Tag: #Deckbuilder

  • Reshape the Battlefield: Dark Sci-Fi Tactical Tower Defense ‘DROP ORDER’ Officially Revealed for PC

    Reshape the Battlefield: Dark Sci-Fi Tactical Tower Defense ‘DROP ORDER’ Officially Revealed for PC

    Independent developer and publisher Duckskill has officially unveiled its next major project, launching the Steam Coming Soon page and debuting the dynamic announcement trailer for DROP ORDER.

    Blending dark sci-fi aesthetics with a hybrid of deckbuilding, roguelite mechanics, and tactical tower defence, DROP ORDER throws out the old-school rules of rigid tower slots. Instead, it invites players to completely control the flow of combat by reshaping the map itself.

    Redefining Tower Defence: A Spatial Puzzle

    In DROP ORDER, defence is far more than just upgrading pre-placed turrets. Combat functions as an evolving spatial puzzle where strategy and adaptability are paramount:

    • Player-Controlled Enemy Pathfinding: Throw away fixed paths. Using deckbuilding mechanics, you deploy turrets and tactical support structures anywhere on the grid to actively alter enemy routeing. Construct deadly chokepoints, extend incoming routes, and turn open arenas into lethal, custom-made kill boxes.
    • Deckbuilding & Synergy: Utilise a growing deck of cards to drop firepower, construct defences, and chain together high-lethal synergies designed to crumble invading alien hordes.
    • Direct Combat Control: You aren’t just sitting back and watching the chaos unfold. When enemy waves intensify, players can jump straight into the fray by taking direct control of an active combat drone—firing directly at weak points and shoring up vulnerable breach spots in real time.

    Reclamation Operations Aboard UNION-9

    Set against a bleak, atmospheric backdrop, DROP ORDER places humanity on the brink of survival. Operating aboard UNION-9, a vast orbital station hovering above a ruined Earth, players deploy remote operations to reclaim the planet from the terrifying alien organisms that took over.

    Each mission isn’t just a battle—it’s a reclamation push. Successful operations reward players with vital resources and feed into a persistent progression system aboard UNION-9. As you unlock new technologies, expand your card pool, and refine your deck, future runs yield stronger tactical possibilities.

    Watch the Trailer & Wishlist Today

    With its unique fusion of real-time drone combat, tactical grid manipulation, and deckbuilding progression, DROP ORDER promises a fresh, highly replayable spin on the tower defence genre for PC strategy fans.

    You can check out the official announcement trailer now to see the pathfinding manipulation and combat in action. Head over to the Steam Store to add DROP ORDER to your wishlist and stay updated on upcoming playtests and development milestones.

    Find out more here

    #DropOrder #Duckskill #IndieDev #GamingNews #Steam #TowerDefense #SciFiGames #PCGaming #Deckbuilder #IndieGame

  • Dodge, Strike, and Survive: Action-Deckbuilder ‘Golden Swirl’ Storms onto Steam This September!

    Dodge, Strike, and Survive: Action-Deckbuilder ‘Golden Swirl’ Storms onto Steam This September!

    Card game enthusiasts and action junkies, mark your calendars: developer Snako Production and publisher Infini Fun have officially announced that their mould-breaking title, Golden Swirl, is heading to Steam on September 9th!

    If you’ve ever found yourself wishing that tactical deckbuilders had a bit more twitch-reflex intensity—or that high-stakes action games rewarded strategic theorycrafting—Golden Swirl is designed specifically to fill that void.

    Here is everything you need to know about this upcoming indie title and why it deserves a spot on your Steam wishlist right now.

    Redefining the Genre: Semi-Real-Time Action Meets Deckbuilding Strategy

    At its core, Golden Swirl breaks away from the static, turn-based exchanges typical of traditional card battlers. Instead, it delivers an adrenaline-fueled semi-real-time action card game where positioning and reflexes matter just as much as deck construction.

    Rather than taking turns trading blows, you actively control your character in real-time—dodging incoming boss strikes, weaving through danger zones, and repositioning to line up devastating counter-attacks. Every card played isn’t just an action; it’s a movement tactic that adjusts your attack vectors and combat rhythm. Success in Golden Swirl requires a delicate balance of fast-paced execution and calculated strategy: a single second of hesitation could mean instant defeat.

    Key Features to Expect at Launch

    • 4 Unique Playable Characters: Choose from four distinct heroes, each complete with their own starting relics, tailored card pools, and custom voice acting.
    • Massive Strategic Depth: Forge game-breaking synergies with a massive library featuring over 120 cards, 100+ game-changing relics, and customizable card runes to fine-tune your playstyle.
    • The ‘Golden Will’ Dynamic: Your choices ripple through an intricate morale and fate system. How you handle events alters the “Golden Will,” mutating NPCs, shifting trade opportunities, and offering high-risk, high-reward cards that come laced with volatile side effects.
    • 5 Distinct Acts & Procedural Expeditions: Journey through five wildly different Acts in a dark fantasy realm. Procedural generation ensures every run brings new dungeon layouts, maddened merchants, silent swordsmen, and unfathomable bosses.
    • A Haunting Dark Fantasy World: Step into the shoes of “The Nameless One” in a world where deities have fallen to an apocalyptic cataclysm known as the Swirl, all backed by a rousing, dark gothic soundtrack.

    Mark Your Calendars for September 9th

    Combining the infinite replayability of a roguelike deckbuilder with the heart-pounding thrill of real-time dodge mechanics, Golden Swirl promises to be one of the most innovative indie releases of the year.

    Ready to test your reflexes and mind? You can check out the demo or add Golden Swirl to your Steam wishlist today ahead of its full launch on September 9th.

    Find out more here

    #GoldenSwirl #IndieGames #Deckbuilder #PCGaming #SteamGames #GamingNews #SnakoProduction #InfiniFun #Roguelike #GamingCommunity

  • Rule, Build, and Auto-Battle: Fantasy Strategy Game ‘Kingdoms Assemble’ Revealed with Open Playtest Tomorrow!

    Rule, Build, and Auto-Battle: Fantasy Strategy Game ‘Kingdoms Assemble’ Revealed with Open Playtest Tomorrow!

    Fantasy strategy fans, get your decks and tactical minds ready. Independent game developer FrontierCraft has officially unveiled its debut title, Kingdoms Assemble—an exciting new strategy game that blends deck-building kingdom management with asynchronous auto-battler combat.

    Alongside the announcement, FrontierCraft released a feature-packed announcement trailer showcasing how players will build, optimise, and expand their fantasy realms before testing their creations on the battlefield.

    Better yet, you won’t have to wait long to try it out for yourself. A free public playtest kicks off tomorrow, August 20, and runs through August 27 on Steam—and it’s open to everyone with no sign-ups or approvals required!

    Card-Based Kingdom Building Meets Auto-Battler Combat

    At its core, Kingdoms Assemble bridges two deeply satisfying genres: card-based strategy and asynchronous auto-battlers.

    Instead of controlling troops in real-time micro-management, players spend their turn acquiring, placing, and optimising cards that represent buildings, economic structures, defences, and military units. Every card placed influences your kingdom’s synergy, resource management, and combat readiness.

    Key features revealed include:

    • Deck-Driven Realm Management: Carefully construct your domain card-by-card. Balance resource generation, defensive fortifications, and army recruitment to build a self-sustaining empire.
    • Deep Synergies & Optimisation: Every placement matters. Combining specific structures and unit cards creates powerful bonuses, allowing for diverse playstyles and long-term strategic depth.
    • Asynchronous Auto-Battling: Once your kingdom is assembled, send your forces into asynchronous combat. You’ll test your domain’s strength against real player builds from around the world without needing to be online at the exact same time.

    How to Join the Public Playtest (Aug 20–27)

    If you want to be among the first to rule a realm, FrontierCraft is opening the gates to all players on PC:

    • Platform: Steam
    • Dates: August 20 – August 27
    • Access: Open Playtest (Instant access directly via the Steam store page—no key giveaways, beta sign-up forms, or developer approvals required).

    Simply head over to Steam starting August 20, hit the “Join the Kingdoms Assemble Playtest” button, download the client, and start building your empire.

    Whether you are a fan of strategy simulators, deck-builders, or competitive auto-battlers, Kingdoms Assemble looks to bring a fresh tactical twist to the tabletop-inspired digital genre. Head over to Steam to add it to your wishlist and jump into the playtest this week!

    Find out more here

    #KingdomsAssemble #FrontierCraft #IndieGames #GamingNews #SteamPlaytest #AutoBattler #Deckbuilder #PCGaming #StrategyGames #TechMash

  • Step Into the Mind’s Darkest Corners: Veil of Madness Drops a Terrifying New Demo on Steam

    Step Into the Mind’s Darkest Corners: Veil of Madness Drops a Terrifying New Demo on Steam

    If you love a good spine-chilling thriller with a deep tactical twist, publisher Wandering Wizard and developer Stormling Studios have something special brewing for you. They have just officially released a brand-new Steam demo for Veil of Madness, their upcoming first-person psychological horror deckbuilder!

    Fusing first-person exploration, Lovecraftian psychological terror, and strategic card-based combat, Veil of Madness is gearing up to be one of the most uniquely unsettling indie releases of the year.

    Here is everything you need to know about what awaits in the demo and why this eerie title should be on your radar.

    A Journey Into the Mind of a Comatose Patient

    In Veil of Madness, you play as a doctor who takes on an unusual and disturbing case: entering the subconscious mind of a comatose patient. What initially seems like a tragic medical mystery quickly unravels into something far more sinister.

    As the fragile boundaries between reality, memory, and nightmare begin to disintegrate, you find yourself navigating a surreal, shifting mental landscape. You aren’t just treating an illness—you’re uncovering a terrifying cosmic transformation.

    To amp up the unsettling atmosphere, the developers dropped a brand-new demo trailer narrated and captioned entirely in R’lyehian—the fictional eldritch language crafted by H.P. Lovecraft. Talk about setting the mood!

    Deckbuilding Meets First-Person Horror

    Where Veil of Madness truly stands apart from standard horror games is its combat and progression mechanics. Instead of traditional weapons or standard action-RPG mechanics, your deck is your only weapon against the eldritch horrors lurking in the dark.

    Key gameplay highlights include:

    • Tactical Card Combat: Battle horrifying creatures and manage your sanity by strategically building, upgrading, and playing cards during encounters.
    • Exploration & Investigation: Gather unique cards not just through standard encounters, but by thoroughly exploring the environment, discovering hidden secret areas, and solving quests given by the strange characters you encounter.
    • Inventory Management: Survival requires careful resource and inventory control as threats become increasingly dangerous.
    • Immersive Psychological Mystery: A rich, dark narrative filled with eldritch secrets where the mind itself is the battlefield.

    Try the Demo Today

    Whether you are a veteran deckbuilding strategist or a fan of atmospheric, mind-bending horror, this early hands-on experience gives you a taste of the chilling mysteries to come ahead of its full 2026 launch.

    Head over to Steam now to download the Veil of Madness demo, test your sanity, and see if you have what it takes to survive the nightmare within!

    Find out more here

    #VeilOfMadness #HorrorGames #IndieGames #Deckbuilder #SteamDemo #PsychologicalHorror #GamingNews #TechMash #PCGaming #Lovecraftian

  • Take to the Skies! Deckbuilding Bullet-Hell ‘IKARUS’ Hits Steam Early Access Today

    Take to the Skies! Deckbuilding Bullet-Hell ‘IKARUS’ Hits Steam Early Access Today

    Bullet-hell shoot ’em ups (SHMUPs) and deckbuilding roguelites are two genres renowned for their depth, thrill, and high skill ceilings. Now, indie developer Magical Something and publisher Tiny Dragon have fused the two into one pulse-pounding experience: IKARUS, which officially launches today in Steam Early Access!

    Crafted by an ambitious two-person team based in the UK, IKARUS drops players into the wings of an ancient guardian on a high-stakes mission to rescue the Sun-goddess Amaterasu from hordes of hostile, apocalyptic machines.

    Whether you’re a veteran of classic arcade shooters or a deck-builder strategist, here is everything you need to know about this massive Early Access release.

    A Two-Phase Dance: Pure Strategy Meets Bullet-Hell Chaos

    What makes IKARUS stand out in the crowded indie space is its distinct hybrid mechanics. Every battle unfolds as a seamless blend of tactical foresight and lightning-fast reaction time:

    1. Plan Your Attack: Before each wave, queue up your cards to sequence devastating combos and synergies.
    2. Execute with Precision: When the action starts, take direct control of your ship to dodge, parry, shoot, and trigger your planned combos at key moments.

    By balancing deckbuilding tactics with intense twin-stick arcade dodging, IKARUS challenges you to test your limits—asking the ultimate question: How close to the sun will you fly?

    What’s Included in the Early Access Launch?

    Magical Something has poured an incredible amount of love and effort into this release, delivering a feature-packed experience right out of the gate:

    • 3 Distinct Archetypes: Choose your playstyle with the Architect, Berserker, or Catalyst.
    • Massive Card & Augment Pool: Mix and match 70 unique cards, 45 augments, and 25 weapon upgrades to build game-breaking combos.
    • Revamped Risk/Reward Systems: Engage with the overhauled Boon vs. Burden mechanic, where accepting harsher handicaps rewards you with higher score multipliers and extra damage output.
    • Leaderboards & Achievements: Compete with players worldwide on online leaderboards and hunt down Steam Achievements—every single run counts towards your rank!

    Supporting Indie Developers

    Behind IKARUS are Sam and Dan—the creative minds of Magical Something. Building a game that bridges twitch-reflex arcade action and deep deckbuilding strategy is no easy task, especially for a two-person dev team. Early Access allows the duo to tune core mechanics, refine game balance, and collaborate directly with players ahead of the full release.

    If you’re ready to dive into the chaos, craft broken synergies, and climb the global leaderboards, IKARUS is available right now on Steam!

    Find out more here

    #IKARUS #IndieGames #SteamEarlyAccess #Roguelite #SHMUP #BulletHell #Deckbuilder #PCGaming #TechMash #MagicalSomething #GamingNews

  • Catch ’Em, Card ’Em, and Battle! Creature-Collector Roguelike Montabi Launches Today

    Catch ’Em, Card ’Em, and Battle! Creature-Collector Roguelike Montabi Launches Today

    The wait is finally over for strategy fans and monster-taming enthusiasts alike! Indonesian developer Mankibo and publisher Akupara Games have officially launched their highly anticipated creature-collector roguelike deckbuilder, Montabi.

    Starting today, players can dive into the full game across Nintendo Switch, Nintendo Switch 2, Xbox One, Xbox Series X|S, and PC for $19.99 USD.

    From Demo Hits to Full-Fledged Adventure

    After months of dedicated Trainers building experimental teams, theory-crafting synergised decks, and testing run strategies in the popular demo, the complete Montabi experience is ready.

    Unlike the limited demo runs, today’s full release unveils:

    • The Full Roster: Dozens of unique, collectable creatures (Montabi) with distinct stats, abilities, and elemental affinities.
    • The Entire City: A vibrant hub world packed with quests, NPCs, shops, and customisation options to upgrade your battle gear.
    • The Full Story Campaign: A deep narrative mode that takes trainers through challenging dungeons, unexpected encounters, and tough boss battles.

    What Makes Montabi Stand Out?

    Montabi seamlessly blends two of indie gaming’s most beloved genres: monster-taming and roguelike deckbuilding.

    1. Synergistic Deckbuilding: Your deck is dictated by the creatures on your team. Each Montabi brings its own set of cards to the battle pool, forcing players to think carefully about team composition and combo potential.
    2. High-Stakes Roguelike Runs: Procedurally generated paths ensure no two runs feel the same. Make high-stakes decisions between risky battles, rewarding shops, and healing rest stops.
    3. Train & Evolve: Nurture your creatures, boost their capabilities, and unlock game-changing passive perks to survive deeper runs.

    Whether you’re looking for tactical turn-based combat or the thrill of collecting powerful monsters, Montabi delivers a fresh hybrid formula that will keep you coming back for “just one more run.”

    Available Now

    Ready to start your journey? Grab your gear and head over to your favourite digital storefront today on PC, Xbox, or Nintendo Switch / Switch 2 for $19.99 USD.

    Find out more here

    #Montabi #IndieGames #AkuparaGames #Mankibo #NintendoSwitch #Xbox #Deckbuilder #Roguelike #CreatureCollector #GamingNews #TechMash

  • Get Ready to Defend the Realm! Tower Tactics 2 Announced for Steam Early Access

    Get Ready to Defend the Realm! Tower Tactics 2 Announced for Steam Early Access

    If you love the strategic depth of deckbuilders and the thrilling action of tower defence, we’ve got some massive news for you! Indie developer asraworks and publisher Assemble Entertainment have officially unveiled Tower Tactics 2, the highly anticipated sequel to the critically acclaimed deckbuilding tower defence roguelike.

    The original Tower Tactics captured the hearts of strategy gamers by seamlessly blending card-crafting strategy with tense grid-based defence. Now, the sequel is preparing to take everything that made the first game great and crank it up to eleven.

    Here is everything you need to know about what’s coming to Tower Tactics 2.

    What’s New in Tower Tactics 2?

    Tower Tactics 2 isn’t just a simple update—it’s a massive expansion of the formula. The developers are expanding every core mechanics to deliver a deeper, richer, and far more replayable experience.

    Here’s a sneak peek at what you can expect:

    • Bigger, Badder Decks: Expand your tactical playbook with an array of brand-new cards, towers, trinkets, and spells.
    • Outrageous Synergies: Uncover wild, game-changing card combinations and build overpowered tower setups that obliterate incoming waves in style.
    • Deadlier Enemies & Bosses: Prepare to face smarter, meaner enemy types and multi-stage boss encounters that will test your strategy to its absolute limits.
    • Maximum Replayability: With randomised encounters, new hero archetypes, and dynamic map layouts, no two runs will ever play out the same way.

    Release Window

    Gamers won’t have to wait too long to test their tactical skills. Tower Tactics 2 is officially slated to launch into Steam Early Access in Q3 2026.

    During the Early Access phase, asraworks and Assemble Entertainment plan to work closely with the community, taking player feedback to fine-tune balance, introduce new content, and polish the game ahead of its full release.

    Add It to Your Wishlist Today!

    Whether you were a hardcore fan of the original or you’re a newcomer who loves roguelikes like Slay the Spire and classic tower defence titles, Tower Tactics 2 is shaping up to be an absolute must-play strategy title of 2026.

    Head over to Steam now to add Tower Tactics 2 to your wishlist so you don’t miss out on launch updates and upcoming playtests!

    #TowerTactics2 #IndieGames #GamingNews #Steam #Roguelike #Deckbuilder #TowerDefense #AssembleEntertainment #asraworks #PCGaming #TechMash

  • Martial Arts Meets Deck-Building: Dice Con Winner ‘Kungfu Card’ Drops on Steam This August!

    Martial Arts Meets Deck-Building: Dice Con Winner ‘Kungfu Card’ Drops on Steam This August!

    Get ready to channel your inner martial arts master! Kungfu Card, the critically acclaimed title that bagged the prestigious Best Chinese Indie Board Game of the Year at Dice Con, is officially punching and kicking its way onto PC.

    Mark your calendars: Kungfu Card launches into Steam Early Access on August 10th!

    What is Kungfu Card?

    Developed through a collaboration between ZeroCastle Game Studio and Miwu Studio, and published by 2P Games, Kungfu Card takes the strategic depth of traditional tabletop board games and translates it into a fast-paced, tactical digital card battler.

    Instead of standard spell-casting or basic sword swings, every card played represents authentic martial arts manoeuvres, stances, blocks, and counters. The developers designed the combat flow so seamlessly that every parry and strike feels like a scene ripped straight out of a classic Jackie Chan action movie—complete with clever improvisation, high-octane counters, and cinematic flair.

    Key Features to Look Forward To:

    • Award-Winning Mechanics: Born from award-winning tabletop game design, expect tight, balanced, and deep tactical gameplay where strategy beats luck.
    • Cinematic Martial Arts Combat: Turn-based card play designed to mimic the rhythm and momentum of classic Kung Fu cinema fights.
    • Accessible Early Access Price: Dive in on day one without breaking the bank!

    Launch Details & Special Discount

    Kungfu Card enters Early Access with a budget-friendly price point, plus an extra launch deal for early adopters:

    • Release Date: August 10th
    • Platform: Steam (PC)
    • Standard Price: $4.99 / £4.59 / €5.19
    • Launch Offer: 10% OFF for the first 14 days!

    Whether you’re a deck-building veteran, a fan of indie board games, or someone who loves martial arts cinema, Kungfu Card offers a fresh, kung-fu-kick-filled twist on the card battler genre.

    Head over to Steam, add Kungfu Card to your wishlist, and prepare your best counter-attacks for August 10th!

    Find out more here

    #KungfuCard #IndieGames #SteamLaunch #CardBattler #BoardGames #PCGaming #2PGames #GamingNews #Deckbuilder #MartialArts

  • Plug In to NET.CRAWL: The Grid-Building Puzzle Roguelike Hits 1.0 on Steam!

    Plug In to NET.CRAWL: The Grid-Building Puzzle Roguelike Hits 1.0 on Steam!

    If you’re a fan of deck-builders, grid-based tactics, or deep strategic puzzles, it’s time to sync your neural link and dive deep into cyberspace. NET.CRAWL, the innovative grid-building puzzle roguelike from three-person indie team Everyone is Solid, has officially left Early Access and booted up its 1.0 full launch on Steam!

    Blending elements of tactical spatial movement, deck-building progression, and retro-futuristic hacker aesthetic—part Deus Ex hacking mini-game, part synthwave dreamscape—NET.CRAWL delivers one of the freshest takes on the roguelike genre in recent memory.

    Here is everything you need to know about this stylish indie hit and why it deserves a spot in your Steam library.

    What is NET.CRAWL?

    In NET.CRAWL, you play as a sentient White Rabbit trapped inside an unfriendly, post-human digital world. Your goal? Jack into dynamic cyber arenas, outsmart hostile firewall entities, and crawl your way back out with precious system loot.

    Unlike traditional deck-builders where you play cards straight from a hand, NET.CRAWL turns card play into spatial navigation across a hexagonal grid. You don’t just build a deck—you build the level itself. Between runs and rounds, you draft hexagonal nodes to construct the digital playfield. As you move your White Rabbit onto a hex node, it activates that node’s specific effect.

    Key Features to Hack Into

    • Hex-Grid Node Drafting: Levels are dynamically assembled from two grids (Data and Toolbox) that you draft as you progress. Every move you make triggers a chain reaction.
    • Color-Coded Tactical Depth:
      • Blue Nodes: Yield Data, your core operational resource.
      • Yellow Nodes: Provide Credits to fund upgrades.
      • Green Nodes: Your personal toolbox, packed with rule-bending utilities and defensive shields.
      • Red Nodes: Hostile threats that drop dangerous obstacles on the board.
      • Purple Cores: The ultimate challenge—powerful mini-bosses with game-bending abilities and custom win conditions.
    • Satisfying Combos & Fast-Paced Runs: Runs are snappy, focused, and free of tedious filler. You can pull off wild, screen-clearing synergies in just a few strategic turns.
    • High Replay Value: With dozens of unique boss encounters, system grids, and perk aspects to unlock, no two dives into cyberspace ever play out the same way.
    • Style to Spare: Packed with punchy synth audio, clean UI design, and vibrant neon visuals, the game oozes cyber-cool atmosphere from the second you press Start.

    Crafted by a Mighty Indie Trio

    NET.CRAWL is the passion project of Everyone is Solid, a tiny three-person development team. After iterating through community playtests and an early access period, the team has delivered a polished, incredibly tight puzzle-roguelike experience that avoids decision fatigue while offering massive strategic depth.

    Priced accessibly and boasting stellar user reception on Steam, NET.CRAWL is a masterclass in smart indie game design.

    Ready to Jack In?

    Whether you’re looking for short, rewarding gaming sessions or a deep tactical puzzle to obsess over, NET.CRAWL is ready for deployment.

    Head over to Steam today to pick up NET.CRAWL version 1.0 and see how far down the cyberspace rabbit hole you can go!

    Find out more here

    #NETCRAWL #IndieGames #SteamLaunch #Roguelike #PuzzleGame #Deckbuilder #EveryoneIsSolid #PCGaming #TechMash #GamingNews

  • Unleash Tactical Chaos: Why Crown Control is the Ultimate Co-Op Deckbuilder You Need on Your Radar

    Unleash Tactical Chaos: Why Crown Control is the Ultimate Co-Op Deckbuilder You Need on Your Radar

    If you love deep tactical strategy, rogue-lite replayability, and rich card-battling mechanics, get ready to add a new title to your wishlist. Meet Crown Control—an ambitious tactical RPG roguelike deckbuilder where you and up to three friends set out on a high-stakes quest to overthrow a ruthless tyrant king.

    Whether you’re a hardcore strategist who loves planning ten moves ahead or a casual gamer who enjoys chaotic co-op gaming sessions, Crown Control brings a fresh isometric twist to the deckbuilding genre.

    A True Tactical RPG Meets Deckbuilding

    At its core, Crown Control turns classic grid-based, turn-based tactics into a fast-paced card battler. But this isn’t just about playing high-damage cards—it’s about mastering the battlefield itself.

    In isometric turn-based combat, position is everything. The cards you draw do far more than simple attacks, defence, or healing spells. You can:

    • Summon Loyal Allies: Call forth minions to draw enemy fire and control the tide of battle.
    • Litter the Field with Traps: Outsmart aggressive foes by luring them into deadly choke points.
    • Alter the Terrain: Shift the battlefield on the fly to gain line-of-sight advantages or block enemy paths completely.

    Every battle is a tactical puzzle where environmental awareness is just as important as the cards in your hand.

    21 Unique Classes & Endlessly Deep Progression

    With a staggering roster of 21 playable classes, Crown Control guarantees no two runs ever feel the same.

    Whether you prefer playing as a heavy tank holding the front line, a battlefield-controlling wizard, an elusive trapper, or a dedicated support healer, there’s a playstyle for everyone. As you level up during your runs, you’ll unlock powerful synergies, build customised decks, and discover game-breaking combinations to take down increasingly formidable foes.

    Conquer the Kingdom Solo or in 4-Player Co-Op

    While you can brave the king’s forces completely solo, Crown Control shines as an online co-op experience. Supporting up to 4 players in online co-op, teamwork becomes your greatest weapon. Combine card abilities across different classes, set up massive elemental or positional combos, and save your teammates from dire situations.

    Because of its roguelike structure, every run features randomised encounters, shifting tactical challenges, and unpredictable loot. Win or lose, each attempt teaches you more about the kingdom and brings you one step closer to dethroning the king.

    Why You Should Keep An Eye On Crown Control

    • Deep Co-Op Strategy: Team up with up to 3 friends online for coordinated grid-based battles.
    • Massive Variety: 21 distinct classes offer endless deckbuilding possibilities.
    • Dynamic Battlefields: Manipulate terrain, spawn summons, and lay traps in tactical isometric combat.
    • High Replayability: Classic roguelike elements ensure fresh challenges on every run.

    Will you and your party have what it takes to break the king’s hold over the realm? Gear up, build your deck, and prepare for battle!

    Find out more here

    #CrownControl #IndieDev #IndieGame #GamingNews #RPG #Roguelike #Deckbuilder #TacticalRPG #CoOpGaming #PCGaming #TechMash #TurnBasedStrategy

  • Forget Cards! How ‘Sigilfarer’ is Reimagining Deck-Building with Dice-Rolling Mayhem

    Forget Cards! How ‘Sigilfarer’ is Reimagining Deck-Building with Dice-Rolling Mayhem

    If you’re a fan of roguelite deck-builders, you’ve likely spent countless hours managing cards, curating 30-card decks, and praying to the RNG gods for a good draw. From Slay the Spire to Monster Train, the genre has delivered some of the most addictive strategy experiences in modern gaming.

    However, a new contender is stepping onto the digital tabletop—and it’s swapping cards for custom dice.

    Enter Sigilfarer, an upcoming classic roguelite adventure that blends the thrill of dice-rolling with deep RPG mechanics. But this isn’t just a simple reskin of traditional card games; it’s a fresh, dynamic evolution of how deck-builders actually work.

    Here is why Sigilfarer should be at the very top of your indie gaming wishlist.

    What Makes Sigilfarer Different?

    At the core of traditional deck-builders, your strategy depends on drawing the right hand. In Sigilfarer, that formula gets flipped on its head through an innovative dice-building mechanic.

    Instead of buying and pruning cards to optimise draw probability, players craft and customise their own set of dice. Every face of every die represents a potential action, skill, spell, or tactical modifier.

    This introduces a completely different layer of strategic decision-making:

    • Forge Your Own Fate: Customising individual die faces gives you unprecedented control over your playstyle. Want a high-risk, high-reward glass cannon die? Or a reliable defence-heavy block die? You build it face-by-face.
    • Dynamic Turn Strategy: Instead of playing static cards from a hand, you roll your custom dice and adapt to the board in real time. Tactical re-rolls, face modifiers, and elemental synergies keep combat feeling fresh and unpredictable.
    • Pure RPG Progression: True to classic tabletop RPGs, Sigilfarer incorporates deep character progression, questing, and branching paths—making every run feel like a high-stakes campaign rather than just a combat gauntlet.

    The Evolution of the Roguelite Genre

    The dice-rolling genre has seen a massive resurgence recently (thanks in no small part to games like Dicey Dungeons and Baldur’s Gate 3 introducing millions of players to the joy of a good d20 roll).

    What makes Sigilfarer so exciting is how seamlessly it marries that tactile thrill of physical dice with complex RPG deck-building mechanics. By replacing rigid card hands with fluid, customizable dice, the developers are giving players unprecedented freedom to innovate their strategies on the fly.

    If you love tactical decision-making, high replayability, and dark fantasy adventures, Sigilfarer is setting up to be a game-changer for the genre.

    Final Thoughts

    Sigilfarer takes the best parts of classic roguelites—procedural maps, tough choices, and escalating challenges—and injects them with a dynamic dice-building system that feels truly innovative.

    Are you ready to roll the dice on your next obsession? Keep your eyes locked on Sigilfarer as it develops—this is one indie adventure you won’t want to miss.

    What do you think of replacing cards with customizable dice? Let us know in the comments below!

    Find out more here

    #Sigilfarer #IndieGames #GamingNews #Roguelite #DeckBuilder #DiceBuilding #PCGaming #TechMash #TabletopRPG #GamingCommunity

  • Grid-Based Tinkering: Thinky Roguelite Deckbuilder ‘Stones of Power’ Enters Closed Beta!

    Grid-Based Tinkering: Thinky Roguelite Deckbuilder ‘Stones of Power’ Enters Closed Beta!

    If you’ve ever stared at a merchant in Slay the Spire, absolute tears in your eyes because you have to fork over 100 gold just to remove a basic strike card, indie developer Pointless Games has some incredibly good news for you.

    Their highly anticipated “thinky” roguelite deckbuilder, Stones of Power, has officially entered its closed beta phase. Along with a brand-new gameplay trailer, this major milestone marks the first time players can get their hands on the game’s unique grid-based tactical mechanics.

    Here is why this is one indie strategy game you’ll want to keep on your radar.

    What is Stones of Power?

    At its core, Stones of Power is a deckbuilder, but instead of playing cards that immediately vanish into a discard pile, you are playing magical stones onto a grid-based board.

    • A Living Board: Unlike traditional card games where actions are played in isolation, the stones you place in Stones of Power remain on the board.
    • Tactical Grid Play: Success relies on pushing, pulling, and positioning your stones to create chain reactions, disrupt enemy plans, and outsmart your foes.
    • The “Trading” Economy: Instead of paying a premium to purge bad cards, players construct and refine their decks by trading stones. You buy, sell, and manage your coins to actively manipulate your build’s synergy between encounters.

    “I wanted to create a game where each turn incrementally evolved from something simple into something more complex. Every new stone the player places gives more possibilities to explore, rewarding careful planning, clever positioning, and creative thinking.” > — Mattias Selin, Creator of Stones of Power

    Why Strategy Fans Should Be Excited

    Stones of Power is designed specifically for players who love the “joy of tinkering.” Rather than leaving your fate entirely up to the RNG gods, the game heavily rewards clever positioning and calculated experimentation. Every run is a puzzle of your own making, where a single, well-placed stone can completely cascade into a game-breaking build.

    Developed on a custom Java engine (built on top of LibGDX) for PC and Linux, the game is shaping up to be a highly polished, deep, and satisfyingly cerebral experience.

    How to Get Involved

    With the closed beta officially underway, Pointless Games is looking for players to jump in, test their strategic limits, and provide feedback.

    If you want to secure your spot in the beta or simply keep up with development:

    • Head over to the Stones of Power Steam Page to add it to your wishlist.
    • Join the active community on the Pointless Games Discord to grab a beta key and share your wildest game-breaking synergies.

    Find out more here

    #StonesOfPower #PointlessGames #IndieGames #PCGaming #Roguelite #Deckbuilder #GamingNews #TechMash