Tag: #Deckbuilder

  • Meet Pluto: The Dark Fantasy Deckbuilder Where You Fight with Your Fingers

    Meet Pluto: The Dark Fantasy Deckbuilder Where You Fight with Your Fingers

    The roguelike deckbuilder genre is crowded, but every so often, a title emerges that refuses to play by the rules. Enter Pluto, a gritty, hand-drawn tactical gem from Siege Wizard Interactive and publisher indie.io.

    Launched on March 9, 2026, Pluto isn’t interested in saving the world. It’s a game about a “not-so-heroic” wizard who has been imprisoned for unspecified “wizard crimes.” Your only motivation? An invitation to your niece’s birthday party. To get there, you’ll have to blast your way through haunted forests, cursed ruins, and forgotten crypts.

    Spellcasting Like You’ve Never Seen

    What sets Pluto apart from heavyweights like Slay the Spire is its tactile, experimental combat system. This isn’t just about “playing the high-damage card.”

    The Finger System: You don’t just hold a hand of cards; you have elemental sigils assigned to your wizard’s fingers.

    Overlapping Gestures: To cast spells, you construct patterns. Elemental recipes can overlap, chain, and synergise in real-time, meaning every turn is a mini-puzzle.

    Emergent Strategy: The game encourages “happy accidents.” You might set out to cast a simple fireball and end up triggering a massive elemental reaction you didn’t see coming—or, occasionally, blowing yourself up.

    Atmosphere: Gory, Never Grim

    The visual identity of Pluto is striking, thanks to the work of acclaimed 2D artist Ditch Witch. It sports a stark, hand-drawn look that feels like a cross between Fear & Hunger and the surrealist vibes of Hylics.

    While the world is filled with grotesque, oozing monsters and “charred puddles” of enemies, the game maintains a sense of dark humour. The stakes are refreshingly mundane: you’re just an uncle in a rush, dodging jailors and trying to find a gift for a child while everything tries to kill you.

    Is It Worth the Hype?

    Early player feedback has been “Very Positive,” with many praising the “borderline genius” spellcasting system. It’s a game designed for those “A-ha!” moments where a complex chain of sigils finally clicks and clears the screen.

    If you’re tired of the same old “mana-and-damage” math and want a deckbuilder that feels like you’re actually weaving dangerous, unstable magic, Pluto is a must-play for 2026.

    TechMash Verdict: Pluto is a refreshing, visceral take on the deckbuilder genre. It’s weird, it’s messy, and it’s one of the most creative indie titles we’ve seen this year.

    Find out more here on Steam – https://shorturl.at/8RPuf

    #Pluto #roguelike #deckbuilder #SiegeWizardInteractive #indieio #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • The Lab is Reopening: AlcheMice Private Playtest Hits Steam on March 12th

    The Lab is Reopening: AlcheMice Private Playtest Hits Steam on March 12th

    Get your whiskers ready and your bubbling flasks at the-ready. The wait for one of the most intriguing indie titles of the year is nearly over. AlcheMice, the chaotic multiplayer game that blends frantic platforming with deep alchemical crafting, has officially announced its next Private Playtest launching March 12th on Steam.

    If you’ve been looking for something that captures the “friendship-testing” energy of Overcooked but adds a layer of magical experimentation and rodent-based mayhem, this is the one to watch.

    What is AlcheMice?

    For the uninitiated, AlcheMice puts you in the tiny paws of an alchemist’s lab assistant—who also happens to be a mouse. You and your team are tasked with fulfilling complex potion recipes while navigating a laboratory filled with oversized hazards.

    The core loop is simple but addictive:

    Gather: Scavenge for rare ingredients hidden across the map.

    Brew: Combine elements in giant cauldrons to create powerful effects.

    Survive: Avoid environmental traps (and sometimes your own teammates’ failed experiments).

    What’s New in the March 12th Playtest?

    The developers have been quiet for a few months, hunkered down in their own real-life lab, and this update promises to be the most stable and feature-rich version of the game yet.

    Steam Integration: This playtest leverages Steam’s “Playtest” feature, making it easier than ever to jump in and invite friends.

    New Biomes: Expect to see fresh areas of the mansion beyond the basic kitchen, including the treacherous Botanical Garden.

    Refined Physics: Because let’s be honest, half the fun is seeing a mouse fly across the room because a potion exploded.

    How to Get In

    Since this is a Private Playtest, access isn’t guaranteed for everyone immediately. Here is your checklist to ensure you’re in the running:

    Steam Page: Head over to the AlcheMice Steam store page.

    Request Access: Click the “Request Access” button under the “Join the AlcheMice Playtest” banner.

    Check Your Email: On March 12th, keep a close eye on your inbox (and your spam folder) for the “You’ve been invited” notification from Steam.

    Pro Tip: The developers have hinted that active members of their Discord community often get a “fast-track” on keys, so it might be worth popping in to say hello to the dev team before the 12th.

    Final Thoughts

    AlcheMice represents exactly what we love at TechMash: innovative gameplay loops from indie studios that aren’t afraid to get a little weird. Whether you’re a competitive speedrunner or just looking for a new “chaos-simulator” to play with friends on a Friday night, mark your calendars for March 12th.

    Are you ready to turn lead into gold, or will you just end up turning your friends into frogs?

    Find out more here on Steam – https://shorturl.at/OEEVC

    #RedMountainGames #AlcheMice #roguelike #deckbuilder #GameDevelopersConference #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Rebuilding the Shards: Our First Look at the Worlds Upon The Wind Playtest

    Rebuilding the Shards: Our First Look at the Worlds Upon The Wind Playtest

    In a gaming landscape often dominated by high-octane shooters and stressful survival sims, sometimes you just want to sit back, breathe, and build something beautiful. That is exactly the energy solo developer Max Shawabkeh is bringing to the table with Worlds Upon The Wind.

    Fresh off its inclusion in the Best Indie Games Spring Showcase, a limited-time open playtest has just landed on Steam (as of March 4th, 2026). We took it for a spin to see if this “peaceful roguelite” lives up to its meditative promises.

    The Premise: Apocalypse, but Make it Art

    Worlds Upon The Wind imagines a world that hasn’t just ended—it’s physically shattered. You play as a guide helping survivors resettle on drifting “world shards.” Each shard is a unique floating island composed of different biomes, from cherry blossom groves to desolate ruins.

    The most striking thing you’ll notice immediately is the art style. The game looks like a classical Japanese woodblock print come to life. It’s hand-painted, vibrant, and incredibly tranquil. If you’re a fan of Okami or the ukiyo-e aesthetic, you might find yourself staring at the background more than your hand of cards.

    Gameplay: Deckbuilding with a Conscience

    At its heart, this is a roguelite deckbuilder, but don’t expect to be “attacking” enemies for 50 damage. Instead of combat, the gameplay focuses on:

    World Restoration: You play cards to shape forests, manage resources, and develop settlements.

    Narrative Dilemmas: Every shard features narrative vignettes. You’ll face moral choices that don’t have “right” answers, but rather shape the traditions and history of your civilisation across generations.

    Spiritual Connections: You can befriend animal spirits and pacify restless ghosts, unlocking unique abilities that define your “build” for that run.

    The Playtest Experience

    The current Steam playtest gives a generous vertical slice of the game. It feels “thinky” but never punishing. Because the game is non-violent, the “roguelite” tension comes from managing your resources efficiently and planning for the long-term survival of your community rather than worrying about a health bar.

    “I wanted to create a strategy game for those who prefer to take their time and weigh their choices,” says Shawabkeh. “It’s about harmony and humanism, not just conquest.”

    The meta-progression looks promising too, with skill trees and unlockable companions that ensure each “shattered” run feels like progress toward a unified world.

    Final Thoughts

    If you’re looking for a “Morning Coffee” kind of game—something deep enough to engage your brain but peaceful enough to start your day—Worlds Upon The Wind is definitely one to wishlist.

    Find out more here on Steam – https://s.team/a/3640430

    #MaxShawabkeh #WorldsUponTheWind #roguelite #deckbuilder #Steam #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • All Aboard: Fogpiercer Steams Toward Steam Next Fest!

    All Aboard: Fogpiercer Steams Toward Steam Next Fest!

    The world has been swallowed by a deadly, ever-shifting fog, and the only way to survive is to keep moving. Hooded Horse and Mad Cookies Studio are thrilled to announce that their post-apocalyptic roguelike deckbuilder, Fogpiercer, is officially picking up speed as it races toward the Steam Next Fest (February 23 – March 4, 2026).

    Forget what you know about traditional card games. In Fogpiercer, your train isn’t just a vehicle—it’s your deck. As you navigate a branching wasteland, every carriage you add and every upgrade you secure determines the tactical tools at your disposal.


    What’s New in the Next Fest Demo?

    Whether you’re a veteran of the tracks or a first-time stowaway, the updated demo landing for Steam Next Fest features a massive cargo haul of new content:

    • Meet Your Drivers: Choose between two distinct leaders, Monica and Pan. Each comes with a unique set of cards and special abilities that drastically change your tactical approach.
    • The Harpoon Carriage: This brand-new addition allows for fresh synergies, letting you snag and manipulate the battlefield in ways that turn the environment into your greatest ally.
    • Tactical “Shunting”: Experience the “true joy of artillery.” It’s not just about direct damage; it’s about using the blast force to shove enemies into canyon walls, environmental hazards, or even into each other.
    • Global Accessibility: The demo now supports 16 languages, ensuring survivors from all over the world can join the journey.

    Your Train, Your Strategy

    Success in the fog requires more than just a heavy engine. You’ll need to meticulously manage your Action Points each turn to outmanoeuvre the hordes of “unreasonably angry” bandits.

    “In the harsh world of Fogpiercer, the train is the deck. Each carriage holds a unique set of cards, and new cards are added through upgrades and purchasing extra carriages.”

    Do you build a defensive fortress with shield-heavy carriages, or a high-octane glass cannon bristling with miniguns? With over 170 cards and a deep roguelite meta-progression layer, no two runs will ever feel the same.


    Join the Journey

    The Steam Next Fest event runs until March 4, 2026, but the tracks don’t end there—the updated demo will remain live after the event concludes, giving you plenty of time to master the rails before the full release later this year.

    Ready to pierce the fog? Wishlist Fogpiercer on Steam now and download the demo to see if you have what it takes to reach the end of the line.

    Find out more here on Steam – https://shorturl.at/VNYHy

    #HoodedHorse #MadCookiesStudio #Fogpiercer #steam #pcgames #SteamNextFest #postapocalyptic #roguelike #deckbuilder #games #gaming #gamers #gameplay #videogames

  • The Devil is in the Details: Occult Horror Deckbuilder ‘The Killing Stone’ Hits Steam Early Access

    The Devil is in the Details: Occult Horror Deckbuilder ‘The Killing Stone’ Hits Steam Early Access

    The wait is over for fans of atmospheric horror and deep strategy. The Killing Stone, the latest project from Question—the visionary indie studio behind The Magic Circle and The Blackout Club—is officially available in Steam Early Access as of today, February 18, 2026.

    If you’ve been looking for a card-battler that trades the bright colours of Balatro for the chilling, candle-lit dread of a 17th-century seance, your ritual is complete.


    A Faustian Bargain in the Arctic

    Set in a remote mansion in the frozen Arctic Circle, The Killing Stone casts you as the Maven, a practitioner of the dark arts. Your task? To save the cursed Svangård family from a series of demonic contracts.

    Unlike many deckbuilders that focus solely on the “run,” The Killing Stone is deeply narrative-forward. Between card matches, you’ll explore the mansion in first-person, uncovering the mystery of Mariken Svangård’s death and interacting with family members—and their eerie animal familiars.

    Key Features at Launch

    The Early Access version isn’t just a vertical slice; it’s a substantial offering that includes:

    • Three Story Arcs: Play through the chapters of three different family members, each with their own unique decks and “sins” to cleanse.
    • The Fanghella Board: A tactile, living game board where you play cards to summon 3D magical figurines and cast spells.
    • The Reserve System: A unique mechanic that lets you stack units and buffs above the battle line for later deployment, adding a layer of strategic foresight.
    • Dual-Language Narrative: In a brilliant atmospheric touch, you can experience the story in either Modern English or authentic 17th-century Period English, complete with voice acting from industry legends like Emma Gregory (Baldur’s Gate 3) and Liam O’Brien (Critical Role).

    Why Early Access?

    Originally slated for a full 1.0 release, the developers at Question decided to pivot to Early Access to let the community shape the game’s narrative and balance.

    “Playtesters wanted more story, more voice-acted content, and more freedom to solve the mystery themselves,” the studio shared. “Early Access allows us to refine the experience alongside the players who are most invested in this world.”

    While the current version offers roughly 6-8 hours of gameplay, the final release (expected in about six months) will include a massive endgame arc titled “The Reckoning.”


    Beat the Devil at His Own Game

    If you’re ready to sign the contract, The Killing Stone is currently available on Steam with a 25% launch discount. Be warned, though: every choice in the ritual matters, and every boon comes with a bane.

    Are you ready to face the Fanghella?

    Find out more here – https://www.thekillingstone.com/

    #QuestionGames #Occult #Horror #Deckbuilder #TheKillingStone #SteamEarlyAccess #Steam #games #gaming #gamers #gameplay #demogame #videogames

  • Brace Yourselves: The Cosmic Horror of Starless Abyss Hits Nintendo Switch!

    Brace Yourselves: The Cosmic Horror of Starless Abyss Hits Nintendo Switch!

    The void is calling, and this time, you can take it with you on the bus. No More Robots and Konafa Games have officially confirmed that their hit cosmic horror deckbuilder, Starless Abyss, is launching on the Nintendo Switch on February 18, 2026.

    After a “Very Positive” reception on Steam last year, the intergalactic fight for humanity’s survival is making the jump to handheld. If you’re a fan of tactical depth, Lovecraftian dread, and “just one more run” roguelike loops, this is one to keep on your radar.


    The Story: Science Meets the Occult

    In the world of Starless Abyss, Earth has already fallen. What’s left of humanity has been forced into a desperate alliance, merging high-tech science with forbidden occult rituals to stand a chance against the Eldritch—an alien race of unspeakable horrors.

    You play as one of the Proximae, genetically and mystically enhanced warriors awakened from stasis. Your mission? Navigate the “Starless Abyss,” jump across realities, and find a single timeline where humanity doesn’t end in total annihilation.

    Gameplay: Tactical Fleet Management

    This isn’t your standard “play a card, deal damage” deckbuilder. Starless Abyss adds a layer of hex-based tactical positioning that sets it apart:

    • Command Your Fleet: You aren’t just one person; you’re managing a fleet of ships across a grid. Positioning matters for line-of-sight and avoiding devastating area-of-effect attacks.
    • The Heat Mechanic: Using weapon cards generates heat. If your ship overheats, it’s a sitting duck. Balancing your offensive output with your cooling systems is the difference between victory and becoming space dust.
    • 8 Factions & 200+ Cards: From “Tech” to “Occult” categories, the deck-building variety is massive. You can lean into raw firepower or use Ritual Cards that offer massive power at a dangerous cost.
    • D.I.C.E. System: Encounter a random event? Use the D.I.C.E. system to sway fate in your favour. Just pray the rolls land when you need them most.

    Key Features at a Glance

    FeatureDetails
    Release DateFebruary 18, 2026
    PlatformNintendo Switch (eShop)
    GenreRoguelike Deckbuilder / Strategy
    DeveloperKonafa Games
    PublisherNo More Robots
    Characters5 unique Proximae to unlock

    Why It’s Perfect for Switch

    Roguelike deckbuilders are arguably the best genre for the Nintendo Switch. The turn-based nature of Starless Abyss means you can play at your own pace—perfect for short bursts in handheld mode or long sessions docked on the TV while you marvel at the detailed, retro-futuristic pixel art.

    “Starless Abyss even fixed one of the weirdest narrative problems in roguelikes… why you die but get to restart. It’s all about the timelines.” — Early Review

    Will you be picking this up on launch day? Whether you’re a veteran from the PC version or a newcomer ready to face the Outer Gods, the abyss is waiting.

    Find out more here – https://starlessabyssgame.com/

    #NoMoreRobots #KonafaGames #StarlessAbyss #horror #deckbuilder #NintendoSwitch #scifi #pcgames #aliens #ufo #invasion #games #gaming #gamers #videogames

  • From Dive Bars to Stardom: Why Overnight Sensation is the Roguelike We Needed

    From Dive Bars to Stardom: Why Overnight Sensation is the Roguelike We Needed

    We’ve all seen the trope: a ragtag group of misfits piles into a rusted-out van with nothing but a beat-up guitar amp and a dream of making it big. But usually, that’s a movie montage. Shady O’Grady’s™ Overnight Sensation turns that grind into a high-stakes, deck-building roguelike that is as punishing as a 2:00 AM load-out in the rain.

    If you’ve ever wondered if you have what it takes to manage a band without the actual risk of losing your security deposit, this is your game.


    The Gameplay: Cards, Chords, and Chaos

    At its heart, Overnight Sensation follows the classic roguelike loop, but replaces “dungeon floors” with “tour legs.” You aren’t slashing goblins; you’re slaying crowds.

    • Build Your Setlist: Your deck represents your songs and stage moves. Do you open with a “High-Energy Riff” to build hype, or a “Power Ballad” to win over the sceptics?
    • Manage the Ego: Every band member has a “Stress” and “Ego” meter. Play too many solos with your lead guitarist, and your bassist might just quit mid-set.
    • The Permadeath Factor: If your “Reputation” hits zero, the band breaks up. You lose the van, the gear, and the fan club. It’s back to the garage to start a new “project” with different perks.

    Why It Hits Different

    What Shady O’Grady’s™ gets right is the flavour. The cards aren’t just stats; they are relatable nightmares for anyone who’s ever been in a band.

    Card NameEffectThe “Real World” Vibe
    “Bribe the Sound Guy”Improves audio quality for 3 turnsHanding a crumpled $20 bill to a guy named “Ratty.”
    “Broken String”Skip next turn; gain +5 TensionThe literal panic of fumbling in the dark for a spare.
    “Heckler Takedown”Silence a negative crowd effectThat one witty comeback that earns the room’s respect.

    The “Shady” Aesthetic

    The art style leans heavily into the underground zine culture of the 90s—gritty, hand-drawn, and slightly caffeinated. It perfectly captures that feeling of a sticky venue floor. The soundtrack (naturally) is procedural, changing based on the cards you play, making your “deck” actually sound like a cohesive setlist.

    Pro Tip: Don’t ignore the “Gas Money” mechanic. You can have a deck full of legendary hits, but if your van breaks down outside of Des Moines, the run is over.


    Final Verdict

    Overnight Sensation is a love letter to the DIY music scene. It’s a game where “success” isn’t just winning—it’s surviving the tour with your dignity (and your drummer) intact. It’s addictive, brutal, and captures the rhythm of the road perfectly.

    Find out more here on Steam – https://shorturl.at/VGHWq

    #ShadyOGradys #OvernightSensation #BandLife #Roguelike #Gilligames #Deckbuilder #Music #bands #BandSimulation #games #gaming #gamers #videogames

  • Pluto: Where Magic is Volatile and Retirement is Mandatory

    Pluto: Where Magic is Volatile and Retirement is Mandatory

    Ever felt like your 9-to-5 was killing you? For Pluto, a crotchety wizard with a dwindling mana pool and a sentient, sarcastic staff, that’s literally the case. Welcome to Pluto, the roguelike deckbuilder that asks the age-old question: “How many fireballs can I throw before the universe files a formal complaint?”

    In a genre crowded with stoic knights and grim fantasy, Pluto leans into the absurdity of being an ageing academic with the power to rewrite reality—and the back pain that comes with it.


    The Hook: Magic is a Zero-Sum Game

    In most deckbuilders, you’re building toward becoming a god. In Pluto, you start as a “has-been” and spend each run trying to survive your own chaotic genius. The game swaps out the typical “honour” system for The Entropy Meter.

    • Cast a spell? Your power goes up, but so does the chance your sleeves catch fire.
    • Play a “Memory” card? You regain mana but might forget which floor of the dungeon you’re on, shuffling your intent icons.
    • The Comedy of Errors: Dying isn’t just a “Game Over”—it’s usually a punchline involving a polymorph spell gone wrong and a very confused sheep.

    Gameplay: Strategic Chaos

    The core loop involves navigating the “Astral Retirement Home,” a shifting labyrinth of cosmic horrors and bureaucratic nightmares.

    FeatureHow it WorksWhy it’s Funny
    Deck DecayCards get “wrinkled” and lose power the more you use them.Your best “Meteor Swarm” eventually becomes a “Lukewarm Pebble.”
    The Grumble MechanicA unique resource generated by taking damage.You can spend “Grumble” to insult enemies, lowering their morale.
    Sentient LootYour gear has opinions on your performance.Your hat might mock you for missing a lethal blow.

    Why You’ll Keep Coming Back

    The dark comedy isn’t just flavour text; it’s woven into the strategy. You aren’t just managing health and energy; you’re managing Dignity. Lose too much, and Pluto might just give up and go take a nap, ending the run.

    The art style—think “Gothic Saturday Morning Cartoon”—perfectly captures the vibe of a man who is far too tired to be saving the world, yet far too stubborn to let anyone else do it.


    “I didn’t spend twelve years at the Arcane Institute to be eaten by a slime with an identity crisis.” > — Pluto, moments before being eaten by a slime.


    Pluto manages to hit that sweet spot between “tough-as-nails strategy” and “laugh-out-loud absurdity.” It’s a love letter to anyone who loves Slay the Spire but wishes the protagonist complained about their knees more often.

    Find out more here on Steam – https://shorturl.at/0J7Sr

    #Pluto #SiegeWizardInteractive #roguelike #deckbuilder #wizard #dungeons #PC #Steam #indieio #demogame #gameupdate #SteamNextFest #games #gaming #gamers #videogames

  • Monster Train 2: Destiny of the Railforged arrives February 2nd

    Monster Train 2: Destiny of the Railforged arrives February 2nd

    It’s time to stoke the engines and prepare for another descent into the frozen depths. Monster Train 2: Destiny of the Railforged has officially arrived, and it manages to do the impossible: it makes the original’s tight, addictive loop feel like a mere warm-up.

    If you loved the vertical tower-defence-meets-deckbuilding chaos of the first game, here is why you’ll likely lose another 100 hours to the sequel.


    What’s New on the Tracks?

    • The “Railforged” Mechanic: You aren’t just defending a train anymore; you’re actively upgrading it. The new customisation system allows you to swap out room layouts and install “Engine Cores” that fundamentally change how your deck behaves.
    • Dual-Class Synergy 2.0: The clan combinations return, but with deeper “Cross-Pollination” cards that only unlock when you hit specific resonance levels between your primary and allied clans.
    • 3D Visual Overhaul: The jump to a stylised 3D engine makes the spells feel weightier and the gargantuan bosses even more intimidating as they loom over your top floor.
    • The Destiny Map: Instead of a linear path, you now navigate a shifting map where your choices impact the “Heat” level of the run—balancing high-reward treasures against increasingly brutal enemy buffs.

    Why It Hits Different

    The beauty of Monster Train has always been its “brokenness.” While other deckbuilders focus on incremental gains, this series wants you to find a way to do $10,000$ damage in a single turn. Destiny of the Railforged leans into that power fantasy even harder, giving you the tools to create truly monstrous combinations that feel like you’re cheating—until the Seraph-tier bosses show up to check your ego.

    Pro Tip: Don’t sleep on the new Clockwork Clan. Their ability to “Rewind” unit deaths can turn a disastrous turn into a flawless victory if you time your resource spending correctly.


    Find out more here – https://www.bigfangames.com/games/monster-train-2

    #MonsterTrain2DestinyoftheRailforged #MonsterTrain2 #DestinyoftheRailforged #monstertrain #DLC

    #BigFan #DevolverDigital #ShinyShoe #deckbuilder #PC #PlayStation #Xbox #games #gaming #gamers #videogames

  • Checking In: The Haunting Nostalgia of THE SPIRIT LIFT

    Checking In: The Haunting Nostalgia of THE SPIRIT LIFT

    Launched on January 27, 2026, THE SPIRIT LIFT is a stylised love letter to ’90s horror and tactical card gaming. Developed by prettysmart games, this “Ghostpunk” deckbuilder transports players back to a pixelated 1990s where a graduation party at the Vexington Hotel goes south, leaving a group of teenagers trapped in a supernatural elevator.

    The Premise: Rewind or Die

    The game follows a group of eight classic high school tropes—ranging from the tennis star and the jock to the goth artist—as they navigate 13 procedurally generated floors of a haunted hotel. The aesthetic is pure nostalgia: think CRT filters, low-poly 3D environments, and a soundtrack that feels ripped from a cult-classic VHS tape.

    Gameplay Mechanics

    Unlike many deckbuilders that focus solely on abstract card play, THE SPIRIT LIFT incorporates light dungeon crawling. You move square-by-square through the hotel’s hallways, triggering random events and grid-based encounters.

    • Team-Based Synergy: You select a trio of investigators for each run. Your deck is a combined pool of cards based on those specific characters.
    • Tactical Combat: Battles use a shared pool of action points. You’ll use everyday ’90s itemsdisposable cameras to stun, slap bracelets for gear, and tennis rackets for defence—to fend off poltergeists and cryptids.
    • The “Trauma” System: A unique twist where negative cards (Trauma) are added to your deck by enemies. Unlike standard cards, these often have to be played multiple times to be “processed” and removed, forcing you to manage your team’s mental fatigue.
    • Meta-Progression: The Spirit Shop, run by a mysterious wolf-man named Dorian, allows you to spend “Spirit Points” earned during runs on permanent upgrades like increased health or extra gear slots.

    Why It Stands Out

    The game’s core loop—“Be Kind, Rewind”—is a nod to its roguelike nature. Death isn’t the end; it’s a “rewind” of the graduation night, allowing you to try different character combinations and uncover the hotel’s deeper lore. With over 200 cards and 90 pieces of gear, the strategic depth is significant, even if the “unlucky number 13” theme keeps every run tense and relatively fast-paced.

    Find out more here – https://www.thespiritlift.com/

    #THESPIRITLIFT #retrogame #horror #deckbuilder #roguelike

    #prettysmartgames #pcgames #steam #games #gaming #gamers #videogames

  • MECHBORN 90s mech anime merges with Greek mythology

    MECHBORN 90s mech anime merges with Greek mythology

    Protect Earth, pilot god-forged titans, and crush the Kaiju threat!

    The wait is almost over. MECHBORN, the highly anticipated roguelike deckbuilder from Turtle Juice and Curve Games, has officially been revealed for a late 2026 release!

    Blending the nostalgic vibes of ’90s mech anime with the epic scale of Greek mythology, this isn’t your average card battler. In MECHBORN, your Mech IS your deck. Customising your machine with different parts directly changes your available moves and strategy.

    Why we’re hyped:

    • The Conveyor Belt System: Forget a standard hand of cards. Your abilities move along a conveyor belt, making positioning and timing just as vital as the cards you play!
    • 12 Unique Pilots: Each pilot brings their own backstory and powerful active skills that can turn the tide of a Kaiju invasion.
    • Adaptive Exploration: No fixed paths here. Navigate three massive continents freely—just keep an eye on your fuel!
    • Legendary Mechs: Choose from three distinct god-forged models: Original, Spartan, or Olympian.

    Whether you’re looking for deep strategy or just want to see giant robots punch giant monsters, MECHBORN is shaping up to be a must-play in 2026.

    Coming to: PC (Steam), PS5, Xbox Series X|S, Nintendo Switch, and the new Nintendo Switch 2!

    Can’t wait? A pre-alpha demo is live right now on itch.io! Go test your synchronisation levels today.

    Find out more here – https://turtle-juice.itch.io/mechborn

    #Mechborn #Deckbuilder #MechAnime #TurtleJuice #CurveGames #IndieGames #Roguelike #GamingNews2026 #KaijuBattle #games #gaming #gamers #videogames

  • The Killing Stone Launching on Steam next month

    The Killing Stone Launching on Steam next month

    CAN YOU OUTSMART THE DEVIL?

    Get ready to lose your soul (or save a family’s) in The Killing Stone, the upcoming 17th-century folk horror deckbuilder from the creators of The Blackout Club and BioShock leads!

    Set in the frozen Arctic Circle, you play as a Maven of the dark arts, investigating a deadly generational curse. This isn’t just a card game—it’s a ritual bargain for the souls of the Svangård family.

    Why we’re obsessed:

    Dual Scripts: Play the entire game in authentic 17th-century English or modern prose!

    Star Cast: Featuring the incredible Emma Gregory (Baldur’s Gate 3) and Liam O’Brien (Critical Role) as the Devil himself.

    Tactile Gameplay: Beautiful 3D figurines, ritual contracts, and a high-stakes “Reserve System.”

    Mark your calendars: Launching on Steam February 18, 2026!

    Try the Demo now on Steam: https://shorturl.at/TjKzr

    #TheKillingStone #Horror #QuestionGames #games #gaming #gamers #videogames #IndieGames #Deckbuilder #GamingNews

  • Strategy meets the unknown in Sovereign Tower!

    Strategy meets the unknown in Sovereign Tower!

    Wild Wits has created a masterclass in tactical deckbuilding. Every choice feels heavy, and every floor of the tower brings a new challenge.

    • Deep Deck Customisation: Build your path to power.
    • Tough-as-nails Combat: One wrong move and it’s back to the bottom.
    • Stunning Visuals: The aesthetic is absolutely top-tier.

    Check it out and see how high you can climb. See you in the tower!

    Loving the challenge of Sovereign Tower from Wild Wits. It’s punishing, rewarding, and impossible to put down. 10/10 recommend for my fellow strategy nerds.

    Who’s playing? Drop your current build in the comments!

    Find out more here – https://wildwits.itch.io/sovereign-tower

    #games #gaming #gamers #videogames #SovereignTower #Deckbuilder #WildWits #PCGaming #StrategyGames #rpg

  • Hoist the Anchor! Setting Sail with Pirates Outlaws 2: Heritage

    Hoist the Anchor! Setting Sail with Pirates Outlaws 2: Heritage

    Ahoy, deckbuilders! The high seas call once more, and this time, Fabled Game has delivered an adventure even grander than the last. Pirates Outlaws 2: Heritage, the sequel to the beloved roguelike deckbuilder, is here (currently in Early Access on Steam!), bringing with it a tide of new mechanics, stunning visuals, and endless replayability.

    If you’re a fan of Slay the Spire, Monster Train, or the first Pirates Outlaws, grab your cutlass and prepare to chart a new course.


    More Freedom, More Treasure: A Sea of Changes

    While the core loop of fighting, looting, and deck-building remains, Heritage has introduced a number of fresh features that make for a deeper, more strategic voyage.

    • Open-Sea Navigation: Say goodbye to the linear path of the past. You now have more freedom to explore the map, revisiting islands, stopping at taverns for supplies, or trading at markets. This adds a crucial layer of route planning, as you must manage your precious rations (which look suspiciously like rum!) and decide if chasing that elite enemy is worth the time and supplies.
    • Hero, Class, and Companion Synergy: Customization has exploded! You start in your New Elysia mansion, choosing a Hero, an accompanying Class, and a new Animal Companion (who adds their own unique cards to your deck). This three-way combination allows for a vast number of starting strategies, encouraging experimentation right from the jump.
    • The Card Evolution Tree: Finding three copies of the same card isn’t just about upgrades anymore—it’s about evolution. You get to choose between two different evolution paths, allowing you to fine-tune your deck with enhanced effects, scaling damage, or utility. This is a game-changer for deck optimization.
    • Enhanced Combat Countdown: The turn-based combat is sharper than ever. A new countdown system is tied to your card plays, determining when the enemy will act. Mastering this mechanic is key to survival, adding a layer of tactical finesse to every encounter.

    A New Coat of Paint (and a Whole Lot of Personality)

    One of the first things veterans of the series will notice is the striking visual upgrade. The faceless, stylized graphics of the original have been replaced by gorgeously illustrated, vibrant characters that are bursting with personality. The world feels more alive, supported by an atmospheric, orchestral soundtrack that perfectly sets the scene for a grand pirate adventure.


    Is It Worth Setting Sail?

    While the game is currently in Early Access (meaning some initial features like the tutorial might be a little rough around the edges), it is already impressively stuffed with content:

    • 250+ cards and 90+ relics to discover.
    • Multiple heroes with numerous classes and companions.
    • The challenging Arena Mode for combat purists.
    • Long-term progression systems like the Heritage Talent Tree and the Black Market to banish unwanted cards.

    Pirates Outlaws 2: Heritage takes a well-loved formula, injects it with a huge amount of depth, and wraps it all up in a beautiful, thematic package. It’s a compelling, one-more-run experience that will hook any fan of the roguelike deckbuilding genre. It manages to feel familiar yet distinctly new—a true “seaquel” that deserves its spot on your Steam or mobile wishlist.


    Have you played the first Pirates Outlaws? What mechanic are you most excited to try in Heritage?

    Pirates Outlaws 2: Heritage – https://fabledgame.com/

    #PiratesOutlaws2Heritage #games #gaming #gamers #Pirates #Outlaws #Heritage #PiratesOutlaws #swashbuckling #roguelike #deckbuilder #videogames #FabledGame #indiegames

  • ANTHEM#9: Matching Gems Meets Roguelite Strategy – Why This Indie Title Deserves Your Attention!

    ANTHEM#9: Matching Gems Meets Roguelite Strategy – Why This Indie Title Deserves Your Attention!

    Get ready for a game that will make you rethink everything you know about match-3 puzzles and deck-building roguelites. ANTHEM#9, developed by koeda and published by Shueisha Games, is not your average indie title. It’s a high-speed, cerebral, and intensely satisfying mash-up that is quickly becoming one of the most anticipated games on the horizon!

    Set to launch on Steam in February 2026, this game promises to deliver a fresh, unique experience by blending strategic card game depth with the kinetic rush of a puzzle-based combat system.


    The Core Gameplay: Strategic Gem-Matching Combat

    Forget passive gem-matching; this is an active battlefield where every tile counts. The combat in ANTHEM#9 is its standout feature, challenging players to think fast and plan ahead:

    • The Gem System: In each turn, you are randomly dealt a set of three-colored gems (Red, Green, and Blue).
    • The Skill Recipes: Your deck is composed of powerful Skills that can be activated by matching the right combination of gems, which acts as the ‘recipe’ for that skill.
    • Chaining Combos: The real thrill is in the chaining. You can continue using skills until you run out of available gems. The key to victory is figuring out the optimal sequence of skill activations to create massive, explosive combos within a limited time window! The higher the combo, the greater the damage and the satisfaction.

    It’s a demanding dance of rapid pattern recognition and strategic execution—part puzzle, part action, and all high-stakes fun.


    Roguelite Depth: Building the Ultimate Deck

    Like any good roguelite, ANTHEM#9 offers massive replayability through strategic deck construction:

    • Randomized Dungeons: Every run takes you through randomly generated dungeons where you collect new Attack Skills and Blessings (passive modifiers) to build a deck that is unique to that play-through.
    • The “Recipe Arrangement” System: This is where the deep strategy comes in. Between battles, you can visit a ‘skill floor’ to customize the gem colors required by your skills. This allows you to fine-tune the synergy within your deck, ensuring that your skills flow together perfectly for maximum combo potential.
    • Playable Agents: You take on the role of an agent of the secret organization ANTHEM#9, with multiple playable characters like Rubit (the cunning, poison-wielding protagonist) and Phannie (the high-risk, high-reward gambler), each bringing their own unique abilities and playstyles.

    A Suspenseful World of Secrets

    The game isn’t just about mechanics; it’s wrapped in a compelling narrative:

    • The Secret Society: You are an agent for ANTHEM#9, a secretive global organization dedicated to maintaining “balance and harmony” by preemptively eliminating powerful individuals and dangerous technology—the very factors that threaten world stability.
    • Blurring the Lines: The story is a suspenseful tale of global intrigue, where the lines between good and evil are often blurred as you pursue targets deemed a threat to world order.

    Get Ready for Launch!

    ANTHEM#9 is shaping up to be a stunning debut for solo developer koeda and a must-watch for fans of strategic deck-builders and inventive puzzle games. The combination of high-speed gem-matching and deep, customizable deck synergy creates an experience that is both frantic and deeply satisfying.

    If you enjoy games that demand both quick reflexes and thoughtful strategy, be sure to keep this title on your radar!


    What’s your favorite roguelite deck-builder? Let us know what you’re most excited about in ANTHEM#9 in the comments below!

    ANTHEM#9 – https://shueisha-games.com/games/anthemnumber9/

    #ANTHEM9 #roguelite #deckbuilder #SHUEISHAGAMES #Koeda #gemmatching #turnbasedgame #games #gaming #gamers #videogames

  • Unleash Your Inner Champion in Dragon Front: Adventures

    Unleash Your Inner Champion in Dragon Front: Adventures

    Are you ready to dive headfirst into a world where high fantasy meets high strategy? Then look no further than Dragon Front: Adventures! This new turn-based, deckbuilding roguelike from High Voltage Software is rewriting the rules of the card-battling genre, and it’s a must-play for fans of tactical depth and endless replayability.


    No Mana? No Problem! A Revolution in Strategy

    The first thing that sets Dragon Front: Adventures apart from the crowd is its bold rejection of the traditional mana or energy system. That’s right—every hand is playable, every turn is a tactical decision!

    Instead of waiting to build up resources, the game’s strategy revolves entirely around unit placement, positioning, and timing on a 4×4 grid. You command a legendary Champion and must outthink your opponent by strategically deploying units and spells to protect your Champion and destroy the enemy’s banner. It’s a true tug-of-war where every move matters.


    A High-Fantasy, Dieselpunk War-Torn World

    The game’s aesthetic is a captivating blend of high fantasy and World War II-inspired dieselpunk. Imagine heavily armoured champions on horseback, dwarves wielding Tommy guns, and soaring dragons clashing with powerful war machines. This unique setting provides a visually striking backdrop for the game’s seven diverse factions:

    • Seven Unique Factions: Each region offers a distinct theme, with its own units, spells, and formidable Champions.
    • Over 300 Cards: Explore a massive collection of units and spells to forge your ultimate, game-breaking deck.

    The Adventure Awaits: Endless Roguelike Replayability

    Dragon Front: Adventures is designed for the solo adventurer, offering immense replay value through its procedural, roguelike structure. Each run is a fresh, challenging journey:

    • Procedural Maps: Your Champion traverses three enemy regions, with a new map of encounters and challenges every time you play.
    • Forge Your Army: Along your path, you’ll recruit new units, salvage foreign Promotion Gems to upgrade your favourite cards with powerful new abilities, and collect Relics for game-changing effects.
    • Narrative Paths: Choose your path wisely, navigating between challenging battles, taverns for missions, mini-bosses, stores, and more.

    Become a Legend

    With over 20 unique Champions to unlock—each with their own starting deck and a legendary ability that can turn the tide of battle—the path to victory is paved with experimentation. The game rewards strategic creativity, allowing you to discover near-unlimited card combinations.

    If you are a fan of deckbuilders like Slay the Spire but crave a grid-based, positional strategy layer that eliminates the frustration of unplayable hands, then Dragon Front: Adventures is an absolute must-add to your library. It’s a compelling, deep, and beautifully presented new take on the genre.


    Ready to lead your army to victory and reclaim the war-ravaged lands?

    Dragon Front: Adventures is available now on Steam and the Epic Games Store!

    Dragon: Front Adventures – dragonfrontadventures.com

    #DragonFrontAdventures #DragonFront #Adventures #steam #epicgamesstore #HighVoltageSoftware #PCGaming #games #DeckBuilder #Roguelike #hvsgames #gaming #gamers #videogames