Grab your boots, grab your bag, and never let the ball touch the ground. Solo developer nospacelost and indie publisher Shoreline Games have officially launched Kick on Steam — a warm, hand-drawn side-scrolling adventure that turns the simple walk to school into the most important match of your life.
THE PATH TO SCHOOL — AND A LIFETIME OF MEMORIES
You play as The Kid, and every morning is the same: lace up, step outside, and dribble your football all the way to the school gates. It’s not about stadiums or trophies — it’s about the joy of the game for its own sake. The streets, parks, and neighbourhoods of a sun-dappled, Japan-inspired town become your pitch. Every fence, puddle, and rooftop is just another obstacle to nutmeg, bounce off, or chip over.
This is a love letter to those childhood mornings when one ball could turn an ordinary journey into an adventure.
KICK, BOUNCE, DASH — THE BEAUTY IN EVERY TOUCH
Kick marries platforming precision with fluid football physics across 23 hand-crafted levels:
- Keep the ball close — control it with flicks, kicks, and bounces as you sprint, leap, and weave through the world
- Play your pace — selected levels include time challenges for those who crave speed; toggle timers off at any moment to wander and explore at your leisure
- Collect and customise — gather coins scattered across the journey to unlock new ball designs and display your favourite flags
- Hand-drawn warmth — every background, character, and effect is rendered in soft, colourful animation that feels like a storybook come to life
- Full controller support — designed from the ground up to feel natural on gamepads, with adjustable difficulty and accessibility options
MADE WITH HEART — A SOLO PROJECT FROM SWITZERLAND
Kick is the heartfelt vision of a single developer: nospacelost, an independent creator based in Switzerland. Years in the making, it was showcased at Convergence Showcase, IGN Live, and Steam Next Fest, where it struck a chord with players looking for something gentle, genuine, and deeply nostalgic.
“I wanted to capture that feeling we all had — when the walk to school wasn’t just a chore, but the best part of the day. All you needed was a ball and your imagination.” — nospacelost
Shoreline Games stepped in to bring this personal journey to a wider audience, preserving its quiet charm while helping it find its players.
KEY DETAILS AT A GLANCE
| Detail | Information |
|---|---|
| Release | Out now — 3 November 2026, Steam |
| Developer | nospacelost (solo dev) |
| Publisher | Shoreline Games |
| Levels | 23 distinct stages |
| Playstyle | Side-scrolling platformer + football physics |
| Timed challenges | Optional — fully disable timers for relaxed play |
| Customisation | Unlockable ball skins & flags via in-game coins |
| Visuals | Hand-drawn 2D, colourful, anime-inspired |
| Platforms | PC (Windows) |
| Demo | Available to try before you buy |
| System requirements | Lightweight — GTX 460 / HD 8770, 8 GB RAM, 2 GB space |
THE BALL IS ROLLING — JOIN THE JOURNEY
Kick doesn’t demand perfection or test your reflexes to the breaking point. It asks only that you enjoy the ride — that you feel the rhythm of the bounce, the joy of the run, and the warmth of a world that feels like home.
Kick — out now on Steam. The school bell is ringing. Don’t be late.
Find out more here: Kick Game
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