Tag: #DungeonCrawler

  • Delve Survivors — Where Turn-Based Tactics Meet Survivor-Style Chaos. Based Tactics Meet Survivor-Style Chaos Launches Nov 12

    Delve Survivors — Where Turn-Based Tactics Meet Survivor-Style Chaos. Based Tactics Meet Survivor-Style Chaos Launches Nov 12

    Surrounded by swarms of foes, drowning in loot, watching your build explode in power — and not a single second of frantic real?time panic. That’s the genius twist at the heart of Delve Survivors, the ingenious indie dungeon?crawling RPG from developer iDiOSLAB and publisher NGJ, digging onto Steam on November 12th, 2026.

    It takes everything you love from survivors games — the hordes, the builds, the relentless progression — and wraps it in the thoughtful, deliberate strategy of a classic turn?based roguelike. The best of both worlds? It’s looking that way.

    The Pitch: Nothing Moves Until You Do

    Survivors?style games are famous for non?stop, screen?filling action — but that speed can be overwhelming. Delve Survivors flips the script: time advances only when you act. Step forward, strike, use a skill — and that’s when the world responds. Enemies close in, triggers fire, turns resolve. You set the tempo. Blitz through or pause to plan — the pace is entirely yours.

    It’s a fusion of two seemingly opposite traditions:

    • Modern Survivors DNA — Swarms of enemies flooding the screen, rapid levelling, cascading passive skills, builds that snowball from modest to godlike in minutes
    • Classic Roguelike Roots — Grid?based movement, procedural dungeons, tactical positioning, permadeath options, and the careful decision?making of timeless dungeon crawlers

    How It Plays — Plan, Position, Unleash

    Combat — Automatic Yet Tactical

    • Melee strikes trigger automatically when you step into an enemy’s tile — move into range and you hit, they hit
    • Ranged attacks, spells, summons, and area blasts activate on cooldown — you build the loadout, then watch it devastate waves once it’s rolling
    • Stack effects that synergise: burn enemies then detonate them, summon minions that swarm alongside you, freeze foes to control the horde

    Loot — From Magic to Unique

    Gear drops in four tiers: Magic ? Rare ? Legendary ? Unique, each piece bolstering stats and unlocking new build possibilities. Return to the Town Hub between runs to upgrade gear, boost class stats, trade items between characters, and stock up on potions and scrolls.

    Three Ways to Delve

    Pick your death penalty — or lack thereof:

    • Casual Mode — Keep everything. No penalties. Just explore and enjoy
    • Casual Rogue — Restart dungeons but hang onto your hard?earned loot
    • Hard Core — True roguelike. Lose it all when you fall. Only the bold need apply

    Bosses That Demand Mastery

    Every dungeon ramps up through elite foes and mid?bosses to a final encounter designed to test your build, resource management, and positioning. No two runs will face them quite the same way.

    What’s On Offer — At a Glance

    DetailInfo
    Launch Date12 November 2026
    PlatformSteam (Windows + macOS)
    Developer / PublisheriDiOSLAB / NGJ
    GenresTurn?Based Roguelike + Survivors + Dungeon Crawler + ARPG
    Playtime15–30 minutes per run
    LanguagesEnglish, Japanese, French, Italian, German, Simplified & Traditional Chinese, Russian, Korean, Spanish (Latin America), Portuguese?Brazil
    DemoAvailable now — Steam Next Fest (Oct 19–26)
    PriceUS$12.98
    System RequirementsWindows 10+/macOS 11+, i5/Ryzen 5 or better, 4 GB RAM, 1 GB storage — integrated graphics supported

    Dungeons, Depth, and Endgame

    The full release packs nine main dungeons, each with distinct foes, environments, and bosses. Beyond them lies The Abyss — a sprawling 100?floor endgame for those who’ve mastered the depths and want to push their builds to the breaking point. Three starting classes — Warrior, Archer, and Magi — offer wildly different foundations, with hundreds of skills and equipment combinations keeping every descent fresh.

    Why This Matters

    Delve Survivors answers a quiet call: “I love Survivors games, but I wish I could think instead of just reacting.” It preserves the dopamine hit of powering up and clearing swarms while giving you space to breathe, plan, and outsmart the horde. For veterans of Vampire Survivors, Halls of Torment, and Death Must Die — plus anyone who still fires up classic roguelikes — this is a rare meeting of fast fun and deep strategy.

    Ready to Descend?

    Play the free demo right now during Steam Next Fest (Oct 19–26) — and wishlist so you don’t miss the November 12th launch:

    Delve Survivors on Steam: https://store.steampowered.com/app/3319680/Delve_Survivors/

    The horde is waiting. This time, you decide when it attacks.


    #DelveSurvivors #iDiOSLAB #NGJ #Roguelike #DungeonCrawler #TurnBased #SurvivorsGame #SteamNextFest #IndieDev #PCGaming #PixelArt #RPG #Techmash

  • Roll the Dice — HeroQuest: Digital Edition Reborn as Official PC Adventure in 2027

    Roll the Dice — HeroQuest: Digital Edition Reborn as Official PC Adventure in 2027

    Decades ago, a tabletop classic taught the world how to explore dungeons. Now, it’s your turn.

    Developer Nomad Games and publisher Balor Games — in partnership with Hasbro — have officially unveiled HeroQuest: Digital Edition, the fully licensed digital revival of the legendary board game that defined a genre. Revealed during The MIX Fall Showcase, this faithful reimagining heads to PC via Steam in 2027, with a Closed Beta playtest opening soon for eager adventurers. Whether you first rolled the dice in the 1990s or have always dreamed of descending into the dungeon, the quest is finally coming home.

    The Realm Needs You

    The story remains as timeless as ever: the dread sorcerer Zargon has unleashed his monstrous legions to conquer the Realm. Standing between darkness and total victory are four heroes — the Barbarian, the Dwarf, the Elf, and the Wizard — each with unique skills, strengths, and vital roles to play. Alone, none can survive. Together, they might just prevail.

    • The Barbarian — frontline fury, breaking through defences and holding the line
    • The Dwarf — trap-finder, treasure-hunter, and unyielding warrior
    • The Elf — agile strike, ranged mastery, and bridge between martial and magical
    • The Wizard — devastating arcane power, fragile but formidable when protected

    Every quest demands teamwork. Positioning matters. And the dice decide who stands tall — and who falls.

    Play Your Way — Solo, Co-Op, or Be the Villain

    HeroQuest: Digital Edition is built for every kind of fellowship:

    • Solo — command all four heroes yourself, coordinating every move and planning every strike
    • Online Co-Op (up to 4) — each player leads one hero. Communicate, coordinate, and conquer together
    • Play as Zargon (5th Player) — ever wanted to be the one behind the traps, monsters, and ambushes? A fifth player can take the villain’s throne, plotting and scheming against the heroes in real time

    This isn’t just a one-way story — it’s a battle of wits on both sides of the dungeon door.

    Endless Quests — Handcrafted and Home-Brewed

    Faithful to the spirit of the original, the game delivers:

    • Handcrafted Official Quests — faithfully adapted from the classic campaign, with every tile, monster, and treasure brought vividly to life
    • Quest Editor — build your own dungeons, design your own challenges, and craft stories as boundless as your imagination
    • Community Creations via mod.io — download and play quests created by fellow adventurers across the globe, keeping the dungeon fresh forever
    • Authentic Dice & Combat — roll for attack, defence, and movement just like the tabletop. Luck is a factor — but smart positioning and bold strategy win the day

    For Everyone — Supported in 8 Languages

    HeroQuest: Digital Edition is being built to welcome players worldwide:

    • Full English voice acting + subtitles in French, German, Japanese, Korean, Simplified Chinese, Portuguese-Brazil, and Spanish-Latin America
    • Runs smoothly — GTX 1050 minimum, 10GB storage, 16GB RAM
    • Steam store page live now — wishlist to be notified the moment beta sign-ups open

    The Legend Returns

    For millions, HeroQuest was the first door into fantasy adventure. It taught us that a shared map and a handful of dice could lead anywhere. Now, Nomad Games — veterans of beloved digital adaptations including Talisman — and Balor Games are bringing that magic to modern screens, preserving the soul of the original while making it accessible to a whole new generation.

    The dungeon is waiting. The dice are ready. And Zargon is not going down without a fight.

    Wishlist HeroQuest: Digital Edition on Steam now, watch the reveal trailer from The MIX Fall Showcase, and sign up for the Closed Beta. The quest begins when you roll.

    More Info: Hero Quest Digital Edition


    #HeroQuest #DigitalEdition #NomadGames #BalorGames #TheMIXShowcase #Tabletop #DungeonCrawler #TurnBased #CoOp #RPG #Coming2027 #Techmash

  • Dungeons, Dinner & Day-One Access — Deep Dish Dungeon Serves Up Launch Across All Platforms

    Dungeons, Dinner & Day-One Access — Deep Dish Dungeon Serves Up Launch Across All Platforms

    Grab your torch and your appetite — Deep Dish Dungeon is out right now! Swedish indie publisher Raw Fury and developer Behold Studios have officially launched their atmospheric dungeon crawler as a day-one arrival on Xbox Game Pass, landing everywhere at once.

    Explore, Gather, Cook, Survive

    From the creators of Knights of Pen & Paper and Chroma Squad comes a dungeon adventure where the most important quest might just be dinner:

    • Explore solo or with up to 2 friends — wander hand-crafted corridors, uncover secrets, and map a labyrinth brimming with mystery
    • Gather resources, craft tools, and upgrade your campsite — your base grows as you venture deeper
    • Cook meals that mean the difference between success and defeat — nourish your party, boost your strength, and keep your spirits high
    • Unravel the enigma — discover what truly lurks in the shadows at the heart of the dungeon

    Everywhere You Want To Be

    Launch day means every platform at once, with unbeatable flexibility:

    PlatformReady Now?
    Xbox Game Pass — Day One, no extra costYes
    Xbox Series X|SYes
    Xbox on PCYes
    Xbox Cloud Gaming — play from anywhereYes
    PC via SteamYes

    Plus:

    • Xbox Handheld Verified — perfect on supported portable devices
    • Xbox Play Anywhere — buy once, play on console, PC, and cloud; your saves travel with you

    No Waiting — Dive In Today

    The dungeon is open and the table is set. Whether you’re a Game Pass subscriber jumping in at no extra cost or buying directly on Steam, you can start exploring right this second. A free demo is also still available on Steam if you want a taste before the full feast.

    Good food, good friends, and a very deep dungeon — everything you need for your next adventure is ready. Dig in.

    More Info: Deep Dish Dungeon


    #DeepDishDungeon #RawFury #BeholdStudios #XboxGamePass #IndieGame #DungeonCrawler #CoopGaming #Techmash

  • Broken Heroes, Depths & Destiny — Annihilated Arrives November 10!

    Broken Heroes, Depths & Destiny — Annihilated Arrives November 10!

    What do you do when the heroes fall — and only you remain?

    Independent developer Death Kumiai and publisher Flashlight Games have officially announced that Annihilated, their haunting story-driven roguelite RPG, will launch on November 10, 2026, exclusively on Steam.

    What Is Annihilated?

    Annihilated isn’t your typical dungeon crawler. You step into the boots of the sole survivor of a rescue party sent deep into a cursed underworld — only to find the legendary hero’s party completely wiped out. Every single one of them broken, defeated, and abandoned in the dark.

    But they aren’t gone entirely. You can carry one of the four fallen heroes back out. Each survivor carries scars, secrets, regrets, and a unique path to redemption — or reckoning.

    • Four heroes, four distinct routes — no two journeys are the same
    • Deep, emotional storytelling that digs into why they fell — and what they owe
    • Roguelite exploration & turn-based card combat — build your deck, survive the depths, face what lurks below
    • A haunting blend of dark fantasy and heartfelt narrative — where every choice weighs heavy

    A Long-Awaited Return

    Originally slated for release in July, the game was delayed to polish every corner of the experience — and the wait has only built the anticipation. Annihilated has already surged past 150,000 wishlists on Steam, proving players are ready to descend.

    A new playable demo is also on the way, letting you venture as far as the first major boss — The Outcast — with all four heroes available to try.

    Launch Details

    • Platform: PC (Steam)
    • Release Date: November 10, 2026
    • Price: £14.99 / $16.99 — with a 10% launch discount for the first two weeks
    • Languages: English, Japanese, Simplified Chinese

    “Every hero has a breaking point. This is the story of what happens after.”

    Ready to descend? You can wishlist Annihilated now on Steam — and prepare to carry someone home.

    Find out more about Annihilated


    #Annihilated #DeathKumiai #FlashlightGames #Roguelite #RPG #IndieGame #Steam #DungeonCrawler #StoryDriven #GamingNews #Techmash

  • Contracts, Crisis, and Classic Vibes — Contract Terminated Announced!

    Contracts, Crisis, and Classic Vibes — Contract Terminated Announced!

    Your mission just got cancelled — and you’re stuck on a planet that wants you dead. Independent Uruguayan studio Dragon Dropper has officially unveiled Contract Terminated, a retro-styled RPG steeped in the golden age of 1980s gaming. The Steam page is live right now — and launch is scheduled for early 2027.

    Stranded. Surrounded. Survival is the Only Job Left.

    You lead a squad of mercenaries dropped onto a distant world for what should have been a routine assignment. Then the message hits: your contract is cancelled. No extraction. No explanation. Just you, your team, and a hostile planet where the locals don’t want you there and the local wildlife sees you as lunch.

    Now you must explore a vast world map, delve into loot-filled dungeons, scavenge resources, and craft what you need to survive — and somehow find a way home.

    Pure 1980s RPG Spirit — Polished for Today

    Contract Terminated draws direct inspiration from timeless classics including Ultima, Legacy of the Ancients, and Buck Rogers: Countdown to Doomsday, blending top-down overworld exploration with first-person dungeon crawling and turn-based tactical combat.

    FeatureDetails
    Style16-colour retro pixel art evoking 1980s RPGs
    ExplorationLarge world map + first-person grid-based dungeon crawling
    CombatTurn-based tactical battles against a wide range of foes
    SoundtrackComposed entirely on a vintage Roland D-110 synth from 1988 for authentic vintage tone
    CraftingTurn scavenged parts into gear, supplies, and survival tools
    LanguagesLocalised in 7 languages at launch
    ReleaseEarly 2027 — Steam page live now

    Wishlist Today — Don’t Miss the Ride

    Dragon Dropper, the Uruguayan indie developer behind Toward The Ice and other classic-style dungeon crawlers, is bringing all that experience to a sci-fi adventure that honours the greats while feeling fresh and distinct.

    Head to Steam now to view the page and add Contract Terminated to your wishlist — you’ll be notified the moment it lands.

    Find out more here


    #ContractTerminated #DragonDropper #RetroRPG #IndieDev #UruguayanDev #1980sStyle #SciFiRPG #DungeonCrawler #SteamWishlist #Techmash

  • Build, Farm, Explore — Delverium Lands in Early Access! Co-Op Fantasy Adventure for 1–8 Players

    Build, Farm, Explore — Delverium Lands in Early Access! Co-Op Fantasy Adventure for 1–8 Players

    From Brisbane-based indie studio Sagestone Games comes Delverium — a sprawling co-op survival sandbox fantasy adventure that blends peaceful homesteading with deep dungeon-delving. It’s available right now on Steam Early Access for PC, and it’s ready for you and up to seven friends to dive in together.

    Your World, Your Way — Procedurally Built for Every Adventure

    Delverium drops you into a vast, endlessly varied procedurally generated world where no two maps play the same. Whether you prefer the quiet life or the thrill of discovery, there’s a path for you:

    • Farm & Settle — Cultivate crops, tend livestock, and build your dream settlement from the ground up. Decorate, expand, and turn the wilderness into a thriving home
    • Craft & Create — Gather resources, master professions, and forge everything from humble tools to legendary gear
    • Delve Deep — Venture into mysterious dungeons beneath the surface. Battle fearsome foes, uncover powerful loot, and piece together the secrets of the land
    • Play Together — Solo survival? A duo? A full party of eight? Delverium scales beautifully. Team up online or share the screen with local split?play for up to 4 players

    A Passion Project From Down Under

    Crafted by a small but dedicated team in Brisbane, Delverium has already captured attention — with over 100,000 wishlists ahead of launch. The studio is leaning into community collaboration, planning to keep the game in Early Access for up to two years, adding new biomes, bosses, lore, and features based directly on player feedback.

    Steam Deck Verified means handheld adventurers can enjoy the world anywhere, with full controller support and optimised performance.

    Launch Details

    • Out Now — Steam Early Access, PC
    • Price: £7.59 during launch discount (20% off) ? rising to £9.49 after promo ends
    • Players: 1–8 online / 1–4 local split?screen
    • Early Access: Estimated up to 2 years
    • Import Your Save: Demo characters can carry over to Early Access if you’ve already started your journey

    Your settlement awaits. The dungeons are calling. Will you farm the land, plunder the deeps — or do both alongside friends?

    Find out more here


    #Delverium #SagestoneGames #IndieDev #CoOp #SurvivalSandbox #BaseBuilding #FarmingGame #DungeonCrawler #SteamEarlyAccess #TechMash

  • Dive into Aedaria: Six Years in the Making ARPG ‘Sunken Realms’ Hits Steam Next Week!

    Dive into Aedaria: Six Years in the Making ARPG ‘Sunken Realms’ Hits Steam Next Week!

    Dungeon crawlers and action-RPG enthusiasts, get your weapon of choice ready. After six long years of solo development, Sunken Realms—the highly anticipated ARPG dungeon crawler from Magic Puncher Games—is officially launching on Steam in just one week, on September 18th!

    Whether you’re a fan of rogue-lite progression, deep crafting, or atmospheric dark fantasy storytelling, Sunken Realms is shaping up to be one of this autumn’s most intriguing indie releases.

    What is Sunken Realms?

    Developed by solo creator Brad Warren under the banner of Magic Puncher Games, Sunken Realms places players in the boots of Alric, a young warrior descending into the long-abandoned, god-cursed underground city of Aedaria. Drawn into the abyss in search of answers regarding his missing father, Alric must hack, slash, and spellcast his way through a perilous labyrinth that swallowed history whole.

    Taking inspiration from titles like Outward, Hades, and The Legend of Zelda, the game blends a personal narrative told between runs with high-stakes dungeon crawling.

    Key Features to Expect at Launch

    • Hand-Crafted Meets Procedural: Sunken Realms boasts 109 hand-crafted rooms across six distinct zones that procedurally rearrange on every single attempt—ensuring no two runs into Aedaria are ever identical.
    • Fluid Combat & Forgotten Magic: Seamlessly combine melee strikes, ranged attacks, and powerful elemental spells learned from ancient scrolls found deep in the ruins.
    • Base Camp & Crafting: Returning alive to your surface camp lets you unwind and gear up. Craft custom weapons and armour, brew tactical potions, cook food, trade spoils, and empower your character at the mystical Soul Forge.
    • Risk vs. Reward: Dial up the difficulty on subsequent runs to face tougher foes in exchange for higher-tier loot and gear upgrades.
    • No Microtransactions: Designed with classic gaming values in mind—no battle passes, no endless microtransactions, just a sword, a dungeon, and a rich story.

    Price, Launch Discount, & Release Details

    Sunken Realms launches globally on Steam on September 18th.

    • Base Price: $16.99 / £13.99 / €16.99
    • Launch Offer: Players who pick up the game during its first two weeks on sale will enjoy a 10% launch discount.

    For indie RPG fans looking for a passionate, single-player dungeon crawler built with clear care and ambition, mark September 18th on your calendars or add it to your Steam Wishlist today!

    Find out more here

    #SunkenRealms #MagicPuncherGames #IndieDev #ARPG #DungeonCrawler #Steam #PCGaming #GamingNews #RogueLite #IndieGame #techmash

  • Code Your Victory: Raw Fury and Kakehashi Games Team Up for “Autologic” Dungeon Crawler Dungeon Automata

    Code Your Victory: Raw Fury and Kakehashi Games Team Up for “Autologic” Dungeon Crawler Dungeon Automata

    Indie publishing powerhouse Raw Fury and Tokyo-based publisher Kakehashi Games have officially announced a major co-publishing partnership with solo developer Medium-Rare Games to bring the highly anticipated indie title Dungeon Automata to gamers worldwide.

    Pioneering a brand-new subgenre coined as the “autologic,” Dungeon Automata offers an innovative, mind-bending twist on the classic dungeon crawler formula. Instead of directly controlling your party’s every swing and spell in real-time or turn-based combat, players are invited to take on the role of a master tactician—using visual, node-based logic programming to script their party of autonomous golems before sending them into the abyss.

    Program, Watch, and Master the Labyrinth

    Set in the perilous world of Syntaxia, Dungeon Automata challenges players to conquer handcrafted floors and climb to the summit of the enigmatic Tower of Corruption.

    The core loop revolves around trial, error, and logic optimisation:

    • Visual Node Programming: Connect logic nodes to craft customised AI blueprints for your golem party. Dictate who opens chests, how logic gates trigger healing spells, and how combat commands react to specific boss mechanics.
    • Hands-Off Execution: Once your scripts are set, send your party into the dungeon. From there, all you can do is sit back and watch your code play out in real-time across dangerous, trap-filled corridors.
    • Iterative Upgrades: Analyse where your code succeeded—and where your party met a catastrophic demise. Retrieve precious catalysts and new logic nodes to tweak physical stats, unlock fresh action commands, and fine-tune your automation setup for the next attempt.

    Complementing its deep tactical systems, the game features a gorgeous, expressive 8-bit retro pixel art style alongside a soundtrack composed by the legendary Yuzo Koshiro (Streets of Rage, Etrian Odyssey), bringing an iconic synth vibe to every run.

    Global Forces Joining Hands

    The partnership unites the expertise of Swedish indie staple Raw Fury (Kingdom, Sable, Snufkin: Melody of Moominvalley) and Japanese publisher Kakehashi Games, well-known for bridging the gap between Eastern developers and global audiences. Together, they aim to give developer Medium-Rare Games (@gunzee2) the spotlight this unique concept deserves.

    Whether you’re a hardcore fan of tactical RPGs, a programmer at heart, or an indie lover looking for something genuinely fresh, Dungeon Automata is shaping up to be a must-play puzzle RPG hybrid. A demo is currently available on Steam for PC players looking to test their logic against the tower’s lower floors.

    Find out more here

    #DungeonAutomata #IndieGames #GamingNews #RawFury #KakehashiGames #MediumRareGames #SteamGames #PCGaming #DungeonCrawler #Autologic #YuzoKoshiro #techmash

  • Step Back to the ’90s: Wasdeq Games Releases Demo for Grid-Based Dungeon Crawler ‘Crawler 3D’ on PC

    Step Back to the ’90s: Wasdeq Games Releases Demo for Grid-Based Dungeon Crawler ‘Crawler 3D’ on PC

    Retro gaming fans and dungeon-crawling enthusiasts have a new reason to celebrate today. Sydney-based indie developer Wasdeq Games has officially launched the PC demo for their debut title, Crawler 3D—a turn-based, grid-based first-person dungeon crawler built in the classic tradition of old-school RPGs.

    If you grew up carefully mapping out corridors step-by-step or fighting off localised evil with a mix of magic and steel, Crawler 3D aims to deliver that exact nostalgia with a modern indie polish.

    Classic Grid-Step Mechanics Meet Modern RPG Systems

    At its core, Crawler 3D stays true to the golden era of dungeon crawlers. It offers deliberate, turn-based first-person movement and combat where strategy outweighs button-mashing. Set in a grim fantasy realm threatened by widespread corruption, players step into a solo journey to reclaim the lands from darkness.

    While the grid-based movement embraces classic retro aesthetics, the gameplay depth incorporates modern action-RPG elements:

    • Varied Environments: Your adventure expands beyond dark, claustrophobic corridors. The game features diverse hostile regions, including forests, sewers, deserts, deep mines, hidden caves, and a sprawling castle towering over the narrative.
    • Deep Progression & Skill Trees: Face off against distinct enemy types and brutal bosses while earning loot, upgrading your equipment, managing your inventory, and building out a flexible skill tree.
    • A Living Hub Town: Between intense dungeon runs, players can return to a full central town hub. Here, you can trade with vendors, visit the blacksmith for crafting, accept story-driven quests, and prepare for your next excursion using fast travel.
    • Exploration & Cartography: Navigate treacherous zones using a classic fog-of-war minimap, ensuring every secret room and hidden treasure is uncovered.

    Broad Accessibility and Full Release Date

    Wasdeq Games has prioritised player accessibility for their debut release. Crawler 3D features full support for keyboard, mouse, and controller inputs, allowing players to tackle the dungeon at their own pace. The title has also been localised into 17 languages at launch.

    Gamers interested in sampling the retro action don’t have to wait. The demo for Crawler 3D is available to download today on Steam, giving players a taste of the first level and core combat mechanics.

    Best of all, retro RPG fans won’t have to wait long for the complete experience—the full launch of Crawler 3D on PC is scheduled for September 29, 2026.

    Try the Demo Today

    Head over to Steam to add Crawler 3D to your wishlist and test your tactical skills in the demo today.

    Find out more here

    #Crawler3D #IndieGames #GamingNews #PCGaming #DungeonCrawler #RetroGaming #WasdeqGames #SteamDemo #RPG #TechMash

  • Medium Rare: The Brutal Turn-Based Survival Dungeon Crawler Where Cannibalism Is the Ultimate Upgrade

    Medium Rare: The Brutal Turn-Based Survival Dungeon Crawler Where Cannibalism Is the Ultimate Upgrade

    Game developers Payne Robinson and Peter Tinaglia—the creative masterminds behind Execute—are back with a brand-new title that is guaranteed to test both your tactical prowess and your stomach. Their latest project, Medium Rare, is a dark, turn-based survival dungeon crawler heading to Steam in 2027, set in a grim, post-apocalyptic world where cannibalism isn’t just a grim reality—it’s the only growth industry left.

    A World Beyond Desperation

    In Medium Rare, traditional resources have completely run dry. Gold, gems, and magic scrolls hold no value in a decaying subterranean wasteland where survival is a daily bloodbath. Instead, players must navigate unforgiving, procedurally generated dungeons where every encounter is a matter of life, death, and… dining.

    Payne Robinson and Peter Tinaglia are leaning heavily into deep survival mechanics paired with tough-as-nails, turn-based combat. The core gameplay loop forces players to manage hunger, exhaustion, and sanity while battling terrifying monstrosities and rival survivors. However, the game’s defining twist is its brutal progression system: you are what you eat.

    Turn-Based Tactics Meets Body-Horror Progression

    Forget finding legendary gear in chest drops. In Medium Rare, upgrading your character means harvesting your fallen enemies—and former allies.

    • The Ultimate Growth Industry: Devouring specific biological parts of defeated foes unlocks new abilities, mutations, and stat boosts. Craving higher agility? Consume the legs of a swift subterranean hunter. Need thicker armour? Feast on the plated hide of a ravenous beast.
    • The Cost of Survival: Consuming human flesh comes with a severe psychological price. As your character gains physical power through cannibalism, their mental stability deteriorates, leading to hallucinations, unpredictable combat behaviour, and paranoia among your party members.
    • Deep Turn-Based Strategy: Position, turn order, and resource management are paramount. Every move in combat could mean the difference between landing a decisive blow or becoming someone else’s dinner.

    What to Expect on Steam (2027)

    Building on the atmospheric tension and design excellence seen in Execute, Robinson and Tinaglia are aiming to push the boundaries of the turn-based dungeon crawler genre with Medium Rare. The game promises rich dark-fantasy pixel art, a haunting original soundtrack, and high replayability through branching narrative choices and complex character evolution paths.

    Will you maintain your humanity and risk starvation in the dark, or will you embrace the brutal flesh-eating trade to rise to the top of the food chain?

    Medium Rare is slated for release on Steam in 2027. Gamers who love dark, atmospheric survival games like Darkest Dungeon, Fear & Hunger, and RimWorld will definitely want to keep this nightmare fuel on their radar.

    Find out more here

    #MediumRare #IndieGame #GamingNews #SteamGames #PCGaming #DungeonCrawler #TurnBased #SurvivalGame #ExecuteGame #PayneRobinson #PeterTinaglia #GamerCommunity #TechMash #DarkFantasy #IndieDev

  • Six Years in the Making: ‘Sunken Realms’ Descends onto Steam This September with New Trailer

    Six Years in the Making: ‘Sunken Realms’ Descends onto Steam This September with New Trailer

    Indie gaming enthusiasts and dungeon-crawling fans have reason to celebrate. After six dedicated years of solo development, Magic Puncher Games has announced that Sunken Realms, a focused ARPG dungeon crawler featuring rogue-lite elements, will officially release on Steam on September 18th.

    To mark the milestone announcement, developer Brad Warren has dropped a brand-new release date trailer showcasing the game’s dark fantasy world, fluid combat, and deep progression systems.

    A Son’s Journey into Cursed Darkness

    Sunken Realms immerses players in a haunting narrative. Decades before the story begins, the grand underground city of Aedaria was cursed by the gods and swallowed by darkness. Considered a tomb for anyone foolish enough to venture inside its gates, the city was nearly forgotten by the world above.

    Players step into the boots of Alric, a protagonist driven by a personal quest: finding his father, an adventurer who entered the cursed ruins years ago searching for answers and never returned.

    What Makes ‘Sunken Realms’ Stand Out?

    • Hand-Crafted Meets Procedural Design: The dungeon consists of 109 hand-crafted rooms across six distinct sections. Rather than relying purely on random generation, the rooms are hand-designed and procedurally rearranged on every dive, striking a balance between intentional level design and high replayability.
    • Fluid Hybrid Combat: Battle through hordes of monsters using a mix of responsive melee combat, precise ranged attacks, and long-forgotten magical spells uncovered in the depths.
    • Risk vs. Reward Exploration: Descend deep into the ruins to collect gold, rare equipment, and crafting components. The deeper you venture, the higher the danger—and the greater the spoils.
    • Surface Camp Progression: Returning to camp after a dive allows players to spend their hard-earned loot. Craft high-grade weapons and armour, brew potions, cook meals, and channel power at the Soul Forge to upgrade stats before tackling higher difficulty tiers.
    • Compelling Indie Inspiration: Influenced by the sense of raw discovery in Outward, the atmospheric exploration of The Legend of Zelda, and the character-driven narrative pacing of Hades, Sunken Realms offers a deeply personal indie experience.

    A Passion Project Realised

    Developing Sunken Realms over six years was a monumental task for Brad Warren, who balanced solo game creation alongside his work as a full-time animator and developer.

    With over 10,000 Steam wishlists already locked in and a playable demo available now, Sunken Realms is shaping up to be one of this autumn’s standout indie ARPG launches.

    Sunken Realms arrives on PC via Steam on September 18th.

    Find out more here

    #SunkenRealms #MagicPuncherGames #IndieDev #ARPG #DungeonCrawler #SteamGames #GamingNews #RogueLite #PCGaming #Techmash

  • Classic Roguelike Meets Modern Horde Shooter: Delve Survivors Announced by iDiOSLAB and NGJ

    Classic Roguelike Meets Modern Horde Shooter: Delve Survivors Announced by iDiOSLAB and NGJ

    If you’re a fan of grid-based dungeon crawlers but also love the frantic, screen-wiping dopamine hit of survivor-style games, your next obsession has officially been revealed.

    Indie developer iDiOSLAB and publisher NGJ have formally announced Delve Survivors—an ambitious new title that bridges the gap between classic turn-based roguelikes and the thrilling, fast-paced action of modern horde-survival games.

    With a planned PC release estimated for Q4 2026 and console releases scheduled for Q1 2027, Delve Survivors is shaping up to be a standout title for retro enthusiasts and action RPG fans alike.

    What is Delve Survivors?

    At its core, Delve Survivors takes the tactical, turn-based grid movement of genre pioneers like Rogue, Angband, and Tales of Maj’Eyal, and injects it with the high-octane build-crafting of games like Vampire Survivors and Death Must Die.

    It’s an East-meets-West collision designed to deliver intense, 15- to 30-minute runs packed with strategy, massive enemy swarms, and tons of rare loot.

    Key Features to Get Excited About

    • You Control the Pace: Unlike standard action-heavy survivor games where time never stops, Delve Survivors uses grid movement where every action you take advances time. Want to play fast and frantic? Sprint through the grid. Prefer to slow things down and calculate your next step? Take your time.
    • Turn-Based Passive Combat: Attacks trigger automatically when you bump into or position near enemies, while active skills cool down turn by turn. Master positional strategy, trigger AoE attacks, inflict status effects, and summon allies as you navigate through enemy mobs.
    • Deep ARPG-Style Looting: Loot resets aren’t limited to in-run perks. Collect equipment across familiar rarity tiers—from Magic to Legendary and Unique. Gear directly alters your stats, grants randomised enchantments, and opens up game-breaking build synergies.
    • Play Your Way (3 Game Modes): * Casual: A forgiving RPG experience where you keep your loot and world progression even after death.
      • Casual Rogue (Rogue-Lite): Start back at the first dungeon upon death, but retain your hard-earned gear.
      • Hardcore: The true classic rogue experience. Permadeath means losing your run, your gear, and your progress.
    • Town Hub & Endgame: Between runs, return to the Town Hub to upgrade gear, boost class stats, exchange items across characters, and gear up for deeper runs—including a rumoured 100-floor mega-dungeon awaiting the bravest adventurers.

    Release Window

    • PC (Steam / macOS): Planned for Q4 2026 (Estimated launch: November 2026)
    • Consoles (PlayStation, Nintendo Switch / Switch 2): Planned for Q1 2027

    Whether you’re an old-school dungeon-crawling veteran who appreciates precise turn-based planning or a casual player looking for quick, loot-filled survival runs, Delve Survivors is definitely one to add to your wishlist!

    Find out more here

    #DelveSurvivors #iDiOSLAB #NGJ #IndieGames #Roguelike #GamingNews #TechMash #PCGaming #ConsoleGaming #DungeonCrawler