Seasonal Challenge

    At the heart of Season 5 is Rage of Morditas, a dynamic new encounter that unfolds as you play. From Chapter 2 of the campaign and throughout your Echoes journeys, you’ll discover Blood Crystals — ancient, pulsing remnants of the imprisoned demigod. Activate one, and the hunt begins:

    • A Shade of Morditas tracks you, counting down to an explosive reckoning
    • Slay enemies to extend the timer — rare foes grant more time and greater fury
    • Accumulate Bloodrage Charges to tailor your rewards — choose what drops, and how powerful it is
    • Face Morditas himself, then rise to meet the ultimate test: the Pinnacle Morditas

    It’s not just survival — it’s choice. Shape the loot you earn, push your build to the breaking point, and prove you can outlast a god.

    New Skills, New Gear, New Horizons

    Season 5 supercharges character building across the board:

    FeatureDetails
    3 New Mastery SkillsFresh power for your builds — including the radiant Radiant Lance and devastating melee combos
    Unique & Set ItemsLegendary gear such as Caretaker’s Wrath — a two-handed great axe built for earth-shattering synergy
    Rebuilt Circle of FortuneDivination systems reimagined for deeper strategic choice
    Reworked Merchant’s GuildSmoother trading, better value, more control over your economy
    Season DurationLive now — limited-time seasonal journey

    A New Chapter for Last Epoch

    Alongside the launch, EHG has announced that Mike Weicker — co-founder and technical game designer since 2017 — has stepped into the role of Game Director. Having shepherded the project through nearly a decade of growth, Weicker takes the reins as the game enters its boldest phase yet.

    “We’re building on everything that makes Last Epoch feel like home,” Weicker said. “Season 5 brings the fury — and the players get to decide how hot it burns.”

    Join the Fight — Timeline Awaits

    Season 5: Rage of the Frostborn is live right now on Steam. Whether you’re a veteran timeline-walker or stepping into the world of Eterra for the first time, the frost awaits — and Morditas is waiting for you.

    Find out more here


    #LastEpoch #RageOfTheFrostborn #EleventhHourGames #Krafton #ActionRPG #Season5 #Morditas #PCGaming #LootGame #Techmash

  • Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    Guardians Arrive on Xbox The Relic: First Guardian Ascends!

    The wait is over — your destiny expands! Developer Project Cloud Games and publisher Perp Games are proud to announce that The Relic: First Guardian has landed on Xbox Series X|S, following its successful launch on PlayStation 5 and PC back on July 31st. And this isn’t just a port — it arrives with a host of improvements shaped by player feedback.

    Step into the dark fantasy realm of Arsilthus as the heroic First Guardian — and save a world consumed by corruption and void.


    What Is The Relic: First Guardian?

    Once a prosperous kingdom, Arsilthus fell into ruin when the sacred Great Relic was shattered, tearing open a void that swallowed the land. You are the last hope: the First Guardian, tasked with recovering the relic’s scattered fragments, closing the rift, and restoring light to a dying world.

    • Soulslike action-RPG combat — challenging, weighty, and deeply rewarding
    • Vast interconnected world — explore fallen kingdoms, cursed forests, and ash-choked ruins
    • Grow your Guardian — unlock skills, customise your build, and forge your playstyle
    • Rich, mysterious lore — uncover the secrets of Arsilthus as you fight to save it
    • Meaningful progression — every fragment recovered reshapes the world around you

    Xbox Edition — Better Than Ever

    Since the initial PS5/PC launch, the team has rolled out continuous updates — and the Xbox version launches with all those improvements built right in:

    ImprovementDetails
    Movement & Combat — Smoother, more responsive controls and animations
    Visuals — Enhanced shadows, draw distance, and detail levels across all modes
    Performance — Optimised frame rates and stability on both Xbox Series X and S
    Bug Fixes & Polish — General quality-of-life and balance tweaks
    Xbox Extras — Quick Resume support + Xbox Play Anywhere (share progress between console and PC)
    Bonus Content — Includes The Night of the Unextinguished Flame expansion at no extra cost

    Platform & Pricing

    PlatformReleasePrice
    PlayStation 531 July 2026£29.99
    PC (Steam)31 July 2026£29.99
    Xbox Series X|S25 September 2026 — OUT NOW£29.99
    Nintendo Switch 29 October 2026£29.99

    The price dropped permanently to £29.99 across all platforms from 26 August — no special sale, just the new standard.


    Your Quest Begins

    “The Relic is broken. The void is spreading. You are the First Guardian — and you are not too late.”

    Every fragment you recover brings Arsilthus closer to restoration — but every step draws you deeper into the mystery of why the Relic fell in the first place. The darkness hides more than monsters…


    Ready to Defend Arsilthus?

    Grab The Relic: First Guardian today on Xbox Series X|S, PlayStation 5, or Steam. The journey awaits — and the world needs you.

    Find out more here


    #TheRelicFirstGuardian #Arsilthus #ProjectCloudGames #PerpGames #XboxSeriesX #Soulslike #ActionRPG #DarkFantasy #XboxPlayAnywhere #GamingNews #techmash

  • Princess Power — PRINCESS VANGUARD Demo Charges onto Steam! Full Game in Development

    Princess Power — PRINCESS VANGUARD Demo Charges onto Steam! Full Game in Development

    Charge forth! Japanese indie creator Kinakoboo has unleashed a free public demo for PRINCESS VANGUARD, their vibrant 2D top-down action RPG, arriving on Steam 23 September 2026 (Japan Standard Time) — and the full adventure is still in active development.

    Lead the Vanguard — Chapter 1 Ready to Play Now

    PRINCESS VANGUARD casts you alongside a band of elemental heroines, fighting to rescue princesses captured by the Demon Army and save the world. The newly launched demo delivers Chapter 1 — a fast, action-packed introduction to the game’s fluid combat and heroic lineup.

    Playable in the Demo:

    • Four unique princesses with distinct fighting styles:
      • Eris — Sword: Balanced, all-rounder combat
      • Lilith — Spear: Long reach, piercing strikes
      • Terra — Hammer: Heavy blows, crowd control
      • Mai — Katana: Fast, precise strikes
    • Battle hordes of foes, read attack cues, dodge, and counter
    • Face off against powerful bosses with learnable patterns
    • Full language support: English, Japanese, Simplified Chinese

    What’s Yet to Come

    The fifth princess, real-time character switching, and powerful Linked SP team attacks are reserved for the full release — giving you plenty to look forward to as development continues.

    Grab the free demo right now:

    Add it to your wishlist to stay updated on progress toward the full game launch!

    Find out more here


    #PRINCESSVANGUARD #Kinakoboo #SteamDemo #IndieRPG #ActionRPG #2DGame #JapaneseIndie #PrincessVanguard #IndieDev #FreeDemo #GamingNews #TechMash

  • Fast, Furious & Unstoppable — Stupid Never Dies: Gameplay Deep Dive! Out Oct 21

    Fast, Furious & Unstoppable — Stupid Never Dies: Gameplay Deep Dive! Out Oct 21

    SEGA and developer GPTRACK50 have dropped an explosive new video where Director Eiichiro Sasaki pulls back the curtain on Stupid Never Dies — their upcoming pop-punk action-RPG — revealing exactly how our favourite zombie underdog Davy rises from the bottom of the heap to challenge the King of All Monsters. It’s fast, it’s loud, and it lands October 21, 2026.

    Blazing Fast Growth — Power Up, Run Deep, Get Stronger Every Time

    The game’s core philosophy is simple: you never stop growing. Sasaki walks us through the loop that keeps every run feeling fresh and wildly rewarding:

    • Start from Scratch, Rise Like a Rocket — Each dive into the underworld begins with Davy back at Level 1. But here’s the twist: your levelling speed permanently accelerates the further you progress across attempts
    • Exponential Power — What took hours early on takes minutes later. A single defeated foe can send you surging through multiple levels, unlocking three skill choices at every milestone
    • Permanent Upgrades — Return to the hub between runs to spend resources on gear, body enhancements, and lasting boosts that make the next descent even deadlier
    • Choose Your Path — The underworld is a layered, shifting maze. Pick your routes, skip layers, and hunt for the loot and abilities that match your playstyle

    Meet the Underdog — Davy vs. the King of All Monsters

    Davy isn’t your typical hero — he’s the lowest-ranking zombie, a nobody who falls for a frozen girl named Julia and decides to storm hell itself to bring her back. Standing in his way is the King of All Monsters (KOM), ruler of the underworld and the ultimate showdown waiting at the end of your journey.

    What makes the fight feel yours:

    • Countless Builds — Absorb enemy powers, equip wild mutations, and mix-and-match abilities to craft your perfect monster-slayer
    • Pop-Punk Energy — The soundtrack matches the chaos: punchy, rebellious, and never letting up
    • Dark Comedy Heart — It’s a story about being the smallest, dumbest thing in a dungeon full of nightmares — and refusing to stay down
    • Action-Packed Combat — Fluid, high-speed brawling where speed and transformation turn Davy from zero to hero

    Release Details

    • Launch: October 21, 2026
    • Platforms: PlayStation 5 / PC (Steam)
    • Video: Watch the new “Deep Bite” gameplay breakdown now
    • Demo: “First Bite” demo available now — try before you buy

    They say you can’t fight fate. Davy didn’t get the memo. The underdog rises October 21 — are you ready to die trying?

    Find out more here


    #StupidNeverDies #SEGA #GPTRACK50 #EiichiroSasaki #ActionRPG #PopPunk #Zombie #IndieDev #GamingNews #TechMash

  • Polished Before Pursuit — Drinkbox Studios’ Blighted Moves to 2027!

    Polished Before Pursuit — Drinkbox Studios’ Blighted Moves to 2027!

    Acclaimed indie powerhouse Drinkbox Studios — creators of Guacamelee!, Severed, and Nobody Saves the World — has confirmed that their psychedelic Western action-RPG Blighted will now launch in 2027, moving beyond its previously planned fall 2026 window. The team shared the news alongside a fresh developer deep dive into the game’s sprawling, interconnected world.

    Why the Extra Time? Simply — Excellence

    In their fourth official Blighted devlog, Drinkbox’s Josh Davis was refreshingly straightforward:

    “The team has been working hard (and growing!) but we feel we still need a bit more time to polish and tune the game before launch. With this in mind, we’ve decided to shift our release to 2027.”

    No drastic overhaul, no fresh content sprawl — just careful tuning, thoughtful polish, and the belief that players deserve the finest version of the experience possible. The studio reassures fans: one more exciting dev update is still planned before 2026 wraps.

    Fresh World — New Details Revealed

    Alongside the release adjustment, the team pulled back the curtain on how Blighted’s Metroidvania-style world actually works:

    Watcher’s Peak — Your Home Amidst the Chaos

    Your permanent hub and safe haven. Here, you can:

    • Rest at the last living Memory Tree
    • Bring upgrade items to permanently strengthen your character
    • Invite NPCs you meet out in the world — they’ll settle in, support your upgrades, and share their stories

    Memory Trees — Checkpoints with Character

    Scattered throughout the sprawling handcrafted levels, these aren’t just fast-travel nodes — they’re places to reflect, upgrade, customise your gear, and chart your next destination. Shortcuts open permanently as you grow stronger.

    Abilities — Navigate What Once Blocked You

    True to Metroidvania design, paths initially sealed — gaps too wide, doors too strange — open permanently as you acquire new abilities. The example revealed: Power Parry — once purely combat-focused, now also lets you traverse environmental hazards, rewriting which routes you can blaze through on every subsequent playthrough.

    Freedom of Exploration

    Even on your first run, you choose which level to tackle next. Stuck somewhere? Switch areas entirely — Blighted respects your pace and curiosity.

    Platforms & Outlook

    • Release Window: Sometime in 2027
    • Confirmed Platforms: PC (Steam) + Nintendo Switch 2
    • More News: Another winter devlog before year’s end; fuller updates throughout 2027
    • Comfort: Co-op supported — both online and shared-screen local

    Worth the Wait

    From the Toronto studio responsible for some of indie gaming’s most vibrantly unforgettable experiences, Blighted promises another bold journey — one now arriving when truly ready. The wait, Drinkbox assures, will be worthwhile.

    Find out more here


    #Blighted #DrinkboxStudios #IndieGame #Metroidvania #ActionRPG #Guacamelee #NobodySavesTheWorld #NintendoSwitch2 #PCGaming #Techmash